Merge branch 'master' of git://git.assembla.com/fpdboz

This commit is contained in:
grindi 2009-10-29 11:49:09 +03:00
commit faa95ca26e
11 changed files with 617 additions and 31 deletions

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/* XPM */
/* C:\Program Files\PokerStars\PokerStarsUpdate.exe */
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@ -1,3 +1,9 @@
free-poker-tools (0.12-1) unstable; urgency=low
* New release
-- Mika Bostrom <bostik+fpdb@bostik.iki.fi> Mon, 26 Oct 2009 17:49:07 +0200
free-poker-tools (0.11.3+git20091023) unstable; urgency=low
* Snapshot release

484
pyfpdb/DatabaseManager.py Normal file
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@ -0,0 +1,484 @@
import os
import pygtk
pygtk.require('2.0')
import gtk
#*******************************************************************************************************
class DatabaseManager(object):
DatabaseTypes = {}
def __init__(self, defaultDatabaseType=None):
self._defaultDatabaseType = defaultDatabaseType
def set_default_database_type(self, databaseType):
self._defaultDatabaseType = defaultDatabaseType
def get_default_database_type(self):
return self._defaultDatabaseType
class DatabaseTypeMeta(type):
def __new__(klass, name, bases, kws):
newKlass = type.__new__(klass, name, bases, kws)
if newKlass.Type is not None:
if newKlass.Type in DatabaseManager.DatabaseTypes:
raise ValueError('data base type already registered for: %s' % newKlass.Type)
DatabaseManager.DatabaseTypes[newKlass.Type] = newKlass
return newKlass
class DatabaseTypeBase(object):
__metaclass__ = DatabaseTypeMeta
Type = None
class DatabaseTypePostgres(DatabaseTypeBase):
Type = 'postgres'
def __init__(self, host='localhost', port=5432, user='postgres', password='', database='fpdb', name=''):
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
self.name = name
class DatabaseTypeMysql(DatabaseTypeBase):
Type = 'mysql'
def __init__(self, host='localhost', port=3306, user='root', password='', database='fpdb', name=''):
self.host = host
self.port = port
self.user = user
self.password = password
self.database = database
self.name = name
class DatabaseTypeSqLite(DatabaseTypeBase):
Type = 'sqlite'
def __init__(self, host='', file='', name=''):
self.file = file
self.name = name
#***************************************************************************************************************************
class MyFileChooserButton(gtk.HBox):
#NOTE: for some weird reason it is impossible to let the user choose a non exiting filename with gtk.FileChooserButton, so impl our own on the fly
def __init__(self):
gtk.HBox.__init__(self)
self.set_homogeneous(False)
self.entry = gtk.Entry()
self.button = gtk.Button('...')
self.button.connect('clicked', self.on_button_clicked)
# layout widgets
self.pack_start(self.entry, True, True)
self.pack_start(self.button, False, False)
def get_filename(self):
return self.entry.get_text()
def set_filename(self, name):
self.entry.set_text(name)
def on_button_clicked(self, button):
dlg = gtk.FileChooserDialog(
title='Choose an exiting database file or type in name of a new one',
parent=None,
action=gtk.FILE_CHOOSER_ACTION_SAVE,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_OK,
),
backend=None
)
dlg.connect('confirm-overwrite', self.on_dialog_confirm_overwrite)
dlg.set_default_response(gtk.RESPONSE_OK)
dlg.set_do_overwrite_confirmation(True)
if dlg.run() == gtk.RESPONSE_OK:
self.set_filename(dlg.get_filename())
dlg.destroy()
#TODO: when the user selects a sqLite database file we got three possible actions
# 1. user types in a new filename. easy one, create the file
# 2. user selectes a file with the intention to overwrite it
# 3. user selects a file with the intention to plug an existing database file in
#IDEA: impl open_existing as plug in, never overwrite, cos we can not guess
#PROBLEMS: how to validate an existing file is a database?
def on_dialog_confirm_overwrite(self, dlg):
print dlg.get_filename()
gtk.FILE_CHOOSER_CONFIRMATION_CONFIRM
#The file chooser will present its stock dialog to confirm overwriting an existing file.
gtk.FILE_CHOOSER_CONFIRMATION_ACCEPT_FILENAME
#The file chooser will terminate and accept the user's choice of a file name.
gtk.FILE_CHOOSER_CONFIRMATION_SELECT_AGAIN
#
class WidgetDatabaseProperties(gtk.VBox):
ModeEdit = 0x1
ModeAdd = 0x2
ModeNew = 0x4
class FieldWidget(object):
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
"""
@param canEdit: True if the user can edit the attr in edit mode, False otherwise
"""
self._label = gtk.Label(text)
self._attrDatabase = attrDatabase
self._widget = widget
self._defaultValue = defaultValue
self._attrGetter=None,
self._attrGet = attrGet
self._attrSet = attrSet
self._canEdit = canEdit
self._label.set_tooltip_text(tooltip)
self._widget.set_tooltip_text(tooltip)
def widget(self):
return self._widget
def label(self):
return self._label
def is_sensitive(self, database):
