Merge branch 'master' of git://git.assembla.com/fpdboz
This commit is contained in:
commit
e469202b66
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@ -60,6 +60,8 @@ class Site:
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self.converter = node.getAttribute("converter")
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self.converter = node.getAttribute("converter")
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self.enabled = node.getAttribute("enabled")
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self.enabled = node.getAttribute("enabled")
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self.aux_window = node.getAttribute("aux_window")
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self.aux_window = node.getAttribute("aux_window")
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self.font = node.getAttribute("font")
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self.font_size = node.getAttribute("font_size")
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self.layout = {}
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self.layout = {}
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for layout_node in node.getElementsByTagName('layout'):
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for layout_node in node.getElementsByTagName('layout'):
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@ -480,6 +482,19 @@ class Config:
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colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
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colors['hudfgcolor'] = self.supported_sites[site].hudfgcolor
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return colors
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return colors
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def get_default_font(self, site = 'PokerStars'):
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(font, font_size) = ("Sans", "8")
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if self.supported_sites[site].font == "":
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font = "Sans"
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else:
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font = self.supported_sites[site].font
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if self.supported_sites[site].font_size == "":
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font_size = "8"
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else:
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font_size = self.supported_sites[site].font_size
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return (font, font_size)
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def get_locations(self, site = "PokerStars", max = "8"):
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def get_locations(self, site = "PokerStars", max = "8"):
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try:
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try:
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@ -511,13 +526,16 @@ class Config:
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parms["site_name"] = self.supported_sites[site].site_name
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parms["site_name"] = self.supported_sites[site].site_name
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parms["enabled"] = self.supported_sites[site].enabled
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parms["enabled"] = self.supported_sites[site].enabled
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parms["aux_window"] = self.supported_sites[site].aux_window
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parms["aux_window"] = self.supported_sites[site].aux_window
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parms["font"] = self.supported_sites[site].font
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parms["font_size"] = self.supported_sites[site].font_size
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return parms
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return parms
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def set_site_parameters(self, site_name, converter = None, decoder = None,
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def set_site_parameters(self, site_name, converter = None, decoder = None,
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hudbgcolor = None, hudfgcolor = None,
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hudbgcolor = None, hudfgcolor = None,
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hudopacity = None, screen_name = None,
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hudopacity = None, screen_name = None,
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site_path = None, table_finder = None,
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site_path = None, table_finder = None,
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HH_path = None, enabled = None):
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HH_path = None, enabled = None,
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font = None, font_size = None):
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"""Sets the specified site parameters for the specified site."""
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"""Sets the specified site parameters for the specified site."""
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site_node = self.get_site_node(site_name)
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site_node = self.get_site_node(site_name)
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if not db_node == None:
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if not db_node == None:
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@ -531,18 +549,20 @@ class Config:
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if not table_finder == None: site_node.setAttribute("table_finder", table_finder)
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if not table_finder == None: site_node.setAttribute("table_finder", table_finder)
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if not HH_path == None: site_node.setAttribute("HH_path", HH_path)
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if not HH_path == None: site_node.setAttribute("HH_path", HH_path)
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if not enabled == None: site_node.setAttribute("enabled", enabled)
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if not enabled == None: site_node.setAttribute("enabled", enabled)
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if not font == None: site_node.setAttribute("font", font)
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if not font_size == None: site_node.setAttribute("font_size", font_size)
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if self.supported_databases.has_key(db_name):
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# if self.supported_databases.has_key(db_name):
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if not converter == None: self.supported_sites[site].converter = converter
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# if not converter == None: self.supported_sites[site].converter = converter
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if not decoder == None: self.supported_sites[site].decoder = decoder
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# if not decoder == None: self.supported_sites[site].decoder = decoder
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if not hudbgcolor == None: self.supported_sites[site].hudbgcolor = hudbgcolor
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# if not hudbgcolor == None: self.supported_sites[site].hudbgcolor = hudbgcolor
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if not hudfgcolor == None: self.supported_sites[site].hudfgcolor = hudfgcolor
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# if not hudfgcolor == None: self.supported_sites[site].hudfgcolor = hudfgcolor
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if not hudopacity == None: self.supported_sites[site].hudopacity = hudopacity
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# if not hudopacity == None: self.supported_sites[site].hudopacity = hudopacity
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if not screen_name == None: self.supported_sites[site].screen_name = screen_name
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# if not screen_name == None: self.supported_sites[site].screen_name = screen_name
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if not site_path == None: self.supported_sites[site].site_path = site_path
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# if not site_path == None: self.supported_sites[site].site_path = site_path
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if not table_finder == None: self.supported_sites[site].table_finder = table_finder
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# if not table_finder == None: self.supported_sites[site].table_finder = table_finder
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if not HH_path == None: self.supported_sites[site].HH_path = HH_path
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# if not HH_path == None: self.supported_sites[site].HH_path = HH_path
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if not enabled == None: self.supported_sites[site].enabled = enabled
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# if not enabled == None: self.supported_sites[site].enabled = enabled
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return
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return
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def get_aux_windows(self):
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def get_aux_windows(self):
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@ -640,6 +660,7 @@ if __name__== "__main__":
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for site in c.supported_sites.keys():
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for site in c.supported_sites.keys():
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print "site = ", site,
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print "site = ", site,
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print c.get_site_parameters(site)
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print c.get_site_parameters(site)
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print c.get_default_font(site)
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for game in c.get_supported_games():
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for game in c.get_supported_games():
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print c.get_game_parameters(game)
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print c.get_game_parameters(game)
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@ -79,7 +79,8 @@ class Everleaf(HandHistoryConverter):
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self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
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self.rexx.setHeroCardsRegex('.*\nDealt\sto\s(?P<PNAME>.*)\s\[ (?P<CARDS>.*) \]')
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self.rexx.setActionStepRegex('.*\n(?P<PNAME>.*)(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[\$ (?P<BET>[.\d]+) USD\])?')
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self.rexx.setActionStepRegex('.*\n(?P<PNAME>.*)(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[\$ (?P<BET>[.\d]+) USD\])?')
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self.rexx.setShowdownActionRegex('.*\n(?P<PNAME>.*) shows \[ (?P<CARDS>.*) \]')
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self.rexx.setShowdownActionRegex('.*\n(?P<PNAME>.*) shows \[ (?P<CARDS>.*) \]')
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self.rexx.setCollectPotRegex('.*\n(?P<PNAME>.*) wins \$ (?P<POT>[.\d]+) USD(.*\[ (?P<CARDS>.*) \])?')
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self.rexx.setCollectPotRegex('.*\n(?P<PNAME>.*) wins \$ (?P<POT>[.\d]+) USD(.*?\[ (?P<CARDS>.*?) \])?')
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#self.rexx.setCollectPotRegex('.*\n(?P<PNAME>.*) wins \$ (?P<POT>[.\d]+) USD(.*\[ (?P<CARDS>) \S\S, \S\S, \S\S, \S\S, \S\S \])?')
