Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
Matt Turnbull 2008-12-10 22:47:54 +00:00
commit fd2cb9dc42
21 changed files with 3252 additions and 2957 deletions

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@ -29,8 +29,8 @@ cp -R regression-test fpdb-$1/
cp -R utils fpdb-$1/ cp -R utils fpdb-$1/
cd fpdb-$1 cd fpdb-$1
zip -r ../../fpdb-1.0_$1.zip * zip -r releases/fpdb-1.0_$1.zip *
tar -cf - * | bzip2 >> ../../fpdb-1.0_$1.tar.bz2 tar -cf - * | bzip2 >> releases/fpdb-1.0_$1.tar.bz2
cd .. cd ..
rm -r fpdb-$1 rm -r fpdb-$1

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@ -312,11 +312,10 @@ The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
</TABLE> </TABLE>
<p><BR></P> <p><BR></P>
<p><B>Table HandsPlayers</B></P> <p><B>Table HandsPlayers</B></P>
<p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw games 1-10 is used and in badugi 1-16 (4*4) is used.</P> <p>cardX: can be 1 through 20, one for each card. In holdem only 1-2 of these are used, in omaha 1-4, in stud/razz 1-7, in single draw 1-10, in tripple draw all 20 and in badugi 1-16 (4*4).</P>
<p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw. If a player keeps some cards then those cards' spaces are filled with "k", short for "kept".<br> <p>For the draw games: the first 5 (badugi: 4) cards are the initial cards, the next 5 (badugi: 4) are after the first draw, etc.<br>
Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, k, k, 7, k, k<br> Example 1: If a player gets 2-6 spades for his first five cards and decides to throw away the 4 and then gets a 7 of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 4, 5, 6, 2, 3, 5, 6, 7<br>
Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, Q, K, k, k, k<br> Example 2: If a player gets 2, 3, 5, 8, J of spades for his first five cards and decides to throw away the 2 and the 3 and then gets a Q and K of spades then the first 10 fields of cardXValue would be as follows: 2, 3, 5, 8, J, 5, 8, J, Q, K.</p>
Note that it will k in the space of which card was there previously, so in example 2 where the player kept the last 3 cards, the last 3 fields of the first draw (ie. card8-10Value) are replaced with k.</p>
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P> <p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0> <TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
<TR VALIGN=TOP> <TR VALIGN=TOP>
@ -370,6 +369,17 @@ Note that it will k in the space of which card was there previously, so in examp
<TD><P>char(1)</P></TD> <TD><P>char(1)</P></TD>
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD> <TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
</TR> </TR>
<TR VALIGN=TOP>
<TD><P>cardXDiscarded</P></TD>
<TD><P>boolean</P></TD>
<TD><P>Whether the card was discarded (this only applies to draw games, X can be 1 through 15 since the final cards can obviously not be discarded).</P></TD>
</TR>
<TR VALIGN=TOP>
<TD><P>DrawnX</P></TD>
<TD><P>smallint</P></TD>
<TD><p>X can be 1 through 3.<br>
This field denotes how many cards the player has drawn on each draw.</P></TD>
</TR>
<TR VALIGN=TOP> <TR VALIGN=TOP>
<TD><P>winnings</P></TD> <TD><P>winnings</P></TD>
<TD><P>int</P></TD> <TD><P>int</P></TD>

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@ -444,9 +444,9 @@ class Config:
def get_import_parameters(self): def get_import_parameters(self):
imp = {} imp = {}
try: try:
imp['callFpdbHud'] = self.callFpdbHud imp['callFpdbHud'] = self.imp.callFpdbHud
imp['interval'] = self.interval imp['interval'] = self.imp.interval
imp['hhArchiveBase'] = self.hhArchiveBase imp['hhArchiveBase'] = self.imp.hhArchiveBase
except: # Default params except: # Default params
imp['callFpdbHud'] = True imp['callFpdbHud'] = True
imp['interval'] = 10 imp['interval'] = 10
@ -613,9 +613,7 @@ if __name__== "__main__":
print "----------- END POPUP WINDOW FORMATS -----------" print "----------- END POPUP WINDOW FORMATS -----------"
print "\n----------- IMPORT -----------" print "\n----------- IMPORT -----------"
tmp = c.get_import_parameters() print c.imp
for param in tmp:
print " " + str(param) + ": " + str(tmp[param])
print "----------- END IMPORT -----------" print "----------- END IMPORT -----------"
print "\n----------- TABLE VIEW -----------" print "\n----------- TABLE VIEW -----------"

