merge from carl

This commit is contained in:
sqlcoder 2009-12-02 15:23:05 +00:00
commit ffb59570d2
21 changed files with 27015 additions and 26935 deletions

View File

@ -125,6 +125,8 @@ DATABASE_TYPES = (
DATABASE_TYPE_MYSQL, DATABASE_TYPE_MYSQL,
) )
NEWIMPORT = False
######################################################################## ########################################################################
def string_to_bool(string, default=True): def string_to_bool(string, default=True):
"""converts a string representation of a boolean value to boolean True or False """converts a string representation of a boolean value to boolean True or False

View File

@ -143,28 +143,11 @@ class DerivedStats():
self.calcCBets(hand) self.calcCBets(hand)
#default_holecards = ["Xx", "Xx", "Xx", "Xx"] for player in hand.players:
#if hand.gametype['base'] == "hold": hcs = hand.join_holecards(player[1], asList=True)
# pass hcs = hcs + [u'0x', u'0x', u'0x', u'0x', u'0x']
#elif hand.gametype['base'] == "stud": for i, card in enumerate(hcs[:7], 1):
# pass self.handsplayers[player[1]]['card%s' % i] = Card.encodeCard(card)
#else:
# # Flop hopefully...
# pass
for street in hand.holeStreets:
for player in hand.players:
for i in range(1,8): self.handsplayers[player[1]]['card%d' % i] = 0
#print "DEBUG: hand.holecards[%s]: %s" % (street, hand.holecards[street])
if player[1] in hand.holecards[street].keys() and hand.gametype['base'] == "hold":
self.handsplayers[player[1]]['card1'] = Card.encodeCard(hand.holecards[street][player[1]][1][0])
self.handsplayers[player[1]]['card2'] = Card.encodeCard(hand.holecards[street][player[1]][1][1])
try:
self.handsplayers[player[1]]['card3'] = Card.encodeCard(hand.holecards[street][player[1]][1][2])
self.handsplayers[player[1]]['card4'] = Card.encodeCard(hand.holecards[street][player[1]][1][3])
except IndexError:
# Just means no player cards for that street/game - continue
pass
def assembleHudCache(self, hand): def assembleHudCache(self, hand):
pass pass

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@ -312,8 +312,8 @@ class Filters(threading.Thread):
self.cbAllLimits.set_active(False) self.cbAllLimits.set_active(False)
if not self.limits[limit]: if not self.limits[limit]:
if limit.isdigit(): if limit.isdigit():
if self.cbFl is not None: if self.cbFL is not None:
self.cbFl.set_active(False) self.cbFL.set_active(False)
else: else:
if self.cbNL is not None: if self.cbNL is not None:
self.cbNL.set_active(False) self.cbNL.set_active(False)
@ -329,8 +329,10 @@ class Filters(threading.Thread):
if self.limits[limit]: if self.limits[limit]:
for cb in self.cbLimits.values(): for cb in self.cbLimits.values():
cb.set_active(False) cb.set_active(False)
self.cbNL.set_active(False) if self.cbNL is not None:
self.cbFL.set_active(False) self.cbNL.set_active(False)
if self.cbFL is not None:
self.cbFL.set_active(False)
elif limit == "fl": elif limit == "fl":
if not self.limits[limit]: if not self.limits[limit]:
# only toggle all fl limits off if they are all currently on # only toggle all fl limits off if they are all currently on

