Merge branch 'master' of git://git.assembla.com/fpdboz.git

This commit is contained in:
Eric Blade 2010-01-26 00:48:19 -05:00
commit e5b485365f
3 changed files with 10 additions and 1 deletions

View File

@ -290,6 +290,7 @@ class Filters(threading.Thread):
cb = gtk.CheckButton(game)
cb.connect('clicked', self.__set_game_select, game)
hbox.pack_start(cb, False, False, 0)
cb.set_active(True)
def createLimitLine(self, hbox, limit, ltext):
cb = gtk.CheckButton(str(ltext))

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@ -617,6 +617,8 @@ class HoldemOmahaHand(Hand):
# which then invokes a 'addXXX' callback
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
@ -911,6 +913,8 @@ class DrawHand(Hand):
# Populate the draw hand.
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)
@ -1105,6 +1109,8 @@ class StudHand(Hand):
# which then invokes a 'addXXX' callback
if builtFrom == "HHC":
hhc.readHandInfo(self)
if self.gametype['type'] == 'tour':
self.tablename = "%s %s" % (self.tourNo, self.tablename)
hhc.readPlayerStacks(self)
hhc.compilePlayerRegexs(self)
hhc.markStreets(self)

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@ -449,7 +449,9 @@ class Importer:
# Call hudcache update if not in bulk import mode
# FIXME: Need to test for bulk import that isn't rebuilding the cache
if self.callHud:
hand.updateHudCache(self.database)
for hand in handlist:
if hand is not None:
hand.updateHudCache(self.database)
self.database.commit()
#pipe the Hands.id out to the HUD