merge from carl

This commit is contained in:
sqlcoder
2009-12-02 15:23:05 +00:00
21 changed files with 27015 additions and 26935 deletions
+2
View File
@@ -125,6 +125,8 @@ DATABASE_TYPES = (
DATABASE_TYPE_MYSQL,
)
NEWIMPORT = False
########################################################################
def string_to_bool(string, default=True):
"""converts a string representation of a boolean value to boolean True or False
+5 -22
View File
@@ -143,28 +143,11 @@ class DerivedStats():
self.calcCBets(hand)
#default_holecards = ["Xx", "Xx", "Xx", "Xx"]
#if hand.gametype['base'] == "hold":
# pass
#elif hand.gametype['base'] == "stud":
# pass
#else:
# # Flop hopefully...
# pass
for street in hand.holeStreets:
for player in hand.players:
for i in range(1,8): self.handsplayers[player[1]]['card%d' % i] = 0
#print "DEBUG: hand.holecards[%s]: %s" % (street, hand.holecards[street])
if player[1] in hand.holecards[street].keys() and hand.gametype['base'] == "hold":
self.handsplayers[player[1]]['card1'] = Card.encodeCard(hand.holecards[street][player[1]][1][0])
self.handsplayers[player[1]]['card2'] = Card.encodeCard(hand.holecards[street][player[1]][1][1])
try:
self.handsplayers[player[1]]['card3'] = Card.encodeCard(hand.holecards[street][player[1]][1][2])
self.handsplayers[player[1]]['card4'] = Card.encodeCard(hand.holecards[street][player[1]][1][3])
except IndexError:
# Just means no player cards for that street/game - continue
pass
for player in hand.players:
hcs = hand.join_holecards(player[1], asList=True)
hcs = hcs + [u'0x', u'0x', u'0x', u'0x', u'0x']
for i, card in enumerate(hcs[:7], 1):
self.handsplayers[player[1]]['card%s' % i] = Card.encodeCard(card)
def assembleHudCache(self, hand):
pass
+6 -4
View File
@@ -312,8 +312,8 @@ class Filters(threading.Thread):
self.cbAllLimits.set_active(False)
if not self.limits[limit]:
if limit.isdigit():
if self.cbFl is not None:
self.cbFl.set_active(False)
if self.cbFL is not None:
self.cbFL.set_active(False)
else:
if self.cbNL is not None:
self.cbNL.set_active(False)
@@ -329,8 +329,10 @@ class Filters(threading.Thread):
if self.limits[limit]:
for cb in self.cbLimits.values():
cb.set_active(False)
self.cbNL.set_active(False)
self.cbFL.set_active(False)
if self.cbNL is not None:
self.cbNL.set_active(False)
if self.cbFL is not None:
self.cbFL.set_active(False)
elif limit == "fl":
if not self.limits[limit]:
# only toggle all fl limits off if they are all currently on
+30 -14
View File
@@ -71,22 +71,24 @@ class GuiAutoImport (threading.Thread):
self.intervalLabel = gtk.Label("Time between imports in seconds:")
self.intervalLabel.set_alignment(xalign=1.0, yalign=0.5)
vbox1.pack_start(self.intervalLabel, True, True, 0)
vbox1.pack_start(self.intervalLabel, False, True, 0)
hbox = gtk.HBox(False, 0)
vbox2.pack_start(hbox, True, True, 0)
vbox2.pack_start(hbox, False, True, 0)
self.intervalEntry = gtk.Entry()
self.intervalEntry.set_text(str(self.config.get_import_parameters().get("interval")))
hbox.pack_start(self.intervalEntry, False, False, 0)
lbl1 = gtk.Label()
hbox.pack_start(lbl1, expand=True, fill=True)
hbox.pack_start(lbl1, expand=False, fill=True)
lbl = gtk.Label('')
vbox1.pack_start(lbl, expand=True, fill=True)
vbox1.pack_start(lbl, expand=False, fill=True)
lbl = gtk.Label('')
vbox2.pack_start(lbl, expand=True, fill=True)
vbox2.pack_start(lbl, expand=False, fill=True)
self.addSites(vbox1, vbox2)
self.textbuffer = gtk.TextBuffer()
self.textview = gtk.TextView(self.textbuffer)
hbox = gtk.HBox(False, 0)
self.mainVBox.pack_start(hbox, expand=True, padding=3)
@@ -102,13 +104,27 @@ class GuiAutoImport (threading.Thread):
self.startButton.connect("clicked", self.startClicked, "start clicked")
hbox.pack_start(self.startButton, expand=False, fill=False)
lbl2 = gtk.Label()
hbox.pack_start(lbl2, expand=True, fill=False)
hbox = gtk.HBox(False, 0)
hbox.show()
self.mainVBox.pack_start(hbox, expand=True, padding=3)
scrolledwindow = gtk.ScrolledWindow()
scrolledwindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self.mainVBox.pack_end(scrolledwindow, expand=True)
scrolledwindow.add(self.textview)
self.mainVBox.show_all()
self.addText("AutoImport Ready.")