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@ -71,22 +71,24 @@ class GuiAutoImport (threading.Thread):
self.intervalLabel = gtk.Label("Time between imports in seconds:") self.intervalLabel = gtk.Label("Time between imports in seconds:")
self.intervalLabel.set_alignment(xalign=1.0, yalign=0.5) self.intervalLabel.set_alignment(xalign=1.0, yalign=0.5)
vbox1.pack_start(self.intervalLabel, True, True, 0) vbox1.pack_start(self.intervalLabel, False, True, 0)
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox2.pack_start(hbox, True, True, 0) vbox2.pack_start(hbox, False, True, 0)
self.intervalEntry = gtk.Entry() self.intervalEntry = gtk.Entry()
self.intervalEntry.set_text(str(self.config.get_import_parameters().get("interval"))) self.intervalEntry.set_text(str(self.config.get_import_parameters().get("interval")))
hbox.pack_start(self.intervalEntry, False, False, 0) hbox.pack_start(self.intervalEntry, False, False, 0)
lbl1 = gtk.Label() lbl1 = gtk.Label()
hbox.pack_start(lbl1, expand=True, fill=True) hbox.pack_start(lbl1, expand=False, fill=True)
lbl = gtk.Label('') lbl = gtk.Label('')
vbox1.pack_start(lbl, expand=True, fill=True) vbox1.pack_start(lbl, expand=False, fill=True)
lbl = gtk.Label('') lbl = gtk.Label('')
vbox2.pack_start(lbl, expand=True, fill=True) vbox2.pack_start(lbl, expand=False, fill=True)
self.addSites(vbox1, vbox2) self.addSites(vbox1, vbox2)
self.textbuffer = gtk.TextBuffer()
self.textview = gtk.TextView(self.textbuffer)
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
self.mainVBox.pack_start(hbox, expand=True, padding=3) self.mainVBox.pack_start(hbox, expand=True, padding=3)
@ -102,13 +104,27 @@ class GuiAutoImport (threading.Thread):
self.startButton.connect("clicked", self.startClicked, "start clicked") self.startButton.connect("clicked", self.startClicked, "start clicked")
hbox.pack_start(self.startButton, expand=False, fill=False) hbox.pack_start(self.startButton, expand=False, fill=False)
lbl2 = gtk.Label() lbl2 = gtk.Label()
hbox.pack_start(lbl2, expand=True, fill=False) hbox.pack_start(lbl2, expand=True, fill=False)
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
hbox.show() hbox.show()
self.mainVBox.pack_start(hbox, expand=True, padding=3) self.mainVBox.pack_start(hbox, expand=True, padding=3)
scrolledwindow = gtk.ScrolledWindow()
scrolledwindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self.mainVBox.pack_end(scrolledwindow, expand=True)
scrolledwindow.add(self.textview)
self.mainVBox.show_all() self.mainVBox.show_all()
self.addText("AutoImport Ready.")
def addText(self, text):
end_iter = self.textbuffer.get_end_iter()
self.textbuffer.insert(end_iter, text)
self.textview.scroll_to_mark(self.textbuffer.get_insert(), 0)
#end of GuiAutoImport.__init__ #end of GuiAutoImport.__init__
@ -139,8 +155,9 @@ class GuiAutoImport (threading.Thread):
if self.doAutoImportBool: if self.doAutoImportBool:
self.startButton.set_label(u' I M P O R T I N G ') self.startButton.set_label(u' I M P O R T I N G ')
self.importer.runUpdated() self.importer.runUpdated()
sys.stdout.write(".") self.addText(".")
sys.stdout.flush() #sys.stdout.write(".")
#sys.stdout.flush()
gobject.timeout_add(1000, self.reset_startbutton) gobject.timeout_add(1000, self.reset_startbutton)
return True return True
return False return False
@ -172,7 +189,7 @@ class GuiAutoImport (threading.Thread):
# - Ideally we want to release the lock if the auto-import is killed by some # - Ideally we want to release the lock if the auto-import is killed by some
# kind of exception - is this possible? # kind of exception - is this possible?
if self.settings['global_lock'].acquire(False): # returns false immediately if lock not acquired if self.settings['global_lock'].acquire(False): # returns false immediately if lock not acquired
print "\nGlobal lock taken ..." self.addText("\nGlobal lock taken ... Auto Import Started.\n")
self.doAutoImportBool = True self.doAutoImportBool = True
widget.set_label(u' _Stop Autoimport ') widget.set_label(u' _Stop Autoimport ')
if self.pipe_to_hud is None: if self.pipe_to_hud is None:
@ -190,12 +207,11 @@ class GuiAutoImport (threading.Thread):
universal_newlines=True) universal_newlines=True)
except: except:
err = traceback.extract_tb(sys.exc_info()[2])[-1] err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]) self.addText( "\n*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]))
else: else:
for site in self.input_settings: for site in self.input_settings:
self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1]) self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
print " * Add", site, " import directory", str(self.input_settings[site][0]) self.addText("\n * Add "+ site+ " import directory "+ str(self.input_settings[site][0]))
print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
self.do_import() self.do_import()
interval = int(self.intervalEntry.get_text()) interval = int(self.intervalEntry.get_text())
if self.importtimer != 0: if self.importtimer != 0:
@ -203,14 +219,14 @@ class GuiAutoImport (threading.Thread):
self.importtimer = gobject.timeout_add(interval * 1000, self.do_import) self.importtimer = gobject.timeout_add(interval * 1000, self.do_import)
else: else:
print "auto-import aborted - global lock not available" self.addText("\nauto-import aborted - global lock not available")
else: # toggled off else: # toggled off
gobject.source_remove(self.importtimer) gobject.source_remove(self.importtimer)
self.settings['global_lock'].release() self.settings['global_lock'].release()
self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
print "Stopping autoimport - global lock released." self.addText("\nStopping autoimport - global lock released.")
if self.pipe_to_hud.poll() is not None: if self.pipe_to_hud.poll() is not None:
print " * Stop Autoimport: HUD already terminated" self.addText("\n * Stop Autoimport: HUD already terminated")
else: else:
#print >>self.pipe_to_hud.stdin, "\n" #print >>self.pipe_to_hud.stdin, "\n"
self.pipe_to_hud.communicate('\n') # waits for process to terminate self.pipe_to_hud.communicate('\n') # waits for process to terminate

