Merge branch 'master' of git://git.assembla.com/fpdb-sql

This commit is contained in:
Worros 2008-12-09 23:50:35 +09:00
commit f607b3ff63
15 changed files with 2619 additions and 2376 deletions

0
pyfpdb/CliFpdb.py Executable file → Normal file
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0
pyfpdb/Configuration.py Executable file → Normal file
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@ -699,7 +699,6 @@ class FpdbSQLQueries:
,round(100*sum(street2Aggr)/sum(street2Seen)) AS TuAFq
,round(100*sum(street3Aggr)/sum(street3Seen)) AS RvAFq
,round(100*(sum(street1Aggr)+sum(street2Aggr)+sum(street3Aggr))
/(sum(street1Seen)+sum(street2Seen)+sum(street3Seen))) AS PFAFq
from Gametypes gt
inner join Sites s on s.Id = gt.siteId

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@ -321,4 +321,3 @@ class GuiGraphViewer (threading.Thread):
self.leftPanelBox.show()
self.graphBox.show()

1
pyfpdb/HUD_main.py Executable file → Normal file
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@ -169,4 +169,3 @@ if __name__== "__main__":
main_window.show_all()
gtk.main()

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@ -229,12 +229,11 @@ class Sql:
sum(street3CheckCallRaiseDone) AS ccr_3,
sum(street4CheckCallRaiseChance) AS ccr_opp_4,
sum(street4CheckCallRaiseDone) AS ccr_4
FROM HudCache, Hands
WHERE HudCache.PlayerId in
(SELECT PlayerId FROM HandsPlayers
WHERE handId = %s)
AND Hands.id = %s
AND Hands.gametypeId = HudCache.gametypeId
FROM Hands
INNER JOIN HandsPlayers ON (HandsPlayers.handId = %s)
INNER JOIN HudCache ON ( HudCache.PlayerId = HandsPlayers.PlayerId+0
AND HudCache.gametypeId+0 = Hands.gametypeId+0)
WHERE Hands.id = %s
GROUP BY HudCache.PlayerId
"""

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@ -71,6 +71,7 @@ def do_stat(stat_dict, player = 24, stat = 'vpip'):
# functions that return individual stats
def playername(stat_dict, player):
""" Player Name."""
return (stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'],
stat_dict[player]['screen_name'],
@ -98,6 +99,26 @@ def vpip(stat_dict, player):
'Voluntarily Put In Pot %'
)
def vpip_0(stat_dict, player):
""" Voluntarily put $ in the pot (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'v=%2.0f' % (100*stat) + '%',
'vpip=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
'vpip'
)
except: return (stat,
'%2.0f' % (0) + '%',
'w=%2.0f' % (0) + '%',
'wtsd=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'wtsd'
)
def pfr(stat_dict, player):
""" Preflop (3rd street) raise."""
stat = 0.0
@ -119,6 +140,27 @@ def pfr(stat_dict, player):
'Pre-Flop Raise %'
)
def pfr_0(stat_dict, player):
""" Preflop (3rd street) raise (no decimals)."""
stat = 0.0
try:
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
return (stat,
'%2.0f' % (100*stat) + '%',
'p=%2.0f' % (100*stat) + '%',
'pfr=%2.0f' % (100*stat) + '%',
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
'pfr'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'p=%2.0f' % (0) + '%',
'pfr=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'pfr'
)
def wtsd(stat_dict, player):
""" Went to SD when saw flop/4th."""
stat = 0.0
@ -149,7 +191,7 @@ def wmsd(stat_dict, player):
'%3.1f' % (100*stat) + '%',
'w=%3.1f' % (100*stat) + '%',
'wmsd=%3.1f' % (100*stat) + '%',
'(%f5.0/%d)' % (stat_dict[player]['wmsd'], stat_dict[player]['sd']),
'(%5.1f/%d)' % (float(stat_dict[player]['wmsd']), stat_dict[player]['sd']),
'% won money at showdown'
)
except:
@ -413,6 +455,61 @@ def a_freq_4(stat_dict, player):
'Aggression Freq 7th'
)
def a_freq_123(stat_dict, player):
""" Post-Flop aggression frequency."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']
) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%3.1f' % (100*stat) + '%',
'afq=%3.1f' % (100*stat) + '%',
'postf_aggfq=%3.1f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def a_freq_123_0(stat_dict, player):
""" Post-Flop aggression frequency (no decimals)."""
