getting closer - still breaks
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@ -96,28 +96,37 @@ class OnGame(HandHistoryConverter):
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#Seat 1: .Lucchess ($4.17 in chips)
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#Seat 1: .Lucchess ($4.17 in chips)
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re_PlayerInfo = re.compile(u'Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \((?P<CASH>[.0-9]+) \)')
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re_PlayerInfo = re.compile(u'Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \((?P<CASH>[.0-9]+) \)')
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#ANTES/BLINDS
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#helander2222 posts blind ($0.25), lopllopl posts blind ($0.50).
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re_PostSB = re.compile('(?P<PNAME>.*) posts blind \(\$?(?P<SB>[.0-9]+)\), ')
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re_PostBB = re.compile('\), (?P<PNAME>.*) posts blind \(\$?(?P<BB>[.0-9]+)\).')
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re_PostBoth = re.compile('.*\n(?P<PNAME>.*): posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')
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re_HeroCards = re.compile('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
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#lopllopl checks, Eurolll checks, .Lucchess checks.
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re_Action = re.compile('(, )?(?P<PNAME>.*?)(?P<ATYPE> bets| checks| raises| calls| folds)( \$(?P<BET>\d*\.?\d*))?( and is all-in)?')
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re_Board = re.compile(r"\[board cards (?P<CARDS>.+) \]")
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#Uchilka shows [ KC,JD ]
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re_ShowdownAction = re.compile('(?P<PNAME>.*) shows \[ (?P<CARDS>.+) \]')
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# TODO: read SUMMARY correctly for collected pot stuff.
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#Uchilka, bets $11.75, collects $23.04, net $11.29
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re_CollectPot = re.compile('(?P<PNAME>.*), bets.+, collects \$(?P<POT>\d*\.?\d*), net.* ')
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re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
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def compilePlayerRegexs(self, hand):
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def compilePlayerRegexs(self, hand):
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pass
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players = set([player[1] for player in hand.players])
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if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
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# we need to recompile the player regexs.
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# TODO: should probably rename re_HeroCards and corresponding method,
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# since they are used to find all cards on lines starting with "Dealt to:"
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# They still identify the hero.
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#ANTES/BLINDS
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#helander2222 posts blind ($0.25), lopllopl posts blind ($0.50).
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player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
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subst = {'PLYR': player_re, 'CUR': self.sym[hand.gametype['currency']]}
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re_PostSB = re.compile('(?P<PNAME>.*) posts blind \(\$?(?P<SB>[.0-9]+)\), ')
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re_PostBB = re.compile('\), (?P<PNAME>.*) posts blind \(\$?(?P<BB>[.0-9]+)\).')
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re_Antes = re.compile(r"^%(PLYR)s: posts the ante %(CUR)s(?P<ANTE>[.0-9]+)" % subst, re.MULTILINE)
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re_BringIn = re.compile(r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst, re.MULTILINE)
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re_PostBoth = re.compile('.*\n(?P<PNAME>.*): posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')
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re_HeroCards = re.compile('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
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#lopllopl checks, Eurolll checks, .Lucchess checks.
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re_Action = re.compile('(, )?(?P<PNAME>.*?)(?P<ATYPE> bets| checks| raises| calls| folds)( \$(?P<BET>\d*\.?\d*))?( and is all-in)?')
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re_Board = re.compile(r"\[board cards (?P<CARDS>.+) \]")
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#Uchilka shows [ KC,JD ]
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re_ShowdownAction = re.compile('(?P<PNAME>.*) shows \[ (?P<CARDS>.+) \]')
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# TODO: read SUMMARY correctly for collected pot stuff.
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#Uchilka, bets $11.75, collects $23.04, net $11.29
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re_CollectPot = re.compile('(?P<PNAME>.*), bets.+, collects \$(?P<POT>\d*\.?\d*), net.* ')
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re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
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def readSupportedGames(self):
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def readSupportedGames(self):
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return [
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return [
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@ -193,13 +202,27 @@ class OnGame(HandHistoryConverter):
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# This re fails if, say, river is missing; then we don't get the ** that starts the river.
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# This re fails if, say, river is missing; then we don't get the ** that starts the river.
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#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
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#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.string,re.DOTALL)
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m = re.search(r"PRE-FLOP(?P<PREFLOP>.+(?=FLOP)|.+(?=SHOWDOWN))"
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#if hand.gametype['base'] in ("hold"):
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r"(FLOP (?P<FLOP>\[board cards .+ \].+(?=TURN)|.+(?=SHOWDOWN)))?"
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#elif hand.gametype['base'] in ("stud"):
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r"(TURN (?P<TURN>\[board cards .+ \].+(?=RIVER)|.+(?=SHOWDOWN)))?"
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#elif hand.gametype['base'] in ("draw"):
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r"(RIVER (?P<RIVER>\[board cards .+ \].+(?=SHOWDOWN)))?", hand.handText, re.DOTALL)
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# only holdem so far:
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m = re.search(r"pocket cards(?P<PREFLOP>.+(?=flop)|.+(?=Summary))"
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r"(flop (?P<FLOP>\[\S\S, \S\S, \S\S\].+(?=turn)|.+(?=Summary)))?"
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r"(turn (?P<TURN>\[\S\S, \S\S, \S\S\, \S\S\].+(?=river)|.+(?=Summary)))?"
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r"(river (?P<RIVER>\[\S\S, \S\S, \S\S\, \S\S, \S\S\].+(?=Summary)))?", hand.handText, re.DOTALL)
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hand.addStreets(m)
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hand.addStreets(m)
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#Needs to return a list in the format
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# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
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# addtional players are assumed to post a bb oop
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def readButton(self, hand):
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m = self.re_Button.search(hand.handText)
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if m:
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hand.buttonpos = int(m.group('BUTTON'))
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else:
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log.info(_('readButton: not found'))
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def readCommunityCards(self, hand, street):
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def readCommunityCards(self, hand, street):
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print hand.streets.group(street)
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print hand.streets.group(street)
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@ -218,6 +241,19 @@ class OnGame(HandHistoryConverter):
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for a in self.re_PostBoth.finditer(hand.handText):
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for a in self.re_PostBoth.finditer(hand.handText):
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hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
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hand.addBlind(a.group('PNAME'), 'small & big blinds', a.group('SBBB'))
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def readAntes(self, hand):
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log.debug(_("reading antes"))
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m = self.re_Antes.finditer(hand.handText)
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for player in m:
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#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
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hand.addAnte(player.group('PNAME'), player.group('ANTE'))
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def readBringIn(self, hand):
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m = self.re_BringIn.search(hand.handText,re.DOTALL)
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if m:
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#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
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hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
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def readHeroCards(self, hand):
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def readHeroCards(self, hand):
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m = self.re_HeroCards.search(hand.handText)
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m = self.re_HeroCards.search(hand.handText)
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if(m == None):
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if(m == None):
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