More Razz - First pass through hh that doesn't crash
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@ -42,7 +42,7 @@ class FullTilt(HandHistoryConverter):
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self.re_PostBB = re.compile('.*\n(?P<PNAME>.*) posts (the big blind of )?\$?(?P<BB>[.0-9]+)')
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self.re_BringIn = re.compile('.*\n(?P<PNAME>.*) brings in for \$?(?P<BRINGIN>[.0-9]+)')
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self.re_PostBoth = re.compile('.*\n(?P<PNAME>.*) posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')
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self.re_HeroCards = re.compile('.*\nDealt\sto\s(?P<PNAME>.*)\s\[(?P<CARDS>.*)\]( [(?P<NEWCARD>.*])?')
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self.re_HeroCards = re.compile('.*\nDealt\sto\s(?P<PNAME>.*)\s\[(?P<CARDS>.*)\]( \[(?P<NEWCARD>.*)\])?')
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self.re_Action = re.compile('.*\n(?P<PNAME>.*)(?P<ATYPE> bets| checks| raises to| calls| folds)(\s\$(?P<BET>[.\d]+))?')
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self.re_ShowdownAction = re.compile('.*\n(?P<PNAME>.*) shows \[(?P<CARDS>.*)\]')
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self.re_CollectPot = re.compile(r"Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*?) (\(button\) |\(small blind\) |\(big blind\) )?(collected|showed \[.*\] and won) \(\$(?P<POT>[.\d]+)\)(, mucked| with.*)")
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@ -71,7 +71,7 @@ class FullTilt(HandHistoryConverter):
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structure = "nl"
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elif m.group('LTYPE') == "Pot ":
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structure = "pl"
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elif m.group('LTYPE') == "None":
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elif m.group('LTYPE') == None:
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structure = "fl"
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if m.group('GAME') == "Hold\'em":
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@ -80,7 +80,9 @@ class FullTilt(HandHistoryConverter):
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game = "omahahi"
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elif m.group('GAME') == "Razz":
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game = "razz"
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print m.groups()
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gametype = ["ring", game, structure, m.group('SB'), m.group('BB')]
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return gametype
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107
pyfpdb/Hand.py
107
pyfpdb/Hand.py
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@ -365,11 +365,19 @@ Map the tuple self.gametype onto the pokerstars string describing it
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"cp" : "Cap Pot Limit"
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}
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print "DEBUG: self.gametype: %s" %(self.gametype)
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string = "%s %s" %(gs[self.gametype[1]], ls[self.gametype[2]])
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return string
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def writeHand(self, fh=sys.__stdout__):
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if self.gametype[1] == "hold" or self.gametype[1] == "omaha":
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self.writeHoldemHand(fh)
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else:
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self.writeStudHand(fh)
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def writeHoldemHand(self, fh=sys.__stdout__):
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# PokerStars format.
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#print "\n### Pseudo stars format ###"
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#print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %(self.sitename, self.handid, self.getGameTypeAsString(), self.sb, self.bb, self.starttime))
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@ -474,6 +482,105 @@ Map the tuple self.gametype onto the pokerstars string describing it
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#print "Seat %d: %s showed %s" % (player[0], player[1], hole)
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#else:
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#print "Seat %d: %s mucked or folded" % (player[0], player[1])
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def writeStudHand(self, fh=sys.__stdout__):
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# PokerStars format.
