several db changes and a fancy playerstats window, now to tidy the code up a bit ....

This commit is contained in:
sqlcoder 2009-05-21 04:26:00 +01:00
parent 93f643a958
commit cf8b6c7e92
8 changed files with 758 additions and 227 deletions

68
pyfpdb/Card.py Executable file
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@ -0,0 +1,68 @@
#!/usr/bin/python
#Copyright 2008 Carl Gherardi
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU Affero General Public License as published by
#the Free Software Foundation, version 3 of the License.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU Affero General Public License
#along with this program. If not, see <http://www.gnu.org/licenses/>.
#In the "official" distribution you can find the license in
#agpl-3.0.txt in the docs folder of the package.
def twoStartCards(value1, suit1, value2, suit2):
""" Function to convert 2 value,suit pairs into a Holdem style starting hand e.g. AQo
Hand is stored as an int 13 * x + y where (x+2) represents rank of 1st card and
(y+2) represents rank of second card (2=2 .. 14=Ace)
If x > y then pair is suited, if x < y then unsuited"""
if value1 < 2 or value2 < 2:
return(0)
if (suit1 == suit2 and value1 < value2) or (suit1 != suit2 and value2 > value1):
return(13 * (value2-2) + (value1-1))
else:
return(13 * (value1-2) + (value2-1))
def twoStartCardString(card):
""" Function to convert an int representing 2 holdem hole cards (as created by twoStartCards)
into a string like AQo """
if card <= 0:
return 'xx'
else:
card -= 1
s = ('2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A')
x = card/13
y = card - 13*x
if x == y: return(s[x] + s[y])
elif x > y: return(s[x] + s[y] + 's')
else: return(s[y] + s[x] + 'o')
def cardFromValueSuit(value, suit):
""" 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As """
if suit == 'h': return(value-1)
elif suit == 'd': return(value+12)
elif suit == 'c': return(value+25)
elif suit == 's': return(value+38)
else: return(0)
def valueSuitFromCard(card):
""" Function to convert a card stored in the database (int 0-52) into value
and suit like 9s, 4c etc """
if card < 0 or card > 52:
return('')
else:
return( ['', '2h', '3h', '4h', '5h', '6h', '7h', '8h', '9h', 'Th', 'Jh', 'Qh', 'Kh', 'Ah'
, '2d', '3d', '4d', '5d', '6d', '7d', '8d', '9d', 'Td', 'Jd', 'Qd', 'Kd', 'Ad'
, '2c', '3c', '4c', '5c', '6c', '7c', '8c', '9c', 'Tc', 'Jc', 'Qc', 'Kc', 'Ac'
, '2s', '3s', '4s', '5s', '6s', '7s', '8s', '9s', 'Ts', 'Js', 'Qs', 'Ks', 'As'
][card] )

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@ -32,6 +32,7 @@ import traceback
# FreePokerTools modules # FreePokerTools modules
import Configuration import Configuration
import SQL import SQL
import Card
class Database: class Database:
def __init__(self, c, db_name, game): def __init__(self, c, db_name, game):
@ -78,6 +79,7 @@ class Database:
self.type = c.supported_databases[db_name].db_type self.type = c.supported_databases[db_name].db_type
self.sql = SQL.Sql(game = game, type = self.type) self.sql = SQL.Sql(game = game, type = self.type)
self.connection.rollback()
def close_connection(self): def close_connection(self):
self.connection.close() self.connection.close()
@ -122,11 +124,17 @@ class Database:
c = self.connection.cursor() c = self.connection.cursor()
c.execute(self.sql.query['get_cards'], [hand]) c.execute(self.sql.query['get_cards'], [hand])
colnames = [desc[0] for desc in c.description] colnames = [desc[0] for desc in c.description]
cardnames = ['card1', 'card2', 'card3', 'card4', 'card5', 'card6', 'card7']
for row in c.fetchall(): for row in c.fetchall():
s_dict = {} cs = ['', '', '', '', '', '', '']
for name, val in zip(colnames, row): seat = -1
s_dict[name] = val for col,name in enumerate(colnames):
cards[s_dict['seat_number']] = (self.convert_cards(s_dict)) if name in cardnames:
cs[cardnames.index(name)] = Card.valueSuitFromCard(row[col])
elif name == 'seat_number':
seat = row[col]
if seat != -1:
cards[seat] = ''.join(cs)
return cards return cards
def get_common_cards(self, hand): def get_common_cards(self, hand):

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@ -38,6 +38,7 @@ class Filters(threading.Thread):
self.settings=settings self.settings=settings
self.sql=qdict self.sql=qdict
self.conf = config self.conf = config
self.display = display
self.sites = {} self.sites = {}
self.games = {} self.games = {}
@ -45,10 +46,12 @@ class Filters(threading.Thread):
self.seats = {} self.seats = {}
self.siteid = {} self.siteid = {}
self.heroes = {} self.heroes = {}
self.boxes = {}
# text used on screen stored here so that it can be configured # text used on screen stored here so that it can be configured
self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show Limits' self.filterText = {'limitsall':'All', 'limitsnone':'None', 'limitsshow':'Show _Limits'
,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Seats' ,'seatsbetween':'Between:', 'seatsand':'And:', 'seatsshow':'Show Number of _Players'
,'limitstitle':'Limits:', 'seatstitle':'Number of Players:'
} }
# For use in date ranges. # For use in date ranges.
@ -66,6 +69,7 @@ class Filters(threading.Thread):
self.fillPlayerFrame(vbox) self.fillPlayerFrame(vbox)
playerFrame.add(vbox) playerFrame.add(vbox)
self.boxes['player'] = vbox
sitesFrame = gtk.Frame("Sites:") sitesFrame = gtk.Frame("Sites:")
sitesFrame.set_label_align(0.0, 0.0) sitesFrame.set_label_align(0.0, 0.0)
@ -73,6 +77,7 @@ class Filters(threading.Thread):
self.fillSitesFrame(vbox) self.fillSitesFrame(vbox)
sitesFrame.add(vbox) sitesFrame.add(vbox)
self.boxes['sites'] = vbox
# Game types # Game types
gamesFrame = gtk.Frame("Games:") gamesFrame = gtk.Frame("Games:")
@ -82,29 +87,29 @@ class Filters(threading.Thread):
self.fillGamesFrame(vbox) self.fillGamesFrame(vbox)
gamesFrame.add(vbox) gamesFrame.add(vbox)
self.boxes['games'] = vbox
# Limits # Limits
limitsFrame = gtk.Frame("Limits:") limitsFrame = gtk.Frame()
limitsFrame.set_label_align(0.0, 0.0)
limitsFrame.show() limitsFrame.show()
vbox = gtk.VBox(False, 0) vbox = gtk.VBox(False, 0)
self.cbLimits = {} self.cbLimits = {}
self.cbNoLimits = None self.cbNoLimits = None
self.cbAllLimits = None self.cbAllLimits = None
self.fillLimitsFrame(vbox, display) self.fillLimitsFrame(vbox, self.display)
limitsFrame.add(vbox) limitsFrame.add(vbox)
# Seats # Seats
seatsFrame = gtk.Frame("Seats:") seatsFrame = gtk.Frame()
seatsFrame.set_label_align(0.0, 0.0)
seatsFrame.show() seatsFrame.show()
vbox = gtk.VBox(False, 0) vbox = gtk.VBox(False, 0)
self.sbSeats = {} self.sbSeats = {}
self.fillSeatsFrame(vbox, display) self.fillSeatsFrame(vbox, self.display)
seatsFrame.add(vbox) seatsFrame.add(vbox)
# Date
dateFrame = gtk.Frame("Date:") dateFrame = gtk.Frame("Date:")
dateFrame.set_label_align(0.0, 0.0) dateFrame.set_label_align(0.0, 0.0)
dateFrame.show() dateFrame.show()
@ -112,11 +117,13 @@ class Filters(threading.Thread):
self.fillDateFrame(vbox) self.fillDateFrame(vbox)
dateFrame.add(vbox) dateFrame.add(vbox)
self.boxes['date'] = vbox
# Buttons
self.Button1=gtk.Button("Unnamed 1") self.Button1=gtk.Button("Unnamed 1")
self.Button1.set_sensitive(False)
self.Button2=gtk.Button("Unnamed 2") self.Button2=gtk.Button("Unnamed 2")
#self.exportButton.connect("clicked", self.exportGraph, "show clicked")
self.Button2.set_sensitive(False) self.Button2.set_sensitive(False)
self.mainVBox.add(playerFrame) self.mainVBox.add(playerFrame)
@ -131,21 +138,21 @@ class Filters(threading.Thread):
self.mainVBox.show_all() self.mainVBox.show_all()
