git34 - reading CB/2B/3B now. Some doc updates
This commit is contained in:
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@ -1,9 +1,8 @@
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todolist (db=database, imp=importer, tv=tableviewer)
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todolist (db=database, imp=importer, tv=tableviewer)
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Everything is subject to change.
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Everything is subject to change and especially the order will often change. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts.
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alpha2
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alpha2 (release by 17Aug)
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======
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======
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CB, 2nd/3rd Barrel, fold to these -> actually calculate them
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printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
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auto-import
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auto-import
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seperate and improve instructions for update
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seperate and improve instructions for update
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@ -15,18 +14,21 @@ finish updating filelist
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return sng support
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return sng support
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update abbreviations.txt
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update abbreviations.txt
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fix up bg colours in tv
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fix up bg colours in tv
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ebuild symlink doesnt work
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ebuild: symlink doesnt work, USE gtk, more automation, update install-in-gentoo.txt, set permissions in it, copy docs to correct place, use games eclass or whatever to get games group notice, print notice about install-in-gentoo.txt and mysql --config
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more automation in the ebuild, update install-in-gentoo.txt, set permissions in it
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gentoo ebuild: USE dedicated, USE postgresql, copy docs
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alpha3
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alpha3
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======
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======
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anonymiser script to generate testdata without making a dozen find&replace all... remember to replace hand no by running no
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check-raise/call-raise on all streets
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anonymiser script to generate testdata without making a dozen find&replace all... remember to replace hand no with running no
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table with data for graphs for SD/F, W$wSF, W$@SD
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SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug
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SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug
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show database version error in GUI
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show database version error in GUI and use fpdb_db class const for it, add it to title
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split hud data generation into separate for loops and make it more efficient
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fix bug that sawFlop/Turn/River gets miscalculated if someone is allin - might as well add all-in recognition for this
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before beta
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before beta
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===========
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===========
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gentoo ebuild: USE postgresql
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optionally combine FB/FS and CB/2B/3B
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optionally combine FB/FS and CB/2B/3B
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separate all gui and all processing into files that are named accordingly
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separate all gui and all processing into files that are named accordingly
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ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
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ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
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@ -35,7 +37,6 @@ why do we have to reconnect in tv.read_names_clicked?
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implement error file in importer
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implement error file in importer
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catch index error, type error, file not found error
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catch index error, type error, file not found error
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use different colours according to classification.
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use different colours according to classification.
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table with data for graphs for SD/F, W$wSF, W$@SD
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add stud, razz and tourney back to imp/tv but with less seperate codepathes
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add stud, razz and tourney back to imp/tv but with less seperate codepathes
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move prepare-git.sh and create-release.sh to utils
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move prepare-git.sh and create-release.sh to utils
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@ -65,9 +66,9 @@ verify at least 2 or 3 sng hands
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no rush but before 1.0RC
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no rush but before 1.0RC
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========================
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========================
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recognise&handle all-in for CB etc. (mostly useful for NL/PL, in limit I would argue missing a chance due to lack of money is the same as missing it due to sneezing and clicking the wrong button)
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In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
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In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
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multi-select in bulk importer
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multi-select in bulk importer
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move version into seperate file
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make option to use "traditional" labels, e.g. WtSD instead of SD/F
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make option to use "traditional" labels, e.g. WtSD instead of SD/F
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HTMLify docs and validate them
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HTMLify docs and validate them
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cut down action_types array size to appropriate length
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cut down action_types array size to appropriate length
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@ -99,7 +100,7 @@ Probably PartyPoker for all or most supported games
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repair hands where the seat lines are missing, happens when observing at FTP
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repair hands where the seat lines are missing, happens when observing at FTP
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flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand
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flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand
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windows integrated installer
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windows integrated installer
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benchmark properly on mysql innodb, mysql myisam, postgresql, sqlite, more?
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benchmark properly on mysql innodb, postgresql, more?
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rename things like this: ClassName.methodName and variableName. do this on tables too. update codingstyle
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rename things like this: ClassName.methodName and variableName. do this on tables too. update codingstyle
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CLI (not ncurses, proper CLI) equivalent for fpdb.py
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CLI (not ncurses, proper CLI) equivalent for fpdb.py
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optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods
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optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods
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@ -2,7 +2,7 @@ For all support please note that the tables WILL be changed, almost certainly wi
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If support for another site/game would encourage you to help with this software please let me know at steffen@sycamoretest.info.
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If support for another site/game would encourage you to help with this software please let me know at steffen@sycamoretest.info.
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IMPORTANT: git10 and below contain at least one significant bug that cause wrong data to be displayed. I wrote a new query script for testing so I can track this down.
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IMPORTANT: There appears to be a bug in at least up to git34 in reading WtSD/W$wsF/W$SD
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Holdem/Omaha ring games on PokerStars
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Holdem/Omaha ring games on PokerStars
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======================================
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======================================
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@ -18,7 +18,7 @@ Broken - used to work, hardly tested. Needs to be updated to new infrastructure.
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Full Tilt Poker
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Full Tilt Poker
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===============
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===============
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Not sure - it should import them, but I believe the table viewer won't work. Would be easy to fix I think, volunteers welcome. This used to work in a pre-alpha but basically was left behind during updates to the other stuff.
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Might work - used to work and was very well test. It should import them (except HudData), but I believe the table viewer won't work. Would be easy to fix I think, volunteers welcome. This used to work in a pre-alpha but basically was left behind during updates to the other stuff.
