Merge branch 'master' of /home/fatray/workspace/fpdb-HUD
37
create-release.sh
Executable file
|
@ -0,0 +1,37 @@
|
|||
#!/bin/sh
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
rm regression-test/*.found.txt
|
||||
rm regression-test/*.pyc
|
||||
rm pyfpdb/*.pyc
|
||||
|
||||
mkdir fpdb-$1
|
||||
cp -R docs fpdb-$1/
|
||||
cp -R packaging fpdb-$1/
|
||||
cp -R pyfpdb fpdb-$1/
|
||||
rm fpdb-$1/pyfpdb/HUD_config.*
|
||||
cp pyfpdb/HUD_config.xml.example fpdb-$1/pyfpdb/HUD_config.xml
|
||||
cp -R regression-test fpdb-$1/
|
||||
cp -R utils fpdb-$1/
|
||||
|
||||
cd fpdb-$1
|
||||
zip -r ../../fpdb-1.0_$1.zip *
|
||||
tar -cf - * | bzip2 >> ../../fpdb-1.0_$1.tar.bz2
|
||||
cd ..
|
||||
rm -r fpdb-$1
|
||||
|
||||
echo "Please ensure the files are named fpdb-1.0_alpha*_p*.*"
|
43
docs/abbreviations.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
HUD/table viewer
|
||||
================
|
||||
A3-7=3rd-7th street Complete/Raise percentage
|
||||
AF=Flop Bet/Raise percentage
|
||||
AT=River Bet/Raise percentage
|
||||
AR=Turn Bet/Raise percentage
|
||||
F3-7=3rd-7th street Fold percentage
|
||||
FF=Flop Fold percentage
|
||||
FR=River Fold percentage
|
||||
FT=Turn Fold percentage
|
||||
HD=Hands
|
||||
PF3B4B=Pre Flop 3Bet or 4Bet
|
||||
PFR=Pre Flop Raise
|
||||
Postf A=Postflop (ie. flop+turn+river) Aggression%
|
||||
Postf F=Postflop Fold %
|
||||
SD/F=Showdown/Flop=WtSD=How often player went to showdown when he saw the flop
|
||||
W$wsF=Won $ when he saw flop
|
||||
W$@SD=Won $ at showdown
|
||||
VPI3=Voluntary Put In on 3rd Street (ie. call+complete+raise)
|
||||
VPIP=Voluntary Put In Preflop (ie. call+raise)
|
||||
|
||||
Other
|
||||
=====
|
||||
CLI=Command Line Interface (Shell, Terminal, "DOS-window")
|
||||
FTP=Full Tilt Poker
|
||||
GUI=Graphical User Interface (normal interface with buttons and menus)
|
||||
HUD=Heads-Up Display (shows stats directly in the poker software)
|
||||
PS=PokerStars
|
||||
MTT=Multi Table Tournament
|
||||
SnG=Sit and Go
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
661
docs/agpl-3.0.txt
Normal file
|
@ -0,0 +1,661 @@
|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
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|
||||
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|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
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|
||||
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|
||||
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|
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code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
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|
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|
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To "modify" a work means to copy from or adapt all or part of the work
|
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|
||||
exact copy. The resulting work is called a "modified version" of the
|
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|
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A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
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|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
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infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
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distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
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|
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To "convey" a work means any kind of propagation that enables other
|
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parties to make or receive copies. Mere interaction with a user through
|
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|
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|
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An interactive user interface displays "Appropriate Legal Notices"
|
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|
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|
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1. Source Code.
|
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|
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The "source code" for a work means the preferred form of the work
|
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|
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A "Standard Interface" means an interface that either is an official
|
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standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
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|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
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|
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|
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|
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|
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"Major Component", in this context, means a major essential component
|
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The "Corresponding Source" for a work in object code form means all
|
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|
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|
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|
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The Corresponding Source need not include anything that users
|
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The Corresponding Source for a work in source code form is that
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|
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|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
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|
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|
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|
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|
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You may make, run and propagate covered works that you do not
|
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|
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|
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|
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Conveying under any other circumstances is permitted solely under
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|
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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|
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No covered work shall be deemed part of an effective technological
|
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|
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When you convey a covered work, you waive any legal power to forbid
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You may convey verbatim copies of the Program's source code as you
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keep intact all notices stating that this License and any
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|
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keep intact all notices of the absence of any warranty; and give all
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You may charge any price or no price for each copy that you convey,
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and you may offer support or warranty protection for a fee.
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5. Conveying Modified Source Versions.
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You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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terms of section 4, provided that you also meet all of these conditions:
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|
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a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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|
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b) The work must carry prominent notices stating that it is
|
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released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
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||||
|
||||
c) You must license the entire work, as a whole, under this
|
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License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
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Appropriate Legal Notices; however, if the Program has interactive
|
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interfaces that do not display Appropriate Legal Notices, your
|
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work need not make them do so.
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|
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A compilation of a covered work with other separate and independent
|
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works, which are not by their nature extensions of the covered work,
|
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and which are not combined with it such as to form a larger program,
|
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in or on a volume of a storage or distribution medium, is called an
|
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"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
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parts of the aggregate.
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||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
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||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
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|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
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|
||||
d) Convey the object code by offering access from a designated
|
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|
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|
||||
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|
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Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
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|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
by the Installation Information. But this requirement does not apply
|
||||
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|
||||
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|
||||
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|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
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|
||||
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|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
When you convey a copy of a covered work, you may at your option
|
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|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
75
docs/benchmarks.txt
Normal file
|
@ -0,0 +1,75 @@
|
|||
benchmarks
|
||||
==========
|
||||
All measurements on my Athlon64@1.1GHz, 1 GB RAM, RAID5, Hardened Gentoo Linux 2.6.23
|
||||
From svn47 all measurements on my Athlon64 X2@1GHz, 2GB RAM
|
||||
All measurements were ran several times in a row, unless otherwise noted the computer was mostly idle
|
||||
svn12/15 were with PostgreSQL, svn23 onwards with MySQL
|
||||
All import measurements were taken immediately after reseting the tables
|
||||
|
||||
svn12, whilst compiling open office in the background
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.5-0.6s
|
||||
importing one hand from a file: 0.5-0.7s
|
||||
|
||||
svn15
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.35-0.4s
|
||||
importing one FTP hand from a file: 0.2-0.3s or 12-18k/hr
|
||||
importing 51 FTP hands: 2.8-2.9s or 63-66k/hr
|
||||
The large speedup will be partially due to not compiling in the background, and
|
||||
partially due to less connecting/disconnecting the DB I'd imagine.
|
||||
I'm VERY happy with this performance, but large gains could probably be made by
|
||||
making the importer just a bit more sensible.
|
||||
|
||||
svn23
|
||||
=====
|
||||
reseting tables (incl filling default data): 0.3-0.35s
|
||||
importing 75 PS hands: 3.2s or 84k/hr
|
||||
importing 180 FTP hands: 7.7-7.9s 82k/hr
|
||||
This is the rewrite in import_FTP_and_PS.py, svn12/15 are with import_file.py
|
||||
Nice, it's substantially faster inspite of supporting PS and FTP (ish) rather
|
||||
than just FTP and handling more special cases.
|
||||
|
||||
svn24
|
||||
=====
|
||||
importing 75 PS hands: 3.2-3.3s or 82k/hr
|
||||
importing 507 FTP hands: 23.5-23.8s or 77k/hr
|
||||
importing 947 FTP hands: 76.2-72.7s or 44k/hr
|
||||
As you can see FTP has gotten about 6% slower on 500 hands - but the much expanded handling
|
||||
of new cases (particularly the ante folding will be ALOT of extra string
|
||||
comparisons) easily explains that. In fact I expected a much bigger impact.
|
||||
(I suspect this is due to the parsing pausing whilst my shell catches up)
|
||||
|
||||
svn47
|
||||
=====
|
||||
It significantly slows down as the database gets larger, after a few thousand
|
||||
hands it got to just one hand per second and slower. However, around 90% of the
|
||||
CPU load was MySQL. Any tips are most welcome..
|
||||
|
||||
svn52 (whilst watching movie in a small window)
|
||||
=====
|
||||
Importing 2500 hands (mixed sites+types): 6m15s or 31k/hr (ran twice)
|
||||
Of these 230 were skipped as duplicate or partial so counting 2270 hands
|
||||
|
||||
svn53 (whilst watching movie in a small window)
|
||||
=====
|
||||
Importing the 2270 hands from svn52: 1m50 or 74k/hr (82 if counting dupes/partial)
|
||||
Importing my 35661 (plus 427 dupe/part) hands: 51m51s or 41k/hr (ran once)
|
||||
|
||||
The dbsize still has a significant impact, but with these sizes certainly it's
|
||||
just not a problem. If anyone runs a larger database let me know how long it takes.
|
||||
Thanks bwarycha for the tip with the foreign keys!
|
||||
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
27
docs/codingstyle.txt
Normal file
|
@ -0,0 +1,27 @@
|
|||
This is just a loose collection of things so far, but might as well make a start :)
|
||||
|
||||
A word on wrapping: Please avoid making manual line breaks, the computer can and therefore should do it. Whether people use a phone or a 40" super-uber-HD screen, they should be allowed to use as much of it as they wish/can. Incidentially, if anyone knows how to activate line wrap in Eclipse I'd really appreciate if you let me know.
|
||||
|
||||
Comments (or prints) with todo are things that are missing, bugs, or just messy code.
|
||||
|
||||
After every def (ie. at the end of the method) there should be a comment including the name, e.g.
|
||||
#def end of parseActionLine
|
||||
|
||||
If you don't mind make names in java style, ie.:
|
||||
Classes, files or tables like this: MyClassName
|
||||
Methods and variables like this: myMethodName
|
||||
|
||||
I'll eventually change all my code to that style, too.
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
22
docs/db-todo.txt
Normal file
|
@ -0,0 +1,22 @@
|
|||
stats to add
|
||||
============
|
||||
*CC,TotalColdCalls,TimesFacingRaisePreflop
|
||||
**Folded to 3-Bet,FoldedToThreeBetPreflop,FacedThreeBetPreflop
|
||||
Called 3-Bet,CalledThreeBetPreflop,FacedThreeBetPreflop
|
||||
*Winning %,wonhand,TotalHands
|
||||
**Flop Aggression Factor,timesaggressiveflop,timescalledflop
|
||||
**Turn Aggression Factor,timesaggressiveturn,timescalledturn
|
||||
**River Aggression Factor,timesaggressiveriver,timescalledriver
|
||||
scoopedPot (useful for hi/lo split games)
|
||||
|
||||
couldSqueeze, didSqueeze, facedSqueeze, calledSqueeze -> if (player raises from EP) and (someone after him calls) and (someone after that goes all in)
|
||||
Donk Bet Turn,DidDonkBetTurn,CouldDonkBetTurn -> EP raises, LP reraises, EP calls. If EP bets out after the flop, it is considered a donk bet
|
||||
Float Turn,DidFloatTurn,CouldFloatTurn ->
|
||||
|
||||
other
|
||||
=====
|
||||
look at PT3 and HM tables see if i forgot anything
|
||||
store all-in somewhere
|
||||
add somewhere: mixed flag to denote that the game is part of a mixed game rotation
|
||||
|
||||
add tables for single draw (5card draw, 2-7 single draw, badugi) and tripple draw (2-7 tripple draw)
|
11
docs/default.conf
Normal file
|
@ -0,0 +1,11 @@
|
|||
db-backend=2
|
||||
db-host=localhost
|
||||
db-databaseName=fpdb
|
||||
db-user=fpdb
|
||||
db-password=enterYourPwHere
|
||||
imp-callFpdbHud=True
|
||||
tv-combinedStealFold=True
|
||||
tv-combined2B3B=True
|
||||
tv-combinedPostflop=True
|
||||
bulkImport-defaultPath=default
|
||||
hud-defaultPath=default
|
397
docs/fdl-1.2.txt
Normal file
|
@ -0,0 +1,397 @@
|
|||
GNU Free Documentation License
|
||||
Version 1.2, November 2002
|
||||
|
||||
|
||||
Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
|
||||
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
0. PREAMBLE
|
||||
|
||||
The purpose of this License is to make a manual, textbook, or other
|
||||
functional and useful document "free" in the sense of freedom: to
|
||||
assure everyone the effective freedom to copy and redistribute it,
|
||||
with or without modifying it, either commercially or noncommercially.
|
||||
Secondarily, this License preserves for the author and publisher a way
|
||||
to get credit for their work, while not being considered responsible
|
||||
for modifications made by others.
|
||||
|
||||
This License is a kind of "copyleft", which means that derivative
|
||||
works of the document must themselves be free in the same sense. It
|
||||
complements the GNU General Public License, which is a copyleft
|
||||
license designed for free software.
|
||||
|
||||
We have designed this License in order to use it for manuals for free
|
||||
software, because free software needs free documentation: a free
|
||||
program should come with manuals providing the same freedoms that the
|
||||
software does. But this License is not limited to software manuals;
|
||||
it can be used for any textual work, regardless of subject matter or
|
||||
whether it is published as a printed book. We recommend this License
|
||||
principally for works whose purpose is instruction or reference.
|
||||
|
||||
|
||||
1. APPLICABILITY AND DEFINITIONS
|
||||
|
||||
This License applies to any manual or other work, in any medium, that
|
||||
contains a notice placed by the copyright holder saying it can be
|
||||
distributed under the terms of this License. Such a notice grants a
|
||||
world-wide, royalty-free license, unlimited in duration, to use that
|
||||
work under the conditions stated herein. The "Document", below,
|
||||
refers to any such manual or work. Any member of the public is a
|
||||
licensee, and is addressed as "you". You accept the license if you
|
||||
copy, modify or distribute the work in a way requiring permission
|
||||
under copyright law.
|
||||
|
||||
A "Modified Version" of the Document means any work containing the
|
||||
Document or a portion of it, either copied verbatim, or with
|
||||
modifications and/or translated into another language.
|
||||
|
||||
A "Secondary Section" is a named appendix or a front-matter section of
|
||||
the Document that deals exclusively with the relationship of the
|
||||
publishers or authors of the Document to the Document's overall subject
|
||||
(or to related matters) and contains nothing that could fall directly
|
||||
within that overall subject. (Thus, if the Document is in part a
|
||||
textbook of mathematics, a Secondary Section may not explain any
|
||||
mathematics.) The relationship could be a matter of historical
|
||||
connection with the subject or with related matters, or of legal,
|
||||
commercial, philosophical, ethical or political position regarding
|
||||
them.
|
||||
|
||||
The "Invariant Sections" are certain Secondary Sections whose titles
|
||||
are designated, as being those of Invariant Sections, in the notice
|
||||
that says that the Document is released under this License. If a
|
||||
section does not fit the above definition of Secondary then it is not
|
||||
allowed to be designated as Invariant. The Document may contain zero
|
||||
Invariant Sections. If the Document does not identify any Invariant
|
||||
Sections then there are none.
|
||||
|
||||
The "Cover Texts" are certain short passages of text that are listed,
|
||||
as Front-Cover Texts or Back-Cover Texts, in the notice that says that
|
||||
the Document is released under this License. A Front-Cover Text may
|
||||
be at most 5 words, and a Back-Cover Text may be at most 25 words.
|
||||
|
||||
A "Transparent" copy of the Document means a machine-readable copy,
|
||||
represented in a format whose specification is available to the
|
||||
general public, that is suitable for revising the document
|
||||
straightforwardly with generic text editors or (for images composed of
|
||||
pixels) generic paint programs or (for drawings) some widely available
|
||||
drawing editor, and that is suitable for input to text formatters or
|
||||
for automatic translation to a variety of formats suitable for input
|
||||
to text formatters. A copy made in an otherwise Transparent file
|
||||
format whose markup, or absence of markup, has been arranged to thwart
|
||||
or discourage subsequent modification by readers is not Transparent.
|
||||
An image format is not Transparent if used for any substantial amount
|
||||
of text. A copy that is not "Transparent" is called "Opaque".
|
||||
|
||||
Examples of suitable formats for Transparent copies include plain
|
||||
ASCII without markup, Texinfo input format, LaTeX input format, SGML
|
||||
or XML using a publicly available DTD, and standard-conforming simple
|
||||
HTML, PostScript or PDF designed for human modification. Examples of
|
||||
transparent image formats include PNG, XCF and JPG. Opaque formats
|
||||
include proprietary formats that can be read and edited only by
|
||||
proprietary word processors, SGML or XML for which the DTD and/or
|
||||
processing tools are not generally available, and the
|
||||
machine-generated HTML, PostScript or PDF produced by some word
|
||||
processors for output purposes only.
|
||||
|
||||
The "Title Page" means, for a printed book, the title page itself,
|
||||
plus such following pages as are needed to hold, legibly, the material
|
||||
this License requires to appear in the title page. For works in
|
||||
formats which do not have any title page as such, "Title Page" means
|
||||
the text near the most prominent appearance of the work's title,
|
||||
preceding the beginning of the body of the text.
|
||||
|
||||
A section "Entitled XYZ" means a named subunit of the Document whose
|
||||
title either is precisely XYZ or contains XYZ in parentheses following
|
||||
text that translates XYZ in another language. (Here XYZ stands for a
|
||||
specific section name mentioned below, such as "Acknowledgements",
|
||||
"Dedications", "Endorsements", or "History".) To "Preserve the Title"
|
||||
of such a section when you modify the Document means that it remains a
|
||||
section "Entitled XYZ" according to this definition.
|
||||
|
||||
The Document may include Warranty Disclaimers next to the notice which
|
||||
states that this License applies to the Document. These Warranty
|
||||
Disclaimers are considered to be included by reference in this
|
||||
License, but only as regards disclaiming warranties: any other
|
||||
implication that these Warranty Disclaimers may have is void and has
|
||||
no effect on the meaning of this License.
|
||||
|
||||
|
||||
2. VERBATIM COPYING
|
||||
|
||||
You may copy and distribute the Document in any medium, either
|
||||
commercially or noncommercially, provided that this License, the
|
||||
copyright notices, and the license notice saying this License applies
|
||||
to the Document are reproduced in all copies, and that you add no other
|
||||
conditions whatsoever to those of this License. You may not use
|
||||
technical measures to obstruct or control the reading or further
|
||||
copying of the copies you make or distribute. However, you may accept
|
||||
compensation in exchange for copies. If you distribute a large enough
|
||||
number of copies you must also follow the conditions in section 3.
|
||||
|
||||
You may also lend copies, under the same conditions stated above, and
|
||||
you may publicly display copies.
|
||||
|
||||
|
||||
3. COPYING IN QUANTITY
|
||||
|
||||
If you publish printed copies (or copies in media that commonly have
|
||||
printed covers) of the Document, numbering more than 100, and the
|
||||
Document's license notice requires Cover Texts, you must enclose the
|
||||
copies in covers that carry, clearly and legibly, all these Cover
|
||||
Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
|
||||
the back cover. Both covers must also clearly and legibly identify
|
||||
you as the publisher of these copies. The front cover must present
|
||||
the full title with all words of the title equally prominent and
|
||||
visible. You may add other material on the covers in addition.
|
||||
Copying with changes limited to the covers, as long as they preserve
|
||||
the title of the Document and satisfy these conditions, can be treated
|
||||
as verbatim copying in other respects.
|
||||
|
||||
If the required texts for either cover are too voluminous to fit
|
||||
legibly, you should put the first ones listed (as many as fit
|
||||
reasonably) on the actual cover, and continue the rest onto adjacent
|
||||
pages.
|
||||
|
||||
If you publish or distribute Opaque copies of the Document numbering
|
||||
more than 100, you must either include a machine-readable Transparent
|
||||
copy along with each Opaque copy, or state in or with each Opaque copy
|
||||
a computer-network location from which the general network-using
|
||||
public has access to download using public-standard network protocols
|
||||
a complete Transparent copy of the Document, free of added material.
|
||||
If you use the latter option, you must take reasonably prudent steps,
|
||||
when you begin distribution of Opaque copies in quantity, to ensure
|
||||
that this Transparent copy will remain thus accessible at the stated
|
||||
location until at least one year after the last time you distribute an
|
||||
Opaque copy (directly or through your agents or retailers) of that
|
||||
edition to the public.
|
||||
|
||||
It is requested, but not required, that you contact the authors of the
|
||||
Document well before redistributing any large number of copies, to give
|
||||
them a chance to provide you with an updated version of the Document.
|
||||
|
||||
|
||||
4. MODIFICATIONS
|
||||
|
||||
You may copy and distribute a Modified Version of the Document under
|
||||
the conditions of sections 2 and 3 above, provided that you release
|
||||
the Modified Version under precisely this License, with the Modified
|
||||
Version filling the role of the Document, thus licensing distribution
|
||||
and modification of the Modified Version to whoever possesses a copy
|
||||
of it. In addition, you must do these things in the Modified Version:
|
||||
|
||||
A. Use in the Title Page (and on the covers, if any) a title distinct
|
||||
from that of the Document, and from those of previous versions
|
||||
(which should, if there were any, be listed in the History section
|
||||
of the Document). You may use the same title as a previous version
|
||||
if the original publisher of that version gives permission.