# Should do this cleaner # Should do this cleaner
if "Heroes" not in display or display["Heroes"] == False: if "Heroes" not in self.display or self.display["Heroes"] == False:
playerFrame.hide() playerFrame.hide()
if "Sites" not in display or display["Sites"] == False: if "Sites" not in self.display or self.display["Sites"] == False:
sitesFrame.hide() sitesFrame.hide()
if "Games" not in display or display["Games"] == False: if "Games" not in self.display or self.display["Games"] == False:
gamesFrame.hide() gamesFrame.hide()
if "Limits" not in display or display["Limits"] == False: if "Limits" not in self.display or self.display["Limits"] == False:
limitsFrame.hide() limitsFrame.hide()
if "Seats" not in display or display["Seats"] == False: if "Seats" not in self.display or self.display["Seats"] == False:
seatsFrame.hide() seatsFrame.hide()
if "Dates" not in display or display["Dates"] == False: if "Dates" not in self.display or self.display["Dates"] == False:
dateFrame.hide() dateFrame.hide()
if "Button1" not in display or display["Button1"] == False: if "Button1" not in self.display or self.display["Button1"] == False:
self.Button1.hide() self.Button1.hide()
if "Button2" not in display or display["Button2"] == False: if "Button2" not in self.display or self.display["Button2"] == False:
self.Button2.hide() self.Button2.hide()
def get_vbox(self): def get_vbox(self):
@ -184,12 +191,14 @@ class Filters(threading.Thread):
def registerButton1Callback(self, callback): def registerButton1Callback(self, callback):
self.Button1.connect("clicked", callback, "clicked") self.Button1.connect("clicked", callback, "clicked")
self.Button1.set_sensitive(True)
def registerButton2Name(self, title): def registerButton2Name(self, title):
self.Button2.set_label(title) self.Button2.set_label(title)
def registerButton2Callback(self, callback): def registerButton2Callback(self, callback):
self.Button2.connect("clicked", callback, "clicked") self.Button2.connect("clicked", callback, "clicked")
self.Button2.set_sensitive(True)
def cardCallback(self, widget, data=None): def cardCallback(self, widget, data=None):
print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
@ -226,7 +235,7 @@ class Filters(threading.Thread):
cb = gtk.CheckButton(str(ltext)) cb = gtk.CheckButton(str(ltext))
cb.connect('clicked', self.__set_limit_select, limit) cb.connect('clicked', self.__set_limit_select, limit)
hbox.pack_start(cb, False, False, 0) hbox.pack_start(cb, False, False, 0)
if limit != "None": if limit != "none":
cb.set_active(True) cb.set_active(True)
return(cb) return(cb)
@ -251,11 +260,11 @@ class Filters(threading.Thread):
else: else:
if self.cbAllLimits != None: if self.cbAllLimits != None:
self.cbAllLimits.set_active(False) self.cbAllLimits.set_active(False)
elif limit == "All": elif limit == "all":
if self.limits[limit]: if self.limits[limit]:
for cb in self.cbLimits.values(): for cb in self.cbLimits.values():
cb.set_active(True) cb.set_active(True)
elif limit == "None": elif limit == "none":
if self.limits[limit]: if self.limits[limit]:
for cb in self.cbLimits.values(): for cb in self.cbLimits.values():
cb.set_active(False) cb.set_active(False)
@ -298,38 +307,66 @@ class Filters(threading.Thread):
print "INFO: No games returned from database" print "INFO: No games returned from database"
def fillLimitsFrame(self, vbox, display): def fillLimitsFrame(self, vbox, display):
hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['limitstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'limits')
hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['limits'] = vbox1
self.cursor.execute(self.sql.query['getLimits']) self.cursor.execute(self.sql.query['getLimits'])
result = self.db.cursor.fetchall() result = self.db.cursor.fetchall()
if len(result) >= 1: if len(result) >= 1:
hbox = gtk.HBox(True, 0) hbox = gtk.HBox(True, 0)
vbox.pack_start(hbox, False, False, 0) vbox1.pack_start(hbox, False, False, 0)
vbox1 = gtk.VBox(False, 0)
hbox.pack_start(vbox1, False, False, 0)
vbox2 = gtk.VBox(False, 0) vbox2 = gtk.VBox(False, 0)
hbox.pack_start(vbox2, False, False, 0) hbox.pack_start(vbox2, False, False, 0)
vbox3 = gtk.VBox(False, 0)
hbox.pack_start(vbox3, False, False, 0)
for i, line in enumerate(result): for i, line in enumerate(result):
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
if i <= len(result)/2: if i <= len(result)/2:
vbox1.pack_start(hbox, False, False, 0)
else:
vbox2.pack_start(hbox, False, False, 0) vbox2.pack_start(hbox, False, False, 0)
else:
vbox3.pack_start(hbox, False, False, 0)
self.cbLimits[line[0]] = self.createLimitLine(hbox, line[0], line[0]) self.cbLimits[line[0]] = self.createLimitLine(hbox, line[0], line[0])
if "LimitSep" in display and display["LimitSep"] == True and len(result) >= 2: if "LimitSep" in display and display["LimitSep"] == True and len(result) >= 2:
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0) vbox1.pack_start(hbox, False, True, 0)
self.cbAllLimits = self.createLimitLine(hbox, 'all', self.filterText['limitsall']) self.cbAllLimits = self.createLimitLine(hbox, 'all', self.filterText['limitsall'])
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0) vbox1.pack_start(hbox, False, True, 0)
self.cbNoLimits = self.createLimitLine(hbox, 'none', self.filterText['limitsnone']) self.cbNoLimits = self.createLimitLine(hbox, 'none', self.filterText['limitsnone'])
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0) vbox1.pack_start(hbox, False, True, 0)
cb = self.createLimitLine(hbox, 'show', self.filterText['limitsshow']) cb = self.createLimitLine(hbox, 'show', self.filterText['limitsshow'])
else: else:
print "INFO: No games returned from database" print "INFO: No games returned from database"
def fillSeatsFrame(self, vbox, display): def fillSeatsFrame(self, vbox, display):
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0) vbox.pack_start(hbox, False, False, 0)
lbl_title = gtk.Label(self.filterText['seatstitle'])
lbl_title.set_alignment(xalign=0.0, yalign=0.5)
hbox.pack_start(lbl_title, expand=True, padding=3)
showb = gtk.Button(label="hide", stock=None, use_underline=True)
showb.set_alignment(xalign=1.0, yalign=0.5)
showb.connect('clicked', self.__toggle_box, 'seats')
hbox.pack_start(showb, expand=False, padding=1)
vbox1 = gtk.VBox(False, 0)
vbox.pack_start(vbox1, False, False, 0)
self.boxes['seats'] = vbox1
hbox = gtk.HBox(False, 0)
vbox1.pack_start(hbox, False, True, 0)
lbl_from = gtk.Label(self.filterText['seatsbetween']) lbl_from = gtk.Label(self.filterText['seatsbetween'])
lbl_to = gtk.Label(self.filterText['seatsand']) lbl_to = gtk.Label(self.filterText['seatsand'])
@ -338,8 +375,6 @@ class Filters(threading.Thread):
adj2 = gtk.Adjustment(value=10, lower=2, upper=10, step_incr=1, page_incr=1, page_size=0) adj2 = gtk.Adjustment(value=10, lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0) sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
hbox.pack_start(lbl_from, expand=False, padding=3) hbox.pack_start(lbl_from, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0) hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3) hbox.pack_start(lbl_to, expand=False, padding=3)
@ -347,7 +382,7 @@ class Filters(threading.Thread):
if "SeatSep" in display and display["SeatSep"] == True: if "SeatSep" in display and display["SeatSep"] == True:
hbox = gtk.HBox(False, 0) hbox = gtk.HBox(False, 0)
vbox.pack_start(hbox, False, True, 0) vbox1.pack_start(hbox, False, True, 0)
