Merge branch 'master' of git://git.assembla.com/mctfpdb.git
This commit is contained in:
commit
fc411d6df7
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@ -213,7 +213,7 @@ if __name__ == '__main__':
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parser = OptionParser()
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parser = OptionParser()
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parser.add_option("-f", "--file", dest="filename", help="Input file in quiet mode", metavar="FILE")
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parser.add_option("-f", "--file", dest="filename", help="Input file in quiet mode", metavar="FILE")
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parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
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parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
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parser.add_option("-x", "--convert", dest="filtername", help="Conversion filter", default="passthrough")
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(options, sys.argv) = parser.parse_args()
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(options, sys.argv) = parser.parse_args()
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config = Configuration.Config()
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config = Configuration.Config()
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@ -240,7 +240,7 @@ if __name__ == '__main__':
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importer = fpdb_import.Importer(False,settings, config)
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importer = fpdb_import.Importer(False,settings, config)
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importer.setDropIndexes("auto")
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importer.setDropIndexes("auto")
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importer.setFailOnError(True)
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importer.setFailOnError(True)
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importer.addImportFile(options.filename)
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importer.addImportFile(options.filename, filter=options.filtername)
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importer.setCallHud(False)
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importer.setCallHud(False)
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importer.runImport()
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importer.runImport()
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importer.clearFileList()
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importer.clearFileList()
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@ -328,7 +328,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
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# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
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gs = {"holdem" : "Hold'em",
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gs = {"holdem" : "Hold'em",
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"omahahi" : "Omaha",
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"omahahi" : "Omaha",
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"omahahilo" : "FIXME",
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"omahahilo" : "Omaha Hi/Lo",
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"razz" : "Razz",
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"razz" : "Razz",
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"studhi" : "7 Card Stud",
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"studhi" : "7 Card Stud",
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"studhilo" : "FIXME",
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"studhilo" : "FIXME",
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@ -371,11 +371,11 @@ Map the tuple self.gametype onto the pokerstars string describing it
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print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'posts':
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elif act[1] == 'posts':
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if(act[2] == "small blind"):
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if(act[2] == "small blind"):
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print >>fh, _("%s: posts small blind $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif(act[2] == "big blind"):
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elif(act[2] == "big blind"):
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print >>fh, _("%s: posts big blind $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif(act[2] == "both"):
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elif(act[2] == "both"):
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print >>fh, _("%s: posts small & big blinds $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif act[1] == 'bringin':
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elif act[1] == 'bringin':
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print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'discards':
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elif act[1] == 'discards':
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@ -458,7 +458,7 @@ Card ranks will be uppercased
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def writeHand(self, fh=sys.__stdout__):
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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# PokerStars format.
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
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players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
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@ -501,9 +501,18 @@ Card ranks will be uppercased
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#Some sites don't have a showdown section so we have to figure out if there should be one
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#Some sites don't have a showdown section so we have to figure out if there should be one
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# The logic for a showdown is: at the end of river action there are at least two players in the hand
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# The logic for a showdown is: at the end of river action there are at least two players in the hand
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# we probably don't need a showdown section in pseudo stars format for our filtering purposes
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# we probably don't need a showdown section in pseudo stars format for our filtering purposes
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if 'SHOWDOWN' in self.actions:
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if self.shown:
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print >>fh, _("*** SHOW DOWN ***")
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print >>fh, _("*** SHOW DOWN ***")
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#TODO: Complete SHOWDOWN
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for name in self.shown:
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# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
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# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
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numOfHoleCardsNeeded = None
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if self.gametype['category'] in ('omahahi','omahahilo'):
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numOfHoleCardsNeeded = 4
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elif self.gametype['category'] in ('holdem'):
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numOfHoleCardsNeeded = 2
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if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
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print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
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# Current PS format has the lines:
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# Current PS format has the lines:
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# Uncalled bet ($111.25) returned to s0rrow
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# Uncalled bet ($111.25) returned to s0rrow
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@ -652,14 +661,14 @@ Card ranks will be uppercased
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def writeHand(self, fh=sys.__stdout__):
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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# PokerStars format.
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d %H:%M:%S ET', self.starttime)))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
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players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
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for player in [x for x in self.players if x[1] in players_who_act_ondeal]:
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for player in [x for x in self.players if x[1] in players_who_act_ondeal]:
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#Only print stacks of players who do something on deal
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#Only print stacks of players who do something on deal
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print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
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print >>fh, _("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
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if 'BLINDSANTES' in self.actions:
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if 'BLINDSANTES' in self.actions:
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for act in self.actions['BLINDSANTES']:
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for act in self.actions['BLINDSANTES']:
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@ -204,7 +204,12 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
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def processHand(self, handText):
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def processHand(self, handText):
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gametype = self.determineGameType(handText)
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gametype = self.determineGameType(handText)
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logging.debug("gametype %s" % gametype)
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logging.debug("gametype %s" % gametype)
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if gametype is None:
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l = None
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gametype = "unmatched"
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# TODO: not ideal, just trying to not error.
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# TODO: Need to count failed hands.
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else:
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# See if gametype is supported.
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# See if gametype is supported.
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type = gametype['type']
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type = gametype['type']
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base = gametype['base']
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base = gametype['base']
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