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@ -31,6 +31,7 @@ try:
from matplotlib.figure import Figure from matplotlib.figure import Figure
from matplotlib.backends.backend_gtk import FigureCanvasGTK as FigureCanvas from matplotlib.backends.backend_gtk import FigureCanvasGTK as FigureCanvas
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
from matplotlib.font_manager import FontProperties
from numpy import arange, cumsum from numpy import arange, cumsum
from pylab import * from pylab import *
except ImportError, inst: except ImportError, inst:
@ -170,7 +171,7 @@ class GuiGraphViewer (threading.Thread):
#Get graph data from DB #Get graph data from DB
starttime = time() starttime = time()
line = self.getRingProfitGraph(playerids, sitenos, limits) (green, blue, red) = self.getRingProfitGraph(playerids, sitenos, limits)
print "Graph generated in: %s" %(time() - starttime) print "Graph generated in: %s" %(time() - starttime)
self.ax.set_title("Profit graph for ring games") self.ax.set_title("Profit graph for ring games")
@ -179,22 +180,24 @@ class GuiGraphViewer (threading.Thread):
self.ax.set_xlabel("Hands", fontsize = 12) self.ax.set_xlabel("Hands", fontsize = 12)
self.ax.set_ylabel("$", fontsize = 12) self.ax.set_ylabel("$", fontsize = 12)
self.ax.grid(color='g', linestyle=':', linewidth=0.2) self.ax.grid(color='g', linestyle=':', linewidth=0.2)
if line == None or line == []: if green == None or green == []:
#TODO: Do something useful like alert user #TODO: Do something useful like alert user
print "No hands returned by graph query" print "No hands returned by graph query"
else: else:
# text = "All Hands, " + sitename + str(name) + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line)) #text = "Profit: $%.2f\nTotal Hands: %d" %(green[-1], len(green))
text = "All Hands, " + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line)) #self.ax.annotate(text,
# xy=(10, -10),
self.ax.annotate(text, # xycoords='axes points',
xy=(10, -10), # horizontalalignment='left', verticalalignment='top',
xycoords='axes points', # fontsize=10)
horizontalalignment='left', verticalalignment='top',
fontsize=10)
#Draw plot #Draw plot
self.ax.plot(line,) self.ax.plot(green, color='green', label='Hands: %d\nProfit: $%.2f' %(len(green), green[-1]))
self.ax.plot(blue, color='blue', label='Showdown: $%.2f' %(blue[-1]))
self.ax.plot(red, color='red', label='Non-showdown: $%.2f' %(red[-1]))
self.ax.legend(loc='best', fancybox=True, shadow=True, prop=FontProperties(size='smaller'))
self.graphBox.add(self.canvas) self.graphBox.add(self.canvas)
self.canvas.show() self.canvas.show()
@ -270,9 +273,13 @@ class GuiGraphViewer (threading.Thread):
if winnings == (): if winnings == ():
return None return None
y = map(lambda x:float(x[1]), winnings) green = map(lambda x:float(x[1]), winnings)
line = cumsum(y) blue = map(lambda x: float(x[1]) if x[2] == True else 0.0, winnings)
return line/100 red = map(lambda x: float(x[1]) if x[2] == False else 0.0, winnings)
greenline = cumsum(green)
blueline = cumsum(blue)
redline = cumsum(red)
return (greenline/100, blueline/100, redline/100)
#end of def getRingProfitGraph #end of def getRingProfitGraph
def exportGraph (self, widget, data): def exportGraph (self, widget, data):

