Merge branch 'master' of git://git.assembla.com/fpdb-eric
This commit is contained in:
commit
e99ec0cd71
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@ -213,7 +213,7 @@ if __name__ == '__main__':
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parser = OptionParser()
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parser.add_option("-f", "--file", dest="filename", help="Input file in quiet mode", metavar="FILE")
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parser.add_option("-q", "--quiet", action="store_false", dest="gui", default=True, help="don't start gui")
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parser.add_option("-x", "--convert", dest="filtername", help="Conversion filter", default="passthrough")
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(options, sys.argv) = parser.parse_args()
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config = Configuration.Config()
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@ -240,7 +240,7 @@ if __name__ == '__main__':
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importer = fpdb_import.Importer(False,settings, config)
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importer.setDropIndexes("auto")
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importer.setFailOnError(True)
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importer.addImportFile(options.filename)
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importer.addImportFile(options.filename, filter=options.filtername)
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importer.setCallHud(False)
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importer.runImport()
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importer.clearFileList()
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@ -123,7 +123,7 @@ class HUD_main(object):
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gtk.gdk.threads_enter()
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try:
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self.hud_dict[table_name].update(new_hand_id, config)
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map(lambda aw: aw.update_gui(new_hand_id), self.hud_dict[table_name].aux_windows)
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[aw.update_gui(new_hand_id) for aw in self.hud_dict[table_name].aux_windows]
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return False
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finally:
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gtk.gdk.threads_leave()
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@ -174,8 +174,7 @@ class HUD_main(object):
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if temp_key in self.hud_dict:
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self.hud_dict[temp_key].stat_dict = stat_dict
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self.hud_dict[temp_key].cards = cards
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for aw in self.hud_dict[temp_key].aux_windows:
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aw.update_data(new_hand_id, self.db_connection)
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[aw.update_data(new_hand_id, self.db_connection) for aw in self.hud_dict[temp_key].aux_windows]
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self.update_HUD(new_hand_id, temp_key, self.config)
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# Or create a new HUD
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@ -328,7 +328,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
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# currently it appears to be something like ["ring", "hold", "nl", sb, bb]:
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gs = {"holdem" : "Hold'em",
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"omahahi" : "Omaha",
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"omahahilo" : "FIXME",
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"omahahilo" : "Omaha Hi/Lo",
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"razz" : "Razz",
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"studhi" : "7 Card Stud",
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"studhilo" : "FIXME",
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@ -371,11 +371,11 @@ Map the tuple self.gametype onto the pokerstars string describing it
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print >>fh, _("%s: completes to $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'posts':
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if(act[2] == "small blind"):
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print >>fh, _("%s: posts small blind $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts small blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif(act[2] == "big blind"):
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print >>fh, _("%s: posts big blind $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts big blind $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif(act[2] == "both"):
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print >>fh, _("%s: posts small & big blinds $%s" %(act[0], act[3]))
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print >>fh, _("%s: posts small & big blinds $%s%s" %(act[0], act[3], ' and is all-in' if act[4] else ''))
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elif act[1] == 'bringin':
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print >>fh, _("%s: brings in for $%s%s" %(act[0], act[2], ' and is all-in' if act[3] else ''))
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elif act[1] == 'discards':
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@ -458,7 +458,7 @@ Card ranks will be uppercased
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S ET', self.starttime)))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_preflop = set(([x[0] for x in self.actions['PREFLOP']]+[x[0] for x in self.actions['BLINDSANTES']]))
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@ -501,9 +501,18 @@ Card ranks will be uppercased
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#Some sites don't have a showdown section so we have to figure out if there should be one
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# The logic for a showdown is: at the end of river action there are at least two players in the hand
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# we probably don't need a showdown section in pseudo stars format for our filtering purposes
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if 'SHOWDOWN' in self.actions:
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if self.shown:
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print >>fh, _("*** SHOW DOWN ***")
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#TODO: Complete SHOWDOWN
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for name in self.shown:
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# TODO: legacy importer can't handle only one holecard here, make sure there are 2 for holdem, 4 for omaha
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# TOOD: If HoldHand subclass supports more than omahahi, omahahilo, holdem, add them here
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numOfHoleCardsNeeded = None
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if self.gametype['category'] in ('omahahi','omahahilo'):
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numOfHoleCardsNeeded = 4
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elif self.gametype['category'] in ('holdem'):
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numOfHoleCardsNeeded = 2
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if len(self.holecards[name]['PREFLOP']) == numOfHoleCardsNeeded:
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print >>fh, _("%s shows [%s] (a hand...)" % (name, " ".join(self.holecards[name]['PREFLOP'])))
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# Current PS format has the lines:
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# Uncalled bet ($111.25) returned to s0rrow
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@ -652,14 +661,14 @@ Card ranks will be uppercased
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def writeHand(self, fh=sys.__stdout__):
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# PokerStars format.
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d %H:%M:%S ET', self.starttime)))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_act_ondeal = set(([x[0] for x in self.actions['DEAL']]+[x[0] for x in self.actions['BLINDSANTES']]))
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for player in [x for x in self.players if x[1] in players_who_act_ondeal]:
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#Only print stacks of players who do something on deal
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print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
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print >>fh, _("Seat %s: %s ($%s in chips) " %(player[0], player[1], player[2]))
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if 'BLINDSANTES' in self.actions:
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for act in self.actions['BLINDSANTES']:
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@ -204,7 +204,12 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
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def processHand(self, handText):
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gametype = self.determineGameType(handText)
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logging.debug("gametype %s" % gametype)
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if gametype is None:
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l = None
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gametype = "unmatched"
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# TODO: not ideal, just trying to not error.
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# TODO: Need to count failed hands.
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else:
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# See if gametype is supported.