|
||||
B. List on the Title Page, as authors, one or more persons or entities
|
||||
responsible for authorship of the modifications in the Modified
|
||||
Version, together with at least five of the principal authors of the
|
||||
Document (all of its principal authors, if it has fewer than five),
|
||||
unless they release you from this requirement.
|
||||
C. State on the Title page the name of the publisher of the
|
||||
Modified Version, as the publisher.
|
||||
D. Preserve all the copyright notices of the Document.
|
||||
E. Add an appropriate copyright notice for your modifications
|
||||
adjacent to the other copyright notices.
|
||||
F. Include, immediately after the copyright notices, a license notice
|
||||
giving the public permission to use the Modified Version under the
|
||||
terms of this License, in the form shown in the Addendum below.
|
||||
G. Preserve in that license notice the full lists of Invariant Sections
|
||||
and required Cover Texts given in the Document's license notice.
|
||||
H. Include an unaltered copy of this License.
|
||||
I. Preserve the section Entitled "History", Preserve its Title, and add
|
||||
to it an item stating at least the title, year, new authors, and
|
||||
publisher of the Modified Version as given on the Title Page. If
|
||||
there is no section Entitled "History" in the Document, create one
|
||||
stating the title, year, authors, and publisher of the Document as
|
||||
given on its Title Page, then add an item describing the Modified
|
||||
Version as stated in the previous sentence.
|
||||
J. Preserve the network location, if any, given in the Document for
|
||||
public access to a Transparent copy of the Document, and likewise
|
||||
the network locations given in the Document for previous versions
|
||||
it was based on. These may be placed in the "History" section.
|
||||
You may omit a network location for a work that was published at
|
||||
least four years before the Document itself, or if the original
|
||||
publisher of the version it refers to gives permission.
|
||||
K. For any section Entitled "Acknowledgements" or "Dedications",
|
||||
Preserve the Title of the section, and preserve in the section all
|
||||
the substance and tone of each of the contributor acknowledgements
|
||||
and/or dedications given therein.
|
||||
L. Preserve all the Invariant Sections of the Document,
|
||||
unaltered in their text and in their titles. Section numbers
|
||||
or the equivalent are not considered part of the section titles.
|
||||
M. Delete any section Entitled "Endorsements". Such a section
|
||||
may not be included in the Modified Version.
|
||||
N. Do not retitle any existing section to be Entitled "Endorsements"
|
||||
or to conflict in title with any Invariant Section.
|
||||
O. Preserve any Warranty Disclaimers.
|
||||
|
||||
If the Modified Version includes new front-matter sections or
|
||||
appendices that qualify as Secondary Sections and contain no material
|
||||
copied from the Document, you may at your option designate some or all
|
||||
of these sections as invariant. To do this, add their titles to the
|
||||
list of Invariant Sections in the Modified Version's license notice.
|
||||
These titles must be distinct from any other section titles.
|
||||
|
||||
You may add a section Entitled "Endorsements", provided it contains
|
||||
nothing but endorsements of your Modified Version by various
|
||||
parties--for example, statements of peer review or that the text has
|
||||
been approved by an organization as the authoritative definition of a
|
||||
standard.
|
||||
|
||||
You may add a passage of up to five words as a Front-Cover Text, and a
|
||||
passage of up to 25 words as a Back-Cover Text, to the end of the list
|
||||
of Cover Texts in the Modified Version. Only one passage of
|
||||
Front-Cover Text and one of Back-Cover Text may be added by (or
|
||||
through arrangements made by) any one entity. If the Document already
|
||||
includes a cover text for the same cover, previously added by you or
|
||||
by arrangement made by the same entity you are acting on behalf of,
|
||||
you may not add another; but you may replace the old one, on explicit
|
||||
permission from the previous publisher that added the old one.
|
||||
|
||||
The author(s) and publisher(s) of the Document do not by this License
|
||||
give permission to use their names for publicity for or to assert or
|
||||
imply endorsement of any Modified Version.
|
||||
|
||||
|
||||
5. COMBINING DOCUMENTS
|
||||
|
||||
You may combine the Document with other documents released under this
|
||||
License, under the terms defined in section 4 above for modified
|
||||
versions, provided that you include in the combination all of the
|
||||
Invariant Sections of all of the original documents, unmodified, and
|
||||
list them all as Invariant Sections of your combined work in its
|
||||
license notice, and that you preserve all their Warranty Disclaimers.
|
||||
|
||||
The combined work need only contain one copy of this License, and
|
||||
multiple identical Invariant Sections may be replaced with a single
|
||||
copy. If there are multiple Invariant Sections with the same name but
|
||||
different contents, make the title of each such section unique by
|
||||
adding at the end of it, in parentheses, the name of the original
|
||||
author or publisher of that section if known, or else a unique number.
|
||||
Make the same adjustment to the section titles in the list of
|
||||
Invariant Sections in the license notice of the combined work.
|
||||
|
||||
In the combination, you must combine any sections Entitled "History"
|
||||
in the various original documents, forming one section Entitled
|
||||
"History"; likewise combine any sections Entitled "Acknowledgements",
|
||||
and any sections Entitled "Dedications". You must delete all sections
|
||||
Entitled "Endorsements".
|
||||
|
||||
|
||||
6. COLLECTIONS OF DOCUMENTS
|
||||
|
||||
You may make a collection consisting of the Document and other documents
|
||||
released under this License, and replace the individual copies of this
|
||||
License in the various documents with a single copy that is included in
|
||||
the collection, provided that you follow the rules of this License for
|
||||
verbatim copying of each of the documents in all other respects.
|
||||
|
||||
You may extract a single document from such a collection, and distribute
|
||||
it individually under this License, provided you insert a copy of this
|
||||
License into the extracted document, and follow this License in all
|
||||
other respects regarding verbatim copying of that document.
|
||||
|
||||
|
||||
7. AGGREGATION WITH INDEPENDENT WORKS
|
||||
|
||||
A compilation of the Document or its derivatives with other separate
|
||||
and independent documents or works, in or on a volume of a storage or
|
||||
distribution medium, is called an "aggregate" if the copyright
|
||||
resulting from the compilation is not used to limit the legal rights
|
||||
of the compilation's users beyond what the individual works permit.
|
||||
When the Document is included in an aggregate, this License does not
|
||||
apply to the other works in the aggregate which are not themselves
|
||||
derivative works of the Document.
|
||||
|
||||
If the Cover Text requirement of section 3 is applicable to these
|
||||
copies of the Document, then if the Document is less than one half of
|
||||
the entire aggregate, the Document's Cover Texts may be placed on
|
||||
covers that bracket the Document within the aggregate, or the
|
||||
electronic equivalent of covers if the Document is in electronic form.
|
||||
Otherwise they must appear on printed covers that bracket the whole
|
||||
aggregate.
|
||||
|
||||
|
||||
8. TRANSLATION
|
||||
|
||||
Translation is considered a kind of modification, so you may
|
||||
distribute translations of the Document under the terms of section 4.
|
||||
Replacing Invariant Sections with translations requires special
|
||||
permission from their copyright holders, but you may include
|
||||
translations of some or all Invariant Sections in addition to the
|
||||
original versions of these Invariant Sections. You may include a
|
||||
translation of this License, and all the license notices in the
|
||||
Document, and any Warranty Disclaimers, provided that you also include
|
||||
the original English version of this License and the original versions
|
||||
of those notices and disclaimers. In case of a disagreement between
|
||||
the translation and the original version of this License or a notice
|
||||
or disclaimer, the original version will prevail.
|
||||
|
||||
If a section in the Document is Entitled "Acknowledgements",
|
||||
"Dedications", or "History", the requirement (section 4) to Preserve
|
||||
its Title (section 1) will typically require changing the actual
|
||||
title.
|
||||
|
||||
|
||||
9. TERMINATION
|
||||
|
||||
You may not copy, modify, sublicense, or distribute the Document except
|
||||
as expressly provided for under this License. Any other attempt to
|
||||
copy, modify, sublicense or distribute the Document is void, and will
|
||||
automatically terminate your rights under this License. However,
|
||||
parties who have received copies, or rights, from you under this
|
||||
License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
|
||||
10. FUTURE REVISIONS OF THIS LICENSE
|
||||
|
||||
The Free Software Foundation may publish new, revised versions
|
||||
of the GNU Free Documentation License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns. See
|
||||
http://www.gnu.org/copyleft/.
|
||||
|
||||
Each version of the License is given a distinguishing version number.
|
||||
If the Document specifies that a particular numbered version of this
|
||||
License "or any later version" applies to it, you have the option of
|
||||
following the terms and conditions either of that specified version or
|
||||
of any later version that has been published (not as a draft) by the
|
||||
Free Software Foundation. If the Document does not specify a version
|
||||
number of this License, you may choose any version ever published (not
|
||||
as a draft) by the Free Software Foundation.
|
||||
|
||||
|
||||
ADDENDUM: How to use this License for your documents
|
||||
|
||||
To use this License in a document you have written, include a copy of
|
||||
the License in the document and put the following copyright and
|
||||
license notices just after the title page:
|
||||
|
||||
Copyright (c) YEAR YOUR NAME.
|
||||
Permission is granted to copy, distribute and/or modify this document
|
||||
under the terms of the GNU Free Documentation License, Version 1.2
|
||||
or any later version published by the Free Software Foundation;
|
||||
with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
|
||||
A copy of the license is included in the section entitled "GNU
|
||||
Free Documentation License".
|
||||
|
||||
If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
|
||||
replace the "with...Texts." line with this:
|
||||
|
||||
with the Invariant Sections being LIST THEIR TITLES, with the
|
||||
Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
|
||||
|
||||
If you have Invariant Sections without Cover Texts, or some other
|
||||
combination of the three, merge those two alternatives to suit the
|
||||
situation.
|
||||
|
||||
If your document contains nontrivial examples of program code, we
|
||||
recommend releasing these examples in parallel under your choice of
|
||||
free software license, such as the GNU General Public License,
|
||||
to permit their use in free software.
|
75
docs/filelist.txt
Normal file
|
@ -0,0 +1,75 @@
|
|||
This is partially outdated
|
||||
|
||||
File list
|
||||
=========
|
||||
.:
|
||||
docs/ Documentation files
|
||||
pyfpdb/ The main program (in python)
|
||||
setup/ Directory with files for setting up this program
|
||||
regression-test/ Directory with test data, query scripts (in python) and the regression test script (in bash)
|
||||
utils/ A couple of things that will migrate to the main prog soon
|
||||
viewer/ Directory with the GUI (in Java)
|
||||
|
||||
./docs:
|
||||
abbreviations.txt A list of abbreviations used and their meaning
|
||||
agpl-3.0.txt License of the program (everything under /code)
|
||||
benchmarks.txt Some benchmark results
|
||||
codingstyle.txt Some notes on formatting. Feel free to ignore.
|
||||
fdl-1.2.txt License of the documentation (the files in /)
|
||||
filelist.txt This file
|
||||
howto-import.txt Instructions on how to run the importer
|
||||
install-in-gentoo.txt Installation instructions for Gentoo GNU/Linux
|
||||
install-in-windows.txt Installation instructions for Windows
|
||||
readme-dev.txt Some notes, pointers and such for developers or anyone else interested in changing fpdb
|
||||
readme-overview.txt Some general info about this program - read that first
|
||||
readme-user.txt Instructions on how to use fpdb
|
||||
status.txt Details of support for poker types and sites
|
||||
tabledesign.html Table design with comments
|
||||
|
||||
./pyfpdb:
|
||||
fpdb.py The main GUI. This is what the user will start and use to access the other things.
|
||||
fpdb_import.py Main import program. Calls methods in the other files.
|
||||
Takes one hand history file as input. This is the file
|
||||
you execute, do not run the other ones individually.
|
||||
Except import_gui.py of course.
|
||||
fpdb_parse_logic.py Parses a holdem/omaha/razz/stud hand.
|
||||
fpdb_save_to_db.py Just methods to store the parsed data into SQL.
|
||||
Seperate file because these calls are very unwieldy.
|
||||
fpdb_simple.py Simple methods called by the other files. Most work is
|
||||
actually done in this file to make the other ones look
|
||||
much easier than they are.
|
||||
import_gui.py GUI interface to the importer (obselete)
|
||||
|
||||
./setup:
|
||||
insert-basedata.sql Fills sites and gametypes tables. Run this once after running the above.
|
||||
recreate-tables.sql File for mysql to recreate the tables. THIS WILL DELETE EXISTING TABLES!!!
|
||||
|
||||
./testdata:
|
||||
should be self explanatory
|
||||
|
||||
./utils:
|
||||
dump_db_basedata.py Prints the contents of the tables sites and gametypes
|
||||
fpdb_util_lib.py Helper methods for the utilities.
|
||||
get_DB_stats.py Prints some counts (like no. of players in the DB)
|
||||
get_player_stats.py Prints certain stats about players with CLI-passed constraints
|
||||
mysql-reset-tables.sh Reset tables for MySQL. THIS WILL DELETE EXISTING TABLES!!!
|
||||
print_hand.py Prints a hand in legible format.
|
||||
psql-interactive.sh *nix script to connect to a PostgreSQL database in
|
||||
interactive mode (note that we're currently only supporting MySQL)
|
||||
regression-test.sh Resets tables and checks manually verified hands for errors
|
||||
|
||||
./viewer:
|
||||
todo
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
46
docs/install-in-ubuntu.txt
Normal file
|
@ -0,0 +1,46 @@
|
|||
Last checked: 1 Sep, p74
|
||||
|
||||
These instructions are for any Ubuntu Linux, but except for the name of the package management software it should be identical on other Linux distributions.
|
||||
|
||||
Using the package manager (I think it's called synaptics) install the dependencies: mysql, python, mysql-python, pygtk
|
||||
I don't use ubuntu but I'd imagine it will at some point prompt you for a MySQL root password enter one and when it's done installing everything open a shell/terminal and type this:
|
||||
mysql --user=root --password=YourMysqlRootPassword
|
||||
It should say something like this:
|
||||
|
||||
Welcome to the MySQL monitor. Commands end with ; or \g.
|
||||
Your MySQL connection id is 4
|
||||
Server version: 5.0.60-log Ubuntu Linux mysql-5.0.60-r1
|
||||
|
||||
Type 'help;' or '\h' for help. Type '\c' to clear the buffer.
|
||||
|
||||
mysql>
|
||||
|
||||
Now type this:
|
||||
CREATE DATABASE fpdb;
|
||||
|
||||
Next you need to create a user. Type this (replacing newPassword with the password you want the fpdb user to have - this can, but for security shouldn't, be the same as the root mysql password):
|
||||
GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;
|
||||
|
||||
Then download one of the alpha2 archives from the sourceforge page at https://sourceforge.net/projects/fpdb/ and unpack it into a folder of your choice.
|
||||
|
||||
Next create a directory called .fpdb (the . at the beginning is important) in your home directory, e.g. /home/steffen/.fpdb
|
||||
Then copy the default.conf file from the docs directory of the archive into this new folder.
|
||||
Finally edit default.conf with any texteditor and enter the fpdb password you entered above (in the GRANT ALL... command).
|
||||
|
||||
This should be it, try double clicking pyfpdb/fpdb.py or open it from a shell with python /path/to/fpdb/pyfpdb/fpdb.py
|
||||
|
||||
Now see readme-user.txt for usage instructions.
|
||||
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
139
docs/known-bugs-and-planned-features.txt
Normal file
|
@ -0,0 +1,139 @@
|
|||
Everything is subject to change and the order does not indicate priority. Patches for any of these or other features are very welcome, see readme-overview.txt for contacts.
|
||||
Please also see db-todo.txt
|
||||
|
||||
alpha5 (release 25Sep-2Oct)
|
||||
======
|
||||
pgsql recreate doesnt work, and it may not store version field on creation if using sql file with pgadmin.
|
||||
check we're reading mucked cards from PS
|
||||
ebuild: support pgsql
|
||||
fix HUD config location and update release script accordingly
|
||||
|
||||
(michael) update website for windows installer
|
||||
(steffen) update install-in-gentoo on website
|
||||
(steffen) update ebuild and ubuntu guide for HUD_config.xml
|
||||
|
||||
(steffen) store raw hand in db and write reimport function using the raw hand field
|
||||
make sure totalProfit shows actual profit rather than winnings.
|
||||
update abbreviations.txt
|
||||
export settings[hud-defaultInterval] to conf
|
||||
fill check-/call-raise cache fields
|
||||
|
||||
printhand each and the 2/3 relevant printplayerflags respectively on ps-lhe-ring-successful-steal-by-cutoff.txt and ps-lhe-ring-call-3B-preflop-cb-no2b.txt
|
||||
change to savannah?
|
||||
implement steal and positions in stud
|
||||
anonymiser script to generate testdata without making a dozen find&replace all... remember to replace hand no with running no
|
||||
separate db table design version and last bugfix in importer
|
||||
change tabledesign VALIGN and add link to webpage
|
||||
finish updating filelist
|
||||
finish todos in git instructions
|
||||
debian/ubuntu package http://www.debian.org/doc/maint-guide/ch-start.en.html
|
||||
howto remote DB
|
||||
move all user docs to webpage
|
||||
(steffen) contributor list on webpage
|
||||
finish bringing back tourney
|
||||
No river stats for stud games?
|
||||
hole/board cards are not correctly stored in the db for stud games
|
||||
HORSE (and presumably other mixed games) hand history files not handled correctly
|
||||
Some MTTs won't import (rebuys??)
|
||||
Many STTs won't import
|
||||
|
||||
before beta
|
||||
===========
|
||||
Import draw (maybe without HudCache for a start)
|
||||
graphs for SD/F, W$wSF, W$@SD
|
||||
validate webpage
|
||||
make linux use /etc/fpdb for config first, then ~/.fpdb.
|
||||
FTP file with only one partial hand causes error
|
||||
No Full Tilt support in HUD
|
||||
HUD stat windows are too big on Windows
|
||||
HUD task bar entries on Windows won't go away
|
||||
MTT/STT not tested in HUD
|
||||
HUD stats not aggregated
|
||||
Player names with non-Latin chars throw warnings in HUD
|
||||
HUD doesn't start when fpdb is started from the Windows "Start Menu"
|
||||
Exiting HUD on Windows doesn't properly clean up stat windows
|
||||
|
||||
ebuild: USE gtk, set permissions in it, copy docs to correct place, use games eclass or whatever to get games group notice, git-ebuild, get it into sunrise
|
||||
make hud display W$SD etc as fraction.
|
||||
add dedicated update page
|
||||
update status or make a support matrix table for website
|
||||
move version into seperate file for fpdb gui and db
|
||||
SD/F, W$wsF, W$@SD too low as reported by daedal in 2+2 forum on 12/13aug
|
||||
create little test script for people to run to verify successful installation of pydeps
|
||||
split hud data generation into separate for loops and make it more efficient
|
||||
fix bug that sawFlop/Turn/River/CBChance/etc gets miscalculated if someone is allin - might as well add all-in recognition for this
|
||||
make 3 default HUD configs (easy (4-5 fields), advanced (10ish fields), crazy (20 or so))
|
||||
make it work with postgres
|
||||
expand instructions for profile file
|
||||
maybe remove siteId from gametypes
|
||||
?change most cache fields to bigint to allow extremely big databases in excess of 2 or 4 million hands per stake and position?
|
||||
rakeback/frequent player points
|
||||
skins
|
||||
separate all gui and all processing into files that are named accordingly
|
||||
ensure that there is only one db handle flying around and that its state is handled properly, ie. by the GUI. i think that might be why we have to reconnect the DB in tableviewer.
|
||||
why do we have to reconnect in tv.read_names_clicked?
|
||||
implement error file in importer
|
||||
catch index error, type error, file not found error
|
||||
HUD: use different colours according to classification.
|
||||
|
||||
move prepare-git.sh and create-release.sh to utils
|
||||
offer not storing db password
|
||||
change definition of bet to exclude bring in
|
||||
fix GUI's load profile
|
||||
config wizard
|
||||
file permission script, use games group
|
||||
make bulk importer display a grand total in the GUI
|
||||
change save_to_db into one method and probably move into parse_logic
|
||||
Any comment or print with "todo" in it in the sourcecode except what is marked todo in the menu
|
||||
make a quick benchmark of mysql and postgresql: import of my whole db, some tableviewer refreshes with and without updated file
|
||||
Make tab and enter work as sensible in GUIs and implement Ctrl+Q, Ctrl+X and Alt+F4 for close.