stat = 0.0
try:
stat = float( stat_dict[player]['aggr_1'] + stat_dict[player]['aggr_2'] + stat_dict[player]['aggr_3']) / float( stat_dict[player]['saw_1'] + stat_dict[player]['saw_2'] + stat_dict[player]['saw_3']);
return (stat,
'%2.0f' % (100*stat) + '%',
'afq=%2.0f' % (100*stat) + '%',
'postf_aggfq=%2.0f' % (100*stat) + '%',
'(%d/%d)' % ( stat_dict[player]['aggr_1']
+ stat_dict[player]['aggr_2']
+ stat_dict[player]['aggr_3']
, stat_dict[player]['saw_1']
+ stat_dict[player]['saw_2']
+ stat_dict[player]['saw_3']
),
'Post-Flop Aggression Freq'
)
except:
return (stat,
'%2.0f' % (0) + '%',
'a3=%2.0f' % (0) + '%',
'a_fq_3=%2.0f' % (0) + '%',
'(%d/%d)' % (0, 0),
'Post-Flop Aggression Freq'
)
def cb_1(stat_dict, player):
""" Flop continuation bet."""
stat = 0.0
@ -589,7 +686,9 @@ if __name__== "__main__":
for player in stat_dict.keys():
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
@ -604,6 +703,8 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_123_0')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3')
@ -612,6 +713,7 @@ if __name__== "__main__":
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3')
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4')
print "\n"
print "\n\nLegal stats:"
for attr in dir():
@ -619,8 +721,8 @@ if __name__== "__main__":
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
"h"): continue
print attr, eval("%s.__doc__" % (attr))
print "%-14s %s" % (attr, eval("%s.__doc__" % (attr)))
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
db_connection.close
db_connection.close_connection

0
pyfpdb/fpdb.py Executable file → Normal file
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3
pyfpdb/fpdb_db.py Executable file → Normal file
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@ -48,7 +48,8 @@ class fpdb_db:
import psycopg2
# If DB connection is made over TCP, then the variables
# host, user and password are required
if self.host or self.user:
print "host=%s user=%s pass=%s." % (host, user, password)
if self.host and self.user and self.password:
self.db = psycopg2.connect(host = host,
user = user,
password = password,

7
pyfpdb/fpdb_import.py Executable file → Normal file
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@ -75,8 +75,8 @@ class Importer:
if not pgsqlLibFound:
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
print self.settings
if not self.settings.has_key('db-host') or \
not self.settings.has_key('db-user'):
if self.settings.has_key('db-host') and \
self.settings.has_key('db-user'):
self.db = psycopg2.connect(host = self.settings['db-host'],
user = self.settings['db-user'],
password = self.settings['db-password'],
@ -243,7 +243,8 @@ class Importer:
self.hand=hand
try:
handsId=fpdb_parse_logic.mainParser(self.db, self.cursor, site, category, hand)
handsId=fpdb_parse_logic.mainParser(self.settings['db-backend'], self.db
,self.cursor, site, category, hand)
self.db.commit()
stored+=1

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@ -21,7 +21,7 @@ import fpdb_simple
import fpdb_save_to_db
#parses a holdem hand
def mainParser(db, cursor, site, category, hand):
def mainParser(backend, db, cursor, site, category, hand):
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
base="hold"
else:
@ -48,7 +48,7 @@ def mainParser(db, cursor, site, category, hand):
#print "found small blind line:",smallBlindLine
break
#print "small blind line:",smallBlindLine
gametypeID=fpdb_simple.recogniseGametypeID(cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
gametypeID=fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
if isTourney:
if site!="ps":
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
@ -133,9 +133,13 @@ def mainParser(db, cursor, site, category, hand):
totalWinnings+=winnings[i]
if base=="hold":
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, positions)
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, positions
, actionTypes, actionAmounts)
else:
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, allIns, actionTypeByNo, winnings, totalWinnings, None)
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
, allIns, actionTypeByNo, winnings, totalWinnings, None
, actionTypes, actionAmounts)
if isTourney:
ranks=[]
@ -144,20 +148,41 @@ def mainParser(db, cursor, site, category, hand):
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
if base=="hold":
result = fpdb_save_to_db.tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID,