def addText(self, text):
end_iter = self.textbuffer.get_end_iter()
self.textbuffer.insert(end_iter, text)
self.textview.scroll_to_mark(self.textbuffer.get_insert(), 0)
#end of GuiAutoImport.__init__
@@ -139,8 +155,9 @@ class GuiAutoImport (threading.Thread):
if self.doAutoImportBool:
self.startButton.set_label(u' I M P O R T I N G ')
self.importer.runUpdated()
sys.stdout.write(".")
sys.stdout.flush()
self.addText(".")
#sys.stdout.write(".")
#sys.stdout.flush()
gobject.timeout_add(1000, self.reset_startbutton)
return True
return False
@@ -172,7 +189,7 @@ class GuiAutoImport (threading.Thread):
# - Ideally we want to release the lock if the auto-import is killed by some
# kind of exception - is this possible?
if self.settings['global_lock'].acquire(False): # returns false immediately if lock not acquired
print "\nGlobal lock taken ..."
self.addText("\nGlobal lock taken ... Auto Import Started.\n")
self.doAutoImportBool = True
widget.set_label(u' _Stop Autoimport ')
if self.pipe_to_hud is None:
@@ -190,12 +207,11 @@ class GuiAutoImport (threading.Thread):
universal_newlines=True)
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1])
self.addText( "\n*** GuiAutoImport Error opening pipe: " + err[2] + "(" + str(err[1]) + "): " + str(sys.exc_info()[1]))
else:
for site in self.input_settings:
self.importer.addImportDirectory(self.input_settings[site][0], True, site, self.input_settings[site][1])
print " * Add", site, " import directory", str(self.input_settings[site][0])
print "+Import directory - Site: " + site + " dir: " + str(self.input_settings[site][0])
self.addText("\n * Add "+ site+ " import directory "+ str(self.input_settings[site][0]))
self.do_import()
interval = int(self.intervalEntry.get_text())
if self.importtimer != 0:
@@ -203,14 +219,14 @@ class GuiAutoImport (threading.Thread):
self.importtimer = gobject.timeout_add(interval * 1000, self.do_import)
else:
print "auto-import aborted - global lock not available"
self.addText("\nauto-import aborted - global lock not available")
else: # toggled off
gobject.source_remove(self.importtimer)
self.settings['global_lock'].release()
self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
print "Stopping autoimport - global lock released."
self.addText("\nStopping autoimport - global lock released.")
