Merge branch 'master' of git://git.assembla.com/mctfpdb.git
This commit is contained in:
commit
fc411d6df7
|
@ -213,7 +213,7 @@ if __name__ == '__main__':
|
||||||
parser = OptionParser()
|
parser = OptionParser()
|
||||||
parser.add_option("-f", "--file", dest="filename", help="Input file in quiet mode", metavar="FILE")
|
parser.add_option("-f", "--file", dest="filename", help="Input file in quiet mode", metavar="FILE")
|
||||||
parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
|
parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
|
||||||
|
parser.add_option("-x", "--convert", dest="filtername", help="Conversion filter", default="passthrough")
|
||||||
(options, sys.argv) = parser.parse_args()
|
(options, sys.argv) = parser.parse_args()
|
||||||
|
|
||||||
config = Configuration.Config()
|
config = Configuration.Config()
|
||||||
|
@ -240,7 +240,7 @@ if __name__ == '__main__':
|
||||||
importer = fpdb_import.Importer(False,settings, config)
|
importer = fpdb_import.Importer(False,settings, config)
|
||||||
importer.setDropIndexes("auto")
|
importer.setDropIndexes("auto")
|
||||||
importer.setFailOnError(True)
|
importer.setFailOnError(True)
|
||||||
importer.addImportFile(options.filename)
|
importer.addImportFile(options.filename, filter=options.filtername)
|
||||||
importer.setCallHud(False)
|
importer.setCallHud(False)
|
||||||
importer.runImport()
|
importer.runImport()
|
||||||
importer.clearFileList()
|
importer.clearFileList()
|
||||||
|
|
|
@ -178,7 +178,7 @@ If a player has None chips he won't be added."""
|
||||||
elif blindtype == 'both':
|
elif blindtype == 'both':
|
||||||
# extra small blind is 'dead'
|
# extra small blind is 'dead'
|
||||||
self.lastBet['PREFLOP'] = Decimal(self.bb)
|
self.lastBet['PREFLOP'] = Decimal(self.bb)
|
||||||
self.posted = self.posted + [[player,blindtype]]
|
self.posted = self.posted + [[player,blindtype]]
|
||||||
#print "DEBUG: self.posted: %s" %(self.posted)
|
#print "DEBUG: self.posted: %s" %(self.posted)
|
||||||
|
|
||||||
|
|
||||||
|
@ -328,7 +328,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
|
# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
|
||||||
gs = {"holdem" : "Hold'em",
|
gs = {"holdem" : "Hold'em",
|
||||||
"omahahi" : "Omaha",
|
"omahahi" : "Omaha",
|
||||||
"omahahilo" : "FIXME",
|
"omahahilo" : "Omaha Hi/Lo",
|
||||||
"razz" : "Razz",
|
"razz" : "Razz",
|
||||||
"studhi" : "7 Card Stud",
|
"studhi" : "7 Card Stud",
|
||||||
"studhilo" : "FIXME",
|
"studhilo" : "FIXME",
|
||||||
|
@ -371,11 +371,11 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'posts':
|
elif act[1] == 'posts':
|
||||||
if(act[2] == "small blind"):
|
if(act[2] == "small blind"):
|
||||||
print >>fh, _("%s: posts small blind $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "big blind"):
|
elif(act[2] == "big blind"):
|
||||||
print >>fh, _("%s: posts big blind $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif(act[2] == "both"):
|
elif(act[2] == "both"):
|
||||||
print >>fh, _("%s: posts small & big blinds $%s" %(act[0], act[3]))
|
print >>fh, _("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
|
||||||
elif act[1] == 'bringin':
|
elif act[1] == 'bringin':
|
||||||
print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
|
||||||
elif act[1] == 'discards':
|
elif act[1] == 'discards':
|
||||||
|
@ -458,7 +458,7 @@ Card ranks will be uppercased
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
|
||||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||||
|
|
||||||
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||||
|
@ -501,9 +501,18 @@ Card ranks will be uppercased
|
||||||
#Some sites don't have a showdown section so we have to figure out if there should be one
|
#Some sites don't have a showdown section so we have to figure out if there should be one
|
||||||
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
# The logic for a showdown is: at the end of river action there are at least two players in the hand
|
||||||
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
# we probably don't need a showdown section in pseudo stars format for our filtering purposes
|
||||||
if 'SHOWDOWN' in self.actions:
|
if self.shown:
|
||||||
print >>fh, _("*** SHOW DOWN ***")
|
print >>fh, _("*** SHOW DOWN ***")
|
||||||
#TODO: Complete SHOWDOWN
|
for name in self.shown:
|
||||||
|
# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
|
||||||
|
# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
|
||||||
|
numOfHoleCardsNeeded = None
|
||||||
|
if self.gametype['category'] in ('omahahi','omahahilo'):
|
||||||
|
numOfHoleCardsNeeded = 4
|
||||||
|
elif self.gametype['category'] in ('holdem'):
|
||||||
|
numOfHoleCardsNeeded = 2
|
||||||
|
if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
|
||||||
|
print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
|
||||||
|
|
||||||
# Current PS format has the lines:
|
# Current PS format has the lines:
|
||||||
# Uncalled bet ($111.25) returned to s0rrow
|
# Uncalled bet ($111.25) returned to s0rrow
|
||||||
|
@ -652,14 +661,14 @@ Card ranks will be uppercased
|
||||||
|
|
||||||
def writeHand(self, fh=sys.__stdout__):
|
def writeHand(self, fh=sys.__stdout__):
|
||||||
# PokerStars format.
|
# PokerStars format.
|
||||||
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
|
print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d %H:%M:%S ET', self.starttime)))
|
||||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||||
|
|
||||||
players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
|
||||||
|
|
||||||
for player in [x for x in self.players if x[1] in players_who_act_ondeal]:
|
for player in [x for x in self.players if x[1] in players_who_act_ondeal]:
|
||||||
#Only print stacks of players who do something on deal
|
#Only print stacks of players who do something on deal
|
||||||
print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
|
print >>fh, _("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
|
||||||
|
|
||||||
if 'BLINDSANTES' in self.actions:
|
if 'BLINDSANTES' in self.actions:
|
||||||
for act in self.actions['BLINDSANTES']:
|
for act in self.actions['BLINDSANTES']:
|
||||||
|
|
|
@ -204,12 +204,17 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
|
||||||
def processHand(self, handText):
|
def processHand(self, handText):
|
||||||
gametype = self.determineGameType(handText)
|
gametype = self.determineGameType(handText)
|
||||||
logging.debug("gametype %s" % gametype)
|
logging.debug("gametype %s" % gametype)
|
||||||
|
if gametype is None:
|
||||||
# See if gametype is supported.
|
l = None
|
||||||
type = gametype['type']
|
gametype = "unmatched"
|
||||||
base = gametype['base']
|
# TODO: not ideal, just trying to not error.
|
||||||
limit = gametype['limitType']
|
# TODO: Need to count failed hands.
|
||||||
l = [type] + [base] + [limit]
|
else:
|
||||||
|
# See if gametype is supported.
|
||||||
|
type = gametype['type']
|
||||||
|
base = gametype['base']
|
||||||
|
limit = gametype['limitType']
|
||||||
|
l = [type] + [base] + [limit]
|
||||||
hand = None
|
hand = None
|
||||||
if l in self.readSupportedGames():
|
if l in self.readSupportedGames():
|
||||||
hand = None
|
hand = None
|
||||||
|
|
Loading…
Reference in New Issue
Block a user