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
result = fpdb_save_to_db.tourney_holdem_omaha(
backend, db, cursor, base, category, siteTourneyNo, buyin
, fee, knockout, entries, prizepool, tourneyStartTime
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
, gametypeID, handStartTime, names, playerIDs, startCashes
, positions, cardValues, cardSuits, boardValues, boardSuits
, winnings, rakes, actionTypes, allIns, actionAmounts
, actionNos, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud":
result = fpdb_save_to_db.tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID,
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
result = fpdb_save_to_db.tourney_stud(
backend, db, cursor, base, category, siteTourneyNo
, buyin, fee, knockout, entries, prizepool, tourneyStartTime
, payin_amounts, ranks, tourneyTypeId, siteID, siteHandNo
, gametypeID, handStartTime, names, playerIDs, startCashes
, antes, cardValues, cardSuits, winnings, rakes, actionTypes
, allIns, actionAmounts, actionNos, hudImportData, maxSeats
, tableName, seatNos)
else:
raise fpdb_simple.FpdbError ("unrecognised category")
else:
if base=="hold":
result = fpdb_save_to_db.ring_holdem_omaha(cursor, base, category, siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
result = fpdb_save_to_db.ring_holdem_omaha(
backend, db, cursor, base, category, siteHandNo
, gametypeID, handStartTime, names, playerIDs
, startCashes, positions, cardValues, cardSuits
, boardValues, boardSuits, winnings, rakes
, actionTypes, allIns, actionAmounts, actionNos
, hudImportData, maxSeats, tableName, seatNos)
elif base=="stud":
result = fpdb_save_to_db.ring_stud(cursor, base, category, siteHandNo, gametypeID,
handStartTime, names, playerIDs, startCashes, antes, cardValues,
cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
result = fpdb_save_to_db.ring_stud(
backend, db, cursor, base, category, siteHandNo, gametypeID
, handStartTime, names, playerIDs, startCashes, antes
, cardValues, cardSuits, winnings, rakes, actionTypes, allIns
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
, seatNos)
else:
raise fpdb_simple.FpdbError ("unrecognised category")
db.commit()

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@ -18,43 +18,68 @@
#This file contains methods to store hands into the db. decides to move this
#into a seperate file since its ugly, fairly long and just generally in the way.
from time import time
import fpdb_simple
#stores a stud/razz hand into the database
def ring_stud(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
def ring_stud(backend, db, cursor, base, category, site_hand_no, gametype_id, hand_start_time
,names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes
,action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName
,seatNos):
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
#print "before calling store_hands_players_stud, antes:", antes
hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids,
start_cashes, antes, card_values, card_suits, winnings, rakes, seatNos)
hands_players_ids=fpdb_simple.store_hands_players_stud(backend, db, cursor, hands_id, player_ids
,start_cashes, antes, card_values
,card_suits, winnings, rakes, seatNos)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
fpdb_simple.storeActions(cursor, hands_players_ids, action_types
,allIns, action_amounts, actionNos)
return hands_id
#end def ring_stud
def ring_holdem_omaha(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
def ring_holdem_omaha(backend, db, cursor, base, category, site_hand_no, gametype_id
,hand_start_time, names, player_ids, start_cashes, positions, card_values
,card_suits, board_values, board_suits, winnings, rakes, action_types, allIns
,action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a holdem/omaha hand into the database"""
t0 = time()
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
t1 = time()
fpdb_simple.fill_board_cards(board_values, board_suits)
t2 = time()
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos)
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
t3 = time()
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(
backend, db, cursor, category, hands_id, player_ids, start_cashes
, positions, card_values, card_suits, winnings, rakes, seatNos)
t4 = time()
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
t5 = time()
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
t6 = time()
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, allIns, action_amounts, actionNos)
