#!/usr/bin/env python # -*- coding: utf-8 -*- # Copyright 2008-2010, Carl Gherardi # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ######################################################################## import sys import Configuration from HandHistoryConverter import * from decimal import Decimal import locale lang=locale.getdefaultlocale()[0][0:2] if lang=="en": def _(string): return string else: import gettext try: trans = gettext.translation("fpdb", localedir="locale", languages=[lang]) trans.install() except IOError: def _(string): return string # OnGame HH Format class OnGame(HandHistoryConverter): sitename = "OnGame" filetype = "text" codepage = ("utf8", "cp1252") siteId = 5 # Needs to match id entry in Sites database substitutions = { 'LEGAL_ISO' : "USD|EUR|GBP|CAD|FPP", # legal ISO currency codes 'LS' : "\$|\xe2\x82\xac|" # legal currency symbols - Euro(cp1252, utf-8) } limits = { 'NO LIMIT':'nl', 'LIMIT':'fl'} games = { # base, category "TEXAS_HOLDEM" : ('hold','holdem'), # 'Omaha' : ('hold','omahahi'), # 'Omaha Hi/Lo' : ('hold','omahahilo'), # 'Razz' : ('stud','razz'), # 'RAZZ' : ('stud','razz'), # '7 Card Stud' : ('stud','studhi'), # '7 Card Stud Hi/Lo' : ('stud','studhilo'), # 'Badugi' : ('draw','badugi'), # 'Triple Draw 2-7 Lowball' : ('draw','27_3draw'), # '5 Card Draw' : ('draw','fivedraw') } #self.rexx.setGameInfoRegex('.*Blinds \$?(?P[.0-9]+)/\$?(?P[.0-9]+)') # Static regexes re_SplitHands = re.compile('\n\n\n+') # ***** History for hand R5-75443872-57 ***** # Start hand: Wed Aug 18 19:29:10 GMT+0100 2010 # Table: someplace [75443872] (LIMIT TEXAS_HOLDEM 0.50/1, Real money) re_HandInfo = re.compile(u""" \*\*\*\*\*\sHistory\sfor\shand\s(?P[-A-Z\d]+).* Start\shand:\s(?P.*) Table:\s(?P[\'\w]+)\s\[\d+\]\s\( ( (?PNo\sLimit|Limit|LIMIT|Pot\sLimit)\s (?PTEXAS_HOLDEM|RAZZ)\s (?P[.0-9]+)/ (?P[.0-9]+) )? """ % substitutions, re.MULTILINE|re.DOTALL|re.VERBOSE) # Wed Aug 18 19:45:30 GMT+0100 2010 re_DateTime = re.compile(""" [a-zA-Z]{3}\s (?P[a-zA-Z]{3})\s (?P[0-9]{2})\s (?P[0-9]+):(?P[0-9]+):(?P[0-9]+)\sGMT (?P[-+]\d+)\s (?P[0-9]{4}) """, re.MULTILINE|re.VERBOSE) # self.rexx.button_re = re.compile('#SUMMARY\nDealer: (?P.*)\n') #Seat 1: .Lucchess ($4.17 in chips) re_PlayerInfo = re.compile(u'Seat (?P[0-9]+): (?P.*) \((?P[.0-9]+) \)') def compilePlayerRegexs(self, hand): players = set([player[1] for player in hand.players]) if not players <= self.compiledPlayers: # x <= y means 'x is subset of y' # we need to recompile the player regexs. # TODO: should probably rename re_HeroCards and corresponding method, # since they are used to find all cards on lines starting with "Dealt to:" # They still identify the hero. #ANTES/BLINDS #helander2222 posts blind ($0.25), lopllopl posts blind ($0.50). player_re = "(?P" + "|".join(map(re.escape, players)) + ")" subst = {'PLYR': player_re, 'CUR': self.sym[hand.gametype['currency']]} re_PostSB = re.compile('(?P.*) posts blind \(\$?(?P[.0-9]+)\), ') re_PostBB = re.compile('\), (?P.*) posts blind \(\$?(?P[.0-9]+)\).') re_Antes = re.compile(r"^%(PLYR)s: posts the ante %(CUR)s(?P[.0-9]+)" % subst, re.MULTILINE) re_BringIn = re.compile(r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P[.0-9]+)" % subst, re.MULTILINE) re_PostBoth = re.compile('.*\n(?P.*): posts small \& big blinds \[\$? (?P[.0-9]+)') re_HeroCards = re.compile('.*\nDealt\sto\s(?P.