Fix problem with multiple tables from same tournament.
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parent
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3
pyfpdb/HUD_main.pyw
Executable file → Normal file
3
pyfpdb/HUD_main.pyw
Executable file → Normal file
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@ -297,7 +297,8 @@ class HUD_main(object):
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t1 = time.time()
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if type == "tour": # hand is from a tournament
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temp_key = tour_number
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# temp_key = tour_number
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temp_key = "%s Table %s" % (tour_number, tab_number)
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else:
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temp_key = table_name
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@ -104,12 +104,14 @@ gobject.signal_new("table_changed", gtk.Window,
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# title bar and window borders. To put it another way, this is the
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# screen location of (0, 0) in the working window.
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# tournament = Tournament number for a tournament or None for a cash game.
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# table = Table number for a tournament.
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# gdkhandle =
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# window =
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# parent =
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# game =
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# search_string =
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# tw.table = tournament: Table number for the tournament.
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# cash: full Table name as given by the poker site
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# tw.gdkhandle = gdk handle for the poker client window - used to nail the hud to the window
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# tw.window = is this still used?
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# tw.parent = window object of the parent of the client window, only used in Linux
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# tw.game = the poker game being played at the table, only used in mixed games
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# tw.search_string = regular expression used to find the table, supplied by XToFpdb.py
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# tw.key = a string formulated to be a unique id for this table window, used in the hud main window
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class Table_Window(object):
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def __init__(self, config, site, table_name = None, tournament = None, table_number = None):
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@ -124,13 +126,13 @@ class Table_Window(object):
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self.type = "tour"
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table_kwargs = dict(tournament = self.tournament, table_number = self.table)
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self.tableno_re = getTableNoRe(self.config, self.site, tournament = self.tournament)
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self.key = tournament # used as key for the hud_dict in HUD_main
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self.key = "%s Table %s" % (tournament, str(self.table))
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elif table_name is not None:
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self.name = table_name
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self.type = "cash"
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self.tournament = None
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table_kwargs = dict(table_name = table_name)
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self.key = table_name
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self.key = table_name # used as key for the hud_dict in HUD_main
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else:
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return None
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