View File

@ -73,13 +73,13 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createSitesTable'] = """CREATE TABLE Sites ( self.query['createSitesTable'] = """CREATE TABLE Sites (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
name varchar(32) NOT NULL, name varchar(32) NOT NULL,
currency char(3) NOT NULL) currency char(3) NOT NULL)
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createSitesTable'] = """CREATE TABLE Sites ( self.query['createSitesTable'] = """CREATE TABLE Sites (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
name varchar(32), name varchar(32),
currency char(3))""" currency char(3))"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
@ -92,7 +92,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createGametypesTable'] = """CREATE TABLE Gametypes ( self.query['createGametypesTable'] = """CREATE TABLE Gametypes (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
type char(4) NOT NULL, type char(4) NOT NULL,
base char(4) NOT NULL, base char(4) NOT NULL,
@ -106,7 +106,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createGametypesTable'] = """CREATE TABLE Gametypes ( self.query['createGametypesTable'] = """CREATE TABLE Gametypes (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
type char(4), type char(4),
base char(4), base char(4),
@ -127,7 +127,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createPlayersTable'] = """CREATE TABLE Players ( self.query['createPlayersTable'] = """CREATE TABLE Players (
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id INT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
name VARCHAR(32) CHARACTER SET utf8 NOT NULL, name VARCHAR(32) CHARACTER SET utf8 NOT NULL,
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
comment text, comment text,
@ -135,7 +135,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createPlayersTable'] = """CREATE TABLE Players ( self.query['createPlayersTable'] = """CREATE TABLE Players (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
name VARCHAR(32), name VARCHAR(32),
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
comment text, comment text,
@ -150,7 +150,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createAutoratesTable'] = """CREATE TABLE Autorates ( self.query['createAutoratesTable'] = """CREATE TABLE Autorates (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
description varchar(50) NOT NULL, description varchar(50) NOT NULL,
@ -160,7 +160,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createAutoratesTable'] = """CREATE TABLE Autorates ( self.query['createAutoratesTable'] = """CREATE TABLE Autorates (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
description varchar(50), description varchar(50),
@ -177,7 +177,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsTable'] = """CREATE TABLE Hands ( self.query['createHandsTable'] = """CREATE TABLE Hands (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tableName VARCHAR(20) NOT NULL, tableName VARCHAR(20) NOT NULL,
siteHandNo BIGINT NOT NULL, siteHandNo BIGINT NOT NULL,
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
@ -190,7 +190,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsTable'] = """CREATE TABLE Hands ( self.query['createHandsTable'] = """CREATE TABLE Hands (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
tableName VARCHAR(20), tableName VARCHAR(20),
siteHandNo BIGINT, siteHandNo BIGINT,
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
@ -210,7 +210,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards ( self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
card1Value smallint NOT NULL, card1Value smallint NOT NULL,
card1Suit char(1) NOT NULL, card1Suit char(1) NOT NULL,
@ -225,7 +225,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards ( self.query['createBoardCardsTable'] = """CREATE TABLE BoardCards (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
card1Value smallint, card1Value smallint,
card1Suit char(1), card1Suit char(1),
@ -247,7 +247,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneyTypesTable'] = """CREATE TABLE TourneyTypes ( self.query['createTourneyTypesTable'] = """CREATE TABLE TourneyTypes (
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id SMALLINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id), siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
buyin INT NOT NULL, buyin INT NOT NULL,
fee INT NOT NULL, fee INT NOT NULL,
@ -272,7 +272,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneysTable'] = """CREATE TABLE Tourneys ( self.query['createTourneysTable'] = """CREATE TABLE Tourneys (
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id INT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id), tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
siteTourneyNo BIGINT NOT NULL, siteTourneyNo BIGINT NOT NULL,
entries INT NOT NULL, entries INT NOT NULL,
@ -283,7 +283,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createTourneysTable'] = """CREATE TABLE Tourneys ( self.query['createTourneysTable'] = """CREATE TABLE Tourneys (
id SERIAL UNIQUE, PRIMARY KEY (id), id SERIAL, PRIMARY KEY (id),
tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id), tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
siteTourneyNo BIGINT, siteTourneyNo BIGINT,
entries INT, entries INT,
@ -300,7 +300,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers ( self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
startCash INT NOT NULL, startCash INT NOT NULL,
@ -332,7 +332,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers ( self.query['createHandsPlayersTable'] = """CREATE TABLE HandsPlayers (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id), handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
startCash INT, startCash INT,
@ -370,7 +370,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers ( self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
tourneyId INT UNSIGNED NOT NULL, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id), tourneyId INT UNSIGNED NOT NULL, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
payinAmount INT NOT NULL, payinAmount INT NOT NULL,
@ -381,7 +381,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers ( self.query['createTourneysPlayersTable'] = """CREATE TABLE TourneysPlayers (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
tourneyId INT, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id), tourneyId INT, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
payinAmount INT, payinAmount INT,
@ -399,7 +399,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions ( self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
handPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id), handPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
street SMALLINT NOT NULL, street SMALLINT NOT NULL,
actionNo SMALLINT NOT NULL, actionNo SMALLINT NOT NULL,
@ -411,7 +411,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions ( self.query['createHandsActionsTable'] = """CREATE TABLE HandsActions (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
handPlayerId BIGINT, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id), handPlayerId BIGINT, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
street SMALLINT, street SMALLINT,
actionNo SMALLINT, actionNo SMALLINT,
@ -430,7 +430,7 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['createHudCacheTable'] = """CREATE TABLE HudCache ( self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id), id BIGINT UNSIGNED AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
activeSeats SMALLINT NOT NULL, activeSeats SMALLINT NOT NULL,
@ -503,7 +503,7 @@ class FpdbSQLQueries:
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHudCacheTable'] = """CREATE TABLE HudCache ( self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
id BIGSERIAL UNIQUE, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id), playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
activeSeats SMALLINT, activeSeats SMALLINT,
@ -576,26 +576,23 @@ class FpdbSQLQueries:
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)""" self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addTourneyIndex'] = """CREATE INDEX siteTourneyNo ON Tourneys (siteTourneyNo)"""
self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addHandsIndex'] = """ """
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)""" self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addHandsIndex'] = """CREATE INDEX siteHandNo ON Hands (siteHandNo)"""
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addHandsIndex'] = """ """
if(self.dbname == 'MySQL InnoDB'): if(self.dbname == 'MySQL InnoDB'):
self.query['addPlayersIndex'] = """ALTER TABLE Players ADD INDEX name(name)""" self.query['addPlayersIndex'] = """ALTER TABLE Players ADD INDEX name(name)"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
# FIXME: This query has a different syntax self.query['addPlayersIndex'] = """CREATE INDEX name ON Players (name)"""
self.query['addHandsIndex'] = """ALTER TABLE Hands ADD INDEX siteHandNo(siteHandNo)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['addHandsIndex'] = """ """ self.query['addPlayersIndex'] = """ """
################################ ################################
# Queries used in GuiGraphViewer # Queries used in GuiGraphViewer
@ -633,6 +630,11 @@ class FpdbSQLQueries:
WHERE Players.name = %s AND HandsPlayers.handId = %s WHERE Players.name = %s AND HandsPlayers.handId = %s
AND Players.siteId = %s AND (tourneysPlayersId IS NULL)""" AND Players.siteId = %s AND (tourneysPlayersId IS NULL)"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
elif(self.dbname == 'SQLite'):
self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'): if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
self.query['getRingProfitAllHandsPlayerIdSite'] = """ self.query['getRingProfitAllHandsPlayerIdSite'] = """
SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount) SELECT hp.handId, hp.winnings, SUM(ha.amount), hp.winnings - SUM(ha.amount)
@ -697,13 +699,11 @@ class FpdbSQLQueries:
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq ,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq ,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr)) ,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq /(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq
from Gametypes gt from Gametypes gt
inner join Sites s on s.Id = gt.siteId inner join Sites s on s.Id = gt.siteId
inner join HudCache hc on hc.gameTypeId = gt.Id inner join HudCache hc on hc.gameTypeId = gt.Id
where gt.limittype = 'nl' where hc.playerId in <player_test>
and hc.playerId in (3) # use <player_test> here?
# use <gametype_test> here ? # use <gametype_test> here ?
group by hc.gametypeId group by hc.gametypeId
) stats ) stats
@ -716,7 +716,7 @@ class FpdbSQLQueries:
from HandsPlayers hp from HandsPlayers hp
inner join Hands h ON h.id = hp.handId inner join Hands h ON h.id = hp.handId
inner join HandsActions ha ON ha.handPlayerId = hp.id inner join HandsActions ha ON ha.handPlayerId = hp.id
where hp.playerId in (3) # use <player_test> here? where hp.playerId in <player_test>
# use <gametype_test> here ? # use <gametype_test> here ?
and hp.tourneysPlayersId IS NULL and hp.tourneysPlayersId IS NULL
group by hp.handId, h.gameTypeId, hp.position, hp.winnings group by hp.handId, h.gameTypeId, hp.position, hp.winnings

View File

@ -308,4 +308,3 @@ class GuiGraphViewer (threading.Thread):
self.leftPanelBox.show() self.leftPanelBox.show()
self.graphBox.show() self.graphBox.show()

View File

@ -31,7 +31,9 @@ class GuiPlayerStats (threading.Thread):
return self.main_hbox return self.main_hbox
def toggleCallback(self, widget, data=None): def toggleCallback(self, widget, data=None):
print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) # print "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
self.activesite = data
print "DEBUG: activesite set to %s" %(self.activesite)
def refreshStats(self, widget, data): def refreshStats(self, widget, data):
try: self.stats_table.destroy() try: self.stats_table.destroy()
@ -39,7 +41,15 @@ class GuiPlayerStats (threading.Thread):
self.fillStatsFrame(self.stats_frame) self.fillStatsFrame(self.stats_frame)
def fillStatsFrame(self, vbox): def fillStatsFrame(self, vbox):
self.cursor.execute(self.sql.query['playerStats']) # Get currently active site and grab playerid
tmp = self.sql.query['playerStats']
result = self.cursor.execute(self.sql.query['getPlayerId'], self.heroes[self.activesite])
result = self.db.cursor.fetchall()
if not result == ():
pid = result[0][0]
tmp = tmp.replace("<player_test>", "(" + str(pid) + ")")
self.cursor.execute(tmp)
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
cols = 18 cols = 18
rows = len(result)+1 # +1 for title row rows = len(result)+1 # +1 for title row
@ -61,7 +71,6 @@ class GuiPlayerStats (threading.Thread):
for row in range(rows-1): for row in range(rows-1):
for col in range(cols): for col in range(cols):
print "result[%s][%s]: %s" %(row-1, col, result[row-1][col])
if(row%2 == 0): if(row%2 == 0):
bgcolor = "white" bgcolor = "white"
else: else:
@ -92,10 +101,15 @@ class GuiPlayerStats (threading.Thread):
hbox.show() hbox.show()
def createPlayerLine(self, hbox, site, player): def createPlayerLine(self, hbox, site, player):
if(self.buttongroup == None):
button = gtk.RadioButton(None, site + " id:") button = gtk.RadioButton(None, site + " id:")
button.set_active(True)
self.buttongroup = button
self.activesite = site
else:
button = gtk.RadioButton(self.buttongroup, site + " id:")
hbox.pack_start(button, True, True, 0) hbox.pack_start(button, True, True, 0)
button.connect("toggled", self.toggleCallback, site) button.connect("toggled", self.toggleCallback, site)
# button.set_active(True)
button.show() button.show()
pname = gtk.Entry() pname = gtk.Entry()
@ -119,6 +133,9 @@ class GuiPlayerStats (threading.Thread):
self.sql = querylist self.sql = querylist
self.activesite = None
self.buttongroup = None
self.heroes = {} self.heroes = {}
self.stat_table = None self.stat_table = None
self.stats_frame = None self.stats_frame = None
@ -138,11 +155,11 @@ class GuiPlayerStats (threading.Thread):
statsFrame = gtk.Frame("Stats:") statsFrame = gtk.Frame("Stats:")
statsFrame.set_label_align(0.0, 0.0) statsFrame.set_label_align(0.0, 0.0)
statsFrame.show() statsFrame.show()
vbox = gtk.VBox(False, 0) self.stats_frame = gtk.VBox(False, 0)
vbox.show() self.stats_frame.show()
self.fillStatsFrame(vbox) self.fillStatsFrame(self.stats_frame)
statsFrame.add(vbox) statsFrame.add(self.stats_frame)
self.main_hbox.pack_start(playerFrame) self.main_hbox.pack_start(playerFrame)
self.main_hbox.pack_start(statsFrame) self.main_hbox.pack_start(statsFrame)