if self.pipe_to_hud.poll() is not None:
print " * Stop Autoimport: HUD already terminated"
self.addText("\n * Stop Autoimport: HUD already terminated")
else:
#print >>self.pipe_to_hud.stdin, "\n"
self.pipe_to_hud.communicate('\n') # waits for process to terminate
+21 -14
View File
@@ -31,6 +31,7 @@ try:
from matplotlib.figure import Figure
from matplotlib.backends.backend_gtk import FigureCanvasGTK as FigureCanvas
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
from matplotlib.font_manager import FontProperties
from numpy import arange, cumsum
from pylab import *
except ImportError, inst:
@@ -170,7 +171,7 @@ class GuiGraphViewer (threading.Thread):
#Get graph data from DB
starttime = time()
line = self.getRingProfitGraph(playerids, sitenos, limits)
(green, blue, red) = self.getRingProfitGraph(playerids, sitenos, limits)
print "Graph generated in: %s" %(time() - starttime)
self.ax.set_title("Profit graph for ring games")
@@ -179,22 +180,24 @@ class GuiGraphViewer (threading.Thread):
self.ax.set_xlabel("Hands", fontsize = 12)
self.ax.set_ylabel("$", fontsize = 12)
self.ax.grid(color='g', linestyle=':', linewidth=0.2)
if line == None or line == []:
if green == None or green == []:
#TODO: Do something useful like alert user
print "No hands returned by graph query"
else:
# text = "All Hands, " + sitename + str(name) + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
text = "All Hands, " + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
self.ax.annotate(text,
xy=(10, -10),
xycoords='axes points',
horizontalalignment='left', verticalalignment='top',
fontsize=10)
#text = "Profit: $%.2f\nTotal Hands: %d" %(green[-1], len(green))
#self.ax.annotate(text,
# xy=(10, -10),
# xycoords='axes points',
# horizontalalignment='left', verticalalignment='top',
# fontsize=10)
#Draw plot
self.ax.plot(line,)
self.ax.plot(green, color='green', label='Hands: %d\nProfit: $%.2f' %(len(green), green[-1]))
self.ax.plot(blue, color='blue', label='Showdown: $%.2f' %(blue[-1]))
self.ax.plot(red, color='red', label='Non-showdown: $%.2f' %(red[-1]))
self.ax.legend(loc='best', fancybox=True, shadow=True, prop=FontProperties(size='smaller'))
self.graphBox.add(self.canvas)
self.canvas.show()
@@ -270,9 +273,13 @@ class GuiGraphViewer (threading.Thread):
if winnings == ():
return None
y = map(lambda x:float(x[1]), winnings)
line = cumsum(y)
return line/100
green = map(lambda x:float(x[1]), winnings)
blue = map(lambda x: float(x[1]) if x[2] == True else 0.0, winnings)
red = map(lambda x: float(x[1]) if x[2] == False else 0.0, winnings)
greenline = cumsum(green)
blueline = cumsum(blue)
redline = cumsum(red)
return (greenline/100, blueline/100, redline/100)
#end of def getRingProfitGraph
def exportGraph (self, widget, data):
+13 -10
View File
@@ -108,10 +108,7 @@ class HUD_main(object):
def idle_func():
gtk.gdk.threads_enter()
try: # TODO: seriously need to decrease the scope of this block.. what are we expecting to error?
# TODO: The purpose of this try/finally block is to make darn sure that threads_leave()
# TODO: gets called. If there is an exception and threads_leave() doesn't get called we
# TODO: lock up. REB
try:
table.gdkhandle = gtk.gdk.window_foreign_new(table.number)
newlabel = gtk.Label("%s - %s" % (table.site, table_name))
self.vb.add(newlabel)
@@ -125,9 +122,12 @@ class HUD_main(object):
m.update_gui(new_hand_id)
self.hud_dict[table_name].update(new_hand_id, self.config)
self.hud_dict[table_name].reposition_windows()
except:
print "*** Exception in HUD_main::idle_func() *** "
traceback.print_stack()
finally:
gtk.gdk.threads_leave()
return False
return False
self.hud_dict[table_name] = Hud.Hud(self, table, max, poker_game, self.config, self.db_connection)
self.hud_dict[table_name].table_name = table_name
@@ -146,11 +146,11 @@ class HUD_main(object):