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self.rexx.sits_out_re = re.compile('(?P<PNAME>.*) sits out')
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self.rexx.sits_out_re = re.compile('(?P<PNAME>.*) sits out')
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self.rexx.compileRegexes()
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self.rexx.compileRegexes()
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@ -169,7 +170,7 @@ class Everleaf(HandHistoryConverter):
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m = self.rexx.action_re.finditer(hand.streets.group(street))
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m = self.rexx.action_re.finditer(hand.streets.group(street))
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for action in m:
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for action in m:
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if action.group('ATYPE') == ' raises':
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if action.group('ATYPE') == ' raises':
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hand.addRaiseTo( street, action.group('PNAME'), action.group('BET') )
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hand.addCallandRaise( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ' calls':
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elif action.group('ATYPE') == ' calls':
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
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hand.addCall( street, action.group('PNAME'), action.group('BET') )
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elif action.group('ATYPE') == ': bets':
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elif action.group('ATYPE') == ': bets':
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@ -635,6 +635,11 @@ class FpdbSQLQueries:
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elif(self.dbname == 'SQLite'):
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elif(self.dbname == 'SQLite'):
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self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
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self.query['getPlayerId'] = """SELECT id from Players where name = %s"""
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if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
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self.query['getSiteId'] = """SELECT id from Sites where name = %s"""
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elif(self.dbname == 'SQLite'):
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self.query['getSiteId'] = """SELECT id from Sites where name = %s"""
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if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
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if(self.dbname == 'MySQL InnoDB') or (self.dbname == 'PostgreSQL'):
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self.query['getRingProfitAllHandsPlayerIdSite'] = """
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self.query['getRingProfitAllHandsPlayerIdSite'] = """
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SELECT hp.handId, hp.winnings, coalesce(hp.ante,0) + SUM(ha.amount)
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SELECT hp.handId, hp.winnings, coalesce(hp.ante,0) + SUM(ha.amount)
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@ -643,8 +648,10 @@ class FpdbSQLQueries:
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INNER JOIN Players pl ON hp.playerId = pl.id
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INNER JOIN Players pl ON hp.playerId = pl.id
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INNER JOIN Hands h ON h.id = hp.handId
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INNER JOIN Hands h ON h.id = hp.handId
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INNER JOIN HandsActions ha ON ha.handPlayerId = hp.id
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INNER JOIN HandsActions ha ON ha.handPlayerId = hp.id
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WHERE pl.name = %s
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where pl.id in <player_test>
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AND pl.siteId = %s
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AND pl.siteId in <site_test>
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AND h.handStart > '<startdate_test>'
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AND h.handStart < '<enddate_test>'
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AND hp.tourneysPlayersId IS NULL
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AND hp.tourneysPlayersId IS NULL
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GROUP BY hp.handId, hp.winnings, h.handStart, hp.ante
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GROUP BY hp.handId, hp.winnings, h.handStart, hp.ante
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ORDER BY h.handStart"""
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ORDER BY h.handStart"""
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@ -656,8 +663,10 @@ class FpdbSQLQueries:
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INNER JOIN Players pl ON hp.playerId = pl.id
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INNER JOIN Players pl ON hp.playerId = pl.id
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INNER JOIN Hands h ON h.id = hp.handId
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INNER JOIN Hands h ON h.id = hp.handId
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INNER JOIN HandsActions ha ON ha.handPlayerId = hp.id
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INNER JOIN HandsActions ha ON ha.handPlayerId = hp.id
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WHERE pl.name = %s
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where pl.id in <player_test>
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AND pl.siteId = %s
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AND pl.siteId in <site_test>
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AND h.handStart > '<startdate_test>'
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AND h.handStart < '<enddate_test>'
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AND hp.tourneysPlayersId IS NULL
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AND hp.tourneysPlayersId IS NULL
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GROUP BY hp.handId, hp.winnings, h.handStart
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GROUP BY hp.handId, hp.winnings, h.handStart
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ORDER BY h.handStart"""
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ORDER BY h.handStart"""
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|
|
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@ -104,9 +104,12 @@ class GuiAutoImport (threading.Thread):
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def do_import(self):
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def do_import(self):
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"""Callback for timer to do an import iteration."""
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"""Callback for timer to do an import iteration."""
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if self.doAutoImportBool:
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self.importer.runUpdated()
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self.importer.runUpdated()
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print "GuiAutoImport.import_dir done"
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print "GuiAutoImport.import_dir done"
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return self.doAutoImportBool
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return True
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else:
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return False
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|
|
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def startClicked(self, widget, data):
|
def startClicked(self, widget, data):
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"""runs when user clicks start on auto import tab"""
|
"""runs when user clicks start on auto import tab"""
|
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|
@ -150,11 +153,14 @@ class GuiAutoImport (threading.Thread):
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gobject.timeout_add(interval*1000, self.do_import)
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gobject.timeout_add(interval*1000, self.do_import)
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else: # toggled off
|
else: # toggled off
|
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self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
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self.doAutoImportBool = False # do_import will return this and stop the gobject callback timer
|
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#TODO: other clean up, such as killing HUD
|
|
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print "Stopping autoimport"
|
print "Stopping autoimport"
|
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self.pipe_to_hud.communicate('\n') # waits for process to terminate
|
print >>self.pipe_to_hud.stdin, "\n"
|
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|
#self.pipe_to_hud.communicate('\n') # waits for process to terminate
|
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self.pipe_to_hud = None
|
self.pipe_to_hud = None
|
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widget.set_label(u'Start Autoimport')
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self.startButton.set_label(u'Start Autoimport')
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#end def GuiAutoImport.startClicked
|
#end def GuiAutoImport.startClicked
|
||||||
|
|
||||||
def get_vbox(self):
|
def get_vbox(self):
|
||||||
|
|
|
@ -50,22 +50,27 @@ class GuiGraphViewer (threading.Thread):
|
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try: self.canvas.destroy()
|
try: self.canvas.destroy()
|
||||||
except AttributeError: pass
|
except AttributeError: pass
|
||||||
|
|
||||||
# Whaich sites are selected?
|
sitenos = []
|
||||||
# TODO:
|
playerids = []
|
||||||
# What hero names for the selected site?
|
|
||||||
# TODO:
|
|
||||||
|
|
||||||
name = self.heroes[self.sites]
|
# Which sites are selected?
|
||||||
|
for site in self.sites:
|
||||||
|
if self.sites[site] == True:
|
||||||
|
sitenos.append(self.siteid[site])
|
||||||
|
self.cursor.execute(self.sql.query['getPlayerId'], (self.heroes[site],))
|
||||||
|
result = self.db.cursor.fetchall()
|
||||||
|
if len(result) == 1:
|
||||||
|
playerids.append(result[0][0])
|
||||||
|
|
||||||
if self.sites == "PokerStars":
|
if sitenos == []:
|
||||||
site=2
|
#Should probably pop up here.
|
||||||
sitename="PokerStars: "
|
print "No sites selected - defaulting to PokerStars"
|
||||||
elif self.sites=="Full Tilt":
|
sitenos = [2]
|
||||||
site=1
|
|
||||||
sitename="Full Tilt: "
|
|
||||||
else:
|
if playerids == []:
|
||||||
print "invalid text in site selection in graph, defaulting to PS"
|
print "No player ids found"
|
||||||
site=2
|
return
|
||||||
|
|
||||||
self.fig = Figure(figsize=(5,4), dpi=100)
|
self.fig = Figure(figsize=(5,4), dpi=100)
|
||||||
|
|
||||||
|
@ -74,7 +79,7 @@ class GuiGraphViewer (threading.Thread):
|
||||||
|
|
||||||
#Get graph data from DB
|
#Get graph data from DB
|
||||||
starttime = time()
|
starttime = time()
|
||||||
line = self.getRingProfitGraph(name, site)
|
line = self.getRingProfitGraph(playerids, sitenos)
|
||||||
print "Graph generated in: %s" %(time() - starttime)
|
print "Graph generated in: %s" %(time() - starttime)
|
||||||
|
|
||||||
self.ax.set_title("Profit graph for ring games")
|
self.ax.set_title("Profit graph for ring games")
|
||||||
|
@ -87,7 +92,8 @@ class GuiGraphViewer (threading.Thread):
|
||||||
#TODO: Do something useful like alert user
|
#TODO: Do something useful like alert user
|
||||||
print "No hands returned by graph query"
|
print "No hands returned by graph query"
|
||||||
else:
|
else:
|
||||||
text = "All Hands, " + sitename + str(name) + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
|
# text = "All Hands, " + sitename + str(name) + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
|
||||||
|
text = "All Hands, " + "\nProfit: $" + str(line[-1]) + "\nTotal Hands: " + str(len(line))
|
||||||
|
|
||||||
self.ax.annotate(text,
|
self.ax.annotate(text,
|
||||||
xy=(10, -10),
|
xy=(10, -10),
|
||||||
|
@ -103,8 +109,34 @@ class GuiGraphViewer (threading.Thread):
|
||||||
self.canvas.show()
|
self.canvas.show()
|
||||||
#end of def showClicked
|
#end of def showClicked
|
||||||
|
|
||||||
def getRingProfitGraph(self, name, site):
|
def getRingProfitGraph(self, names, sites):
|
||||||
self.cursor.execute(self.sql.query['getRingProfitAllHandsPlayerIdSite'], (name, site))
|
tmp = self.sql.query['getRingProfitAllHandsPlayerIdSite']
|
||||||
|
# print "DEBUG: getRingProfitGraph"
|
||||||
|
start_date, end_date = self.__get_dates()
|
||||||
|
|
||||||
|
if start_date == '':
|
||||||
|
start_date = '1970-01-01'
|
||||||
|
if end_date == '':
|
||||||
|
end_date = '2020-12-12'
|
||||||
|
|
||||||
|
#Buggered if I can find a way to do this 'nicely' take a list of intergers and longs