return hasattr(database, self._attrDatabase)
def can_edit(self):
return self._canEdit
def set_sensitive(self, flag):
self._label.set_sensitive(flag)
self._widget.set_sensitive(flag)
def value_from_database(self, database):
getattr(self._widget, self._attrSet)( getattr(database, self._attrDatabase) )
def value_to_database(self, database):
setattr(database, self._attrDatabase, getattr(self._widget, self._attrGet)() )
def reset_value(self):
getattr(self._widget, self._attrSet)(self._defaultValue)
def __init__(self, databaseManager, database=None, flags=ModeEdit):
gtk.VBox.__init__(self)
self.flags = flags
self.fieldWidgets = ( #fieldName--> fieldHandler
self.FieldWidget(
text='Name:',
attrDatabase='name',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=True,
tooltip=''
),
self.FieldWidget(
text='File:',
attrDatabase='file',
widget=MyFileChooserButton(),
defaultValue='',
attrGet='get_filename',
attrSet='set_filename',
canEdit=False,
tooltip=''
),
self.FieldWidget(
text='Host:',
attrDatabase='host',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip=''
),
self.FieldWidget(
text='Port:',
attrDatabase='port',
widget=gtk.SpinButton(adjustment=gtk.Adjustment(value=0, lower=0, upper=999999, step_incr=1, page_incr=10) ),
defaultValue=0,
attrGet='get_value',
attrSet='set_value',
canEdit=False,
tooltip=''
),
self.FieldWidget(
text='User:',
attrDatabase='user',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip=''
),
self.FieldWidget(
text='Pwd:',
attrDatabase='password',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip=''
),
self.FieldWidget(
text='Db:',
attrDatabase='database',
widget=gtk.Entry(),
defaultValue='',
attrGet='get_text',
attrSet='set_text',
canEdit=False,
tooltip=''
),
)
# setup database type combo
self.comboType = gtk.ComboBox()
listStore= gtk.ListStore(str, str)
self.comboType.set_model(listStore)
cell = gtk.CellRendererText()
self.comboType.pack_start(cell, True)
self.comboType.add_attribute(cell, 'text', 0)
# fill out combo with database type. we store (displayName, databaseType) in our model for later lookup
for dbType, dbDisplayName in sorted([(klass.Type, klass.Type) for klass in databaseManager.DatabaseTypes.values()]):
listStore.append( (dbDisplayName, dbType) )
self.comboType.connect('changed', self.on_combo_type_changed)
# init and layout field widgets
self.pack_start(self.comboType, False, False, 2)
table = gtk.Table(rows=len(self.fieldWidgets) +1, columns=2, homogeneous=False)
self.pack_start(table, False, False, 2)
for i,fieldWidget in enumerate(self.fieldWidgets):
table.attach(fieldWidget.label(), 0, 1, i, i+1, xoptions=gtk.FILL)
table.attach(fieldWidget.widget(), 1, 2, i, i+1)
# init widget
# if a database has been passed user is not allowed to change database type
if database is None:
self.comboType.set_button_sensitivity(gtk.SENSITIVITY_ON)
else:
self.comboType.set_button_sensitivity(gtk.SENSITIVITY_OFF)
# set current database
self.databaseManager = databaseManager
self.database= None
if database is None:
databaseType = self.databaseManager.get_default_database_type()
if databaseType is not None:
database = databaseType()
if database is not None:
self.set_database(database)
def on_combo_type_changed(self, combo):
i = self.comboType.get_active()
if i > -1:
# change database if necessary
currentDatabaseType = self.comboType.get_model()[i][1]
if currentDatabaseType != self.database.Type:
newDatabase = self.databaseManager.DatabaseTypes[currentDatabaseType]()
self.set_database(newDatabase)
def set_database(self, database):
self.database = database
# adjust database type combo if necessary
i = self.comboType.get_active()
if i == -1:
currentDatabaseType = None
else:
currentDatabaseType = self.comboType.get_model()[i][1]
if currentDatabaseType != self.database.Type:
for i, row in enumerate(self.comboType.get_model()):
if row[1] == self.database.Type:
self.comboType.set_active(i)
break
else:
raise ValueError('unknown database type')
# adjust field widgets to database
for fieldWidget in self.fieldWidgets:
isSensitive = fieldWidget.is_sensitive(self.database)
if isSensitive:
fieldWidget.value_from_database(self.database)
else:
fieldWidget.reset_value()
if self.flags & self.ModeEdit:
isSensitive = isSensitive and fieldWidget.can_edit()
fieldWidget.set_sensitive(isSensitive)
def get_database(self):
for fieldWidget in self.fieldWidgets:
if fieldWidget.is_sensitive(self.database):
fieldWidget.value_to_database(self.database)
return self.database
class DialogDatabaseProperties(gtk.Dialog):
def __init__(self, databaseManager, database=None,parent=None, flags=WidgetDatabaseProperties.ModeEdit):
if flags & WidgetDatabaseProperties.ModeEdit:
title = '[Edit database] - database properties'
elif flags & WidgetDatabaseProperties.ModeAdd:
title = '[Add database] - database properties'
elif flags & WidgetDatabaseProperties.ModeNew:
title = '[New database] - database properties'
else:
