Merge branch 'master' of git://git.assembla.com/fpdboz
Conflicts: pyfpdb/SQL.py
This commit is contained in:
commit
efb0768b97
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@ -44,21 +44,42 @@ except ConfigParser.NoSectionError: # debian package path
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log = logging.getLogger("config")
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log.debug("config logger initialised")
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########################################################################
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# application wide consts
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def fix_tf(x, default = True):
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# The xml parser doesn't translate "True" to True. Therefore, we never get
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# True or False from the parser only "True" or "False". So translate the
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# string to the python boolean representation.
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if x == "1" or x == 1 or string.lower(x) == "true" or string.lower(x) == "t":
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APPLICATION_NAME_SHORT = 'fpdb'
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APPLICATION_VERSION = 'xx.xx.xx'
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DIR_SELF = os.path.dirname(os.path.abspath(__file__))
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#TODO: imo no good idea to place 'database' in parent dir
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DIR_DATABASES = os.path.join(os.path.dirname(DIR_SELF), 'database')
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DATABASE_TYPE_POSTGRESQL = 'postgresql'
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DATABASE_TYPE_SQLITE = 'sqlite'
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DATABASE_TYPE_MYSQL = 'mysql'
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DATABASE_TYPES = (
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DATABASE_TYPE_POSTGRESQL,
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DATABASE_TYPE_SQLITE,
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DATABASE_TYPE_MYSQL,
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)
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########################################################################
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def string_to_bool(string, default=True):
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"""converts a string representation of a boolean value to boolean True or False
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@param string: (str) the string to convert
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@param default: value to return if the string can not be converted to a boolean value
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"""
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string = string.lower()
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if string in ('1', 'true', 't'):
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return True
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if x == "0" or x == 0 or string.lower(x) == "false" or string.lower(x) == "f":
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elif string in ('0', 'false', 'f'):
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return False
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return default
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class Layout:
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def __init__(self, node):
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self.max = int( node.getAttribute('max') )
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self.max = int( node.getAttribute('max') )
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if node.hasAttribute('fav_seat'): self.fav_seat = int( node.getAttribute('fav_seat') )
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self.width = int( node.getAttribute('width') )
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self.height = int( node.getAttribute('height') )
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@ -96,17 +117,17 @@ class Site:
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self.table_finder = node.getAttribute("table_finder")
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self.screen_name = node.getAttribute("screen_name")
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self.site_path = normalizePath(node.getAttribute("site_path"))
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self.HH_path = normalizePath(node.getAttribute("HH_path"))
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self.decoder = node.getAttribute("decoder")
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self.HH_path = normalizePath(node.getAttribute("HH_path"))
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self.decoder = node.getAttribute("decoder")
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self.hudopacity = node.getAttribute("hudopacity")
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self.hudbgcolor = node.getAttribute("bgcolor")
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self.hudfgcolor = node.getAttribute("fgcolor")
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self.converter = node.getAttribute("converter")
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self.aux_window = node.getAttribute("aux_window")
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self.font = node.getAttribute("font")
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self.font = node.getAttribute("font")
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self.font_size = node.getAttribute("font_size")
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self.use_frames = node.getAttribute("use_frames")
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self.enabled = fix_tf(node.getAttribute("enabled"), default = True)
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self.enabled = string_to_bool(node.getAttribute("enabled"), default=True)
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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self.layout = {}
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@ -153,10 +174,10 @@ class Stat:
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class Game:
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def __init__(self, node):
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self.game_name = node.getAttribute("game_name")
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self.rows = int( node.getAttribute("rows") )
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self.cols = int( node.getAttribute("cols") )
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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self.rows = int( node.getAttribute("rows") )
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self.cols = int( node.getAttribute("cols") )
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self.xpad = node.getAttribute("xpad")
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self.ypad = node.getAttribute("ypad")
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# Defaults
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if self.xpad == "": self.xpad = 1
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@ -170,15 +191,15 @@ class Game:
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aux_list[i] = aux_list[i].strip()
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self.aux = aux_list
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self.stats = {}
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self.stats = {}
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for stat_node in node.getElementsByTagName('stat'):
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stat = Stat()
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stat.stat_name = stat_node.getAttribute("stat_name")
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stat.row = int( stat_node.getAttribute("row") )
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stat.col = int( stat_node.getAttribute("col") )
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stat.tip = stat_node.getAttribute("tip")
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stat.click = stat_node.getAttribute("click")
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stat.popup = stat_node.getAttribute("popup")
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stat.row = int( stat_node.getAttribute("row") )
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stat.col = int( stat_node.getAttribute("col") )
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stat.tip = stat_node.getAttribute("tip")
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stat.click = stat_node.getAttribute("click")
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stat.popup = stat_node.getAttribute("popup")
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stat.hudprefix = stat_node.getAttribute("hudprefix")
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stat.hudsuffix = stat_node.getAttribute("hudsuffix")
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stat.hudcolor = stat_node.getAttribute("hudcolor")
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@ -201,14 +222,13 @@ class Game:
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class Database:
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def __init__(self, node):
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self.db_name = node.getAttribute("db_name")
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self.db_server = node.getAttribute("db_server")
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self.db_ip = node.getAttribute("db_ip")
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self.db_server = node.getAttribute("db_server").lower()
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self.db_ip = node.getAttribute("db_ip")
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self.db_user = node.getAttribute("db_user")
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self.db_type = node.getAttribute("db_type")
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self.db_pass = node.getAttribute("db_pass")
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self.db_selected = fix_tf(node.getAttribute("default"),"False")
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log.debug("Database db_name:'%(name)s' db_server:'%(server)s' db_ip:'%(ip)s' db_user:'%(user)s' db_type:'%(type)s' db_pass (not logged) selected:'%(sel)s'" \
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% { 'name':self.db_name, 'server':self.db_server, 'ip':self.db_ip, 'user':self.db_user, 'type':self.db_type, 'sel':self.db_selected} )
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self.db_selected = string_to_bool(node.getAttribute("default"), default=False)
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log.debug("Database db_name:'%(name)s' db_server:'%(server)s' db_ip:'%(ip)s' db_user:'%(user)s' db_pass (not logged) selected:'%(sel)s'" \
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% { 'name':self.db_name, 'server':self.db_server, 'ip':self.db_ip, 'user':self.db_user, 'sel':self.db_selected} )
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def __str__(self):
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temp = 'Database = ' + self.db_name + '\n'
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@ -244,7 +264,7 @@ class Aux_window:
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class HHC:
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def __init__(self, node):
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self.site = node.getAttribute("site")
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self.site = node.getAttribute("site")
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self.converter = node.getAttribute("converter")
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def __str__(self):
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@ -254,7 +274,7 @@ class HHC:
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class Popup:
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def __init__(self, node):
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self.name = node.getAttribute("pu_name")
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self.pu_stats = []
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self.pu_stats = []
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for stat_node in node.getElementsByTagName('pu_stat'):
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self.pu_stats.append(stat_node.getAttribute("pu_stat_name"))
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@ -267,32 +287,32 @@ class Popup:
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class Import:
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def __init__(self, node):
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self.node = node