View File

@ -169,4 +169,3 @@ if __name__== "__main__":
main_window.show_all() main_window.show_all()
gtk.main() gtk.main()

View File

@ -92,14 +92,22 @@ class Hud:
self.menu.append(self.item1) self.menu.append(self.item1)
self.item1.connect("activate", self.kill_hud) self.item1.connect("activate", self.kill_hud)
self.item1.show() self.item1.show()
self.item2 = gtk.MenuItem('Save Layout') self.item2 = gtk.MenuItem('Save Layout')
self.menu.append(self.item2) self.menu.append(self.item2)
self.item2.connect("activate", self.save_layout) self.item2.connect("activate", self.save_layout)
self.item2.show() self.item2.show()
self.item3 = gtk.MenuItem('Reposition Stats') self.item3 = gtk.MenuItem('Reposition Stats')
self.menu.append(self.item3) self.menu.append(self.item3)
self.item3.connect("activate", self.reposition_windows) self.item3.connect("activate", self.reposition_windows)
self.item3.show() self.item3.show()
self.item4 = gtk.MenuItem('Debug Stat Windows')
self.menu.append(self.item4)
self.item4.connect("activate", self.debug_stat_windows)
self.item4.show()
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu) self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
self.main_window.show_all() self.main_window.show_all()
@ -113,6 +121,19 @@ class Hud:
self.main_window.set_destroy_with_parent(True) self.main_window.set_destroy_with_parent(True)
def update_table_position(self):
(x, y) = self.main_window.parentgdkhandle.get_origin()
if self.table.x != x or self.table.y != y:
self.table.x = x
self.table.y = y
self.main_window.move(x, y)
adj = self.adj_seats(self.hand, self.config)
loc = self.config.get_locations(self.table.site, self.max)
for i in range(1, self.max + 1):
(x, y) = loc[adj[i]]
if self.stat_windows.has_key(i):
self.stat_windows[i].relocate(x, y)
def on_button_press(self, widget, event): def on_button_press(self, widget, event):
if event.button == 1: if event.button == 1:
self.main_window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time) self.main_window.begin_move_drag(event.button, int(event.x_root), int(event.y_root), event.time)
@ -129,9 +150,13 @@ class Hud:
self.deleted = True self.deleted = True
def reposition_windows(self, *args): def reposition_windows(self, *args):
self.update_table_position()
def debug_stat_windows(self, *args):
print self.table, "\n", self.main_window.window.get_transient_for()
for w in self.stat_windows: for w in self.stat_windows:
self.stat_windows[w].window.move(self.stat_windows[w].x, print self.stat_windows[w].window.window.get_transient_for()
self.stat_windows[w].y)
def save_layout(self, *args): def save_layout(self, *args):
new_layout = [(0, 0)] * self.max new_layout = [(0, 0)] * self.max
# todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y. # todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y.
@ -200,8 +225,11 @@ class Hud:
aux_params = config.get_aux_parameters(game_params['aux']) aux_params = config.get_aux_parameters(game_params['aux'])
self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class']))) self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
gobject.timeout_add(0.5, self.update_table_position)
def update(self, hand, config, stat_dict): def update(self, hand, config, stat_dict):
self.hand = hand # this is the last hand, so it is available later self.hand = hand # this is the last hand, so it is available later
self.update_table_position()
for s in stat_dict.keys(): for s in stat_dict.keys():
try: try:
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id'] self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
@ -246,9 +274,9 @@ class Hud:
for w in tl_windows: for w in tl_windows:
if w[1] == unique_name: if w[1] == unique_name:
#win32gui.ShowWindow(w[0], win32con.SW_HIDE) #win32gui.ShowWindow(w[0], win32con.SW_HIDE)
window.parentgdkhandle = gtk.gdk.window_foreign_new(long(self.table.number)) self.main_window.parentgdkhandle = gtk.gdk.window_foreign_new(long(self.table.number))
self.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0]) self.main_window.gdkhandle = gtk.gdk.window_foreign_new(w[0])
self.main_window.gdkhandle.set_transient_for(window.parentgdkhandle) self.main_window.gdkhandle.set_transient_for(self.main_window.parentgdkhandle)
#win32gui.ShowWindow(w[0], win32con.SW_SHOW) #win32gui.ShowWindow(w[0], win32con.SW_SHOW)
style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE) style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
@ -293,6 +321,7 @@ class Stat_Window:
pass pass
if event.button == 1: # left button event if event.button == 1: # left button event
# TODO: make position saving save sizes as well?
if event.state & gtk.gdk.SHIFT_MASK: if event.state & gtk.gdk.SHIFT_MASK:
self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time) self.window.begin_resize_drag(gtk.gdk.WINDOW_EDGE_SOUTH_EAST, event.button, int(event.x_root), int(event.y_root), event.time)
else: else:
@ -372,41 +401,12 @@ class Stat_Window:
font = pango.FontDescription("Sans 7") font = pango.FontDescription("Sans 7")
self.label[r][c].modify_font(font) self.label[r][c].modify_font(font)
# if not os.name == 'nt': # seems to be a bug in opacity on windows
self.window.set_opacity(parent.colors['hudopacity']) self.window.set_opacity(parent.colors['hudopacity'])
# self.window.realize()
self.window.move(self.x, self.y) self.window.move(self.x, self.y)
# self.window.show_all()
# set_keep_above(1) for windows
if os.name == 'nt': self.topify_window(self.window)
self.window.hide() self.window.hide()
def topify_window(self, window):
"""Set the specified gtk window to stayontop in MS Windows."""
def windowEnumerationHandler(hwnd, resultList):
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
unique_name = 'unique name for finding this window'
real_name = window.get_title()
window.set_title(unique_name)
tl_windows = []
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
for w in tl_windows:
if w[1] == unique_name:
#win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
# style = win32gui.GetWindowLong(w[0], win32con.GWL_EXSTYLE)
# style |= win32con.WS_EX_TOOLWINDOW
# style &= ~win32con.WS_EX_APPWINDOW
# win32gui.SetWindowLong(w[0], win32con.GWL_EXSTYLE, style)
win32gui.ShowWindow(w[0], win32con.SW_SHOW)
window.set_title(real_name)
def destroy(*args): # call back for terminating the main eventloop def destroy(*args): # call back for terminating the main eventloop
gtk.main_quit() gtk.main_quit()

