Move markStreets outside of if statement in main processing loop

This commit is contained in:
Worros 2009-02-25 02:12:45 +09:00
parent a8a870548e
commit dd6c23ad85

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@ -136,14 +136,13 @@ class HandHistoryConverter:
self.players = playersThisHand self.players = playersThisHand
self.compile_player_regexs() self.compile_player_regexs()
self.markStreets(hand)
# Different calls if stud or holdem like # Different calls if stud or holdem like
if self.gametype[1] == "hold" or self.gametype[1] == "omaha": if self.gametype[1] == "hold" or self.gametype[1] == "omaha":
self.markStreets(hand)
self.readBlinds(hand) self.readBlinds(hand)
self.readButton(hand) self.readButton(hand)
self.readHeroCards(hand) # want to generalise to draw games self.readHeroCards(hand) # want to generalise to draw games
elif self.gametype[1] == "razz" or self.gametype[1] == "stud" or self.gametype[1] == "stud8": elif self.gametype[1] == "razz" or self.gametype[1] == "stud" or self.gametype[1] == "stud8":
self.markStreets(hand) # <--- Different streets
self.readAntes(hand) self.readAntes(hand)
self.readBringIn(hand) self.readBringIn(hand)