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@ -108,10 +108,7 @@ class HUD_main(object):
def idle_func(): def idle_func():
gtk.gdk.threads_enter() gtk.gdk.threads_enter()
try: # TODO: seriously need to decrease the scope of this block.. what are we expecting to error? try:
# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
# TODO: lock up. REB
table.gdkhandle = gtk.gdk.window_foreign_new(table.number) table.gdkhandle = gtk.gdk.window_foreign_new(table.number)
newlabel = gtk.Label("%s - %s" % (table.site, table_name)) newlabel = gtk.Label("%s - %s" % (table.site, table_name))
self.vb.add(newlabel) self.vb.add(newlabel)
@ -125,9 +122,12 @@ class HUD_main(object):
m.update_gui(new_hand_id) m.update_gui(new_hand_id)
self.hud_dict[table_name].update(new_hand_id, self.config) self.hud_dict[table_name].update(new_hand_id, self.config)
self.hud_dict[table_name].reposition_windows() self.hud_dict[table_name].reposition_windows()
except:
print "*** Exception in HUD_main::idle_func() *** "
traceback.print_stack()
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
return False return False
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection) self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
self.hud_dict[table_name].table_name = table_name self.hud_dict[table_name].table_name = table_name
@ -146,11 +146,11 @@ class HUD_main(object):
self.hud_dict[table_name].hud_params['h_agg_bb_mult'] = 1 self.hud_dict[table_name].hud_params['h_agg_bb_mult'] = 1
# sqlcoder: I forget why these are set to true (aren't they ignored from now on?) # sqlcoder: I forget why these are set to true (aren't they ignored from now on?)
# but I think it's needed: # but I think it's needed:
self.hud_params['aggregate_ring'] == True self.hud_params['aggregate_ring'] = True
self.hud_params['h_aggregate_ring'] == True self.hud_params['h_aggregate_ring'] = True
# so maybe the tour ones should be set as well? does this fix the bug I see mentioned? # so maybe the tour ones should be set as well? does this fix the bug I see mentioned?
self.hud_params['aggregate_tour'] = True self.hud_params['aggregate_tour'] = True
self.hud_params['h_aggregate_tour'] == True self.hud_params['h_aggregate_tour'] = True
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows] [aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
gobject.idle_add(idle_func) gobject.idle_add(idle_func)
@ -171,7 +171,7 @@ class HUD_main(object):
pass pass
finally: finally:
gtk.gdk.threads_leave() gtk.gdk.threads_leave()
return False return False
gobject.idle_add(idle_func) gobject.idle_add(idle_func)
@ -227,6 +227,9 @@ class HUD_main(object):
,self.hero_ids[site_id], num_seats) ,self.hero_ids[site_id], num_seats)
t3 = time() t3 = time()
try: try:
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
self.hud_dict[temp_key].stat_dict = stat_dict self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale except KeyError: # HUD instance has been killed off, key is stale
sys.stderr.write('hud_dict[%s] was not found\n' % temp_key) sys.stderr.write('hud_dict[%s] was not found\n' % temp_key)
@ -271,7 +274,7 @@ class HUD_main(object):
if hasattr(tablewindow, 'number'): if hasattr(tablewindow, 'number'):
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards) self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
else: else:
sys.stderr.write('Table "%s" no longer exists\n', table_name) sys.stderr.write('Table "%s" no longer exists\n' % table_name)
t6 = time() t6 = time()
log.info("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)" log.info("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)"