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self.interval = node.getAttribute("interval")
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self.interval = node.getAttribute("interval")
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self.callFpdbHud = node.getAttribute("callFpdbHud")
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self.hhArchiveBase = node.getAttribute("hhArchiveBase")
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self.saveActions = fix_tf(node.getAttribute("saveActions"), True)
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self.fastStoreHudCache = fix_tf(node.getAttribute("fastStoreHudCache"), False)
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self.saveActions = string_to_bool(node.getAttribute("saveActions"), default=True)
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self.fastStoreHudCache = string_to_bool(node.getAttribute("fastStoreHudCache"), default=False)
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def __str__(self):
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return " interval = %s\n callFpdbHud = %s\n hhArchiveBase = %s\n saveActions = %s\n fastStoreHudCache = %s\n" \
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% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
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% (self.interval, self.callFpdbHud, self.hhArchiveBase, self.saveActions, self.fastStoreHudCache)
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class HudUI:
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def __init__(self, node):
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self.node = node
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self.label = node.getAttribute('label')
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#
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self.aggregate_ring = fix_tf(node.getAttribute('aggregate_ring_game_stats'))
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self.aggregate_tour = fix_tf(node.getAttribute('aggregate_tourney_stats'))
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self.hud_style = node.getAttribute('stat_aggregation_range')
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self.hud_days = node.getAttribute('aggregation_days')
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self.aggregate_ring = string_to_bool(node.getAttribute('aggregate_ring_game_stats'))
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self.aggregate_tour = string_to_bool(node.getAttribute('aggregate_tourney_stats'))
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self.hud_style = node.getAttribute('stat_aggregation_range')
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self.hud_days = node.getAttribute('aggregation_days')
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self.agg_bb_mult = node.getAttribute('aggregation_level_multiplier')
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#
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self.h_aggregate_ring = fix_tf(node.getAttribute('aggregate_hero_ring_game_stats'))
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self.h_aggregate_tour = fix_tf(node.getAttribute('aggregate_hero_tourney_stats'))
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self.h_aggregate_ring = string_to_bool(node.getAttribute('aggregate_hero_ring_game_stats'))
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self.h_aggregate_tour = string_to_bool(node.getAttribute('aggregate_hero_tourney_stats'))
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self.h_hud_style = node.getAttribute('hero_stat_aggregation_range')
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self.h_hud_days = node.getAttribute('hero_aggregation_days')
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self.h_agg_bb_mult = node.getAttribute('hero_aggregation_level_multiplier')
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self.h_hud_days = node.getAttribute('hero_aggregation_days')
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self.h_agg_bb_mult = node.getAttribute('hero_aggregation_level_multiplier')
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def __str__(self):
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@ -301,9 +321,9 @@ class HudUI:
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class Tv:
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def __init__(self, node):
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self.combinedStealFold = node.getAttribute("combinedStealFold")
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self.combined2B3B = node.getAttribute("combined2B3B")
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self.combinedPostflop = node.getAttribute("combinedPostflop")
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self.combinedStealFold = string_to_bool(node.getAttribute("combinedStealFold"), default=True)
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self.combined2B3B = string_to_bool(node.getAttribute("combined2B3B"), default=True)
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self.combinedPostflop = string_to_bool(node.getAttribute("combinedPostflop"), default=True)
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def __str__(self):
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return (" combinedStealFold = %s\n combined2B3B = %s\n combinedPostflop = %s\n" %
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@ -358,10 +378,13 @@ class Config:
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self.file = file
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self.supported_sites = {}
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self.supported_games = {}
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self.supported_databases = {}
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self.supported_databases = {} # databaseName --> Database instance
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self.aux_windows = {}
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self.hhcs = {}
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self.popup_windows = {}
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self.db_selected = None # database the user would like to use
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self.tv = None
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# s_sites = doc.getElementsByTagName("supported_sites")
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for site_node in doc.getElementsByTagName("site"):
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@ -373,36 +396,33 @@ class Config:
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game = Game(node = game_node)
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self.supported_games[game.game_name] = game
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# parse databases defined by user in the <supported_databases> section
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# the user may select the actual database to use via commandline or by setting the selected="bool"
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# attribute of the tag. if no database is explicitely selected, we use the first one we come across
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# s_dbs = doc.getElementsByTagName("supported_databases")
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# select database from those defined in config by:
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# 1) command line option
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# or 2) selected="True" in config element
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# or 3) just choose the first we come across
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#TODO: do we want to take all <database> tags or all <database> tags contained in <supported_databases>
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# ..this may break stuff for some users. so leave it unchanged for now untill there is a decission
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for db_node in doc.getElementsByTagName("database"):
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try:
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db = Database(node = db_node)
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except:
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raise FpdbError("Unable to create database object")
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else:
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if db.db_name in self.supported_databases:
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raise FpdbError("Database names must be unique")
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# If there is only one Database node, or none are marked
|
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# default, use first
|
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if not self.supported_databases:
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self.db_selected = db.db_name
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||||
self.supported_databases[db.db_name] = db
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if db.db_selected:
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self.db_selected = db.db_name
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|
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db = Database(node=db_node)
|
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if db.db_name in self.supported_databases:
|
||||
raise ValueError("Database names must be unique")
|
||||
if self.db_selected is None or db.db_selected:
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self.db_selected = db.db_name
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self.supported_databases[db.db_name] = db
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#TODO: if the user may passes '' (empty string) as database name via command line, his choice is ignored
|
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# ..when we parse the xml we allow for ''. there has to be a decission if to allow '' or not
|
||||
if dbname and dbname in self.supported_databases:
|
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self.db_selected = dbname
|
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#NOTE: fpdb can not handle the case when no database is defined in xml, so we throw an exception for now
|
||||
if self.db_selected is None:
|
||||
raise ValueError('There must be at least one database defined')
|
||||
|
||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||
for aw_node in doc.getElementsByTagName("aw"):
|
||||
aw = Aux_window(node = aw_node)
|
||||
self.aux_windows[aw.name] = aw
|
||||
|
||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||
# s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||
for hhc_node in doc.getElementsByTagName("hhc"):
|
||||
hhc = HHC(node = hhc_node)
|
||||
self.hhcs[hhc.site] = hhc
|
||||
|
@ -421,8 +441,7 @@ class Config:
|
|||
self.ui = hui
|
||||
|
||||
for tv_node in doc.getElementsByTagName("tv"):
|
||||
tv = Tv(node = tv_node)
|
||||
self.tv = tv
|
||||
self.tv = Tv(node = tv_node)
|
||||
|
||||
db = self.get_db_parameters()
|
||||
if db['db-password'] == 'YOUR MYSQL PASSWORD':
|
||||
|
@ -432,8 +451,8 @@ class Config:
|
|||
else:
|
||||
df_parms = self.read_default_conf(df_file)
|
||||
self.set_db_parameters(db_name = 'fpdb', db_ip = df_parms['db-host'],
|
||||
db_user = df_parms['db-user'],
|
||||
db_pass = df_parms['db-password'])
|
||||
db_user = df_parms['db-user'],
|
||||
db_pass = df_parms['db-password'])
|
||||
self.save(file=os.path.join(self.default_config_path, "HUD_config.xml"))
|
||||
|
||||
print ""
|
||||
|
@ -444,7 +463,7 @@ class Config:
|
|||
def find_config(self):
|
||||
"""Looks in cwd and in self.default_config_path for a config file."""
|
||||
if os.path.exists('HUD_config.xml'): # there is a HUD_config in the cwd
|
||||
file = 'HUD_config.xml' # so we use it
|
||||
file = 'HUD_config.xml' # so we use it
|
||||
else: # no HUD_config in the cwd, look where it should be in the first place
|
||||
config_path = os.path.join(self.default_config_path, 'HUD_config.xml')
|
||||
if os.path.exists(config_path):
|
||||
|
@ -487,7 +506,7 @@ class Config:
|
|||
|
||||
def find_example_config(self):
|
||||
if os.path.exists('HUD_config.xml.example'): # there is a HUD_config in the cwd
|
||||
file = 'HUD_config.xml' # so we use it
|
||||
file = 'HUD_config.xml' # so we use it
|
||||
try:
|
||||
shutil.copyfile(file+'.example', file)
|
||||
except:
|
||||
|
@ -539,8 +558,8 @@ class Config:
|
|||
self.doc.writexml(f)
|
||||
else:
|
||||
shutil.move(self.file, self.file+".backup")
|
||||
with open(self.file, 'w') as f:
|
||||
self.doc.writexml(f)
|
||||
with open(file, 'w') as f:
|
||||
self.doc.writexml(f)
|
||||
|
||||
def edit_layout(self, site_name, max, width = None, height = None,
|
||||
fav_seat = None, locations = None):
|
||||
|
@ -571,6 +590,13 @@ class Config:
|
|||
else:
|
||||
self.aux_windows[aux_name].layout[max].location[i] = ( locations[i][0], locations[i][1] )
|
||||
|
||||
#NOTE: we got a nice Database class, so why map it again here?