|
||||
use profile file for bulk import and table viewer settings and pathes
|
||||
handle errors properly, in particular wrt to SQL rollback.
|
||||
check that we read sitout correctly in: Full Tilt Poker Game #6150325318: Table Bogside
|
||||
setup database, database-user and permission from GUI.
|
||||
update prepare-git to check for license header and copyright.
|
||||
verify at least 2 or 3 sng hands
|
||||
|
||||
no rush but before 1.0RC
|
||||
========================
|
||||
improve handling of dead hand before BB, see git101/7bd1631
|
||||
make DB version error offer reimport, recreation and continue.
|
||||
In many places there are unnecessary database accesses or it regenerates information it already had before or just generally does things in obscenely inefficient ways. Optimise this
|
||||
multi-select in bulk importer
|
||||
cut down action_types array size to appropriate length
|
||||
make the gui display errors
|
||||
log file
|
||||
move directory import code from gui to backend
|
||||
convert fpdb_import to not require passing "self", generally clean the parameter passing
|
||||
Doesn't handle Daylight Saving Time (I don't think at least)
|
||||
ensure that refresh still takes no more than 10 seks on my P3M-800 (a quick run on git15 indicates this is ok now), or 5 with remote DB
|
||||
select range of stakes and sng/mtt values and types for hud
|
||||
recognise somewhere if a file is still active and if so keep it open and only read new hands rather than detecting dupes
|
||||
return full ftp functionality
|
||||
|
||||
can wait till 1.x
|
||||
=================
|
||||
in all importer: stop doing if site=="ftp", make class constants for site_id instead
|
||||
It treats fold due to disconnect as voluntary fold which is not ideal
|
||||
check for unnecessary db.commit()
|
||||
aliases
|
||||
repair hands where the seat lines are missing, happens when observing at FTP
|
||||
flags for storing the reason for winning (best hi, tie for best low, etc.) to DB. not sure actually if this is such a good idea remember that there can be multiple reasons for the same player in the same hand
|
||||
benchmark properly on mysql innodb, postgresql, more?
|
||||
rename things like this: ClassName.methodName and variableName. update codingstyle
|
||||
CLI (not ncurses, normal CLI) equivalent for fpdb.py
|
||||
optimise/simplify storing by creating the SQL statements depending on hand rather than calling different methods
|
||||
make range of activeSeats configurable for tv/hud
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
67
docs/readme-dev.txt
Normal file
|
@ -0,0 +1,67 @@
|
|||
Hi,
|
||||
This document is to serve as a little overview (later: full technical doc) for current and prospective developers with:
|
||||
a) introduction into the code structure
|
||||
b) organisational/legal things
|
||||
|
||||
What to do?
|
||||
===========
|
||||
- Anything you want.
|
||||
- The most useful (because it's the most boring) would be to update print_hand.py, update the expected files (testdata/*.found.txt) and create more .found.txt to ensure import processing is running correctly.
|
||||
- There's a list of various bugs, deficiencies and important missing features in known_bugs_and_planned_features.txt.
|
||||
- In the main GUI there's various menu points marked with todo - all of these will have to be done eventually.
|
||||
|
||||
If you want to take a look at coding-style.txt.
|
||||
Ideally use git (see git-instructions.txt for some commands) and let me know where to pull from, alternatively feel free to send patches or even just changed file in whatever code layout or naming convention you like best. I will, of course, still give you full credit.
|
||||
|
||||
Contact/Communication
|
||||
=====================
|
||||
If you start working on something please open a bug or feature request at sf to avoid someone else from doing the same
|
||||
Please see readme-overview
|
||||
|
||||
Dependencies
|
||||
============
|
||||
Please let me know before you add any new dependencies and ensure that they are source-compatible between *nix and Windows
|
||||
|
||||
Code/File/Class Structure
|
||||
=========================
|
||||
Basically the code runs like this
|
||||
|
||||
fpdb.py -> bulk importer tab (import_threaded.py) -> fpdb_import.py -> fpdb_parse_logic.py -> fpdb_save_to_db.py
|
||||
or
|
||||
fpdb.py -> table viewer tab (table_viewer.py) (todo: -> libTableViewer)
|
||||
|
||||
All files call the simple methods that I just collected in fpdb_simple.py, to abstract the other files off the nitty gritty details as I was learning python.
|
||||
I'm currently working on (amongst other things) integrating everything into the fpdb.py GUI with a view to allow easy creation of a CLI client, too.
|
||||
|
||||
Also see filelist.txt.
|
||||
|
||||
How to Commit
|
||||
=============
|
||||
Please make sure you read and accept the copyright policy as stated in this file. Then see git-instructions.txt. Don't get me wrong, I hate all this legalese, but unfortunately it's kinda necessary.
|
||||
|
||||
Copyright/Licensing
|
||||
===================
|
||||
Copyright by default is handled on a per-file basis. If you send in a patch or make a commit to an existing file it is done on the understanding that you transfer all rights (as far as legally possible in your jurisdiction) to the current copyright holder of that file, unless otherwise stated. If you create a new file please ensure to include a copyright and license statement.
|
||||
|
||||
The licenses used by this project are the AGPL3 for code and FDL1.2 for documentation. See readme-overview.txt for reasons and if you wish to use fpdb with different licensing.
|
||||
|
||||
Preferred File Formats
|
||||
======================
|
||||
Preferred: Where possible simple text-based formats, e.g. plain text (with Unix end of line char) or (X)HTML. Preferred picture format is PNG. IE-compability for HTML files is optional as IE was never meant to be a real web browser, if it were they would've implemented web standards.
|
||||
|
||||
Also good: Other free and open formats, e.g. ODF.
|
||||
|
||||
Not good: Any format that doesn't have full documentation freely and publicly available with a proper license for anyone to implement it. Sadly, Microsoft has chosen not fulfil these requirements for ISO MS OOXML to become a truly open standard.
|
||||
|
||||
License (of this file)
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
86
docs/readme-overview.txt
Normal file
|
@ -0,0 +1,86 @@
|
|||
Summary
|
||||
=======
|
||||
A database program to track your online poker games, the behaviour of the other players and your winnings/losses. Supports Holdem, Omaha, Stud and Razz for cash games as well as SnG and MTT tournaments with more possibly coming in the future. Some of this is not yet working though, please see status.txt and known-bugs-and-planned-features.txt
|
||||
|
||||
Contact
|
||||
=======
|
||||
Please note that this project has two hostings: one at assembla.com which holds are version control "central tree" (irrelevant for users) and everything else at http://sourceforge.net/projects/fpdb/.
|
||||
|
||||
The best means of contact are the sourceforge page: Use the bug, feature request or patch functions or just post in the forum.
|
||||
|
||||
Alternatively feel free to contact me directly:
|
||||
|
||||
mail: steffen(at)sycamoretest.info
|
||||
jabber/xmpp/Google Talk: as above
|
||||
ICQ: 7806355
|
||||
MSN: steffenjf@gmx.de (don't email that)
|
||||
|
||||
But you could send all my hand histories to yourself!
|
||||
=====================================================
|
||||
At the end of the day this comes down to a question of trust, but unlike Windows and the poker client software you don't have to trust fpdb blindly. You can:
|
||||
- Verify the source code yourself.
|
||||
- Convince or pay someone to verify the source code for you.
|
||||
- Use a personal firewall to completely block fpdb from the Internet
|
||||
- (for the uber-paranoid) Get yourself the free virtualisation software VirtualBox, set up a VM (virtual machine) to run fpdb but run the poker software on your real PC. Then cut the VM off the Internet, fpdb doesn't need it. If you have a PC made in the last few years this should run fast enough as well. Note that most Windows licenses do NOT permit you to use two Windows installations at once, even if they are on the same PC.
|
||||
|
||||
Installing
|
||||
==========
|
||||
See the install-*.txt for your operating system. If your OS is missing or if you have problems let me know (contacts are further below). In particular I'd be happy to provide packages for GNU/Linux and *BSD distributions.
|
||||
|
||||
Using it
|
||||
========
|
||||
See readme-user.txt
|
||||
If you have a problem, request or question see the contacts section below
|
||||
|
||||
Changing it
|
||||
===========
|
||||
See readme-dev.txt
|
||||
|
||||
Requirements
|
||||
============
|
||||
Software requirements are listed in requirements.txt
|
||||
As for hardware, my main test machine is a Pentium 3-M 800 with 256 RAM and Gentoo GNU/Linux
|
||||
(running the poker client through what most people will call emulation). So this
|
||||
program will have to work on that. If you run an even more ancient machine and
|
||||
its too slow let me know and I'll see what I can do :)
|
||||
|
||||
Why Free Software?
|
||||
==================
|
||||
This program is released under the terms of the free/libre software license AGPL3 as released by the FSF. The AGPL3 protects your rights and those of the wider community. As Richard Stallman, one of the founders of the free software movement, put it: "Free software is a matter of liberty, not price. To understand the concept, you should think of free as in free speech, not as in free beer." (well, it is both really, like the right to vote used to be free)
|
||||
|
||||
For example, a "pirated" copy of proprietary software X is free of charge, but you don't actually have a legal right to use it, you don't have any possibility to fix its bugs and you certainly don't have any legal right to share it with your friends. You also won't be able to get support, often not even security fixes. Actually, even if you pay hundreds of pounds for your program they deny your right to fix their errors for them. Imagine buying a car where you're not permitted (under threat of jail) to replace broken parts..
|
||||
|
||||
With free/libre software (also known as open source software, or short FOSS or FLOSS) on the other hand you get all these freedoms:
|
||||
(note: the legally binding terms are in the license text, this is merely an amateur summary so normal people don't have to read pages of legalese)
|
||||
|
||||
Freedom 0: The freedom to use: To run the program, for any purpose. Free of Charge.
|
||||
Freedom 1: The freedom to study and help yourself. This freedom guarantees your right to study and learn from the source code of the program, and to fix it if it is broken. If you're not a programmer yourself the developers will generally be happy to fix it for you, often even for free. Failing that you can always pay someone from the money you saved on not having to pay for it.
|
||||
Freedom 2: The freedom to be a decent human being and help your neighbour: I don't threaten you with lawsuits or jail time if you share with your friends and neighbours, subject to the very modest restrictions of the AGPL3.
|
||||
Freedom 3: The freedom to improve the program and release your improvements to the public (or parts thereof) so that the whole community benefits. Note that you are PERMITTED, but not REQUIRED to distribute your changes. If you do distribute your changes you must do so under the terms of the AGPL3 however.
|
||||
|
||||
Note that this is the license - I retain full copyright over my code, including the right to change the license for future versions. I do not intend to do this however. In any case, any version I released under AGPL3 remains available under that license forever, or more accurately until my copyright expires at which point it goes into the public domain.
|
||||
|
||||
I reject the concept of software patents as a crime and under the European Patent Agreement software patents - even if you mislabel them as "computer-implemented inventions" or whatever - are explicitly prohibited.
|
||||
|
||||
Can I get/use this under a different license?
|
||||
=============================================
|
||||
The short answer: Maybe.
|
||||
The long one: As detailed, I fully support what the FSF does and aims to achieve with the GPL. However, I realise that many free software developers don't object to closed source, some don't even object to closed source profiteering of their charity, and I don't think I have any right to go and tell them they're wrong.
|
||||
So if anyone wishes to use all or part of my code in another free software/open source project with an AGPL3-incompatible license such as BSD then let me know and we'll figure out a solution that makes everyone happy.
|
||||
If you wish to use all or part of this in closed source let me know how much if anything that is worth to you and I'm sure we'll be able to reach an agreement. Note that you are NOT permitted to just use fpdb code in closed source development whether in-house or by an independent software developer, you will NEED an additionally agreement with me to get fpdb under different licensing conditions.
|
||||
|
||||
|
||||
License of this Document
|
||||
========================
|
||||
The views expressed in this document are those of Steffen Jobbagy-Felso, other members of the fpdb team and external contributors may or may not agree.
|
||||
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
43
docs/readme-user.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
Before you do this make sure you setup the dependencies, the database, user, tables and config file.
|
||||
|
||||
Running it
|
||||
==========
|
||||
If you have python setup properly you can execute it by double clicking pyfpdb/fpdb.py.
|
||||
|
||||
Note however that all error messages are currently only printed if you call it from a shell. It'll be much easier to diagnose possible problems (which are likely in alpha stage) if you run it from a shell. In Windows XP it seems to automatically open a shell window with the fpdb window where you can see the command line output.
|
||||
|
||||
In Linux/MacOS/*BSD, e.g. if its in /home/sycamore/fpdb/, do this:
|
||||
cd /home/sycamore/fpdb/pyfpdb
|
||||
python fpdb.py
|
||||
|
||||
|
||||
That will start the main GUI.
|
||||
|
||||
Have a look at the menus, the stuff that is marked todo is not yet implemented.
|
||||
|
||||
The main things are the bulk importer and the table viewer. To use the importer open it from the menu (import files and directories). You can set a few options at the bottom, then select a folder or single file in the main are and click Import. Please report any errors by one of the contacts listed in readme-overview.txt.
|
||||
Currently this will block the interface, but you can open another instance of this program e.g. if you wanna play whilst a big import is running.
|
||||
|
||||
Please check the output at the shell for errors, if there are any please get in touch by one of the methods listed in readme-overview.txt
|
||||
|
||||
Table Viewer (tv)
|
||||
=================
|
||||
To use the table viewer open it from the menu, select the hand history file of the table you're at, and click the Import&Read&Refresh button. The abbreviations there are explained in abbreviations.txt, but feel free to ask. Note that most poker software will only create the file once the first hand you payed to play is finished.
|
||||
In each column there is either just the number (hand count for current stake, range of seats and type of game) or a percentage and the number of hands that this percentage is based on. For example, in W$@SD (won $ at shodown) the number in brackets is how many showdowns that player has seen.
|
||||
|
||||
Reimporting
|
||||
===========
|
||||
Currently on most updates a reimport of the whole database is required. To do this open fpdb, click the menu Database and select Create/Recreate tables. Then import all your history files again.
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
93
docs/release-notes.txt
Normal file
|
@ -0,0 +1,93 @@
|
|||
alpha2
|
||||
======
|
||||
Hi everyone,
|
||||
we are proud to announce the second alpha release of fpdb, the free/libre open source poker tracker. The biggest highlight is the HUD for Linux made by Ray (and perhaps Mac, not sure). But for everyone fpdb now also supports PS tournaments (SnG and MTT) and FTP ring games. There is also a new auto-importer though it currently only runs on one file per instance (but you can open multiple instances of fpdb).
|
||||
Fpdb also parses alot of new situations into the cache table for the HUD, most of which are already available through the Linux HUD. There have also been a large number of bugfixes for all kinds of things. For full details of the changes see the git commit comments.
|
||||
|
||||
You can download fpdb at https://sourceforge.net/project/showfiles.php?group_id=226872
|
||||
|
||||
Our website at http://fpdb.sourceforge.net/ will be updated shortly but in the meantime please note that the configuration file now resides in ~/.fpdb/default.conf on Linux/Mac and in C:\Documents and Settings\Application Data\fpdb\default.conf on Windows (on non-English Windows you have to translate the Documents and Settings, but not the Application data bit). Apart from that just follow the instructions on the site. I will be updating/improving the fpdb ebuild for Gentoo next week, please send me a PM or email if you would like a package for another Linux/BSD.
|
||||
|
||||
To use the HUD in Linux simply run the auto importer whilst having the table open. You will also have to rename HUD_config.xml.example to HUD_config.xml and edit the database parameters in there in addition to what is written in the install guide.
|
||||
|
||||
If you've been using fpdb alpha1 just delete the fpdb folder, follow the installation guide except for installing the dependencies, then run fpdb and run recreate tables. Note that you will have to reimport ALL your history files.
|
||||
|
||||
For external devs (in particular Youre Toast): The table design has gone through some changes, though most of it was just renaming to make a consistent naming scheme and to make it more flexible towards stud/razz type games. I do not expect to having to make any future changes to the existing fields but I cannot yet guarantee that. There will be some additional fields in particular in the HudCache table. Please let me know if you need any further fields. I realise my naming breaks the "database designer's convention" but for this project I feel ignoring this convention for the benefit of consistent naming between Python and SQL is ok.
|
||||
|
||||
|
||||
Any questions and comments please post here, send me a PM or email, post a feature request or bug report on sourceforge or use any of the other means of contact listed on our webpage.
|
||||
|
||||
Enjoy,
|
||||
The fpdb team
|
||||
|
||||
PS: I personally will be away Sun-Tue so I probably won't be responding to anything but feel free to message me anyways, but if you post here or at SF someone else might be able to help.
|
||||
|
||||
PPS: If you wanna know EXACTLY how this project is moving along follow the git tree over at [url]http://www.assembla.com/spaces/fpdb/trac_git_tool[/url]
|
||||
|
||||
|
||||
alpha1
|
||||
======
|
||||
Hi everyone,
|
||||
I am proud to announce the first release of my new poker tracking software fpdb (freepokerdb, very imaginative I know ;) ). You may wonder why I bothered when now with HM and PT3 there are at least two excellent packages to choose from.
|
||||
|
||||
Four main reasons:
|
||||
1. Fpdb is free/libre open source software. In short, this means you don't depend on me if sth. is wrong or you want something more in this program as you can freely change it yourself. You also don't have to pay anything for it. If you like it and think I deserve to be paid just drop me a mail ;)
|
||||
2. HM and PT3 only support holdem. Fpdb initially supports Holdem and Omaha, with Stud and Razz mostly implemented and coming soon.
|
||||
3. HM and PT3 run on Windows only, and for me at least did not work in wine even after installing Mono. Fpdb runs on any plattform that has the required software, which will cover roundabout 99.9% of PCs. Currently tested plattforms are Windows XP-x86 and Gentoo GNU/Linux-amd64 as well as -x86.
|
||||
You still need to run Windows or wine to run the actual poker client though.
|
||||
4. Fpdb won't irritate you with copy prevention measures.
|
||||
|
||||
To install it go to https://sourceforge.net/project/showfiles.php?group_id=226872 and download the zip or tar.bz2, unpack it, and follow the instructions in docs/install-in-* for your operating system (e.g. docs\install-in-windows.txt). Sourceforge lists the release files as source files, not as binary executables - this is correct, python will automagically compile as and when required.
|
||||
|
||||
This is alpha1, as the name indicates it is still at a very early stage. The importer and database are nearing completion but the GUI in particular is not very functional yet and the HUD is missing alltogether.
|
||||
|
||||
If anyone wishes to help with development that would be very very welcome and I've put a few notes in docs/readme-dev.txt in the download for what you could do. Or just start coding and send me the patches :)
|
||||
If you're not a programmer and you're not interested in learning it you can still help simply by trying it out and sending bug reports and feature requests. To avoid unrealistic expectations I'd like to state that it'll be a long time until fpdb reaches feature parity to established paid-for closed source software.
|
||||
|
||||
Feature List (short now, growing fast ;) ):
|
||||
|
||||
You can edit/add whatever you like, it's all python and SQL. The code should be fairly straightforward I think and I put some notes into readme-dev.txt but feel free to ask.
|
||||
|
||||
Backend, Distribution
|
||||
=====================
|
||||
- Choice of MySQL/InnoDB or PostgreSQL. (not tested on PostgreSQL)
|
||||
- It is possible to run the database on one PC, the importer on another, and then access the database with the table viewer or HUD from a third PC. (note: do NOT do this unencrypted over an untrusted network like your employer's LAN or the Internet!)
|
||||
|
||||
Site/Game Support
|
||||
=================
|
||||
- Initially only full support for PS, FTP coming soon
|
||||
- Supports Holdem, Omaha Hi and Omaha Hi/Lo. Stud and Razz coming soon.
|
||||
- Supports No Limit, Pot Limit, Fixed Limit NL, Cap NL and Cap PL
|
||||
Note that currently it does not display extra stats for NL/PL so usefulness is limited for these limit types. Suggestions welcome, I don't play these.
|
||||
- Supports ring/cash games, SnG/MTT coming soon
|
||||
|
||||
Tableviewer (tv)
|
||||
===========
|
||||
Tv takes a history filename and loads the appropriate players' stats and displays them in a tabular format. These stats currently are:
|
||||
- VPIP, PFR and Preflop 3B/4B (3B/4B is not quite correct I think)
|
||||
- Raise and Fold % on flop, turn and river. Fold only counts hands when someone raised. This can be displayed per street or as one combined value each for aggression and folding.
|
||||
- Number of hands this is based on.
|
||||
- SD/F (aka WtSD, proportion of hands where player went to showdown after seeing flop)
|
||||
- W$wSF (Won $ when seen Flop)
|
||||
- W$@SD (Won $ at showdown)
|
||||
For all stats it also displays how many hands this particular is based on
|
||||
|
||||
|
||||
IMPORTANT: The database format WILL undergo more changes and at this point I am not planning to write a converter so please keep your history files so you can re-import when necessary. Independent of this you should always keep the original raw files in a safe place with any tracking software. Should you however end up loosing your files somehow let me know and I'll try to help.