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#print "\n### Pseudo stars format ###"
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#print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %(self.sitename, self.handid, self.getGameTypeAsString(), self.sb, self.bb, self.starttime))
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print >>fh, _("%s Game #%s: %s ($%s/$%s) - %s" %("PokerStars", self.handid, self.getGameTypeAsString(), self.sb, self.bb, time.strftime('%Y/%m/%d - %H:%M:%S (ET)', self.starttime)))
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print >>fh, _("Table '%s' %d-max Seat #%s is the button" %(self.tablename, self.maxseats, self.buttonpos))
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players_who_post_antes = set([x[0] for x in self.actions['ANTES']])
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for player in [x for x in self.players if x[1] in players_who_post_antes]:
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#Only print stacks of players who do something preflop
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print >>fh, _("Seat %s: %s ($%s)" %(player[0], player[1], player[2]))
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if 'THIRD' in self.actions:
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print >>fh, _("*** 3RD STREET ***")
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for act in self.actions['THIRD']:
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self.printActionLine(act, fh)
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if 'FOURTH' in self.actions:
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print >>fh, _("*** 4TH STREET ***")
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for act in self.actions['FOURTH']:
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self.printActionLine(act, fh)
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if 'FIFTH' in self.actions:
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print >>fh, _("*** 5TH STREET ***")
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for act in self.actions['FIFTH']:
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self.printActionLine(act, fh)
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if 'SIXTH' in self.actions:
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print >>fh, _("*** 6TH STREET ***")
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for act in self.actions['SIXTH']:
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self.printActionLine(act, fh)
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if 'SEVENTH' in self.actions:
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print >>fh, _("*** 7TH STREET ***")
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for act in self.actions['SEVENTH']:
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self.printActionLine(act, fh)
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#Some sites don't have a showdown section so we have to figure out if there should be one
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# The logic for a showdown is: at the end of river action there are at least two players in the hand
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# we probably don't need a showdown section in pseudo stars format for our filtering purposes
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if 'SHOWDOWN' in self.actions:
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print >>fh, _("*** SHOW DOWN ***")
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# print >>fh, "DEBUG: what do they show"
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# Current PS format has the lines:
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# Uncalled bet ($111.25) returned to s0rrow
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# s0rrow collected $5.15 from side pot
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# stervels: shows [Ks Qs] (two pair, Kings and Queens)
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# stervels collected $45.35 from main pot
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# Immediately before the summary.
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# The current importer uses those lines for importing winning rather than the summary
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for name in self.pot.returned:
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print >>fh, _("Uncalled bet ($%s) returned to %s" %(self.pot.returned[name],name))
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for entry in self.collected:
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print >>fh, _("%s collected $%s from x pot" %(entry[0], entry[1]))
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print >>fh, _("*** SUMMARY ***")
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print >>fh, "%s | Rake $%.2f" % (self.pot, self.rake)
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#print >>fh, _("Total pot $%s | Rake $%.2f" % (self.totalpot, self.rake)) # TODO: side pots
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board = []
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for s in self.board.values():
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board += s
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if board: # sometimes hand ends preflop without a board
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print >>fh, _("Board [%s]" % (" ".join(board)))
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for player in [x for x in self.players if x[1] in players_who_post_antes]:
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seatnum = player[0]
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name = player[1]
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if name in self.collectees and name in self.shown:
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print >>fh, _("Seat %d: %s showed [%s] and won ($%s)" % (seatnum, name, " ".join(self.holecards[name]), self.collectees[name]))
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elif name in self.collectees:
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print >>fh, _("Seat %d: %s collected ($%s)" % (seatnum, name, self.collectees[name]))
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elif name in self.shown:
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print >>fh, _("Seat %d: %s showed [%s]" % (seatnum, name, " ".join(self.holecards[name])))
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elif name in self.folded:
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print >>fh, _("Seat %d: %s folded" % (seatnum, name))
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else:
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print >>fh, _("Seat %d: %s mucked" % (seatnum, name))
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print >>fh, "\n\n"
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# TODO:
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# logic for side pots
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# logic for which players get to showdown
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# I'm just not sure we need to do this so heavily.. and if we do, it's probably better to use pokerlib
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#if self.holecards[player[1]]: # empty list default is false
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#hole = self.holecards[player[1]]
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##board = []
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##for s in self.board.values():
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##board += s
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##playerhand = self.bestHand('hi', board+hole)
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##print "Seat %d: %s showed %s and won/lost with %s" % (player[0], player[1], hole, playerhand)
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#print "Seat %d: %s showed %s" % (player[0], player[1], hole)
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#else:
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#print "Seat %d: %s mucked or folded" % (player[0], player[1])
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def printHand(self):
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