|
||||
# user input validation should be done when initializing the Database class. this allows to give appropriate feddback when something goes wrong
|
||||
# try ..except is evil here. it swallows all kinds of errors. dont do this
|
||||
# naming database types 2, 3, 4 on the fly is no good idea. i see this all over the code. better use some globally defined consts (see DATABASE_TYPE_*)
|
||||
# i would like to drop this method entirely and replace it by get_selected_database() or better get_active_database(), returning one of our Database instances
|
||||
# thus we can drop self.db_selected (holding database name) entirely and replace it with self._active_database = Database, avoiding to define the same
|
||||
# thing multiple times
|
||||
def get_db_parameters(self):
|
||||
db = {}
|
||||
name = self.db_selected
|
||||
|
@ -590,20 +616,18 @@ class Config:
|
|||
try: db['db-server'] = self.supported_databases[name].db_server
|
||||
except: pass
|
||||
|
||||
try: db['db-type'] = self.supported_databases[name].db_type
|
||||
except: pass
|
||||
|
||||
if string.lower(self.supported_databases[name].db_server) == 'mysql':
|
||||
if self.supported_databases[name].db_server== DATABASE_TYPE_MYSQL:
|
||||
db['db-backend'] = 2
|
||||
elif string.lower(self.supported_databases[name].db_server) == 'postgresql':
|
||||
elif self.supported_databases[name].db_server== DATABASE_TYPE_POSTGRESQL:
|
||||
db['db-backend'] = 3
|
||||
elif string.lower(self.supported_databases[name].db_server) == 'sqlite':
|
||||
elif self.supported_databases[name].db_server== DATABASE_TYPE_SQLITE:
|
||||
db['db-backend'] = 4
|
||||
else: db['db-backend'] = None # this is big trouble
|
||||
else:
|
||||
raise ValueError('Unsupported database backend: %s' % self.supported_databases[name].db_server)
|
||||
return db
|
||||
|
||||
def set_db_parameters(self, db_name = 'fpdb', db_ip = None, db_user = None,
|
||||
db_pass = None, db_server = None, db_type = None):
|
||||
db_pass = None, db_server = None):
|
||||
db_node = self.get_db_node(db_name)
|
||||
if db_node != None:
|
||||
if db_ip is not None: db_node.setAttribute("db_ip", db_ip)
|
||||
|
@ -627,16 +651,13 @@ class Config:
|
|||
return None
|
||||
|
||||
def get_tv_parameters(self):
|
||||
tv = {}
|
||||
try: tv['combinedStealFold'] = self.tv.combinedStealFold
|
||||
except: tv['combinedStealFold'] = True
|
||||
|
||||
try: tv['combined2B3B'] = self.tv.combined2B3B
|
||||
except: tv['combined2B3B'] = True
|
||||
|
||||
try: tv['combinedPostflop'] = self.tv.combinedPostflop
|
||||
except: tv['combinedPostflop'] = True
|
||||
return tv
|
||||
if self.tv is not None:
|
||||
return {
|
||||
'combinedStealFold': self.tv.combinedStealFold,
|
||||
'combined2B3B': self.tv.combined2B3B,
|
||||
'combinedPostflop': self.tv.combinedPostflop
|
||||
}
|
||||
return {}
|
||||
|
||||
# Allow to change the menu appearance
|
||||
def get_hud_ui_parameters(self):
|
||||
|
@ -645,7 +666,7 @@ class Config:
|
|||
default_text = 'FPDB Menu - Right click\nLeft-Drag to Move'
|
||||
try:
|
||||
hui['label'] = self.ui.label
|
||||
if self.ui.label == '': # Empty menu label is a big no-no
|
||||
if self.ui.label == '': # Empty menu label is a big no-no
|
||||
hui['label'] = default_text
|
||||
except:
|
||||
hui['label'] = default_text
|
||||
|
@ -659,11 +680,11 @@ class Config:
|
|||
try: hui['hud_style'] = self.ui.hud_style
|
||||
except: hui['hud_style'] = 'A'
|
||||
|
||||
try: hui['hud_days'] = int(self.ui.hud_days)
|
||||
except: hui['hud_days'] = 90
|
||||
try: hui['hud_days'] = int(self.ui.hud_days)
|
||||
except: hui['hud_days'] = 90
|
||||
|
||||
try: hui['agg_bb_mult'] = self.ui.agg_bb_mult
|
||||
except: hui['agg_bb_mult'] = 1
|
||||
try: hui['agg_bb_mult'] = self.ui.agg_bb_mult
|
||||
except: hui['agg_bb_mult'] = 1
|
||||
|
||||
# Hero specific
|
||||
|
||||
|
@ -673,11 +694,11 @@ class Config:
|
|||
try: hui['h_aggregate_tour'] = self.ui.h_aggregate_tour
|
||||
except: hui['h_aggregate_tour'] = True
|
||||
|
||||
try: hui['h_hud_style'] = self.ui.h_hud_style
|
||||
except: hui['h_hud_style'] = 'S'
|
||||
try: hui['h_hud_style'] = self.ui.h_hud_style
|
||||
except: hui['h_hud_style'] = 'S'
|
||||
|
||||
try: hui['h_hud_days'] = int(self.ui.h_hud_days)
|
||||
except: hui['h_hud_days'] = 30
|
||||
try: hui['h_hud_days'] = int(self.ui.h_hud_days)
|
||||
except: hui['h_hud_days'] = 30
|
||||
|
||||
try: hui['h_agg_bb_mult'] = self.ui.h_agg_bb_mult
|
||||
except: hui['h_agg_bb_mult'] = 1
|
||||
|
@ -687,19 +708,19 @@ class Config:
|
|||
|
||||
def get_import_parameters(self):
|
||||
imp = {}
|
||||
try: imp['callFpdbHud'] = self.imp.callFpdbHud
|
||||
except: imp['callFpdbHud'] = True
|
||||
try: imp['callFpdbHud'] = self.imp.callFpdbHud
|
||||
except: imp['callFpdbHud'] = True
|
||||
|
||||
try: imp['interval'] = self.imp.interval
|
||||
except: imp['interval'] = 10
|
||||
try: imp['interval'] = self.imp.interval
|
||||
except: imp['interval'] = 10
|
||||
|
||||
try: imp['hhArchiveBase'] = self.imp.hhArchiveBase
|
||||
except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/"
|
||||
try: imp['hhArchiveBase'] = self.imp.hhArchiveBase
|
||||
except: imp['hhArchiveBase'] = "~/.fpdb/HandHistories/"
|
||||
|
||||
try: imp['saveActions'] = self.imp.saveActions
|
||||
except: imp['saveActions'] = True
|
||||
try: imp['saveActions'] = self.imp.saveActions
|
||||
except: imp['saveActions'] = True
|
||||
|
||||
try: imp['fastStoreHudCache'] = self.imp.fastStoreHudCache
|
||||
try: imp['fastStoreHudCache'] = self.imp.fastStoreHudCache
|
||||
except: imp['fastStoreHudCache'] = True
|
||||
return imp
|
||||
|
||||
|
@ -734,30 +755,28 @@ class Config:
|
|||
colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
|
||||
return colors
|
||||
|
||||
def get_default_font(self, site = 'PokerStars'):
|
||||
(font, font_size) = ("Sans", "8")
|
||||
if site not in self.supported_sites:
|
||||
return ("Sans", "8")
|
||||
if self.supported_sites[site].font == "":
|
||||
font = "Sans"
|
||||
else:
|
||||
font = self.supported_sites[site].font
|
||||
def get_default_font(self, site='PokerStars'):
|
||||
font = "Sans"
|
||||
font_size = "8"
|
||||
site = self.supported_sites.get(site, None)
|
||||
if site is not None:
|
||||
if site.font:
|
||||
font = site.font
|
||||
if site.font_size:
|
||||
font_size = site.font_size
|
||||
return font, font_size
|
||||
|
||||
if self.supported_sites[site].font_size == "":
|
||||
font_size = "8"
|
||||
else:
|
||||
font_size = self.supported_sites[site].font_size
|
||||
return (font, font_size)
|
||||
|
||||
def get_locations(self, site = "PokerStars", max = "8"):
|
||||
|
||||
try:
|
||||
locations = self.supported_sites[site].layout[max].location
|
||||
except:
|
||||
locations = ( ( 0, 0), (684, 61), (689, 239), (692, 346),
|
||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||
( 0, 280), (121, 280), ( 46, 30) )
|
||||
return locations
|
||||
def get_locations(self, site_name="PokerStars", max=8):
|
||||
site = self.supported_sites.get(site_name, None)
|
||||
if site is not None:
|
||||
location = site.layout.get(max, None)
|
||||
if location is not None:
|
||||
return location.location
|
||||
return (
|
||||
( 0, 0), (684, 61), (689, 239), (692, 346),
|
||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||
( 0, 280), (121, 280), ( 46, 30)
|
||||
)
|
||||
|
||||
def get_aux_locations(self, aux = "mucked", max = "9"):
|
||||
|
||||
|
@ -765,38 +784,36 @@ class Config:
|
|||
locations = self.aux_windows[aux].layout[max].location
|
||||
except:
|
||||
locations = ( ( 0, 0), (684, 61), (689, 239), (692, 346),
|
||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||
( 0, 280), (121, 280), ( 46, 30) )
|
||||
(586, 393), (421, 440), (267, 440), ( 0, 361),
|
||||
( 0, 280), (121, 280), ( 46, 30) )
|
||||
return locations
|
||||
|
||||
def get_supported_sites(self, all = False):
|
||||
def get_supported_sites(self, all=False):
|
||||
"""Returns the list of supported sites."""
