Merge branch 'master' of git://trac-git.assembla.com/fpdb-sql

This commit is contained in:
Mika Bostrom 2010-02-27 17:40:21 +02:00
commit f04d91d712
10 changed files with 185 additions and 77 deletions

View File

@ -481,12 +481,19 @@ class Config:
print "\nReading configuration file %s\n" % file print "\nReading configuration file %s\n" % file
try: try:
doc = xml.dom.minidom.parse(file) doc = xml.dom.minidom.parse(file)
self.file_error = None
except: except:
log.error("Error parsing %s. See error log file." % (file)) log.error("Error parsing %s. See error log file." % (file))
traceback.print_exc(file=sys.stderr) traceback.print_exc(file=sys.stderr)
print "press enter to continue" self.file_error = sys.exc_info()[1]
sys.stdin.readline() # we could add a parameter to decide whether to return or read a line and exit?
sys.exit() return
#print "press enter to continue"
#sys.stdin.readline()
#sys.exit()
#ExpatError: not well-formed (invalid token): line 511, column 4
#sys.exc_info = (<class 'xml.parsers.expat.ExpatError'>, ExpatError('not well-formed (invalid token): line 511,
# column 4',), <traceback object at 0x024503A0>)
self.doc = doc self.doc = doc
self.supported_sites = {} self.supported_sites = {}
@ -688,18 +695,8 @@ class Config:
try: db['db-server'] = self.supported_databases[name].db_server try: db['db-server'] = self.supported_databases[name].db_server
except: pass except: pass
if self.supported_databases[name].db_server== DATABASE_TYPE_MYSQL: db['db-backend'] = self.get_backend(self.supported_databases[name].db_server)
db['db-backend'] = 2
elif self.supported_databases[name].db_server== DATABASE_TYPE_POSTGRESQL:
db['db-backend'] = 3
elif self.supported_databases[name].db_server== DATABASE_TYPE_SQLITE:
db['db-backend'] = 4
# sqlcoder: this assignment fixes unicode problems for me with sqlite (windows, cp1252)
# feel free to remove or improve this if you understand the problems
# better than me (not hard!)
Charset.not_needed1, Charset.not_needed2, Charset.not_needed3 = True, True, True
else:
raise ValueError('Unsupported database backend: %s' % self.supported_databases[name].db_server)
return db return db
def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None, def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None,
@ -719,6 +716,23 @@ class Config:
if db_type is not None: self.supported_databases[db_name].dp_type = db_type if db_type is not None: self.supported_databases[db_name].dp_type = db_type
return return
def get_backend(self, name):
"""Returns the number of the currently used backend"""
if name == DATABASE_TYPE_MYSQL:
ret = 2
elif name == DATABASE_TYPE_POSTGRESQL:
ret = 3
elif name == DATABASE_TYPE_SQLITE:
ret = 4
# sqlcoder: this assignment fixes unicode problems for me with sqlite (windows, cp1252)
# feel free to remove or improve this if you understand the problems
# better than me (not hard!)
Charset.not_needed1, Charset.not_needed2, Charset.not_needed3 = True, True, True
else:
raise ValueError('Unsupported database backend: %s' % self.supported_databases[name].db_server)
return ret
def getDefaultSite(self): def getDefaultSite(self):
"Returns first enabled site or None" "Returns first enabled site or None"
for site_name,site in self.supported_sites.iteritems(): for site_name,site in self.supported_sites.iteritems():