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type = gametype['type']
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base = gametype['base']
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@ -196,7 +196,7 @@ class Hud:
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s.window.destroy()
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self.stat_windows = {}
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# also kill any aux windows
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map(lambda m: m.destroy(), self.aux_windows)
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[aux.destroy() for aux in self.aux_windows]
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self.aux_windows = []
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def reposition_windows(self, *args):
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@ -217,8 +217,7 @@ class Hud:
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new_layout[self.stat_windows[sw].adj - 1] = new_loc
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self.config.edit_layout(self.table.site, self.max, locations = new_layout)
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# ask each aux to save its layout back to the config object
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for aux in self.aux_windows:
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aux.save_layout()
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[aux.save_layout() for aux in self.aux_windows]
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# save the config object back to the file
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print "saving new xml file"
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self.config.save()
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@ -351,6 +350,8 @@ class Hud:
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style |= win32con.WS_CLIPCHILDREN
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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break
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window.set_title(real_name)
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class Stat_Window:
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@ -575,6 +576,7 @@ class Popup_window:
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style = win32gui.GetWindowLong(self.table.number, win32con.GWL_EXSTYLE)
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style |= win32con.WS_CLIPCHILDREN
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win32gui.SetWindowLong(self.table.number, win32con.GWL_EXSTYLE, style)
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break
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window.set_title(real_name)
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@ -82,20 +82,10 @@ class fpdb:
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"""displays the indicated tab"""
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#print "start of display_tab, len(self.tab_names):",len(self.tab_names)
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tab_no = -1
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#if len(self.tab_names)>1:
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for i in range(len(self.tab_names)):
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#print "display_tab, new_tab_name:",new_tab_name," self.tab_names[i]:", self.tab_names[i]
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if (new_tab_name==self.tab_names[i]):
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for i, name in enumerate(self.tab_names):
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if name == new_tab_name:
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tab_no = i
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#self.tab_buttons[i].set_active(False)
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#else:
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# tab_no=0
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#current_tab_no=-1
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for i in range(len(self.tab_names)):
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if self.current_tab==self.tabs[i]:
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#self.tab_buttons[i].set_active(False)
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pass
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break
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if tab_no == -1:
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raise fpdb_simple.FpdbError("invalid tab_no")
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@ -199,9 +189,10 @@ class fpdb:
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def dia_recreate_tables(self, widget, data):
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"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
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self.obtain_global_lock()
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dia_confirm = gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
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buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
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diastring=("Please confirm that you want to (re-)create the tables. If there already are tables in the database "+self.db.database+" on "+self.db.host+" they will be deleted.")
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diastring = "Please confirm that you want to (re-)create the tables. If there already are tables in the database "+self.db.database+" on "+self.db.host+" they will be deleted."
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dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
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response = dia_confirm.run()
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@ -37,10 +37,7 @@ class fpdb_db:
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raise FpdbError('Configuration not defined')
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self.settings = {}
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if (os.sep=="/"):
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self.settings['os']="linuxmac"
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else:
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self.settings['os']="windows"
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self.settings['os'] = "linuxmac" if os.name != "nt" else "windows"
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self.settings.update(config.get_db_parameters())
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self.connect(self.settings['db-backend'],
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|
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@ -188,6 +188,7 @@ class Importer:
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self.addImportDirectory(self.dirlist[site][0], False, site, self.dirlist[site][1])
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for file in self.filelist:
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if os.path.exists(file):
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stat_info = os.stat(file)
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try:
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lastupdate = self.updated[file]
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@ -205,7 +206,8 @@ class Importer:
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# TODO we also test if directory, why?
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#if os.path.isdir(file):
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#self.import_file_dict(file, self.filelist[file][0], self.filelist[file][1])
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else:
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removeFromFileList[file] = True
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self.addToDirList = filter(lambda x: self.addImportDirectory(x, True, self.addToDirList[x][0], self.addToDirList[x][1]), self.addToDirList)
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for file in self.removeFromFileList:
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@ -251,7 +253,6 @@ class Importer:
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print "Unknown filter filter_name:'%s' in filter:'%s'" %(filter_name, filter)
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return
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#This will barf if conv.getStatus != True
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return (stored, duplicates, partial, errors, ttime)
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|
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|
|
|
@ -23,10 +23,9 @@ import fpdb_save_to_db
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#parses a holdem hand
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def mainParser(backend, db, cursor, site, category, hand, config):
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category = fpdb_simple.recogniseCategory(hand[0])
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if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
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base="hold"
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else:
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base="stud"
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|
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base = "hold" if category == "holdem" or category == "omahahi" or category == "omahahilo" else "stud"
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|
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#part 0: create the empty arrays
|
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lineTypes = [] #char, valid values: header, name, cards, action, win, rake, ignore
|
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lineStreets = [] #char, valid values: (predeal, preflop, flop, turn, river)
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|
@ -41,14 +40,13 @@ def mainParser(backend, db, cursor, site, category, hand, config):
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|||
|
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isTourney = fpdb_simple.isTourney(hand[0])
|
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smallBlindLine = 0
|
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for i in range(len(hand)):
|
||||
if 'posts small blind' in hand[i] or 'posts the small blind' in hand[i]:
|
||||
if hand[i][-2:] == "$0":
|
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continue
|
||||
for i, line in enumerate(hand):
|
||||
if 'posts small blind' in line or 'posts the small blind' in line:
|
||||
if line[-2:] == "$0": continue
|
||||
smallBlindLine = i
|
||||
#print "found small blind line:",smallBlindLine
|
||||
break
|
||||
#print "small blind line:",smallBlindLine
|
||||
|
||||
gametypeID = fpdb_simple.recogniseGametypeID(backend, db, cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
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if isTourney:
|
||||
if site != "ps":
|
||||
|
@ -63,6 +61,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
rebuyOrAddon = fpdb_simple.isRebuyOrAddon(hand[0])
|
||||
|
||||
tourneyTypeId = fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
||||
|
||||
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
|
||||
|
||||
#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
|
||||
|
@ -70,9 +69,10 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
|
||||
#part 3: read basic player info
|
||||
#3a read player names, startcashes
|
||||
for i in range (len(hand)): #todo: use maxseats+1 here.
|
||||
if (lineTypes[i]=="name"):
|
||||
seatLines.append(hand[i])
|
||||
for i, line in enumerate(hand):
|
||||
if lineTypes[i] == "name":
|
||||
seatLines.append(line)
|
||||
|
||||
names = fpdb_simple.parseNames(seatLines)
|
||||
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
|
||||
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines, site)
|
||||
|
@ -86,33 +86,32 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
positions = fpdb_simple.parsePositions(hand, names)
|
||||
|
||||
#part 4: take appropriate action for each line based on linetype
|
||||
for i in range(len(hand)):
|
||||
if (lineTypes[i]=="cards"):
|
||||
fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits)
|
||||
for i, line in enumerate(hand):
|
||||
if lineTypes[i] == "cards":
|
||||
fpdb_simple.parseCardLine(site, category, lineStreets[i], line, names, cardValues, cardSuits, boardValues, boardSuits)
|
||||
#if category=="studhilo":
|
||||
# print "hand[i]:", hand[i]
|
||||
# print "cardValues:", cardValues
|
||||
# print "cardSuits:", cardSuits
|
||||
elif (lineTypes[i]=="action"):
|
||||
fpdb_simple.parseActionLine (site, base, isTourney, hand[i], lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
|
||||
elif (lineTypes[i]=="win"):
|
||||
fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney)
|
||||
elif (lineTypes[i]=="rake"):
|
||||
if isTourney:
|
||||
totalRake=0
|
||||
else:
|
||||
totalRake=fpdb_simple.parseRake(hand[i])
|
||||
elif lineTypes[i] == "action":
|
||||
fpdb_simple.parseActionLine(site, base, isTourney, line, lineStreets[i], playerIDs, names, actionTypes, allIns, actionAmounts, actionNos, actionTypeByNo)
|
||||
elif lineTypes[i] == "win":
|
||||
fpdb_simple.parseWinLine(line, site, names, winnings, isTourney)
|
||||
elif lineTypes[i] == "rake":
|
||||
totalRake = 0 if isTourney else fpdb_simple.parseRake(line)
|
||||
fpdb_simple.splitRake(winnings, rakes, totalRake)
|
||||
elif (lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore"):
|
||||
elif lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore":
|
||||
pass
|
||||
elif (lineTypes[i]=="ante"):
|
||||
fpdb_simple.parseAnteLine(hand[i], site, isTourney, names, antes)
|
||||
elif (lineTypes[i]=="table"):
|
||||
tableResult=fpdb_simple.parseTableLine(site, base, hand[i])
|
||||
elif lineTypes[i]=="ante":
|
||||
fpdb_simple.parseAnteLine(line, site, isTourney, names, antes)
|
||||
elif lineTypes[i]=="table":
|
||||
tableResult=fpdb_simple.parseTableLine(site, base, line)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i])
|
||||
|
||||
if site == "ftp":
|
||||
tableResult = fpdb_simple.parseTableLine(site, base, hand[0])
|
||||
|
||||
maxSeats = tableResult['maxSeats']
|
||||
tableName = tableResult['tableName']
|
||||
#print "before part5, antes:", antes
|
||||
|
@ -129,10 +128,9 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
limit_type = cursor.fetchone()[0]
|
||||
fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts)
|
||||
|
||||
totalWinnings=0
|
||||
for i in range(len(winnings)):
|
||||
totalWinnings+=winnings[i]
|
||||
totalWinnings = sum(winnings)
|
||||
|
||||
# if hold'em, use positions and not antes, if stud do not use positions, use antes
|
||||
if base == "hold":
|
||||
hudImportData = fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes
|
||||
, allIns, actionTypeByNo, winnings, totalWinnings, positions
|
||||
|
@ -143,9 +141,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
, actionTypes, actionAmounts, antes)
|
||||
|
||||
if isTourney:
|
||||
ranks=[]
|
||||
for i in range (len(names)):
|
||||
ranks.append(0)
|
||||
ranks = map(lambda x: 0, names) # create an array of 0's equal to the length of names
|
||||
payin_amounts = fpdb_simple.calcPayin(len(names), buyin, fee)
|
||||
|
||||
if base == "hold":
|
||||
|
@ -167,7 +163,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
, allIns, actionAmounts, actionNos, hudImportData, maxSeats
|
||||
, tableName, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
raise fpdb_simple.FpdbError("unrecognised category") # it's impossible to get here, but w/e
|
||||
else:
|
||||
if base == "hold":
|
||||
result = fpdb_save_to_db.ring_holdem_omaha(
|
||||
|
@ -185,7 +181,7 @@ def mainParser(backend, db, cursor, site, category, hand, config):
|
|||
, actionAmounts, actionNos, hudImportData, maxSeats, tableName
|
||||
, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
raise fpdb_simple.FpdbError ("unrecognised category") # also impossible to get here
|
||||
db.commit()
|
||||
return result
|
||||
#end def mainParser
|
||||
|
|
|
@ -40,8 +40,9 @@ def ring_stud(config, backend, db, cursor, base, category, site_hand_no, gametyp
|
|||
,seatNos):
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = import_options['saveActions']
|
||||
fastStoreHudCache = import_options['fastStoreHudCache']
|
||||
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
|
@ -68,8 +69,8 @@ def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no,
|
|||
"""stores a holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = import_options['saveActions']
|
||||
fastStoreHudCache = import_options['fastStoreHudCache']
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
|
||||
t0 = time()
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
@ -109,8 +110,8 @@ def tourney_holdem_omaha(config, backend, db, cursor, base, category, siteTourne
|
|||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = import_options['saveActions']
|
||||
fastStoreHudCache = import_options['fastStoreHudCache']
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
@ -146,8 +147,8 @@ def tourney_stud(config, backend, db, cursor, base, category, siteTourneyNo, buy
|
|||
#stores a tourney stud/razz hand into the database
|
||||
|
||||
import_options = config.get_import_parameters()
|
||||
saveActions = import_options['saveActions']
|
||||
fastStoreHudCache = import_options['fastStoreHudCache']
|
||||
saveActions = True if import_options['saveActions'] == 'True' else False
|
||||
fastStoreHudCache = True if import_options['fastStoreHudCache'] == 'True' else False
|
||||
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, cardValues, cardSuits)
|
||||
|
||||
|
|
|
@ -18,14 +18,17 @@
|
|||
#This file contains simple functions for fpdb
|
||||
|
||||
import datetime
|
||||
import time
|
||||
import re
|
||||
|
||||
PS = 1
|
||||
FTP = 2
|
||||
|
||||
# TODO: these constants are also used in fpdb_save_to_db and others, is there a way to do like C #define, and #include ?
|
||||
MYSQL_INNODB = 2
|
||||
PGSQL = 3
|
||||
SQLITE = 4
|
||||
|
||||
# Data Structures for index and foreign key creation
|
||||
# drop_code is an int with possible values: 0 - don't drop for bulk import
|
||||
# 1 - drop during bulk import
|
||||
|
@ -386,20 +389,13 @@ def calcPayin(count, buyin, fee):
|
|||
#end def calcPayin
|
||||
|
||||
def checkPositions(positions):
|
||||
"""verifies that these positions are valid"""
|
||||
for i in xrange(len(positions)):
|
||||
pos=positions[i]
|
||||
try:#todo: use type recognition instead of error
|
||||
if (len(pos)!=1):
|
||||
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+pos) #dont need to str() here
|
||||
except TypeError:#->not string->is int->fine
|
||||
pass
|
||||
""" verify positions are valid """
|
||||
for p in positions:
|
||||
if not (p == "B" or p == "S" or (p >= 0 and p <= 9)):
|
||||
raise FpdbError("invalid position '" + p + "' found in checkPositions")
|
||||
|
||||
### RHH modified to allow for "position 9" here (pos==9 is when you're a dead hand before the BB
|
||||
### eric - position 8 could be valid - if only one blind is posted, but there's still 10 people, ie a sitout is present, and the small is dead...
|
||||
if not (pos == "B" or pos == "S" or (pos >= 0 and pos <= 9)):
|
||||
raise FpdbError("invalid position found in checkPositions. i: "+str(i)+" position: "+str(pos))
|
||||
#end def fpdb_simple.checkPositions
|
||||
|
||||
#classifies each line for further processing in later code. Manipulates the passed arrays.