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@ -668,6 +668,27 @@ class HoldemOmahaHand(Hand):
tmp5 = 0 tmp5 = 0
return (tmp1,tmp2,tmp3,tmp4,tmp5) return (tmp1,tmp2,tmp3,tmp4,tmp5)
def join_holecards(self, player, asList=False):
"""With asList = True it returns the set cards for a player including down cards if they aren't know"""
# FIXME: This should actually return
hcs = [u'0x', u'0x', u'0x', u'0x']
for street in self.holeStreets:
if player in self.holecards[street].keys():
hcs[0] = self.holecards[street][player][1][0]
hcs[1] = self.holecards[street][player][1][1]
try:
hcs[2] = self.holecards[street][player][1][2]
hcs[3] = self.holecards[street][player][1][3]
except IndexError:
pass
if asList == False:
return " ".join(hcs)
else:
return hcs
def writeHTMLHand(self): def writeHTMLHand(self):
from nevow import tags as T from nevow import tags as T
from nevow import flat from nevow import flat
@ -968,6 +989,16 @@ class DrawHand(Hand):
# showdownPot INT, /* pot size at sd/street7 */ # showdownPot INT, /* pot size at sd/street7 */
return (0,0,0,0,0) return (0,0,0,0,0)
def join_holecards(self, player, asList=False):
"""With asList = True it returns the set cards for a player including down cards if they aren't know"""
# FIXME: This should actually return
holecards = [u'0x', u'0x', u'0x', u'0x', u'0x']
if asList == False:
return " ".join(holecards)
else:
return holecards
def writeHand(self, fh=sys.__stdout__): def writeHand(self, fh=sys.__stdout__):
# PokerStars format. # PokerStars format.
@ -1294,7 +1325,9 @@ Add a complete on [street] by [player] to [amountTo]
if street == 'SEVENTH' and player != self.hero: return # only write 7th st line for hero, LDO if street == 'SEVENTH' and player != self.hero: return # only write 7th st line for hero, LDO
return hc + " ".join(self.holecards[street][player][1]) + "] [" + " ".join(self.holecards[street][player][0]) + "]" return hc + " ".join(self.holecards[street][player][1]) + "] [" + " ".join(self.holecards[street][player][0]) + "]"
def join_holecards(self, player): def join_holecards(self, player, asList=False):
"""Function returns a string for the stud writeHand method by default
With asList = True it returns the set cards for a player including down cards if they aren't know"""
holecards = [] holecards = []
for street in self.holeStreets: for street in self.holeStreets:
if self.holecards[street].has_key(player): if self.holecards[street].has_key(player):
@ -1307,7 +1340,20 @@ Add a complete on [street] by [player] to [amountTo]
holecards = holecards + self.holecards[street][player][1] holecards = holecards + self.holecards[street][player][1]
else: else:
holecards = holecards + self.holecards[street][player][0] holecards = holecards + self.holecards[street][player][0]
return " ".join(holecards)
if asList == False:
return " ".join(holecards)
else:
if player == self.hero or len(holecards) == 7:
return holecards
elif len(holecards) <= 4:
#Non hero folded before showdown, add first two downcards
holecards = [u'0x', u'0x'] + holecards
else:
log.warning("join_holecards: # of holecards should be either < 4, 4 or 7 - 5 and 6 should be impossible for anyone who is not a hero")
log.warning("join_holcards: holecards(%s): %s" %(player, holecards))
return holecards
class Pot(object): class Pot(object):

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@ -284,10 +284,8 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
log.info("Unsupported game type: %s" % gametype) log.info("Unsupported game type: %s" % gametype)
if hand: if hand:
# uncomment these to calculate some stats if Configuration.NEWIMPORT == False:
# print hand hand.writeHand(self.out_fh)
# hand.stats.getStats(hand)
hand.writeHand(self.out_fh)
return hand return hand
else: else:
log.info("Unsupported game type: %s" % gametype) log.info("Unsupported game type: %s" % gametype)

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@ -482,7 +482,7 @@ class Hud:
try: try:
# throws "invalid window handle" in WinXP (sometimes?) # throws "invalid window handle" in WinXP (sometimes?)
s.window.destroy() s.window.destroy()
except: except: # TODO: what exception?
pass pass
self.stat_windows = {} self.stat_windows = {}
# also kill any aux windows # also kill any aux windows

