Party hhc: cleand, added getTableTitleRe
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dbaf4dbdbc
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d888b7d463
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@ -26,29 +26,21 @@ from HandHistoryConverter import *
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# PartyPoker HH Format
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# PartyPoker HH Format
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class PartyPokerParseError(FpdbParseError):
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class FpdbParseError(FpdbParseError):
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"Usage: raise PartyPokerParseError(<msg>[, hh=<hh>][, hid=<hid>])"
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"Usage: raise FpdbParseError(<msg>[, hh=<hh>][, hid=<hid>])"
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def __init__(self, msg='', hh=None, hid=None):
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def __init__(self, msg='', hh=None, hid=None):
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if hh is not None:
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return super(FpdbParseError, self).__init__(msg, hid=hid)
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msg += "\n\nHand history attached below:\n" + self.wrapHh(hh)
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return super(PartyPokerParseError, self).__init__(msg, hid=hid)
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def wrapHh(self, hh):
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def wrapHh(self, hh):
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return ("%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
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return ("%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
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{'DELIMETER': '#'*50, 'HH': hh}
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{'DELIMETER': '#'*50, 'HH': hh}
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class PartyPoker(HandHistoryConverter):
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class PartyPoker(HandHistoryConverter):
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############################################################
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# Class Variables
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sitename = "PartyPoker"
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sitename = "PartyPoker"
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codepage = "cp1252"
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codepage = "cp1252"
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siteId = 9 # TODO: automate; it's a class variable so shouldn't hit DB too often
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siteId = 9
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filetype = "text" # "text" or "xml". I propose we subclass HHC to HHC_Text and HHC_XML.
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filetype = "text"
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sym = {'USD': "\$", }
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sym = {'USD': "\$", }
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# Static regexes
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# Static regexes
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@ -86,15 +78,15 @@ class PartyPoker(HandHistoryConverter):
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re_HandInfo = re.compile("""
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re_HandInfo = re.compile("""
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^Table\s+
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^Table\s+
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(?P<TTYPE>[a-zA-Z0-9 ]+)\s+
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(?P<TABLE_TYPE>[^#()]+)\s+ # Regular, Speed, etc
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(?: \#|\(|)(?P<TABLE>\d+)\)?\s+
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(?P<TABLE_ID_WRAPPER>\(|\#| ) # \# means sng, ( - mtt, nothing - cash game
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(?:[^ ]+\s+\#(?P<MTTTABLE>\d+).+)? # table number for mtt
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(?P<TABLE_ID>\d+) \)? \s+ # it's global unique id for this table
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\((?P<PLAY>Real|Play)\s+Money\)\s+ # FIXME: check if play money is correct
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(?:Table\s+\#(?P<TABLE_NUM>\d+).+)? # table num for mtt tournaments
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Seat\s+(?P<BUTTON>\d+)\sis\sthe\sbutton
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\((?P<PLAY>Real|Play)\s+Money\)\s*
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""",
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""",
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re.MULTILINE|re.VERBOSE)
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re.VERBOSE|re.MULTILINE)
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# re_TotalPlayers = re.compile("^Total\s+number\s+of\s+players\s*:\s*(?P<MAXSEATS>\d+)", re.MULTILINE)
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re_CountedSeats = re.compile("^Total\s+number\s+of\s+players\s*:\s*(?P<COUNTED_SEATS>\d+)", re.MULTILINE)
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re_SplitHands = re.compile('\x00+')
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re_SplitHands = re.compile('\x00+')
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re_TailSplitHands = re.compile('(\x00+)')
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re_TailSplitHands = re.compile('(\x00+)')
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lineSplitter = '\n'
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lineSplitter = '\n'
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@ -131,16 +123,12 @@ class PartyPoker(HandHistoryConverter):
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'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
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'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
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for key in ('CUR_SYM', 'CUR'):
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for key in ('CUR_SYM', 'CUR'):
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subst[key] = re.escape(subst[key])
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subst[key] = re.escape(subst[key])
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log.debug("player_re: '%s'" % subst['PLYR'])
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log.debug("CUR_SYM: '%s'" % subst['CUR_SYM'])
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log.debug("CUR: '%s'" % subst['CUR'])
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self.re_PostSB = re.compile(
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self.re_PostSB = re.compile(
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r"^%(PLYR)s posts small blind \[%(CUR_SYM)s(?P<SB>[.0-9]+) ?%(CUR)s\]\." % subst,
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r"^%(PLYR)s posts small blind \[%(CUR_SYM)s(?P<SB>[,.0-9]+) ?%(CUR)s\]\." % subst,
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re.MULTILINE)
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re.MULTILINE)
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self.re_PostBB = re.compile(
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self.re_PostBB = re.compile(
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r"^%(PLYR)s posts big blind \[%(CUR_SYM)s(?P<BB>[.0-9]+) ?%(CUR)s\]\." % subst,
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r"^%(PLYR)s posts big blind \[%(CUR_SYM)s(?P<BB>[.,0-9]+) ?%(CUR)s\]\." % subst,
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re.MULTILINE)
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re.MULTILINE)
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# NOTE: comma is used as a fraction part delimeter in re below
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self.re_PostDead = re.compile(
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self.re_PostDead = re.compile(
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r"^%(PLYR)s posts big blind \+ dead \[(?P<BBNDEAD>[.,0-9]+) ?%(CUR_SYM)s\]\." % subst,
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r"^%(PLYR)s posts big blind \+ dead \[(?P<BBNDEAD>[.,0-9]+) ?%(CUR_SYM)s\]\." % subst,
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re.MULTILINE)