|
||||
def classifyLines(hand, category, lineTypes, lineStreets):
|
||||
|
@ -415,20 +411,14 @@ def classifyLines(hand, category, lineTypes, lineStreets):
|
|||
lineTypes.append("cards")
|
||||
elif i == 0:
|
||||
lineTypes.append("header")
|
||||
elif line.startswith("Table '"):
|
||||
lineTypes.append("table")
|
||||
elif line.startswith("Seat ") and ( ("in chips" in line) or "($" in line):
|
||||
lineTypes.append("name")
|
||||
elif isActionLine(line):
|
||||
lineTypes.append("action")
|
||||
if " posts " in line or " posts the " in line:
|
||||
currentStreet="preflop"
|
||||
elif isWinLine(line):
|
||||
lineTypes.append("win")
|
||||
elif line.startswith("Total pot ") and "Rake" in line:
|
||||
lineTypes.append("rake")
|
||||
done=True
|
||||
elif "*** SHOW DOWN ***" in line or "*** SUMMARY ***" in line:
|
||||
lineTypes.append("ignore")
|
||||
#print "in classifyLine, showdown or summary"
|
||||
elif " antes " in line or " posts the ante " in line:
|
||||
lineTypes.append("ante")
|
||||
elif line.startswith("*** FLOP *** ["):
|
||||
|
@ -455,10 +445,16 @@ def classifyLines(hand, category, lineTypes, lineStreets):
|
|||
elif line.startswith("*** 7") or line == "*** RIVER ***":
|
||||
lineTypes.append("ignore")
|
||||
currentStreet=4
|
||||
elif isWinLine(line):
|
||||
lineTypes.append("win")
|
||||
elif line.startswith("Total pot ") and "Rake" in line:
|
||||
lineTypes.append("rake")
|
||||
done=True
|
||||
elif "*** SHOW DOWN ***" in line or "*** SUMMARY ***" in line:
|
||||
lineTypes.append("ignore")
|
||||
#print "in classifyLine, showdown or summary"
|
||||
elif " shows [" in line:
|
||||
lineTypes.append("cards")
|
||||
elif line.startswith("Table '"):
|
||||
lineTypes.append("table")
|
||||
else:
|
||||
raise FpdbError("unrecognised linetype in:"+hand[i])
|
||||
lineStreets.append(currentStreet)
|
||||
|
@ -516,68 +512,45 @@ def convertCardValues(arr):
|
|||
map(convertCardValuesBoard, arr)
|
||||
#end def convertCardValues
|
||||
|
||||
card_map = { "2": 2, "3" : 3, "4" : 4, "5" : 5, "6" : 6, "7" : 7, "8" : 8, "9" : 9, "T" : 10, "J" : 11, "Q" : 12, "K" : 13, "A" : 14}
|
||||
|
||||
#converts the strings in the given array to ints (changes the passed array, no returning). see table design for conversion details
|
||||
def convertCardValuesBoard(arr):
|
||||
for i in xrange(len(arr)):
|
||||
if (arr[i]=="A"):
|
||||
arr[i]=14
|
||||
elif (arr[i]=="K"):
|
||||
arr[i]=13
|
||||
elif (arr[i]=="Q"):
|
||||
arr[i]=12
|
||||
elif (arr[i]=="J"):
|
||||
arr[i]=11
|
||||
elif (arr[i]=="T"):
|
||||
arr[i]=10
|
||||
else:
|
||||
arr[i]=int(arr[i])
|
||||
arr[i] = card_map[arr[i]]
|
||||
#end def convertCardValuesBoard
|
||||
|
||||
#this creates the 2D/3D arrays. manipulates the passed arrays instead of returning.
|
||||
def createArrays(category, seats, card_values, card_suits, antes, winnings, rakes, action_types, allIns, action_amounts, actionNos, actionTypeByNo):
|
||||
for i in xrange(seats):#create second dimension arrays
|
||||
tmp=[]
|
||||
card_values.append(tmp)
|
||||
tmp=[]
|
||||
card_suits.append(tmp)
|
||||
card_values.append( [] )
|
||||
card_suits.append( [] )
|
||||
antes.append(0)
|
||||
winnings.append(0)
|
||||
rakes.append(0)
|
||||
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
streetCount=4
|
||||
else:
|
||||
streetCount=5
|
||||
streetCount = 4 if category == "holdem" or category == "omahahi" or category == "omahahilo" else 5
|
||||
|
||||
for i in xrange(streetCount): #build the first dimension array, for streets
|
||||
tmp=[]
|
||||
action_types.append(tmp)
|
||||
tmp=[]
|
||||
allIns.append(tmp)
|
||||
tmp=[]
|
||||
action_amounts.append(tmp)
|
||||
tmp=[]
|
||||
actionNos.append(tmp)
|
||||
tmp=[]
|
||||
actionTypeByNo.append(tmp)
|
||||
action_types.append([])
|
||||
allIns.append([])
|
||||
action_amounts.append([])
|
||||
actionNos.append([])
|
||||
actionTypeByNo.append([])
|
||||
for j in xrange (seats): #second dimension arrays: players
|
||||
tmp=[]
|
||||
action_types[i].append(tmp)
|
||||
tmp=[]
|
||||
allIns[i].append(tmp)
|
||||
tmp=[]
|
||||
action_amounts[i].append(tmp)
|
||||
tmp=[]
|
||||
actionNos[i].append(tmp)
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
pass
|
||||
elif (category=="razz" or category=="studhi" or category=="studhilo"):#need to fill card arrays.
|
||||
action_types[i].append([])
|
||||
allIns[i].append([])
|
||||
action_amounts[i].append([])
|
||||
actionNos[i].append([])
|
||||
# if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
# pass
|
||||
if category=="razz" or category=="studhi" or category=="studhilo":#need to fill card arrays.
|
||||
for i in xrange(seats):
|
||||
for j in xrange(7):
|
||||
card_values[i].append(0)
|
||||
card_suits[i].append("x")
|
||||
else:
|
||||
raise FpdbError("invalid category")
|
||||
# else:
|
||||
# raise FpdbError("invalid category")
|
||||
#end def createArrays
|
||||
|
||||
def fill_board_cards(board_values, board_suits):
|
||||
|
@ -611,150 +584,146 @@ def filterAnteBlindFold(site,hand):
|
|||
#todo: in tourneys this should not be removed but
|
||||
#print "start of filterAnteBlindFold"
|
||||
pre3rd=[]
|
||||
for i in xrange (len(hand)):
|
||||
if (hand[i].startswith("*** 3") or hand[i].startswith("*** HOLE")):
|
||||
for i, line in enumerate(hand):
|
||||
if line.startswith("*** 3") or line.startswith("*** HOLE"):
|
||||
pre3rd = hand[0:i]
|
||||
|
||||
foldeeName=None
|
||||
for i in xrange (len(pre3rd)):
|
||||
if (pre3rd[i].endswith("folds") or pre3rd[i].endswith("is sitting out") or pre3rd[i].endswith(" stands up")): #found ante fold or timeout
|
||||
pos=pre3rd[i].find (" folds")
|
||||
foldeeName=pre3rd[i][0:pos]
|
||||
if pos == -1 and " in chips)" not in pre3rd[i]:
|
||||
pos=pre3rd[i].find (" is sitting out")
|
||||
foldeeName=pre3rd[i][0:pos]
|
||||
for line in pre3rd:
|
||||
if line.endswith("folds") or line.endswith("is sitting out") or line.endswith(" stands up"): #found ante fold or timeout
|
||||
pos = line.find(" folds")
|
||||
foldeeName = line[0:pos]
|
||||
if pos == -1 and " in chips)" not in line:
|
||||
pos = line.find(" is sitting out")
|
||||
foldeeName = line[0:pos]
|
||||
if pos == -1:
|
||||
pos=pre3rd[i].find (" stands up")
|
||||
foldeeName=pre3rd[i][0:pos]
|
||||
if pos==-1:#this one is for PS tourney
|
||||
pos1=pre3rd[i].find (": ")+2
|
||||
pos2=pre3rd[i].find (" (")
|
||||
foldeeName=pre3rd[i][pos1:pos2]
|
||||
pos = line.find(" stands up")
|
||||
foldeeName = line[0:pos]
|
||||
if pos == -1:
|
||||
pos1 = line.find(": ") + 2
|
||||
pos2 = line.find(" (")
|
||||
foldeeName = line[pos1:pos2]
|
||||
|
||||
if foldeeName!=None:
|
||||
#print "filterAnteBlindFold, foldeeName:",foldeeName
|
||||
toRemove=[]
|
||||
for i in xrange(len(hand)): #using hand again to filter from all streets, just in case.
|
||||
#todo: this will break it if sittin out BB wins a hand
|
||||
if (hand[i].find(foldeeName)!=-1):
|
||||
toRemove.append(hand[i])
|
||||
for i, line in enumerate(hand):
|
||||
if foldeeName in line:
|
||||
hand[i] = None
|
||||
|
||||
for i in xrange(len(toRemove)):
|
||||
hand.remove(toRemove[i])
|
||||
hand = [line for line in hand if line]
|
||||
#end def filterAnteFold
|
||||
|
||||
def stripEOLspaces(str):
|
||||
if str[-1] == ' ':
|
||||
str = str[:-1]
|
||||
if str[-1] == ' ':
|
||||
str = str[:-1]
|
||||
return str
|
||||
|
||||
#removes useless lines as well as trailing spaces
|
||||
def filterCrap(site, hand, isTourney):
|
||||
#remove two trailing spaces at end of line
|
||||
for i in xrange (len(hand)):
|
||||
if (hand[i][-1]==' '):
|
||||
hand[i]=hand[i][:-1]
|
||||
if (hand[i][-1]==' '):
|
||||
hand[i]=hand[i][:-1]
|
||||
hand = [stripEOLspaces(line) for line in hand]
|
||||
|
||||
#print "hand after trailing space removal in filterCrap:",hand
|
||||
#general variable position word filter/string filter
|
||||
toRemove=[]
|
||||
for i in xrange (len(hand)):
|
||||
if (hand[i].startswith("Board [")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find(" out of hand ")!=-1):
|
||||
hand[i]=hand[i][:-56]
|
||||
elif (hand[i].find("($0 in chips)") != -1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i]=="*** HOLE CARDS ***"):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has been disconnected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has requested TIME")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has returned")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("will be allowed to play after the button")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has timed out")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has timed out while disconnected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has timed out while being disconnected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("is connected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("is disconnected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" is feeling angry")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" is feeling confused")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" is feeling happy")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" is feeling normal")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find(" is low with [")!=-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
#elif (hand[i].find("-max Seat #")!=-1 and hand[i].find(" is the button")!=-1):
|
||||
# toRemove.append(hand[i])
|
||||
elif (hand[i].endswith(" mucks")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(": mucks hand")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i]=="No low hand qualified"):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i]=="Pair on board - a double bet is allowed"):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find(" shows ")!=-1 and hand[i].find("[")==-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
#elif (hand[i].startswith("Table '") and hand[i].endswith("-max")):
|
||||
# toRemove.append(hand[i])
|
||||
elif (hand[i].startswith("The button is in seat #")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
#above is alphabetic, reorder below if bored
|
||||
elif (hand[i].startswith("Time has expired")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("has reconnected")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("seconds left to act")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("seconds to reconnect")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("was removed from the table for failing to post")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find("joins the table at seat ")!=-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" sits down")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("leaves the table")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" stands up")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find("is high with ")!=-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("doesn't show hand")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith("is being treated as all-in")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find(" adds $")!=-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i]=="Betting is capped"):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
#site specific variable position filter
|
||||
elif (hand[i].find(" said, \"")!=-1):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].find(": ")!=-1 and site=="ftp" and hand[i].find("Seat ")==-1 and hand[i].find(": Table")==-1): #filter ftp chat
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
if isTourney:
|
||||
if (hand[i].endswith(" is sitting out") and (not hand[i].startswith("Seat "))):
|
||||
toRemove.append(hand[i])
|
||||
else:
|
||||
hand[i] = False
|
||||
elif hand[i]:
|
||||
if (hand[i].endswith(": sits out")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
elif (hand[i].endswith(" is sitting out")):
|
||||
toRemove.append(hand[i])
|
||||
hand[i] = False
|
||||
|
||||
|
||||
for i in xrange (len(toRemove)):
|
||||
#print "removing in filterCr:",toRemove[i]
|
||||
hand.remove(toRemove[i])
|
||||
hand = [line for line in hand if line] # python docs say this is identical to filter(None, list)
|
||||
|
||||
#print "done with filterCrap, hand:", hand
|
||||
return hand
|
||||
|
@ -764,11 +733,11 @@ def filterCrap(site, hand, isTourney):
|
|||
def float2int (string):
|
||||
pos=string.find(",")
|
||||
if (pos!=-1): #remove , the thousand seperator
|
||||
string=string[0:pos]+string[pos+1:]
|
||||
string = "%s%s" % (string[0:pos], string[pos+1:])
|
||||
|
||||
pos=string.find(".")