|
||||||
|
# and turn it into a tuple readale by sql.
|
||||||
|
# [5L] into (5) not (5,) and [5L, 2829L] into (5, 2829)
|
||||||
|
nametest = str(tuple(names))
|
||||||
|
sitetest = str(tuple(sites))
|
||||||
|
nametest = nametest.replace("L", "")
|
||||||
|
nametest = nametest.replace(",)",")")
|
||||||
|
sitetest = sitetest.replace(",)",")")
|
||||||
|
|
||||||
|
#Must be a nicer way to deal with tuples of size 1 ie. (2,) - which makes sql barf
|
||||||
|
tmp = tmp.replace("<player_test>", nametest)
|
||||||
|
tmp = tmp.replace("<site_test>", sitetest)
|
||||||
|
tmp = tmp.replace("<startdate_test>", start_date)
|
||||||
|
tmp = tmp.replace("<enddate_test>", end_date)
|
||||||
|
|
||||||
|
# print "DEBUG: sql query:"
|
||||||
|
# print tmp
|
||||||
|
self.cursor.execute(tmp)
|
||||||
#returns (HandId,Winnings,Costs,Profit)
|
#returns (HandId,Winnings,Costs,Profit)
|
||||||
winnings = self.db.cursor.fetchall()
|
winnings = self.db.cursor.fetchall()
|
||||||
|
|
||||||
|
@ -125,7 +157,6 @@ class GuiGraphViewer (threading.Thread):
|
||||||
pname.set_text(player)
|
pname.set_text(player)
|
||||||
pname.set_width_chars(20)
|
pname.set_width_chars(20)
|
||||||
hbox.pack_start(pname, False, True, 0)
|
hbox.pack_start(pname, False, True, 0)
|
||||||
#TODO: Need to connect a callback here
|
|
||||||
pname.connect("changed", self.__set_hero_name, site)
|
pname.connect("changed", self.__set_hero_name, site)
|
||||||
#TODO: Look at GtkCompletion - to fill out usernames
|
#TODO: Look at GtkCompletion - to fill out usernames
|
||||||
pname.show()
|
pname.show()
|
||||||
|
@ -134,7 +165,7 @@ class GuiGraphViewer (threading.Thread):
|
||||||
|
|
||||||
def __set_hero_name(self, w, site):
|
def __set_hero_name(self, w, site):
|
||||||
self.heroes[site] = w.get_text()
|
self.heroes[site] = w.get_text()
|
||||||
print "DEBUG: settings heroes[%s]: %s"%(site, self.heroes[site])
|
# print "DEBUG: settings heroes[%s]: %s"%(site, self.heroes[site])
|
||||||
|
|
||||||
def createSiteLine(self, hbox, site):
|
def createSiteLine(self, hbox, site):
|
||||||
cb = gtk.CheckButton(site)
|
cb = gtk.CheckButton(site)
|
||||||
|
@ -144,8 +175,9 @@ class GuiGraphViewer (threading.Thread):
|
||||||
|
|
||||||
def __set_site_select(self, w, site):
|
def __set_site_select(self, w, site):
|
||||||
# This doesn't behave as intended - self.site only allows 1 site for the moment.
|
# This doesn't behave as intended - self.site only allows 1 site for the moment.
|
||||||
self.sites = site
|
print w.get_active()
|
||||||
print "self.sites set to %s" %(self.sites)
|
self.sites[site] = w.get_active()
|
||||||
|
print "self.sites[%s] set to %s" %(site, self.sites[site])
|
||||||
|
|
||||||
def fillPlayerFrame(self, vbox):
|
def fillPlayerFrame(self, vbox):
|
||||||
for site in self.conf.supported_sites.keys():
|
for site in self.conf.supported_sites.keys():
|
||||||
|
@ -162,6 +194,13 @@ class GuiGraphViewer (threading.Thread):
|
||||||
vbox.pack_start(hbox, False, True, 0)
|
vbox.pack_start(hbox, False, True, 0)
|
||||||
hbox.show()
|
hbox.show()
|
||||||
self.createSiteLine(hbox, site)
|
self.createSiteLine(hbox, site)
|
||||||
|
#Get db site id for filtering later
|
||||||
|
self.cursor.execute(self.sql.query['getSiteId'], (site,))
|
||||||
|
result = self.db.cursor.fetchall()
|
||||||
|
if len(result) == 1:
|
||||||
|
self.siteid[site] = result[0][0]
|
||||||
|
else:
|
||||||
|
print "Either 0 or more than one site matched - EEK"
|
||||||
|
|
||||||
def fillDateFrame(self, vbox):
|
def fillDateFrame(self, vbox):
|
||||||
# Hat tip to Mika Bostrom - calendar code comes from PokerStats
|
# Hat tip to Mika Bostrom - calendar code comes from PokerStats
|
||||||
|
@ -261,7 +300,8 @@ class GuiGraphViewer (threading.Thread):
|
||||||
self.sql=querylist
|
self.sql=querylist
|
||||||
self.conf = config
|
self.conf = config
|
||||||
|
|
||||||
self.sites = "PokerStars"
|
self.sites = {}
|
||||||
|
self.siteid = {}
|
||||||
self.heroes = {}
|
self.heroes = {}
|
||||||
|
|
||||||
# For use in date ranges.
|
# For use in date ranges.
|
||||||
|
|
|
@ -49,7 +49,7 @@
|
||||||
<location seat="2" x="10" y="288"> </location>
|
<location seat="2" x="10" y="288"> </location>
|
||||||
</layout>
|
</layout>
|
||||||
</site>
|
</site>
|
||||||
<site enabled="True" site_name="Full Tilt" table_finder="FullTiltPoker.exe" screen_name="ENTER HERO NAME" site_path="~/.wine/drive_c/Program Files/Full Tilt Poker/" HH_path="~/.wine/drive_c/Program Files/Full Tilt Poker/HandHistory/abc/" decoder="fulltilt_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
|
<site enabled="True" site_name="Full Tilt Poker" table_finder="FullTiltPoker.exe" screen_name="ENTER HERO NAME" site_path="~/.wine/drive_c/Program Files/Full Tilt Poker/" HH_path="~/.wine/drive_c/Program Files/Full Tilt Poker/HandHistory/abc/" decoder="fulltilt_decode_table" converter="passthrough" supported_games="holdem,razz,omahahi,omahahilo,studhi,studhilo">
|
||||||
<layout fav_seat="0" height="547" max="8" width="794">
|
<layout fav_seat="0" height="547" max="8" width="794">
|
||||||
<location seat="1" x="640" y="64"> </location>
|
<location seat="1" x="640" y="64"> </location>
|
||||||
<location seat="2" x="650" y="230"> </location>
|
<location seat="2" x="650" y="230"> </location>
|
||||||
|
|
|
@ -22,14 +22,11 @@ Main for FreePokerTools HUD.