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@ -142,14 +142,18 @@ class Database:
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0} , {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
] ]
, [ # indexes for sqlite (list index 4) , [ # indexes for sqlite (list index 4)
# {'tab':'Players', 'col':'name', 'drop':0} unique indexes not dropped
# {'tab':'Hands', 'col':'siteHandNo', 'drop':0} unique indexes not dropped
{'tab':'Hands', 'col':'gametypeId', 'drop':0} {'tab':'Hands', 'col':'gametypeId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'handId', 'drop':0} , {'tab':'HandsPlayers', 'col':'handId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'playerId', 'drop':0} , {'tab':'HandsPlayers', 'col':'playerId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'tourneyTypeId', 'drop':0} , {'tab':'HandsPlayers', 'col':'tourneyTypeId', 'drop':0}
, {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0} , {'tab':'HandsPlayers', 'col':'tourneysPlayersId', 'drop':0}
#, {'tab':'Tourneys', 'col':'siteTourneyNo', 'drop':0} unique indexes not dropped , {'tab':'HudCache', 'col':'gametypeId', 'drop':1}
, {'tab':'HudCache', 'col':'playerId', 'drop':0}
, {'tab':'HudCache', 'col':'tourneyTypeId', 'drop':0}
, {'tab':'Players', 'col':'siteId', 'drop':1}
, {'tab':'Tourneys', 'col':'tourneyTypeId', 'drop':1}
, {'tab':'TourneysPlayers', 'col':'playerId', 'drop':0}
, {'tab':'TourneyTypes', 'col':'siteId', 'drop':0}
] ]
] ]
@ -226,7 +230,7 @@ class Database:
# create index indexname on tablename (col); # create index indexname on tablename (col);
def __init__(self, c, sql = None): def __init__(self, c, sql = None, autoconnect = True):
#log = Configuration.get_logger("logging.conf", "db", log_dir=c.dir_log) #log = Configuration.get_logger("logging.conf", "db", log_dir=c.dir_log)
log.debug("Creating Database instance, sql = %s" % sql) log.debug("Creating Database instance, sql = %s" % sql)
self.config = c self.config = c
@ -247,41 +251,42 @@ class Database:
else: else:
self.sql = sql self.sql = sql
# connect to db if autoconnect:
self.do_connect(c) # connect to db
self.do_connect(c)
if self.backend == self.PGSQL: if self.backend == self.PGSQL:
from psycopg2.extensions import ISOLATION_LEVEL_AUTOCOMMIT, ISOLATION_LEVEL_READ_COMMITTED, ISOLATION_LEVEL_SERIALIZABLE from psycopg2.extensions import ISOLATION_LEVEL_AUTOCOMMIT, ISOLATION_LEVEL_READ_COMMITTED, ISOLATION_LEVEL_SERIALIZABLE
#ISOLATION_LEVEL_AUTOCOMMIT = 0 #ISOLATION_LEVEL_AUTOCOMMIT = 0
#ISOLATION_LEVEL_READ_COMMITTED = 1 #ISOLATION_LEVEL_READ_COMMITTED = 1
#ISOLATION_LEVEL_SERIALIZABLE = 2 #ISOLATION_LEVEL_SERIALIZABLE = 2
if self.backend == self.SQLITE and self.database == ':memory:' and self.wrongDbVersion: if self.backend == self.SQLITE and self.database == ':memory:' and self.wrongDbVersion:
log.info("sqlite/:memory: - creating") log.info("sqlite/:memory: - creating")
self.recreate_tables() self.recreate_tables()
self.wrongDbVersion = False self.wrongDbVersion = False
self.pcache = None # PlayerId cache self.pcache = None # PlayerId cache
self.cachemiss = 0 # Delete me later - using to count player cache misses self.cachemiss = 0 # Delete me later - using to count player cache misses
self.cachehit = 0 # Delete me later - using to count player cache hits self.cachehit = 0 # Delete me later - using to count player cache hits
# config while trying out new hudcache mechanism # config while trying out new hudcache mechanism
self.use_date_in_hudcache = True self.use_date_in_hudcache = True
#self.hud_hero_style = 'T' # Duplicate set of vars just for hero - not used yet. #self.hud_hero_style = 'T' # Duplicate set of vars just for hero - not used yet.
#self.hud_hero_hands = 2000 # Idea is that you might want all-time stats for others #self.hud_hero_hands = 2000 # Idea is that you might want all-time stats for others
#self.hud_hero_days = 30 # but last T days or last H hands for yourself #self.hud_hero_days = 30 # but last T days or last H hands for yourself
# vars for hand ids or dates fetched according to above config: # vars for hand ids or dates fetched according to above config:
self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now self.hand_1day_ago = 0 # max hand id more than 24 hrs earlier than now
self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD) self.date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD)
self.h_date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD) for hero self.h_date_ndays_ago = 'd000000' # date N days ago ('d' + YYMMDD) for hero
self.date_nhands_ago = {} # dates N hands ago per player - not used yet self.date_nhands_ago = {} # dates N hands ago per player - not used yet
self.saveActions = False if self.import_options['saveActions'] == False else True self.saveActions = False if self.import_options['saveActions'] == False else True
self.connection.rollback() # make sure any locks taken so far are released self.connection.rollback() # make sure any locks taken so far are released
#end def __init__ #end def __init__
# could be used by hud to change hud style # could be used by hud to change hud style
@ -313,7 +318,7 @@ class Database:
self.__connected = True self.__connected = True