|
||||
if (pos!=-1): #remove decimal point
|
||||
string=string[0:pos]+string[pos+1:]
|
||||
string = "%s%s" % (string[0:pos], string[pos+1:])
|
||||
|
||||
result = int(string)
|
||||
if pos == -1: #no decimal point - was in full dollars - need to multiply with 100
|
||||
|
@ -776,40 +745,24 @@ def float2int (string):
|
|||
return result
|
||||
#end def float2int
|
||||
|
||||
ActionLines = ( "calls $", ": calls ", "brings in for", "completes it to", "posts small blind",
|
||||
"posts the small blind", "posts big blind", "posts the big blind",
|
||||
"posts small & big blinds", "posts $", "posts a dead", "bets $",
|
||||
": bets ", "raises")
|
||||
|
||||
#returns boolean whether the passed line is an action line
|
||||
def isActionLine(line):
|
||||
if (line.endswith("folds")):
|
||||
return True
|
||||
elif (line.endswith("checks")):
|
||||
return True
|
||||
elif (line.find("calls $")!=-1 or line.find(": calls ")!=-1):
|
||||
return True
|
||||
elif (line.find("brings in for")!=-1):
|
||||
return True
|
||||
elif (line.find("completes it to")!=-1):
|
||||
return True
|
||||
elif (line.find("posts small blind")!=-1):
|
||||
return True
|
||||
elif (line.find("posts the small blind")!=-1):
|
||||
return True
|
||||
elif (line.find("posts big blind")!=-1):
|
||||
return True
|
||||
elif (line.find("posts the big blind")!=-1):
|
||||
return True
|
||||
elif (line.find("posts small & big blinds")!=-1):
|
||||
return True
|
||||
elif (line.find(" posts $")!=-1): #this reads voluntary blind pay in FTP Holdem
|
||||
return True
|
||||
elif (line.find(" posts a dead ")!=-1): #this reads voluntary blind pay in FTP Holdem
|
||||
return True
|
||||
elif (line.find("bets $")!=-1 or line.find(": bets ")!=-1):
|
||||
return True
|
||||
elif (line.find("raises")!=-1):
|
||||
return True
|
||||
elif (line.startswith("Uncalled bet")):
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
return len( [ x for x in ActionLines if x in line]) > 0
|
||||
# ret = any(True for searchstr in ActionLines if searchstr in line)
|
||||
# ret = len( [ x for x in ActionLines if line.find(x) > -1] ) > 0
|
||||
# ret = any(searchstr in line for searchstr in ActionLines)
|
||||
#end def isActionLine
|
||||
|
||||
#returns whether this is a duplicate
|
||||
|
@ -828,56 +781,14 @@ def isRebuyOrAddon(topline):
|
|||
|
||||
#returns whether the passed topline indicates a tournament or not
|
||||
def isTourney(topline):
|
||||
if (topline.find("Tournament")!=-1):
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
return "Tournament" in topline
|
||||
#end def isTourney
|
||||
|
||||
WinLines = ( "wins the pot", "ties for the ", "wins side pot", "wins the low main pot", "wins the high main pot",
|
||||
"wins the high pot", "wins the high side pot", "wins the main pot", "wins the side pot", "collected" )
|
||||
#returns boolean whether the passed line is a win line
|
||||
def isWinLine(line):
|
||||
if (line.find("wins the pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the high pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the high main pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the high side pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the low pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the low main pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the low side pot")!=-1):
|
||||
return True
|
||||
elif (line.find("ties for the main pot")!=-1): #for ftp tied main pot of split pot
|
||||
return True
|
||||
elif (line.find("ties for the pot")!=-1): #for ftp tie
|
||||
return True
|
||||
elif (line.find("ties for the side pot")!=-1): #for ftp tied split pots
|
||||
return True
|
||||
elif (line.find("wins side pot #")!=-1): #for ftp multi split pots
|
||||
return True
|
||||
elif (line.find("wins the low main pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the low pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the low side pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the high main pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the high pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the high side pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the main pot")!=-1):
|
||||
return True
|
||||
elif (line.find("wins the side pot")!=-1): #for ftp split pots
|
||||
return True
|
||||
elif (line.find("collected")!=-1):
|
||||
return True
|
||||
else:
|
||||
return False #not raising error here, any unknown line wouldve been detected in isActionLine already
|
||||
return len( [ x for x in WinLines if x in line ] ) > 0
|
||||
#end def isWinLine
|
||||
|
||||
#returns the amount of cash/chips put into the put in the given action line
|
||||
|
@ -892,23 +803,20 @@ def parseActionAmount(line, atype, site, isTourney):
|
|||
if line.endswith(" and is capped"):
|
||||
line=line[:-14]
|
||||
|
||||
|
||||
if (atype=="fold"):
|
||||
if atype == "fold" or atype == "check":
|
||||
amount = 0
|
||||
elif (atype=="check"):
|
||||
amount=0
|
||||
elif (atype=="unbet" and site=="ftp"):
|
||||
elif atype == "unbet":
|
||||
if site == "ftp":
|
||||
pos1 = line.find("$") + 1
|
||||
pos2 = line.find(" returned to")
|
||||
amount = float2int(line[pos1:pos2])
|
||||
elif (atype=="unbet" and site=="ps"):
|
||||
#print "ps unbet, line:",line
|
||||
elif site == "ps":
|
||||
pos1 = line.find("$") + 1
|
||||
if pos1 == 0:
|
||||
pos1 = line.find("(") + 1
|
||||
pos2 = line.find(")")
|
||||
amount = float2int(line[pos1:pos2])
|
||||
elif (atype=="bet" and site=="ps" and line.find(": raises $")!=-1 and line.find("to $")!=-1):
|
||||
elif atype == "bet" and site == "ps" and line.find(": raises $")!=-1 and line.find("to $")!=-1:
|
||||
pos = line.find("to $")+4
|
||||
amount = float2int(line[pos:])
|
||||
else:
|
||||
|
@ -932,13 +840,13 @@ def parseActionAmount(line, atype, site, isTourney):
|
|||
# action_amounts. For stud this expects numeric streets (3-7), for
|
||||
# holdem/omaha it expects predeal, preflop, flop, turn or river
|
||||
def parseActionLine(site, base, isTourney, line, street, playerIDs, names, action_types, allIns, action_amounts, actionNos, actionTypeByNo):
|
||||
if (street=="predeal" or street=="preflop"):
|
||||
if street == "predeal" or street == "preflop":
|
||||
street = 0
|
||||
elif (street=="flop"):
|
||||
elif street == "flop":
|
||||
street = 1
|
||||
elif (street=="turn"):
|
||||
elif street == "turn":
|
||||
street = 2
|
||||
elif (street=="river"):
|
||||
elif street == "river":
|
||||
street = 3
|
||||
|
||||
nextActionNo = 0
|
||||
|
@ -947,7 +855,7 @@ def parseActionLine(site, base, isTourney, line, street, playerIDs, names, actio
|
|||
if actionNos[street][player][count]>=nextActionNo:
|
||||
nextActionNo=actionNos[street][player][count]+1
|
||||
|
||||
line, allIn=goesAllInOnThisLine(line)
|
||||
(line, allIn) = goesAllInOnThisLine(line)
|
||||
atype = parseActionType(line)
|
||||
playerno = recognisePlayerNo(line, names, atype)
|
||||
amount = parseActionAmount(line, atype, site, isTourney)
|
||||
|
@ -1012,13 +920,13 @@ def parseActionType(line):
|
|||
|
||||
#parses the ante out of the given line and checks which player paid it, updates antes accordingly.