cb = gtk.CheckButton(self.filterText['seatsshow']) cb = gtk.CheckButton(self.filterText['seatsshow'])
cb.connect('clicked', self.__set_seat_select, 'show') cb.connect('clicked', self.__set_seat_select, 'show')
hbox.pack_start(cb, False, False, 0) hbox.pack_start(cb, False, False, 0)
@ -358,8 +393,6 @@ class Filters(threading.Thread):
self.sbSeats['from'] = sb1 self.sbSeats['from'] = sb1
self.sbSeats['to'] = sb2 self.sbSeats['to'] = sb2
def fillCardsFrame(self, vbox): def fillCardsFrame(self, vbox):
hbox1 = gtk.HBox(True,0) hbox1 = gtk.HBox(True,0)
hbox1.show() hbox1.show()
@ -414,6 +447,16 @@ class Filters(threading.Thread):
hbox.pack_start(btn_clear, expand=False, padding=15) hbox.pack_start(btn_clear, expand=False, padding=15)
def __toggle_box(self, widget, entry):
if "Limits" not in self.display or self.display["Limits"] == False:
self.boxes[entry].hide()
elif self.boxes[entry].props.visible:
self.boxes[entry].hide()
widget.set_label("show")
else:
self.boxes[entry].show()
widget.set_label("hide")
def __calendar_dialog(self, widget, entry): def __calendar_dialog(self, widget, entry):
d = gtk.Window(gtk.WINDOW_TOPLEVEL) d = gtk.Window(gtk.WINDOW_TOPLEVEL)
d.set_title('Pick a date') d.set_title('Pick a date')

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@ -183,35 +183,65 @@ class FpdbSQLQueries:
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
handStart DATETIME NOT NULL, handStart DATETIME NOT NULL,
importTime DATETIME NOT NULL, importTime DATETIME NOT NULL,
seats SMALLINT NOT NULL, seats TINYINT NOT NULL,
maxSeats SMALLINT NOT NULL, maxSeats TINYINT NOT NULL,
vpi SMALLINT, boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
street0Seen SMALLINT, boardcard2 smallint,
street1Seen SMALLINT, boardcard3 smallint,
street2Seen SMALLINT, boardcard4 smallint,
street3Seen SMALLINT, boardcard5 smallint,
street4Seen SMALLINT, texture smallint,
sdSeen SMALLINT, playersVpi SMALLINT NOT NULL, /* num of players vpi */
playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4 */
playersAtStreet2 SMALLINT NOT NULL,
playersAtStreet3 SMALLINT NOT NULL,
playersAtStreet4 SMALLINT NOT NULL,
playersAtShowdown SMALLINT NOT NULL,
street0Raises TINYINT NOT NULL, /* num small bets paid to see flop/street4, including blind */
street1Raises TINYINT NOT NULL, /* num small bets paid to see turn/street5 */
street2Raises TINYINT NOT NULL, /* num big bets paid to see river/street6 */
street3Raises TINYINT NOT NULL, /* num big bets paid to see sd/street7 */
street4Raises TINYINT NOT NULL, /* num big bets paid to see showdown */
street1Pot INT, /* pot size at flop/street4 */
street2Pot INT, /* pot size at turn/street5 */
street3Pot INT, /* pot size at river/street6 */
street4Pot INT, /* pot size at sd/street7 */
showdownPot INT, /* pot size at sd/street7 */
comment TEXT, comment TEXT,
commentTs DATETIME) commentTs DATETIME)
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHandsTable'] = """CREATE TABLE Hands ( self.query['createHandsTable'] = """CREATE TABLE Hands (
id BIGSERIAL, PRIMARY KEY (id), id BIGSERIAL, PRIMARY KEY (id),
tableName VARCHAR(20), tableName VARCHAR(20) NOT NULL,
siteHandNo BIGINT, siteHandNo BIGINT NOT NULL,
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id), gametypeId INT NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
handStart timestamp without time zone, handStart timestamp without time zone NOT NULL,
importTime timestamp without time zone, importTime timestamp without time zone NOT NULL,
seats SMALLINT, seats SMALLINT NOT NULL,
maxSeats SMALLINT, maxSeats SMALLINT NOT NULL,
vpi SMALLINT, boardcard1 smallint, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
street0Seen SMALLINT, boardcard2 smallint,
street1Seen SMALLINT, boardcard3 smallint,
street2Seen SMALLINT, boardcard4 smallint,
street3Seen SMALLINT, boardcard5 smallint,
street4Seen SMALLINT, texture smallint,
sdSeen SMALLINT, playersVpi SMALLINT NOT NULL, /* num of players vpi */
playersAtStreet1 SMALLINT NOT NULL, /* num of players seeing flop/street4 */
playersAtStreet2 SMALLINT NOT NULL,
playersAtStreet3 SMALLINT NOT NULL,
playersAtStreet4 SMALLINT NOT NULL,
playersAtShowdown SMALLINT NOT NULL,
street0Raises SMALLINT NOT NULL, /* num small bets paid to see flop/street4, including blind */
street1Raises SMALLINT NOT NULL, /* num small bets paid to see turn/street5 */
street2Raises SMALLINT NOT NULL, /* num big bets paid to see river/street6 */
street3Raises SMALLINT NOT NULL, /* num big bets paid to see sd/street7 */
street4Raises SMALLINT NOT NULL, /* num big bets paid to see showdown */
street1Pot INT, /* pot size at flop/street4 */
street2Pot INT, /* pot size at turn/street5 */
street3Pot INT, /* pot size at river/street6 */
street4Pot INT, /* pot size at sd/street7 */
showdownPot INT, /* pot size at sd/street7 */
comment TEXT, comment TEXT,
commentTs timestamp without time zone)""" commentTs timestamp without time zone)"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
@ -321,20 +351,13 @@ class FpdbSQLQueries:
position CHAR(1), position CHAR(1),
seatNo SMALLINT NOT NULL, seatNo SMALLINT NOT NULL,
card1Value smallint NOT NULL, card1 smallint NOT NULL, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
card1Suit char(1) NOT NULL, card2 smallint NOT NULL,
card2Value smallint NOT NULL, card3 smallint,
card2Suit char(1) NOT NULL, card4 smallint,
card3Value smallint, card5 smallint,
card3Suit char(1), card6 smallint,
card4Value smallint, card7 smallint,
card4Suit char(1),
card5Value smallint,
card5Suit char(1),
card6Value smallint,
card6Suit char(1),
card7Value smallint,
card7Suit char(1),
startCards smallint, startCards smallint,
ante INT, ante INT,
@ -417,6 +440,24 @@ class FpdbSQLQueries:
street4CheckCallRaiseChance BOOLEAN NOT NULL, street4CheckCallRaiseChance BOOLEAN NOT NULL,
street4CheckCallRaiseDone BOOLEAN NOT NULL, street4CheckCallRaiseDone BOOLEAN NOT NULL,
street0Calls TINYINT,
street1Calls TINYINT,
street2Calls TINYINT,
street3Calls TINYINT,
street4Calls TINYINT,
street0Bets TINYINT,
street1Bets TINYINT,
street2Bets TINYINT,
street3Bets TINYINT,
street4Bets TINYINT,
street0Raises TINYINT,
street1Raises TINYINT,
street2Raises TINYINT,
street3Raises TINYINT,
street4Raises TINYINT,
actionString VARCHAR(15),
FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id)) FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id))
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
@ -428,20 +469,13 @@ class FpdbSQLQueries:
position CHAR(1), position CHAR(1),
seatNo SMALLINT NOT NULL, seatNo SMALLINT NOT NULL,
card1Value smallint NOT NULL, card1 smallint NOT NULL, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
card1Suit char(1) NOT NULL, card2 smallint NOT NULL,
card2Value smallint NOT NULL, card3 smallint,
card2Suit char(1) NOT NULL, card4 smallint,
card3Value smallint, card5 smallint,
card3Suit char(1), card6 smallint,
card4Value smallint, card7 smallint,
card4Suit char(1),
card5Value smallint,
card5Suit char(1),
card6Value smallint,
card6Suit char(1),
card7Value smallint,
card7Suit char(1),
startCards smallint, startCards smallint,
ante INT, ante INT,
@ -524,6 +558,24 @@ class FpdbSQLQueries:
street4CheckCallRaiseChance BOOLEAN NOT NULL, street4CheckCallRaiseChance BOOLEAN NOT NULL,
street4CheckCallRaiseDone BOOLEAN NOT NULL, street4CheckCallRaiseDone BOOLEAN NOT NULL,
street0Calls SMALLINT,
street1Calls SMALLINT,
street2Calls SMALLINT,
street3Calls SMALLINT,
street4Calls SMALLINT,
street0Bets SMALLINT,
street1Bets SMALLINT,
street2Bets SMALLINT,
street3Bets SMALLINT,
street4Bets SMALLINT,
street0Raises SMALLINT,
street1Raises SMALLINT,
street2Raises SMALLINT,
street3Raises SMALLINT,
street4Raises SMALLINT,
actionString VARCHAR(15),
FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id))""" FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id))"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['createHandsPlayersTable'] = """ """ self.query['createHandsPlayersTable'] = """ """
@ -674,7 +726,24 @@ class FpdbSQLQueries:
street3CheckCallRaiseChance INT NOT NULL, street3CheckCallRaiseChance INT NOT NULL,
street3CheckCallRaiseDone INT NOT NULL, street3CheckCallRaiseDone INT NOT NULL,
street4CheckCallRaiseChance INT NOT NULL, street4CheckCallRaiseChance INT NOT NULL,
street4CheckCallRaiseDone INT NOT NULL) street4CheckCallRaiseDone INT NOT NULL,
street0Calls INT,
street1Calls INT,
street2Calls INT,
street3Calls INT,
street4Calls INT,
street0Bets INT,
street1Bets INT,
street2Bets INT,
street3Bets INT,
street4Bets INT,
street0Raises INT,
street1Raises INT,
street2Raises INT,
street3Raises INT,
street4Raises INT)
ENGINE=INNODB""" ENGINE=INNODB"""
elif(self.dbname == 'PostgreSQL'): elif(self.dbname == 'PostgreSQL'):
self.query['createHudCacheTable'] = """CREATE TABLE HudCache ( self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
@ -756,7 +825,24 @@ class FpdbSQLQueries:
street3CheckCallRaiseChance INT, street3CheckCallRaiseChance INT,
street3CheckCallRaiseDone INT, street3CheckCallRaiseDone INT,
street4CheckCallRaiseChance INT, street4CheckCallRaiseChance INT,
street4CheckCallRaiseDone INT)""" street4CheckCallRaiseDone INT,
street0Calls INT,
street1Calls INT,
street2Calls INT,
street3Calls INT,
street4Calls INT,
street0Bets INT,
street1Bets INT,
street2Bets INT,
street3Bets INT,
street4Bets INT,
street0Raises INT,
street1Raises INT,
street2Raises INT,
street3Raises INT,
street4Raises INT)
"""
elif(self.dbname == 'SQLite'): elif(self.dbname == 'SQLite'):
self.query['createHudCacheTable'] = """ """ self.query['createHudCacheTable'] = """ """
@ -867,6 +953,8 @@ class FpdbSQLQueries:
where hp.playerId in <player_test> where hp.playerId in <player_test>
and hp.tourneysPlayersId IS NULL and hp.tourneysPlayersId IS NULL
and h.seats <seats_test> and h.seats <seats_test>
<flagtest>
<gtbigBlind_test>
group by hgameTypeId group by hgameTypeId
,hp.playerId ,hp.playerId
,gt.base ,gt.base
@ -878,6 +966,8 @@ class FpdbSQLQueries:
,gt.base ,gt.base
,gt.category ,gt.category
<orderbyseats> <orderbyseats>
<orderbyhgameTypeId>
,maxbigblind desc
,upper(gt.limitType) ,upper(gt.limitType)
,s.name ,s.name
""" """

View File

@ -20,7 +20,9 @@ import pygtk
pygtk.require('2.0') pygtk.require('2.0')
import gtk import gtk
import os import os
from time import time, strftime
import Card
import fpdb_import import fpdb_import
import fpdb_db import fpdb_db
import Filters import Filters
@ -47,6 +49,10 @@ class GuiPlayerStats (threading.Thread):
settings.update(config.get_import_parameters()) settings.update(config.get_import_parameters())
settings.update(config.get_default_paths()) settings.update(config.get_default_paths())
# text used on screen stored here so that it can be configured
self.filterText = {'handhead':'Hand Breakdown for all levels listed above'
}
filters_display = { "Heroes" : True, filters_display = { "Heroes" : True,
"Sites" : True, "Sites" : True,
"Games" : False, "Games" : False,
@ -55,65 +61,93 @@ class GuiPlayerStats (threading.Thread):
"Seats" : True, "Seats" : True,
"SeatSep" : True, "SeatSep" : True,
"Dates" : False, "Dates" : False,
"Groups" : True,
"Button1" : True, "Button1" : True,
"Button2" : False "Button2" : True
} }
self.filters = Filters.Filters(self.db, settings, config, querylist, display = filters_display) self.filters = Filters.Filters(self.db, settings, config, querylist, display = filters_display)
self.filters.registerButton1Name("Refresh") self.filters.registerButton1Name("_Filters")
self.filters.registerButton1Callback(self.refreshStats) self.filters.registerButton1Callback(self.showDetailFilter)
self.filters.registerButton2Name("_Refresh")
self.filters.registerButton2Callback(self.refreshStats)
# TODO: these probably be a dict keyed on colAlias and the headings loop should use colAlias ... # ToDo: store in config
# This could be stored in config eventually, or maybe configured in this window somehow. # ToDo: create popup to adjust column config
# Each colAlias element is the name of a column returned by the sql # columns to display, keys match column name returned by sql, values in tuple are:
# query (in lower case) and each colHeads element is the text to use as # is column displayed, column heading, xalignment, formatting
# the heading in the GUI. Both sequences should be the same length. self.columns = [ ("game", True, "Game", 0.0, "%s")
# To miss columns out remove them from both tuples (the 1st 2 elements should always be included). , ("hand", False, "Hand", 0.0, "%s") # true not allowed for this line
# To change the heading just edit the second list element as required , ("n", True, "Hds", 1.0, "%d")
# If the first list element does not match a query column that pair is ignored , ("avgseats", True, "Seats", 1.0, "%3.1f")
self.colAlias = ( "game", "n", "avgseats", "vpip", "pfr", "pf3", "steals" , ("vpip", True, "VPIP", 1.0, "%3.1f")
, "saw_f", "sawsd", "wtsdwsf", "wmsd", "flafq", "tuafq", "rvafq" , ("pfr", True, "PFR", 1.0, "%3.1f")
, "pofafq", "net", "bbper100", "rake", "variance" , ("pf3", True, "PF3", 1.0, "%3.1f")
) , ("steals", True, "Steals", 1.0, "%3.1f")
self.colHeads = ( "Game", "Hds", "Seats", "VPIP", "PFR", "PF3", "Steals" , ("saw_f", True, "Saw_F", 1.0, "%3.1f")
, "Saw_F", "SawSD", "WtSDwsF", "W$SD", "FlAFq", "TuAFq", "RvAFq" , ("sawsd", True, "SawSD", 1.0, "%3.1f")
, "PoFAFq", "Net($)", "BB/100", "Rake($)", "Variance" , ("wtsdwsf", True, "WtSDwsF", 1.0, "%3.1f")
) , ("wmsd", True, "W$SD", 1.0, "%3.1f")
self.colXAligns = ( 0.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 , ("flafq", True, "FlAFq", 1.0, "%3.1f")
, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 , ("tuafq", True, "TuAFq", 1.0, "%3.1f")
, 1.0, 1.0, 1.0, 1.0, 1.0 , ("rvafq", True, "RvAFq", 1.0, "%3.1f")
) , ("pofafq", False, "PoFAFq", 1.0, "%3.1f")
self.colFormats = ( "%s", "%d", "%3.1f", "%3.1f", "%3.1f", "%3.1f", "%3.1f" , ("net", True, "Net($)", 1.0, "%6.2f")
, "%3.1f", "%3.1f", "%3.1f", "%3.1f", "%3.1f", "%3.1f", "%3.1f" , ("bbper100", True, "BB/100", 1.0, "%4.2f")
, "%3.1f", "%6.2f", "%4.2f", "%6.2f", "%5.2f" , ("rake", True, "Rake($)", 1.0, "%6.2f")
) , ("variance", True, "Variance", 1.0, "%5.2f")
]
# Detail filters: This holds the data used in the popup window, extra values are
# added at the end of these lists during processing
# sql test, screen description, min, max
self.handtests = [ # already in filter class : ['h.seats', 'Number of Players', 2, 10]
['h.maxSeats', 'Size of Table', 2, 10]
,['h.playersVpi', 'Players who VPI', 0, 10]
,['h.playersAtStreet1', 'Players at Flop', 0, 10]
,['h.playersAtStreet2', 'Players at Turn', 0, 10]
,['h.playersAtStreet3', 'Players at River', 0, 10]
,['h.playersAtStreet4', 'Players at Street7', 0, 10]
,['h.playersAtShowdown', 'Players at Showdown', 0, 10]
,['h.street0Raises', 'Bets to See Flop', 0, 5]
,['h.street1Raises', 'Bets to See Turn', 0, 5]
,['h.street2Raises', 'Bets to See River', 0, 5]
,['h.street3Raises', 'Bets to See Street7', 0, 5]
,['h.street4Raises', 'Bets to See Showdown', 0, 5]
]
self.stat_table = None
self.stats_frame = None self.stats_frame = None
self.stats_vbox = None
self.detailFilters = [] # the data used to enhance the sql select
self.main_hbox = gtk.HBox(False, 0) self.main_hbox = gtk.HBox(False, 0)
self.main_hbox.show() self.main_hbox.show()
statsFrame = gtk.Frame("Stats:") self.stats_frame = gtk.Frame()
statsFrame.set_label_align(0.0, 0.0)
statsFrame.show()
self.stats_frame = gtk.VBox(False, 0)
self.stats_frame.show() self.stats_frame.show()
self.fillStatsFrame(self.stats_frame) self.stats_vbox = gtk.VBox(False, 0)
statsFrame.add(self.stats_frame) self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
self.main_hbox.pack_start(self.filters.get_vbox()) self.main_hbox.pack_start(self.filters.get_vbox())
self.main_hbox.pack_start(statsFrame) self.main_hbox.pack_start(self.stats_frame, expand=True, fill=True)
# make sure Hand column is not displayed
[x for x in self.columns if x[0] == 'hand'][0][1] == False
def get_vbox(self): def get_vbox(self):
"""returns the vbox of this thread""" """returns the vbox of this thread"""
return self.main_hbox return self.main_hbox
def refreshStats(self, widget, data): def refreshStats(self, widget, data):
try: self.stats_table.destroy() try: self.stats_vbox.destroy()
except AttributeError: pass except AttributeError: pass
self.fillStatsFrame(self.stats_frame) self.stats_vbox = gtk.VBox(False, 0)
self.stats_vbox.show()
self.stats_frame.add(self.stats_vbox)
self.fillStatsFrame(self.stats_vbox)
def fillStatsFrame(self, vbox): def fillStatsFrame(self, vbox):
sites = self.filters.getSites() sites = self.filters.getSites()
@ -147,46 +181,111 @@ class GuiPlayerStats (threading.Thread):
self.createStatsTable(vbox, playerids, sitenos, limits, seats) self.createStatsTable(vbox, playerids, sitenos, limits, seats)
def createStatsTable(self, vbox, playerids, sitenos, limits, seats): def createStatsTable(self, vbox, playerids, sitenos, limits, seats):
starttime = time()
# Display summary table at top of page
# 3rd parameter passes extra flags, currently includes:
# holecards - whether to display card breakdown (True/False)
flags = [False]
self.addTable(vbox, 'playerDetailedStats', flags, playerids, sitenos, limits, seats)
# Separator
sep = gtk.HSeparator()
vbox.pack_start(sep, expand=False, padding=3)
sep.show_now()
vbox.show_now()
heading = gtk.Label(self.filterText['handhead'])
heading.show()
vbox.pack_start(heading, expand=False, padding=3)
# Scrolled window for detailed table (display by hand)
swin = gtk.ScrolledWindow(hadjustment=None, vadjustment=None)
swin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
swin.show()
vbox.pack_start(swin, expand=True, padding=3)
vbox1 = gtk.VBox(False, 0)
vbox1.show()
swin.add_with_viewport(vbox1)
# Detailed table
flags = [True]
self.addTable(vbox1, 'playerDetailedStats', flags, playerids, sitenos, limits, seats)
self.db.db.commit()
print "Stats page displayed in %4.2f seconds" % (time() - starttime)
#end def fillStatsFrame(self, vbox):
def addTable(self, vbox, query, flags, playerids, sitenos, limits, seats):
row = 0
sqlrow = 0
colalias,colshow,colheading,colxalign,colformat = 0,1,2,3,4
if not flags: holecards = False
else: holecards = flags[0]
self.stats_table = gtk.Table(1, 1, False) self.stats_table = gtk.Table(1, 1, False)
self.stats_table.set_col_spacings(4) self.stats_table.set_col_spacings(4)
self.stats_table.show() self.stats_table.show()
vbox.add(self.stats_table)
# Create header row tmp = self.sql.query[query]
row = 0 tmp = self.refineQuery(tmp, flags, playerids, sitenos, limits, seats)
col = 0
for t in self.colHeads:
l = gtk.Label(self.colHeads[col])
l.set_alignment(xalign=self.colXAligns[col], yalign=0.5)
l.show()
self.stats_table.attach(l, col, col+1, row, row+1, yoptions=gtk.SHRINK)
col +=1
tmp = self.sql.query['playerDetailedStats']
tmp = self.refineQuery(tmp, playerids, sitenos, limits, seats)
self.cursor.execute(tmp) self.cursor.execute(tmp)
result = self.cursor.fetchall() result = self.cursor.fetchall()
#cols = 19
rows = len(result) # +1 for title row
colnames = [desc[0].lower() for desc in self.cursor.description] colnames = [desc[0].lower() for desc in self.cursor.description]
col = 0 # pre-fetch some constant values:
for row in range(rows): cols_to_show = [x for x in self.columns if x[colshow]]
hgametypeid_idx = colnames.index('hgametypeid')
liststore = gtk.ListStore(*([str] * len(cols_to_show)))
view = gtk.TreeView(model=liststore)
view.set_grid_lines(gtk.TREE_VIEW_GRID_LINES_BOTH)
vbox.pack_start(view, expand=False, padding=3)
textcell = gtk.CellRendererText()
numcell = gtk.CellRendererText()
numcell.set_property('xalign', 1.0)
listcols = []
# Create header row eg column: ("game", True, "Game", 0.0, "%s")
for col, column in enumerate(cols_to_show):
if column[colalias] == 'game' and holecards:
s = [x for x in self.columns if x[colalias] == 'hand'][0][colheading]
else:
s = column[colheading]
listcols.append(gtk.TreeViewColumn(s))
view.append_column(listcols[col])
if column[colformat] == '%s':
if col == 1 and holecards:
listcols[col].pack_start(textcell, expand=True)
else:
listcols[col].pack_start(textcell, expand=False)
listcols[col].add_attribute(textcell, 'text', col)
else:
listcols[col].pack_start(numcell, expand=False)
listcols[col].add_attribute(numcell, 'text', col)
rows = len(result) # +1 for title row
while sqlrow < rows:
treerow = []
if(row%2 == 0): if(row%2 == 0):
bgcolor = "white" bgcolor = "white"
else: else:
bgcolor = "lightgrey" bgcolor = "lightgrey"
for col,colname in enumerate(self.colAlias): for col,column in enumerate(cols_to_show):
if colname in colnames: if column[colalias] in colnames:
value = result[row][colnames.index(colname)] value = result[sqlrow][colnames.index(column[colalias])]
else: else:
if colname == 'game': if column[colalias] == 'game':
minbb = result[row][colnames.index('minbigblind')] if holecards:
maxbb = result[row][colnames.index('maxbigblind')] value = Card.twoStartCardString( result[sqlrow][hgametypeid_idx] )
value = result[row][colnames.index('limittype')] + ' ' \ else:
+ result[row][colnames.index('category')].title() + ' ' \ minbb = result[sqlrow][colnames.index('minbigblind')]
+ result[row][colnames.index('name')] + ' $' maxbb = result[sqlrow][colnames.index('maxbigblind')]
value = result[sqlrow][colnames.index('limittype')] + ' ' \
+ result[sqlrow][colnames.index('category')].title() + ' ' \
+ result[sqlrow][colnames.index('name')] + ' $'
if 100 * int(minbb/100.0) != minbb: if 100 * int(minbb/100.0) != minbb:
value += '%.2f' % (minbb/100.0) value += '%.2f' % (minbb/100.0)
else: else:
@ -198,21 +297,21 @@ class GuiPlayerStats (threading.Thread):
value += ' - $' + '%.0f' % (maxbb/100.0) value += ' - $' + '%.0f' % (maxbb/100.0)
else: else:
continue continue
eb = gtk.EventBox()
eb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bgcolor))
if value and value != -999: if value and value != -999:
l = gtk.Label(self.colFormats[col] % value) treerow.append(column[colformat] % value)
else: else:
l = gtk.Label(' ') treerow.append(' ')
l.set_alignment(xalign=self.colXAligns[col], yalign=0.5) iter = liststore.append(treerow)
eb.add(l) sqlrow += 1
self.stats_table.attach(eb, col, col+1, row+1, row+2, yoptions=gtk.SHRINK) row += 1
l.show() vbox.show_all()
eb.show()
self.db.db.commit() #end def addTable(self, query, vars, playerids, sitenos, limits, seats):
#end def fillStatsFrame(self, vbox):
def refineQuery(self, query, flags, playerids, sitenos, limits, seats):
if not flags: holecards = False
else: holecards = flags[0]
def refineQuery(self, query, playerids, sitenos, limits, seats):
if playerids: if playerids:
nametest = str(tuple(playerids)) nametest = str(tuple(playerids))
nametest = nametest.replace("L", "") nametest = nametest.replace("L", "")
@ -238,20 +337,32 @@ class GuiPlayerStats (threading.Thread):
blindtest = str(tuple([x for x in limits if str(x).isdigit()])) blindtest = str(tuple([x for x in limits if str(x).isdigit()]))
blindtest = blindtest.replace("L", "") blindtest = blindtest.replace("L", "")
blindtest = blindtest.replace(",)",")") blindtest = blindtest.replace(",)",")")
query = query.replace("<gtbigBlind_test>", "gt.bigBlind in " + blindtest) query = query.replace("<gtbigBlind_test>", " and gt.bigBlind in " + blindtest + " ")
else: else:
query = query.replace("<gtbigBlind_test>", "gt.bigBlind = -1 ") query = query.replace("<gtbigBlind_test>", "")
if holecards: # pinch level variables for hole card query
query = query.replace("<hgameTypeId>", "hp.startcards")
query = query.replace("<orderbyhgameTypeId>", ",hgameTypeId desc")
else:
query = query.replace("<orderbyhgameTypeId>", "")
groupLevels = "show" not in str(limits) groupLevels = "show" not in str(limits)
if groupLevels: if groupLevels:
query = query.replace("<groupbygt.bigBlind>", "")
query = query.replace("<hcgametypeId>", "-1")
query = query.replace("<hgameTypeId>", "-1") query = query.replace("<hgameTypeId>", "-1")
else: else:
query = query.replace("<groupbygt.bigBlind>", ",gt.bigBlind")
query = query.replace("<hcgametypeId>", "hc.gametypeId")
query = query.replace("<hgameTypeId>", "h.gameTypeId") query = query.replace("<hgameTypeId>", "h.gameTypeId")
# process self.detailFilters (a list of tuples)
flagtest = ''
#self.detailFilters = [('h.seats', 5, 6)] # for debug
if self.detailFilters:
for f in self.detailFilters:
if len(f) == 3:
# X between Y and Z
flagtest += ' and %s between %s and %s ' % (f[0], str(f[1]), str(f[2]))
query = query.replace("<flagtest>", flagtest)
# allow for differences in sql cast() function:
if self.db.backend == self.MYSQL_INNODB: if self.db.backend == self.MYSQL_INNODB:
query = query.replace("<signed>", 'signed ') query = query.replace("<signed>", 'signed ')
else: else:
@ -260,3 +371,70 @@ class GuiPlayerStats (threading.Thread):
#print "query =\n", query #print "query =\n", query
return(query) return(query)
#end def refineQuery(self, query, playerids, sitenos, limits): #end def refineQuery(self, query, playerids, sitenos, limits):
def showDetailFilter(self, widget, data):
detailDialog = gtk.Dialog(title="Detailed Filters", parent=self.main_window
,flags=gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT
,buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_REJECT,
gtk.STOCK_OK, gtk.RESPONSE_ACCEPT))
handbox = gtk.VBox(True, 0)
detailDialog.vbox.pack_start(handbox, False, False, 0)
handbox.show()
label = gtk.Label("Hand Filters:")
handbox.add(label)
label.show()
betweenFilters = []
for htest in self.handtests:
hbox = gtk.HBox(False, 0)
handbox.pack_start(hbox, False, False, 0)
hbox.show()
cb = gtk.CheckButton()
lbl_from = gtk.Label(htest[1])
lbl_from.set_alignment(xalign=0.0, yalign=0.5)
lbl_tween = gtk.Label('between')
lbl_to = gtk.Label('and')
adj1 = gtk.Adjustment(value=htest[2], lower=0, upper=10, step_incr=1, page_incr=1, page_size=0)
sb1 = gtk.SpinButton(adjustment=adj1, climb_rate=0.0, digits=0)
adj2 = gtk.Adjustment(value=htest[3], lower=2, upper=10, step_incr=1, page_incr=1, page_size=0)
sb2 = gtk.SpinButton(adjustment=adj2, climb_rate=0.0, digits=0)
for df in [x for x in self.detailFilters if x[0] == htest[0]]:
cb.set_active(True)
hbox.pack_start(cb, expand=False, padding=3)
hbox.pack_start(lbl_from, expand=True, padding=3)
hbox.pack_start(lbl_tween, expand=False, padding=3)
hbox.pack_start(sb1, False, False, 0)
hbox.pack_start(lbl_to, expand=False, padding=3)
hbox.pack_start(sb2, False, False, 0)
cb.show()
lbl_from.show()
lbl_tween.show()
sb1.show()
lbl_to.show()
sb2.show()
htest[4:7] = [cb,sb1,sb2]
response = detailDialog.run()
if response == gtk.RESPONSE_ACCEPT:
self.detailFilters = []
for ht in self.handtests:
if ht[4].get_active():
self.detailFilters.append( (ht[0], ht[5].get_value_as_int(), ht[6].get_value_as_int()) )
ht[2],ht[3] = ht[5].get_value_as_int(), ht[6].get_value_as_int()
print "detailFilters =", self.detailFilters
self.refreshStats(None, None)
detailDialog.destroy()

View File

@ -349,13 +349,13 @@ class Sql:
select select
seatNo AS seat_number, seatNo AS seat_number,
name AS screen_name, name AS screen_name,
card1Value, card1Suit, card1, /*card1Value, card1Suit, */
card2Value, card2Suit, card2, /*card2Value, card2Suit, */
card3Value, card3Suit, card3, /*card3Value, card3Suit, */
card4Value, card4Suit, card4, /*card4Value, card4Suit, */
card5Value, card5Suit, card5, /*card5Value, card5Suit, */
card6Value, card6Suit, card6, /*card6Value, card6Suit, */
card7Value, card7Suit card7 /*card7Value, card7Suit */
from HandsPlayers, Players from HandsPlayers, Players
where handID = %s and HandsPlayers.playerId = Players.id where handID = %s and HandsPlayers.playerId = Players.id
order by seatNo order by seatNo

View File

@ -82,11 +82,11 @@ def ring_holdem_omaha(config, backend, db, cursor, base, category, site_hand_no,
t2 = time() t2 = time()
hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id hands_id = fpdb_simple.storeHands(backend, db, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats) ,hand_start_time, names, tableName, maxSeats, hudImportData)
t3 = time() t3 = time()
hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha( hands_players_ids = fpdb_simple.store_hands_players_holdem_omaha(
backend, db, cursor, category, hands_id, player_ids, start_cashes backend, db, cursor, category, hands_id, player_ids, start_cashes
, positions, card_values, card_suits, winnings, rakes, seatNos) , positions, card_values, card_suits, winnings, rakes, seatNos, hudImportData)
t4 = time() t4 = time()
#print "ring holdem, backend=%d" % backend #print "ring holdem, backend=%d" % backend
if fastStoreHudCache: if fastStoreHudCache:

View File

@ -21,6 +21,8 @@ import datetime
import time import time
import re import re
import Card
PS = 1 PS = 1
FTP = 2 FTP = 2
@ -1448,14 +1450,29 @@ card5Value, card5Suit) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
#end def store_board_cards #end def store_board_cards
def storeHands(backend, conn, cursor, site_hand_no, gametype_id def storeHands(backend, conn, cursor, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats): ,hand_start_time, names, tableName, maxSeats, hudCache):
#stores into table hands #stores into table hands:
cursor.execute ("INSERT INTO Hands (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats) VALUES (%s, %s, %s, %s, %s, %s, %s)", (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats)) cursor.execute ("""INSERT INTO Hands
#todo: find a better way of doing this... (siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
#cursor.execute("SELECT id FROM Hands WHERE siteHandNo=%s AND gametypeId=%s", (site_hand_no, gametype_id)) ,playersVpi, playersAtStreet1, playersAtStreet2
#return cursor.fetchall()[0][0] ,playersAtStreet3, playersAtStreet4, playersAtShowdown
,street0Raises, street1Raises, street2Raises
,street3Raises, street4Raises, street1Pot
,street2Pot, street3Pot, street4Pot
,showdownPot
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)
"""
, (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.datetime.today(), maxSeats
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
,hudCache['playersAtStreet3'], hudCache['playersAtStreet4'], hudCache['playersAtShowdown']
,hudCache['street0Raises'], hudCache['street1Raises'], hudCache['street2Raises']
,hudCache['street3Raises'], hudCache['street4Raises'], hudCache['street1Pot']
,hudCache['street2Pot'], hudCache['street3Pot'], hudCache['street4Pot']
,hudCache['showdownPot']
))
return getLastInsertId(backend, conn, cursor) return getLastInsertId(backend, conn, cursor)
#return db.insert_id() # mysql only
#end def storeHands #end def storeHands
def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id, player_ids, start_cashes def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id, player_ids, start_cashes
@ -1474,14 +1491,13 @@ def store_hands_players_holdem_omaha(backend, conn, cursor, category, hands_id,
if (category=="holdem"): if (category=="holdem"):
for i in xrange(len(player_ids)): for i in xrange(len(player_ids)):
x,y = card_values[i][0],card_values[i][1] startCards = Card.twoStartCards(card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1])
if (card_suits[i][0] == card_suits[i][1] and x < y) or (card_suits[i][0] != card_suits[i][1] and x > y): card1 = Card.cardFromValueSuit(card_values[i][0], card_suits[i][0])
x,y = y,x card2 = Card.cardFromValueSuit(card_values[i][1], card_suits[i][1])
startCards = 13 * (x-2) + (y-2)
cursor.execute (""" cursor.execute ("""
INSERT INTO HandsPlayers INSERT INTO HandsPlayers
(handId, playerId, startCash, position, activeSeats, tourneyTypeId, (handId, playerId, startCash, position, tourneyTypeId,
card1Value, card1Suit, card2Value, card2Suit, winnings, rake, seatNo, totalProfit, card1, card2, startCards, winnings, rake, seatNo, totalProfit,
street0VPI, street0Aggr, street0_3BChance, street0_3BDone, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown, street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
street1Aggr, street2Aggr, street3Aggr, street4Aggr, street1Aggr, street2Aggr, street3Aggr, street4Aggr,
@ -1494,13 +1510,16 @@ INSERT INTO HandsPlayers
foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone,
foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone,
street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone,
street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone,
street0Calls, street1Calls, street2Calls, street3Calls, street4Calls,
street0Bets, street1Bets, street2Bets, street3Bets, street4Bets
) )
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
(hands_id, player_ids[i], start_cashes[i], positions[i], len(player_ids), 1, # tourneytypeid %s, %s, %s, %s, %s, %s, %s, %s)""",
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], (hands_id, player_ids[i], start_cashes[i], positions[i], 1, # tourneytypeid
card1, card2, startCards,
winnings[i], rakes[i], seatNos[i], hudCache['totalProfit'][i], winnings[i], rakes[i], seatNos[i], hudCache['totalProfit'][i],
hudCache['street0VPI'][i], hudCache['street0Aggr'][i], hudCache['street0VPI'][i], hudCache['street0Aggr'][i],
hudCache['street0_3BChance'][i], hudCache['street0_3BDone'][i], hudCache['street0_3BChance'][i], hudCache['street0_3BDone'][i],
@ -1523,7 +1542,9 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
hudCache['street1CheckCallRaiseChance'][i], hudCache['street1CheckCallRaiseDone'][i], hudCache['street1CheckCallRaiseChance'][i], hudCache['street1CheckCallRaiseDone'][i],
hudCache['street2CheckCallRaiseChance'][i], hudCache['street2CheckCallRaiseDone'][i], hudCache['street2CheckCallRaiseChance'][i], hudCache['street2CheckCallRaiseDone'][i],
hudCache['street3CheckCallRaiseChance'][i], hudCache['street3CheckCallRaiseDone'][i], hudCache['street3CheckCallRaiseChance'][i], hudCache['street3CheckCallRaiseDone'][i],
hudCache['street4CheckCallRaiseChance'][i], hudCache['street4CheckCallRaiseDone'][i] hudCache['street4CheckCallRaiseChance'][i], hudCache['street4CheckCallRaiseDone'][i],
hudCache['street0Calls'][i], hudCache['street1Calls'][i], hudCache['street2Calls'][i], hudCache['street3Calls'][i], hudCache['street4Calls'][i],
hudCache['street0Bets'][i], hudCache['street1Bets'][i], hudCache['street2Bets'][i], hudCache['street3Bets'][i], hudCache['street4Bets'][i]
) ) ) )
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
@ -1531,7 +1552,7 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
elif (category=="omahahi" or category=="omahahilo"): elif (category=="omahahi" or category=="omahahilo"):
for i in xrange(len(player_ids)): for i in xrange(len(player_ids)):
cursor.execute ("""INSERT INTO HandsPlayers cursor.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, position, activeSeats, tourneyTypeId, (handId, playerId, startCash, position, tourneyTypeId,
card1Value, card1Suit, card2Value, card2Suit, card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo, totalProfit, card3Value, card3Suit, card4Value, card4Suit, winnings, rake, seatNo, totalProfit,
street0VPI, street0Aggr, street0_3BChance, street0_3BDone, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
@ -1546,12 +1567,15 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone,
foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone,
street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone, street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone,
street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone,
street0Calls, street1Calls, street2Calls, street3Calls, street4Calls,
street0Bets, street1Bets, street2Bets, street3Bets, street4Bets
) )
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""", %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
(hands_id, player_ids[i], start_cashes[i], positions[i], len(player_ids), 1, # tourneytypeid %s, %s, %s, %s, %s, %s, %s, %s)""",
(hands_id, player_ids[i], start_cashes[i], positions[i], 1, # tourneytypeid
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1], card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3], card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
winnings[i], rakes[i], seatNos[i], hudCache['totalProfit'][i], winnings[i], rakes[i], seatNos[i], hudCache['totalProfit'][i],
@ -1576,7 +1600,9 @@ VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
hudCache['street1CheckCallRaiseChance'][i], hudCache['street1CheckCallRaiseDone'][i], hudCache['street1CheckCallRaiseChance'][i], hudCache['street1CheckCallRaiseDone'][i],
hudCache['street2CheckCallRaiseChance'][i], hudCache['street2CheckCallRaiseDone'][i], hudCache['street2CheckCallRaiseChance'][i], hudCache['street2CheckCallRaiseDone'][i],
hudCache['street3CheckCallRaiseChance'][i], hudCache['street3CheckCallRaiseDone'][i], hudCache['street3CheckCallRaiseChance'][i], hudCache['street3CheckCallRaiseDone'][i],
hudCache['street4CheckCallRaiseChance'][i], hudCache['street4CheckCallRaiseDone'][i] hudCache['street4CheckCallRaiseChance'][i], hudCache['street4CheckCallRaiseDone'][i],
hudCache['street0Calls'][i], hudCache['street1Calls'][i], hudCache['street2Calls'][i], hudCache['street3Calls'][i], hudCache['street4Calls'][i],
hudCache['street0Bets'][i], hudCache['street1Bets'][i], hudCache['street2Bets'][i], hudCache['street3Bets'][i], hudCache['street4Bets'][i]
) ) ) )
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i])) #cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0]) #result.append(cursor.fetchall()[0][0])
@ -1705,6 +1731,41 @@ sure to also change the following storage method and table_viewer.prepare_data i
stealAttempted=[] stealAttempted=[]
hudDataPositions=[] hudDataPositions=[]
street0Calls=[]