def connect(self, backend=None, host=None, database=None, def connect(self, backend=None, host=None, database=None,
user=None, password=None): user=None, password=None, create=False):
"""Connects a database with the given parameters""" """Connects a database with the given parameters"""
if backend is None: if backend is None:
raise FpdbError('Database backend not defined') raise FpdbError('Database backend not defined')
@ -384,32 +389,35 @@ class Database:
# log.warning("SQLite won't work well without 'sqlalchemy' installed.") # log.warning("SQLite won't work well without 'sqlalchemy' installed.")
if database != ":memory:": if database != ":memory:":
if not os.path.isdir(self.config.dir_database): if not os.path.isdir(self.config.dir_database) and create:
print "Creating directory: '%s'" % (self.config.dir_database) print "Creating directory: '%s'" % (self.config.dir_database)
log.info("Creating directory: '%s'" % (self.config.dir_database)) log.info("Creating directory: '%s'" % (self.config.dir_database))
os.mkdir(self.config.dir_database) os.mkdir(self.config.dir_database)
database = os.path.join(self.config.dir_database, database) database = os.path.join(self.config.dir_database, database)
self.db_path = database self.db_path = database
log.info("Connecting to SQLite: %(database)s" % {'database':self.db_path}) log.info("Connecting to SQLite: %(database)s" % {'database':self.db_path})
self.connection = sqlite3.connect(self.db_path, detect_types=sqlite3.PARSE_DECLTYPES ) if os.path.exists(database) or create:
sqlite3.register_converter("bool", lambda x: bool(int(x))) self.connection = sqlite3.connect(self.db_path, detect_types=sqlite3.PARSE_DECLTYPES )
sqlite3.register_adapter(bool, lambda x: "1" if x else "0") sqlite3.register_converter("bool", lambda x: bool(int(x)))
self.connection.create_function("floor", 1, math.floor) sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
tmp = sqlitemath() self.connection.create_function("floor", 1, math.floor)
self.connection.create_function("mod", 2, tmp.mod) tmp = sqlitemath()
if use_numpy: self.connection.create_function("mod", 2, tmp.mod)
self.connection.create_aggregate("variance", 1, VARIANCE) if use_numpy:
self.connection.create_aggregate("variance", 1, VARIANCE)
else:
log.warning("Some database functions will not work without NumPy support")
self.cursor = self.connection.cursor()
self.cursor.execute('PRAGMA temp_store=2') # use memory for temp tables/indexes
self.cursor.execute('PRAGMA synchronous=0') # don't wait for file writes to finish
else: else:
log.warning("Some database functions will not work without NumPy support") raise FpdbError("sqlite database "+database+" does not exist")
self.cursor = self.connection.cursor()
self.cursor.execute('PRAGMA temp_store=2') # use memory for temp tables/indexes
self.cursor.execute('PRAGMA synchronous=0') # don't wait for file writes to finish
else: else:
raise FpdbError("unrecognised database backend:"+backend) raise FpdbError("unrecognised database backend:"+str(backend))
self.cursor = self.connection.cursor() self.cursor = self.connection.cursor()
self.cursor.execute(self.sql.query['set tx level']) self.cursor.execute(self.sql.query['set tx level'])
self.check_version(database=database, create=True) self.check_version(database=database, create=create)
def check_version(self, database, create): def check_version(self, database, create):
@ -721,6 +729,8 @@ class Database:
# now get the stats # now get the stats
c.execute(self.sql.query[query], subs) c.execute(self.sql.query[query], subs)
#for row in c.fetchall(): # needs "explain query plan" in sql statement
# print "query plan: ", row
colnames = [desc[0] for desc in c.description] colnames = [desc[0] for desc in c.description]
for row in c.fetchall(): for row in c.fetchall():
playerid = row[0] playerid = row[0]
@ -2096,6 +2106,7 @@ class HandToWrite:
if __name__=="__main__": if __name__=="__main__":
c = Configuration.Config() c = Configuration.Config()
sql = SQL.Sql(db_server = 'sqlite')
db_connection = Database(c) # mysql fpdb holdem db_connection = Database(c) # mysql fpdb holdem
# db_connection = Database(c, 'fpdb-p', 'test') # mysql fpdb holdem # db_connection = Database(c, 'fpdb-p', 'test') # mysql fpdb holdem
@ -2113,13 +2124,26 @@ if __name__=="__main__":
if hero: if hero:
print "nutOmatic is id_player = %d" % hero print "nutOmatic is id_player = %d" % hero
# example of displaying query plan in sqlite:
if db_connection.backend == 4:
print
c = db_connection.get_cursor()
c.execute('explain query plan '+sql.query['get_table_name'], (h, ))
for row in c.fetchall():
print "query plan: ", row
print
t0 = time()
stat_dict = db_connection.get_stats_from_hand(h, "ring") stat_dict = db_connection.get_stats_from_hand(h, "ring")
t1 = time()
for p in stat_dict.keys(): for p in stat_dict.keys():
print p, " ", stat_dict[p] print p, " ", stat_dict[p]
print "cards =", db_connection.get_cards(u'1') print "cards =", db_connection.get_cards(u'1')
db_connection.close_connection db_connection.close_connection
print "get_stats took: %4.3f seconds" % (t1-t0)
print "press enter to continue" print "press enter to continue"
sys.stdin.readline() sys.stdin.readline()