|
||||
|
||||
Please send any feedback, feature requests/suggestions, bug reports and animal names to steffen@sycamoretest.info, pick one of the contact methods listed in readme-overview.txt, send me a PM here or reply to this post.
|
||||
|
||||
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
76
docs/status.txt
Normal file
|
@ -0,0 +1,76 @@
|
|||
For all support please note that the tables WILL be changed, almost certainly without keeping backwards compatibility. Therefore you should keep your history files after import so you can re-import when necessary. Should you lose history files and need a "database updater" let me know.
|
||||
|
||||
If support for another site/game would encourage you to help with this software please let me know at steffen@sycamoretest.info.
|
||||
|
||||
IMPORTANT: There appears to be a bug in at least up to git34 in reading WtSD/W$wsF/W$SD
|
||||
|
||||
Holdem/Omaha ring games on PokerStars
|
||||
======================================
|
||||
Works, quite well tested, works in table viewer and is useful now. Functionality is quite limited so far though. This includes the holdem/omaha parts of HORSE, HOSE and any other mixed game
|
||||
|
||||
Stud/Razz ring games on PokerStars
|
||||
==================================
|
||||
Broken - used to work, hardly tested. Needs to be updated to new infrastructure using a HudData table rather than hands_players_flags. Will fix this shortly.
|
||||
|
||||
Tournaments/SnGs
|
||||
================
|
||||
Broken - used to work, hardly tested. Needs to be updated to new infrastructure.. Will probably fix this shortly
|
||||
|
||||
Full Tilt Poker
|
||||
===============
|
||||
Might work - used to work and was very well test. It should import them (except HudData), but I believe the table viewer won't work. Would be easy to fix I think, volunteers welcome. This used to work in a pre-alpha but basically was left behind during updates to the other stuff.
|
||||
|
||||
Other Sites
|
||||
===========
|
||||
Patches/Volunteers welcome. Should be quite easy.
|
||||
|
||||
GUI
|
||||
===
|
||||
Alpha - the infrastructure stands and is fast enough, now "just" need to add more functionality.
|
||||
|
||||
HUD
|
||||
===
|
||||
Not started - volunteers welcome. I found a *nix utility based on xlib that does half the work for this (most of the other half is already in the table viewer), see http://www.roard.com/docs/cookbook/cbsu19.html. There's also a python implementation of xlib which should run even on Windows.
|
||||
|
||||
Packaging
|
||||
=========
|
||||
Gentoo GNU/Linux: I'll make ebuilds, if you want one now let me know.
|
||||
Other free/libre systems (e.g. other GNU/Linux-Distros, *BSD, and I'd love to help in getting this to work on any Hurd based system): Let me know what you use (Distribution, version and CPU type) and I'll make a package.
|
||||
Windows/MacOSX: Manual installation of dependencies for now, integrated installer would be nice - volunteers welcome, but I'll do it eventually in any case.
|
||||
|
||||
Regression Testing
|
||||
==================
|
||||
The query scripts are done-ish, need to verify more data so it can be used in automated regression testing.
|
||||
|
||||
Database Backends
|
||||
=================
|
||||
- MySQL InnoDB is the default
|
||||
- PostgreSQL should work but I haven't tried it. If it doesn't please let me know.
|
||||
- MySQL ISAM won't be supported since it is not transactional
|
||||
|
||||
Legal
|
||||
=====
|
||||
General: This will offer more or less the same kind of functionality as HM and PT so there shouldn't be any problem on any site that allows tracking.
|
||||
PS: I have asked them and they said that due to the fast changing nature
|
||||
of pre-release software they don't review that. However, looking at their
|
||||
posted guidelines we're fine
|
||||
FTP: I sent them an email and what I described there was ok for them.
|
||||
I will write them again for "certification" on release of 1.0
|
||||
|
||||
To avoid any misunderstandings, PS and FTP obviously do not sponsor, endorse, or support fpdb. They allow using it, that's all. Any problems with fpdb should be reported to us, not the poker site.
|
||||
|
||||
A note on viewing/tracking mucked hands. Many people will say this is cheating. I agree. However, I don't make the rules on these sites. The sites that store mucked hands into the history file clearly think that being able to see other people's mucked hands is ok. This software - like HM and PT - merely takes info provided by the poker site and makes it more easily accessible.
|
||||
Apparently PS has now turned this off :)
|
||||
|
||||
License
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.
|
||||
|
||||
Copyright 2008 Steffen Jobbagy-Felso
|
||||
Permission is granted to copy, distribute and/or modify this
|
||||
document under the terms of the GNU Free Documentation License,
|
||||
Version 1.2 as published by the Free Software Foundation; with
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt
|
||||
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt
|
906
docs/tabledesign.html
Normal file
|
@ -0,0 +1,906 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=utf-8">
|
||||
<TITLE>Free Poker DB Tabledesign</TITLE>
|
||||
</HEAD>
|
||||
<BODY LANG="en-GB">
|
||||
<P>See commit comments for version info, see status.txt for status.</P>
|
||||
<P>Direct suggestions, praise and animal names to steffen@sycamoretest.info or check readme-overview.txt for more contacts</P>
|
||||
<P>I decided to be generous on the sizes of the types - if computing experience shows one thing then its that it will come back to bite you in the ass if you save 2 bits in the wrong place. If performance and/or db size are too bad we can still shrink some fields.</P>
|
||||
<p>Relationships are noted in the comment (need to double check that all are listed)</P>
|
||||
<p>If you want more comments or if anything is confusing or bad let me know.</P>
|
||||
<p>All money/cash amounts are stored in cents/pennies/whatever (e.g. $4.27 would be stored a 427). Chips are stored as-is (e.g. 3675 chips would be stored as 3675).</P>
|
||||
<p>Notes on use/editing:</P>
|
||||
<p>Any change to this must be carried to to the table creation code in fpdb_db.py or at least an entry to known bugs is to be made.</P>
|
||||
<P>If the code (in particular the importer) and this document disagree then this document is to be considered authorative.</P>
|
||||
<p><b>License</b><br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 as published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
<p>See readme.txt for copying</P>
|
||||
<p><B>Table Settings</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>version</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>the git version of the database (ie. table design changes and major bugfixes require a bump)</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><B>Table Players</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>name</P></TD>
|
||||
<TD><P>varchar(32)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>siteId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>references Sites.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table Autorates</B></P>
|
||||
<p>An autorating is a computer-"recognised" label/category for a player. Examples could include "Calling Station" if a player has <20% each for aggression and folding postflop. Or "Tight-Aggressive/Aggressive" for players with <20% VPIP, >10% PFR and >40% postflop aggression.</P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>playerId</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>references Players.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>gametypeId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>references Gametypes.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>description</P></TD>
|
||||
<TD><P>varchar(50)</P></TD>
|
||||
<TD><P>autorating description</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>shortDesc</P></TD>
|
||||
<TD><P>char(8)</P></TD>
|
||||
<TD><P>short description e.g. for display in HUD</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>ratingTime</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P>timestamp of rating</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>handCount</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands rating is based on</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table Gametypes</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>siteId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>references sites.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>type</P></TD>
|
||||
<TD><P>char(4)</P></TD>
|
||||
<TD><p>valid entries:<br>
|
||||
ring - ringgames aka cash games<br>
|
||||
tour - tournament incl SnG</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>base</P></TD>
|
||||
<TD><P>char(4)</P></TD>
|
||||
<TD><p>The underlying structure. valid entries:<br>
|
||||
hold - Holdem and Omaha<br>
|
||||
stud - Stud and Razz </P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>category</P></TD>
|
||||
<TD><P>varchar(9)</P></TD>
|
||||
<TD><p>valid entries:<br>
|
||||
holdem=Texas Hold'em<br>
|
||||
omahahi=Omaha High only<br>
|
||||
omahahilo=Omaha 8 or better<br>
|
||||
razz=Razz<br>
|
||||
studhi=7 Card Stud High only<br>
|
||||
studhl=7 Card Stud 8 orbetter</p></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>limitType</P></TD>
|
||||
<TD><P>char(2)</P></TD>
|
||||
<TD><p>nl=No Limit<br>
|
||||
cn=Cap No Limit<br>
|
||||
pl=Pot Limit<br>
|
||||
cp=Cap Pot Limit<br>
|
||||
fl=Fixed Limit</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>hiLo</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><p>Whether the game is hi, lo or both. Valid Entries:<br>
|
||||
h - High only<br>
|
||||
l - Low only<br>
|
||||
s - Hi/Lo Split</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>smallBlind</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>bigBlind</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>smallBet</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>bigBet</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table Sites</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>name</P></TD>
|
||||
<TD><P>varchar(32)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>currency</P></TD>
|
||||
<TD><P>char(3)</P></TD>
|
||||
<TD><P>currency code, e.g. USD, GBP, EUR</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table Hands</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tableName</P></TD>
|
||||
<TD><P>varchar(20)</P></TD>
|
||||
<TD><P>The site's name for the current table</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>siteHandNo</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>the site's hand number</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>gametypeId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>references gametypes.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>handStart</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P>start date&time of the hand</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>importTime</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P>date&time of import of this hand</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>seats</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>number of used seats (ie. that got dealt cards)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>maxSeats</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>number of available seats</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table BoardCards</B></P>
|
||||
<p>cardX -> can be 1 through 5</P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>handId</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>the site's hand number</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXValue</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>2-10=2-10, J=11, Q=12, K=13, A=14 (even in razz), unknown/no card=x</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXSuit</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table HandsPlayers</B></P>
|
||||
<p>cardX: can be 1 through 7, one for each card. In holdem/omaha this stores the hole cards so 3-7 or 5-7 are empty</P>
|
||||
<p>I did not separate this into an extra table because I felt the lost space is not sufficiently large. Also the benefit for searching is far less relevant.</P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
<TD><P>Type</P></TD><TD>
|
||||
<P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>handId</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>references Hands.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>playerId</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>references Players.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>startCash</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD></TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>position</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><p>BB=B, SB=S, Button=0, Cutoff=1, etc.<br>
|
||||
This is used in holdem/omaha only.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>seatNo</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>The seat in which the person was sitting - necessary for HUD</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>ante</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>note: for cash this could be boolean, but in tourneys you may enter a hand with less than the full ante</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXValue</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>2-10=2-10, J=11, Q=12, K=13, A=14 (even in razz), unknown/no card=x<br>
|
||||
see note above table</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>cardXSuit</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><P>h=hearts, s=spades, d=diamonds, c=clubs, unknown/no card=x</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>winnings</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>winnings in this hand (bets, antes, etc. are NOT deducted, but rake already is)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>rake</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>rake for this player for this hand</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tourneysPlayersId</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>references TourneysPlayers.id</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<P><B>Table HudCache</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P><b>Field Name</b></P></TD>
|
||||
<TD><P><b>Type</b></P></TD>
|
||||
<TD><P><b>Comment</b></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><br></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>gametypeId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>references gametypes.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>playerId</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>references players.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>activeSeats</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>range 2-10</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>position</P></TD>
|
||||
<TD><P>char(1)</P></TD>
|
||||
<TD><P>Position for which this row applies. In this table this can be B(BB), S(SB), D(Dealer/Button), C(Cutoff), M(Middle - the 3 before cutoff) or E (Early - the 3 before Middle)</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tourneyTypeId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>References TourneyTypes.id</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>HDs</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands this player played in this gametype with this number of seats</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0VPI</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player paid to see flop<br>
|
||||
Please note that this already includes street0Aggr!<br>
|
||||
To calculate limp just deduct street0Aggr from this number</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3B4BChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player had chance to 3B or 4B</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street0_3B4BDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player 3bet/4bet before flop</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Seen</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player saw flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Seen</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player saw turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Seen</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player saw river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Seen</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player saw street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>sawShowdown</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player saw showdown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4Aggr</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where player raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet2</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet3</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>otherRaisedStreet4</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet1</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised flop/street4 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet2</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised Turn/street5 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet3</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised River/street6 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToOtherRaisedStreet4</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>number of hands where someone else raised street7 and the player folded</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonWhenSeenStreet1</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>How many hands the player won after seeing the flop/street4 - this can be a "partial win" if the pot is split.<br>
|
||||
To be completely clear, this stores a hand count, NOT a money amount.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>wonAtSD</P></TD>
|
||||
<TD><P>float</P></TD>
|
||||
<TD><P>As wonWhenSeenStreet1, but for showdown.</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>stealAttemptChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player was in CO, BTN or SB and nobody has called yet</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>stealAttempted</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player took a chance per the above condition</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldBbToStealChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Somebody tried to steal BB from player</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldedBbToSteal</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player folded BB to steal attempt</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldSbToStealChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Somebody tried to steal SB from player</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldedSbToSteal</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player folded SB to steal attempt</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on flop/street4</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on turn/street5</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on river/street6</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to make continuation bet on street7</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to make continuation bet on street7</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet1CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet1CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet2CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet2CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet3CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet3CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet4CBChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player had chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>foldToStreet4CBDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Player used chance to fold to continuation bet on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>totalProfit</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>how much money in cents the player made</P></TD>
|
||||
</TR>
|
||||
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street1CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street2CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street3CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CheckCallRaiseChance</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player had the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street4CheckCallRaiseDone</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>How often player used the chance to do a check-raise or a call-raise on this street</P></TD>
|
||||
</TR>
|
||||
|
||||
</TABLE>
|
||||
<P></P>
|
||||
<P><B>Table HandsActions</B></P>
|
||||
<p>Did separate this into an extra table because it makes SELECTing across different streets so much easier. Also the space saving will be very large.</P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>handPlayerId</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P>references HandsPlayers.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>street</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><p>street number, 0-3 (preflop, flop, turn, river) for holdem/omaha or 0-4 for razz/stud</P><P>-1 for seen showdown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>actionNo</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>action number, this is counted from zero for each street but across all players (e.g. in a heads up where the SB calls and the BB raises and the SB calls again would have numbers 0 and 1 for blinds, 2 and 4 for call and 3 for bet)<br>
|
||||
Note that the blinds are counted as an action, so if the SB stays in the hand it'll always be action #0</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>action</P></TD>
|
||||
<TD><P>char(5)</P></TD>
|
||||
<TD><P>Bet stands for bring in, complete, bet, double bet, raise and double raise, since they all - technically - do the same thing. Unbet is used for when an uncalled bet is returned, this will have a negative value for amount.</P>
|
||||
<P>Other valid values: blind call check fold</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>amount</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>amount put into the middle for this action</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Tournament Tables</B></P>
|
||||
<p><BR></P>
|
||||
<p><B>Table Tourneys</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tourneyTypeId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>References TourneyTypes.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>siteTourneyNo</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>entries</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>-1 if unknown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>prizepool</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><p>Need this as separate field to support rebuy/addon</P><P>-1 if unknown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>startTime</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P>Empty if unknown</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table TourneyTypes</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>siteId</P></TD>
|
||||
<TD><P>smallint</P></TD>
|
||||
<TD><P>References Sites.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>buyin</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Buy-in in cents. Without rebuy/add-on</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>fee</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>knockout</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>rebuyOrAddon</P></TD>
|
||||
<TD><P>boolean</P></TD>
|
||||
<TD><P>Whether rebuys or add-ons are possible</P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<p><BR></P>
|
||||
<p><B>Table TourneysPlayers</B></P>
|
||||
<TABLE BORDER=1 CELLPADDING=2 CELLSPACING=0>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>Field Name</P></TD>
|
||||
<TD><P>Type</P></TD>
|
||||
<TD><P>Comment</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>id</P></TD>
|
||||
<TD><P>bigint</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>tourneyId</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>References Tourneys.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>playerId</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>References Players.id</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>payinAmount</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Buyin, fee, rebuys and add-ons</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>rank</P></TD>
|
||||
<TD><P>int</P></TD>
|
||||
<TD><P>Finishing rank</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>winnings</P></TD>
|
||||
<TD><P>signed int</P></TD>
|
||||
<TD><P>Winnings (not profit) by this player, -1 if unknown.</P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>comment</P></TD>
|
||||
<TD><P>text</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
<TR VALIGN=TOP>
|
||||
<TD><P>commentTs</P></TD>
|
||||
<TD><P>datetime (in UTC)</P></TD>
|
||||
<TD><P><BR></P></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
</BODY>
|
||||
</HTML>
|
178
ignore-me_perl6/LibFpdbImport.pm
Normal file
|
@ -0,0 +1,178 @@
|
|||
#!/usr/bin/pugs
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
module LibFpdbImport;
|
||||
use v6;
|
||||
#use strict;
|
||||
use LibFpdbShared;
|
||||
#use LibFpdbImport2;
|
||||
|
||||
class Player {
|
||||
has Str $name;
|
||||
has Int $start_cash;
|
||||
has Card @.cards;
|
||||
has Char $position;
|
||||
|
||||
submethod BUILD (Str @strings) {
|
||||
say "todo: implement Player.BUILD";
|
||||
}#end Player.BUILD
|
||||
|
||||
our Player method find_players(@strings) {
|
||||
#todo: i think this should be sub since its a class method not an instance method
|
||||
say "todo: implement Player.find_players";
|
||||
}
|
||||
}#end class Player
|
||||
|
||||
class Line {
|
||||
has Str $line;
|
||||
has Bool $processed;
|
||||
|
||||
our protected submethod BUILD() {
|
||||
say "todo: implement Line.BUILD?"
|
||||
}#end Line.BUILD
|
||||
|
||||
our Line method recognise_and_parse(@strings) {
|
||||
#todo: i think this should be sub since its a class method not an instance method
|
||||
say "todo: implement Line.recognise_and_parse";
|
||||
}#end Line.recognise_and_parse
|
||||
}#end class Line
|
||||
|
||||
class ActionLine is Line {
|
||||
has Player $player;
|
||||
has Str $type;
|
||||
has Int $amount;
|
||||
has Bool $all_in;
|
||||
has Int $action_no;
|
||||
}#end class ActionLine
|
||||
|
||||
class WinLine is Line {
|
||||
has Player $player;
|
||||
has Int $amount;
|
||||
}#end class WinLine
|
||||
|
||||
class RakeLine is Line {
|
||||
has Int $amount;
|
||||
}#end class RakeLine
|
||||
|
||||
class CardLine is Line {
|
||||
has Bool $board_line;
|
||||
has Player $player;
|
||||
has Card @cards;
|
||||
}#end class CardLine
|
||||
|
||||
#for useless lines
|
||||
class CrapLine is Line {
|
||||
has Str $type;
|
||||
}#end class CrapLine
|
||||
|
||||
class Hand {
|
||||
has Line @.lines;
|
||||
#has Str @strings;
|
||||
has Site $site;
|
||||
has Str $currency;
|
||||
|
||||
has Str $type;
|
||||
has Str $category;
|
||||
has Str $limit_type;#todo: above ; missing causes error, but that doesnt list ; as a possibility
|
||||
has Player @.players;
|
||||
has Card @.board;
|
||||
has Int $db_id;
|
||||
|
||||
submethod BUILD(Str @strings) {
|
||||
Util.debug("running Hand.BUILD");
|
||||
say "strings:",@strings;
|
||||
#this contructor automatically parses the hand. call .store for storing
|
||||
|
||||
@.players=Player.find_players(@strings);
|
||||
@.lines=Line.recognise_and_parse(@strings);
|
||||
|
||||
for @strings -> $line {
|
||||
if class_of(line)==CardLine {
|
||||
if line.board {
|
||||
board=line.cards;
|
||||
} else {
|
||||
for player in players {
|
||||
if line.player==player {
|
||||
player.cards=line.cards;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}#end Hand.BUILD
|
||||
|
||||
our Bool method is_holdem(){
|
||||
if category==("holdem"|"omahahi"|"omahahilo") {
|
||||
return True;
|
||||
} else {
|
||||
return False;
|
||||
}
|
||||
}#end Hand.is_holdem
|
||||
|
||||
our Bool method is_stud(){
|
||||
return not is_holdem();
|
||||
}#end Hand.is_stud
|
||||
|
||||
our Bool method store($db) {
|
||||
say "todo: Hand.store";
|
||||
}#end Hand.store
|
||||
}#end class Hand
|
||||
|
||||
class Importer {
|
||||
#todo: be Thread?