street1Calls=[]
street2Calls=[]
street3Calls=[]
street4Calls=[]
street0Bets=[]
street1Bets=[]
street2Bets=[]
street3Bets=[]
street4Bets=[]
#street0Raises=[]
#street1Raises=[]
#street2Raises=[]
#street3Raises=[]
#street4Raises=[]
# Summary figures for hand table:
result={}
result['playersVpi']=0
result['playersAtStreet1']=0
result['playersAtStreet2']=0
result['playersAtStreet3']=0
result['playersAtStreet4']=0
result['playersAtShowdown']=0
result['street0Raises']=0
result['street1Raises']=0
result['street2Raises']=0
result['street3Raises']=0
result['street4Raises']=0
result['street1Pot']=0
result['street2Pot']=0
result['street3Pot']=0
result['street4Pot']=0
result['showdownPot']=0
firstPfRaiseByNo=-1 firstPfRaiseByNo=-1
firstPfRaiserId=-1 firstPfRaiserId=-1
firstPfRaiserNo=-1 firstPfRaiserNo=-1
@ -1776,6 +1837,21 @@ sure to also change the following storage method and table_viewer.prepare_data i
myWonAtSD=0.0 myWonAtSD=0.0
myStealAttemptChance=False myStealAttemptChance=False
myStealAttempted=False myStealAttempted=False
myStreet0Calls=0
myStreet1Calls=0
myStreet2Calls=0
myStreet3Calls=0
myStreet4Calls=0
myStreet0Bets=0
myStreet1Bets=0
myStreet2Bets=0
myStreet3Bets=0
myStreet4Bets=0
#myStreet0Raises=0
#myStreet1Raises=0
#myStreet2Raises=0
#myStreet3Raises=0
#myStreet4Raises=0
#calculate VPIP and PFR #calculate VPIP and PFR
street=0 street=0
@ -1786,6 +1862,13 @@ sure to also change the following storage method and table_viewer.prepare_data i
if currentAction == "bet" or currentAction == "call": if currentAction == "bet" or currentAction == "call":
myStreet0VPI = True myStreet0VPI = True
if myStreet0VPI:
result['playersVpi'] += 1
myStreet0Calls = action_types[street][player].count('call')
myStreet0Bets = action_types[street][player].count('bet')
# street0Raises = action_types[street][player].count('raise') bet count includes raises for now
result['street0Raises'] += myStreet0Bets
#PF3BChance and PF3B #PF3BChance and PF3B
pfFold=-1 pfFold=-1
pfRaise=-1 pfRaise=-1
@ -1866,6 +1949,16 @@ sure to also change the following storage method and table_viewer.prepare_data i
if any(actiontype == "fold" for actiontype in action_types[4][player]): if any(actiontype == "fold" for actiontype in action_types[4][player]):
mySawShowdown = False mySawShowdown = False
if myStreet1Seen:
result['playersAtStreet1'] += 1
if myStreet2Seen:
result['playersAtStreet2'] += 1
if myStreet3Seen:
result['playersAtStreet3'] += 1
if myStreet4Seen:
result['playersAtStreet4'] += 1
if mySawShowdown:
result['playersAtShowdown'] += 1
#flop stuff #flop stuff
street=1 street=1
@ -1873,6 +1966,11 @@ sure to also change the following storage method and table_viewer.prepare_data i
if any(actiontype == "bet" for actiontype in action_types[street][player]): if any(actiontype == "bet" for actiontype in action_types[street][player]):
myStreet1Aggr = True myStreet1Aggr = True
myStreet1Calls = action_types[street][player].count('call')
myStreet1Bets = action_types[street][player].count('bet')
# street1Raises = action_types[street][player].count('raise') bet count includes raises for now
result['street1Raises'] += myStreet1Bets
for otherPlayer in xrange(len(player_ids)): for otherPlayer in xrange(len(player_ids)):
if player==otherPlayer: if player==otherPlayer:
pass pass
@ -1890,6 +1988,11 @@ sure to also change the following storage method and table_viewer.prepare_data i
if any(actiontype == "bet" for actiontype in action_types[street][player]): if any(actiontype == "bet" for actiontype in action_types[street][player]):
myStreet2Aggr = True myStreet2Aggr = True
myStreet2Calls = action_types[street][player].count('call')
myStreet2Bets = action_types[street][player].count('bet')
# street2Raises = action_types[street][player].count('raise') bet count includes raises for now
result['street2Raises'] += myStreet2Bets
for otherPlayer in xrange(len(player_ids)): for otherPlayer in xrange(len(player_ids)):
if player==otherPlayer: if player==otherPlayer:
pass pass
@ -1907,6 +2010,11 @@ sure to also change the following storage method and table_viewer.prepare_data i
if any(actiontype == "bet" for actiontype in action_types[street][player]): if any(actiontype == "bet" for actiontype in action_types[street][player]):
myStreet3Aggr = True myStreet3Aggr = True
myStreet3Calls = action_types[street][player].count('call')
myStreet3Bets = action_types[street][player].count('bet')
# street3Raises = action_types[street][player].count('raise') bet count includes raises for now
result['street3Raises'] += myStreet3Bets
for otherPlayer in xrange(len(player_ids)): for otherPlayer in xrange(len(player_ids)):
if player==otherPlayer: if player==otherPlayer:
pass pass
@ -1924,6 +2032,11 @@ sure to also change the following storage method and table_viewer.prepare_data i
if any(actiontype == "bet" for actiontype in action_types[street][player]): if any(actiontype == "bet" for actiontype in action_types[street][player]):
myStreet4Aggr=True myStreet4Aggr=True
myStreet4Calls = action_types[street][player].count('call')
myStreet4Bets = action_types[street][player].count('bet')
# street4Raises = action_types[street][player].count('raise') bet count includes raises for now
result['street4Raises'] += myStreet4Bets
for otherPlayer in xrange(len(player_ids)): for otherPlayer in xrange(len(player_ids)):
if player==otherPlayer: if player==otherPlayer:
pass pass
@ -1990,8 +2103,24 @@ sure to also change the following storage method and table_viewer.prepare_data i
#todo: stud positions and steals #todo: stud positions and steals
pass pass
street0Calls.append(myStreet0Calls)
street1Calls.append(myStreet1Calls)
street2Calls.append(myStreet2Calls)
street3Calls.append(myStreet3Calls)
street4Calls.append(myStreet4Calls)
street0Bets.append(myStreet0Bets)
street1Bets.append(myStreet1Bets)
street2Bets.append(myStreet2Bets)
street3Bets.append(myStreet3Bets)
street4Bets.append(myStreet4Bets)
#street0Raises.append(myStreet0Raises)
#street1Raises.append(myStreet1Raises)
#street2Raises.append(myStreet2Raises)
#street3Raises.append(myStreet3Raises)
#street4Raises.append(myStreet4Raises)
#add each array to the to-be-returned dictionary #add each array to the to-be-returned dictionary
result={'street0VPI':street0VPI} result['street0VPI']=street0VPI
result['street0Aggr']=street0Aggr result['street0Aggr']=street0Aggr
result['street0_3BChance']=street0_3BChance result['street0_3BChance']=street0_3BChance
result['street0_3BDone']=street0_3BDone result['street0_3BDone']=street0_3BDone
@ -2017,6 +2146,21 @@ sure to also change the following storage method and table_viewer.prepare_data i
result['wonAtSD']=wonAtSD result['wonAtSD']=wonAtSD
result['stealAttemptChance']=stealAttemptChance result['stealAttemptChance']=stealAttemptChance
result['stealAttempted']=stealAttempted result['stealAttempted']=stealAttempted
result['street0Calls']=street0Calls
result['street1Calls']=street1Calls
result['street2Calls']=street2Calls
result['street3Calls']=street3Calls
result['street4Calls']=street4Calls
result['street0Bets']=street0Bets
result['street1Bets']=street1Bets
result['street2Bets']=street2Bets
result['street3Bets']=street3Bets
result['street4Bets']=street4Bets
#result['street0Raises']=street0Raises
#result['street1Raises']=street1Raises
#result['street2Raises']=street2Raises
#result['street3Raises']=street3Raises
#result['street4Raises']=street4Raises
#now the various steal values #now the various steal values
foldBbToStealChance=[] foldBbToStealChance=[]