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Other Sites
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Other Sites
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===========
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===========
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@ -42,6 +42,12 @@ Regression Testing
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==================
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==================
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The query scripts are done-ish, need to verify more data so it can be used in automated regression testing.
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The query scripts are done-ish, need to verify more data so it can be used in automated regression testing.
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Database Backends
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=================
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- MySQL InnoDB is the default
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- PostgreSQL should work but I haven't tried it. If it doesn't please let me know.
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- MySQL ISAM won't be supported since it is not transactional
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Legal
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Legal
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=====
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=====
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General: This will offer more or less the same kind of functionality as HM and PT so there shouldn't be any problem on any site that allows tracking.
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General: This will offer more or less the same kind of functionality as HM and PT so there shouldn't be any problem on any site that allows tracking.
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@ -14,7 +14,7 @@ SRC_URI="mirror://sourceforge/fpdb/fpdb-alpha1-git27.tar.bz2"
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LICENSE="AGPL-3"
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LICENSE="AGPL-3"
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SLOT="0"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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KEYWORDS="~amd64 ~x86"
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#note: I would be very surprised if this doesnt work on other architectures, please send me your experiences
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#note: this should work on other architectures too, please send me your experiences
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IUSE=""
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IUSE=""
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RDEPEND="virtual/mysql
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RDEPEND="virtual/mysql
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@ -347,7 +347,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
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self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
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self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
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self.window.connect("delete_event", self.delete_event)
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self.window.connect("delete_event", self.delete_event)
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self.window.connect("destroy", self.destroy)
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self.window.connect("destroy", self.destroy)
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self.window.set_title("Free Poker DB - version: alpha1+, git33")
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self.window.set_title("Free Poker DB - version: alpha1+, git34")
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self.window.set_border_width(1)
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self.window.set_border_width(1)
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self.window.set_size_request(950,400)
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self.window.set_size_request(950,400)
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self.window.set_resizable(True)
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self.window.set_resizable(True)
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thirdBarrelChance INT,
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thirdBarrelChance INT,
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thirdBarrelDone INT)""")
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thirdBarrelDone INT)""")
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self.cursor.execute("INSERT INTO settings VALUES (33);")
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self.cursor.execute("INSERT INTO settings VALUES (34);")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"Full Tilt Poker\", 'USD');")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"Full Tilt Poker\", 'USD');")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"PokerStars\", 'USD');")
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self.cursor.execute("INSERT INTO sites VALUES (DEFAULT, \"PokerStars\", 'USD');")
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self.db.commit()
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self.db.commit()
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if someoneStole and (positions[player]=='B' or positions[player]=='S') and firstPfRaiserId!=player_ids[player]:
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if someoneStole and (positions[player]=='B' or positions[player]=='S') and firstPfRaiserId!=player_ids[player]:
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street=0
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street=0
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for count in range (len(action_types[street][player])):#finally individual actions
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for count in range (len(action_types[street][player])):#individual actions
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if positions[player]=='B':
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if positions[player]=='B':
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myFoldBbToStealChance=True
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myFoldBbToStealChance=True
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if action_types[street][player][count]=="fold":
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if action_types[street][player][count]=="fold":
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myContBetChance=False
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myContBetChance=False
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myContBetDone=False
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myContBetDone=False
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#calc CB
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if PFR[player]:
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myContBetChance=True
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if raisedFlop[player]:
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myContBetDone=True
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contBetChance.append(myContBetChance)
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contBetChance.append(myContBetChance)
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contBetDone.append(myContBetDone)
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contBetDone.append(myContBetDone)
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result['contBetChance']=contBetDone
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result['contBetChance']=contBetChance
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result['contBetDone']=contBetDone
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result['contBetDone']=contBetDone
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#now 2B
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#now 2B
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mySecondBarrelChance=False
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mySecondBarrelChance=False
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mySecondBarrelDone=False
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mySecondBarrelDone=False
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#calc 2b
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if contBetDone[player]:
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mySecondBarrelChance=True
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if raisedTurn[player]:
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mySecondBarrelDone=True
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secondBarrelChance.append(mySecondBarrelChance)
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secondBarrelChance.append(mySecondBarrelChance)
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secondBarrelDone.append(mySecondBarrelDone)
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secondBarrelDone.append(mySecondBarrelDone)
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result['secondBarrelChance']=secondBarrelDone
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result['secondBarrelChance']=secondBarrelChance
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result['secondBarrelDone']=secondBarrelDone
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result['secondBarrelDone']=secondBarrelDone
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#now 3B
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#now 3B
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myThirdBarrelChance=False
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myThirdBarrelChance=False
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myThirdBarrelDone=False
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myThirdBarrelDone=False
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#calc 3b
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if secondBarrelDone[player]:
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myThirdBarrelChance=True
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if raisedRiver[player]:
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myThirdBarrelDone=True
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thirdBarrelChance.append(myThirdBarrelChance)
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thirdBarrelChance.append(myThirdBarrelChance)
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thirdBarrelDone.append(myThirdBarrelDone)
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thirdBarrelDone.append(myThirdBarrelDone)
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result['thirdBarrelChance']=thirdBarrelDone
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result['thirdBarrelChance']=thirdBarrelChance
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result['thirdBarrelDone']=thirdBarrelDone
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result['thirdBarrelDone']=thirdBarrelDone
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return result
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return result
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