|
||||
submethod BUILD (Database $db, Str $filename) {
|
||||
Util.debug("running Importer.BUILD");
|
||||
if (not ($db.is_connected())) {
|
||||
Util.fatal("not connected to DB");
|
||||
}
|
||||
|
||||
my IO $?filehandle=$filename;
|
||||
#for =$filehandle -> $line {say $line}
|
||||
my Str @lines =$filehandle;
|
||||
|
||||
my Int $hand_start=0;
|
||||
my Int $hand_end=0;
|
||||
my Int $loopcount=0;
|
||||
loop {#one loop of this per hand
|
||||
$loopcount++;
|
||||
say "loopcount", $loopcount;
|
||||
my Int $current_line_index=$hand_end+1; #previous hand end is new hand start
|
||||
for (my Int $i, $i<5, $i++) {#remove blank hands
|
||||
if (@lines[$current_line_index].bytes) < 6 {
|
||||
$current_line_index++;
|
||||
} else {
|
||||
$hand_start=$current_line_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
my Bool $continue=True; #todo: this is dumb, find out correct loop
|
||||
while $continue {#loop through the lines to find end of hand
|
||||
$current_line_index++;
|
||||
if (@lines[$current_line_index].bytes) < 6 {
|
||||
$hand_end=$current_line_index;
|
||||
$continue=False;
|
||||
}
|
||||
}#end of find end of hand loop
|
||||
my Str @handlines=@lines[$hand_start..$hand_end];
|
||||
my Hand $hand .= new(:lines(@handlines));
|
||||
$hand.store($db);
|
||||
say "todo: record \$db_id";
|
||||
say "todo: terminate on EOF";
|
||||
}
|
||||
}#end new Importer
|
||||
}#end class Importer
|
||||
|
84
ignore-me_perl6/LibFpdbShared.pm
Normal file
|
@ -0,0 +1,84 @@
|
|||
#!/usr/bin/pugs
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
module LibFpdbShared;
|
||||
use v6;
|
||||
#use strict;
|
||||
|
||||
class Util {
|
||||
method debug(Str $string) {
|
||||
#todo: i think this should be sub since its a class method not an instance method
|
||||
say "debug notice: ", $string;
|
||||
}#end debug_msg
|
||||
|
||||
sub warn(Str $string) {
|
||||
say "todo: Util.warning";
|
||||
}#end warning
|
||||
|
||||
sub fatal(Str $string, Database $db) {
|
||||
say "todo: Util.fatal_error";
|
||||
}#end fatal_error
|
||||
}#end class Util
|
||||
|
||||
class Database {
|
||||
has Str $backend;
|
||||
has Str $host;
|
||||
has Str $name;
|
||||
has Str $user;
|
||||
my Str $password;
|
||||
submethod BUILD (Str $!backend, Str $!host, Str $!name, Str $!user, Str $!password) {
|
||||
Util.debug("running Database.BUILD");
|
||||
self.connect();
|
||||
}#end new Database
|
||||
|
||||
our method connect() {
|
||||
say "todo: db.connect";
|
||||
}#end connect
|
||||
|
||||
method disconnect() {
|
||||
say "todo: db.disconnect";
|
||||
}#end disconnect
|
||||
|
||||
method cancel_import() {
|
||||
say "todo: db.cancel_import";
|
||||
}#end cancel_import
|
||||
|
||||
my method drop_tables() {
|
||||
#todo: make this one private
|
||||
say "todo: db.drop_tables";
|
||||
}#end drop_tables
|
||||
|
||||
method recreate_tables() {
|
||||
say "todo: db.recreate_tables";
|
||||
}#end recreate_tables
|
||||
|
||||
#returns the id of the insert
|
||||
our Int method insert(Str $sql_command) {
|
||||
#todo: is it a bug that i need the "our" above?
|
||||
say "todo: db.insert";
|
||||
return 0;
|
||||
}#end insert
|
||||
|
||||
our Str method fetch(Str $sql_command) {
|
||||
say "todo: db.fetch";
|
||||
}#end fetch
|
||||
|
||||
our Bool method is_connected() {
|
||||
say "todo: db.is_connected";
|
||||
}#end
|
||||
}#end class Database
|
||||
|
17
ignore-me_perl6/LibFpdbView.pm
Normal file
|
@ -0,0 +1,17 @@
|
|||
#!/usr/bin/pugs
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
29
ignore-me_perl6/RunFpdbCLI.perl6
Normal file
|
@ -0,0 +1,29 @@
|
|||
#!/usr/bin/pugs
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
use v6;
|
||||
#use strict;
|
||||
use LibFpdbImport;
|
||||
use LibFpdbShared;
|
||||
|
||||
|
||||
my Database $db .= new(:backend<MySQL InnoDB>, :host<localhost>, :database<fpdb>, :user<fpdb>, :password<myPW>);
|
||||
#todo: below doesnt work
|
||||
my Importer $imp .= new(:db($db), :filename<HH-LHE1.txt>);
|
||||
#perlbug?: adding another named argument that isnt listed in the constructor gave very weird error.
|
||||
say $imp;
|
||||
|
59
packaging/gentoo/fpdb-1.0_alpha4_p86.ebuild
Normal file
|
@ -0,0 +1,59 @@
|
|||
# Copyright 1999-2008 Gentoo Foundation
|
||||
# Distributed under the terms of the GNU General Public License v2
|
||||
# $Header: /var/cvsroot/gentoo-x86/games-util/fpdb/fpdb-1.0_alpha2_p68.ebuild,v 1.0 2008/08/31 23:00:00 steffen@sycamoretest.info Exp $
|
||||
|
||||
NEED_PYTHON=2.3
|
||||
|
||||
#inherit distutils
|
||||
|
||||
MY_P="fpdb-${PV}"
|
||||
DESCRIPTION="A database program to track your online poker games"
|
||||
HOMEPAGE="https://sourceforge.net/projects/fpdb/"
|
||||
SRC_URI="mirror://sourceforge/fpdb/${MY_P}.tar.bz2"
|
||||
#SRC_URI="mirror://sourceforge/fpdb/fpdb-1.0_alpha3-p80.tar.bz2"
|
||||
|
||||
LICENSE="AGPL-3"
|
||||
SLOT="0"
|
||||
KEYWORDS="~amd64 ~x86"
|
||||
#note: this should work on other architectures too, please send me your experiences
|
||||
IUSE=""
|
||||
|
||||
RDEPEND="virtual/mysql
|
||||
dev-python/mysql-python
|
||||
>=x11-libs/gtk+-2.10
|
||||
dev-python/pygtk"
|
||||
DEPEND="${RDEPEND}"
|
||||
|
||||
src_install() {
|
||||
DIRINST="${D}usr/share/games/fpdb/"
|
||||
mkdir -p "${DIRINST}"
|
||||
cp -R * "${DIRINST}" || die
|
||||
|
||||
DIRBIN="${D}usr/games/bin/"
|
||||
mkdir -p "${DIRBIN}"
|
||||
#echo "pathes"
|
||||
#echo "${DIRINST}pyfpdb/fpdb.py"
|
||||
#echo "${DIRBIN}fpdb.py"
|
||||
#echo
|
||||
echo "cd /usr/share/games/fpdb/pyfpdb/ && python fpdb.py" > "${DIRBIN}fpdb" || die
|
||||
chmod 755 "${DIRBIN}fpdb" || die
|
||||
}
|
||||
|
||||
#src_test() {
|
||||
#}
|
||||
|
||||
pkg_postinst() {
|
||||
elog "Fpdb has been installed and can be called by executing /usr/games/bin/fpdb"
|
||||
elog "You need to perform a couple more steps manually."
|
||||
elog "Please also make sure you followed instructions from previous emerges, in particular make sure you configured mysql and set a root pw for it"
|
||||
elog "Now run this command to connect to MySQL: mysql --user=root --password=yourPassword"
|
||||
elog "In the mysql command line interface you need to type these two lines (make sure you get the ; at the end)"
|
||||
elog "In the second line replace \"newPassword\" with a password of your choice"
|
||||
elog "CREATE DATABASE fpdb;"
|
||||
elog "GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;"
|
||||
elog "Finally copy the default config file from ${DIRINST}docs/default.conf to ~/.fpdb/ for every user that is to use fpdb."
|
||||
elog "You will need to edit the default.conf, in particular you need to replace the password with what you entered in the \"GRANT ALL...\""
|
||||
elog "Finally run the GUI and click the menu database -> recreate tables"
|
||||
elog "That's it! See our webpage at http://fpdb.sourceforge.net for more documentation"
|
||||
elog " "
|
||||
}
|
22
prepare-git.sh
Executable file
|
@ -0,0 +1,22 @@
|
|||
#!/bin/sh
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
rm regression-test/*.found.txt
|
||||
rm regression-test/*.pyc
|
||||
rm pyfpdb/*.pyc
|
||||
|
||||
git-add--interactive
|
BIN
pyfpdb/Cards01.png
Normal file
After Width: | Height: | Size: 76 KiB |
340
pyfpdb/Configuration.py
Normal file
|
@ -0,0 +1,340 @@
|
|||
#!/usr/bin/env python
|
||||
"""Configuration.py
|
||||
|
||||
Handles HUD configuration files.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# Standard Library modules
|
||||
import os
|
||||
import sys
|
||||
import string
|
||||
import traceback
|
||||
import shutil
|
||||
import xml.dom.minidom
|
||||
from xml.dom.minidom import Node
|
||||
|
||||
class Layout:
|
||||
def __init__(self, max):
|
||||
self.max = int(max)
|
||||
self.location = []
|
||||
for i in range(self.max + 1): self.location.append(None)
|
||||
|
||||
def __str__(self):
|
||||
temp = " Layout = %d max, width= %d, height = %d, fav_seat = %d\n" % (self.max, self.width, self.height, self.fav_seat)
|
||||
temp = temp + " Locations = "
|
||||
for i in range(1, len(self.location)):
|
||||
temp = temp + "(%d,%d)" % self.location[i]
|
||||
|
||||
return temp + "\n"
|
||||
|
||||
class Site:
|
||||
def __init__(self, node):
|
||||
self.site_name = node.getAttribute("site_name")
|
||||
self.table_finder = node.getAttribute("table_finder")
|
||||
self.screen_name = node.getAttribute("screen_name")
|
||||
self.site_path = node.getAttribute("site_path")
|
||||
self.HH_path = node.getAttribute("HH_path")
|
||||
self.decoder = node.getAttribute("decoder")
|
||||
self.layout = {}
|
||||
|
||||
for layout_node in node.getElementsByTagName('layout'):
|
||||
max = int( layout_node.getAttribute('max') )
|
||||
lo = Layout(max)
|
||||
lo.fav_seat = int( layout_node.getAttribute('fav_seat') )
|
||||
lo.width = int( layout_node.getAttribute('width') )
|
||||
lo.height = int( layout_node.getAttribute('height') )
|
||||
|
||||
for location_node in layout_node.getElementsByTagName('location'):
|
||||
lo.location[int( location_node.getAttribute('seat') )] = (int( location_node.getAttribute('x') ), int( location_node.getAttribute('y')))
|
||||
|
||||
self.layout[lo.max] = lo
|
||||
|
||||
def __str__(self):
|
||||
temp = "Site = " + self.site_name + "\n"
|
||||
for key in dir(self):
|
||||
if key.startswith('__'): continue
|
||||
if key == 'layout': continue
|
||||
value = getattr(self, key)
|
||||
if callable(value): continue
|
||||
temp = temp + ' ' + key + " = " + value + "\n"
|
||||
|
||||
for layout in self.layout:
|
||||
temp = temp + "%s" % self.layout[layout]
|
||||
|
||||
return temp
|
||||
|
||||
class Stat:
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
def __str__(self):
|
||||
temp = " stat_name = %s, row = %d, col = %d, tip = %s, click = %s, popup = %s\n" % (self.stat_name, self.row, self.col, self.tip, self.click, self.popup)
|
||||
return temp
|
||||
|
||||
class Game:
|
||||
def __init__(self, node):
|
||||
self.game_name = node.getAttribute("game_name")
|
||||
self.db = node.getAttribute("db")
|
||||
self.rows = int( node.getAttribute("rows") )
|
||||
self.cols = int( node.getAttribute("cols") )
|
||||
|
||||
self.stats = {}
|
||||
for stat_node in node.getElementsByTagName('stat'):
|
||||
stat = Stat()
|
||||
stat.stat_name = stat_node.getAttribute("stat_name")
|
||||
stat.row = int( stat_node.getAttribute("row") )
|
||||
stat.col = int( stat_node.getAttribute("col") )
|
||||
stat.tip = stat_node.getAttribute("tip")
|
||||
stat.click = stat_node.getAttribute("click")
|
||||
stat.popup = stat_node.getAttribute("popup")
|
||||
|
||||
self.stats[stat.stat_name] = stat
|
||||
|
||||
def __str__(self):
|
||||
temp = "Game = " + self.game_name + "\n"
|
||||
temp = temp + " db = %s\n" % self.db
|
||||
temp = temp + " rows = %d\n" % self.rows
|
||||
temp = temp + " cols = %d\n" % self.cols
|
||||
|
||||
for stat in self.stats.keys():
|
||||
temp = temp + "%s" % self.stats[stat]
|
||||
|
||||
return temp
|
||||
|
||||
class Database:
|
||||
def __init__(self, node):
|
||||
self.db_name = node.getAttribute("db_name")
|
||||
self.db_server = node.getAttribute("db_server")
|
||||
self.db_ip = node.getAttribute("db_ip")
|
||||
self.db_user = node.getAttribute("db_user")
|
||||
self.db_type = node.getAttribute("db_type")
|
||||
self.db_pass = node.getAttribute("db_pass")
|
||||
|
||||
def __str__(self):
|
||||
temp = 'Database = ' + self.db_name + '\n'
|
||||
for key in dir(self):
|
||||
if key.startswith('__'): continue
|
||||
value = getattr(self, key)
|
||||
if callable(value): continue
|
||||
temp = temp + ' ' + key + " = " + value + "\n"
|
||||
return temp
|
||||
|
||||
class Mucked:
|
||||
def __init__(self, node):
|
||||
self.name = node.getAttribute("mw_name")
|
||||
self.cards = node.getAttribute("deck")
|
||||
self.card_wd = node.getAttribute("card_wd")
|
||||
self.card_ht = node.getAttribute("card_ht")
|
||||
self.rows = node.getAttribute("rows")
|
||||
self.cols = node.getAttribute("cols")
|
||||
self.format = node.getAttribute("stud")
|
||||
|
||||
def __str__(self):
|
||||
temp = 'Mucked = ' + self.name + "\n"
|
||||
for key in dir(self):
|
||||
if key.startswith('__'): continue
|
||||
value = getattr(self, key)
|
||||
if callable(value): continue
|
||||
temp = temp + ' ' + key + " = " + value + "\n"
|
||||
return temp
|
||||
|
||||
class Popup:
|
||||
def __init__(self, node):
|
||||
self.name = node.getAttribute("pu_name")
|
||||
self.pu_stats = []
|
||||
for stat_node in node.getElementsByTagName('pu_stat'):
|
||||
self.pu_stats.append(stat_node.getAttribute("pu_stat_name"))
|
||||
|
||||
def __str__(self):
|
||||
temp = "Popup = " + self.name + "\n"
|
||||
for stat in self.pu_stats:
|
||||
temp = temp + " " + stat
|
||||
return temp + "\n"
|
||||
|
||||
class Config:
|
||||
def __init__(self, file = None):
|
||||
|
||||
# "file" is a path to an xml file with the fpdb/HUD configuration
|
||||
# we check the existence of "file" and try to recover if it doesn't exist
|
||||
|
||||
if not file == None: # configuration file path has been passed
|
||||
if not os.path.exists(file):
|
||||
print "Configuration file %s not found. Using defaults." % (file)
|
||||
sys.stderr.write("Configuration file %s not found. Using defaults." % (file))
|
||||
file = None
|
||||
|
||||
# if "file" is invalid or None, we look for a HUD_config in the cwd
|
||||
if file == None: # configuration file path not passed or invalid
|
||||
if os.path.exists('HUD_config.xml'): # there is a HUD_config in the cwd
|
||||
file = 'HUD_config.xml' # so we use it
|
||||
else: # no HUD_config in the cwd, look where it should be in the first place
|
||||
# find the path to the default HUD_config for the current os
|
||||
if os.name == 'posix':
|
||||
config_path = os.path.join(os.path.expanduser("~"), '.fpdb', 'HUD_config.xml')
|
||||
elif os.name == 'nt':
|
||||
config_path = os.path.join(os.environ["APPDATA"], 'fpdb', 'HUD_config.xml')
|
||||
else: config_path = False
|
||||
|
||||
if config_path and os.path.exists(config_path):
|
||||
file = config_path
|
||||
else:
|
||||
print "No HUD_config_xml found. Exiting"
|
||||
sys.stderr.write("No HUD_config_xml found. Exiting")
|
||||
sys.exit()
|
||||
try:
|
||||
doc = xml.dom.minidom.parse(file)
|
||||
except:
|
||||
print "Error parsing %s. See error log file." % (file)
|
||||
traceback.print_exc(file=sys.stderr)
|
||||
print "press enter to continue"
|
||||
sys.stdin.readline()
|
||||
sys.exit()
|
||||
|
||||
self.doc = doc
|
||||
self.file = file
|
||||
self.supported_sites = {}
|
||||
self.supported_games = {}
|
||||
self.supported_databases = {}
|
||||
self.mucked_windows = {}
|
||||
self.popup_windows = {}
|
||||
|
||||
# s_sites = doc.getElementsByTagName("supported_sites")
|
||||
for site_node in doc.getElementsByTagName("site"):
|
||||
site = Site(node = site_node)
|
||||
self.supported_sites[site.site_name] = site
|
||||
|
||||
s_games = doc.getElementsByTagName("supported_games")
|
||||
for game_node in doc.getElementsByTagName("game"):
|
||||
game = Game(node = game_node)
|
||||
self.supported_games[game.game_name] = game
|
||||
|
||||
s_dbs = doc.getElementsByTagName("supported_databases")
|
||||
for db_node in doc.getElementsByTagName("database"):
|
||||
db = Database(node = db_node)
|
||||
self.supported_databases[db.db_name] = db
|
||||
|
||||
s_dbs = doc.getElementsByTagName("mucked_windows")
|
||||
for mw_node in doc.getElementsByTagName("mw"):
|
||||
mw = Mucked(node = mw_node)
|
||||
self.mucked_windows[mw.name] = mw
|
||||
|
||||
s_dbs = doc.getElementsByTagName("popup_windows")
|
||||
for pu_node in doc.getElementsByTagName("pu"):
|
||||
pu = Popup(node = pu_node)
|
||||
self.popup_windows[pu.name] = pu
|
||||
|
||||
def get_site_node(self, site):
|
||||
for site_node in self.doc.getElementsByTagName("site"):
|
||||
if site_node.getAttribute("site_name") == site:
|
||||
return site_node
|
||||
|
||||
def get_layout_node(self, site_node, layout):
|
||||
for layout_node in site_node.getElementsByTagName("layout"):
|
||||
if layout_node.getAttribute("max") == None:
|
||||
return None
|
||||
if int( layout_node.getAttribute("max") ) == int( layout ):
|
||||
return layout_node
|
||||
|
||||
def get_location_node(self, layout_node, seat):
|
||||
for location_node in layout_node.getElementsByTagName("location"):
|
||||
if int( location_node.getAttribute("seat") ) == int( seat ):
|
||||
return location_node
|
||||
|
||||
def save(self, file = None):
|
||||
if not file == None:
|
||||
f = open(file, 'w')
|
||||
self.doc.writexml(f)
|
||||
f.close()
|
||||
else:
|
||||
shutil.move(self.file, self.file+".backup")
|
||||
f = open(self.file, 'w')
|
||||
self.doc.writexml(f)
|
||||
f.close
|
||||
|
||||
def edit_layout(self, site_name, max, width = None, height = None,
|
||||
fav_seat = None, locations = None):
|
||||
print "max = ", max
|
||||
site_node = self.get_site_node(site_name)
|
||||
layout_node = self.get_layout_node(site_node, max)
|
||||
if layout_node == None: return
|
||||
for i in range(1, max + 1):
|
||||
location_node = self.get_location_node(layout_node, i)
|
||||
location_node.setAttribute("x", str( locations[i-1][0] ))
|
||||
location_node.setAttribute("y", str( locations[i-1][1] ))
|
||||
self.supported_sites[site_name].layout[max].location[i] = ( locations[i-1][0], locations[i-1][1] )
|
||||
|
||||
def get_db_parameters(self, name = None):
|
||||
if name == None: name = 'fpdb'
|
||||
db = {}
|
||||
try:
|
||||
db['databaseName'] = name
|
||||
db['host'] = self.supported_databases[name].db_ip
|
||||
db['user'] = self.supported_databases[name].db_user
|
||||
db['password'] = self.supported_databases[name].db_pass
|
||||
db['server'] = self.supported_databases[name].db_server
|
||||
if string.lower(self.supported_databases[name].db_server) == 'mysql':
|
||||
db['backend'] = 2
|
||||
elif string.lower(self.supported_databases[name].db_server) == 'postgresql':
|
||||
db['backend'] = 3
|
||||
else: db['backend'] = 0 # this is big trouble
|
||||
except:
|
||||
pass
|
||||
return db
|
||||
|
||||
if __name__== "__main__":
|
||||
c = Config()
|
||||
|
||||
print "\n----------- SUPPORTED SITES -----------"
|
||||
for s in c.supported_sites.keys():
|
||||
print c.supported_sites[s]
|
||||
|
||||
print "----------- END SUPPORTED SITES -----------"
|
||||
|
||||
|
||||
print "\n----------- SUPPORTED GAMES -----------"
|
||||
for game in c.supported_games.keys():
|
||||
print c.supported_games[game]
|
||||
|
||||
print "----------- END SUPPORTED GAMES -----------"
|
||||
|
||||
|
||||
print "\n----------- SUPPORTED DATABASES -----------"
|
||||
for db in c.supported_databases.keys():
|
||||
print c.supported_databases[db]
|
||||
|
||||
print "----------- END SUPPORTED DATABASES -----------"
|
||||
|
||||
print "\n----------- MUCKED WINDOW FORMATS -----------"
|
||||
for w in c.mucked_windows.keys():
|
||||
print c.mucked_windows[w]
|
||||
|
||||
print "----------- END MUCKED WINDOW FORMATS -----------"
|
||||
|
||||
print "\n----------- POPUP WINDOW FORMATS -----------"
|
||||
for w in c.popup_windows.keys():
|
||||
print c.popup_windows[w]
|
||||
|
||||
print "----------- END MUCKED WINDOW FORMATS -----------"
|
||||
|
||||
c.edit_layout("PokerStars", 6, locations=( (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6) ))
|
||||
c.save(file="testout.xml")
|
||||
|
||||
print c.get_db_parameters()
|
198
pyfpdb/Database.py
Normal file
|
@ -0,0 +1,198 @@
|
|||
#!/usr/bin/env python
|
||||
"""Database.py
|
||||
|
||||
Create and manage the database objects.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# postmaster -D /var/lib/pgsql/data
|
||||
|
||||