|
||||||
|
|
||||||
########################################################################
|
########################################################################
|
||||||
|
|
||||||
# to do kill window on my seat
|
|
||||||
# to do adjust for preferred seat
|
|
||||||
# to do allow window resizing
|
# to do allow window resizing
|
||||||
# to do hud to echo, but ignore non numbers
|
# to do hud to echo, but ignore non numbers
|
||||||
# to do no hud window for hero
|
# to do no stat window for hero
|
||||||
# to do things to add to config.xml
|
# to do things to add to config.xml
|
||||||
# to do font and size
|
# to do font and size
|
||||||
# to do opacity
|
|
||||||
|
|
||||||
# Standard Library modules
|
# Standard Library modules
|
||||||
import sys
|
import sys
|
||||||
|
@ -68,8 +65,11 @@ def create_HUD(new_hand_id, table, db_name, table_name, max, poker_game, db_conn
|
||||||
global hud_dict
|
global hud_dict
|
||||||
gtk.gdk.threads_enter()
|
gtk.gdk.threads_enter()
|
||||||
try:
|
try:
|
||||||
hud_dict[table_name] = Hud.Hud(table, max, poker_game, config, db_name)
|
hud_dict[table_name] = Hud.Hud(table, max, poker_game, config, db_connection)
|
||||||
hud_dict[table_name].create(new_hand_id, config)
|
hud_dict[table_name].create(new_hand_id, config)
|
||||||
|
for m in hud_dict[table_name].aux_windows:
|
||||||
|
m.update_data(new_hand_id, db_connection)
|
||||||
|
m.update_gui(new_hand_id)
|
||||||
hud_dict[table_name].update(new_hand_id, config, stat_dict)
|
hud_dict[table_name].update(new_hand_id, config, stat_dict)
|
||||||
hud_dict[table_name].reposition_windows()
|
hud_dict[table_name].reposition_windows()
|
||||||
return False
|
return False
|
||||||
|
@ -114,7 +114,6 @@ def read_stdin(): # This is the thread function
|
||||||
is_tournament = False
|
is_tournament = False
|
||||||
(tour_number, tab_number) = (0, 0)
|
(tour_number, tab_number) = (0, 0)
|
||||||
mat_obj = tourny_finder.search(table_name)
|
mat_obj = tourny_finder.search(table_name)
|
||||||
# if len(mat_obj.groups) == 2:
|
|
||||||
if mat_obj:
|
if mat_obj:
|
||||||
is_tournament = True
|
is_tournament = True
|
||||||
(tour_number, tab_number) = mat_obj.group(1, 2)
|
(tour_number, tab_number) = mat_obj.group(1, 2)
|
||||||
|
@ -125,11 +124,13 @@ def read_stdin(): # This is the thread function
|
||||||
if hud_dict.has_key(table_name):
|
if hud_dict.has_key(table_name):
|
||||||
# update the data for the aux_windows
|
# update the data for the aux_windows
|
||||||
for aw in hud_dict[table_name].aux_windows:
|
for aw in hud_dict[table_name].aux_windows:
|
||||||
aw.update_data(new_hand_id)
|
aw.update_data(new_hand_id, db_connection)
|
||||||
update_HUD(new_hand_id, table_name, config, stat_dict)
|
update_HUD(new_hand_id, table_name, config, stat_dict)
|
||||||
|
|
||||||
# if a hud for this TOURNAMENT table exists, just update it
|
# if a hud for this TOURNAMENT table exists, just update it
|
||||||
elif hud_dict.has_key(tour_number):
|
elif hud_dict.has_key(tour_number):
|
||||||
update_HUD(new_hand_id, tour_number, config, stat_dict)
|
update_HUD(new_hand_id, tour_number, config, stat_dict)
|
||||||
|
|
||||||
# otherwise create a new hud
|
# otherwise create a new hud
|
||||||
else:
|
else:
|
||||||
if is_tournament:
|
if is_tournament:
|
||||||
|
|
160
pyfpdb/Hand.py
160
pyfpdb/Hand.py
|
@ -204,25 +204,62 @@ Card ranks will be uppercased
|
||||||
print "DEBUG %s calls %s, stack %s" % (player, amount, self.stacks[player])
|
print "DEBUG %s calls %s, stack %s" % (player, amount, self.stacks[player])
|
||||||
self.actions[street] += [(player, 'calls', amount, self.stacks[player]==0)]
|
self.actions[street] += [(player, 'calls', amount, self.stacks[player]==0)]
|
||||||
|
|
||||||
|
def addRaiseBy(self, street, player, amountBy):
|
||||||
|
"""\
|
||||||
|
Add a raise by amountBy on [street] by [player]
|
||||||
|
"""
|
||||||
|
#Given only the amount raised by, the amount of the raise can be calculated by
|
||||||
|
# working out how much this player has already in the pot
|
||||||
|
# (which is the sum of self.bets[street][player])
|
||||||
|
# and how much he needs to call to match the previous player
|
||||||
|
# (which is tracked by self.lastBet)
|
||||||
|
# let Bp = previous bet
|
||||||
|
# Bc = amount player has committed so far
|
||||||
|
# Rb = raise by
|
||||||
|
# then: C = Bp - Bc (amount to call)
|
||||||
|
# Rt = Bp + Rb (raise to)
|
||||||
|
#
|
||||||
|
self.checkPlayerExists(player)
|
||||||
|
Rb = Decimal(amountBy)
|
||||||
|
Bp = self.lastBet[street]
|
||||||
|
Bc = reduce(operator.add, self.bets[street][player], 0)
|
||||||
|
C = Bp - Bc
|
||||||
|
Rt = Bp + Rb
|
||||||
|
|
||||||
|
self.bets[street][player].append(C + Rb)
|
||||||
|
self.stacks[player] -= (C + Rb)
|
||||||
|
self.actions[street] += [(player, 'raises', Rb, Rt, C, self.stacks[player]==0)]
|
||||||
|
self.lastBet[street] = Rt
|
||||||
|
|
||||||
|
def addCallandRaise(self, street, player, amount):
|
||||||
|
"""\
|
||||||
|
For sites which by "raises x" mean "calls and raises putting a total of x in the por". """
|
||||||
|
self.checkPlayerExists(player)
|
||||||
|
CRb = Decimal(amount)
|
||||||
|
Bp = self.lastBet[street]
|
||||||
|
Bc = reduce(operator.add, self.bets[street][player], 0)
|
||||||
|
C = Bp - Bc
|
||||||
|
Rb = CRb - C
|
||||||
|
Rt = Bp + Rb
|
||||||
|
|
||||||
|
self._addRaise(street, player, C, Rb, Rt)
|
||||||
|
|
||||||
|
def _addRaise(self, street, player, C, Rb, Rt):
|
||||||
|
self.bets[street][player].append(C + Rb)
|
||||||
|
self.stacks[player] -= (C + Rb)
|
||||||
|
self.actions[street] += [(player, 'raises', Rb, Rt, C, self.stacks[player]==0)]
|
||||||
|
self.lastBet[street] = Rt
|
||||||
|
|
||||||
def addRaiseTo(self, street, player, amountTo):
|
def addRaiseTo(self, street, player, amountTo):
|
||||||
"""\
|
"""\
|
||||||
Add a raise on [street] by [player] to [amountTo]
|
Add a raise on [street] by [player] to [amountTo]
|
||||||
"""
|
"""
|
||||||
#Given only the amount raised to, the amount of the raise can be calculated by
|
|
||||||
# working out how much this player has already in the pot
|
|
||||||
# (which is the sum of self.bets[street][player])
|
|
||||||
# and how much he needs to call to match the previous player
|
|
||||||
# (which is tracked by self.lastBet)
|
|
||||||
self.checkPlayerExists(player)
|
self.checkPlayerExists(player)
|
||||||
committedThisStreet = reduce(operator.add, self.bets[street][player], 0)
|
Bc = reduce(operator.add, self.bets[street][player], 0)
|
||||||
amountToCall = self.lastBet[street] - committedThisStreet
|
Rt = Decimal(amountTo)
|
||||||
self.lastBet[street] = Decimal(amountTo)
|
C = Bp - Bc
|
||||||
amountBy = Decimal(amountTo) - amountToCall
|
Rb = Rt - C
|
||||||
self.bets[street][player].append(amountBy+amountToCall)
|
self._addRaise(street, player, C, Rb, Rt)
|
||||||
self.stacks[player] -= (Decimal(amountBy)+Decimal(amountToCall))
|
|
||||||
print "DEBUG %s stack %s" % (player, self.stacks[player])
|
|
||||||
self.actions[street] += [(player, 'raises', amountBy, amountTo, amountToCall, self.stacks[player]==0)]
|
|
||||||
|
|
||||||
|
|
||||||
def addBet(self, street, player, amount):
|
def addBet(self, street, player, amount):
|
||||||
|
@ -259,11 +296,8 @@ Add a raise on [street] by [player] to [amountTo]
|
||||||
if self.totalpot is None:
|
if self.totalpot is None:
|
||||||
self.totalpot = 0
|
self.totalpot = 0
|
||||||
|
|
||||||
# player names:
|
|
||||||
# print [x[1] for x in self.players]
|
|
||||||
for player in [x[1] for x in self.players]:
|
for player in [x[1] for x in self.players]:
|
||||||
for street in self.streetList:
|
for street in self.streetList:
|
||||||
#print street, self.bets[street][player]
|
|
||||||
self.totalpot += reduce(operator.add, self.bets[street][player], 0)
|
self.totalpot += reduce(operator.add, self.bets[street][player], 0)
|
||||||
|
|
||||||
print "DEBUG conventional totalpot:", self.totalpot
|
print "DEBUG conventional totalpot:", self.totalpot
|
||||||
|
@ -271,7 +305,13 @@ Add a raise on [street] by [player] to [amountTo]
|
||||||
|
|
||||||
self.totalpot = 0
|
self.totalpot = 0
|
||||||
|
|
||||||
for street in self.actions:
|
players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
|
||||||
|
self.pot = Pot(players_who_act_preflop)
