#!/usr/bin/env python # -*- coding: utf-8 -*- """Tables_Demo.py Main program module to test/demo the Tables subclasses. """ # Copyright 2008-2010, Ray E. Barker # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ######################################################################## import L10n _ = L10n.get_translation() # Standard Library modules import sys import os # pyGTK modules import gtk import gobject # fpdb/free poker tools modules import Configuration # get the correct module for the current os if os.name == 'posix': import XTables as Tables elif os.name == 'nt': import WinTables as Tables config = Configuration.Config() # Main function used for testing if __name__=="__main__": # c = Configuration.Config() class fake_hud(object): def __init__(self, table, dx = 100, dy = 100): self.table = table self.dx = dx self.dy = dy self.main_window = gtk.Window() self.main_window.connect("destroy", self.client_destroyed) self.label = gtk.Label('Fake Fake Fake Fake\nFake\nFake\nFake') self.main_window.add(self.label) self.main_window.set_title(_("Fake HUD Main Window")) self.main_window.move(table.x + dx, table.y + dy) self.main_window.show_all() table.topify(self) # These are the currently defined signals. Do this in the HUD. self.main_window.connect("client_moved", self.client_moved) self.main_window.connect("client_resized", self.client_resized) self.main_window.connect("client_destroyed", self.client_destroyed) self.main_window.connect("game_changed", self.game_changed) self.main_window.connect("table_changed", self.table_changed) # And these of the handlers that go with those signals. # These would live inside the HUD code. def client_moved(self, widget, hud): self.main_window.move(self.table.x + self.dx, self.table.y + self.dy) def client_resized(self, *args): print "Client resized" def client_destroyed(self, *args): # call back for terminating the main eventloop print "Client destroyed." gtk.main_quit() def game_changed(self, *args): print "Game Changed." def table_changed(self, *args): print "Table Changed." print _("enter table name to find: "), table_name = sys.stdin.readline() if "," in table_name: # tournament print "tournament" (tour_no, tab_no) = table_name.split(",", 1) tour_no = tour_no.rstrip() tab_no = tab_no.rstrip() type = "tour" table_kwargs = dict(tournament = tour_no, table_number = tab_no) else: # not a tournament print "cash game" table_name = table_name.rstrip() type = "cash" table_kwargs = dict(table_name = table_name) table = Tables.Table(config, "Full Tilt Poker", **table_kwargs) print table fake = fake_hud(table) gobject.timeout_add(1000, table.check_game, fake) gobject.timeout_add(100, table.check_table, fake) print "calling main" gtk.main()