|
||||
the_sites = []
|
||||
for site in self.supported_sites.keys():
|
||||
params = self.get_site_parameters(site)
|
||||
if all or params['enabled']:
|
||||
the_sites.append(site)
|
||||
return the_sites
|
||||
if all:
|
||||
return self.supported_sites.keys()
|
||||
else:
|
||||
return [site_name for (site_name, site) in self.supported_sites.items() if site.enabled]
|
||||
|
||||
def get_site_parameters(self, site):
|
||||
"""Returns a dict of the site parameters for the specified site"""
|
||||
parms = {}
|
||||
parms["converter"] = self.supported_sites[site].converter
|
||||
parms["decoder"] = self.supported_sites[site].decoder
|
||||
parms["decoder"] = self.supported_sites[site].decoder
|
||||
parms["hudbgcolor"] = self.supported_sites[site].hudbgcolor
|
||||
parms["hudfgcolor"] = self.supported_sites[site].hudfgcolor
|
||||
parms["hudopacity"] = self.supported_sites[site].hudopacity
|
||||
parms["screen_name"] = self.supported_sites[site].screen_name
|
||||
parms["site_path"] = self.supported_sites[site].site_path
|
||||
parms["table_finder"] = self.supported_sites[site].table_finder
|
||||
parms["HH_path"] = self.supported_sites[site].HH_path
|
||||
parms["HH_path"] = self.supported_sites[site].HH_path
|
||||
parms["site_name"] = self.supported_sites[site].site_name
|
||||
parms["aux_window"] = self.supported_sites[site].aux_window
|
||||
parms["font"] = self.supported_sites[site].font
|
||||
parms["font"] = self.supported_sites[site].font
|
||||
parms["font_size"] = self.supported_sites[site].font_size
|
||||
parms["enabled"] = self.supported_sites[site].enabled
|
||||
parms["xpad"] = self.supported_sites[site].xpad
|
||||
parms["ypad"] = self.supported_sites[site].ypad
|
||||
parms["enabled"] = self.supported_sites[site].enabled
|
||||
parms["xpad"] = self.supported_sites[site].xpad
|
||||
parms["ypad"] = self.supported_sites[site].ypad
|
||||
return parms
|
||||
|
||||
def set_site_parameters(self, site_name, converter = None, decoder = None,
|
||||
|
@ -824,10 +841,7 @@ class Config:
|
|||
|
||||
def get_aux_windows(self):
|
||||
"""Gets the list of mucked window formats in the configuration."""
|
||||
mw = []
|
||||
for w in self.aux_windows.keys():
|
||||
mw.append(w)
|
||||
return mw
|
||||
return self.aux_windows.keys()
|
||||
|
||||
def get_aux_parameters(self, name):
|
||||
"""Gets a dict of mucked window parameters from the named mw."""
|
||||
|
@ -847,11 +861,11 @@ class Config:
|
|||
param = {}
|
||||
if self.supported_games.has_key(name):
|
||||
param['game_name'] = self.supported_games[name].game_name
|
||||
param['rows'] = self.supported_games[name].rows
|
||||
param['cols'] = self.supported_games[name].cols
|
||||
param['xpad'] = self.supported_games[name].xpad
|
||||
param['ypad'] = self.supported_games[name].ypad
|
||||
param['aux'] = self.supported_games[name].aux
|
||||
param['rows'] = self.supported_games[name].rows
|
||||
param['cols'] = self.supported_games[name].cols
|
||||
param['xpad'] = self.supported_games[name].xpad
|
||||
param['ypad'] = self.supported_games[name].ypad
|
||||
param['aux'] = self.supported_games[name].aux
|
||||
return param
|
||||
|
||||
def get_supported_games(self):
|
||||
|
@ -911,8 +925,8 @@ if __name__== "__main__":
|
|||
c.edit_layout("PokerStars", 6, locations=( (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6) ))
|
||||
c.save(file="testout.xml")
|
||||
|
||||
print "db = ", c.get_db_parameters()
|
||||
# print "tv = ", c.get_tv_parameters()
|
||||
print "db = ", c.get_db_parameters()
|
||||
# print "tv = ", c.get_tv_parameters()
|
||||
# print "imp = ", c.get_import_parameters()
|
||||
print "paths = ", c.get_default_paths("PokerStars")
|
||||
print "colors = ", c.get_default_colors("PokerStars")
|
||||
|
|
|
@ -205,7 +205,7 @@ class Database:
|
|||
|
||||
# where possible avoid creating new SQL instance by using the global one passed in
|
||||
if sql is None:
|
||||
self.sql = SQL.Sql(type = self.type, db_server = self.db_server)
|
||||
self.sql = SQL.Sql(db_server = self.db_server)
|
||||
else:
|
||||
self.sql = sql
|
||||
|
||||
|
@ -249,7 +249,6 @@ class Database:
|
|||
|
||||
db_params = c.get_db_parameters()
|
||||
self.import_options = c.get_import_parameters()
|
||||
self.type = db_params['db-type']
|
||||
self.backend = db_params['db-backend']
|
||||
self.db_server = db_params['db-server']
|
||||
self.database = db_params['db-databaseName']
|
||||
|
@ -1394,6 +1393,12 @@ class Database:
|
|||
pids[p],
|
||||
pdata[p]['startCash'],
|
||||
pdata[p]['seatNo'],
|
||||
pdata[p]['winnings'],
|
||||
pdata[p]['street0VPI'],
|
||||
pdata[p]['street1Seen'],
|
||||
pdata[p]['street2Seen'],
|
||||
pdata[p]['street3Seen'],
|
||||
pdata[p]['street4Seen'],
|
||||
pdata[p]['street0Aggr'],
|
||||
pdata[p]['street1Aggr'],
|
||||
pdata[p]['street2Aggr'],
|
||||
|
@ -1406,6 +1411,12 @@ class Database:
|
|||
playerId,
|
||||
startCash,
|
||||
seatNo,
|
||||
winnings,
|
||||
street0VPI,
|
||||
street1Seen,
|
||||
street2Seen,
|
||||
street3Seen,
|
||||
street4Seen,
|
||||
street0Aggr,
|
||||
street1Aggr,
|
||||
street2Aggr,
|
||||
|
@ -1414,7 +1425,8 @@ class Database:
|
|||
)
|
||||
VALUES (
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s
|
||||
%s, %s, %s, %s, %s,
|
||||
%s, %s, %s, %s, %s
|
||||
)"""
|
||||
|
||||
# position,
|
||||
|
@ -1424,16 +1436,10 @@ class Database:
|
|||
# card3,
|
||||
# card4,
|
||||
# startCards,
|
||||
# winnings,
|
||||
# rake,
|
||||
# totalProfit,
|
||||
# street0VPI,
|
||||
# street0_3BChance,
|
||||
# street0_3BDone,
|
||||
# street1Seen,
|
||||
# street2Seen,
|
||||
# street3Seen,
|
||||
# street4Seen,
|
||||
# sawShowdown,
|
||||
# otherRaisedStreet1,
|
||||
# otherRaisedStreet2,
|
||||
|
|
|
@ -1,28 +1,85 @@
|
|||
"""Database manager
|
||||
|
||||
@todo: (gtk) how to validate user input in gtk.Dialog? as soon as the user clicks ok the dialog is dead. we use a while loop as workaround. not nice
|
||||
@todo: (fpdb) we need the application name 'fpdb' from somewhere to put it in dialog titles
|
||||
@todo: (fpdb) config object should be initialized globally and accessible from all modules via Configuration.py
|
||||
|
||||
@todo: (all dialogs) save/restore size and pos
|
||||
|
||||
@todo: (WidgetDatabaseManager) give database status meaningful colors
|
||||
@todo: (WidgetDatabaseManager) implement database purging
|
||||
@todo: (WidgetDatabaseManager) implement database export
|
||||
@todo: (WidgetDatabaseManager) what to do on database doubleclick?
|
||||
@todo: (WidgetDatabaseManager) context menu for database tree
|
||||
@todo: (WidgetDatabaseManager) initializing/validating databases may take a while. how to give feedback?