1
pyfpdb/Mucked.py Normal file → Executable file
View File

@ -170,6 +170,7 @@ class Stud_cards:
for r in range(0, self.rows): for r in range(0, self.rows):
self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1)) self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1))
self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1)) self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1))
self.grid_contents[( 1, r)].set_property("width-chars", 12)
self.grid_contents[( 4, r)] = gtk.Label("-") self.grid_contents[( 4, r)] = gtk.Label("-")
self.grid_contents[( 9, r)] = gtk.Label("-") self.grid_contents[( 9, r)] = gtk.Label("-")
self.grid_contents[( 2, r)] = self.eb[( 0, r)] self.grid_contents[( 2, r)] = self.eb[( 0, r)]

View File

@ -229,12 +229,11 @@ class Sql:
sum(street3CheckCallRaiseDone) AS ccr_3, sum(street3CheckCallRaiseDone) AS ccr_3,
sum(street4CheckCallRaiseChance) AS ccr_opp_4, sum(street4CheckCallRaiseChance) AS ccr_opp_4,
sum(street4CheckCallRaiseDone) AS ccr_4 sum(street4CheckCallRaiseDone) AS ccr_4
FROM HudCache, Hands FROM Hands
WHERE HudCache.PlayerId in INNER JOIN HandsPlayers ON (HandsPlayers.handId = %s)
(SELECT PlayerId FROM HandsPlayers INNER JOIN HudCache ON ( HudCache.PlayerId = HandsPlayers.PlayerId+0
WHERE handId = %s) AND HudCache.gametypeId+0 = Hands.gametypeId+0)
AND Hands.id = %s WHERE Hands.id = %s
AND Hands.gametypeId = HudCache.gametypeId
GROUP BY HudCache.PlayerId GROUP BY HudCache.PlayerId
""" """

View File

@ -71,6 +71,7 @@ def do_stat(stat_dict, player = 24, stat = 'vpip'):
# functions that return individual stats # functions that return individual stats
def playername(stat_dict, player): def playername(stat_dict, player):
""" Player Name."""
return (stat_dict[player]['screen_name'], return (stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'], stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'], stat_dict[player]['screen_name'],
@ -98,6 +99,26 @@ def vpip(stat_dict, player):
'Voluntarily Put In Pot %' 'Voluntarily Put In Pot %'
) )
def vpip_0(stat_dict, player):
""" Voluntarily put $ in the pot (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'v=%2.0f' % (100*stat) + '%',
'vpip=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
'vpip'
)
except: return (stat,
'%2.0f' % (0) + '%',
'w=%2.0f' % (0) + '%',
'wtsd=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'wtsd'
)
def pfr(stat_dict, player): def pfr(stat_dict, player):
""" Preflop (3rd street) raise.""" """ Preflop (3rd street) raise."""
stat = 0.0 stat = 0.0
@ -119,6 +140,27 @@ def pfr(stat_dict, player):
'Pre-Flop Raise %' 'Pre-Flop Raise %'
) )
def pfr_0(stat_dict, player):
""" Preflop (3rd street) raise (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'p=%2.0f' % (100*stat) + '%',
'pfr=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
'pfr'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'p=%2.0f' % (0) + '%',
'pfr=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'pfr'
)
def wtsd(stat_dict, player): def wtsd(stat_dict, player):
""" Went to SD when saw flop/4th.""" """ Went to SD when saw flop/4th."""
stat = 0.0 stat = 0.0
@ -149,7 +191,7 @@ def wmsd(stat_dict, player):
'%3.1f' % (100*stat) + '%', '%3.1f' % (100*stat) + '%',
'w=%3.1f' % (100*stat) + '%', 'w=%3.1f' % (100*stat) + '%',
'wmsd=%3.1f' % (100*stat) + '%', 'wmsd=%3.1f' % (100*stat) + '%',
'(%f5.0/%d)' % (stat_dict[player]['wmsd'], stat_dict[player]['sd']), '(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']),
'% won money at showdown' '% won money at showdown'
) )
except: except:
@ -261,12 +303,11 @@ def f_SB_steal(stat_dict, player):
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', 'NA',
'fSB=%3.1f' % (0) + '%', 'fSB=NA',
'fSB_s=%3.1f' % (0) + '%', 'fSB_s=NA',
'(%d/%d)' % (0, 0), '0/0',
'% folded SB to steal' '% folded SB to steal')
)
def f_BB_steal(stat_dict, player): def f_BB_steal(stat_dict, player):
""" Folded BB to steal.""" """ Folded BB to steal."""
@ -282,12 +323,11 @@ def f_BB_steal(stat_dict, player):
) )
except: except:
return (stat, return (stat,
'%3.1f' % (0) + '%', 'NA',
'fBB=%3.1f' % (0) + '%', 'fBB=NA',
'fBB_s=%3.1f' % (0) + '%', 'fBB_s=NA',
'(%d/%d)' % (0, 0), '0/0',
'% folded BB to steal' '% folded BB to steal')
)
def three_B_0(stat_dict, player): def three_B_0(stat_dict, player):
""" Three bet preflop/3rd.""" """ Three bet preflop/3rd."""
@ -415,6 +455,61 @@ def a_freq_4(stat_dict, player):
'Aggression Freq 7th' 'Aggression Freq 7th'
) )
def a_freq_123(stat_dict, player):
""" Post-Flop aggression frequency."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']
) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%3.1f' % (100*stat) + '%',
'afq=%3.1f' % (100*stat) + '%',
'postf_aggfq=%3.1f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def a_freq_123_0(stat_dict, player):
""" Post-Flop aggression frequency (no decimals)."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%2.0f' % (100*stat) + '%',
'afq=%2.0f' % (100*stat) + '%',
'postf_aggfq=%2.0f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def cb_1(stat_dict, player): def cb_1(stat_dict, player):
""" Flop continuation bet.""" """ Flop continuation bet."""
stat = 0.0 stat = 0.0
@ -591,7 +686,9 @@ if __name__== "__main__":
for player in stat_dict.keys(): for player in stat_dict.keys():
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip') print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr') print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd') print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f') print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n') print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
@ -606,6 +703,8 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4') print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3')
@ -614,6 +713,7 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4') print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4')
print "\n"
print "\n\nLegal stats:" print "\n\nLegal stats:"
for attr in dir(): for attr in dir():
@ -621,8 +721,8 @@ if __name__== "__main__":
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk", if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict", "player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
"h"): continue "h"): continue
print attr, eval("%s.__doc__" % (attr)) print "%-14s %s" % (attr, eval("%s.__doc__" % (attr)))
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr) # print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
db_connection.close db_connection.close_connection

View File

@ -248,7 +248,9 @@ def get_nt_exe(hwnd):
"""Finds the name of the executable that the given window handle belongs to.""" """Finds the name of the executable that the given window handle belongs to."""
processid = win32process.GetWindowThreadProcessId(hwnd) processid = win32process.GetWindowThreadProcessId(hwnd)
pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1]) pshandle = win32api.OpenProcess(win32con.PROCESS_QUERY_INFORMATION | win32con.PROCESS_VM_READ, False, processid[1])
return win32process.GetModuleFileNameEx(pshandle, 0) exename = win32process.GetModuleFileNameEx(pshandle, 0)
win32api.CloseHandle(pshandle)
return exename
def decode_windows(c, title, hwnd): def decode_windows(c, title, hwnd):
"""Gets window parameters from the window title and handle--Windows.""" """Gets window parameters from the window title and handle--Windows."""