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re.MULTILINE)
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@ -195,8 +183,6 @@ class PartyPoker(HandHistoryConverter):
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gametype dict is:
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gametype dict is:
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{'limitType': xxx, 'base': xxx, 'category': xxx}"""
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{'limitType': xxx, 'base': xxx, 'category': xxx}"""
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log.debug(PartyPokerParseError().wrapHh( handText ))
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info = {}
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info = {}
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m = self._getGameType(handText)
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m = self._getGameType(handText)
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if m is None:
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if m is None:
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@ -213,22 +199,16 @@ class PartyPoker(HandHistoryConverter):
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for expectedField in ['LIMIT', 'GAME']:
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for expectedField in ['LIMIT', 'GAME']:
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if mg[expectedField] is None:
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if mg[expectedField] is None:
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raise PartyPokerParseError(
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raise FpdbParseError( "Cannot fetch field '%s'" % expectedField)
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"Cannot fetch field '%s'" % expectedField,
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hh = handText)
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try:
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try:
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info['limitType'] = limits[mg['LIMIT'].strip()]
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info['limitType'] = limits[mg['LIMIT'].strip()]
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except:
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except:
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raise PartyPokerParseError(
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raise FpdbParseError("Unknown limit '%s'" % mg['LIMIT'])
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"Unknown limit '%s'" % mg['LIMIT'],
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hh = handText)
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try:
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try:
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(info['base'], info['category']) = games[mg['GAME']]
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(info['base'], info['category']) = games[mg['GAME']]
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except:
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except:
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raise PartyPokerParseError(
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raise FpdbParseError("Unknown game type '%s'" % mg['GAME'])
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"Unknown game type '%s'" % mg['GAME'],
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hh = handText)
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if 'TOURNO' in mg:
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if 'TOURNO' in mg:
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info['type'] = 'tour'
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info['type'] = 'tour'
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@ -251,23 +231,21 @@ class PartyPoker(HandHistoryConverter):
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try:
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try:
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info.update(self.re_Hid.search(hand.handText).groupdict())
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info.update(self.re_Hid.search(hand.handText).groupdict())
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except:
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except:
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raise PartyPokerParseError("Cannot read HID for current hand", hh=hand.handText)
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raise FpdbParseError("Cannot read HID for current hand")
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try:
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try:
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info.update(self.re_HandInfo.search(hand.handText,re.DOTALL).groupdict())
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info.update(self.re_HandInfo.search(hand.handText,re.DOTALL).groupdict())
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except:
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except:
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raise PartyPokerParseError("Cannot read Handinfo for current hand",
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raise FpdbParseError("Cannot read Handinfo for current hand", hid = info['HID'])
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hh=hand.handText, hid = info['HID'])
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try:
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try:
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info.update(self._getGameType(hand.handText).groupdict())
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info.update(self._getGameType(hand.handText).groupdict())
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except:
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except:
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raise PartyPokerParseError("Cannot read GameType for current hand",
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raise FpdbParseError("Cannot read GameType for current hand", hid = info['HID'])
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hh=hand.handText, hid = info['HID'])
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# m = self.re_TotalPlayers.search(hand.handText)
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m = self.re_CountedSeats.search(hand.handText)
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# if m: info.update(m.groupdict())
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if m: info.update(m.groupdict())
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# FIXME: it's dirty hack
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# FIXME: it's dirty hack
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@ -294,6 +272,7 @@ class PartyPoker(HandHistoryConverter):
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if key == 'DATETIME':
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if key == 'DATETIME':
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#Saturday, July 25, 07:53:52 EDT 2009
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#Saturday, July 25, 07:53:52 EDT 2009
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#Thursday, July 30, 21:40:41 MSKS 2009
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#Thursday, July 30, 21:40:41 MSKS 2009
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#Sunday, October 25, 13:39:07 MSK 2009
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m2 = re.search("\w+, (?P<M>\w+) (?P<D>\d+), (?P<H>\d+):(?P<MIN>\d+):(?P<S>\d+) (?P<TZ>[A-Z]+) (?P<Y>\d+)", info[key])
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m2 = re.search("\w+, (?P<M>\w+) (?P<D>\d+), (?P<H>\d+):(?P<MIN>\d+):(?P<S>\d+) (?P<TZ>[A-Z]+) (?P<Y>\d+)", info[key])
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# we cant use '%B' due to locale problems
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# we cant use '%B' due to locale problems
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months = ['January', 'February', 'March', 'April','May', 'June',
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months = ['January', 'February', 'March', 'April','May', 'June',
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@ -307,21 +286,28 @@ class PartyPoker(HandHistoryConverter):
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if key == 'HID':
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if key == 'HID':
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hand.handid = info[key]
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hand.handid = info[key]
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if key == 'TABLE':