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import gobject
|
||||
|
||||
#*******************************************************************************************************
|
||||
class DatabaseManager(object):
|
||||
class DatabaseManager(gobject.GObject):
|
||||
DatabaseTypes = {}
|
||||
|
||||
@classmethod
|
||||
def from_fpdb(klass, data, defaultDatabaseType=None):
|
||||
#TODO: parse whatever data is
|
||||
#TODO: sort out unsupported databases passed by user and log
|
||||
databases = (
|
||||
DatabaseTypeSqLite(name='myDb'),
|
||||
DatabaseTypeSqLite(name='myDb2'),
|
||||
|
||||
)
|
||||
#NOTE: if no databases are present in config fpdb fails with
|
||||
# Traceback (most recent call last):
|
||||
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 783, in <module>
|
||||
# databaseManager = DatabaseManager.from_fpdb('', defaultDatabaseType=DatabaseTypeSqLite)
|
||||
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/DatabaseManager.py", line 36, in from_fpdb
|
||||
# config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 436, in __init__
|
||||
# db = self.get_db_parameters()
|
||||
# File "/home/me2/Scr/Repos/fpdb-mme/pyfpdb/Configuration.py", line 583, in get_db_parameters
|
||||
# name = self.db_selected
|
||||
# AttributeError: Config instance has no attribute 'db_selected'
|
||||
import sys
|
||||
import Options
|
||||
import Configuration
|
||||
#NOTE: fpdb should perform this globally
|
||||
(options, sys.argv) = Options.fpdb_options()
|
||||
config = Configuration.Config(file=options.config, dbname=options.dbname)
|
||||
#TODO: handle no database present
|
||||
defaultDatabaseName = config.get_db_parameters().get('db-databaseName', None)
|
||||
#TODO: fpdb stores databases in no particular order. this has to be fixed somehow
|
||||
databases = []
|
||||
for name, fpdbDatabase in config.supported_databases.items():
|
||||
databaseKlass = klass.DatabaseTypes.get(fpdbDatabase.db_server, None)
|
||||
#NOTE: Config does not seem to validate user input, so anything may end up here
|
||||
if databaseKlass is None:
|
||||
raise ValueError('Unknown databasetype: %s' % fpdbDatabase.db_server)
|
||||
|
||||
database = databaseKlass()
|
||||
if database.Type == 'sqlite':
|
||||
database.name = fpdbDatabase.db_name
|
||||
database.file = fpdbDatabase.db_server
|
||||
else:
|
||||
database.name = fpdbDatabase.db_name
|
||||
database.host = fpdbDatabase.db_server
|
||||
#NOTE: fpdbDatabase.db_ip is no is a string
|
||||
database.port = int(fpdbDatabase.db_ip)
|
||||
database.user = fpdbDatabase.db_user
|
||||
database.password = fpdbDatabase.db_pass
|
||||
databases.append(database)
|
||||
|
||||
return klass(databases=databases, defaultDatabaseType=defaultDatabaseType)
|
||||
|
||||
def to_fpdb(self):
|
||||
pass
|
||||
|
||||
|
||||
def __init__(self, databases=None, defaultDatabaseType=None):
|
||||
gobject.GObject.__init__(self)
|
||||
|
||||
self._defaultDatabaseType = defaultDatabaseType
|
||||
self._databases = [] if databases is None else list(databases)
|
||||
self._activeDatabase = None
|
||||
def __iter__(self):
|
||||
return iter(self._databases)
|
||||
def set_default_database_type(self, databaseType):
|
||||
|
@ -31,7 +88,7 @@ class DatabaseManager(object):
|
|||
return self._defaultDatabaseType
|
||||
def database_from_id(self, idDatabase):
|
||||
for database in self._databases:
|
||||
if idDatabase == id(database):
|
||||
if idDatabase == self.database_id(database):
|
||||
return database
|
||||
def database_id(self, database):
|
||||
return id(database)
|
||||
|
@ -41,8 +98,26 @@ class DatabaseManager(object):
|
|||
self._databases.append(database)
|
||||
def remove_database(self, database):
|
||||
self._databases.remove(database)
|
||||
def init_database(self, database):
|
||||
pass
|
||||
|
||||
def activate_database(self, database):
|
||||
if self._activeDatabase is not None:
|
||||
self._activeDatabase.status = self._activeDatabase.StatusInactive
|
||||
#TODO: finalize database
|
||||
self.emit('database-deactivated', self.database_id(self._activeDatabase) )
|
||||
|
||||
database.status = database.StatusActive
|
||||
#TODO: activate database
|
||||
self._activeDatabase = database
|
||||
self.emit('database-activated', self.database_id(database) )
|
||||
|
||||
def active_database(self):
|
||||
return self._activeDatabase
|
||||
|
||||
# register DatabaseManager signals
|
||||
gobject.type_register(DatabaseManager)
|
||||
gobject.signal_new('database-activated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||
gobject.signal_new('database-deactivated', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||
gobject.signal_new('database-error', DatabaseManager, gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE, (int, ))
|
||||
|
||||
class DatabaseTypeMeta(type):
|
||||
def __new__(klass, name, bases, kws):
|
||||
|
@ -56,10 +131,25 @@ class DatabaseTypeMeta(type):
|
|||
class DatabaseTypeBase(object):
|
||||
__metaclass__ = DatabaseTypeMeta
|
||||
Type = None
|
||||
Params = ()
|
||||
StatusActive = 'active'
|
||||
StatusInactive = 'inactive'
|
||||
StatusError = 'error' #TODO: not implemented
|
||||
|
||||
#TODO: not happy with returning error string. just being too lazy to impl dozens of error codes for later translation
|
||||
def init_new_database(self):
|
||||
"""initializes a new empty database
|
||||
@return: (str) error if something goes wrong, None otherwise
|
||||
"""
|
||||
raise NotImplementedError()
|
||||
|
||||
def validate_database(self):
|
||||
"""checks if the database is valid
|
||||
@return: (str) error if something goes wrong, None otherwise
|
||||
"""
|
||||
raise NotImplementedError()
|
||||
|
||||
class DatabaseTypePostgres(DatabaseTypeBase):
|
||||
Type = 'postgres'
|
||||
Type = 'postgresql'
|
||||
@classmethod
|
||||
def display_name(klass):
|
||||
return 'Postgres'
|
||||
|
@ -70,6 +160,15 @@ class DatabaseTypePostgres(DatabaseTypeBase):
|
|||
self.user = user
|
||||
self.password = password
|
||||
self.database = database
|
||||
self.status = self.StatusInactive
|
||||
|
||||
#TODO: implement
|
||||
def init_new_database(self):
|
||||
pass
|
||||
|
||||
#TODO: implement
|
||||
def validate_database(self):
|
||||
pass
|
||||
|
||||
class DatabaseTypeMysql(DatabaseTypeBase):
|
||||
Type = 'mysql'
|
||||
|
@ -83,6 +182,16 @@ class DatabaseTypeMysql(DatabaseTypeBase):
|
|||
self.user = user
|
||||
self.password = password
|
||||
self.database = database
|
||||
self.status = self.StatusInactive
|
||||
|
||||
#TODO: implement
|
||||
def init_new_database(self):
|
||||
pass
|
||||
|
||||
#TODO: implement
|
||||
def validate_database(self):
|
||||
pass
|
||||
|
||||
|
||||
class DatabaseTypeSqLite(DatabaseTypeBase):
|
||||
Type = 'sqlite'
|
||||
|
@ -92,7 +201,26 @@ class DatabaseTypeSqLite(DatabaseTypeBase):
|
|||
def __init__(self, name='', host='', file='', database='fpdb'):
|
||||
self.name = name
|
||||
self.file = file
|
||||
self.database = database
|
||||
self.status = self.StatusInactive
|
||||
|
||||
def init_new_database(self):
|
||||
# make shure all attrs are specified
|
||||
if not self.file:
|
||||
return 'no database file specified'
|
||||
# create file if necessary (this will truncate file if it exists)
|
||||
try:
|
||||
open(self.file, 'w').close()
|
||||
except IOError:
|
||||
return 'can not write file'
|
||||
|
||||
#TODO: init tables (...)
|
||||
|
||||
|
||||
def validate_database(self):
|
||||
pass
|
||||
#TODO: check if tables (...) exist
|
||||
|
||||
|
||||
|
||||
#TODO: how do we want to handle unsupported database types?
|
||||
# ..uncomment to remove unsupported database types
|
||||
|
@ -104,6 +232,20 @@ class DatabaseTypeSqLite(DatabaseTypeBase):
|
|||
#except ImportError: del DatabaseManager.DatabaseTypes['sqlite']
|
||||
|
||||
#***************************************************************************************************************************
|
||||
#TODO: there is no title (on linux), wtf?
|
||||
def DialogError(parent=None, msg=''):
|
||||
dlg = gtk.MessageDialog(
|
||||
parent=parent,
|
||||
flags=gtk.DIALOG_MODAL|gtk.DIALOG_DESTROY_WITH_PARENT,
|
||||
type=gtk.MESSAGE_ERROR,
|
||||
buttons=gtk.BUTTONS_OK,
|
||||
message_format=msg,
|
||||
)
|
||||
dlg.run()
|
||||
dlg.destroy()
|
||||
return None
|
||||
|
||||
|
||||
#TODO: derrive from gtk.VBox?