# Standard Library modules
|
||||
import sys
|
||||
import traceback
|
||||
|
||||
# pyGTK modules
|
||||
|
||||
# FreePokerTools modules
|
||||
import Configuration
|
||||
import SQL
|
||||
|
||||
class Database:
|
||||
def __init__(self, c, db_name, game):
|
||||
if c.supported_databases[db_name].db_server == 'postgresql':
|
||||
# psycopg2 database module for posgres via DB-API
|
||||
import psycopg2
|
||||
|
||||
try:
|
||||
self.connection = psycopg2.connect(host = c.supported_databases[db_name].db_ip,
|
||||
user = c.supported_databases[db_name].db_user,
|
||||
password = c.supported_databases[db_name].db_pass,
|
||||
database = c.supported_databases[db_name].db_name)
|
||||
except:
|
||||
print "Error opening database connection %s. See error log file." % (file)
|
||||
traceback.print_exc(file=sys.stderr)
|
||||
print "press enter to continue"
|
||||
sys.stdin.readline()
|
||||
sys.exit()
|
||||
|
||||
elif c.supported_databases[db_name].db_server == 'mysql':
|
||||
# mysql bindings
|
||||
import MySQLdb
|
||||
try:
|
||||
self.connection = MySQLdb.connect(host = c.supported_databases[db_name].db_ip,
|
||||
user = c.supported_databases[db_name].db_user,
|
||||
passwd = c.supported_databases[db_name].db_pass,
|
||||
db = c.supported_databases[db_name].db_name)
|
||||
except:
|
||||
print "Error opening database connection %s. See error log file." % (file)
|
||||
traceback.print_exc(file=sys.stderr)
|
||||
print "press enter to continue"
|
||||
sys.stdin.readline()
|
||||
sys.exit()
|
||||
|
||||
else:
|
||||
print "Database = %s not recognized." % (c.supported_databases[db_name].db_server)
|
||||
sys.stderr.write("Database not recognized, exiting.\n")
|
||||
print "press enter to continue"
|
||||
sys.exit()
|
||||
|
||||
self.type = c.supported_databases[db_name].db_type
|
||||
self.sql = SQL.Sql(game = game, type = self.type)
|
||||
|
||||
def close_connection(self):
|
||||
self.connection.close()
|
||||
|
||||
def get_table_name(self, hand_id):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_table_name'], (hand_id, ))
|
||||
row = c.fetchone()
|
||||
return row
|
||||
|
||||
def get_last_hand(self):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_last_hand'])
|
||||
row = c.fetchone()
|
||||
return row[0]
|
||||
|
||||
def get_xml(self, hand_id):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_xml'], (hand_id))
|
||||
row = c.fetchone()
|
||||
return row[0]
|
||||
|
||||
def get_recent_hands(self, last_hand):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_recent_hands'], {'last_hand': last_hand})
|
||||
return c.fetchall()
|
||||
|
||||
def get_hand_info(self, new_hand_id):
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_hand_info'], new_hand_id)
|
||||
return c.fetchall()
|
||||
|
||||
# def get_cards(self, hand):
|
||||
# this version is for the PTrackSv2 db
|
||||
# c = self.connection.cursor()
|
||||
# c.execute(self.sql.query['get_cards'], hand)
|
||||
# colnames = [desc[0] for desc in c.description]
|
||||
# cards = {}
|
||||
# for row in c.fetchall():
|
||||
# s_dict = {}
|
||||
# for name, val in zip(colnames, row):
|
||||
# s_dict[name] = val
|
||||
# cards[s_dict['seat_number']] = s_dict
|
||||
# return (cards)
|
||||
|
||||
def get_cards(self, hand):
|
||||
# this version is for the fpdb db
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_cards'], hand)
|
||||
colnames = [desc[0] for desc in c.description]
|
||||
cards = {}
|
||||
for row in c.fetchall():
|
||||
s_dict = {}
|
||||
for name, val in zip(colnames, row):
|
||||
s_dict[name] = val
|
||||
cards[s_dict['seat_number']] = s_dict
|
||||
return (cards)
|
||||
|
||||
def get_stats_from_hand(self, hand, player_id = False):
|
||||
c = self.connection.cursor()
|
||||
|
||||
if not player_id: player_id = "%"
|
||||
# get the players in the hand and their seats
|
||||
# c.execute(self.sql.query['get_players_from_hand'], (hand, player_id))
|
||||
c.execute(self.sql.query['get_players_from_hand'], (hand, ))
|
||||
names = {}
|
||||
seats = {}
|
||||
for row in c.fetchall():
|
||||
names[row[0]] = row[2]
|
||||
seats[row[0]] = row[1]
|
||||
|
||||
# now get the stats
|
||||
# c.execute(self.sql.query['get_stats_from_hand'], (hand, hand, player_id))
|
||||
c.execute(self.sql.query['get_stats_from_hand'], (hand, hand))
|
||||
colnames = [desc[0] for desc in c.description]
|
||||
stat_dict = {}
|
||||
for row in c.fetchall():
|
||||
t_dict = {}
|
||||
for name, val in zip(colnames, row):
|
||||
t_dict[name] = val
|
||||
# print t_dict
|
||||
t_dict['screen_name'] = names[t_dict['player_id']]
|
||||
t_dict['seat'] = seats[t_dict['player_id']]
|
||||
stat_dict[t_dict['player_id']] = t_dict
|
||||
return stat_dict
|
||||
|
||||
def get_player_id(self, config, site, player_name):
|
||||
print "site = %s, player name = %s" % (site, player_name)
|
||||
c = self.connection.cursor()
|
||||
c.execute(self.sql.query['get_player_id'], {'player': player_name, 'site': site})
|
||||
row = c.fetchone()
|
||||
return row[0]
|
||||
|
||||
if __name__=="__main__":
|
||||
c = Configuration.Config()
|
||||
|
||||
db_connection = Database(c, 'fpdb', 'holdem') # mysql fpdb holdem
|
||||
# db_connection = Database(c, 'fpdb-p', 'test') # mysql fpdb holdem
|
||||
# db_connection = Database(c, 'PTrackSv2', 'razz') # mysql razz
|
||||
# db_connection = Database(c, 'ptracks', 'razz') # postgres
|
||||
print "database connection object = ", db_connection.connection
|
||||
print "database type = ", db_connection.type
|
||||
|
||||
h = db_connection.get_last_hand()
|
||||
print "last hand = ", h
|
||||
|
||||
hero = db_connection.get_player_id(c, 'PokerStars', 'nutOmatic')
|
||||
print "nutOmatic is id_player = %d" % hero
|
||||
|
||||
stat_dict = db_connection.get_stats_from_hand(h)
|
||||
for p in stat_dict.keys():
|
||||
print p, " ", stat_dict[p]
|
||||
|
||||
print "nutOmatics stats:"
|
||||
stat_dict = db_connection.get_stats_from_hand(h, hero)
|
||||
for p in stat_dict.keys():
|
||||
print p, " ", stat_dict[p]
|
||||
|
||||
db_connection.close_connection
|
||||
|
||||
print "press enter to continue"
|
||||
sys.stdin.readline()
|
195
pyfpdb/GuiAutoImport.py
Normal file
|
@ -0,0 +1,195 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import threading
|
||||
import subprocess
|
||||
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import gobject
|
||||
import os
|
||||
import time
|
||||
import fpdb_import
|
||||
|
||||
class GuiAutoImport (threading.Thread):
|
||||
def browseClicked(self, widget, data):
|
||||
"""runs when user clicks browse on auto import tab"""
|
||||
#print "start of GuiAutoImport.browseClicked"
|
||||
current_path=self.pathTBuffer.get_text(self.pathTBuffer.get_start_iter(), self.pathTBuffer.get_end_iter())
|
||||
|
||||
dia_chooser = gtk.FileChooserDialog(title="Please choose the path that you want to auto import",
|
||||
action=gtk.FILE_CHOOSER_ACTION_SELECT_FOLDER,
|
||||
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
|
||||
#dia_chooser.set_current_folder(pathname)
|
||||
dia_chooser.set_filename(current_path)
|
||||
#dia_chooser.set_select_multiple(select_multiple) #not in tv, but want this in bulk import
|
||||
|
||||
response = dia_chooser.run()
|
||||
if response == gtk.RESPONSE_OK:
|
||||
#print dia_chooser.get_filename(), 'selected'
|
||||
self.pathTBuffer.set_text(dia_chooser.get_filename())
|
||||
elif response == gtk.RESPONSE_CANCEL:
|
||||
print 'Closed, no files selected'
|
||||
dia_chooser.destroy()
|
||||
#end def GuiAutoImport.browseClicked
|
||||
|
||||
def do_import(self):
|
||||
"""Callback for timer to do an import iteration."""
|
||||
for file in os.listdir(self.path):
|
||||
if os.path.isdir(file):
|
||||
print "AutoImport is not recursive - please select the final directory in which the history files are"
|
||||
else:
|
||||
self.inputFile = os.path.join(self.path, file)
|
||||
stat_info = os.stat(self.inputFile)
|
||||
if not self.import_files.has_key(self.inputFile) or stat_info.st_mtime > self.import_files[self.inputFile]:
|
||||
fpdb_import.import_file_dict(self, self.settings, callHud = True)
|
||||
self.import_files[self.inputFile] = stat_info.st_mtime
|
||||
|
||||
print "GuiAutoImport.import_dir done"
|
||||
return True
|
||||
|
||||
def startClicked(self, widget, data):
|
||||
"""runs when user clicks start on auto import tab"""
|
||||
|
||||
# Check to see if we have an open file handle to the HUD and open one if we do not.
|
||||
# bufsize = 1 means unbuffered
|
||||
# We need to close this file handle sometime.
|
||||
|
||||
# TODO: Allow for importing from multiple dirs - REB 29AUG2008
|
||||
# As presently written this function does nothing if there is already a pipe open.
|
||||
# That is not correct. It should open another dir for importing while piping the
|
||||
# results to the same pipe. This means that self.path should be a a list of dirs
|
||||
# to watch.
|
||||
try: #uhhh, I don't this this is the best way to check for the existence of an attr
|
||||
getattr(self, "pipe_to_hud")
|
||||
except AttributeError:
|
||||
if os.name == 'nt':
|
||||
command = "python HUD_main.py" + " %s" % (self.database)
|
||||
bs = 0 # windows is not happy with line buffing here
|
||||
self.pipe_to_hud = subprocess.Popen(command, bufsize = bs, stdin = subprocess.PIPE,
|
||||
universal_newlines=True)
|
||||
else:
|
||||
cwd = os.getcwd()
|
||||
command = os.path.join(cwd, 'HUD_main.py')
|
||||
bs = 1
|
||||
self.pipe_to_hud = subprocess.Popen((command, self.database), bufsize = bs, stdin = subprocess.PIPE,
|
||||
universal_newlines=True)
|
||||
# self.pipe_to_hud = subprocess.Popen((command, self.database), bufsize = bs, stdin = subprocess.PIPE,
|
||||
# universal_newlines=True)
|
||||
# command = command + " %s" % (self.database)
|
||||
# print "command = ", command
|
||||
# self.pipe_to_hud = os.popen(command, 'w')
|
||||
self.path=self.pathTBuffer.get_text(self.pathTBuffer.get_start_iter(), self.pathTBuffer.get_end_iter())
|
||||
|
||||
# Iniitally populate the self.import_files dict, which keeps mtimes for the files watched
|
||||
|
||||
self.import_files = {}
|
||||
for file in os.listdir(self.path):
|
||||
if os.path.isdir(file):
|
||||
pass # skip subdirs for now
|
||||
else:
|
||||
inputFile = os.path.join(self.path, file)
|
||||
stat_info = os.stat(inputFile)
|
||||
self.import_files[inputFile] = stat_info.st_mtime
|
||||
|
||||
self.do_import()
|
||||
|
||||
interval=int(self.intervalTBuffer.get_text(self.intervalTBuffer.get_start_iter(), self.intervalTBuffer.get_end_iter()))
|
||||
gobject.timeout_add(interval*1000, self.do_import)
|
||||
#end def GuiAutoImport.browseClicked
|
||||
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
return self.mainVBox
|
||||
#end def get_vbox
|
||||
|
||||
def __init__(self, settings, debug=True):
|
||||
"""Constructor for GuiAutoImport"""
|
||||
self.settings=settings
|
||||
|
||||
self.server=settings['db-host']
|
||||
self.user=settings['db-user']
|
||||
self.password=settings['db-password']
|
||||
self.database=settings['db-databaseName']
|
||||
self.quiet=False
|
||||
self.failOnError=False
|
||||
self.minPrint=30
|
||||
self.handCount=0
|
||||
|
||||
self.mainVBox=gtk.VBox(False,1)
|
||||
self.mainVBox.show()
|
||||
|
||||
self.settingsHBox = gtk.HBox(False, 0)
|
||||
self.mainVBox.pack_start(self.settingsHBox, False, True, 0)
|
||||
self.settingsHBox.show()
|
||||
|
||||
self.intervalLabel = gtk.Label("Interval (ie. break) between imports in seconds:")
|
||||
self.settingsHBox.pack_start(self.intervalLabel)
|
||||
self.intervalLabel.show()
|
||||
|
||||
self.intervalTBuffer=gtk.TextBuffer()
|
||||
self.intervalTBuffer.set_text(str(self.settings['hud-defaultInterval']))
|
||||
self.intervalTView=gtk.TextView(self.intervalTBuffer)
|
||||
self.settingsHBox.pack_start(self.intervalTView)
|
||||
self.intervalTView.show()
|
||||
|
||||
|
||||
self.pathHBox = gtk.HBox(False, 0)
|
||||
self.mainVBox.pack_start(self.pathHBox, False, True, 0)
|
||||
self.pathHBox.show()
|
||||
|
||||
self.pathLabel = gtk.Label("Path to auto-import:")
|
||||
self.pathHBox.pack_start(self.pathLabel, False, False, 0)
|
||||
self.pathLabel.show()
|
||||
|
||||
self.pathTBuffer=gtk.TextBuffer()
|
||||
self.pathTBuffer.set_text(self.settings['hud-defaultPath'])
|
||||
self.pathTView=gtk.TextView(self.pathTBuffer)
|
||||
self.pathHBox.pack_start(self.pathTView, False, True, 0)
|
||||
self.pathTView.show()
|
||||
|
||||
self.browseButton=gtk.Button("Browse...")
|
||||
self.browseButton.connect("clicked", self.browseClicked, "Browse clicked")
|
||||
self.pathHBox.pack_end(self.browseButton, False, False, 0)
|
||||
self.browseButton.show()
|
||||
|
||||
|
||||
self.startButton=gtk.Button("Start Autoimport")
|
||||
self.startButton.connect("clicked", self.startClicked, "start clicked")
|
||||
self.mainVBox.add(self.startButton)
|
||||
self.startButton.show()
|
||||
#end of GuiAutoImport.__init__
|
||||
if __name__== "__main__":
|
||||
def destroy(*args): # call back for terminating the main eventloop
|
||||
gtk.main_quit()
|
||||
|
||||
settings = {}
|
||||
settings['db-host'] = "192.168.1.100"
|
||||
settings['db-user'] = "mythtv"
|
||||
settings['db-password'] = "mythtv"
|
||||
settings['db-databaseName'] = "fpdb"
|
||||
settings['hud-defaultInterval'] = 10
|
||||
settings['hud-defaultPath'] = 'C:/Program Files/PokerStars/HandHistory/nutOmatic'
|
||||
settings['imp-callFpdbHud'] = True
|
||||
|
||||
i = GuiAutoImport(settings)
|
||||
main_window = gtk.Window()
|
||||
main_window.connect("destroy", destroy)
|
||||
main_window.add(i.mainVBox)
|
||||
main_window.show()
|
||||
gtk.main()
|
154
pyfpdb/GuiBulkImport.py
Normal file
|
@ -0,0 +1,154 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import threading
|
||||
import fpdb_simple
|
||||
import fpdb_import
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import os #todo: remove this once import_dir is in fpdb_import
|
||||
|
||||
class GuiBulkImport (threading.Thread):
|
||||
def import_dir(self):
|
||||
"""imports a directory, non-recursive. todo: move this to fpdb_import so CLI can use it"""
|
||||
self.path=self.inputFile
|
||||
for file in os.listdir(self.path):
|
||||
if os.path.isdir(file):
|
||||
print "BulkImport is not recursive - please select the final directory in which the history files are"
|
||||
else:
|
||||
self.inputFile=self.path+os.sep+file
|
||||
fpdb_import.import_file_dict(self, self.settings, False)
|
||||
print "GuiBulkImport.import_dir done"
|
||||
|
||||
def load_clicked(self, widget, data=None):
|
||||
self.inputFile=self.chooser.get_filename()
|
||||
|
||||
self.handCount=self.hand_count_tbuffer.get_text(self.hand_count_tbuffer.get_start_iter(), self.hand_count_tbuffer.get_end_iter())
|
||||
if (self.handCount=="unlimited" or self.handCount=="Unlimited"):
|
||||
self.handCount=0
|
||||
else:
|
||||
self.handCount=int(self.handCount)
|
||||
|
||||
self.errorFile="failed.txt"
|
||||
|
||||
self.minPrint=self.min_print_tbuffer.get_text(self.min_print_tbuffer.get_start_iter(), self.min_print_tbuffer.get_end_iter())
|
||||
if (self.minPrint=="never" or self.minPrint=="Never"):
|
||||
self.minPrint=0
|
||||
else:
|
||||
self.minPrint=int(self.minPrint)
|
||||
|
||||
self.quiet=self.info_tbuffer.get_text(self.info_tbuffer.get_start_iter(), self.info_tbuffer.get_end_iter())
|
||||
if (self.quiet=="yes"):
|
||||
self.quiet=False
|
||||
else:
|
||||
self.quiet=True
|
||||
|
||||
self.failOnError=self.fail_error_tbuffer.get_text(self.fail_error_tbuffer.get_start_iter(), self.fail_error_tbuffer.get_end_iter())
|
||||
if (self.failOnError=="no"):
|
||||
self.failOnError=False
|
||||
else:
|
||||
self.failOnError=True
|
||||
|
||||
self.server, self.database, self.user, self.password=self.db.get_db_info()
|
||||
|
||||
if os.path.isdir(self.inputFile):
|
||||
self.import_dir()
|
||||
else:
|
||||
fpdb_import.import_file_dict(self, self.settings, False)
|
||||
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
return self.vbox
|
||||
#end def get_vbox
|
||||
|
||||
def run (self):
|
||||
print "todo: implement bulk import thread"
|
||||
#end def run
|
||||
|
||||
def __init__(self, db, settings):
|
||||
self.db=db
|
||||
self.settings=settings
|
||||
|
||||
self.vbox=gtk.VBox(False,1)
|
||||
self.vbox.show()
|
||||
|
||||
self.chooser = gtk.FileChooserWidget()
|
||||
self.chooser.set_filename(self.settings['bulkImport-defaultPath'])
|
||||
#chooser.set_default_response(gtk.RESPONSE_OK)
|
||||
#self.filesel.ok_button.connect_object("clicked", gtk.Widget.destroy, self.filesel)
|
||||
self.vbox.add(self.chooser)
|
||||
self.chooser.show()
|
||||
|
||||
|
||||
self.settings_hbox = gtk.HBox(False, 0)
|
||||
self.vbox.pack_end(self.settings_hbox, False, True, 0)
|
||||
self.settings_hbox.show()
|
||||
|
||||
self.hand_count_label = gtk.Label("Hands to import per file")
|
||||
self.settings_hbox.add(self.hand_count_label)
|
||||
self.hand_count_label.show()
|
||||
|
||||
self.hand_count_tbuffer=gtk.TextBuffer()
|
||||
self.hand_count_tbuffer.set_text("unlimited")
|
||||
self.hand_count_tview=gtk.TextView(self.hand_count_tbuffer)
|
||||
self.settings_hbox.add(self.hand_count_tview)
|
||||
self.hand_count_tview.show()
|
||||
|
||||
self.min_hands_label = gtk.Label("Status every")
|
||||
self.settings_hbox.add(self.min_hands_label)
|
||||
self.min_hands_label.show()
|
||||
|
||||
self.min_print_tbuffer=gtk.TextBuffer()
|
||||
self.min_print_tbuffer.set_text("never")
|
||||
self.min_print_tview=gtk.TextView(self.min_print_tbuffer)
|
||||
self.settings_hbox.add(self.min_print_tview)
|
||||
self.min_print_tview.show()
|
||||
|
||||
|
||||
self.toggles_hbox = gtk.HBox(False, 0)
|
||||
self.vbox.pack_end(self.toggles_hbox, False, True, 0)
|
||||
self.toggles_hbox.show()
|
||||
|
||||
self.info_label = gtk.Label("Print start/end info:")
|
||||
self.toggles_hbox.add(self.info_label)
|
||||
self.info_label.show()
|
||||
|
||||
self.info_tbuffer=gtk.TextBuffer()
|
||||
self.info_tbuffer.set_text("yes")
|
||||
self.info_tview=gtk.TextView(self.info_tbuffer)
|
||||
self.toggles_hbox.add(self.info_tview)
|
||||
self.info_tview.show()
|
||||
|
||||
self.fail_error_label = gtk.Label("Fail on error:")
|
||||
self.toggles_hbox.add(self.fail_error_label)
|
||||
self.fail_error_label.show()
|
||||
|
||||
self.fail_error_tbuffer=gtk.TextBuffer()
|
||||
self.fail_error_tbuffer.set_text("no")
|
||||
self.fail_error_tview=gtk.TextView(self.fail_error_tbuffer)
|
||||
self.toggles_hbox.add(self.fail_error_tview)
|
||||
self.fail_error_tview.show()
|
||||
|
||||
self.load_button = gtk.Button("Import") #todo: rename variables to import too
|
||||
self.load_button.connect("clicked", self.load_clicked, "Import clicked")
|
||||
self.toggles_hbox.add(self.load_button)
|
||||
self.load_button.show()
|
||||
|
||||
threading.Thread.__init__ ( self )
|
||||
print "initialised new bulk import thread (not actually a thread yet)"
|
||||
#end class import_threaded
|
141
pyfpdb/GuiGraphViewer.py
Normal file
|
@ -0,0 +1,141 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import threading
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import os
|
||||
#import pokereval
|
||||
|
||||
try:
|
||||
from matplotlib.figure import Figure
|
||||
from matplotlib.backends.backend_gtk import FigureCanvasGTK as FigureCanvas
|
||||
from matplotlib.backends.backend_gtkagg import NavigationToolbar2GTKAgg as NavigationToolbar
|
||||
from numpy import arange, cumsum
|
||||
from pylab import *
|
||||
except:
|
||||
print "Failed to load libs for graphing, graphing will not function. Please install numpy and matplotlib."
