Allow self.codepage to be a list of codecs to try.
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@ -29,7 +29,7 @@ class Fulltilt(HandHistoryConverter):
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sitename = "Fulltilt"
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sitename = "Fulltilt"
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filetype = "text"
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filetype = "text"
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codepage = "utf-16"
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codepage = ["utf-16", "cp1252"]
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siteId = 1 # Needs to match id entry in Sites database
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siteId = 1 # Needs to match id entry in Sites database
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# Static regexes
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# Static regexes
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@ -398,6 +398,10 @@ or None if we fail to get the info """
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hands = hands + [Hand.Hand(self.sitename, self.gametype, l)]
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hands = hands + [Hand.Hand(self.sitename, self.gametype, l)]
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return hands
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return hands
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def __listof(self, x):
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if isinstance(x, list) or isinstance(x, tuple): return x
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else: return [x]
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def readFile(self):
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def readFile(self):
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"""Open in_path according to self.codepage. Exceptions caught further up"""
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"""Open in_path according to self.codepage. Exceptions caught further up"""
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@ -407,12 +411,20 @@ or None if we fail to get the info """
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log.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
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log.debug("Reading stdin with %s" % self.codepage) # is this necessary? or possible? or what?
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in_fh = codecs.getreader('cp1252')(sys.stdin)
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in_fh = codecs.getreader('cp1252')(sys.stdin)
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else:
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else:
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in_fh = codecs.open(self.in_path, 'r', self.codepage)
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success = False
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in_fh.seek(self.index)
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for kodec in self.__listof(self.codepage):
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log.debug("Opened in_path: '%s' with %s" % (self.in_path, self.codepage))
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if success: break
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self.obs = in_fh.read()
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print "trying", kodec
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self.index = in_fh.tell()
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try:
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in_fh.close()
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in_fh = codecs.open(self.in_path, 'r', kodec)
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in_fh.seek(self.index)
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log.debug("Opened in_path: '%s' with %s" % (self.in_path, kodec))
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self.obs = in_fh.read()
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self.index = in_fh.tell()
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in_fh.close()
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success = True
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except:
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pass
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elif(self.filetype == "xml"):
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elif(self.filetype == "xml"):
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doc = xml.dom.minidom.parse(filename)
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doc = xml.dom.minidom.parse(filename)
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self.doc = doc
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self.doc = doc
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