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@ -227,7 +227,7 @@ class DerivedStats():
#print "bb =", bb, "sb =", sb, "players =", players #print "bb =", bb, "sb =", sb, "players =", players
for i,player in enumerate(reversed(players)): for i,player in enumerate(reversed(players)):
self.handsplayers[player]['position'] = str(i) self.handsplayers[player]['position'] = i
def assembleHudCache(self, hand): def assembleHudCache(self, hand):
# No real work to be done - HandsPlayers data already contains the correct info # No real work to be done - HandsPlayers data already contains the correct info
@ -305,12 +305,13 @@ class DerivedStats():
"""Fills stealAttempt(Chance|ed, fold(Bb|Sb)ToSteal(Chance|) """Fills stealAttempt(Chance|ed, fold(Bb|Sb)ToSteal(Chance|)
Steal attempt - open raise on positions 1 0 S - i.e. MP3, CO, BU, SB Steal attempt - open raise on positions 1 0 S - i.e. MP3, CO, BU, SB
(note: I don't think PT2 counts SB steals in HU hands, maybe we shouldn't?)
Fold to steal - folding blind after steal attemp wo any other callers or raisers Fold to steal - folding blind after steal attemp wo any other callers or raisers
""" """
steal_attempt = False steal_attempt = False
steal_positions = ('1', '0', 'S') steal_positions = (1, 0, 'S')
if hand.gametype['base'] == 'stud': if hand.gametype['base'] == 'stud':
steal_positions = ('2', '1', '0') steal_positions = (2, 1, 0)
for action in hand.actions[hand.actionStreets[1]]: for action in hand.actions[hand.actionStreets[1]]:
pname, act = action[0], action[1] pname, act = action[0], action[1]
posn = self.handsplayers[pname]['position'] posn = self.handsplayers[pname]['position']

