improve handling of hud_style options
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@ -64,32 +64,47 @@ class Database:
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# Future values may also include:
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# Future values may also include:
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# H=Hands (last n hands)
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# H=Hands (last n hands)
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self.hud_hands = 1000 # Max number of hands from each player to use for hud stats
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self.hud_hands = 1000 # Max number of hands from each player to use for hud stats
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self.hud_days = 90 # Max number of days from each player to use for hud stats
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self.hud_days = 30 # Max number of days from each player to use for hud stats
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self.hud_session_gap = 30 # Gap (minutes) between hands that indicates a change of session
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self.hud_session_gap = 30 # Gap (minutes) between hands that indicates a change of session
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# (hands every 2 mins for 1 hour = one session, if followed
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# (hands every 2 mins for 1 hour = one session, if followed
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# by a 40 minute gap and then more hands on same table that is
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# by a 40 minute gap and then more hands on same table that is
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# a new session)
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# a new session)
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cur = self.connection.cursor()
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self.cursor = self.fdb.cursor
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if self.fdb.wrongDbVersion == False:
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if self.fdb.wrongDbVersion == False:
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# self.hand_1day_ago used to fetch stats for current session (i.e. if hud_style = 'S')
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self.hand_1day_ago = 0
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self.hand_1day_ago = 0
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cur.execute(self.sql.query['get_hand_1day_ago'])
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self.cursor.execute(self.sql.query['get_hand_1day_ago'])
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row = cur.fetchone()
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row = self.cursor.fetchone()
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if row and row[0]:
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if row and row[0]:
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self.hand_1day_ago = row[0]
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self.hand_1day_ago = row[0]
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#print "hand 1day ago =", self.hand_1day_ago
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#print "hand 1day ago =", self.hand_1day_ago
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# self.date_ndays_ago used if hud_style = 'T'
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d = timedelta(days=self.hud_days)
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d = timedelta(days=self.hud_days)
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now = datetime.utcnow() - d
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now = datetime.utcnow() - d
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self.date_ndays_ago = "d%02d%02d%02d" % (now.year-2000, now.month, now.day)
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self.date_ndays_ago = "d%02d%02d%02d" % (now.year-2000, now.month, now.day)
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self.hand_nhands_ago = 0 # todo
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# self.hand_nhands_ago is used for fetching stats for last n hands (hud_style = 'H')
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#cur.execute(self.sql.query['get_table_name'], (hand_id, ))
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# This option not used yet
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#row = cur.fetchone()
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self.hand_nhands_ago = 0
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# should use aggregated version of query if appropriate
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self.cursor.execute(self.sql.query['get_hand_nhands_ago'], (self.hud_hands,self.hud_hands))
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row = self.cursor.fetchone()
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if row and row[0]:
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self.hand_nhands_ago = row[0]
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print "hand n hands ago =", self.hand_nhands_ago
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#self.cursor.execute(self.sql.query['get_table_name'], (hand_id, ))
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#row = self.cursor.fetchone()
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else:
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else:
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print "Bailing on DB query, not sure it exists yet"
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print "Bailing on DB query, not sure it exists yet"
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self.saveActions = False if self.import_options['saveActions'] == False else True
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self.saveActions = False if self.import_options['saveActions'] == False else True
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# could be used by hud to change hud style
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def set_hud_style(self, style):
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self.hud_style = style
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def do_connect(self, c):
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def do_connect(self, c):
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self.fdb.do_connect(c)
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self.fdb.do_connect(c)
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@ -571,6 +571,11 @@ class Sql:
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from Hands
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from Hands
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where handStart < now() at time zone 'UTC' - interval '1 day'"""
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where handStart < now() at time zone 'UTC' - interval '1 day'"""
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#if db_server == 'mysql':
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self.query['get_hand_nhands_ago'] = """
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select coalesce(greatest(max(id),%s)-%s,0)
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from Hands"""
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if __name__== "__main__":
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if __name__== "__main__":
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# just print the default queries and exit
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# just print the default queries and exit
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s = Sql(game = 'razz', type = 'ptracks')
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s = Sql(game = 'razz', type = 'ptracks')
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