|
||||||
|
|
||||||
|
|
||||||
|
# this can now be pruned substantially if Pot is working.
|
||||||
|
#for street in self.actions:
|
||||||
|
for street in [x for x in self.streetList if x in self.actions]:
|
||||||
uncalled = 0
|
uncalled = 0
|
||||||
calls = [0]
|
calls = [0]
|
||||||
for act in self.actions[street]:
|
for act in self.actions[street]:
|
||||||
|
@ -280,18 +320,30 @@ Add a raise on [street] by [player] to [amountTo]
|
||||||
uncalled = Decimal(act[2]) # only the last bet or raise can be uncalled
|
uncalled = Decimal(act[2]) # only the last bet or raise can be uncalled
|
||||||
calls = [0]
|
calls = [0]
|
||||||
print "uncalled: ", uncalled
|
print "uncalled: ", uncalled
|
||||||
|
|
||||||
|
self.pot.addMoney(act[0], Decimal(act[2]))
|
||||||
|
|
||||||
elif act[1] == 'raises': # [name, 'raises', amountby, amountto, amountcalled]
|
elif act[1] == 'raises': # [name, 'raises', amountby, amountto, amountcalled]
|
||||||
print "calls %s and raises %s to %s" % (act[4],act[2],act[3])
|
print "calls %s and raises %s to %s" % (act[4],act[2],act[3])
|
||||||
self.totalpot += Decimal(act[2]) + Decimal(act[4])
|
self.totalpot += Decimal(act[2]) + Decimal(act[4])
|
||||||
calls = [0]
|
calls = [0]
|
||||||
uncalled = Decimal(act[2])
|
uncalled = Decimal(act[2])
|
||||||
print "uncalled: ", uncalled
|
print "uncalled: ", uncalled
|
||||||
|
|
||||||
|
self.pot.addMoney(act[0], Decimal(act[2])+Decimal(act[4]))
|
||||||
|
|
||||||
elif act[1] == 'calls': # [name, 'calls', amount]
|
elif act[1] == 'calls': # [name, 'calls', amount]
|
||||||
self.totalpot += Decimal(act[2])
|
self.totalpot += Decimal(act[2])
|
||||||
calls = calls + [Decimal(act[2])]
|
calls = calls + [Decimal(act[2])]
|
||||||
print "calls:", calls
|
print "calls:", calls
|
||||||
|
|
||||||
|
self.pot.addMoney(act[0], Decimal(act[2]))
|
||||||
|
|
||||||
elif act[1] == 'posts':
|
elif act[1] == 'posts':
|
||||||
self.totalpot += Decimal(act[3])
|
self.totalpot += Decimal(act[3])
|
||||||
|
|
||||||
|
self.pot.addMoney(act[0], Decimal(act[3]))
|
||||||
|
|
||||||
if act[2] == 'big blind':
|
if act[2] == 'big blind':
|
||||||
# the bb gets called by out-of-blinds posts; but sb+bb only calls bb
|
# the bb gets called by out-of-blinds posts; but sb+bb only calls bb
|
||||||
if uncalled == Decimal(act[3]): # a bb is already posted
|
if uncalled == Decimal(act[3]): # a bb is already posted
|
||||||
|
@ -306,14 +358,15 @@ Add a raise on [street] by [player] to [amountTo]
|
||||||
uncalled = Decimal(act[3])
|
uncalled = Decimal(act[3])
|
||||||
calls = [0]
|
calls = [0]
|
||||||
pass
|
pass
|
||||||
|
elif act[1] == 'folds':
|
||||||
|
self.pot.addFold(act[0])
|
||||||
if uncalled > 0 and max(calls+[0]) < uncalled:
|
if uncalled > 0 and max(calls+[0]) < uncalled:
|
||||||
|
|
||||||
print "DEBUG returning some bet, calls:", calls
|
print "DEBUG returning some bet, calls:", calls
|
||||||
print "DEBUG returned: %.2f from %.2f" % ((uncalled - max(calls)), self.totalpot,)
|
print "DEBUG returned: %.2f from %.2f" % ((uncalled - max(calls)), self.totalpot,)
|
||||||
self.totalpot -= (uncalled - max(calls))
|
self.totalpot -= (uncalled - max(calls))
|
||||||
print "DEBUG new totalpot:", self.totalpot
|
print "DEBUG new totalpot:", self.totalpot
|
||||||
|
print "DEBUG new Pot.total:", self.pot
|
||||||
|
|
||||||
if self.totalcollected is None:
|
if self.totalcollected is None:
|
||||||
self.totalcollected = 0;
|
self.totalcollected = 0;
|
||||||
|
@ -358,9 +411,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
|
||||||
|
|
||||||
players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
|
players_who_act_preflop = set([x[0] for x in self.actions['PREFLOP']])
|
||||||
#print players_who_act_preflop
|
|
||||||
#print [x[1] for x in self.players]
|
|
||||||
#print [x for x in self.players if x[1] in players_who_act_preflop]
|
|
||||||
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
for player in [x for x in self.players if x[1] in players_who_act_preflop]:
|
||||||
#Only print stacks of players who do something preflop
|
#Only print stacks of players who do something preflop
|
||||||
print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
|
print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
|
||||||
|
@ -409,7 +460,8 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
print >>fh, "DEBUG: what do they show"
|
print >>fh, "DEBUG: what do they show"
|
||||||
|
|
||||||
print >>fh, _("*** SUMMARY ***")
|
print >>fh, _("*** SUMMARY ***")
|
||||||
print >>fh, _("Total pot $%s | Rake $%.2f" % (self.totalpot, self.rake)) # TODO: side pots
|
print >>fh, "%s | Rake $%.2f" % (self.pot, self.rake)
|
||||||
|
#print >>fh, _("Total pot $%s | Rake $%.2f" % (self.totalpot, self.rake)) # TODO: side pots
|
||||||
|
|
||||||
board = []
|
board = []
|
||||||
for s in self.board.values():
|
for s in self.board.values():
|
||||||
|
@ -468,10 +520,6 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
def bestHand(self, side, cards):
|
def bestHand(self, side, cards):
|
||||||
return HandHistoryConverter.eval.best('hi', cards, [])
|
return HandHistoryConverter.eval.best('hi', cards, [])
|
||||||
|
|
||||||
# from pokergame.py
|
|
||||||
def bestHandValue(self, side, serial):
|
|
||||||
(value, cards) = self.bestHand(side, serial)
|
|
||||||
return value
|
|
||||||
|
|
||||||
# from pokergame.py
|
# from pokergame.py
|
||||||
# got rid of the _ for internationalisation
|
# got rid of the _ for internationalisation
|
||||||
|
@ -507,3 +555,61 @@ Map the tuple self.gametype onto the pokerstars string describing it
|
||||||
|
|
||||||
|
|
||||||
class FpdbParseError(Exception): pass
|
class FpdbParseError(Exception): pass
|
||||||
|
|
||||||
|
class Pot(object):
|
||||||
|
|
||||||
|
def __init__(self, contenders):
|
||||||
|
self.contenders = contenders
|
||||||
|
self.committed = dict([(player,Decimal(0)) for player in contenders])
|
||||||
|
self.total = Decimal(0)
|
||||||
|
|
||||||
|
def addFold(self, player):
|
||||||
|
self.contenders.remove(player)
|
||||||
|
|
||||||
|
def addMoney(self, player, amount):
|
||||||
|
self.committed[player] += amount
|
||||||
|
|
||||||
|
def __str__(self):
|
||||||
|
self.total = sum(self.committed.values())
|
||||||
|
committed = sorted([ (v,k) for (k,v) in self.committed.items()])
|
||||||
|
lastbet = committed[-1][0] - committed[-2][0]
|
||||||
|
if lastbet > 0: # uncalled
|
||||||
|
returnto = committed[-1][1]
|
||||||
|
#print "returning %f to %s" % (lastbet, returnto)
|
||||||
|
self.total -= lastbet
|
||||||
|
self.committed[returnto] -= lastbet
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# now: for those contenders still contending..
