Replayer: Switch over to Hand.select()
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				|  | @ -249,7 +249,7 @@ class GuiReplayer: | |||
|         be replaced by a function to select a hand from the db in the not so distant future. | ||||
|         This code has been shamelessly stolen from Carl | ||||
|         """ | ||||
|         if True: | ||||
|         if False: | ||||
|             settings = {} | ||||
|             settings.update(self.conf.get_db_parameters()) | ||||
|             settings.update(self.conf.get_import_parameters()) | ||||
|  | @ -276,7 +276,7 @@ class GuiReplayer: | |||
|             # for the Hand.__init__ | ||||
| 
 | ||||
|             ####### Shift this section in Database.py for all to use ###### | ||||
|             handid = 40 | ||||
|             handid = 2 | ||||
|             q = self.sql.query['get_gameinfo_from_hid'] | ||||
|             q = q.replace('%s', self.sql.query['placeholder']) | ||||
| 
 | ||||
|  | @ -295,6 +295,7 @@ class GuiReplayer: | |||
|                 print "DEBUG: Create stud hand here" | ||||
|             elif gametype['base'] == 'draw': | ||||
|                 print "DEBUG: Create draw hand here" | ||||
|             return h | ||||
| 
 | ||||
|     def temp(self): | ||||
|         pass | ||||
|  |  | |||
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