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@ -211,6 +211,9 @@ class Filters(threading.Thread):
self.Button2.connect("clicked", self.callback['button2'], "clicked") self.Button2.connect("clicked", self.callback['button2'], "clicked")
self.Button2.set_sensitive(True) self.Button2.set_sensitive(True)
# make sure any locks on db are released:
self.db.rollback()
def get_vbox(self): def get_vbox(self):
"""returns the vbox of this thread""" """returns the vbox of this thread"""
return self.mainVBox return self.mainVBox

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@ -81,7 +81,7 @@ class GuiPlayerStats (threading.Thread):
self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display) self.filters = Filters.Filters(self.db, self.conf, self.sql, display = filters_display)
self.filters.registerButton1Name("_Filters") self.filters.registerButton1Name("_Filters")
self.filters.registerButton1Callback(self.showDetailFilter) self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh") self.filters.registerButton2Name("_Refresh Stats")
self.filters.registerButton2Callback(self.refreshStats) self.filters.registerButton2Callback(self.refreshStats)
# ToDo: store in config # ToDo: store in config
@ -520,7 +520,7 @@ class GuiPlayerStats (threading.Thread):
blindtest = str(tuple(nolims)) blindtest = str(tuple(nolims))
blindtest = blindtest.replace("L", "") blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")") blindtest = blindtest.replace(",)",")")
bbtest = bbtest + blindtest + ' ) ) )' bbtest = bbtest + blindtest + ' ) )'
else: else:
bbtest = bbtest + '(-1) ) )' bbtest = bbtest + '(-1) ) )'
if type == 'ring': if type == 'ring':

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@ -125,6 +125,7 @@ class Hand(object):
# currency symbol for this hand # currency symbol for this hand
self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done self.sym = self.SYMBOL[self.gametype['currency']] # save typing! delete this attr when done
self.pot.setSym(self.sym) self.pot.setSym(self.sym)
self.is_duplicate = False # i.e. don't update hudcache if true
def __str__(self): def __str__(self):
vars = ( ("BB", self.bb), vars = ( ("BB", self.bb),
@ -236,6 +237,7 @@ db: a connected Database object"""
# TourneysPlayers # TourneysPlayers
else: else:
log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo']) log.info("Hand.insert(): hid #: %s is a duplicate" % hh['siteHandNo'])
self.is_duplicate = True # i.e. don't update hudcache
raise FpdbHandDuplicate(hh['siteHandNo']) raise FpdbHandDuplicate(hh['siteHandNo'])
def updateHudCache(self, db): def updateHudCache(self, db):
@ -674,6 +676,7 @@ class HoldemOmahaHand(Hand):
if self.maxseats is None: if self.maxseats is None:
self.maxseats = hhc.guessMaxSeats(self) self.maxseats = hhc.guessMaxSeats(self)
hhc.readOther(self) hhc.readOther(self)
#print "\nHand:\n"+str(self)
elif builtFrom == "DB": elif builtFrom == "DB":
if handid is not None: if handid is not None:
self.select(handid) # Will need a handId self.select(handid) # Will need a handId

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@ -1346,6 +1346,7 @@ class Sql:
# same as above except stats are aggregated for all blind/limit levels # same as above except stats are aggregated for all blind/limit levels
self.query['get_stats_from_hand_aggregated'] = """ self.query['get_stats_from_hand_aggregated'] = """
/* explain query plan */
SELECT hc.playerId AS player_id, SELECT hc.playerId AS player_id,
max(case when hc.gametypeId = h.gametypeId max(case when hc.gametypeId = h.gametypeId
then hp.seatNo then hp.seatNo