|
||||
|
||||
import fpdb_import
|
||||
import fpdb_db
|
||||
|
||||
class GuiGraphViewer (threading.Thread):
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
return self.mainVBox
|
||||
#end def get_vbox
|
||||
|
||||
def showClicked(self, widget, data):
|
||||
try: self.canvas.destroy()
|
||||
except AttributeError: pass
|
||||
|
||||
name=self.nameTBuffer.get_text(self.nameTBuffer.get_start_iter(), self.nameTBuffer.get_end_iter())
|
||||
|
||||
site=self.siteTBuffer.get_text(self.siteTBuffer.get_start_iter(), self.siteTBuffer.get_end_iter())
|
||||
|
||||
if site=="PS":
|
||||
site=2
|
||||
elif site=="FTP":
|
||||
site=1
|
||||
else:
|
||||
print "invalid text in site selection in graph, defaulting to PS"
|
||||
site=2
|
||||
|
||||
self.fig = Figure(figsize=(5,4), dpi=100)
|
||||
|
||||
#Set graph properties
|
||||
self.ax = self.fig.add_subplot(111)
|
||||
|
||||
#
|
||||
self.ax.set_title("Profit graph for ring games")
|
||||
|
||||
#Set axis labels and grid overlay properites
|
||||
self.ax.set_xlabel("Hands", fontsize = 12)
|
||||
self.ax.set_ylabel("$", fontsize = 12)
|
||||
self.ax.grid(color='g', linestyle=':', linewidth=0.2)
|
||||
|
||||
self.cursor.execute("""SELECT handId, winnings FROM HandsPlayers
|
||||
INNER JOIN Players ON HandsPlayers.playerId = Players.id
|
||||
INNER JOIN Hands ON Hands.id = HandsPlayers.handId
|
||||
WHERE Players.name = %s AND Players.siteId = %s AND (tourneysPlayersId IS NULL)
|
||||
ORDER BY siteHandNo""", (name, site))
|
||||
winnings = self.db.cursor.fetchall()
|
||||
|
||||
profit=range(len(winnings))
|
||||
for i in profit:
|
||||
self.cursor.execute("""SELECT SUM(amount) FROM HandsActions
|
||||
INNER JOIN HandsPlayers ON HandsActions.handPlayerId = HandsPlayers.id
|
||||
INNER JOIN Players ON HandsPlayers.playerId = Players.id
|
||||
WHERE Players.name = %s AND HandsPlayers.handId = %s AND Players.siteId = %s AND (tourneysPlayersId IS NULL)""", (name, winnings[i][0], site))
|
||||
spent = self.db.cursor.fetchone()
|
||||
profit[i]=(i, winnings[i][1]-spent[0])
|
||||
|
||||
y=map(lambda x:float(x[1]), profit)
|
||||
line = cumsum(y)
|
||||
line = line/100
|
||||
|
||||
self.ax.annotate ("All Hands, Site %s", (61,25), xytext =(0.1, 0.9) , textcoords ="axes fraction" ,)
|
||||
|
||||
#Now draw plot
|
||||
self.ax.plot(line,)
|
||||
|
||||
self.canvas = FigureCanvas(self.fig) # a gtk.DrawingArea
|
||||
self.mainVBox.pack_start(self.canvas)
|
||||
self.canvas.show()
|
||||
#end of def showClicked
|
||||
|
||||
def __init__(self, db, settings, debug=True):
|
||||
"""Constructor for GraphViewer"""
|
||||
self.debug=debug
|
||||
#print "start of GraphViewer constructor"
|
||||
self.db=db
|
||||
self.cursor=db.cursor
|
||||
self.settings=settings
|
||||
|
||||
self.mainVBox = gtk.VBox(False, 0)
|
||||
self.mainVBox.show()
|
||||
|
||||
self.settingsHBox = gtk.HBox(False, 0)
|
||||
self.mainVBox.pack_start(self.settingsHBox, False, True, 0)
|
||||
self.settingsHBox.show()
|
||||
|
||||
self.nameLabel = gtk.Label("Name of the player to be graphed:")
|
||||
self.settingsHBox.pack_start(self.nameLabel)
|
||||
self.nameLabel.show()
|
||||
|
||||
self.nameTBuffer=gtk.TextBuffer()
|
||||
self.nameTBuffer.set_text("name")
|
||||
self.nameTView=gtk.TextView(self.nameTBuffer)
|
||||
self.settingsHBox.pack_start(self.nameTView)
|
||||
self.nameTView.show()
|
||||
|
||||
self.siteLabel = gtk.Label("Site (PS or FTP):")
|
||||
self.settingsHBox.pack_start(self.siteLabel)
|
||||
self.siteLabel.show()
|
||||
|
||||
self.siteTBuffer=gtk.TextBuffer()
|
||||
self.siteTBuffer.set_text("PS")
|
||||
self.siteTView=gtk.TextView(self.siteTBuffer)
|
||||
self.settingsHBox.pack_start(self.siteTView)
|
||||
self.siteTView.show()
|
||||
|
||||
self.showButton=gtk.Button("Show/Refresh")
|
||||
self.showButton.connect("clicked", self.showClicked, "show clicked")
|
||||
self.settingsHBox.pack_start(self.showButton)
|
||||
self.showButton.show()
|
||||
#end of GuiGraphViewer.__init__
|
328
pyfpdb/GuiTableViewer.py
Normal file
|
@ -0,0 +1,328 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import threading
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
import os
|
||||
|
||||
try:
|
||||
import MySQLdb
|
||||
except:
|
||||
diaSQLLibMissing = gtk.Dialog(title="Fatal Error - SQL interface library missing", parent=None, flags=0, buttons=(gtk.STOCK_QUIT,gtk.RESPONSE_OK))
|
||||
|
||||
label = gtk.Label("Please note that the table viewer only works with MySQL, if you use PostgreSQL this error is expected.")
|
||||
diaSQLLibMissing.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
label = gtk.Label("Since the HUD now runs on all supported plattforms I do not see any point in table viewer anymore, if you disagree please send a message to steffen@sycamoretest.info")
|
||||
diaSQLLibMissing.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
response = diaSQLLibMissing.run()
|
||||
#sys.exit(1)
|
||||
|
||||
import fpdb_import
|
||||
import fpdb_db
|
||||
|
||||
class GuiTableViewer (threading.Thread):
|
||||
def hudDivide (self, a, b):
|
||||
if b==0:
|
||||
return "n/a"
|
||||
else:
|
||||
return str(int((a/float(b))*100))+"%"
|
||||
#end def hudDivide
|
||||
|
||||
def browse_clicked(self, widget, data):
|
||||
"""runs when user clicks browse on tv tab"""
|
||||
#print "start of table_viewer.browser_clicked"
|
||||
current_path=self.filename_tbuffer.get_text(self.filename_tbuffer.get_start_iter(), self.filename_tbuffer.get_end_iter())
|
||||
|
||||
dia_chooser = gtk.FileChooserDialog(title="Please choose the file for which you want to open the Table Viewer",
|
||||
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
||||
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
|
||||
#dia_chooser.set_current_folder(pathname)
|
||||
dia_chooser.set_filename(current_path)
|
||||
#dia_chooser.set_select_multiple(select_multiple) #not in tv, but want this in bulk import
|
||||
|
||||
response = dia_chooser.run()
|
||||
if response == gtk.RESPONSE_OK:
|
||||
#print dia_chooser.get_filename(), 'selected'
|
||||
self.filename_tbuffer.set_text(dia_chooser.get_filename())
|
||||
elif response == gtk.RESPONSE_CANCEL:
|
||||
print 'Closed, no files selected'
|
||||
dia_chooser.destroy()
|
||||
#end def table_viewer.browse_clicked
|
||||
|
||||
def prepare_data(self):
|
||||
"""prepares the data for display by refresh_clicked, returns a 2D array"""
|
||||
#print "start of prepare_data"
|
||||
arr=[]
|
||||
#first prepare the header row
|
||||
if (self.category=="holdem" or self.category=="omahahi" or self.category=="omahahilo"):
|
||||
tmp=("Name", "HDs", "VPIP", "PFR", "PF3B4B", "ST")
|
||||
|
||||
if self.settings['tv-combinedStealFold']:
|
||||
tmp+=("FSB", )
|
||||
else:
|
||||
tmp+=("FS", "FB")
|
||||
|
||||
tmp+=("CB", )
|
||||
|
||||
if self.settings['tv-combined2B3B']:
|
||||
tmp+=("23B", )
|
||||
else:
|
||||
tmp+=("2B", "3B")
|
||||
|
||||
if self.settings['tv-combinedPostflop']:
|
||||
tmp+=("Postf A", "Postf F")
|
||||
else:
|
||||
tmp+=("AF", "FF", "AT", "FT", "AR", "FR")
|
||||
|
||||
tmp+=("WtSD", "W$wsF", "W$SD")
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("reimplement stud")
|
||||
arr.append(tmp)
|
||||
|
||||
#then the data rows
|
||||
for player in range(len(self.player_names)):
|
||||
tmp=[]
|
||||
tmp.append(self.player_names[player][0])
|
||||
|
||||
seatCount=len(self.player_names)
|
||||
if seatCount>=8:
|
||||
minSeats,maxSeats=7,10
|
||||
elif seatCount==7:
|
||||
minSeats,maxSeats=6,10
|
||||
elif seatCount==6 or seatCount==5:
|
||||
minSeats,maxSeats=seatCount-1,seatCount+1
|
||||
elif seatCount==4:
|
||||
minSeats,maxSeats=4,5
|
||||
elif seatCount==2 or seatCount==3:
|
||||
minSeats,maxSeats=seatCount,seatCount
|
||||
else:
|
||||
fpdb_simple.FpdbError("invalid seatCount")
|
||||
|
||||
self.cursor.execute("SELECT * FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats>=%s AND activeSeats<=%s", (self.gametype_id, self.player_ids[player][0], minSeats, maxSeats))
|
||||
rows=self.cursor.fetchall()
|
||||
|
||||
row=[]
|
||||
for field_no in range(len(rows[0])):
|
||||
row.append(rows[0][field_no])
|
||||
|
||||
for row_no in range(len(rows)):
|
||||
if row_no==0:
|
||||
pass
|
||||
else:
|
||||
for field_no in range(len(rows[row_no])):
|
||||
if field_no<=3:
|
||||
pass
|
||||
else:
|
||||
#print "in prep data, row_no:",row_no,"field_no:",field_no
|
||||
row[field_no]+=rows[row_no][field_no]
|
||||
|
||||
tmp.append(str(row[6]))#Hands
|
||||
tmp.append(self.hudDivide(row[7],row[6])) #VPIP
|
||||
tmp.append(self.hudDivide(row[8],row[6])) #PFR
|
||||
tmp.append(self.hudDivide(row[10],row[9])+" ("+str(row[9])+")") #PF3B4B
|
||||
|
||||
tmp.append(self.hudDivide(row[31],row[30])+" ("+str(row[30])+")") #ST
|
||||
|
||||
if self.settings['tv-combinedStealFold']:
|
||||
tmp.append(self.hudDivide(row[35]+row[33],row[34]+row[32])+" ("+str(row[34]+row[32])+")") #FSB
|
||||
else:
|
||||
tmp.append(self.hudDivide(row[35],row[34])+" ("+str(row[34])+")") #FS
|
||||
tmp.append(self.hudDivide(row[33],row[32])+" ("+str(row[32])+")") #FB
|
||||
|
||||
tmp.append(self.hudDivide(row[37],row[36])+" ("+str(row[36])+")") #CB
|
||||
|
||||
if self.settings['tv-combined2B3B']:
|
||||
tmp.append(self.hudDivide(row[39]+row[41],row[38]+row[40])+" ("+str(row[38]+row[40])+")") #23B
|
||||
else:
|
||||
tmp.append(self.hudDivide(row[39],row[38])+" ("+str(row[38])+")") #2B
|
||||
tmp.append(self.hudDivide(row[41],row[40])+" ("+str(row[40])+")") #3B
|
||||
|
||||
if self.settings['tv-combinedPostflop']:
|
||||
aggCount=row[16]+row[17]+row[18]
|
||||
handCount=row[11]+row[12]+row[13]
|
||||
foldCount=row[24]+row[25]+row[26]
|
||||
otherRaiseCount=row[20]+row[21]+row[22]
|
||||
tmp.append(self.hudDivide(aggCount,handCount)+" ("+str(handCount)+")") #Agg
|
||||
tmp.append(self.hudDivide(foldCount,otherRaiseCount)+" ("+str(otherRaiseCount)+")") #FF
|
||||
else:
|
||||
tmp.append(self.hudDivide(row[16],row[11])+" ("+str(row[11])+")") #AF
|
||||
tmp.append(self.hudDivide(row[24],row[20])+" ("+str(row[20])+")") #FF
|
||||
tmp.append(self.hudDivide(row[17],row[12])+" ("+str(row[12])+")") #AT
|
||||
tmp.append(self.hudDivide(row[25],row[21])+" ("+str(row[21])+")") #FT
|
||||
tmp.append(self.hudDivide(row[18],row[13])+" ("+str(row[13])+")") #AR
|
||||
tmp.append(self.hudDivide(row[26],row[22])+" ("+str(row[22])+")") #FR
|
||||
|
||||
tmp.append(self.hudDivide(row[15],row[11])) #WtSD
|
||||
tmp.append(self.hudDivide(row[28],row[11])) #W$wSF
|
||||
tmp.append(self.hudDivide(row[29],row[15])+" ("+str(row[15])+")") #W$@SD
|
||||
|
||||
arr.append(tmp)
|
||||
return arr
|
||||
#end def table_viewer.prepare_data
|
||||
|
||||
def refresh_clicked(self, widget, data):
|
||||
"""runs when user clicks refresh"""
|
||||
#print "start of table_viewer.refresh_clicked"
|
||||
arr=self.prepare_data()
|
||||
|
||||
try: self.data_table.destroy()
|
||||
except AttributeError: pass
|
||||
self.data_table=gtk.Table(rows=len(arr), columns=len(arr[0]), homogeneous=False)
|
||||
self.main_vbox.pack_start(self.data_table)
|
||||
self.data_table.show()
|
||||
|
||||
for row in range(len(arr)):
|
||||
for column in range (len(arr[row])):
|
||||
eventBox=gtk.EventBox()
|
||||
new_label=gtk.Label(arr[row][column])
|
||||
if row%2==0: #
|
||||
bg_col="white"
|
||||
if column==0 or (column>=5 and column<=10):
|
||||
bg_col="lightgrey"
|
||||
else:
|
||||
bg_col="lightgrey"
|
||||
if column==0 or (column>=5 and column<=10):
|
||||
bg_col="grey"
|
||||
#style = eventBox.get_style()
|
||||
#style.font.height=8
|
||||
#eventBox.set_style(style)
|
||||
|
||||
eventBox.modify_bg(gtk.STATE_NORMAL, gtk.gdk.color_parse(bg_col))
|
||||
eventBox.add(new_label)
|
||||
self.data_table.attach(child=eventBox, left_attach=column, right_attach=column+1, top_attach=row, bottom_attach=row+1)
|
||||
eventBox.show()
|
||||
new_label.show()
|
||||
#end def table_viewer.refresh_clicked
|
||||
|
||||
def read_names_clicked(self, widget, data):
|
||||
"""runs when user clicks read names"""
|
||||
#print "start of table_viewer.read_names_clicked"
|
||||
self.db.reconnect()
|
||||
self.cursor=self.db.cursor
|
||||
self.hands_id=self.last_read_hand_id
|
||||
|
||||
self.db.cursor.execute("SELECT gametypeId FROM Hands WHERE id=%s", (self.hands_id, ))
|
||||
self.gametype_id=self.db.cursor.fetchone()[0]
|
||||
self.cursor.execute("SELECT category FROM Gametypes WHERE id=%s", (self.gametype_id, ))
|
||||
self.category=self.db.cursor.fetchone()[0]
|
||||
#print "self.gametype_id", self.gametype_id," category:", self.category, " self.hands_id:", self.hands_id
|
||||
|
||||
self.db.cursor.execute("""SELECT DISTINCT Players.id FROM HandsPlayers
|
||||
INNER JOIN Players ON HandsPlayers.playerId=Players.id
|
||||
WHERE handId=%s""", (self.hands_id, ))
|
||||
self.player_ids=self.db.cursor.fetchall()
|
||||
#print "self.player_ids:",self.player_ids
|
||||
|
||||
self.db.cursor.execute("""SELECT DISTINCT Players.name FROM HandsPlayers
|
||||
INNER JOIN Players ON HandsPlayers.playerId=Players.id
|
||||
WHERE handId=%s""", (self.hands_id, ))
|
||||
self.player_names=self.db.cursor.fetchall()
|
||||
#print "self.player_names:",self.player_names
|
||||
#end def table_viewer.read_names_clicked
|
||||
|
||||
def import_clicked(self, widget, data):
|
||||
"""runs when user clicks import"""
|
||||
#print "start of table_viewer.import_clicked"
|
||||
self.inputFile=self.filename_tbuffer.get_text(self.filename_tbuffer.get_start_iter(), self.filename_tbuffer.get_end_iter())
|
||||
|
||||
self.server=self.db.host
|
||||
self.database=self.db.database
|
||||
self.user=self.db.user
|
||||
self.password=self.db.password
|
||||
|
||||
self.quiet=False
|
||||
self.failOnError=False
|
||||
self.minPrint=0
|
||||
self.handCount=0
|
||||
|
||||
self.last_read_hand_id=fpdb_import.import_file_dict(self, self.settings, False)
|
||||
#end def table_viewer.import_clicked
|
||||
|
||||
def all_clicked(self, widget, data):
|
||||
"""runs when user clicks all"""
|
||||
#print "start of table_viewer.all_clicked"
|
||||
self.import_clicked(widget, data)
|
||||
self.read_names_clicked(widget, data)
|
||||
self.refresh_clicked(widget, data)
|
||||
#end def table_viewer.all_clicked
|
||||
|
||||
def get_vbox(self):
|
||||
"""returns the vbox of this thread"""
|
||||
return self.main_vbox
|
||||
#end def get_vbox
|
||||
|
||||
def __init__(self, db, settings, debug=True):
|
||||
"""Constructor for table_viewer"""
|
||||
self.debug=debug
|
||||
#print "start of table_viewer constructor"
|
||||
self.db=db
|
||||
self.cursor=db.cursor
|
||||
self.settings=settings
|
||||
|
||||
self.main_vbox = gtk.VBox(False, 0)
|
||||
self.main_vbox.show()
|
||||
|
||||
self.settings_hbox = gtk.HBox(False, 0)
|
||||
self.main_vbox.pack_end(self.settings_hbox, False, True, 0)
|
||||
self.settings_hbox.show()
|
||||
|
||||
self.filename_label = gtk.Label("Path of history file")
|
||||
self.settings_hbox.pack_start(self.filename_label, False, False)
|
||||
self.filename_label.show()
|
||||
|
||||
self.filename_tbuffer=gtk.TextBuffer()
|
||||
self.filename_tbuffer.set_text(self.settings['hud-defaultPath'])
|
||||
self.filename_tview=gtk.TextView(self.filename_tbuffer)
|
||||
self.settings_hbox.pack_start(self.filename_tview, True, True, padding=5)
|
||||
self.filename_tview.show()
|
||||
|
||||
self.browse_button=gtk.Button("Browse...")