|
||||
class WidgetDatabaseProperties(gtk.VBox):
|
||||
|
||||
|
@ -158,7 +300,7 @@ class WidgetDatabaseProperties(gtk.VBox):
|
|||
dlg.destroy()
|
||||
|
||||
|
||||
|
||||
#TODO: bit ugly this thingy. try to find a better way to map database attrs to gtk widgets
|
||||
class FieldWidget(object):
|
||||
def __init__(self, text='', attrDatabase='', widget=None, attrGet=None, attrSet=None, defaultValue=None, canEdit=False, tooltip=''):
|
||||
"""
|
||||
|
@ -212,16 +354,6 @@ class WidgetDatabaseProperties(gtk.VBox):
|
|||
canEdit=True,
|
||||
tooltip='Any name you like to name the database '
|
||||
),
|
||||
self.FieldWidget(
|
||||
text='Db:',
|
||||
attrDatabase='database',
|
||||
widget=gtk.Entry(),
|
||||
defaultValue='',
|
||||
attrGet='get_text',
|
||||
attrSet='set_text',
|
||||
canEdit=False,
|
||||
tooltip='Name of the database to create'
|
||||
),
|
||||
self.FieldWidget(
|
||||
text='File:',
|
||||
attrDatabase='file',
|
||||
|
@ -272,6 +404,16 @@ class WidgetDatabaseProperties(gtk.VBox):
|
|||
canEdit=False,
|
||||
tooltip='Password used to login to the host'
|
||||
),
|
||||
self.FieldWidget(
|
||||
text='Db:',
|
||||
attrDatabase='database',
|
||||
widget=gtk.Entry(),
|
||||
defaultValue='',
|
||||
attrGet='get_text',
|
||||
attrSet='set_text',
|
||||
canEdit=False,
|
||||
tooltip='Name of the database'
|
||||
),
|
||||
)
|
||||
|
||||
# setup database type combo
|
||||
|
@ -372,11 +514,22 @@ class DialogDatabaseProperties(gtk.Dialog):
|
|||
#TODO: derrive from gtk.VBox?
|
||||
# ..is there a way to derrive from gtk.Widget or similar? this would make parentWidget kw obsolete
|
||||
class WidgetDatabaseManager(gtk.VBox):
|
||||
"""
|
||||
"""
|
||||
|
||||
def __init__(self, databaseManager, parentWidget=None):
|
||||
gtk.VBox.__init__(self)
|
||||
|
||||
self.databaseManager = databaseManager
|
||||
self.parentWidget = parentWidget
|
||||
self.databaseManager = databaseManager
|
||||
self.databaseManager.connect('database-activated', self.on_database_manager_database_activated)
|
||||
self.databaseManager.connect('database-deactivated', self.on_database_manager_database_deactivated)
|
||||
self.databaseStatusNames = {
|
||||
DatabaseTypeBase.StatusActive: 'Active',
|
||||
DatabaseTypeBase.StatusInactive: 'Inactive',
|
||||
DatabaseTypeBase.StatusError: 'Error',
|
||||
}
|
||||
|
||||
|
||||
#TODO: dono how to make word wrap work as expected
|
||||
self.labelInfo = gtk.Label('database management')
|
||||
|
@ -389,6 +542,10 @@ class WidgetDatabaseManager(gtk.VBox):
|
|||
|
||||
#TODO: bit messy the distinction New/Add/Edit. we'd have to pass three flags to DialogDatabaseProperties
|
||||
# to handle this. maybe drop Edit (is just a Remove + Add), to keep things simple
|
||||
self.buttonDatabaseActivate = gtk.Button("Activate")
|
||||
self.buttonDatabaseActivate.set_tooltip_text('activates the database')
|
||||
self.buttonDatabaseActivate.connect('clicked', self.on_button_database_activate_clicked)
|
||||
self.buttonDatabaseActivate.set_sensitive(False)
|
||||
self.buttonDatabaseNew = gtk.Button("New..")
|
||||
self.buttonDatabaseNew.set_tooltip_text('creates a new database')
|
||||
self.buttonDatabaseNew.connect('clicked', self.on_button_database_new_clicked)
|
||||
|
@ -402,31 +559,30 @@ class WidgetDatabaseManager(gtk.VBox):
|
|||
self.buttonDatabaseRemove = gtk.Button("Remove")
|
||||
self.buttonDatabaseRemove.set_tooltip_text('removes the database from the list')
|
||||
self.buttonDatabaseRemove.set_sensitive(False)
|
||||
self.buttonDatabaseRemove.connect('clicked', self.on_button_database_remove_clicked)
|
||||
|
||||
#TODO: i dont think we should do any real database management here. maybe drop it
|
||||
self.buttonDatabaseDelete = gtk.Button("Delete")
|
||||
self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
|
||||
self.buttonDatabaseDelete.set_sensitive(False)
|
||||
#self.buttonDatabaseDelete = gtk.Button("Delete")
|
||||
#self.buttonDatabaseDelete.set_tooltip_text('removes the database from the list and deletes it')
|
||||
#self.buttonDatabaseDelete.set_sensitive(False)
|
||||
|
||||
# init database tree
|
||||
self.treeDatabases = gtk.TreeView()
|
||||
self.treeDatabaseColumns = ( #NOTE: column names starting with '_' will be hidden
|
||||
'Name',
|
||||
'Status',
|
||||
'Type',
|
||||
'_id',
|
||||
treeDatabaseColumns = ( # name, displayName, dataType
|
||||
('name', 'Name', str),
|
||||
('status', 'Status', str),
|
||||
('type', 'Type', str),
|
||||
('_id', '', int),
|
||||
)
|
||||
|
||||
store = gtk.ListStore(str, str, str, int)
|
||||
self.treeDatabaseColumns = {} # name --> index
|
||||
store = gtk.ListStore( *[i[2] for i in treeDatabaseColumns] )
|
||||
self.treeDatabases.set_model(store)
|
||||
columns = ('Name', 'Status', 'Type', '_id')
|
||||
for i, column in enumerate(columns):
|
||||
col = gtk.TreeViewColumn(column, gtk.CellRendererText(), text=i)
|
||||
for i, (name, displayName, dataType) in enumerate(treeDatabaseColumns):
|
||||
col = gtk.TreeViewColumn(displayName, gtk.CellRendererText(), text=i)
|
||||
self.treeDatabases.append_column(col)
|
||||
if column.startswith('_'):
|
||||
if name.startswith('_'):
|
||||
col.set_visible(False)
|
||||
|
||||
self.treeDatabaseColumns = dict([(name, i) for (i, name) in enumerate(self.treeDatabaseColumns)])
|
||||
self.treeDatabaseColumns[name] = i
|
||||
self.treeDatabases.get_selection().connect('changed', self.on_tree_databases_selection_changed)
|
||||
|
||||
# layout widgets
|
||||
|
@ -438,11 +594,12 @@ class WidgetDatabaseManager(gtk.VBox):
|
|||
hbox.set_homogeneous(False)
|
||||
vbox = gtk.VBox()
|
||||
hbox.pack_start(vbox, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseActivate, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseNew, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseAdd, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseEdit, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseRemove, False, False, 2)
|
||||
vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
|
||||
#vbox.pack_start(self.buttonDatabaseDelete, False, False, 2)
|
||||
box = gtk.VBox()
|
||||
vbox.pack_start(box, True, True, 0)
|
||||
|
||||
|
@ -452,48 +609,128 @@ class WidgetDatabaseManager(gtk.VBox):
|
|||
self.show_all()
|
||||
|
||||
# init widget
|
||||
model = self.treeDatabases.get_model()
|
||||
for database in self.databaseManager:
|
||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
||||
it = model.append()
|
||||
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||
|
||||
|
||||
def on_database_manager_database_activated(self, databaseManager, idDatabase):
|
||||
database = self.databaseManager.database_from_id(idDatabase)
|
||||
model = self.treeDatabases.get_model()
|
||||
for row in iter(model):
|
||||
if row[self.treeDatabaseColumns['_id']] == idDatabase:
|
||||
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusActive]
|
||||
break
|
||||
else:
|
||||
raise ValueError('database not found')
|
||||
|
||||
|
||||
def on_database_manager_database_deactivated(self, databaseManager, idDatabase):
|
||||
database = self.databaseManager.database_from_id(idDatabase)
|
||||
model = self.treeDatabases.get_model()
|
||||
for row in iter(model):
|
||||
if row[self.treeDatabaseColumns['_id']] == idDatabase:
|
||||
row[self.treeDatabaseColumns['status']] = self.databaseStatusNames[database.StatusInactive]
|
||||
break
|
||||
else:
|
||||
raise ValueError('database not found')
|
||||
|
||||
|
||||
def on_button_database_activate_clicked(self, button):
|
||||
selection = self.treeDatabases.get_selection()
|
||||
if selection is None:
|
||||
return
|
||||
|
||||
model, it = selection.get_selected()
|
||||
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
|
||||
database = self.databaseManager.database_from_id(idDatabase)
|
||||
self.databaseManager.activate_database(database)
|
||||
|
||||
|
||||
#TODO: for some reason i have to click OK/Cancel twice to close the dialog
|
||||
def on_button_database_new_clicked(self, button):
|
||||
databaseType = self.databaseManager.get_default_database_type()
|
||||
if databaseType is None:
|
||||
raise ValueError('no defult database type set')
|
||||
dlg = DialogDatabaseProperties(
|
||||
self.databaseManager,
|
||||
databaseType(),
|
||||
parent=self.parentWidget,
|
||||
mode=WidgetDatabaseProperties.ModeNew,
|
||||
title='[New database] - database properties'
|
||||
)
|
||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
||||
pass
|
||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
||||
database = dlg.get_widget_database_properties().get_database()
|
||||
#TODO: sanity checks + init databse if necessary
|
||||
databaseKlass = self.databaseManager.get_default_database_type()
|
||||
if databaseKlass is None:
|
||||
raise ValueError('no default database type set')
|
||||
database = databaseKlass()
|
||||
|
||||
while True:
|
||||
dlg = DialogDatabaseProperties(
|
||||
self.databaseManager,
|
||||
database,
|
||||
parent=self.parentWidget,
|
||||
mode=WidgetDatabaseProperties.ModeNew,
|
||||
title='New database'
|
||||
)
|
||||
response = dlg.run()
|
||||
if response == gtk.RESPONSE_ACCEPT:
|
||||
database = dlg.get_widget_database_properties().get_database()
|
||||
#TODO: initing may or may not take a while. how to handle?