self.hud_dict[table_name].hud_params['h_agg_bb_mult'] = 1
# sqlcoder: I forget why these are set to true (aren't they ignored from now on?)
# but I think it's needed:
self.hud_params['aggregate_ring'] == True
self.hud_params['h_aggregate_ring'] == True
self.hud_params['aggregate_ring'] = True
self.hud_params['h_aggregate_ring'] = True
# so maybe the tour ones should be set as well? does this fix the bug I see mentioned?
self.hud_params['aggregate_tour'] = True
self.hud_params['h_aggregate_tour'] == True
self.hud_params['h_aggregate_tour'] = True
[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[table_name].aux_windows]
gobject.idle_add(idle_func)
@@ -171,7 +171,7 @@ class HUD_main(object):
pass
finally:
gtk.gdk.threads_leave()
return False
return False
gobject.idle_add(idle_func)
@@ -227,6 +227,9 @@ class HUD_main(object):
,self.hero_ids[site_id], num_seats)
t3 = time()
try:
self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
, self.hud_dict[temp_key].hud_params['h_hud_days'])
stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params, self.hero_ids[site_id])
self.hud_dict[temp_key].stat_dict = stat_dict
except KeyError: # HUD instance has been killed off, key is stale
sys.stderr.write('hud_dict[%s] was not found\n' % temp_key)
@@ -271,7 +274,7 @@ class HUD_main(object):
if hasattr(tablewindow, 'number'):
self.create_HUD(new_hand_id, tablewindow, temp_key, max, poker_game, type, stat_dict, cards)
else:
sys.stderr.write('Table "%s" no longer exists\n', table_name)
sys.stderr.write('Table "%s" no longer exists\n' % table_name)
t6 = time()
log.info("HUD_main.read_stdin: hand read in %4.3f seconds (%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f,%4.3f)"
+48 -2
View File
@@ -668,6 +668,27 @@ class HoldemOmahaHand(Hand):
tmp5 = 0
return (tmp1,tmp2,tmp3,tmp4,tmp5)
def join_holecards(self, player, asList=False):
"""With asList = True it returns the set cards for a player including down cards if they aren't know"""
# FIXME: This should actually return
hcs = [u'0x', u'0x', u'0x', u'0x']
for street in self.holeStreets:
if player in self.holecards[street].keys():
hcs[0] = self.holecards[street][player][1][0]
hcs[1] = self.holecards[street][player][1][1]
try:
hcs[2] = self.holecards[street][player][1][2]
hcs[3] = self.holecards[street][player][1][3]
except IndexError:
pass
if asList == False:
return " ".join(hcs)
else:
return hcs
def writeHTMLHand(self):
from nevow import tags as T
from nevow import flat
@@ -968,6 +989,16 @@ class DrawHand(Hand):
# showdownPot INT, /* pot size at sd/street7 */
return (0,0,0,0,0)
def join_holecards(self, player, asList=False):
"""With asList = True it returns the set cards for a player including down cards if they aren't know"""
# FIXME: This should actually return
holecards = [u'0x', u'0x', u'0x', u'0x', u'0x']
if asList == False:
return " ".join(holecards)
else:
return holecards
def writeHand(self, fh=sys.__stdout__):
# PokerStars format.
@@ -1294,7 +1325,9 @@ Add a complete on [street] by [player] to [amountTo]
if street == 'SEVENTH' and player != self.hero: return # only write 7th st line for hero, LDO
return hc + " ".join(self.holecards[street][player][1]) + "] [" + " ".join(self.holecards[street][player][0]) + "]"
def join_holecards(self, player):
def join_holecards(self, player, asList=False):
"""Function returns a string for the stud writeHand method by default
With asList = True it returns the set cards for a player including down cards if they aren't know"""
holecards = []
for street in self.holeStreets:
if self.holecards[street].has_key(player):
@@ -1307,7 +1340,20 @@ Add a complete on [street] by [player] to [amountTo]
holecards = holecards + self.holecards[street][player][1]
else:
holecards = holecards + self.holecards[street][player][0]
return " ".join(holecards)
if asList == False:
return " ".join(holecards)
else:
if player == self.hero or len(holecards) == 7:
return holecards
elif len(holecards) <= 4:
#Non hero folded before showdown, add first two downcards
holecards = [u'0x', u'0x'] + holecards
else:
log.warning("join_holecards: # of holecards should be either < 4, 4 or 7 - 5 and 6 should be impossible for anyone who is not a hero")
log.warning("join_holcards: holecards(%s): %s" %(player, holecards))
return holecards
class Pot(object):
+2 -4
View File
@@ -284,10 +284,8 @@ which it expects to find at self.re_TailSplitHands -- see for e.g. Everleaf.py.