|
||||||
|
commitsall = sorted([(v,k) for (k,v) in self.committed.items() if v >0])
|
||||||
|
|
||||||
|
pots = []
|
||||||
|
while len(commitsall) > 0:
|
||||||
|
commitslive = [(v,k) for (v,k) in commitsall if k in self.contenders]
|
||||||
|
v1 = commitslive[0][0]
|
||||||
|
pots += [sum([min(v,v1) for (v,k) in commitsall])]
|
||||||
|
#print "all: ", commitsall
|
||||||
|
#print "live:", commitslive
|
||||||
|
commitsall = [((v-v1),k) for (v,k) in commitsall if v-v1 >0]
|
||||||
|
|
||||||
|
|
||||||
|
#print "[**]", pots
|
||||||
|
|
||||||
|
# TODO: I think rake gets taken out of the pots.
|
||||||
|
# so it goes:
|
||||||
|
# total pot x. main pot y, side pot z. | rake r
|
||||||
|
# and y+z+r = x
|
||||||
|
# for example:
|
||||||
|
# Total pot $124.30 Main pot $98.90. Side pot $23.40. | Rake $2
|
||||||
|
# so....... that's tricky.
|
||||||
|
if len(pots) == 1: # (only use Total pot)
|
||||||
|
#return "Main pot $%.2f." % pots[0]
|
||||||
|
return "Total pot $%.2f" % (self.total,)
|
||||||
|
elif len(pots) == 2:
|
||||||
|
return "Total pot $%.2f Main pot $%.2f. Side pot $%2.f." % (self.total, pots[0],pots[1])
|
||||||
|
elif len(pots) == 3:
|
||||||
|
return "Total pot $%.2f Main pot $%.2f. Side pot-1 $%2.f. Side pot-2 $.2f." % (self.total, pots[0],pots[1],pots[2])
|
||||||
|
else:
|
||||||
|
return "too many pots.. fix me.", pots
|
||||||
|
|
||||||
|
|
|
@ -47,12 +47,12 @@ import HUD_main
|
||||||
|
|
||||||
class Hud:
|
class Hud:
|
||||||
|
|
||||||
def __init__(self, table, max, poker_game, config, db_name):
|
def __init__(self, table, max, poker_game, config, db_connection):
|
||||||
self.table = table
|
self.table = table
|
||||||
self.config = config
|
self.config = config
|
||||||
self.poker_game = poker_game
|
self.poker_game = poker_game
|
||||||
self.max = max
|
self.max = max
|
||||||
self.db_name = db_name
|
self.db_connection = db_connection
|
||||||
self.deleted = False
|
self.deleted = False
|
||||||
self.stacked = True
|
self.stacked = True
|
||||||
self.site = table.site
|
self.site = table.site
|
||||||
|
@ -61,7 +61,13 @@ class Hud:
|
||||||
self.stat_windows = {}
|
self.stat_windows = {}
|
||||||
self.popup_windows = {}
|
self.popup_windows = {}
|
||||||
self.aux_windows = []
|
self.aux_windows = []
|
||||||
|
(font, font_size) = config.get_default_font(self.table.site)
|
||||||
|
print "font = ", font, "size = ", font_size
|
||||||
|
if font == None or font_size == None:
|
||||||
self.font = pango.FontDescription("Sans 7")
|
self.font = pango.FontDescription("Sans 7")
|
||||||
|
else:
|
||||||
|
print "Setting font to ", font + " " + font_size
|
||||||
|
self.font = pango.FontDescription(font + " " + font_size)
|
||||||
|
|
||||||
# Set up a main window for this this instance of the HUD
|
# Set up a main window for this this instance of the HUD
|
||||||
self.main_window = gtk.Window()
|
self.main_window = gtk.Window()
|
||||||
|
@ -184,9 +190,9 @@ class Hud:
|
||||||
try:
|
try:
|
||||||
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
if int(config.supported_sites[self.table.site].layout[self.max].fav_seat) > 0:
|
||||||
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
fav_seat = config.supported_sites[self.table.site].layout[self.max].fav_seat
|
||||||
db_connection = Database.Database(config, self.db_name, 'temp')
|
# db_connection = Database.Database(config, self.db_name, 'temp')
|
||||||
actual_seat = db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
|
actual_seat = self.db_connection.get_actual_seat(hand, config.supported_sites[self.table.site].screen_name)
|
||||||
db_connection.close_connection()
|
# db_connection.close_connection()
|
||||||
for i in range(0, self.max + 1):
|
for i in range(0, self.max + 1):
|
||||||
j = actual_seat + i
|
j = actual_seat + i
|
||||||
if j > self.max: j = j - self.max
|
if j > self.max: j = j - self.max
|
||||||
|
@ -234,7 +240,7 @@ class Hud:
|
||||||
game_params = config.get_game_parameters(self.poker_game)
|
game_params = config.get_game_parameters(self.poker_game)
|
||||||
if not game_params['aux'] == "":
|
if not game_params['aux'] == "":
|
||||||
aux_params = config.get_aux_parameters(game_params['aux'])
|
aux_params = config.get_aux_parameters(game_params['aux'])
|
||||||
self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
|
self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, aux_params)" % (aux_params['module'], aux_params['class'])))
|
||||||
|
|
||||||
if os.name == "nt":
|
if os.name == "nt":
|
||||||
gobject.timeout_add(500, self.update_table_position)
|
gobject.timeout_add(500, self.update_table_position)
|
||||||
|
@ -410,7 +416,7 @@ class Stat_Window:
|
||||||
|
|
||||||
self.e_box[r][c].add(self.label[r][c])
|
self.e_box[r][c].add(self.label[r][c])
|
||||||
self.e_box[r][c].connect("button_press_event", self.button_press_cb)
|
self.e_box[r][c].connect("button_press_event", self.button_press_cb)
|
||||||
font = pango.FontDescription("Sans 7")
|
# font = pango.FontDescription(self.font)
|
||||||
self.label[r][c].modify_font(font)
|
self.label[r][c].modify_font(font)
|
||||||
|
|
||||||
self.window.set_opacity(parent.colors['hudopacity'])
|
self.window.set_opacity(parent.colors['hudopacity'])
|
||||||
|
@ -479,12 +485,12 @@ class Popup_window:
|
||||||
break
|
break
|
||||||
|
|
||||||
# get a database connection
|
# get a database connection
|
||||||
db_connection = Database.Database(stat_window.parent.config, stat_window.parent.db_name, 'temp')
|
# db_connection = Database.Database(stat_window.parent.config, stat_window.parent.db_name, 'temp')
|
||||||
|
|
||||||
# calculate the stat_dict and then create the text for the pu
|
# calculate the stat_dict and then create the text for the pu
|
||||||
# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
|
# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
|
||||||
stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand)
|
stat_dict = self.db_connection.get_stats_from_hand(stat_window.parent.hand)
|
||||||
db_connection.close_connection()
|
# db_connection.close_connection()
|
||||||
|
|
||||||
pu_text = ""
|
pu_text = ""
|
||||||