t7 = time()
print "cards=%4.3f board=%4.3f hands=%4.3f plyrs=%4.3f hudcache=%4.3f board=%4.3f actions=%4.3f" \
% (t1-t0, t2-t1, t3-t2, t4-t3, t5-t4, t6-t5, t7-t6)
return hands_id
#end def ring_holdem_omaha
def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId, siteId, #end of tourney specific params
site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, allIns, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
def tourney_holdem_omaha(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout
,entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId
,siteId #end of tourney specific params
,site_hand_no, gametype_id, hand_start_time, names, player_ids
,start_cashes, positions, card_values, card_suits, board_values
,board_suits, winnings, rakes, action_types, allIns, action_amounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
"""stores a tourney holdem/omaha hand into the database"""
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
fpdb_simple.fill_board_cards(board_values, board_suits)
@ -62,9 +87,12 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
hands_id=fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(
backend, db, cursor, category, hands_id, player_ids, start_cashes, positions
, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
@ -74,8 +102,11 @@ def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knoc
return hands_id
#end def tourney_holdem_omaha
def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId,
siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
def tourney_stud(backend, db, cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries
,prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteId
,siteHandNo, gametypeId, handStartTime, names, playerIds, startCashes, antes
,cardValues, cardSuits, winnings, rakes, actionTypes, allIns, actionAmounts
,actionNos, hudImportData, maxSeats, tableName, seatNos):
#stores a tourney stud/razz hand into the database
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
@ -83,9 +114,11 @@ def tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee, knockout, en
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, playerIds, payin_amounts, ranks, winnings)
hands_id=fpdb_simple.storeHands(cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_id=fpdb_simple.storeHands(backend, db, cursor, siteHandNo, gametypeId, handStartTime, names, tableName, maxSeats)
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, playerIds, startCashes, antes, cardValues, cardSuits, winnings, rakes, seatNos, tourneys_players_ids)
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(backend, db, cursor, hands_id
, playerIds, startCashes, antes, cardValues, cardSuits
, winnings, rakes, seatNos, tourneys_players_ids)
fpdb_simple.storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData)

328
pyfpdb/fpdb_simple.py Normal file → Executable file
View File

@ -23,6 +23,11 @@ import re
PS=1
FTP=2
MYSQL_INNODB=2
PGSQL=3
SQLITE=4
class DuplicateError(Exception):
def __init__(self, value):
self.value = value
@ -35,6 +40,37 @@ class FpdbError(Exception):
def __str__(self):
return repr(self.value)
# gets value for last auto-increment key generated
# returns -1 if a problem occurs
def getLastInsertId(backend, conn, cursor):
if backend == MYSQL_INNODB:
ret = conn.insert_id()
if ret < 1 or ret > 999999999:
print "getLastInsertId(): problem fetching insert_id? ret=", ret
ret = -1
elif backend == PGSQL:
# some options:
# currval(hands_id_seq) - use name of implicit seq here
# lastval() - still needs sequences set up?
# insert ... returning is useful syntax (but postgres specific?)
# see rules (fancy trigger type things)
cursor.execute ("SELECT lastval()")
row = cursor.fetchone()
if not row:
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
ret = -1
else:
ret = row[0]
elif backend == SQLITE:
# don't know how to do this in sqlite
print "getLastInsertId(): not coded for sqlite yet"
ret = -1
else:
print "getLastInsertId(): unknown backend ", backend
ret = -1
return ret
#end def getLastInsertId
#returns an array of the total money paid. intending to add rebuys/addons here
def calcPayin(count, buyin, fee):
result=[]
@ -54,8 +90,7 @@ def checkPositions(positions):
pass
### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB
### eric - position 8 could be valid - if only one blind is posted, but there's still 10 people, ie a sitout is present, and the small is dead...
