diff --git a/pyfpdb/HUD_config.test.xml b/pyfpdb/HUD_config.test.xml
index 5ec16a56..5f9c62cf 100644
--- a/pyfpdb/HUD_config.test.xml
+++ b/pyfpdb/HUD_config.test.xml
@@ -578,6 +578,7 @@ Left-Drag to Move"
+
diff --git a/pyfpdb/WinamaxToFpdb.py b/pyfpdb/WinamaxToFpdb.py
index cb2c8d2a..ba565609 100755
--- a/pyfpdb/WinamaxToFpdb.py
+++ b/pyfpdb/WinamaxToFpdb.py
@@ -152,7 +152,6 @@ class Winamax(HandHistoryConverter):
["ring", "hold", "fl"],
["ring", "hold", "nl"],
["ring", "hold", "pl"],
- ["ring", "stud", "fl"],
]
def determineGameType(self, handText):
@@ -233,7 +232,6 @@ class Winamax(HandHistoryConverter):
log.info("readplayerstacks: re is '%s'" % self.re_PlayerInfo)
m = self.re_PlayerInfo.finditer(hand.handText)
for a in m:
- print "DEBUG: found '%s' with '%s'" %(a.group('PNAME'), a.group('CASH'))
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
@@ -280,8 +278,8 @@ class Winamax(HandHistoryConverter):
# Total pot 0.71€ | Rake 0.04€
m = re.search(r"\*\*\* ANTE\/BLINDS \*\*\*(?P.+(?=\*\*\* FLOP \*\*\*)|.+)"
r"(\*\*\* FLOP \*\*\*(?P \[\S\S \S\S \S\S\].+(?=\*\*\* TURN \*\*\*)|.+))?"
- r"(\*\*\* TURN \*\*\* \[\S\S \S\S \S\S] (?P\[\S\S\].+(?=\*\*\* RIVER \*\*\*)|.+))?"
- r"(\*\*\* RIVER \*\*\* \[\S\S \S\S \S\S \S\S] (?P\[\S\S\].+))?", hand.handText,re.DOTALL)
+ r"(\*\*\* TURN \*\*\* \[\S\S \S\S \S\S](?P\[\S\S\].+(?=\*\*\* RIVER \*\*\*)|.+))?"
+ r"(\*\*\* RIVER \*\*\* \[\S\S \S\S \S\S \S\S](?P\[\S\S\].+))?", hand.handText,re.DOTALL)
try:
hand.addStreets(m)