|
||||
error = database.init_new_database()
|
||||
if error:
|
||||
DialogError(parent=dlg, msg=error)
|
||||
dlg.destroy()
|
||||
continue
|
||||
else:
|
||||
database = None
|
||||
dlg.destroy()
|
||||
break
|
||||
|
||||
|
||||
if database is None:
|
||||
return
|
||||
|
||||
self.databaseManager.add_database(database)
|
||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
||||
dlg.destroy()
|
||||
model = self.treeDatabases.get_model()
|
||||
it = model.append()
|
||||
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||
|
||||
|
||||
def on_button_database_add_clicked(self, button):
|
||||
databaseType = self.databaseManager.get_default_database_type()
|
||||
if databaseType is None:
|
||||
databaseKlass = self.databaseManager.get_default_database_type()
|
||||
if databaseKlass is None:
|
||||
raise ValueError('no defult database type set')
|
||||
dlg = DialogDatabaseProperties(
|
||||
self.databaseManager,
|
||||
databaseType(),
|
||||
parent=self.parentWidget,
|
||||
mode=WidgetDatabaseProperties.ModeAdd,
|
||||
title='[Add database] - database properties'
|
||||
)
|
||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
||||
pass
|
||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
||||
database = dlg.get_widget_database_properties().get_database()
|
||||
#TODO: sanity checks
|
||||
database = databaseKlass()
|
||||
|
||||
while True:
|
||||
dlg = DialogDatabaseProperties(
|
||||
self.databaseManager,
|
||||
database,
|
||||
parent=self.parentWidget,
|
||||
mode=WidgetDatabaseProperties.ModeAdd,
|
||||
title='Add database'
|
||||
)
|
||||
response = dlg.run()
|
||||
if response == gtk.RESPONSE_ACCEPT:
|
||||
database = dlg.get_widget_database_properties().get_database()
|
||||
#TODO: validating may or may not take a while. how to handle?
|
||||
error = database.validate_database()
|
||||
if error:
|
||||
DialogError(parent=self.parentWidget, msg=error)
|
||||
dlg.destroy()
|
||||
continue
|
||||
else:
|
||||
database = None
|
||||
dlg.destroy()
|
||||
break
|
||||
|
||||
if database is None:
|
||||
return
|
||||
|
||||
self.databaseManager.add_database(database)
|
||||
self.treeDatabases.get_model().append( (database.name, 'foo', database.Type, self.databaseManager.database_id(database)) )
|
||||
model = self.treeDatabases.get_model()
|
||||
it = model.append()
|
||||
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||
model.set_value(it, self.treeDatabaseColumns['status'], self.databaseStatusNames[database.status] )
|
||||
model.set_value(it, self.treeDatabaseColumns['type'], database.display_name() )
|
||||
model.set_value(it, self.treeDatabaseColumns['_id'], self.databaseManager.database_id(database))
|
||||
dlg.destroy()
|
||||
|
||||
def on_button_database_edit_clicked(self, button):
|
||||
|
@ -501,39 +738,52 @@ class WidgetDatabaseManager(gtk.VBox):
|
|||
if selection is None:
|
||||
return
|
||||
|
||||
model, iter = selection.get_selected()
|
||||
idDatabase = model.get_value(iter, self.treeDatabaseColumns['_id'])
|
||||
model, it = selection.get_selected()
|
||||
idDatabase = model.get_value(it, self.treeDatabaseColumns['_id'])
|
||||
database = self.databaseManager.database_from_id(idDatabase)
|
||||
dlg = DialogDatabaseProperties(
|
||||
self.databaseManager,
|
||||
database=database,
|
||||
database,
|
||||
parent=self.parentWidget,
|
||||
mode=WidgetDatabaseProperties.ModeEdit,
|
||||
title='[Edit database] - database properties'
|
||||
title='Edit database'
|
||||
)
|
||||
if dlg.run() == gtk.RESPONSE_REJECT:
|
||||
response = dlg.run()
|
||||
if response == gtk.RESPONSE_REJECT:
|
||||
pass
|
||||
if dlg.run() == gtk.RESPONSE_ACCEPT:
|
||||
elif response == gtk.RESPONSE_ACCEPT:
|
||||
database = dlg.get_database()
|
||||
selection = self.treeDatabases.get_selection()
|
||||
if selection is not None:
|
||||
model, iter = selection.get_selected()
|
||||
model.set_value(iter, 0, database.name)
|
||||
model, it = selection.get_selected()
|
||||
model.set_value(it, self.treeDatabaseColumns['name'], database.name)
|
||||
dlg.destroy()
|
||||
|
||||
|
||||
def on_button_database_remove_clicked(self, button):
|
||||
selection = self.treeDatabases.get_selection()
|
||||
if selection is None:
|
||||
return
|
||||
|
||||
model, it = selection.get_selected()
|
||||
#TODO: finalize database
|
||||
model.remove(it)
|
||||
|
||||
|
||||
def on_tree_databases_selection_changed(self, treeSelection):
|
||||
hasSelection = bool(treeSelection.count_selected_rows())
|
||||
|
||||
# enable/disable selection dependend widgets
|
||||
# enable/disable selection dependend widgets
|
||||
self.buttonDatabaseActivate.set_sensitive(hasSelection)
|
||||
self.buttonDatabaseEdit.set_sensitive(hasSelection)
|
||||
self.buttonDatabaseRemove.set_sensitive(hasSelection)
|
||||
self.buttonDatabaseDelete.set_sensitive(hasSelection)
|
||||
#self.buttonDatabaseDelete.set_sensitive(hasSelection)
|
||||
|
||||
|
||||
class DialogDatabaseManager(gtk.Dialog):
|
||||
def __init__(self, databaseManager, parent=None):
|
||||
gtk.Dialog.__init__(self,
|
||||
title="My dialog",
|
||||
title="Databases",
|
||||
parent=parent,
|
||||
flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
|
||||
buttons=(
|
||||
|
|
|
@ -18,6 +18,13 @@
|
|||
#fpdb modules
|
||||
import Card
|
||||
|
||||
DEBUG = True
|
||||
|
||||
if DEBUG:
|
||||
import pprint
|
||||
pp = pprint.PrettyPrinter(indent=4)
|
||||
|
||||
|
||||
class DerivedStats():
|
||||
def __init__(self, hand):
|
||||
self.hand = hand
|
||||
|
@ -30,13 +37,19 @@ class DerivedStats():
|
|||
for player in hand.players:
|
||||
self.handsplayers[player[1]] = {}
|
||||
#Init vars that may not be used, but still need to be inserted.
