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@ -178,7 +178,6 @@ class Hud:
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if not type(w) == int: # how do we get pure ints in this list??
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(x, y) = loc[adj[i]]
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w.relocate(x, y)
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return True
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def on_button_press(self, widget, event):
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@ -325,7 +325,7 @@ class Flop_Mucked(Aux_Window):
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self.config = config # configuration object for this aux window to use
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self.params = params # dict aux params from config
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self.positions = {} # dict of window positions
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self.rel_positions = {} # dict of window positions, relative to the table origin
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# self.rel_positions = {} # dict of window positions, relative to the table origin
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self.displayed_cards = False
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self.timer_on = False # bool = Ture if the timeout for removing the cards is on
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self.card_images = self.get_card_images()
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@ -355,7 +355,7 @@ class Flop_Mucked(Aux_Window):
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self.seen_cards[i] = gtk.image_new_from_pixbuf(self.card_images[('B', 'H')])
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self.eb[i].add(self.seen_cards[i])
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self.positions[i] = (int(x) + self.hud.table.x, int(y) + self.hud.table.y)
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self.rel_positions[i] = (int(x), int(y))
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# self.rel_positions[i] = (int(x), int(y))
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self.m_windows[i].move(self.positions[i][0], self.positions[i][1])
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self.m_windows[i].set_opacity(float(self.params['opacity']))
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self.m_windows[i].show_all()
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@ -440,7 +440,7 @@ class Flop_Mucked(Aux_Window):
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def configure_event_cb(self, widget, event, i, *args):
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self.positions[i] = widget.get_position()
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self.rel_positions[i] = (self.positions[i][0] - self.hud.table.x, self.positions[i][1] - self.hud.table.y)
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# self.rel_positions[i] = (self.positions[i][0] - self.hud.table.x, self.positions[i][1] - self.hud.table.y)
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def expose_all(self):
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for (i, cards) in self.hud.cards.iteritems():
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