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@ -97,6 +97,7 @@ except:
import GuiPrefs import GuiPrefs
import GuiLogView import GuiLogView
import GuiDatabase
import GuiBulkImport import GuiBulkImport
import GuiPlayerStats import GuiPlayerStats
import GuiPositionalStats import GuiPositionalStats
@ -288,10 +289,31 @@ class fpdb:
dia.destroy() dia.destroy()
def dia_create_del_database(self, widget, data=None): def dia_maintain_dbs(self, widget, data=None):
self.warning_box("Unimplemented: Create/Delete Database") self.warning_box("Unimplemented: Maintain Databases")
self.obtain_global_lock() return
self.release_global_lock() if len(self.tab_names) == 1:
if self.obtain_global_lock(): # returns true if successful
# only main tab has been opened, open dialog
dia = gtk.Dialog("Maintain Databases",
self.window,
gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_SAVE, gtk.RESPONSE_ACCEPT))
dia.set_default_size(700, 320)
prefs = GuiDatabase.GuiDatabase(self.config, self.window, dia)
response = dia.run()
if response == gtk.RESPONSE_ACCEPT:
# save updated config
self.config.save()
self.release_global_lock()
dia.destroy()
else:
self.warning_box("Cannot open Database Maintenance window because "
+ "other windows have been opened. Re-start fpdb to use this option.")
def dia_create_del_user(self, widget, data=None): def dia_create_del_user(self, widget, data=None):
self.warning_box("Unimplemented: Create/Delete user") self.warning_box("Unimplemented: Create/Delete user")
@ -620,7 +642,7 @@ class fpdb:
<menuitem action="tableviewer"/> <menuitem action="tableviewer"/>
</menu> </menu>
<menu action="database"> <menu action="database">
<menuitem action="createdb"/> <menuitem action="maintaindbs"/>
<menuitem action="createuser"/> <menuitem action="createuser"/>
<menuitem action="createtabs"/> <menuitem action="createtabs"/>
<menuitem action="rebuildhudcache"/> <menuitem action="rebuildhudcache"/>
@ -663,7 +685,7 @@ class fpdb:
('sessionreplay', None, '_Session Replayer (todo)', None, 'Session Replayer (todo)', self.not_implemented), ('sessionreplay', None, '_Session Replayer (todo)', None, 'Session Replayer (todo)', self.not_implemented),
('tableviewer', None, 'Poker_table Viewer (mostly obselete)', None, 'Poker_table Viewer (mostly obselete)', self.tab_table_viewer), ('tableviewer', None, 'Poker_table Viewer (mostly obselete)', None, 'Poker_table Viewer (mostly obselete)', self.tab_table_viewer),
('database', None, '_Database'), ('database', None, '_Database'),
('createdb', None, 'Create or Delete _Database (todo)', None, 'Create or Delete Database', self.dia_create_del_database), ('maintaindbs', None, '_Maintain Databases (todo)', None, 'Maintain Databases', self.dia_maintain_dbs),
('createuser', None, 'Create or Delete _User (todo)', None, 'Create or Delete User', self.dia_create_del_user), ('createuser', None, 'Create or Delete _User (todo)', None, 'Create or Delete User', self.dia_create_del_user),
('createtabs', None, 'Create or Recreate _Tables', None, 'Create or Recreate Tables ', self.dia_recreate_tables), ('createtabs', None, 'Create or Recreate _Tables', None, 'Create or Recreate Tables ', self.dia_recreate_tables),
('rebuildhudcache', None, 'Rebuild HUD Cache', None, 'Rebuild HUD Cache', self.dia_recreate_hudcache), ('rebuildhudcache', None, 'Rebuild HUD Cache', None, 'Rebuild HUD Cache', self.dia_recreate_hudcache),
@ -685,9 +707,15 @@ class fpdb:
window.add_accel_group(accel_group) window.add_accel_group(accel_group)
return menubar return menubar
def load_profile(self): def load_profile(self, create_db = False):
"""Loads profile from the provided path name.""" """Loads profile from the provided path name."""
self.config = Configuration.Config(file=options.config, dbname=options.dbname) self.config = Configuration.Config(file=options.config, dbname=options.dbname)
if self.config.file_error:
self.warning_box( "There is an error in your config file\n" + self.config.file
+ "\n\nError is: " + str(self.config.file_error)
, diatitle="CONFIG FILE ERROR" )
exit()
log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log) log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log)
print "Logfile is " + os.path.join(self.config.dir_log, self.config.log_file) + "\n" print "Logfile is " + os.path.join(self.config.dir_log, self.config.log_file) + "\n"
if self.config.example_copy: if self.config.example_copy:
@ -905,7 +933,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.tab_main_help(None, None) self.tab_main_help(None, None)
self.window.show() self.window.show()
self.load_profile() self.load_profile(create_db = True)
if not options.errorsToConsole: if not options.errorsToConsole:
fileName = os.path.join(self.config.dir_log, 'fpdb-errors.txt') fileName = os.path.join(self.config.dir_log, 'fpdb-errors.txt')