View File

@ -118,12 +118,12 @@ class fpdb:
def dia_create_del_database(self, widget, data): def dia_create_del_database(self, widget, data):
print "todo: implement dia_create_del_database" print "todo: implement dia_create_del_database"
obtain_global_lock() self.obtain_global_lock()
#end def dia_create_del_database #end def dia_create_del_database
def dia_create_del_user(self, widget, data): def dia_create_del_user(self, widget, data):
print "todo: implement dia_create_del_user" print "todo: implement dia_create_del_user"
obtain_global_lock() self.obtain_global_lock()
#end def dia_create_del_user #end def dia_create_del_user
def dia_database_stats(self, widget, data): def dia_database_stats(self, widget, data):
@ -133,17 +133,17 @@ class fpdb:
def dia_delete_db_parts(self, widget, data): def dia_delete_db_parts(self, widget, data):
print "todo: implement dia_delete_db_parts" print "todo: implement dia_delete_db_parts"
obtain_global_lock() self.obtain_global_lock()
#end def dia_delete_db_parts #end def dia_delete_db_parts
def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None): def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None):
print "todo: implement dia_edit_profile" print "todo: implement dia_edit_profile"
obtain_global_lock() self.obtain_global_lock()
#end def dia_edit_profile #end def dia_edit_profile
def dia_export_db(self, widget, data): def dia_export_db(self, widget, data):
print "todo: implement dia_export_db" print "todo: implement dia_export_db"
obtain_global_lock() self.obtain_global_lock()
#end def dia_export_db #end def dia_export_db
def dia_get_db_root_credentials(self): def dia_get_db_root_credentials(self):
@ -168,7 +168,7 @@ class fpdb:
def dia_import_db(self, widget, data): def dia_import_db(self, widget, data):
print "todo: implement dia_import_db" print "todo: implement dia_import_db"
obtain_global_lock() self.obtain_global_lock()
#end def dia_import_db #end def dia_import_db
def dia_licensing(self, widget, data): def dia_licensing(self, widget, data):
@ -264,7 +264,11 @@ class fpdb:
self.db = fpdb_db.fpdb_db() self.db = fpdb_db.fpdb_db()
#print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName'] #print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName']
self.db.connect(self.settings['db-backend'], self.settings['db-host'], self.settings['db-databaseName'], self.settings['db-user'], self.settings['db-password']) self.db.connect(self.settings['db-backend'],
self.settings['db-host'],
self.settings['db-databaseName'],
self.settings['db-user'],
self.settings['db-password'])
if self.db.wrongDbVersion: if self.db.wrongDbVersion:
diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK)) diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))

21
pyfpdb/fpdb_db.py Executable file → Normal file
View File

@ -31,19 +31,34 @@ class fpdb_db:
self.SQLITE=4 self.SQLITE=4
#end def __init__ #end def __init__
def connect(self, backend, host, database, user, password): def connect(self, backend=None, host=None, database=None,
user=None, password=None):
"""Connects a database with the given parameters""" """Connects a database with the given parameters"""
if backend is None:
raise FpdbError('Database backend not defined')
self.backend=backend self.backend=backend
self.host=host self.host=host
self.database=database
self.user=user self.user=user
self.password=password self.password=password
self.database=database
if backend==self.MYSQL_INNODB: if backend==self.MYSQL_INNODB:
import MySQLdb import MySQLdb
self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database) self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database)
elif backend==self.PGSQL: elif backend==self.PGSQL:
import psycopg2 import psycopg2
self.db = psycopg2.connect(host = host, user = user, password = password, database = database) # If DB connection is made over TCP, then the variables
# host, user and password are required
print "host=%s user=%s pass=%s." % (host, user, password)
if self.host and self.user and self.password:
self.db = psycopg2.connect(host = host,
user = user,
password = password,
database = database)
# For local domain-socket connections, only DB name is
# needed, and everything else is in fact undefined and/or
# flat out wrong
else:
self.db = psycopg2.connect(database = database)
else: else:
raise fpdb_simple.FpdbError("unrecognised database backend:"+backend) raise fpdb_simple.FpdbError("unrecognised database backend:"+backend)
self.cursor=self.db.cursor() self.cursor=self.db.cursor()

10
pyfpdb/fpdb_import.py Executable file → Normal file
View File

@ -62,6 +62,8 @@ class Importer:
self.settings['minPrint'] = 30 self.settings['minPrint'] = 30
self.dbConnect() self.dbConnect()
# XXX: Why is this here, when fpdb_db.connect() already does the
# same?
def dbConnect(self): def dbConnect(self):
#connect to DB #connect to DB
if self.settings['db-backend'] == 2: if self.settings['db-backend'] == 2:
@ -73,10 +75,15 @@ class Importer:
if not pgsqlLibFound: if not pgsqlLibFound:
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file") raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
print self.settings print self.settings
if self.settings.has_key('db-host') and \
self.settings.has_key('db-user'):
self.db = psycopg2.connect(host = self.settings['db-host'], self.db = psycopg2.connect(host = self.settings['db-host'],
user = self.settings['db-user'], user = self.settings['db-user'],
password = self.settings['db-password'], password = self.settings['db-password'],
database = self.settings['db-databaseName']) database = self.settings['db-databaseName'])
else:
dbname = self.settings['db-databaseName']
self.db = psycopg2.connect(database = dbname)
elif self.settings['db-backend'] == 4: elif self.settings['db-backend'] == 4:
pass pass
else: else:
@ -236,7 +243,8 @@ class Importer:
self.hand=hand self.hand=hand
try: try:
handsId=fpdb_parse_logic.mainParser(self.db, self.cursor, site, category, hand) handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db
,self.cursor, site, category, hand)
self.db.commit() self.db.commit()
stored+=1 stored+=1

View File

@ -21,7 +21,7 @@ import fpdb_simple
import fpdb_save_to_db import fpdb_save_to_db
#parses a holdem hand #parses a holdem hand
def mainParser(db, cursor, site, category, hand): def mainParser(backend, db, cursor, site, category, hand):
if (category=="holdem" or category=="omahahi" or category=="omahahilo"): if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
base="hold" base="hold"
else: else:
@ -48,7 +48,7 @@ def mainParser(db, cursor, site, category, hand):
#print "found small blind line:",smallBlindLine #print "found small blind line:",smallBlindLine
break break
#print "small blind line:",smallBlindLine #print "small blind line:",smallBlindLine
gametypeID=fpdb_simple.recogniseGametypeID(cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney) gametypeID=fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
if isTourney: if isTourney:
if site!="ps": if site!="ps":
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now") raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
@ -133,9 +133,13 @@ def mainParser(db, cursor, site, category, hand):
totalWinnings+=winnings[i] totalWinnings+=winnings[i]
if base=="hold": if base=="hold":
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, positions) hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, positions
, actionTypes, actionAmounts)
else: else:
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, None) hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts)
if isTourney: if isTourney:
ranks=[] ranks=[]
@ -144,20 +148,41 @@ def mainParser(db, cursor, site, category, hand):
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee) payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
if base=="hold": if base=="hold":
result = fpdb_save_to_db.tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID, result = fpdb_save_to_db.tourney_holdem_omaha(
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) backend, db, cursor, base, category, siteTourneyNo, buyin
, fee, knockout, entries, prizepool, tourneyStartTime
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
, gametypeID, handStartTime, names, playerIDs, startCashes
, positions, cardValues, cardSuits, boardValues, boardSuits
, winnings, rakes, actionTypes, allIns, actionAmounts
, actionNos, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud": elif base=="stud":
result = fpdb_save_to_db.tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID, result = fpdb_save_to_db.tourney_stud(
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) backend, db, cursor, base, category, siteTourneyNo
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
, gametypeID, handStartTime, names, playerIDs, startCashes
, antes, cardValues, cardSuits, winnings, rakes, actionTypes
, allIns, actionAmounts, actionNos, hudImportData, maxSeats
, tableName, seatNos)
else: else:
raise fpdb_simple.FpdbError ("unrecognised category") raise fpdb_simple.FpdbError ("unrecognised category")
else: else:
if base=="hold": if base=="hold":
result = fpdb_save_to_db.ring_holdem_omaha(cursor, base, category, siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) result = fpdb_save_to_db.ring_holdem_omaha(
backend, db, cursor, base, category, siteHandNo
, gametypeID, handStartTime, names, playerIDs
, startCashes, positions, cardValues, cardSuits
, boardValues, boardSuits, winnings, rakes
, actionTypes, allIns, actionAmounts, actionNos
, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud": elif base=="stud":
result = fpdb_save_to_db.ring_stud(cursor, base, category, siteHandNo, gametypeID, result = fpdb_save_to_db.ring_stud(
handStartTime, names, playerIDs, startCashes, antes, cardValues, backend, db, cursor, base, category, siteHandNo, gametypeID
cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos) , handStartTime, names, playerIDs, startCashes, antes
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
, seatNos)
else: else:
raise fpdb_simple.FpdbError ("unrecognised category") raise fpdb_simple.FpdbError ("unrecognised category")
db.commit() db.commit()