title = 'database properties'
gtk.Dialog.__init__(self,
title=title,
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
)
)
self.connect('response', self.on_dialog_response)
# setup widget
self.flags = flags
self.widgetDatabaseProperties = WidgetDatabaseProperties(databaseManager,database=database, flags=self.flags)
self.vbox.pack_start(self.widgetDatabaseProperties, True, True)
self.widgetDatabaseProperties.show_all()
def get_database(self):
return self.widgetDatabaseProperties.get_database()
def on_dialog_response(self, dlg, responseId):
if responseId == gtk.RESPONSE_REJECT:
pass
elif responseId == gtk.RESPONSE_ACCEPT:
pass
#TODO: just boilerplate code
class DialogDatabase(gtk.Dialog):
def __init__(self, databaseManager, parent=None):
gtk.Dialog.__init__(self,
title="My dialog",
parent=parent,
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
buttons=(
gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT,
))
#self.set_size_request(260, 250)
self.databaseManager = databaseManager
#TODO: dono how to make word wrap work as expected
self.labelInfo = gtk.Label('database management')
self.labelInfo.set_line_wrap(True)
self.labelInfo.set_selectable(True)
self.labelInfo.set_single_line_mode(False)
self.labelInfo.set_alignment(0, 0)
# database management buttons
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
self.buttonDatabaseNew = gtk.Button("New..")
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
self.buttonDatabaseAdd = gtk.Button("Add..")
self.buttonDatabaseAdd.set_tooltip_text('adds an existing database')
self.buttonDatabaseAdd.connect('clicked', self.on_button_database_add_clicked)
self.buttonDatabaseEdit = gtk.Button("Edit..")
self.buttonDatabaseEdit.set_tooltip_text('edit database settings')
self.buttonDatabaseEdit.connect('clicked', self.on_button_database_edit_clicked)
self.buttonDatabaseEdit.set_sensitive(False)
self.buttonDatabaseRemove = gtk.Button("Remove")
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
self.buttonDatabaseRemove.set_sensitive(False)
#TODO: i dont think we should do any real database management here. maybe drop it
self.buttonDatabaseDelete = gtk.Button("Delete")
self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
self.buttonDatabaseDelete.set_sensitive(False)
# database tree
self.treeDatabases = gtk.TreeView()
store = gtk.ListStore(str, str, str)
self.treeDatabases.set_model(store)
columns = ('Name', 'Status', 'Type')
for i, column in enumerate(columns):
col = gtk.TreeViewColumn(column, gtk.CellRendererText(), text=i)
self.treeDatabases.append_column(col)
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
# layout widgets
self.vbox.pack_start(self.labelInfo, False, False, 2)
self.vbox.pack_start(gtk.HSeparator(), False, False, 2)
hbox = gtk.HBox()
self.vbox.add(hbox)
hbox.set_homogeneous(False)
vbox = gtk.VBox()
hbox.pack_start(vbox, False, False, 2)
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
box = gtk.VBox()
vbox.pack_start(box, True, True, 0)
hbox.pack_start(gtk.VSeparator(), False, False, 2)
hbox.pack_end(self.treeDatabases, True, True, 2)
self.show_all()
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
def on_button_database_new_clicked(self, button):
dlg = DialogDatabaseProperties(self.databaseManager, parent=self, flags=WidgetDatabaseProperties.ModeNew)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_database()
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type) )
dlg.destroy()
def on_button_database_add_clicked(self, button):
dlg = DialogDatabaseProperties(self.databaseManager, parent=self, flags=WidgetDatabaseProperties.ModeAdd)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_database()
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type) )
dlg.destroy()
def on_button_database_edit_clicked(self, button):
dlg = DialogDatabaseProperties(self.databaseManager, parent=self, flags=WidgetDatabaseProperties.ModeEdit)
if dlg.run() == gtk.RESPONSE_REJECT:
pass
if dlg.run() == gtk.RESPONSE_ACCEPT:
database = dlg.get_database()
selection = self.treeDatabases.get_selection()
if selection is not None:
model, iter = selection.get_selected()
model.set_value(iter, 0, database.name)
dlg.destroy()
def on_tree_databases_selection_changed(self, treeSelection):
hasSelection = bool(treeSelection.count_selected_rows())
# enable/disable selection dependend widgets
self.buttonDatabaseEdit.set_sensitive(hasSelection)
self.buttonDatabaseRemove.set_sensitive(hasSelection)
self.buttonDatabaseDelete.set_sensitive(hasSelection)
#**************************************************************************************************
if __name__ == '__main__':
#d = DialogDatabaseProperties(
# DatabaseManager(defaultDatabaseType=DatabaseTypeSqLite),
#database=DatabaseTypePostgres(),
# database=None,
# )
d = DialogDatabase(DatabaseManager(defaultDatabaseType=DatabaseTypeSqLite))
d.connect("destroy", gtk.main_quit)
d.run()
#gtk.main()