|
||||
def parseAnteLine(line, site, isTourney, names, antes):
|
||||
for i in xrange(len(names)):
|
||||
if (line.startswith(names[i].encode("latin-1"))): #found the ante'er
|
||||
for i, name in enumerate(names):
|
||||
if line.startswith(name.encode("latin-1")):
|
||||
pos = line.rfind("$") + 1
|
||||
if not isTourney:
|
||||
antes[i] += float2int(line[pos:])
|
||||
else:
|
||||
if line.find("all-in")==-1:
|
||||
if "all-in" not in line:
|
||||
pos = line.rfind(" ") + 1
|
||||
antes[i] += int(line[pos:])
|
||||
else:
|
||||
|
@ -1038,22 +946,22 @@ def parseBuyin(topline):
|
|||
#parses a card line and changes the passed arrays accordingly
|
||||
#todo: reorganise this messy method
|
||||
def parseCardLine(site, category, street, line, names, cardValues, cardSuits, boardValues, boardSuits):
|
||||
if (line.startswith("Dealt to ") or line.find(" shows [")!=-1 or line.find("mucked [")!=-1):
|
||||
if line.startswith("Dealt to") or " shows [" in line or "mucked [" in line:
|
||||
playerNo = recognisePlayerNo(line, names, "card") #anything but unbet will be ok for that string
|
||||
|
||||
pos = line.rfind("[")+1
|
||||
if (category=="holdem"):
|
||||
if category == "holdem":
|
||||
for i in (pos, pos+3):
|
||||
cardValues[playerNo].append(line[i:i+1])
|
||||
cardSuits[playerNo].append(line[i+1:i+2])
|
||||
if (len(cardValues[playerNo])!=2):
|
||||
if len(cardValues[playerNo]) !=2:
|
||||
if cardValues[playerNo][0]==cardValues[playerNo][2] and cardSuits[playerNo][1]==cardSuits[playerNo][3]: #two tests will do
|
||||
cardValues[playerNo]=cardValues[playerNo][0:2]
|
||||
cardSuits[playerNo]=cardSuits[playerNo][0:2]
|
||||
else:
|
||||
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
|
||||
raise FpdbError("read too many/too few holecards in parseCardLine")
|
||||
elif (category=="omahahi" or category=="omahahilo"):
|
||||
elif category == "omahahi" or category == "omahahilo":
|
||||
for i in (pos, pos+3, pos+6, pos+9):
|
||||
cardValues[playerNo].append(line[i:i+1])
|
||||
cardSuits[playerNo].append(line[i+1:i+2])
|
||||
|
@ -1064,8 +972,8 @@ def parseCardLine(site, category, street, line, names, cardValues, cardSuits, bo
|
|||
else:
|
||||
print "line:",line,"cardValues[playerNo]:",cardValues[playerNo]
|
||||
raise FpdbError("read too many/too few holecards in parseCardLine")
|
||||
elif (category=="razz" or category=="studhi" or category=="studhilo"):
|
||||
if (line.find("shows")==-1 and line.find("mucked")==-1):
|
||||
elif category=="razz" or category=="studhi" or category=="studhilo":
|
||||
if "shows" not in line and "mucked" not in line:
|
||||
#print "parseCardLine(in stud if), street:", street
|
||||
if line[pos+2]=="]": #-> not (hero and 3rd street)
|
||||
cardValues[playerNo][street+2]=line[pos:pos+1]
|
||||
|
@ -1204,12 +1112,8 @@ def parseNames(lines):
|
|||
return result
|
||||
#end def parseNames
|
||||
|
||||
#returns an array with the positions of the respective players
|
||||
def parsePositions(hand, names):
|
||||
#prep array
|
||||
positions=[]
|
||||
for i in xrange(len(names)):
|
||||
positions.append(-1)
|
||||
positions = map(lambda x: -1, names)
|
||||
|
||||
#find blinds
|
||||
sb,bb=-1,-1
|
||||
|
@ -1368,17 +1272,19 @@ def parseWinLine(line, site, names, winnings, isTourney):
|
|||
|
||||
#returns the category (as per database) string for the given line
|
||||
def recogniseCategory(line):
|
||||
if (line.find("Razz")!=-1):
|
||||
if "Razz" in line:
|
||||
return "razz"
|
||||
elif (line.find("Hold'em")!=-1):
|
||||
elif "Hold'em" in line:
|
||||
return "holdem"
|
||||
elif (line.find("Omaha")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
|
||||
elif "Omaha" in line:
|
||||
if "Hi/Lo" not in line and "H/L" not in line:
|
||||
return "omahahi"
|
||||
elif (line.find("Omaha")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
|
||||
else:
|
||||
return "omahahilo"
|
||||
elif (line.find("Stud")!=-1 and line.find("Hi/Lo")==-1 and line.find("H/L")==-1):
|
||||
elif "Stud" in line:
|
||||
if "Hi/Lo" not in line and "H/L" not in line:
|
||||
return "studhi"
|
||||
elif (line.find("Stud")!=-1 and (line.find("Hi/Lo")!=-1 or line.find("H/L")!=-1)):
|
||||
else:
|
||||
return "studhilo"
|
||||
else:
|
||||
raise FpdbError("failed to recognise category, line:"+line)
|
||||
|
@ -1792,19 +1698,20 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
firstPfRaiserNo=-1
|
||||
firstPfCallByNo=-1
|
||||
firstPfCallerId=-1
|
||||
for i in xrange(len(actionTypeByNo[0])):
|
||||
if actionTypeByNo[0][i][1]=="bet":
|
||||
|
||||
for i, action in enumerate(actionTypeByNo[0]):
|
||||
if action[1] == "bet":
|
||||
firstPfRaiseByNo = i
|
||||
firstPfRaiserId=actionTypeByNo[0][i][0]
|
||||
for j in xrange(len(player_ids)):
|
||||
if player_ids[j]==firstPfRaiserId:
|
||||
firstPfRaiserId = action[0]
|
||||
for j, pid in enumerate(player_ids):
|
||||
if pid == firstPfRaiserId:
|
||||
firstPfRaiserNo = j
|
||||
break
|
||||
break
|
||||
for i in xrange(len(actionTypeByNo[0])):
|
||||
if actionTypeByNo[0][i][1]=="call":
|
||||
for i, action in enumerate(actionTypeByNo[0]):
|
||||
if action[1] == "call":
|
||||
firstPfCallByNo = i
|
||||
firstPfCallerId=actionTypeByNo[0][i][0]
|
||||
firstPfCallerId = action[0]
|
||||
break
|
||||
|
||||
cutoffId=-1
|
||||
|
@ -1812,14 +1719,14 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