if not (pos == "B" or pos == "S" or (pos >= 0 and pos <= 9)):
if (pos!="B" and pos!="S" and pos!=0 and pos!=1 and pos!=2 and pos!=3 and pos!=4 and pos!=5 and pos!=6 and pos!=7 and pos!=9):
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
#end def fpdb_simple.checkPositions
@ -485,6 +520,7 @@ def isActionLine(line):
#returns whether this is a duplicate
def isAlreadyInDB(cursor, gametypeID, siteHandNo):
#print "isAlreadyInDB gtid,shand:",gametypeID, siteHandNo
cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo))
result=cursor.fetchall()
if (len(result)>=1):
@ -735,7 +771,7 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
raise FpdbError("read too many/too few holecards in parseCardLine")
elif (category=="razz" or category=="studhi" or category=="studhilo"):
if (line.find("shows")==-1 and line.find("mucked") == -1):
if (line.find("shows")==-1):
#print "parseCardLine(in stud if), street:", street
if line[pos+2]=="]": #-> not (hero and 3rd street)
cardValues[playerNo][street+2]=line[pos:pos+1]
@ -832,16 +868,14 @@ def parseHandStartTime(topline, site):
tmp=topline[pos1:pos2]
isUTC=True
else:
tmp=topline
# print "parsehandStartTime, tmp:", tmp
tmp=topline[-30:]
#print "parsehandStartTime, tmp:", tmp
pos = tmp.find("-")+2
tmp = tmp[pos:]
#Need to match either
# 2008/09/07 06:23:14 ET or
# 2008/08/17 - 01:14:43 (ET) or
# 2008/11/12 9:33:31 CET [2008/11/12 3:33:31 ET]
rexx = '(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)'
m = re.search(rexx,tmp)
# 2008/08/17 - 01:14:43 (ET)
m = re.match('(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]{2}):(?P<MIN>[0-9]{2}):(?P<SEC>[0-9]{2})',tmp)
#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
else:
@ -894,11 +928,6 @@ def parsePositions (hand, names):
if (bb!=-1):
bb=recognisePlayerNo(bb, names, "bet")
# print "sb = ", sb, "bb = ", bb
if bb == sb:
sbExists = False
sb = -1
#write blinds into array
if (sbExists):
positions[sb]="S"
@ -915,25 +944,16 @@ def parsePositions (hand, names):
positions[arraypos]=distFromBtn
arraypos-=1
distFromBtn+=1
# eric - this takes into account dead seats between blinds
if sbExists:
i = bb - 1
while positions[i] < 0 and i != sb:
positions[i] = 9
i -= 1
### RHH - Changed to set the null seats before BB to "9"
if sbExists:
i = sb-1
else:
i = bb-1
### RHH - Changed to set the null seats before BB to "9"
i=bb-1
while positions[i] < 0:
positions[i]=9
i-=1
arraypos=len(names)-1
if (bb!=0 or (bb==0 and sbExists==False) or (bb == 1 and sb != arraypos) ):
while (arraypos>bb and arraypos > sb):
if (bb!=0 or (bb==0 and sbExists==False)):
while (arraypos>bb):
positions[arraypos]=distFromBtn
arraypos-=1
distFromBtn+=1
@ -943,7 +963,6 @@ def parsePositions (hand, names):
print "parsePositions names:",names
print "result:",positions
raise FpdbError ("failed to read positions")
#print str(positions), "\n"
return positions
#end def parsePositions
@ -1039,7 +1058,7 @@ def recogniseCategory(line):
#end def recogniseCategory
#returns the int for the gametype_id for the given line
def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy
def recogniseGametypeID(backend, db, cursor, topline, smallBlindLine, site_id, category, isTourney):#todo: this method is messy
#if (topline.find("HORSE")!=-1):