log.info("Unsupported game type: %s" % gametype)
if hand:
# uncomment these to calculate some stats
# print hand
# hand.stats.getStats(hand)
hand.writeHand(self.out_fh)
if Configuration.NEWIMPORT == False:
hand.writeHand(self.out_fh)
return hand
else:
log.info("Unsupported game type: %s" % gametype)
+1 -1
View File
@@ -482,7 +482,7 @@ class Hud:
try:
# throws "invalid window handle" in WinXP (sometimes?)
s.window.destroy()
except:
except: # TODO: what exception?
pass
self.stat_windows = {}
# also kill any aux windows
+3
View File
@@ -35,6 +35,9 @@ def fpdb_options():
parser.add_option("-r", "--rerunPython",
action="store_true",
help="Indicates program was restarted with a different path (only allowed once).")
parser.add_option("-i", "--infile",
dest="config", default=None,
help="Input file")
(options, argv) = parser.parse_args()
return (options, argv)
+1 -1
View File
@@ -2561,7 +2561,7 @@ class Sql:
# self.query['playerStatsByPosition'] = """ """
self.query['getRingProfitAllHandsPlayerIdSite'] = """
SELECT hp.handId, hp.totalProfit
SELECT hp.handId, hp.totalProfit, hp.sawShowdown
FROM HandsPlayers hp
INNER JOIN Players pl ON (pl.id = hp.playerId)
INNER JOIN Hands h ON (h.id = hp.handId)
+6 -1
View File
@@ -99,7 +99,7 @@ class Importer:
for i in xrange(self.settings['threads']):
self.writerdbs.append( Database.Database(self.config, sql = self.sql) )
self.NEWIMPORT = False
self.NEWIMPORT = Configuration.NEWIMPORT
#Set functions
def setCallHud(self, value):
@@ -357,6 +357,11 @@ class Importer:
if file in self.updatedsize: # we should be able to assume that if we're in size, we're in time as well
if stat_info.st_size > self.updatedsize[file] or stat_info.st_mtime > self.updatedtime[file]:
# print "file",counter," updated", os.path.basename(file), stat_info.st_size, self.updatedsize[file], stat_info.st_mtime, self.updatedtime[file]
try:
if not os.path.isdir(file):
self.caller.addText("\n"+file)
except KeyError: # TODO: What error happens here?
pass
self.import_file_dict(self.database, file, self.filelist[file][0], self.filelist[file][1], None)
self.updatedsize[file] = stat_info.st_size
self.updatedtime[file] = time()
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+27 -12
View File
@@ -5,10 +5,12 @@ import py
import Configuration
import Database
import SQL
import fpdb_import
config = Configuration.Config(file = "HUD_config.test.xml")
db = Database.Database(config)
sql = SQL.Sql(db_server = 'sqlite')
settings = {}
settings.update(config.get_db_parameters())
@@ -95,16 +97,29 @@ def testStudImport():
(stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList()
# Should actually do some testing here
assert 1 == 1
def testDrawImport():
db.recreate_tables()
importer = fpdb_import.Importer(False, settings, config)
importer.setDropIndexes("don't drop")
importer.setFailOnError(True)
importer.setThreads(-1)
importer.addBulkImportImportFileOrDir(
"""regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars")
importer.addBulkImportImportFileOrDir(
"""regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars")
importer.setCallHud(False)
(stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList()
try:
db.recreate_tables()
importer = fpdb_import.Importer(False, settings, config)
importer.setDropIndexes("don't drop")
importer.setFailOnError(True)
importer.setThreads(-1)
importer.addBulkImportImportFileOrDir(
"""regression-test-files/cash/Stars/Draw/3-Draw-Limit-USD-0.10-0.20-200911.txt""", site="PokerStars")
importer.addBulkImportImportFileOrDir(
"""regression-test-files/cash/Stars/Draw/5-Carddraw-USD-0.10-0.20-200911.txt""", site="PokerStars")
importer.setCallHud(False)
(stored, dups, partial, errs, ttime) = importer.runImport()
importer.clearFileList()
except FpdbError:
if Configuration.NEWIMPORT == False:
#Old import code doesn't support draw
pass
else:
assert 0 == 1
# Should actually do some testing here
assert 1 == 1