todolist (db=database, imp=importer, tv=tableviewer) Everything is subject to change and the order does not indicate priority. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts. Please also see db-todo.txt alpha3 (release 1-2Sep?) ====== (fixed by ray) auto import only runs on one file per start find correct sf logo link windows integrated installer update install-in-gentoo on website update ebuild and ubuntu guide for HUD_config.xml store raw hand in db and write reimport function using the raw hand field ftp: read maxSeats make sure totalProfit shows actual profit rather than winnings. update abbreviations.txt export settings[hud-defaultInterval] to conf fill check-/call-raise cache fields printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt alpha4 (release 8Sep?) ====== change to savannah? implement steal and positions in stud anonymiser script to generate testdata without making a dozen find&replace all... remember to replace hand no with running no Everything that didn't make it into alpha3 Import draw (maybe without HudCache for a start) table with data for graphs for SD/F, W$wSF, W$@SD separate db table design version and last bugfix in importer change tabledesign VALIGN finish updating filelist finish todos in git instructions debian/ubuntu package http://www.debian.org/doc/maint-guide/ch-start.en.html before beta =========== finish bringing back tourney ebuild: USE gtk, set permissions in it, copy docs to correct place, use games eclass or whatever to get games group notice, git-ebuild, get it into sunrise make hud display W$SD etc as fraction. add dedicated update page update status or make a support matrix table for website fix up bg colours in tv move version into seperate file for fpdb gui and db SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug create little test script for people to run to verify successful installation of pydeps split hud data generation into separate for loops and make it more efficient fix bug that sawFlop/Turn/River/CBChance/etc gets miscalculated if someone is allin - might as well add all-in recognition for this make 3 default HUD configs (easy (4-5 fields), advanced (10ish fields), crazy (20 or so)) make it work with postgres expand instructions for profile file maybe remove siteId from gametypes ?change most cache fields to bigint to allow extremely big databases in excess of 2 or 4 million hands per stake and position? rakeback/frequent player points skins separate all gui and all processing into files that are named accordingly ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer. why do we have to reconnect in tv.read_names_clicked? implement error file in importer catch index error, type error, file not found error HUD: use different colours according to classification. move prepare-git.sh and create-release.sh to utils offer not storing db password change definition of bet to exclude bring in fix GUI's load profile config wizard file permission script, use games group make bulk importer display a grand total in the GUI change save_to_db into one method and probably move into parse_logic Any comment or print with "todo" in it in the sourcecode except what is marked todo in the menu make a quick benchmark of mysql and postgresql: import of my whole db, some tableviewer refreshes with and without updated file Make tab and enter work as sensible in GUIs and implement Ctrl+Q, Ctrl+X and Alt+F4 for close. use profile file for bulk import and table viewer settings and pathes handle errors properly, in particular wrt to SQL rollback. check that we read sitout correctly in: Full Tilt Poker Game #6150325318: Table Bogside setup database, database-user and permission from GUI. update prepare-git to check for license header and copyright. verify at least 2 or 3 sng hands no rush but before 1.0RC ======================== make DB version error offer reimport, recreation and continue. In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this multi-select in bulk importer cut down action_types array size to appropriate length make the gui display errors log file move directory import code from gui to backend convert fpdb_import to not require passing "self", generally clean the parameter passing Doesn't handle Daylight Saving Time (I don't think at least) ensure that refresh still takes no more than 10 seks on my P3M-800 (a quick run on git15 indicates this is ok now), or 5 with remote DB select range of stakes and sng/mtt values and types for hud recognise somewhere if a file is still active and if so keep it open and only read new hands rather than detecting dupes return full ftp functionality can wait till 1.x ================= in all importer: stop doing if site=="ftp", make class constants for site_id instead It treats fold due to disconnect as voluntary fold which is not ideal check for unnecessary db.commit() aliases repair hands where the seat lines are missing, happens when observing at FTP flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand benchmark properly on mysql innodb, postgresql, more? rename things like this: ClassName.methodName and variableName. update codingstyle CLI (not ncurses, normal CLI) equivalent for fpdb.py optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods make range of activeSeats configurable for tv/hud License ======= Trademarks of third parties have been used under Fair Use or similar laws. Copyright 2008 Steffen Jobbagy-Felso Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 as published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license can be found in fdl-1.2.txt The program itself is licensed under AGPLv3, see agpl-3.0.txt