View File

@ -18,43 +18,68 @@
#This file contains methods to store hands into the db. decides to move this #This file contains methods to store hands into the db. decides to move this
#into a seperate file since its ugly, fairly long and just generally in the way. #into a seperate file since its ugly, fairly long and just generally in the way.
from time import time
import fpdb_simple import fpdb_simple
#stores a stud/razz hand into the database #stores a stud/razz hand into the database
def ring_stud(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): def ring_stud(backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
,seatNos):
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
#print "before calling store_hands_players_stud, antes:", antes #print "before calling store_hands_players_stud, antes:", antes
hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids, hands_players_ids=fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
start_cashes, antes, card_values, card_suits, winnings, rakes, seatNos) ,start_cashes, antes, card_values
,card_suits, winnings, rakes, seatNos)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos) fpdb_simple.storeActions(cursor, hands_players_ids, action_types
,allIns, action_amounts, actionNos)
return hands_id return hands_id
#end def ring_stud #end def ring_stud
def ring_holdem_omaha(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): def ring_holdem_omaha(backend, db, cursor, base, category, site_hand_no, gametype_id
,hand_start_time, names, player_ids, start_cashes, positions, card_values
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a holdem/omaha hand into the database""" """stores a holdem/omaha hand into the database"""
t0 = time()
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
t1 = time()
fpdb_simple.fill_board_cards(board_values, board_suits) fpdb_simple.fill_board_cards(board_values, board_suits)
t2 = time()
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos) t3 = time()
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(
backend, db, cursor, category, hands_id, player_ids, start_cashes
, positions, card_values, card_suits, winnings, rakes, seatNos)
t4 = time()
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
t5 = time()
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits) fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
t6 = time()
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos) fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
t7 = time()
print "cards=%4.3f board=%4.3f hands=%4.3f plyrs=%4.3f hudcache=%4.3f board=%4.3f actions=%4.3f" \
% (t1-t0, t2-t1, t3-t2, t4-t3, t5-t4, t6-t5, t7-t6)
return hands_id return hands_id
#end def ring_holdem_omaha #end def ring_holdem_omaha
def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId, siteId, #end of tourney specific params def tourney_holdem_omaha(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos): ,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
,siteId #end of tourney specific params
,site_hand_no, gametype_id, hand_start_time, names, player_ids
,start_cashes, positions, card_values, card_suits, board_values
,board_suits, winnings, rakes, action_types, allIns, action_amounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a tourney holdem/omaha hand into the database""" """stores a tourney holdem/omaha hand into the database"""
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits) fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
fpdb_simple.fill_board_cards(board_values, board_suits) fpdb_simple.fill_board_cards(board_values, board_suits)
@ -62,9 +87,12 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start) tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings) tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids) hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
@ -74,8 +102,11 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
return hands_id return hands_id
#end def tourney_holdem_omaha #end def tourney_holdem_omaha
def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId, def tourney_stud(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos): ,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
#stores a tourney stud/razz hand into the database #stores a tourney stud/razz hand into the database
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits) fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
@ -83,9 +114,11 @@ def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, en
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings) tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats) hands_id=fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, seatNos, tourneys_players_ids) hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
, playerIds, startCashes, antes, cardValues, cardSuits
, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData) fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData)