sbId=-1
|
||||
bbId=-1
|
||||
if base=="hold":
|
||||
for player in xrange(len(positions)):
|
||||
if positions==1:
|
||||
for player, pos in enumerate(positions):
|
||||
if pos == 1:
|
||||
cutoffId = player_ids[player]
|
||||
if positions==0:
|
||||
if pos == 0:
|
||||
buttonId = player_ids[player]
|
||||
if positions=='S':
|
||||
if pos == 'S':
|
||||
sbId = player_ids[player]
|
||||
if positions=='B':
|
||||
if pos == 'B':
|
||||
bbId = player_ids[player]
|
||||
|
||||
someoneStole=False
|
||||
|
@ -1856,22 +1763,21 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
#calculate VPIP and PFR
|
||||
street=0
|
||||
heroPfRaiseCount=0
|
||||
for count in xrange(len(action_types[street][player])):#finally individual actions
|
||||
currentAction=action_types[street][player][count]
|
||||
for currentAction in action_types[street][player]: # finally individual actions
|
||||
if currentAction == "bet":
|
||||
myStreet0Aggr = True
|
||||
if (currentAction=="bet" or currentAction=="call"):
|
||||
if currentAction == "bet" or currentAction == "call":
|
||||
myStreet0VPI = True
|
||||
|
||||
#PF3B4BChance and PF3B4B
|
||||
pfFold=-1
|
||||
pfRaise=-1
|
||||
if firstPfRaiseByNo != -1:
|
||||
for i in xrange(len(actionTypeByNo[0])):
|
||||
if actionTypeByNo[0][i][0]==player_ids[player]:
|
||||
if actionTypeByNo[0][i][1]=="bet" and pfRaise==-1 and i>firstPfRaiseByNo:
|
||||
for i, actionType in enumerate(actionTypeByNo[0]):
|
||||
if actionType[0] == player_ids[player]:
|
||||
if actionType[1] == "bet" and pfRaise == -1 and i > firstPfRaiseByNo:
|
||||
pfRaise = i
|
||||
if actionTypeByNo[0][i][1]=="fold" and pfFold==-1:
|
||||
if actionType[1] == "fold" and pfFold == -1:
|
||||
pfFold = i
|
||||
if pfFold == -1 or pfFold > firstPfRaiseByNo:
|
||||
myStreet0_3B4BChance = True
|
||||
|
@ -1908,20 +1814,17 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
|
||||
#calculate saw* values
|
||||
isAllIn = False
|
||||
for i in xrange(len(allIns[0][player])):
|
||||
if allIns[0][player][i]:
|
||||
if any(i for i in allIns[0][player]):
|
||||
isAllIn = True
|
||||
if (len(action_types[1][player])>0 or isAllIn):
|
||||
myStreet1Seen = True
|
||||
|
||||
for i in xrange(len(allIns[1][player])):
|
||||
if allIns[1][player][i]:
|
||||
if any(i for i in allIns[1][player]):
|
||||
isAllIn = True
|
||||
if (len(action_types[2][player])>0 or isAllIn):
|
||||
myStreet2Seen = True
|
||||
|
||||
for i in xrange(len(allIns[2][player])):
|
||||
if allIns[2][player][i]:
|
||||
if any(i for i in allIns[2][player]):
|
||||
isAllIn = True
|
||||
if (len(action_types[3][player])>0 or isAllIn):
|
||||
myStreet3Seen = True
|
||||
|
@ -1929,29 +1832,25 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
#print "base:", base
|
||||
if base=="hold":
|
||||
mySawShowdown = True
|
||||
for count in xrange(len(action_types[3][player])):
|
||||
if action_types[3][player][count]=="fold":
|
||||
if any(actiontype == "fold" for actiontype in action_types[3][player]):
|
||||
mySawShowdown = False
|
||||
else:
|
||||
#print "in else"
|
||||
for i in xrange(len(allIns[3][player])):
|
||||
if allIns[3][player][i]:
|
||||
if any(i for i in allIns[3][player]):
|
||||
isAllIn = True
|
||||
if (len(action_types[4][player])>0 or isAllIn):
|
||||
#print "in if"
|
||||
myStreet4Seen = True
|
||||
|
||||
mySawShowdown = True
|
||||
for count in xrange(len(action_types[4][player])):
|
||||
if action_types[4][player][count]=="fold":
|
||||
if any(actiontype == "fold" for actiontype in action_types[4][player]):
|
||||
mySawShowdown = False
|
||||
|
||||
|
||||
#flop stuff
|
||||
street=1
|
||||
if myStreet1Seen:
|
||||
for count in xrange(len(action_types[street][player])):
|
||||
if action_types[street][player][count]=="bet":
|
||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
||||
myStreet1Aggr = True
|
||||
|
||||
for otherPlayer in xrange(len(player_ids)):
|
||||
|
@ -1968,8 +1867,7 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
#turn stuff - copy of flop with different vars
|
||||
street=2
|
||||
if myStreet2Seen:
|
||||
for count in xrange(len(action_types[street][player])):
|
||||
if action_types[street][player][count]=="bet":
|
||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
||||
myStreet2Aggr = True
|
||||
|
||||
for otherPlayer in xrange(len(player_ids)):
|
||||
|
@ -1986,8 +1884,7 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
#river stuff - copy of flop with different vars
|
||||
street=3
|
||||
if myStreet3Seen:
|
||||
for count in xrange(len(action_types[street][player])):
|
||||
if action_types[street][player][count]=="bet":
|
||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
||||
myStreet3Aggr = True
|
||||
|
||||
for otherPlayer in xrange(len(player_ids)):
|
||||
|
@ -2004,8 +1901,7 @@ sure to also change the following storage method and table_viewer.prepare_data i
|
|||
#stud river stuff - copy of flop with different vars
|
||||
street=4
|
||||
if myStreet4Seen:
|
||||
for count in xrange(len(action_types[street][player])):
|
||||
if action_types[street][player][count]=="bet":
|
||||
if any(actiontype == "bet" for actiontype in action_types[street][player]):
|
||||
myStreet4Aggr=True
|
||||
|
||||
for otherPlayer in xrange(len(player_ids)):
|
||||
|
|
Loading…
Reference in New Issue
Block a user