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hand.tablename = info[key]
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if key == 'BUTTON':
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hand.buttonpos = info[key]
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if key == 'TOURNO':
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if key == 'TOURNO':
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hand.tourNo = info[key]
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hand.tourNo = info[key]
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if key == 'TABLE_ID_WRAPPER':
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if info[key] == '#':
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# FIXME: there is no such property in Hand class
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self.isSNG = True
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if key == 'BUYIN':
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if key == 'BUYIN':
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# FIXME: it's dirty hack T_T
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# FIXME: it's dirty hack T_T
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# code below assumes that tournament rake is equal to zero
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# code below assumes that tournament rake is equal to zero
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cur = info[key][0] if info[key][0] not in '0123456789' else ''
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cur = info[key][0] if info[key][0] not in '0123456789' else ''
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hand.buyin = info[key] + '+%s0' % cur
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hand.buyin = info[key] + '+%s0' % cur
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if key == 'TABLE_ID':
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hand.tablename = info[key]
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if key == 'TABLE_NUM':
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# FIXME: there is no such property in Hand class
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hand.table_num = info[key]
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if key == 'COUNTED_SEATS':
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hand.counted_seats = info[key]
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if key == 'LEVEL':
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if key == 'LEVEL':
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hand.level = info[key]
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hand.level = info[key]
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if key == 'PLAY' and info['PLAY'] != 'Real':
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if key == 'PLAY' and info['PLAY'] != 'Real':
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# if realy there's no play money hh on party
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# if realy party doesn's save play money hh
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hand.gametype['currency'] = 'play'
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hand.gametype['currency'] = 'play'
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def readButton(self, hand):
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def readButton(self, hand):
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@ -406,8 +392,6 @@ class PartyPoker(HandHistoryConverter):
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blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
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blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
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hand.addBlind(playersMap[bigBlindSeat][0], 'big blind', blind)
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hand.addBlind(playersMap[bigBlindSeat][0], 'big blind', blind)
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def readHeroCards(self, hand):
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def readHeroCards(self, hand):
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# we need to grab hero's cards
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# we need to grab hero's cards
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for street in ('PREFLOP',):
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for street in ('PREFLOP',):
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@ -418,7 +402,6 @@ class PartyPoker(HandHistoryConverter):
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newcards = renderCards(found.group('NEWCARDS'))
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newcards = renderCards(found.group('NEWCARDS'))
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
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def readAction(self, hand, street):
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def readAction(self, hand, street):
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m = self.re_Action.finditer(hand.streets[street])
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m = self.re_Action.finditer(hand.streets[street])
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for action in m:
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for action in m:
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@ -453,10 +436,9 @@ class PartyPoker(HandHistoryConverter):
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elif actionType == 'checks':
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elif actionType == 'checks':
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hand.addCheck( street, playerName )
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hand.addCheck( street, playerName )
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else:
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else:
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raise PartyPokerParseError(
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raise FpdbParseError(
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"Unimplemented readAction: '%s' '%s'" % (playerName,actionType,),
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"Unimplemented readAction: '%s' '%s'" % (playerName,actionType,),
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hid = hand.hid, hh = hand.handText )
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hid = hand.hid, )
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def readShowdownActions(self, hand):
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def readShowdownActions(self, hand):
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# all action in readShownCards
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# all action in readShownCards
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@ -475,6 +457,17 @@ class PartyPoker(HandHistoryConverter):
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hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=True, mucked=mucked)
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hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=True, mucked=mucked)
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@staticmethod
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def getTableTitleRe(type, table_name=None, tournament = None, table_number=None):
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"Returns string to search in windows titles"
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if type=="tour":
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print 'party', 'getTableTitleRe', "%s.+Table\s#%s" % (table_name, table_number)
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return "%s.+Table\s#%s" % (table_name, table_number)
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else:
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print 'party', 'getTableTitleRe', table_number
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return table_name
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def ringBlinds(ringLimit):
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def ringBlinds(ringLimit):
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"Returns blinds for current limit in cash games"
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"Returns blinds for current limit in cash games"
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ringLimit = float(clearMoneyString(ringLimit))
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ringLimit = float(clearMoneyString(ringLimit))
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