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@ -456,7 +456,7 @@ class Importer:
# FIXME: Need to test for bulk import that isn't rebuilding the cache # FIXME: Need to test for bulk import that isn't rebuilding the cache
if self.callHud: if self.callHud:
for hand in handlist: for hand in handlist:
if hand is not None: if hand is not None and not hand.is_duplicate:
hand.updateHudCache(self.database) hand.updateHudCache(self.database)
self.database.commit() self.database.commit()

View File

@ -73,6 +73,7 @@ from distutils.core import setup
import py2exe import py2exe
import glob import glob
import matplotlib import matplotlib
import shutil
from datetime import date from datetime import date
@ -111,7 +112,7 @@ def test_and_remove(top):
# remove build and dist dirs if they exist # remove build and dist dirs if they exist
test_and_remove('dist') test_and_remove('dist')
test_and_remove('build') test_and_remove('build')
test_and_remove('gfx') #test_and_remove('gfx')
today = date.today().strftime('%Y%m%d') today = date.today().strftime('%Y%m%d')
@ -174,3 +175,36 @@ dest = dest.replace('\\', '\\\\')
os.rename( 'pyfpdb', dest ) os.rename( 'pyfpdb', dest )
print "Enter directory name for GTK 2.14 (e.g. c:\code\gtk_2.14.7-20090119)\n: ", # the comma means no newline
gtk_dir = sys.stdin.readline().rstrip()
print "\ncopying files and dirs from ", gtk_dir, "to", dest.replace('\\\\', '\\'), "..."
src = os.path.join(gtk_dir, 'bin', 'libgdk-win32-2.0-0.dll')
src = src.replace('\\', '\\\\')
shutil.copy( src, dest )
src = os.path.join(gtk_dir, 'bin', 'libgobject-2.0-0.dll')
src = src.replace('\\', '\\\\')
shutil.copy( src, dest )
src_dir = os.path.join(gtk_dir, 'etc')
src_dir = src_dir.replace('\\', '\\\\')
dest_dir = os.path.join(dest, 'etc')
dest_dir = dest_dir.replace('\\', '\\\\')
shutil.copytree( src_dir, dest_dir )
src_dir = os.path.join(gtk_dir, 'lib')
src_dir = src_dir.replace('\\', '\\\\')
dest_dir = os.path.join(dest, 'lib')
dest_dir = dest_dir.replace('\\', '\\\\')
shutil.copytree( src_dir, dest_dir )
src_dir = os.path.join(gtk_dir, 'share')
src_dir = src_dir.replace('\\', '\\\\')
dest_dir = os.path.join(dest, 'share')
dest_dir = dest_dir.replace('\\', '\\\\')
shutil.copytree( src_dir, dest_dir )