328
pyfpdb/fpdb_simple.py Normal file → Executable file
View File

@ -23,6 +23,11 @@ import re
PS=1 PS=1
FTP=2 FTP=2
MYSQL_INNODB=2
PGSQL=3
SQLITE=4
class DuplicateError(Exception): class DuplicateError(Exception):
def __init__(self, value): def __init__(self, value):
self.value = value self.value = value
@ -35,6 +40,37 @@ class FpdbError(Exception):
def __str__(self): def __str__(self):
return repr(self.value) return repr(self.value)
# gets value for last auto-increment key generated
# returns -1 if a problem occurs
def getLastInsertId(backend, conn, cursor):
if backend == MYSQL_INNODB:
ret = conn.insert_id()
if ret < 1 or ret > 999999999:
print "getLastInsertId(): problem fetching insert_id? ret=", ret
ret = -1
elif backend == PGSQL:
# some options:
# currval(hands_id_seq) - use name of implicit seq here
# lastval() - still needs sequences set up?
# insert ... returning is useful syntax (but postgres specific?)
# see rules (fancy trigger type things)
cursor.execute ("SELECT lastval()")
row = cursor.fetchone()
if not row:
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
ret = -1
else:
ret = row[0]
elif backend == SQLITE:
# don't know how to do this in sqlite
print "getLastInsertId(): not coded for sqlite yet"
ret = -1
else:
print "getLastInsertId(): unknown backend ", backend
ret = -1
return ret
#end def getLastInsertId
#returns an array of the total money paid. intending to add rebuys/addons here #returns an array of the total money paid. intending to add rebuys/addons here
def calcPayin(count, buyin, fee): def calcPayin(count, buyin, fee):
result=[] result=[]
@ -54,8 +90,7 @@ def checkPositions(positions):
pass pass
### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB ### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB
### eric - position 8 could be valid - if only one blind is posted, but there's still 10 people, ie a sitout is present, and the small is dead... if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7 and pos!=9):
if not (pos == "B" or pos == "S" or (pos >= 0 and pos <= 9)):
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos)) raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
#end def fpdb_simple.checkPositions #end def fpdb_simple.checkPositions
@ -485,6 +520,7 @@ def isActionLine(line):
#returns whether this is a duplicate #returns whether this is a duplicate
def isAlreadyInDB(cursor, gametypeID, siteHandNo): def isAlreadyInDB(cursor, gametypeID, siteHandNo):
#print "isAlreadyInDB gtid,shand:",gametypeID, siteHandNo
cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo)) cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo))
result=cursor.fetchall() result=cursor.fetchall()
if (len(result)>=1): if (len(result)>=1):
@ -735,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo] print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
raise FpdbError("read too many/too few holecards in parseCardLine") raise FpdbError("read too many/too few holecards in parseCardLine")
elif (category=="razz" or category=="studhi" or category=="studhilo"): elif (category=="razz" or category=="studhi" or category=="studhilo"):
if (line.find("shows")==-1 and line.find("mucked") == -1): if (line.find("shows")==-1):
#print "parseCardLine(in stud if), street:", street #print "parseCardLine(in stud if), street:", street
if line[pos+2]=="]": #-> not (hero and 3rd street) if line[pos+2]=="]": #-> not (hero and 3rd street)
cardValues[playerNo][street+2]=line[pos:pos+1] cardValues[playerNo][street+2]=line[pos:pos+1]
@ -832,16 +868,14 @@ def parseHandStartTime(topline, site):
tmp=topline[pos1:pos2] tmp=topline[pos1:pos2]
isUTC=True isUTC=True
else: else:
tmp=topline tmp=topline[-30:]
# print "parsehandStartTime, tmp:", tmp #print "parsehandStartTime, tmp:", tmp
pos = tmp.find("-")+2 pos = tmp.find("-")+2
tmp = tmp[pos:] tmp = tmp[pos:]
#Need to match either #Need to match either
# 2008/09/07 06:23:14 ET or # 2008/09/07 06:23:14 ET or
# 2008/08/17 - 01:14:43 (ET) or # 2008/08/17 - 01:14:43 (ET)
# 2008/11/12 9:33:31 CET [2008/11/12 3:33:31 ET] m = re.match('(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]{2}):(?P<MIN>[0-9]{2}):(?P<SEC>[0-9]{2})',tmp)
rexx = '(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)'
m = re.search(rexx,tmp)
#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC')) #print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC'))) result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
else: else:
@ -894,11 +928,6 @@ def parsePositions (hand, names):
if (bb!=-1): if (bb!=-1):
bb=recognisePlayerNo(bb, names, "bet") bb=recognisePlayerNo(bb, names, "bet")
# print "sb = ", sb, "bb = ", bb
if bb == sb:
sbExists = False
sb = -1
#write blinds into array #write blinds into array
if (sbExists): if (sbExists):
positions[sb]="S" positions[sb]="S"
@ -915,25 +944,16 @@ def parsePositions (hand, names):
positions[arraypos]=distFromBtn positions[arraypos]=distFromBtn
arraypos-=1 arraypos-=1
distFromBtn+=1 distFromBtn+=1
# eric - this takes into account dead seats between blinds
if sbExists:
i = bb - 1
while positions[i] < 0 and i != sb:
positions[i] = 9
i -= 1
### RHH - Changed to set the null seats before BB to "9"
if sbExists:
i = sb-1
else:
i = bb-1
### RHH - Changed to set the null seats before BB to "9"
i=bb-1
while positions[i] < 0: while positions[i] < 0:
positions[i]=9 positions[i]=9
i-=1 i-=1
arraypos=len(names)-1 arraypos=len(names)-1
if (bb!=0 or (bb==0 and sbExists==False) or (bb == 1 and sb != arraypos) ): if (bb!=0 or (bb==0 and sbExists==False)):
while (arraypos>bb and arraypos > sb): while (arraypos>bb):
positions[arraypos]=distFromBtn positions[arraypos]=distFromBtn
arraypos-=1 arraypos-=1
distFromBtn+=1 distFromBtn+=1
@ -943,7 +963,6 @@ def parsePositions (hand, names):
print "parsePositions names:",names print "parsePositions names:",names
print "result:",positions print "result:",positions
raise FpdbError ("failed to read positions") raise FpdbError ("failed to read positions")
#print str(positions), "\n"
return positions return positions
#end def parsePositions #end def parsePositions
@ -1039,7 +1058,7 @@ def recogniseCategory(line):
#end def recogniseCategory #end def recogniseCategory
#returns the int for the gametype_id for the given line #returns the int for the gametype_id for the given line
def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy def recogniseGametypeID(backend, db, cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy
#if (topline.find("HORSE")!=-1): #if (topline.find("HORSE")!=-1):
# raise FpdbError("recogniseGametypeID: HORSE is not yet supported.") # raise FpdbError("recogniseGametypeID: HORSE is not yet supported.")
@ -1090,6 +1109,9 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
else: else:
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet)) cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone() result=cursor.fetchone()
#print "recgt1 result=",result
#ret=result[0]
#print "recgt1 ret=",ret
#print "tried SELECTing gametypes.id, result:",result #print "tried SELECTing gametypes.id, result:",result
try: try:
@ -1120,18 +1142,24 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
small_blind=float2int(smallBlindLine[pos:]) small_blind=float2int(smallBlindLine[pos:])
else: else:
small_blind=0 small_blind=0
cursor.execute("""INSERT INTO Gametypes cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet) ,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_blind, big_blind, small_bet, big_bet)) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet)) , (site_id, type, base, category, limit_type, hiLo
,small_blind, big_blind, small_bet, big_bet) )
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
else: else:
cursor.execute("""INSERT INTO Gametypes cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet) ,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet)) , (site_id, type, base, category, limit_type
,hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone() #result=(db.insert_id(),)
#print "created new gametypes.id:",result result=(getLastInsertId(backend,db,cursor),)
return result[0] return result[0]
#end def recogniseGametypeID #end def recogniseGametypeID
@ -1253,140 +1281,156 @@ def storeActions(cursor, handsPlayersIds, actionTypes, allIns, actionAmounts, ac
for i in range (len(actionTypes)): #iterate through streets for i in range (len(actionTypes)): #iterate through streets
for j in range (len(actionTypes[i])): #iterate through names for j in range (len(actionTypes[i])): #iterate through names
for k in range (len(actionTypes[i][j])): #iterate through individual actions of that player on that street for k in range (len(actionTypes[i][j])): #iterate through individual actions of that player on that street
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)", (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k])) cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)"
, (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k]))
#end def storeActions #end def storeActions
def store_board_cards(cursor, hands_id, board_values, board_suits): def store_board_cards(cursor, hands_id, board_values, board_suits):
#stores into table board_cards #stores into table board_cards
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit, cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit, card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1], (hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1],
board_values[2], board_suits[2], board_values[3], board_suits[3], board_values[2], board_suits[2], board_values[3], board_suits[3],
board_values[4], board_suits[4])) board_values[4], board_suits[4]))
#end def store_board_cards #end def store_board_cards
def storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats): def storeHands(backend, conn, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats):
#stores into table hands #stores into table hands
cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats)) cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats))
#todo: find a better way of doing this... #todo: find a better way of doing this...
cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id)) #cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
return cursor.fetchall()[0][0] #return cursor.fetchall()[0][0]
return getLastInsertId(backend, conn, cursor)
#return db.insert_id() # mysql only
#end def storeHands #end def storeHands
def store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos): def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id, player_ids, start_cashes
,positions, card_values, card_suits, winnings, rakes, seatNos):
result=[] result=[]
if (category=="holdem"): if (category=="holdem"):
for i in range (len(player_ids)): for i in range (len(player_ids)):
cursor.execute (""" cursor.execute ("""
INSERT INTO HandsPlayers INSERT INTO HandsPlayers
(handId, playerId, startCash, position, (handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo) card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i], (hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i], seatNos[i])) winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
elif (category=="omahahi" or category=="omahahilo"): elif (category=="omahahi" or category=="omahahilo"):
for i in range (len(player_ids)): for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position, (handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo) card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i], (hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], seatNos[i])) winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
else: else:
raise FpdbError("invalid category") raise FpdbError("invalid category")
return result return result
#end def store_hands_players_holdem_omaha #end def store_hands_players_holdem_omaha
def store_hands_players_stud(cursor, hands_id, player_ids, start_cashes, antes, def store_hands_players_stud(backend, conn, cursor, hands_id, player_ids, start_cashes, antes,
card_values, card_suits, winnings, rakes, seatNos): card_values, card_suits, winnings, rakes, seatNos):
#stores hands_players rows for stud/razz games. returns an array of the resulting IDs #stores hands_players rows for stud/razz games. returns an array of the resulting IDs
result=[] result=[]
