DerivedStats.py with cold4bet, squeeze and success steal

This commit is contained in:
DoNoBaN 2011-02-12 21:20:53 +01:00
parent 0a1389244d
commit d6a034b183

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@ -50,10 +50,15 @@ class DerivedStats():
self.handsplayers[player[1]]['street0_3BDone'] = False
self.handsplayers[player[1]]['street0_4BChance'] = False
self.handsplayers[player[1]]['street0_4BDone'] = False
self.handsplayers[player[1]]['street0_C4BChance'] = False
self.handsplayers[player[1]]['street0_C4BDone'] = False
self.handsplayers[player[1]]['street0_FoldTo3BChance']= False
self.handsplayers[player[1]]['street0_FoldTo3BDone']= False
self.handsplayers[player[1]]['street0_FoldTo4BChance']= False
self.handsplayers[player[1]]['street0_FoldTo4BDone']= False
self.handsplayers[player[1]]['street0_SqueezeChance']= False
self.handsplayers[player[1]]['street0_SqueezeDone'] = False
self.handsplayers[player[1]]['success_Steal'] = False
self.handsplayers[player[1]]['raiseFirstInChance'] = False
self.handsplayers[player[1]]['raisedFirstIn'] = False
self.handsplayers[player[1]]['foldBbToStealChance'] = False
@ -417,8 +422,10 @@ class DerivedStats():
#print "\naction:", action[0], posn, type(posn), steal_attempt, act
if posn == 'B':
#NOTE: Stud games will never hit this section
self.handsplayers[pname]['foldBbToStealChance'] = steal_attempt
self.handsplayers[pname]['foldedBbToSteal'] = steal_attempt and act == 'folds'
if steal_attempt:
self.handsplayers[pname]['foldBbToStealChance'] = True
self.handsplayers[pname]['foldedBbToSteal'] = act == 'folds'
self.handsplayers[stealer]['success_Steal'] = act == 'folds'
break
elif posn == 'S':
self.handsplayers[pname]['foldSbToStealChance'] = steal_attempt
@ -434,6 +441,7 @@ class DerivedStats():
raised = True
if posn in steal_positions:
steal_attempt = True
stealer = pname
if act == 'calls':
break
@ -443,8 +451,8 @@ class DerivedStats():
def calc34BetStreet0(self, hand):
"""Fills street0_(3|4)B(Chance|Done), other(3|4)BStreet0"""
bet_level = 1 # bet_level after 3-bet is equal to 3
squeeze_chance = 0
for action in hand.actions[hand.actionStreets[1]]:
# FIXME: fill other(3|4)BStreet0 - i have no idea what does it mean
pname, act, aggr = action[0], action[1], action[1] in ('raises', 'bets')
if bet_level == 1:
if aggr:
@ -453,8 +461,13 @@ class DerivedStats():
continue
elif bet_level == 2:
self.handsplayers[pname]['street0_3BChance'] = True
self.handsplayers[pname]['street0_SqueezeChance'] = squeeze_chance
if not squeeze_chance and act == 'calls':
squeeze_chance = 1
continue
if aggr:
self.handsplayers[pname]['street0_3BDone'] = True
self.handsplayers[pname]['street0_SqueezeDone'] = squeeze_chance
second_agressor = pname
bet_level += 1
continue
@ -468,6 +481,11 @@ class DerivedStats():
elif act == 'folds':
self.handsplayers[pname]['street0_FoldTo3BDone'] = True
break
else:
self.handsplayers[pname]['street0_C4BChance'] = True
if aggr:
self.handsplayers[pname]['street0_C4BDone'] = True
bet_level += 1
continue
elif bet_level == 4:
if pname == second_agressor: