diff --git a/pyfpdb/DerivedStats.py b/pyfpdb/DerivedStats.py new file mode 100644 index 00000000..b526632a --- /dev/null +++ b/pyfpdb/DerivedStats.py @@ -0,0 +1,91 @@ +#!/usr/bin/python + +#Copyright 2008 Carl Gherardi +#This program is free software: you can redistribute it and/or modify +#it under the terms of the GNU Affero General Public License as published by +#the Free Software Foundation, version 3 of the License. +# +#This program is distributed in the hope that it will be useful, +#but WITHOUT ANY WARRANTY; without even the implied warranty of +#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +#GNU General Public License for more details. +# +#You should have received a copy of the GNU Affero General Public License +#along with this program. If not, see . +#In the "official" distribution you can find the license in +#agpl-3.0.txt in the docs folder of the package. + +class DerivedStats(): + def __init__(self, hand): + self.hand = hand + + self.activeSeats = 0 + self.position = 0 + self.tourneyTypeId = 0 + + self.HDs = 0 + self.street0VPI = 0 + self.street0Aggr = 0 + self.street0_3B4BChance = 0 + self.street0_3B4BDone = 0 + + self.street1Seen = 0 + self.street2Seen = 0 + self.street3Seen = 0 + self.street4Seen = 0 + self.sawShowdown = 0 + + self.street1Aggr = 0 + self.street2Aggr = 0 + self.street3Aggr = 0 + self.street4Aggr = 0 + + self.otherRaisedStreet1 = 0 + self.otherRaisedStreet2 = 0 + self.otherRaisedStreet3 = 0 + self.otherRaisedStreet4 = 0 + self.foldToOtherRaisedStreet1 = 0 + self.foldToOtherRaisedStreet2 = 0 + self.foldToOtherRaisedStreet3 = 0 + self.foldToOtherRaisedStreet4 = 0 + self.wonWhenSeenStreet1 = 0 + self.wonAtSD = 0 + + self.stealAttemptChance = 0 + self.stealAttempted = 0 + self.foldBbToStealChance = 0 + self.foldedBbToSteal = 0 + self.foldSbToStealChance = 0 + self.foldedSbToSteal = 0 + + self.street1CBChance = 0 + self.street1CBDone = 0 + self.street2CBChance = 0 + self.street2CBDone = 0 + self.street3CBChance = 0 + self.street3CBDone = 0 + self.street4CBChance = 0 + self.street4CBDone = 0 + + self.foldToStreet1CBChance = 0 + self.foldToStreet1CBDone = 0 + self.foldToStreet2CBChance = 0 + self.foldToStreet2CBDone = 0 + self.foldToStreet3CBChance = 0 + self.foldToStreet3CBDone = 0 + self.foldToStreet4CBChance = 0 + self.foldToStreet4CBDone = 0 + + self.totalProfit = 0 + + self.street1CheckCallRaiseChance = 0 + self.street1CheckCallRaiseDone = 0 + self.street2CheckCallRaiseChance = 0 + self.street2CheckCallRaiseDone = 0 + self.street3CheckCallRaiseChance = 0 + self.street3CheckCallRaiseDone = 0 + self.street4CheckCallRaiseChance = 0 + self.street4CheckCallRaiseDone = 0 + + def getStats(): + pass diff --git a/pyfpdb/Hand.py b/pyfpdb/Hand.py index 49517ab7..bbd6455f 100644 --- a/pyfpdb/Hand.py +++ b/pyfpdb/Hand.py @@ -27,11 +27,14 @@ import time from copy import deepcopy from Exceptions import * +import DerivedStats + class Hand: UPS = {'a':'A', 't':'T', 'j':'J', 'q':'Q', 'k':'K', 'S':'s', 'C':'c', 'H':'h', 'D':'d'} LCS = {'H':'h', 'D':'d', 'C':'c', 'S':'s'} - def __init__(self, sitename, gametype, handText): + def __init__(self, sitename, gametype, handText, builtFrom = "HHC"): self.sitename = sitename + self.stats = DerivedStats.DerivedStats(self) self.gametype = gametype self.handText = handText self.handid = 0 @@ -369,14 +372,14 @@ Map the tuple self.gametype onto the pokerstars string describing it class HoldemOmahaHand(Hand): - def __init__(self, hhc, sitename, gametype, handText): + def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"): if gametype['base'] != 'hold': pass # or indeed don't pass and complain instead logging.debug("HoldemOmahaHand") self.streetList = ['BLINDSANTES', 'DEAL', 'PREFLOP','FLOP','TURN','RIVER'] # a list of the observed street names in order self.communityStreets = ['FLOP', 'TURN', 'RIVER'] self.actionStreets = ['PREFLOP','FLOP','TURN','RIVER'] - Hand.__init__(self, sitename, gametype, handText) + Hand.__init__(self, sitename, gametype, handText, builtFrom = "HHC") self.sb = gametype['sb'] self.bb = gametype['bb'] @@ -527,7 +530,7 @@ Card ranks will be uppercased print >>fh, "\n\n" class DrawHand(Hand): - def __init__(self, hhc, sitename, gametype, handText): + def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"): if gametype['base'] != 'draw': pass # or indeed don't pass and complain instead self.streetList = ['BLINDSANTES', 'DEAL', 'DRAWONE', 'DRAWTWO', 'DRAWTHREE'] @@ -693,7 +696,7 @@ Card ranks will be uppercased class StudHand(Hand): - def __init__(self, hhc, sitename, gametype, handText): + def __init__(self, hhc, sitename, gametype, handText, builtFrom = "HHC"): if gametype['base'] != 'stud': pass # or indeed don't pass and complain instead self.streetList = ['ANTES','THIRD','FOURTH','FIFTH','SIXTH','SEVENTH'] # a list of the observed street names in order