# raise FpdbError("recogniseGametypeID: HORSE is not yet supported.")
@ -1090,6 +1109,9 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
else:
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone()
#print "recgt1 result=",result
#ret=result[0]
#print "recgt1 ret=",ret
#print "tried SELECTing gametypes.id, result:",result
try:
@ -1120,18 +1142,24 @@ def recogniseGametypeID(cursor, topline, smallBlindLine, site_id, category, isTo
small_blind=float2int(smallBlindLine[pos:])
else:
small_blind=0
cursor.execute("""INSERT INTO Gametypes
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_blind, big_blind, small_bet, big_bet))
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
, (site_id, type, base, category, limit_type, hiLo
,small_blind, big_blind, small_bet, big_bet) )
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
else:
cursor.execute("""INSERT INTO Gametypes
(siteId, type, base, category, limitType, hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", (site_id, type, base, category, limit_type, hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
, (site_id, type, base, category, limit_type
,hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone()
#print "created new gametypes.id:",result
#result=(db.insert_id(),)
result=(getLastInsertId(backend,db,cursor),)
return result[0]
#end def recogniseGametypeID
@ -1253,140 +1281,156 @@ def storeActions(cursor, handsPlayersIds, actionTypes, allIns, actionAmounts, ac
for i in range (len(actionTypes)): #iterate through streets
for j in range (len(actionTypes[i])): #iterate through names
for k in range (len(actionTypes[i][j])): #iterate through individual actions of that player on that street
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)", (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k]))
cursor.execute ("INSERT INTO HandsActions (handPlayerId, street, actionNo, action, allIn, amount) VALUES (%s, %s, %s, %s, %s, %s)"
, (handsPlayersIds[j], i, actionNos[i][j][k], actionTypes[i][j][k], allIns[i][j][k], actionAmounts[i][j][k]))
#end def storeActions
def store_board_cards(cursor, hands_id, board_values, board_suits):
#stores into table board_cards
cursor.execute ("""INSERT INTO BoardCards (handId, card1Value, card1Suit,
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
card2Value, card2Suit, card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, board_values[0], board_suits[0], board_values[1], board_suits[1],
board_values[2], board_suits[2], board_values[3], board_suits[3],
board_values[4], board_suits[4]))
#end def store_board_cards
def storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats):
def storeHands(backend, conn, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats):
#stores into table hands
cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats))
#todo: find a better way of doing this...
cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
return cursor.fetchall()[0][0]
#cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id))
#return cursor.fetchall()[0][0]
return getLastInsertId(backend, conn, cursor)
#return db.insert_id() # mysql only
#end def storeHands
def store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos):
def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id, player_ids, start_cashes
,positions, card_values, card_suits, winnings, rakes, seatNos):
result=[]
if (category=="holdem"):
for i in range (len(player_ids)):
cursor.execute ("""
INSERT INTO HandsPlayers
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
INSERT INTO HandsPlayers
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
elif (category=="omahahi" or category=="omahahilo"):
for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
else:
raise FpdbError("invalid category")
return result
#end def store_hands_players_holdem_omaha
def store_hands_players_stud(cursor, hands_id, player_ids, start_cashes, antes,
def store_hands_players_stud(backend, conn, cursor, hands_id, player_ids, start_cashes, antes,
card_values, card_suits, winnings, rakes, seatNos):
#stores hands_players rows for stud/razz games. returns an array of the resulting IDs
result=[]
#print "before inserts in store_hands_players_stud, antes:", antes
for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s)""",
(handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result
#end def store_hands_players_stud
def store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
#stores hands_players for tourney holdem/omaha hands
def store_hands_players_holdem_omaha_tourney(backend, conn, cursor, category, hands_id, player_ids
,start_cashes, positions, card_values, card_suits
, winnings, rakes, seatNos, tourneys_players_ids):
#stores hands_players for tourney holdem/omaha hands
result=[]
for i in range (len(player_ids)):
if len(card_values[0])==2:
cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
elif len(card_values[0])==4:
cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(handId, playerId, startCash, position,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
else:
raise FpdbError ("invalid card_values length:"+str(len(card_values[0])))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result
#end def store_hands_players_holdem_omaha_tourney
def store_hands_players_stud_tourney(cursor, hands_id, player_ids, start_cashes,
def store_hands_players_stud_tourney(backend, conn, cursor, hands_id, player_ids, start_cashes,
antes, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids):
#stores hands_players for tourney stud/razz hands
result=[]
for i in range (len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s)""",
(handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
card_values[i][4], card_suits[i][4], card_values[i][5], card_suits[i][5],
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
result.append(cursor.fetchall()[0][0])
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( getLastInsertId(backend, conn, cursor) ) # mysql only
return result
#end def store_hands_players_stud_tourney
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo, winnings, totalWinnings, positions):
"""calculates data for the HUD during import. IMPORTANT: if you change this method make sure to also change the following storage method and table_viewer.prepare_data if necessary"""
def generateHudCacheData(player_ids, base, category, action_types, allIns, actionTypeByNo
,winnings, totalWinnings, positions, actionTypes, actionAmounts):
"""calculates data for the HUD during import. IMPORTANT: if you change this method make
sure to also change the following storage method and table_viewer.prepare_data if necessary
"""
#print "generateHudCacheData, len(player_ids)=", len(player_ids)
#setup subarrays of the result dictionary.