*)\s\[ (?P.*) \]') #lopllopl checks, Eurolll checks, .Lucchess checks. re_Action = re.compile('(, )?(?P.*?)(?P bets| checks| raises| calls| folds)( \$(?P\d*\.?\d*))?( and is all-in)?') re_Board = re.compile(r"\[board cards (?P.+) \]") #Uchilka shows [ KC,JD ] re_ShowdownAction = re.compile('(?P.*) shows \[ (?P.+) \]') # TODO: read SUMMARY correctly for collected pot stuff. #Uchilka, bets $11.75, collects $23.04, net $11.29 re_CollectPot = re.compile('(?P.*), bets.+, collects \$(?P\d*\.?\d*), net.* ') re_sitsOut = re.compile('(?P.*) sits out') def readSupportedGames(self): return [ ["ring", "hold", "fl"], ["ring", "hold", "nl"], ] def determineGameType(self, handText): # Inspect the handText and return the gametype dict # gametype dict is: {'limitType': xxx, 'base': xxx, 'category': xxx} info = {} m = self.re_HandInfo.search(handText) if not m: tmp = handText[0:100] log.error(_("determineGameType: Unable to recognise gametype from: '%s'") % tmp) log.error(_("determineGameType: Raising FpdbParseError")) raise FpdbParseError(_("Unable to recognise gametype from: '%s'") % tmp) mg = m.groupdict() info['type'] = 'ring' info['currency'] = 'USD' if 'LIMIT' in mg: info['limitType'] = self.limits[mg['LIMIT']] if 'GAME' in mg: (info['base'], info['category']) = self.games[mg['GAME']] if 'SB' in mg: info['sb'] = mg['SB'] if 'BB' in mg: info['bb'] = mg['BB'] return info def readHandInfo(self, hand): info = {} m = self.re_HandInfo.search(hand.handText) if m: info.update(m.groupdict()) log.debug("readHandInfo: %s" % info) for key in info: if key == 'DATETIME': #'Wed Aug 18 19:45:30 GMT+0100 2010 # %a %b %d %H:%M:%S %z %Y #hand.startTime = time.strptime(m.group('DATETIME'), "%a %b %d %H:%M:%S GMT%z %Y") # Stupid library doesn't seem to support %z (http://docs.python.org/library/time.html?highlight=strptime#time.strptime) # So we need to re-interpret te string to be useful m1 = self.re_DateTime.finditer(info[key]) for a in m1: datetimestr = "%s %s %s %s:%s:%s" % (a.group('M'),a.group('D'), a.group('Y'), a.group('H'),a.group('MIN'),a.group('S')) hand.startTime = time.strptime(datetimestr, "%b %d %Y %H:%M:%S") # TODO: Manually adjust time against OFFSET if key == 'HID': hand.handid = info[key] if key == 'TABLE': hand.tablename = info[key] # TODO: These hand.buttonpos = 1 hand.maxseats = 10 hand.mixed = None def readPlayerStacks(self, hand): m = self.re_PlayerInfo.finditer(hand.handText) for a in m: hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH')) def markStreets(self, hand): # PREFLOP = ** Dealing down cards ** # This re fails if, say, river is missing; then we don't get the ** that starts the river. #m = re.search('(\*\* Dealing down cards \*\*\n)(?P.*?\n\*\*)?( Dealing Flop \*\* \[ (?P\S\S), (?P\S\S), (?P\S\S) \])?(?P.*?\*\*)?( Dealing Turn \*\* \[ (?P\S\S) \])?(?P.*?\*\*)?( Dealing River \*\* \[ (?P\S\S) \])?(?P.*)', hand.string,re.DOTALL) #if hand.gametype['base'] in ("hold"): #elif hand.gametype['base'] in ("stud"): #elif hand.gametype['base'] in ("draw"): # only holdem so far: m = re.search(r"pocket cards(?P.+(?=flop)|.+(?=Summary))" r"(flop (?P\[\S\S, \S\S, \S\S\].+(?=turn)|.+(?=Summary)))?" r"(turn (?P\[\S\S, \S\S, \S\S\, \S\S\].+(?=river)|.+(?=Summary)))?" r"(river (?P\[\S\S, \S\S, \S\S\, \S\S, \S\S\].+(?