for s in stat_list:
|
for s in stat_list:
|
||||||
|
|
106
pyfpdb/Mucked.py
106
pyfpdb/Mucked.py
|
@ -36,14 +36,13 @@ import Configuration
|
||||||
import Database
|
import Database
|
||||||
|
|
||||||
class Aux_Window:
|
class Aux_Window:
|
||||||
def __init__(self, parent, hud, config, db_name):
|
def __init__(self, container, hud, params, config):
|
||||||
self.config = hud
|
self.config = hud
|
||||||
self.config = config
|
self.config = config
|
||||||
self.parent = parent
|
self.container = container
|
||||||
self.db_name = db_name
|
|
||||||
|
|
||||||
self.vbox = gtk.VBox()
|
self.vbox = gtk.VBox()
|
||||||
self.parent.add(self.vbox)
|
self.container.add(self.vbox)
|
||||||
|
|
||||||
def update_data(self):
|
def update_data(self):
|
||||||
pass
|
pass
|
||||||
|
@ -52,40 +51,49 @@ class Aux_Window:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
class Stud_mucked(Aux_Window):
|
class Stud_mucked(Aux_Window):
|
||||||
def __init__(self, parent, hud, config, db_name):
|
def __init__(self, container, hud, config, params):
|
||||||
|
|
||||||
self.hud = hud # hud object that this aux window supports
|
self.hud = hud # hud object that this aux window supports
|
||||||
self.config = config # configuration object for this aux window to use
|
self.config = config # configuration object for this aux window to use
|
||||||
self.parent = parent # parent container for this aux window widget
|
self.container = container # parent container for this aux window widget
|
||||||
self.db_name = db_name # database for this aux window to use
|
self.params = params # hash aux params from config
|
||||||
|
|
||||||
|
try:
|
||||||
|
site_params = self.config.get_site_parameters(self.hud.site)
|
||||||
|
self.hero = site_params['screen_name']
|
||||||
|
except:
|
||||||
|
self.hero = ''
|
||||||
|
|
||||||
self.vbox = gtk.VBox()
|
self.vbox = gtk.VBox()
|
||||||
self.parent.add(self.vbox)
|
self.container.add(self.vbox)
|
||||||
|
|
||||||
self.mucked_list = Stud_list(self.vbox, config, db_name)
|
self.mucked_list = Stud_list(self.vbox, self, params, config, self.hero)
|
||||||
self.mucked_cards = Stud_cards(self.vbox, config, db_name)
|
self.mucked_cards = Stud_cards(self.vbox, self, params, config)
|
||||||
self.mucked_list.mucked_cards = self.mucked_cards
|
self.mucked_list.mucked_cards = self.mucked_cards
|
||||||
self.parent.show_all()
|
self.container.show_all()
|
||||||
|
|
||||||
def update_data(self, new_hand_id):
|
def update_data(self, new_hand_id, db_connection):
|
||||||
self.mucked_cards.update_data(new_hand_id)
|
self.mucked_cards.update_data(new_hand_id, db_connection)
|
||||||
self.mucked_list.update_data(new_hand_id)
|
self.mucked_list.update_data(new_hand_id, db_connection)
|
||||||
|
|
||||||
def update_gui(self, new_hand_id):
|
def update_gui(self, new_hand_id):
|
||||||
self.mucked_cards.update_gui(new_hand_id)
|
self.mucked_cards.update_gui(new_hand_id)
|
||||||
self.mucked_list.update_gui(new_hand_id)
|
self.mucked_list.update_gui(new_hand_id)
|
||||||
|
|
||||||
class Stud_list:
|
class Stud_list:
|
||||||
def __init__(self, parent, config, db_name):
|
def __init__(self, container, parent, params, config, hero):
|
||||||
|
|
||||||
|
self.container = container
|
||||||
self.parent = parent
|
self.parent = parent
|
||||||
|
self.params = params
|
||||||
self.config = config
|
self.config = config
|
||||||
self.db_name = db_name
|
self.hero = hero
|
||||||
|
# self.db_name = db_name
|
||||||
|
|
||||||
# set up a scrolled window to hold the listbox
|
# set up a scrolled window to hold the listbox
|
||||||
self.scrolled_window = gtk.ScrolledWindow()
|
self.scrolled_window = gtk.ScrolledWindow()
|
||||||
self.scrolled_window.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
|
self.scrolled_window.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
|
||||||
self.parent.add(self.scrolled_window)
|
self.container.add(self.scrolled_window)
|
||||||
|
|
||||||
# create a ListStore to use as the model
|
# create a ListStore to use as the model
|
||||||
self.liststore = gtk.ListStore(str, str, str, str)
|
self.liststore = gtk.ListStore(str, str, str, str)
|
||||||
|
@ -123,17 +131,17 @@ class Stud_list:
|
||||||
self.scrolled_window.add_with_viewport(self.treeview)
|
self.scrolled_window.add_with_viewport(self.treeview)
|
||||||
|
|
||||||
def activated_event(self, path, column, data=None):
|
def activated_event(self, path, column, data=None):
|
||||||
sel = self.treeview.get_selection()
|
pass
|
||||||
(model, iter) = sel.get_selected()
|
# sel = self.treeview.get_selection()
|
||||||
self.mucked_cards.update_data(model.get_value(iter, 0))
|
# (model, iter) = sel.get_selected()
|
||||||
self.mucked_cards.update_gui(model.get_value(iter, 0))
|
# self.mucked_cards.update_data(model.get_value(iter, 0))
|
||||||
|
# self.mucked_cards.update_gui(model.get_value(iter, 0))
|
||||||
|
|
||||||
def update_data(self, new_hand_id):
|
def update_data(self, new_hand_id, db_connection):
|
||||||
"""Updates the data needed for the list box."""
|
"""Updates the data needed for the list box."""
|
||||||
|
|
||||||
db_connection = Database.Database(self.config, 'fpdb', '')
|
# db_connection = Database.Database(self.config, 'fpdb', '')
|
||||||
self.winners = db_connection.get_winners_from_hand(new_hand_id)
|
self.winners = db_connection.get_winners_from_hand(new_hand_id)
|
||||||
db_connection.close_connection()
|
|
||||||
pot = 0
|
pot = 0
|
||||||
winners = ''
|
winners = ''
|
||||||
for player in self.winners.keys():
|
for player in self.winners.keys():
|
||||||
|
@ -143,7 +151,21 @@ class Stud_list:
|
||||||
winners = winners + player
|
winners = winners + player
|
||||||
pot_dec = "%.2f" % (float(pot)/100)
|
pot_dec = "%.2f" % (float(pot)/100)
|
||||||
|
|
||||||
self.info_row = ((new_hand_id, "xxxx", pot_dec, winners), )
|
hero_cards = self.get_hero_cards(self.parent.hero, self.parent.mucked_cards.cards)
|
||||||
|
self.info_row = ((new_hand_id, hero_cards, pot_dec, winners), )
|
||||||
|
|
||||||
|
def get_hero_cards(self, hero, cards):
|
||||||
|
"""Formats the hero cards for inclusion in the tree."""