View File

@ -56,7 +56,10 @@ class DerivedStats():
# This (i think...) is correct for both stud and flop games, as hand.board['street'] disappears, and
# those values remain default in stud.
boardcards = hand.board['FLOP'] + hand.board['TURN'] + hand.board['RIVER'] + [u'0x', u'0x', u'0x', u'0x', u'0x']
boardcards = []
for street in hand.communityStreets:
boardcards += hand.board[street]
boardcards += [u'0x', u'0x', u'0x', u'0x', u'0x']
cards = [Card.encodeCard(c) for c in boardcards[0:5]]
self.hands['boardcard1'] = cards[0]
self.hands['boardcard2'] = cards[1]
@ -809,24 +812,11 @@ class DerivedStats():
self.hands['playersAtStreet4'] = 0
self.hands['playersAtShowdown'] = 0
for street in hand.actionStreets:
for (i, street) in enumerate(hand.actionStreets[2:]):
actors = {}
for act in hand.actions[street]:
actors[act[0]] = 1
#print "len(actors.keys(%s)): %s" % ( street, len(actors.keys()))
if hand.gametype['base'] in ("hold"):
if street in "FLOP": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "TURN": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "RIVER": self.hands['playersAtStreet3'] = len(actors.keys())
elif hand.gametype['base'] in ("stud"):
if street in "FOURTH": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "FIFTH": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "SIXTH": self.hands['playersAtStreet3'] = len(actors.keys())
elif street in "SEVENTH": self.hands['playersAtStreet4'] = len(actors.keys())
elif hand.gametype['base'] in ("draw"):
if street in "DRAWONE": self.hands['playersAtStreet1'] = len(actors.keys())
elif street in "DRAWTWO": self.hands['playersAtStreet2'] = len(actors.keys())
elif street in "DRAWTHREE": self.hands['playersAtStreet3'] = len(actors.keys())
self.hands['playersAtStreet%s' % str(i+1)] = len(actors.keys())
#Need playersAtShowdown