=Summary)))?", hand.handText, re.DOTALL) hand.addStreets(m) #Needs to return a list in the format # ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb, # addtional players are assumed to post a bb oop def readButton(self, hand): m = self.re_Button.search(hand.handText) if m: hand.buttonpos = int(m.group('BUTTON')) else: log.info(_('readButton: not found')) def readCommunityCards(self, hand, street): print hand.streets.group(street) if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP) m = self.re_Board.search(hand.streets.group(street)) hand.setCommunityCards(street, m.group('CARDS').split(',')) def readBlinds(self, hand): try: m = self.re_PostSB.search(hand.handText) hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB')) except: # no small blind hand.addBlind(None, None, None) for a in self.re_PostBB.finditer(hand.handText): hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB')) for a in self.re_PostBoth.finditer(hand.handText): hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB')) def readAntes(self, hand): log.debug(_("reading antes")) m = self.re_Antes.finditer(hand.handText) for player in m: #~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE'))) hand.addAnte(player.group('PNAME'), player.group('ANTE')) def readBringIn(self, hand): m = self.re_BringIn.search(hand.handText,re.DOTALL) if m: #~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN'))) hand.addBringIn(m.group('PNAME'), m.group('BRINGIN')) def readHeroCards(self, hand): m = self.re_HeroCards.search(hand.handText) if(m == None): #Not involved in hand hand.involved = False else: hand.hero = m.group('PNAME') # "2c, qh" -> set(["2c","qc"]) # Also works with Omaha hands. cards = m.group('CARDS') cards = set(cards.split(',')) hand.addHoleCards(cards, m.group('PNAME')) def readAction(self, hand, street): m = self.re_Action.finditer(hand.streets.group(street)) for action in m: if action.group('ATYPE') == ' raises': hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') ) elif action.group('ATYPE') == ' calls': hand.addCall( street, action.group('PNAME'), action.group('BET') ) elif action.group('ATYPE') == ' bets': hand.addBet( street, action.group('PNAME'), action.group('BET') ) elif action.group('ATYPE') == ' folds': hand.addFold( street, action.group('PNAME')) elif action.group('ATYPE') == ' checks': hand.addCheck( street, action.group('PNAME')) else: print "DEBUG: unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),) #hand.actions[street] += [[action.group('PNAME'), action.group('ATYPE')]] # TODO: Everleaf does not record uncalled bets. def readShowdownActions(self, hand): for shows in self.re_ShowdownAction.finditer(hand.handText): cards = shows.group('CARDS') cards = set(cards.split(',')) hand.addShownCards(cards, shows.group('PNAME')) def readCollectPot(self,hand): for m in self.re_CollectPot.finditer(hand.handText): hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT')) def readShownCards(self,hand): return #for m in self.rexx.collect_pot_re.finditer(hand.string): #if m.group('CARDS') is not None: #cards = m.group('CARDS') #cards = set(cards.split(',')) #hand.addShownCards(cards=None, player=m.group('PNAME'), holeandboard=cards) if __name__ == "__main__": c = Configuration.Config() if len(sys.argv) == 1: testfile = "regression-test-files/ongame/nlhe/ong NLH handhq_0.txt" else: testfile = sys.argv[1] e = OnGame(c, testfile) e.processFile() print str(e)