|
||||||
|
trans = ('0', 'A', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A')
|
||||||
|
if hero == '':
|
||||||
|
return "xxxxxx"
|
||||||
|
else:
|
||||||
|
for k in cards.keys():
|
||||||
|
if cards[k]['screen_name'] == hero:
|
||||||
|
return trans[cards[k]['card1Value']] + cards[k]['card1Suit'] \
|
||||||
|
+ trans[cards[k]['card2Value']] + cards[k]['card2Suit'] \
|
||||||
|
+ trans[cards[k]['card3Value']] + cards[k]['card3Suit']
|
||||||
|
return "xxxxxx"
|
||||||
|
|
||||||
def update_gui(self, new_hand_id):
|
def update_gui(self, new_hand_id):
|
||||||
iter = self.liststore.append(self.info_row[0])
|
iter = self.liststore.append(self.info_row[0])
|
||||||
|
@ -154,11 +176,13 @@ class Stud_list:
|
||||||
vadj.set_value(vadj.upper)
|
vadj.set_value(vadj.upper)
|
||||||
|
|
||||||
class Stud_cards:
|
class Stud_cards:
|
||||||
def __init__(self, parent, config, db_name = 'fpdb'):
|
def __init__(self, container, parent, params, config):
|
||||||
|
|
||||||
self.parent = parent #this is the parent of the mucked cards widget
|
self.container = container #this is the parent container of the mucked cards widget
|
||||||
|
self.parent = parent
|
||||||
|
self.params = params
|
||||||
self.config = config
|
self.config = config
|
||||||
self.db_name = db_name
|
# self.db_name = db_name
|
||||||
|
|
||||||
self.card_images = self.get_card_images()
|
self.card_images = self.get_card_images()
|
||||||
self.seen_cards = {}
|
self.seen_cards = {}
|
||||||
|
@ -196,7 +220,7 @@ class Stud_cards:
|
||||||
for r in range(0, self.rows):
|
for r in range(0, self.rows):
|
||||||
self.grid.attach(self.grid_contents[(c, r)], c, c+1, r, r+1, xpadding = 1, ypadding = 1)
|
self.grid.attach(self.grid_contents[(c, r)], c, c+1, r, r+1, xpadding = 1, ypadding = 1)
|
||||||
|
|
||||||
self.parent.add(self.grid)
|
self.container.add(self.grid)
|
||||||
|
|
||||||
def translate_cards(self, old_cards):
|
def translate_cards(self, old_cards):
|
||||||
ranks = ('', '', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A')
|
ranks = ('', '', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A')
|
||||||
|
@ -212,10 +236,9 @@ class Stud_cards:
|
||||||
old_cards[c][key] = ranks[old_cards[c][rank]] + old_cards[c][suit]
|
old_cards[c][key] = ranks[old_cards[c][rank]] + old_cards[c][suit]
|
||||||
return old_cards
|
return old_cards
|
||||||
|
|
||||||
def update_data(self, new_hand_id):
|
def update_data(self, new_hand_id, db_connection):
|
||||||
db_connection = Database.Database(self.config, 'fpdb', '')
|
# db_connection = Database.Database(self.config, 'fpdb', '')
|
||||||
cards = db_connection.get_cards(new_hand_id)
|
cards = db_connection.get_cards(new_hand_id)
|
||||||
self.clear()
|
|
||||||
self.cards = self.translate_cards(cards)
|
self.cards = self.translate_cards(cards)
|
||||||
|
|
||||||
self.tips = []
|
self.tips = []
|
||||||
|
@ -232,9 +255,9 @@ class Stud_cards:
|
||||||
else:
|
else:
|
||||||
temp = temp + "\n"
|
temp = temp + "\n"
|
||||||
self.tips.append(temp)
|
self.tips.append(temp)
|
||||||
db_connection.close_connection()
|
|
||||||
|
|
||||||
def update_gui(self, new_hand_id):
|
def update_gui(self, new_hand_id):
|
||||||
|
self.clear()
|
||||||
for c in self.cards.keys():
|
for c in self.cards.keys():
|
||||||
self.grid_contents[(1, self.cards[c]['seat_number'] - 1)].set_text(self.cards[c]['screen_name'])
|
self.grid_contents[(1, self.cards[c]['seat_number'] - 1)].set_text(self.cards[c]['screen_name'])
|
||||||
for i in ((0, 'hole_card_1'), (1, 'hole_card_2'), (2, 'hole_card_3'), (3, 'hole_card_4'),
|
for i in ((0, 'hole_card_1'), (1, 'hole_card_2'), (2, 'hole_card_3'), (3, 'hole_card_4'),
|
||||||
|
@ -262,11 +285,12 @@ class Stud_cards:
|
||||||
for c in range(0, 7):
|
for c in range(0, 7):
|
||||||
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')])
|
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')])
|
||||||
self.eb[(c, r)].set_tooltip_text('')
|
self.eb[(c, r)].set_tooltip_text('')
|
||||||
|
|
||||||
def get_card_images(self):
|
def get_card_images(self):
|
||||||
card_images = {}
|
card_images = {}
|
||||||
suits = ('S', 'H', 'D', 'C')
|
suits = ('S', 'H', 'D', 'C')
|
||||||
ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
|
ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
|
||||||
pb = gtk.gdk.pixbuf_new_from_file(self.config.execution_path("54PFozzycards0.png"))
|
pb = gtk.gdk.pixbuf_new_from_file(self.config.execution_path(self.params['deck']))
|
||||||
|
|
||||||
for j in range(0, 14):
|
for j in range(0, 14):
|
||||||
for i in range(0, 4):
|
for i in range(0, 4):
|
||||||
|
@ -282,24 +306,24 @@ if __name__== "__main__":
|
||||||
def destroy(*args): # call back for terminating the main eventloop
|
def destroy(*args): # call back for terminating the main eventloop
|
||||||
gtk.main_quit() # used only for testing
|
gtk.main_quit() # used only for testing
|
||||||
|
|
||||||
def process_new_hand(source, condition): #callback from stdin watch -- testing only
|
def process_new_hand(source, condition, db_connection): #callback from stdin watch -- testing only
|
||||||
# there is a new hand_id to be processed
|
# there is a new hand_id to be processed
|
||||||
# just read it and pass it to update
|
# just read it and pass it to update
|
||||||
new_hand_id = sys.stdin.readline()
|
new_hand_id = sys.stdin.readline()
|
||||||
new_hand_id = new_hand_id.rstrip() # remove trailing whitespace
|
new_hand_id = new_hand_id.rstrip() # remove trailing whitespace
|
||||||
m.update_data(new_hand_id)
|
m.update_data(new_hand_id, db_connection)
|
||||||
m.update_gui(new_hand_id)
|
m.update_gui(new_hand_id)
|
||||||
return(True)
|
return(True)
|
||||||
|
|
||||||
config = Configuration.Config()
|
config = Configuration.Config()
|
||||||
# db_connection = Database.Database(config, 'fpdb', '')
|
db_connection = Database.Database(config, 'fpdb', '')
|
||||||
main_window = gtk.Window()
|
main_window = gtk.Window()
|
||||||
main_window.set_keep_above(True)
|
main_window.set_keep_above(True)
|
||||||
main_window.connect("destroy", destroy)
|
main_window.connect("destroy", destroy)
|
||||||
|
|
||||||
aux_to_call = "Stud_mucked"
|
aux_to_call = "stud_mucked"
|
||||||
m = eval("%s(main_window, None, config, 'fpdb')" % aux_to_call)
|
aux_params = config.get_aux_parameters(aux_to_call)
|
||||||
main_window.show_all()
|
m = eval("%s(main_window, None, config, aux_params)" % aux_params['class'])
|
||||||
|
|
||||||
s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, process_new_hand)
|
s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, process_new_hand, db_connection)
|
||||||
gtk.main()
|
gtk.main()
|
||||||
|
|
|
@ -196,6 +196,7 @@ class fpdb_db:
|
||||||
self.cursor.execute("INSERT INTO Settings VALUES (118);")
|
self.cursor.execute("INSERT INTO Settings VALUES (118);")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Full Tilt Poker', 'USD');")
|
||||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'PokerStars', 'USD');")
|
||||||
|
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, 'Everleaf', 'USD');")
|
||||||
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
||||||
#end def fillDefaultData
|
#end def fillDefaultData
|
||||||
|
|
||||||
|
|
|
@ -1170,14 +1170,16 @@ def parseHandStartTime(topline, site):
|
||||||
tmp=topline[pos1:pos2]
|
tmp=topline[pos1:pos2]
|
||||||
isUTC=True
|
isUTC=True
|
||||||
else:
|
else:
|
||||||
tmp=topline[-30:]
|
tmp=topline
|
||||||
#print "parsehandStartTime, tmp:", tmp
|
#print "parsehandStartTime, tmp:", tmp
|
||||||
pos = tmp.find("-")+2
|
pos = tmp.find("-")+2
|
||||||
tmp = tmp[pos:]
|
tmp = tmp[pos:]
|
||||||
#Need to match either
|
#Need to match either
|
||||||
# 2008/09/07 06:23:14 ET or
|
# 2008/09/07 06:23:14 ET or
|
||||||
# 2008/08/17 - 01:14:43 (ET)
|
# 2008/08/17 - 01:14:43 (ET) or
|
||||||
m = re.match('(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]{2}):(?P<MIN>[0-9]{2}):(?P<SEC>[0-9]{2})',tmp)
|
# 2008/11/12 9:33:31 CET [2008/11/12 3:33:31 ET]
|
||||||
|
rexx = '(?P<YEAR>[0-9]{4})\/(?P<MON>[0-9]{2})\/(?P<DAY>[0-9]{2})[\- ]+(?P<HR>[0-9]+):(?P<MIN>[0-9]+):(?P<SEC>[0-9]+)'
|
||||||
|
m = re.search(rexx,tmp)
|
||||||
#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
|
#print "year:", int(m.group('YEAR')), "month", int(m.group('MON')), "day", int(m.group('DAY')), "hour", int(m.group('HR')), "minute", int(m.group('MIN')), "second", int(m.group('SEC'))
|
||||||
result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
|
result = datetime.datetime(int(m.group('YEAR')), int(m.group('MON')), int(m.group('DAY')), int(m.group('HR')), int(m.group('MIN')), int(m.group('SEC')))
|
||||||
else:
|
else:
|
||||||
|
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user