Stove: Rename Holder to Stove
Remove some debug code, and structure cli interface in the same way as other fpdb modules
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@ -22,14 +22,19 @@ OFFSUIT = 2
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ev = pokereval.PokerEval()
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holder = None
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class Holder:
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class Stove:
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def __init__(self):
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self.hand = None
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self.board = None
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self.range = None
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def set_board_with_list(self, board):
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pass
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def set_board_with_string(self, board):
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pass
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class Cards:
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def __init__(self, c1, c2):
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@ -218,9 +223,9 @@ def parse_args(args, container):
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else:
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range.expand(expand_hands(_h, pocket_cards, board))
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holder.hand = pocket_cards
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holder.range = range
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holder.board = board
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container.hand = pocket_cards
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container.range = range
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container.board = board
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return True
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@ -283,27 +288,13 @@ def odds_for_range(holder):
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sev.add(e)
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sev.show(holder.hand, holder.range.get())
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holder = Holder()
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if not parse_args(sys.argv, holder):
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usage(sys.argv[0])
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sys.exit(2)
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odds_for_range(holder)
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# debugs
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#print '%s, %s' % ( holder.hand.c1, holder.hand.c2)
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#print '%s %s %s %s %s' % (holder.board.b1, holder.board.b2,
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# holder.board.b3, holder.board.b4, holder.board.b5)
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#while True:
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# try:
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# vl = holder.range.get()
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# v = vl.pop()
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# print '\t%s %s' % (v.c1, v.c2)
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# except IndexError:
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# break
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def main(argv=None):
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stove = Stove()
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if not parse_args(sys.argv, stove):
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usage(sys.argv[0])
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sys.exit(2)
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odds_for_range(stove)
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if __name__ == '__main__':
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sys.exit(main())
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