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@ -35,6 +35,9 @@ def fpdb_options():
parser.add_option("-r", "--rerunPython", parser.add_option("-r", "--rerunPython",
action="store_true", action="store_true",
help="Indicates program was restarted with a different path (only allowed once).") help="Indicates program was restarted with a different path (only allowed once).")
parser.add_option("-i", "--infile",
dest="config", default=None,
help="Input file")
(options, argv) = parser.parse_args() (options, argv) = parser.parse_args()
return (options, argv) return (options, argv)

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@ -2561,7 +2561,7 @@ class Sql:
# self.query['playerStatsByPosition'] = """ """ # self.query['playerStatsByPosition'] = """ """
self.query['getRingProfitAllHandsPlayerIdSite'] = """ self.query['getRingProfitAllHandsPlayerIdSite'] = """
SELECT hp.handId, hp.totalProfit SELECT hp.handId, hp.totalProfit, hp.sawShowdown
FROM HandsPlayers hp FROM HandsPlayers hp
INNER JOIN Players pl ON (pl.id = hp.playerId) INNER JOIN Players pl ON (pl.id = hp.playerId)
INNER JOIN Hands h ON (h.id = hp.handId) INNER JOIN Hands h ON (h.id = hp.handId)

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@ -99,7 +99,7 @@ class Importer:
for i in xrange(self.settings['threads']): for i in xrange(self.settings['threads']):
self.writerdbs.append( Database.Database(self.config, sql = self.sql) ) self.writerdbs.append( Database.Database(self.config, sql = self.sql) )
self.NEWIMPORT = False self.NEWIMPORT = Configuration.NEWIMPORT
#Set functions #Set functions
def setCallHud(self, value): def setCallHud(self, value):
@ -357,6 +357,11 @@ class Importer:
if file in self.updatedsize: # we should be able to assume that if we're in size, we're in time as well if file in self.updatedsize: # we should be able to assume that if we're in size, we're in time as well
if stat_info.st_size > self.updatedsize[file] or stat_info.st_mtime > self.updatedtime[file]: if stat_info.st_size > self.updatedsize[file] or stat_info.st_mtime > self.updatedtime[file]:
# print "file",counter," updated", os.path.basename(file), stat_info.st_size, self.updatedsize[file], stat_info.st_mtime, self.updatedtime[file] # print "file",counter," updated", os.path.basename(file), stat_info.st_size, self.updatedsize[file], stat_info.st_mtime, self.updatedtime[file]
try:
if not os.path.isdir(file):
self.caller.addText("\n"+file)
except KeyError: # TODO: What error happens here?
pass
self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None) self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None)
self.updatedsize[file] = stat_info.st_size self.updatedsize[file] = stat_info.st_size
self.updatedtime[file] = time() self.updatedtime[file] = time()

View File

@ -5,10 +5,12 @@ import py
import Configuration import Configuration
import Database import Database
import SQL
import fpdb_import import fpdb_import
config = Configuration.Config(file = "HUD_config.test.xml") config = Configuration.Config(file = "HUD_config.test.xml")
db = Database.Database(config) db = Database.Database(config)
sql = SQL.Sql(db_server = 'sqlite')
settings = {} settings = {}
settings.update(config.get_db_parameters()) settings.update(config.get_db_parameters())
@ -95,16 +97,29 @@ def testStudImport():
(stored, dups, partial, errs, ttime) = importer.runImport() (stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList() importer.clearFileList()
# Should actually do some testing here
assert 1 == 1
def testDrawImport(): def testDrawImport():
db.recreate_tables() try:
importer = fpdb_import.Importer(False, settings, config) db.recreate_tables()
importer.setDropIndexes("don't drop") importer = fpdb_import.Importer(False, settings, config)
importer.setFailOnError(True) importer.setDropIndexes("don't drop")
importer.setThreads(-1) importer.setFailOnError(True)
importer.addBulkImportImportFileOrDir( importer.setThreads(-1)
"""regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars") importer.addBulkImportImportFileOrDir(
importer.addBulkImportImportFileOrDir( """regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars")
"""regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars") importer.addBulkImportImportFileOrDir(
importer.setCallHud(False) """regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars")
(stored, dups, partial, errs, ttime) = importer.runImport() importer.setCallHud(False)
importer.clearFileList() (stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList()
except FpdbError:
if Configuration.NEWIMPORT == False:
#Old import code doesn't support draw
pass
else:
assert 0 == 1
# Should actually do some testing here
assert 1 == 1