#print "before inserts in store_hands_players_stud, antes:", antes #print "before inserts in store_hands_players_stud, antes:", antes
for i in range (len(player_ids)): for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante, (handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit, card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, seatNo) card7Value, card7Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s)""", %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i], (hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5], card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i])) card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result return result
#end def store_hands_players_stud #end def store_hands_players_stud
def store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids): def store_hands_players_holdem_omaha_tourney(backend, conn, cursor, category, hands_id, player_ids
#stores hands_players for tourney holdem/omaha hands ,start_cashes, positions, card_values, card_suits
, winnings, rakes, seatNos, tourneys_players_ids):
#stores hands_players for tourney holdem/omaha hands
result=[] result=[]
for i in range (len(player_ids)): for i in range (len(player_ids)):
if len(card_values[0])==2: if len(card_values[0])==2:
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position, (handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
winnings, rake, tourneysPlayersId, seatNo) winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i], (hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i])) winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
elif len(card_values[0])==4: elif len(card_values[0])==4:
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position, (handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, card3Value, card3Suit, card4Value, card4Suit,
winnings, rake, tourneysPlayersId, seatNo) winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i], (hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i])) winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
else: else:
raise FpdbError ("invalid card_values length:"+str(len(card_values[0]))) raise FpdbError ("invalid card_values length:"+str(len(card_values[0])))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result return result
#end def store_hands_players_holdem_omaha_tourney #end def store_hands_players_holdem_omaha_tourney
def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes, def store_hands_players_stud_tourney(backend, conn, cursor, hands_id, player_ids, start_cashes,
antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids): antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
#stores hands_players for tourney stud/razz hands #stores hands_players for tourney stud/razz hands
result=[] result=[]
for i in range (len(player_ids)): for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante, (handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit, card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo) card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s)""", %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i], (hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5], card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i])) card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result return result
#end def store_hands_players_stud_tourney #end def store_hands_players_stud_tourney
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo, winnings, totalWinnings, positions): def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary""" ,winnings, totalWinnings, positions, actionTypes, actionAmounts):
"""calculates data for the HUD during import. IMPORTANT: if you change this method make
sure to also change the following storage method and table_viewer.prepare_data if necessary
"""
#print "generateHudCacheData, len(player_ids)=", len(player_ids)
#setup subarrays of the result dictionary. #setup subarrays of the result dictionary.
street0VPI=[] street0VPI=[]
street0Aggr=[] street0Aggr=[]
@ -1692,7 +1736,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
hudDataPositions.append('C') hudDataPositions.append('C')
elif pos>=2 and pos<=4: elif pos>=2 and pos<=4:
hudDataPositions.append('M') hudDataPositions.append('M')
elif pos>=5 and pos<=8: elif pos>=5 and pos<=7:
hudDataPositions.append('E') hudDataPositions.append('E')
### RHH Added this elif to handle being a dead hand before the BB (pos==9) ### RHH Added this elif to handle being a dead hand before the BB (pos==9)
elif pos==9: elif pos==9:
@ -1906,8 +1950,14 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
street3CheckCallRaiseDone=[] street3CheckCallRaiseDone=[]
street4CheckCallRaiseChance=[] street4CheckCallRaiseChance=[]
street4CheckCallRaiseDone=[] street4CheckCallRaiseDone=[]
for player in range (len(player_ids)): #print "b4 totprof calc, len(playerIds)=", len(player_ids)
myTotalProfit=0 for pl in range (len(player_ids)):
#print "pl=", pl
myTotalProfit=winnings[pl] # still need to deduct costs
for i in range (len(actionTypes)): #iterate through streets
#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street
myTotalProfit -= actionAmounts[i][pl][k]
myStreet1CheckCallRaiseChance=False myStreet1CheckCallRaiseChance=False
myStreet1CheckCallRaiseDone=False myStreet1CheckCallRaiseDone=False
@ -1918,7 +1968,9 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
myStreet4CheckCallRaiseChance=False myStreet4CheckCallRaiseChance=False
myStreet4CheckCallRaiseDone=False myStreet4CheckCallRaiseDone=False
#print "myTotalProfit=", myTotalProfit
totalProfit.append(myTotalProfit) totalProfit.append(myTotalProfit)
#print "totalProfit[]=", totalProfit
street1CheckCallRaiseChance.append(myStreet1CheckCallRaiseChance) street1CheckCallRaiseChance.append(myStreet1CheckCallRaiseChance)
street1CheckCallRaiseDone.append(myStreet1CheckCallRaiseDone) street1CheckCallRaiseDone.append(myStreet1CheckCallRaiseDone)
@ -1930,6 +1982,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
street4CheckCallRaiseDone.append(myStreet4CheckCallRaiseDone) street4CheckCallRaiseDone.append(myStreet4CheckCallRaiseDone)
result['totalProfit']=totalProfit result['totalProfit']=totalProfit
#print "res[totalProfit]=", result['totalProfit']
result['street1CheckCallRaiseChance']=street1CheckCallRaiseChance result['street1CheckCallRaiseChance']=street1CheckCallRaiseChance
result['street1CheckCallRaiseDone']=street1CheckCallRaiseDone result['street1CheckCallRaiseDone']=street1CheckCallRaiseDone
@ -1965,6 +2018,8 @@ def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetC
def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData): def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"): # if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
for player in range (len(playerIds)): for player in range (len(playerIds)):
if base=="hold": if base=="hold":
cursor.execute("SELECT * FROM HudCache WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player])) cursor.execute("SELECT * FROM HudCache WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
@ -2049,6 +2104,9 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1 if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1 if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
#print "player=", player
#print "len(totalProfit)=", len(hudImportData['totalProfit'])
if hudImportData['totalProfit'][player]:
row[52]+=hudImportData['totalProfit'][player] row[52]+=hudImportData['totalProfit'][player]
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1 if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
@ -2063,45 +2121,45 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
if doInsert: if doInsert:
#print "playerid before insert:",row[2] #print "playerid before insert:",row[2]
cursor.execute("""INSERT INTO HudCache cursor.execute("""INSERT INTO HudCache
(gametypeId, playerId, activeSeats, position, tourneyTypeId, (gametypeId, playerId, activeSeats, position, tourneyTypeId,
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone, HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown, street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1, street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2, otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance, foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal, stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance, street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone, street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone) street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
VALUES (%s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60])) %s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
else: else:
#print "storing updated hud data line" #print "storing updated hud data line"
cursor.execute("""UPDATE HudCache cursor.execute("""UPDATE HudCache
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s, SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s, street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s, street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s, otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s, foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s, stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s, street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s, street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s, foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s, foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10], WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
row[11], row[12], row[13], row[14], row[15], row[11], row[12], row[13], row[14], row[15],
row[16], row[17], row[18], row[19], row[20], row[16], row[17], row[18], row[19], row[20],
row[21], row[22], row[23], row[24], row[25], row[21], row[22], row[23], row[24], row[25],
@ -2123,8 +2181,8 @@ def store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, sta
len(tmp) len(tmp)
except TypeError:#means we have to create new one except TypeError:#means we have to create new one
cursor.execute("""INSERT INTO Tourneys cursor.execute("""INSERT INTO Tourneys
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime) (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)) VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId)) cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
tmp=cursor.fetchone() tmp=cursor.fetchone()
#print "created new tourneys.id:",tmp #print "created new tourneys.id:",tmp
@ -2147,7 +2205,7 @@ def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks,
len(tmp) len(tmp)
except TypeError: except TypeError:
cursor.execute("""INSERT INTO TourneysPlayers cursor.execute("""INSERT INTO TourneysPlayers
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""", (tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i])) (tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s", cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s",

27
pyfpdb/upd_indexes.sql Executable file
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@ -0,0 +1,27 @@
# script to update indexes on mysql (+other?) database
select '1. Dropping indexes' as ' ';
select 'Can''t drop messages indicate index already gone' as ' ';
ALTER TABLE `fpdb`.`Settings` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Sites` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Gametypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Players` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Autorates` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Hands` DROP INDEX `id`;
ALTER TABLE `fpdb`.`BoardCards` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneyTypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Tourneys` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneysPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsActions` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HudCache` DROP INDEX `id`;
select '2. Adding extra indexes on useful fields' as ' ';
select 'Duplicate key name messages indicate new indexes already there' as ' ';
ALTER TABLE `fpdb`.`tourneys` ADD INDEX `siteTourneyNo`(`siteTourneyNo`);
ALTER TABLE `fpdb`.`hands` ADD INDEX `siteHandNo`(`siteHandNo`);
ALTER TABLE `fpdb`.`players` ADD INDEX `name`(`name`);

0
readme.txt Normal file
View File