street0VPI=[]
street0Aggr=[]
@ -1692,7 +1736,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
hudDataPositions.append('C')
elif pos>=2 and pos<=4:
hudDataPositions.append('M')
elif pos>=5 and pos<=8:
elif pos>=5 and pos<=7:
hudDataPositions.append('E')
### RHH Added this elif to handle being a dead hand before the BB (pos==9)
elif pos==9:
@ -1906,8 +1950,14 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
street3CheckCallRaiseDone=[]
street4CheckCallRaiseChance=[]
street4CheckCallRaiseDone=[]
for player in range (len(player_ids)):
myTotalProfit=0
#print "b4 totprof calc, len(playerIds)=", len(player_ids)
for pl in range (len(player_ids)):
#print "pl=", pl
myTotalProfit=winnings[pl] # still need to deduct costs
for i in range (len(actionTypes)): #iterate through streets
#for j in range (len(actionTypes[i])): #iterate through names (using pl loop above)
for k in range (len(actionTypes[i][pl])): #iterate through individual actions of that player on that street
myTotalProfit -= actionAmounts[i][pl][k]
myStreet1CheckCallRaiseChance=False
myStreet1CheckCallRaiseDone=False
@ -1918,7 +1968,9 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
myStreet4CheckCallRaiseChance=False
myStreet4CheckCallRaiseDone=False
#print "myTotalProfit=", myTotalProfit
totalProfit.append(myTotalProfit)
#print "totalProfit[]=", totalProfit
street1CheckCallRaiseChance.append(myStreet1CheckCallRaiseChance)
street1CheckCallRaiseDone.append(myStreet1CheckCallRaiseDone)
@ -1930,6 +1982,7 @@ def generateHudCacheData(player_ids, base, category, action_types, allIns, actio
street4CheckCallRaiseDone.append(myStreet4CheckCallRaiseDone)
result['totalProfit']=totalProfit
#print "res[totalProfit]=", result['totalProfit']
result['street1CheckCallRaiseChance']=street1CheckCallRaiseChance
result['street1CheckCallRaiseDone']=street1CheckCallRaiseDone
@ -1965,6 +2018,8 @@ def generateFoldToCB(street, playerIDs, didStreetCB, streetCBDone, foldToStreetC
def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
#print "storeHudCache, len(playerIds)=", len(playerIds), " len(vpip)=" \
#, len(hudImportData['street0VPI']), " len(totprof)=", len(hudImportData['totalProfit'])
for player in range (len(playerIds)):
if base=="hold":
cursor.execute("SELECT * FROM HudCache WHERE gametypeId+0=%s AND playerId=%s AND activeSeats=%s AND position=%s", (gametypeId, playerIds[player], len(playerIds), hudImportData['position'][player]))
@ -2049,6 +2104,9 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
if hudImportData['foldToStreet4CBChance'][player]: row[50]+=1
if hudImportData['foldToStreet4CBDone'][player]: row[51]+=1
#print "player=", player
#print "len(totalProfit)=", len(hudImportData['totalProfit'])
if hudImportData['totalProfit'][player]:
row[52]+=hudImportData['totalProfit'][player]
if hudImportData['street1CheckCallRaiseChance'][player]: row[53]+=1
@ -2063,45 +2121,45 @@ def storeHudCache(cursor, base, category, gametypeId, playerIds, hudImportData):
if doInsert:
#print "playerid before insert:",row[2]
cursor.execute("""INSERT INTO HudCache
(gametypeId, playerId, activeSeats, position, tourneyTypeId,
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
VALUES (%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
(gametypeId, playerId, activeSeats, position, tourneyTypeId,
HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone,
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
street1Aggr, street2Aggr, street3Aggr, street4Aggr, otherRaisedStreet1,
otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2,
foldToOtherRaisedStreet3, foldToOtherRaisedStreet4, wonWhenSeenStreet1, wonAtSD, stealAttemptChance,
stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal,
street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance,
street3CBDone, street4CBChance, street4CBDone, foldToStreet1CBChance, foldToStreet1CBDone,
foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance,
foldToStreet4CBDone, totalProfit, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance,