|
||||
# All stud street4 need this when importing holdem
|
||||
self.handsplayers[player[1]]['winnings'] = 0
|
||||
self.handsplayers[player[1]]['street4Seen'] = False
|
||||
self.handsplayers[player[1]]['street4Aggr'] = False
|
||||
|
||||
self.assembleHands(self.hand)
|
||||
self.assembleHandsPlayers(self.hand)
|
||||
|
||||
print "hands =", self.hands
|
||||
print "handsplayers =", self.handsplayers
|
||||
if DEBUG:
|
||||
print "Hands:"
|
||||
pp.pprint(self.hands)
|
||||
print "HandsPlayers:"
|
||||
pp.pprint(self.handsplayers)
|
||||
|
||||
def getHands(self):
|
||||
return self.hands
|
||||
|
@ -85,11 +98,20 @@ class DerivedStats():
|
|||
# commentTs DATETIME
|
||||
|
||||
def assembleHandsPlayers(self, hand):
|
||||
#street0VPI/vpip already called in Hand
|
||||
#hand.players = [[seat, name, chips],[seat, name, chips]]
|
||||
for player in hand.players:
|
||||
self.handsplayers[player[1]]['seatNo'] = player[0]
|
||||
self.handsplayers[player[1]]['startCash'] = player[2]
|
||||
|
||||
# Winnings is a non-negative value of money collected from the pot, which already includes the
|
||||
# rake taken out. hand.collectees is Decimal, database requires cents
|
||||
for player in hand.collectees:
|
||||
self.handsplayers[player]['winnings'] = int(100 * hand.collectees[player])
|
||||
|
||||
for i, street in enumerate(hand.actionStreets[2:]):
|
||||
self.seen(self.hand, i+1)
|
||||
|
||||
for i, street in enumerate(hand.actionStreets[1:]):
|
||||
self.aggr(self.hand, i)
|
||||
|
||||
|
@ -794,9 +816,9 @@ class DerivedStats():
|
|||
|
||||
for player in hand.players:
|
||||
if player[1] in vpipers:
|
||||
self.handsplayers[player[1]]['vpip'] = True
|
||||
self.handsplayers[player[1]]['street0VPI'] = True
|
||||
else:
|
||||
self.handsplayers[player[1]]['vpip'] = False
|
||||
self.handsplayers[player[1]]['street0VPI'] = False
|
||||
|
||||
def playersAtStreetX(self, hand):
|
||||
""" playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4/draw1 */"""
|
||||
|
@ -833,6 +855,17 @@ class DerivedStats():
|
|||
self.hands['street3Raises'] = 0 # /* num big bets paid to see sd/street7 */
|
||||
self.hands['street4Raises'] = 0 # /* num big bets paid to see showdown */
|
||||
|
||||
def seen(self, hand, i):
|
||||
pas = set()
|
||||
for act in hand.actions[hand.actionStreets[i+1]]:
|
||||
pas.add(act[0])
|
||||
|
||||
for player in hand.players:
|
||||
if player[1] in pas:
|
||||
self.handsplayers[player[1]]['street%sSeen' % i] = True
|
||||
else:
|
||||
self.handsplayers[player[1]]['street%sSeen' % i] = False
|
||||
|
||||
def aggr(self, hand, i):
|
||||
aggrers = set()
|
||||
for act in hand.actions[hand.actionStreets[i]]:
|
||||
|
|
|
@ -570,8 +570,8 @@ Left-Drag to Move"
|
|||
</hhcs>
|
||||
|
||||
<supported_databases>
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"></database>
|
||||
<!-- <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_type="fpdb" db_user="fpdb"/> -->
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD"></database>
|
||||
<!-- <database db_ip="localhost" db_name="fpdb" db_pass="fpdb" db_server="sqlite" db_user="fpdb"/> -->
|
||||
</supported_databases>
|
||||
|
||||
</FreePokerToolsConfig>
|
||||
|
|
|
@ -37,7 +37,8 @@ if __name__== "__main__":
|
|||
HUD_main.config = Configuration.Config()
|
||||
|
||||
gobject.threads_init() # this is required
|
||||
thread.start_new_thread(HUD_main.read_stdin, ()) # starts the thread
|
||||
hud = HUD_main.HUD_main()
|
||||
thread.start_new_thread(hud.read_stdin, ()) # starts the thread
|
||||
|
||||
HUD_main.main_window = gtk.Window()
|
||||
HUD_main.main_window.connect("destroy", destroy)
|
||||
|
|
6435
pyfpdb/SQL.py
6435
pyfpdb/SQL.py
File diff suppressed because it is too large
Load Diff
|
@ -450,7 +450,7 @@ class fpdb:
|
|||
if self.db is not None and self.db.fdb is not None:
|
||||
self.db.disconnect()
|
||||
|
||||
self.sql = SQL.Sql(type = self.settings['db-type'], db_server = self.settings['db-server'])
|
||||
self.sql = SQL.Sql(db_server = self.settings['db-server'])
|
||||
try:
|
||||
self.db = Database.Database(self.config, sql = self.sql)
|
||||
except FpdbMySQLFailedError:
|
||||
|
|
|
@ -33,12 +33,12 @@ except ImportError:
|
|||
|
||||
import fpdb_simple
|
||||
import FpdbSQLQueries
|
||||
import Configuration
|
||||
|
||||
class fpdb_db:
|
||||
MYSQL_INNODB = 2
|
||||
PGSQL = 3
|
||||
SQLITE = 4
|
||||
sqlite_db_dir = ".." + os.sep + "database"
|
||||
|
||||
def __init__(self):
|
||||
"""Simple constructor, doesnt really do anything"""
|
||||
|
@ -123,10 +123,10 @@ class fpdb_db:
|
|||
else:
|
||||
logging.warning("SQLite won't work well without 'sqlalchemy' installed.")
|
||||
|
||||
if not os.path.isdir(self.sqlite_db_dir):
|
||||
print "Creating directory: '%s'" % (self.sqlite_db_dir)
|
||||
os.mkdir(self.sqlite_db_dir)
|
||||
self.db = sqlite3.connect( self.sqlite_db_dir + os.sep + database
|
||||
if not os.path.isdir(Configuration.DIR_DATABASES):
|
||||
print "Creating directory: '%s'" % (Configuration.DIR_DATABASES)
|
||||
os.mkdir(Configuration.DIR_DATABASES)
|
||||
self.db = sqlite3.connect( os.path.join(Configuration.DIR_DATABASES, database)
|
||||
, detect_types=sqlite3.PARSE_DECLTYPES )
|
||||
sqlite3.register_converter("bool", lambda x: bool(int(x)))
|
||||
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
|
||||
|
|
|
@ -60,14 +60,10 @@ class InterProcessLockBase:
|
|||
self._has_lock = False
|
||||
|
||||
def locked(self):
|
||||
if self._has_lock:
|
||||
return True
|
||||
try:
|
||||
self.acquire()
|
||||
if self.acquire():
|
||||
self.release()
|
||||
return False
|
||||
except SingleInstanceError:
|
||||
return True
|
||||
return True
|
||||
|
||||
LOCK_FILE_DIRECTORY = '/tmp'
|
||||
|
||||
|
@ -162,38 +158,33 @@ def test_construct():
|
|||
|
||||
>>> lock1 = InterProcessLock(name=test_name)
|
||||
>>> lock1.acquire()
|
||||
True
|
||||
|
||||
>>> lock2 = InterProcessLock(name=test_name)
|
||||
>>> lock3 = InterProcessLock(name=test_name)
|
||||
|
||||
# Since lock1 is locked, other attempts to acquire it fail.
|
||||
>>> lock2.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
>>> lock3.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
# Release the lock and let lock2 have it.
|
||||
>>> lock1.release()
|
||||
>>> lock2.acquire()
|
||||
True
|
||||
|
||||
>>> lock3.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
# Release it and give it back to lock1
|
||||
>>> lock2.release()
|
||||
>>> lock1.acquire()
|
||||
True
|
||||
|
||||
>>> lock2.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
# Test lock status
|
||||
>>> lock2.locked()
|
||||
|
@ -224,7 +215,7 @@ def test_construct():
|
|||
... import win32con
|
||||
... import pywintypes
|
||||
... handle = win32api.OpenProcess(win32con.PROCESS_TERMINATE , pywintypes.FALSE, pid)
|
||||
... return (0 != win32api.TerminateProcess(handle, 0))
|
||||
... #return (0 != win32api.TerminateProcess(handle, 0))
|
||||
|
||||
# Test to acquire the lock in another process.
|
||||
>>> def execute(cmd):
|
||||
|
@ -237,15 +228,14 @@ def test_construct():
|
|||
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
||||
|
||||
>>> lock1.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
>>> os_independent_kill(pid)
|
||||
|
||||
>>> time.sleep(1)
|
||||
|
||||
>>> lock1.acquire()
|
||||
True
|
||||
>>> lock1.release()
|
||||
|
||||
# Testing wait
|
||||
|
@ -253,13 +243,12 @@ def test_construct():
|
|||
>>> pid = execute('import interlocks;a=interlocks.InterProcessLock(name=\\''+test_name+ '\\');a.acquire();')
|
||||
|
||||
>>> lock1.acquire()
|
||||
Traceback (most recent call last):
|
||||
...
|
||||
SingleInstanceError: Could not acquire exclusive lock on /tmp/test.lck
|
||||
False
|
||||
|
||||
>>> os_independent_kill(pid)
|
||||
|
||||
>>> lock1.acquire(True)
|
||||
True
|
||||
>>> lock1.release()
|
||||
|
||||
"""
|
||||
|
|
Loading…
Reference in New Issue
Block a user