add "debug stat windows" to hud menu .. doesn't do anything useful yet, as i'm trying to figure out what part to actually debug

This commit is contained in:
eblade 2008-12-03 03:25:49 -05:00
parent 703c2a1d12
commit cd858d6ade

View File

@ -92,14 +92,22 @@ class Hud:
self.menu.append(self.item1) self.menu.append(self.item1)
self.item1.connect("activate", self.kill_hud) self.item1.connect("activate", self.kill_hud)
self.item1.show() self.item1.show()
self.item2 = gtk.MenuItem('Save Layout') self.item2 = gtk.MenuItem('Save Layout')
self.menu.append(self.item2) self.menu.append(self.item2)
self.item2.connect("activate", self.save_layout) self.item2.connect("activate", self.save_layout)
self.item2.show() self.item2.show()
self.item3 = gtk.MenuItem('Reposition Stats') self.item3 = gtk.MenuItem('Reposition Stats')
self.menu.append(self.item3) self.menu.append(self.item3)
self.item3.connect("activate", self.reposition_windows) self.item3.connect("activate", self.reposition_windows)
self.item3.show() self.item3.show()
self.item4 = gtk.MenuItem('Debug Stat Windows')
self.menu.append(self.item4)
self.item4.connect("activate", self.debug_stat_windows)
self.item4.show()
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu) self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
self.main_window.show_all() self.main_window.show_all()
@ -132,6 +140,12 @@ class Hud:
for w in self.stat_windows: for w in self.stat_windows:
self.stat_windows[w].window.move(self.stat_windows[w].x, self.stat_windows[w].window.move(self.stat_windows[w].x,
self.stat_windows[w].y) self.stat_windows[w].y)
def debug_stat_windows(self, *args):
print self.table, "\n", self.main_window.window.get_transient_for()
for w in self.stat_windows:
print self.stat_windows[w].window.window.get_transient_for()
def save_layout(self, *args): def save_layout(self, *args):
new_layout = [(0, 0)] * self.max new_layout = [(0, 0)] * self.max
# todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y. # todo: have the hud track the poker table's window position regularly, don't forget to update table.x and table.y.