Merge branch 'master' of git://git.assembla.com/free_poker_tools
This commit is contained in:
commit
cf714a8ec1
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@ -480,6 +480,51 @@ class Config:
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( 0, 280), (121, 280), ( 46, 30) )
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( 0, 280), (121, 280), ( 46, 30) )
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return locations
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return locations
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def get_site_parameters(self, site):
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"""Returns a dict of the site parameters for the specified site"""
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if not self.supported_sites.has_key(site):
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return None
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parms = {}
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parms["converter"] = self.supported_sites[site].converter
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parms["decoder"] = self.supported_sites[site].decoder
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parms["hudbgcolor"] = self.supported_sites[site].hudbgcolor
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parms["hudfgcolor"] = self.supported_sites[site].hudfgcolor
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parms["hudopacity"] = self.supported_sites[site].hudopacity
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parms["screen_name"] = self.supported_sites[site].screen_name
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parms["site_path"] = self.supported_sites[site].site_path
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parms["table_finder"] = self.supported_sites[site].table_finder
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parms["HH_path"] = self.supported_sites[site].HH_path
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return parms
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def set_site_parameters(self, site_name, converter = None, decoder = None,
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hudbgcolor = None, hudfgcolor = None,
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hudopacity = None, screen_name = None,
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site_path = None, table_finder = None,
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HH_path = None):
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"""Sets the specified site parameters for the specified site."""
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site_node = self.get_site_node(site_name)
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if not db_node == None:
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if not converter == None: site_node.setAttribute("converter", converter)
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if not decoder == None: site_node.setAttribute("decoder", decoder)
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if not hudbgcolor == None: site_node.setAttribute("hudbgcolor", hudbgcolor)
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if not hudfgcolor == None: site_node.setAttribute("hudfgcolor", hudfgcolor)
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if not hudopacity == None: site_node.setAttribute("hudopacity", hudopacity)
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if not screen_name == None: site_node.setAttribute("screen_name", screen_name)
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if not site_path == None: site_node.setAttribute("site_path", site_path)
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if not table_finder == None: site_node.setAttribute("table_finder", table_finder)
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if not HH_path == None: site_node.setAttribute("HH_path", HH_path)
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if self.supported_databases.has_key(db_name):
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if not converter == None: self.supported_sites[site].converter = converter
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if not decoder == None: self.supported_sites[site].decoder = decoder
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if not hudbgcolor == None: self.supported_sites[site].hudbgcolor = hudbgcolor
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if not hudfgcolor == None: self.supported_sites[site].hudfgcolor = hudfgcolor
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if not hudopacity == None: self.supported_sites[site].hudopacity = hudopacity
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if not screen_name == None: self.supported_sites[site].screen_name = screen_name
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if not site_path == None: self.supported_sites[site].site_path = site_path
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if not table_finder == None: self.supported_sites[site].table_finder = table_finder
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if not HH_path == None: self.supported_sites[site].HH_path = HH_path
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return
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if __name__== "__main__":
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if __name__== "__main__":
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c = Config()
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c = Config()
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@ -528,3 +573,6 @@ if __name__== "__main__":
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print "paths = ", c.get_default_paths("PokerStars")
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print "paths = ", c.get_default_paths("PokerStars")
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print "colors = ", c.get_default_colors("PokerStars")
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print "colors = ", c.get_default_colors("PokerStars")
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print "locs = ", c.get_locations("PokerStars", 8)
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print "locs = ", c.get_locations("PokerStars", 8)
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for site in c.supported_sites.keys():
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print "site = ", site,
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print c.get_site_parameters(site)
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@ -160,7 +160,10 @@ class Hud:
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# create the stat windows
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# create the stat windows
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for i in range(1, self.max + 1):
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for i in range(1, self.max + 1):
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(x, y) = loc[adj[i]]
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(x, y) = loc[adj[i]]
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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if self.stat_windows.has_key(i):
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self.stat_windows[i].relocate(x, y)
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else:
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self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
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parent = self,
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parent = self,
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table = self.table,
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table = self.table,
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x = x,
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x = x,
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@ -185,7 +188,13 @@ class Hud:
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def update(self, hand, config, stat_dict):
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def update(self, hand, config, stat_dict):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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for s in stat_dict.keys():
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for s in stat_dict.keys():
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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try:
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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except: # omg, we have more seats than stat windows .. damn poker sites with incorrect max seating info .. let's force 10 here
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self.max = 10
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self.create(hand, config)
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self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
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for r in range(0, config.supported_games[self.poker_game].rows):
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for r in range(0, config.supported_games[self.poker_game].rows):
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for c in range(0, config.supported_games[self.poker_game].cols):
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for c in range(0, config.supported_games[self.poker_game].cols):
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this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
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this_stat = config.supported_games[self.poker_game].stats[self.stats[r][c]]
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@ -283,6 +292,11 @@ class Stat_Window:
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else:
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else:
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top.set_decorated(1)
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top.set_decorated(1)
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top.move(x, y)
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top.move(x, y)
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def relocate(self, x, y):
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self.x = x + self.table.x
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self.y = y + self.table.y
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self.window.move(self.x, self.y)
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def __init__(self, parent, game, table, seat, x, y, player_id, font):
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def __init__(self, parent, game, table, seat, x, y, player_id, font):
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self.parent = parent # Hud object that this stat window belongs to
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self.parent = parent # Hud object that this stat window belongs to
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@ -371,7 +385,7 @@ class Popup_window:
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self.window = gtk.Window()
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self.window = gtk.Window()
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self.window.set_decorated(0)
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self.window.set_decorated(0)
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self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
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self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
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self.window.set_keep_above(1)
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# self.window.set_keep_above(1)
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self.window.set_title("popup")
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self.window.set_title("popup")
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self.window.set_property("skip-taskbar-hint", True)
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self.window.set_property("skip-taskbar-hint", True)
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self.window.set_transient_for(parent.get_toplevel())
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self.window.set_transient_for(parent.get_toplevel())
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