Really fix handcount bug?

This commit is contained in:
Matt Turnbull 2009-04-02 21:16:36 +01:00
parent ed3b09967d
commit d81627da3f

View File

@ -202,7 +202,7 @@ Tail the in_path file and yield handTexts separated by re_SplitHands"""
if self.obs == "" or self.obs == None: if self.obs == "" or self.obs == None:
logging.info("Read no hands.") logging.info("Read no hands.")
return return
return re.split(self.re_TailSplitHands, self.obs) return re.split(self.re_SplitHands, self.obs)
def processHand(self, handText): def processHand(self, handText):
gametype = self.determineGameType(handText) gametype = self.determineGameType(handText)