street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone)
VALUES (%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s)""", (row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8], row[9], row[10], row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20], row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40], row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50], row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]))
else:
#print "storing updated hud data line"
cursor.execute("""UPDATE HudCache
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
SET HDs=%s, street0VPI=%s, street0Aggr=%s, street0_3B4BChance=%s, street0_3B4BDone=%s,
street1Seen=%s, street2Seen=%s, street3Seen=%s, street4Seen=%s, sawShowdown=%s,
street1Aggr=%s, street2Aggr=%s, street3Aggr=%s, street4Aggr=%s, otherRaisedStreet1=%s,
otherRaisedStreet2=%s, otherRaisedStreet3=%s, otherRaisedStreet4=%s, foldToOtherRaisedStreet1=%s, foldToOtherRaisedStreet2=%s,
foldToOtherRaisedStreet3=%s, foldToOtherRaisedStreet4=%s, wonWhenSeenStreet1=%s, wonAtSD=%s, stealAttemptChance=%s,
stealAttempted=%s, foldBbToStealChance=%s, foldedBbToSteal=%s, foldSbToStealChance=%s, foldedSbToSteal=%s,
street1CBChance=%s, street1CBDone=%s, street2CBChance=%s, street2CBDone=%s, street3CBChance=%s,
street3CBDone=%s, street4CBChance=%s, street4CBDone=%s, foldToStreet1CBChance=%s, foldToStreet1CBDone=%s,
foldToStreet2CBChance=%s, foldToStreet2CBDone=%s, foldToStreet3CBChance=%s, foldToStreet3CBDone=%s, foldToStreet4CBChance=%s,
foldToStreet4CBDone=%s, totalProfit=%s, street1CheckCallRaiseChance=%s, street1CheckCallRaiseDone=%s, street2CheckCallRaiseChance=%s,
street2CheckCallRaiseDone=%s, street3CheckCallRaiseChance=%s, street3CheckCallRaiseDone=%s, street4CheckCallRaiseChance=%s, street4CheckCallRaiseDone=%s
WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s AND tourneyTypeId=%s""", (row[6], row[7], row[8], row[9], row[10],
row[11], row[12], row[13], row[14], row[15],
row[16], row[17], row[18], row[19], row[20],
row[21], row[22], row[23], row[24], row[25],
@ -2123,8 +2181,8 @@ def store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, sta
len(tmp)
except TypeError:#means we have to create new one
cursor.execute("""INSERT INTO Tourneys
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
tmp=cursor.fetchone()
#print "created new tourneys.id:",tmp
@ -2147,7 +2205,7 @@ def store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks,
len(tmp)
except TypeError:
cursor.execute("""INSERT INTO TourneysPlayers
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s",

27
pyfpdb/upd_indexes.sql Executable file
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@ -0,0 +1,27 @@
# script to update indexes on mysql (+other?) database
select '1. Dropping indexes' as ' ';
select 'Can''t drop messages indicate index already gone' as ' ';
ALTER TABLE `fpdb`.`Settings` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Sites` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Gametypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Players` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Autorates` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Hands` DROP INDEX `id`;
ALTER TABLE `fpdb`.`BoardCards` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneyTypes` DROP INDEX `id`;
ALTER TABLE `fpdb`.`Tourneys` DROP INDEX `id`;
ALTER TABLE `fpdb`.`TourneysPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsPlayers` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HandsActions` DROP INDEX `id`;
ALTER TABLE `fpdb`.`HudCache` DROP INDEX `id`;
select '2. Adding extra indexes on useful fields' as ' ';
select 'Duplicate key name messages indicate new indexes already there' as ' ';
ALTER TABLE `fpdb`.`tourneys` ADD INDEX `siteTourneyNo`(`siteTourneyNo`);
ALTER TABLE `fpdb`.`hands` ADD INDEX `siteHandNo`(`siteHandNo`);
ALTER TABLE `fpdb`.`players` ADD INDEX `name`(`name`);

0
readme.txt Normal file
View File