First "compiling" version
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+2
-1
@@ -40,7 +40,7 @@ class Hand(object):
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LCS = {'H':'h', 'D':'d', 'C':'c', 'S':'s'}
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SYMBOL = {'USD': '$', 'EUR': u'$', 'T$': '', 'play': ''}
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MS = {'horse' : 'HORSE', '8game' : '8-Game', 'hose' : 'HOSE', 'ha': 'HA'}
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SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7}
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SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7, 'PartyPoker':7}
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def __init__(self, sitename, gametype, handText, builtFrom = "HHC"):
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@@ -453,6 +453,7 @@ Add a raise on [street] by [player] to [amountTo]
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def addCheck(self, street, player):
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#print "DEBUG: %s %s checked" % (street, player)
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logging.debug("%s %s checks" % (street, player))
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self.checkPlayerExists(player)
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self.actions[street].append((player, 'checks'))
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