Parser: DerivedStats - work in progress - pushed for safe keeping
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			@ -40,7 +40,6 @@ class DerivedStats():
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            self.handsplayers[player[1]]['winnings']    = 0
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            self.handsplayers[player[1]]['rake']        = 0
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            self.handsplayers[player[1]]['totalProfit'] = 0
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            self.handsplayers[player[1]]['street4Seen'] = False
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            self.handsplayers[player[1]]['street4Aggr'] = False
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            self.handsplayers[player[1]]['wonWhenSeenStreet1'] = 0.0
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            self.handsplayers[player[1]]['sawShowdown'] = False
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			@ -352,13 +351,30 @@ class DerivedStats():
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        # because the hand is over, this will ensure playersAtxxxx
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        # is accurate.
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        #
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        print ("p_in ***", str(p_in))
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#        for (i, street) in enumerate(hand.actionStreets):
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#            actions = hand.actions[street]
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#            p_in = p_in - self.pfba(actions, l=('folds',))
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#            print ("i, street, actions, p_in",i, street, actions, p_in)
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#            if len(p_in) == 1: return None
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#            self.hands['playersAtStreet%d' % i] = len(p_in) # nb playersAtStreet0 is set, but not saved
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#            #
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#            # we know who remains, so can set streetxSeen for them
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#            # This hard-coded for i=1,2,3,4 because those are the only columns
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#            # in the db! this code replaces seen() - more info log 66
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#            #
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#            if i in (1,2,3,4):
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#                for player_not_folded in p_in:
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#                    self.handsplayers[player_not_folded]['street%sSeen' % i] = True
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        for (i, street) in enumerate(hand.actionStreets):
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            if (i-1) in (1,2,3,4):
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                # p_in stores players with cards at start of this street,
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                # so can set streetxSeen & playersAtStreetx with this information
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                # This hard-coded for i-1 =1,2,3,4 because those are the only columns
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                # in the db! this code section also replaces seen() - more info log 66
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                # nb i=2=flop=street1Seen, hence i-1 term needed
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                # in the db! this code replaces seen() - more info log 66
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                # nb i=2=flop=street1Seen, hence i-1
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                self.hands['playersAtStreet%d' % (i-1)] = len(p_in)
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                for player_with_cards in p_in:
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                    self.handsplayers[player_with_cards]['street%sSeen' % (i-1)] = True
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			@ -367,20 +383,17 @@ class DerivedStats():
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            #
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            actions = hand.actions[street]
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            p_in = p_in - self.pfba(actions, l=('folds',))
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            print ("i, street, actions, p_in",i, street, actions, p_in)
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            #
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            # if everyone folded, we are done, so exit this method immediately
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            #
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            if len(p_in) == 1: return None
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            self.hands['playersAtStreet%d' % i] = len(p_in) # nb playersAtStreet0 is set, but not saved
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            #
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            # we know who remains, so can set streetxSeen for them
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            # This hard-coded for i=1,2,3,4 because those are the only columns
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            # in the db! this code replaces seen() - more info log 66
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            #
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            if i in (1,2,3,4):
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                for player_not_folded in p_in:
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                    self.handsplayers[player_not_folded]['street%sSeen' % i] = True
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        #
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        # The remaining players in p_in reached showdown (including all-ins
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        # because they never did a "fold" action in pfba() above)
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        #
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        print ("p_in ===", str(p_in))
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        self.hands['playersAtShowdown'] = len(p_in)
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        for showdown_player in p_in:
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            self.handsplayers[showdown_player]['sawShowdown'] = True
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