View File

@ -304,5 +304,5 @@ if __name__ == "__main__":
LOG_FILENAME = './logging.out'
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
e = Everleaf(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True, debugging=True)
e = Everleaf(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True)

View File

@ -33,11 +33,12 @@ try:
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
from numpy import arange, cumsum
from pylab import *
except ImportError:
except ImportError as inst:
print """Failed to load libs for graphing, graphing will not function. Please in
stall numpy and matplotlib if you want to use graphs."""
print """This is of no consequence for other parts of the program, e.g. import
and HUD are NOT affected by this problem."""
print "ImportError: %s" % inst.args
import fpdb_import
import Database

View File

@ -37,11 +37,10 @@ try:
# from matplotlib.dates import DateFormatter, WeekdayLocator, HourLocator, \
# DayLocator, MONDAY, timezone
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
except ImportError as inst:
print """Failed to load numpy in Session Viewer"""
print """This is of no consequence as the module currently doesn't do anything."""
print """This is of no consequence as the page is broken and only of interest to developers."""
print "ImportError: %s" % inst.args
import Card
import fpdb_import

View File

@ -626,6 +626,11 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.load_profile()
self.statusIcon = gtk.StatusIcon()
if os.path.exists('../gfx/fpdb-cards.png'):
self.statusIcon.set_from_file('../gfx/fpdb-cards.png')
elif os.path.exists('/usr/share/pixmaps/fpdb-cards.png'):
self.statusIcon.set_from_file('/usr/share/pixmaps/fpdb-cards.png')
else:
self.statusIcon.set_from_stock(gtk.STOCK_HOME)
self.statusIcon.set_tooltip("Free Poker Database")
self.statusIcon.connect('activate', self.statusicon_activate)
@ -673,6 +678,12 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
pass
def statusicon_activate(self, widget, data = None):
# Let's allow the tray icon to toggle window visibility, the way
# most other apps work
shown = self.window.get_property('visible')
if shown:
self.window.hide()
else:
self.window.show()
self.window.present()

View File

@ -77,10 +77,11 @@ class fpdb_db:
import MySQLdb
if use_pool:
MySQLdb = pool.manage(MySQLdb, pool_size=5)
try:
# try:
self.db = MySQLdb.connect(host = host, user = user, passwd = password, db = database, use_unicode=True)
except:
raise FpdbMySQLFailedError("MySQL connection failed")
#TODO: Add port option
# except:
# raise FpdbMySQLFailedError("MySQL connection failed")
elif backend==fpdb_db.PGSQL:
import psycopg2
import psycopg2.extensions

View File

@ -5,7 +5,7 @@ from distutils.core import setup
setup(name = 'fpdb',
description = 'Free Poker Database',
version = '0.11.3',
version = '0.12',
author = 'FPDB team',
author_email = 'fpdb-main@lists.sourceforge.net',
packages = ['fpdb'],
@ -15,7 +15,9 @@ setup(name = 'fpdb',
['docs/readme.txt', 'docs/release-notes.txt',
'docs/tabledesign.html', 'THANKS.txt']),
('/usr/share/pixmaps',
['gfx/fpdb-icon.png']),
['gfx/fpdb-icon.png', 'gfx/fpdb-icon2.png',
'gfx/fpdb-cards.png'
]),
('/usr/share/applications',
['files/fpdb.desktop']),
('/usr/share/python-fpdb',