|
||||
self.browse_button.connect("clicked", self.browse_clicked, "Browse clicked")
|
||||
self.settings_hbox.pack_start(self.browse_button, False, False)
|
||||
self.browse_button.show()
|
||||
|
||||
|
||||
self.button_hbox = gtk.HBox(False, 0)
|
||||
self.main_vbox.pack_end(self.button_hbox, False, True, 0)
|
||||
self.button_hbox.show()
|
||||
|
||||
#self.import_button = gtk.Button("Import")
|
||||
#self.import_button.connect("clicked", self.import_clicked, "Import clicked")
|
||||
#self.button_hbox.add(self.import_button)
|
||||
#self.import_button.show()
|
||||
|
||||
#self.read_names_button = gtk.Button("Read Names")
|
||||
#self.read_names_button.connect("clicked", self.read_names_clicked, "Read clicked")
|
||||
#self.button_hbox.add(self.read_names_button)
|
||||
#self.read_names_button.show()
|
||||
|
||||
#self.refresh_button = gtk.Button("Show/Refresh data")
|
||||
#self.refresh_button.connect("clicked", self.refresh_clicked, "Refresh clicked")
|
||||
#self.button_hbox.add(self.refresh_button)
|
||||
#self.refresh_button.show()
|
||||
|
||||
self.all_button = gtk.Button("Import&Read&Refresh")
|
||||
self.all_button.connect("clicked", self.all_clicked, "All clicked")
|
||||
self.button_hbox.add(self.all_button)
|
||||
self.all_button.show()
|
||||
#end of table_viewer.__init__
|
146
pyfpdb/HUD_config.xml.example
Normal file
|
@ -0,0 +1,146 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
|
||||
<FreePokerToolsConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FreePokerToolsConfig.xsd">
|
||||
<supported_sites>
|
||||
<site site_name="PokerStars" table_finder="PokerStars" screen_name="DO NOT NEED THIS YET" site_path="~/.wine/drive_c/Program Files/PokerStars/" HH_path="~/.wine/drive_c/Program Files/PokerStars/HandHistory/abc/" decoder="pokerstars_decode_table">
|
||||
<layout max="8" width="792" height="546" fav_seat="0">
|
||||
<location seat="1" x="684" y="61"> </location>
|
||||
<location seat="2" x="689" y="239"> </location>
|
||||
<location seat="3" x="692" y="346"> </location>
|
||||
<location seat="4" x="525" y="402"> </location>
|
||||
<location seat="5" x="259" y="402"> </location>
|
||||
<location seat="6" x="0" y="348"> </location>
|
||||
<location seat="7" x="0" y="240"> </location>
|
||||
<location seat="8" x="0" y="35"> </location>
|
||||
</layout>
|
||||
<layout max="6" width="792" height="546" fav_seat="0">
|
||||
<location seat="1" x="681" y="119"> </location>
|
||||
<location seat="2" x="681" y="301"> </location>
|
||||
<location seat="3" x="487" y="369"> </location>
|
||||
<location seat="4" x="226" y="369"> </location>
|
||||
<location seat="5" x="0" y="301"> </location>
|
||||
<location seat="6" x="0" y="119"> </location>
|
||||
</layout>
|
||||
<layout max="10" width="792" height="546" fav_seat="0">
|
||||
<location seat="1" x="684" y="61"> </location>
|
||||
<location seat="2" x="689" y="239"> </location>
|
||||
<location seat="3" x="692" y="346"> </location>
|
||||
<location seat="4" x="586" y="393"> </location>
|
||||
<location seat="5" x="421" y="440"> </location>
|
||||
<location seat="6" x="267" y="440"> </location>
|
||||
<location seat="7" x="0" y="361"> </location>
|
||||
<location seat="8" x="0" y="280"> </location>
|
||||
<location seat="9" x="121" y="280"> </location>
|
||||
<location seat="10" x="46" y="30"> </location>
|
||||
</layout>
|
||||
<layout max="9" width="792" height="546" fav_seat="0">
|
||||
<location seat="1" x="560" y="0"> </location>
|
||||
<location seat="2" x="679" y="123"> </location>
|
||||
<location seat="3" x="688" y="309"> </location>
|
||||
<location seat="4" x="483" y="370"> </location>
|
||||
<location seat="5" x="444" y="413"> </location>
|
||||
<location seat="6" x="224" y="372"> </location>
|
||||
<location seat="7" x="0" y="307"> </location>
|
||||
<location seat="8" x="0" y="121"> </location>
|
||||
<location seat="9" x="140" y="0"> </location>
|
||||
</layout>
|
||||
<layout fav_seat="0" height="546" max="2" width="792">
|
||||
<location seat="1" x="651" y="288"> </location>
|
||||
<location seat="2" x="10" y="288"> </location>
|
||||
</layout>
|
||||
</site>
|
||||
<site screen_name="PokerMonk" site_name="Full Tilt" table_finder="FullTiltPoker.exe" decoder="fulltilt_decode_table">
|
||||
<layout fav_seat="0" height="547" max="8" width="794">
|
||||
<location seat="1" x="640" y="64"> </location>
|
||||
<location seat="2" x="650" y="230"> </location>
|
||||
<location seat="3" x="650" y="385"> </location>
|
||||
<location seat="4" x="588" y="425"> </location>
|
||||
<location seat="5" x="92" y="425"> </location>
|
||||
<location seat="6" x="0" y="373"> </location>
|
||||
<location seat="7" x="0" y="223"> </location>
|
||||
<location seat="8" x="25" y="50"> </location>
|
||||
</layout>
|
||||
<layout fav_seat="0" height="547" max="6" width="794">
|
||||
<location seat="1" x="640" y="58"> </location>
|
||||
<location seat="2" x="654" y="288"> </location>
|
||||
<location seat="3" x="615" y="424"> </location>
|
||||
<location seat="4" x="70" y="421"> </location>
|
||||
<location seat="5" x="0" y="280"> </location>
|
||||
<location seat="6" x="70" y="58"> </location>
|
||||
</layout>
|
||||
<layout fav_seat="0" height="547" max="2" width="794">
|
||||
<location seat="1" x="651" y="288"> </location>
|
||||
<location seat="2" x="10" y="288"> </location>
|
||||
</layout>
|
||||
<layout fav_seat="0" height="547" max="9" width="794">
|
||||
<location seat="1" x="634" y="38"> </location>
|
||||
<location seat="2" x="667" y="184"> </location>
|
||||
<location seat="3" x="667" y="321"> </location>
|
||||
<location seat="4" x="667" y="445"> </location>
|
||||
<location seat="5" x="337" y="459"> </location>
|
||||
<location seat="6" x="0" y="400"> </location>
|
||||
<location seat="7" x="0" y="322"> </location>
|
||||
<location seat="8" x="0" y="181"> </location>
|
||||
<location seat="9" x="70" y="53"> </location>
|
||||
</layout>
|
||||
</site>
|
||||
</supported_sites>
|
||||
<supported_games>
|
||||
<game cols="3" db="fpdb" game_name="holdem" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="razz" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="omahahi" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="omahahilo" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="studhi" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
<game cols="3" db="fpdb" game_name="studhilo" rows="2">
|
||||
<stat click="tog_decorate" col="0" popup="default" row="0" stat_name="vpip" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="0" stat_name="pfr" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="0" stat_name="ffreq_1" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="0" popup="default" row="1" stat_name="n" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="1" popup="default" row="1" stat_name="wtsd" tip="tip1"> </stat>
|
||||
<stat click="tog_decorate" col="2" popup="default" row="1" stat_name="wmsd" tip="tip1"> </stat>
|
||||
</game>
|
||||
</supported_games>
|
||||
<supported_databases>
|
||||
<database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="YOUR MYSQL PASSWORD" db_type="fpdb"> </database>
|
||||
</supported_databases>
|
||||
<mucked_windows>
|
||||
<mw mw_name="stud1" format="stud" rows="8" cols="11" deck="Cards01.png" card_wd="30" card_ht="42"> </mw>
|
||||
</mucked_windows>
|
||||
</FreePokerToolsConfig>
|
||||
|
||||
|
145
pyfpdb/HUD_main.py
Normal file
|
@ -0,0 +1,145 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
"""Hud_main.py
|
||||
|
||||
Main for FreePokerTools HUD.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# to do kill window on my seat
|
||||
# to do adjust for preferred seat
|
||||
# to do allow window resizing
|
||||
# to do hud to echo, but ignore non numbers
|
||||
# to do no hud window for hero
|
||||
# to do things to add to config.xml
|
||||
# to do font and size
|
||||
# to do bg and fg color
|
||||
# to do opacity
|
||||
|
||||
# Standard Library modules
|
||||
import sys
|
||||
import os
|
||||
import thread
|
||||
import Queue
|
||||
|
||||
errorfile = open('HUD-error.txt', 'w')
|
||||
sys.stderr = errorfile
|
||||
|
||||
# pyGTK modules
|
||||
import pygtk
|
||||
import gtk
|
||||
import gobject
|
||||
|
||||
# FreePokerTools modules
|
||||
import Configuration
|
||||
import Database
|
||||
import Tables
|
||||
import Hud
|
||||
|
||||
# global dict for keeping the huds
|
||||
hud_dict = {}
|
||||
|
||||
db_connection = 0;
|
||||
config = 0;
|
||||
|
||||
def destroy(*args): # call back for terminating the main eventloop
|
||||
gtk.main_quit()
|
||||
|
||||
def process_new_hand(new_hand_id, db_name):
|
||||
# there is a new hand_id to be processed
|
||||
# read the hand_id from stdin and strip whitespace
|
||||
global hud_dict
|
||||
|
||||
for h in hud_dict.keys():
|
||||
if hud_dict[h].deleted:
|
||||
del(hud_dict[h])
|
||||
|
||||
db_connection = Database.Database(config, db_name, 'temp')
|
||||
(table_name, max, poker_game) = db_connection.get_table_name(new_hand_id)
|
||||
# if a hud for this table exists, just update it
|
||||
if hud_dict.has_key(table_name):
|
||||
hud_dict[table_name].update(new_hand_id, db_connection, config)
|
||||
# otherwise create a new hud
|
||||
else:
|
||||
table_windows = Tables.discover(config)
|
||||
for t in table_windows.keys():
|
||||
if table_windows[t].name == table_name:
|
||||
hud_dict[table_name] = Hud.Hud(table_windows[t], max, poker_game, config, db_name)
|
||||
hud_dict[table_name].create(new_hand_id, config)
|
||||
hud_dict[table_name].update(new_hand_id, db_connection, config)
|
||||
break
|
||||
# print "table name \"%s\" not identified, no hud created" % (table_name)
|
||||
db_connection.close_connection()
|
||||
return(1)
|
||||
|
||||
def check_stdin(db_name):
|
||||
try:
|
||||
hand_no = dataQueue.get(block=False)
|
||||
process_new_hand(hand_no, db_name)
|
||||
except:
|
||||
pass
|
||||
|
||||
return True
|
||||
|
||||
def read_stdin(source, condition, db_name):
|
||||
new_hand_id = sys.stdin.readline()
|
||||
if new_hand_id == "":
|
||||
destroy()
|
||||
print "new_hand_id = ", new_hand_id
|
||||
process_new_hand(new_hand_id, db_name)
|
||||
return True
|
||||
|
||||
def producer(): # This is the thread function
|
||||
while True:
|
||||
hand_no = sys.stdin.readline() # reads stdin
|
||||
if new_hand_id == "":
|
||||
destroy()
|
||||
dataQueue.put(hand_no) # and puts result on the queue
|
||||
|
||||
if __name__== "__main__":
|
||||
sys.stderr.write("HUD_main starting\n")
|
||||
|
||||
try:
|
||||
db_name = sys.argv[1]
|
||||
except:
|
||||
db_name = 'fpdb'
|
||||
sys.stderr.write("Using db name = %s\n" % (db_name))
|
||||
|
||||
config = Configuration.Config()
|
||||
# db_connection = Database.Database(config, 'fpdb', 'holdem')
|
||||
|
||||
if os.name == 'posix':
|
||||
s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, read_stdin, db_name)
|
||||
elif os.name == 'nt':
|
||||
dataQueue = Queue.Queue() # shared global. infinite size
|
||||
gobject.threads_init() # this is required
|
||||
thread.start_new_thread(producer, ()) # starts the thread
|
||||
gobject.timeout_add(1000, check_stdin, db_name)
|
||||
else:
|
||||
print "Sorry your operating system is not supported."
|
||||
sys.exit()
|
||||
|
||||
main_window = gtk.Window()
|
||||
main_window.connect("destroy", destroy)
|
||||
label = gtk.Label('Closing this window will exit from the HUD.')
|
||||
main_window.add(label)
|
||||
main_window.set_title("HUD Main Window")
|
||||
main_window.show_all()
|
||||
|
||||
gtk.main()
|
194
pyfpdb/HandHistory.py
Normal file
|
@ -0,0 +1,194 @@
|
|||
#!/usr/bin/env python
|
||||
"""HandHistory.py
|
||||
|
||||
Parses HandHistory xml files and returns requested objects.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
# Standard Library modules
|
||||
import xml.dom.minidom
|
||||
from xml.dom.minidom import Node
|
||||
|
||||
class HandHistory:
|
||||
def __init__(self, xml_string, elements = ('ALL')):
|
||||
|
||||
doc = xml.dom.minidom.parseString(xml_string)
|
||||
if elements == ('ALL'):
|
||||
elements = ('BETTING', 'AWARDS', 'POSTS', 'PLAYERS', 'GAME')
|
||||
|
||||
if 'BETTING' in elements:
|
||||
self.BETTING = Betting(doc.getElementsByTagName('BETTING')[0])
|
||||
if 'AWARDS' in elements:
|
||||
self.AWARDS = Awards (doc.getElementsByTagName('AWARDS')[0])
|
||||
if 'POSTS' in elements:
|
||||
self.POSTS = Posts (doc.getElementsByTagName('POSTS')[0])
|
||||
if 'GAME' in elements:
|
||||
self.GAME = Game (doc.getElementsByTagName('GAME')[0])
|
||||
if 'PLAYERS' in elements:
|
||||
self.PLAYERS = {}
|
||||
p_n = doc.getElementsByTagName('PLAYERS')[0]
|
||||
for p in p_n.getElementsByTagName('PLAYER'):
|
||||
a_player = Player(p)
|
||||
self.PLAYERS[a_player.name] = a_player
|
||||
|
||||
class Player:
|
||||
def __init__(self, node):
|
||||
self.name = node.getAttribute('NAME')
|
||||
self.seat = node.getAttribute('SEAT')
|
||||
self.stack = node.getAttribute('STACK')
|
||||
self.showed_hand = node.getAttribute('SHOWED_HAND')
|
||||
self.cards = node.getAttribute('CARDS')
|
||||
self.allin = node.getAttribute('ALLIN')
|
||||
self.sitting_out = node.getAttribute('SITTING_OUT')
|
||||
self.hand = node.getAttribute('HAND')
|
||||
self.start_cards = node.getAttribute('START_CARDS')
|
||||
|
||||
if self.allin == '' or \
|
||||
self.allin == '0' or \
|
||||
self.allin.upper() == 'FALSE': self.allin = False
|
||||
else: self.allin = True
|
||||
|
||||
if self.sitting_out == '' or \
|
||||
self.sitting_out == '0' or \
|
||||
self.sitting_out.upper() == 'FALSE': self.sitting_out = False
|
||||
else: self.sitting_out = True
|
||||
|
||||
def __str__(self):
|
||||
temp = "%s\n seat = %s\n stack = %s\n cards = %s\n" % \
|
||||
(self.name, self.seat, self.stack, self.cards)
|
||||
temp = temp + " showed_hand = %s\n allin = %s\n" % \
|
||||
(self.showed_hand, self.allin)
|
||||
temp = temp + " hand = %s\n start_cards = %s\n" % \
|
||||
(self.hand, self.start_cards)
|
||||
return temp
|
||||
|
||||
class Awards:
|
||||
def __init__(self, node):
|
||||
self.awards = [] # just an array of award objects
|
||||
for a in node.getElementsByTagName('AWARD'):
|
||||
self.awards.append(Award(a))
|
||||
|
||||
def __str__(self):
|
||||
temp = ""
|
||||
for a in self.awards:
|
||||
temp = temp + "%s\n" % (a)
|
||||
return temp
|
||||
|
||||
class Award:
|
||||
def __init__(self, node):
|
||||
self.player = node.getAttribute('PLAYER')
|
||||
self.amount = node.getAttribute('AMOUNT')
|
||||
self.pot = node.getAttribute('POT')
|
||||
|
||||
def __str__(self):
|
||||
return self.player + " won " + self.amount + " from " + self.pot
|
||||
|
||||
class Game:
|
||||
def __init__(self, node):
|
||||
print node
|
||||
self.tags = {}
|
||||
for tag in ( ('GAME_NAME', 'game_name'), ('MAX', 'max'), ('HIGHLOW', 'high_low'),
|
||||
('STRUCTURE', 'structure'), ('MIXED', 'mixed') ):
|
||||
L = node.getElementsByTagName(tag[0])
|
||||
if (not L): continue
|
||||
print L
|
||||
for node2 in L:
|
||||
title = ""
|
||||
for node3 in node2.childNodes:
|
||||
if (node3.nodeType == Node.TEXT_NODE):
|
||||
title +=node3.data
|
||||
self.tags[tag[1]] = title
|
||||
|
||||
def __str__(self):
|
||||
return "%s %s %s, (%s max), %s" % (self.tags['structure'],
|
||||
self.tags['game_name'],
|
||||
self.tags['game_name'],
|
||||
self.tags['max'],
|
||||
self.tags['game_name'])
|
||||
|
||||
class Posts:
|
||||
def __init__(self, node):
|
||||
self.posts = [] # just an array of post objects
|
||||
for p in node.getElementsByTagName('POST'):
|
||||
self.posts.append(Post(p))
|
||||
|
||||
def __str__(self):
|
||||
temp = ""
|
||||
for p in self.posts:
|
||||
temp = temp + "%s\n" % (p)
|
||||
return temp
|
||||
|
||||
class Post:
|
||||
def __init__(self, node):
|
||||
self.player = node.getAttribute('PLAYER')
|
||||
self.amount = node.getAttribute('AMOUNT')
|
||||
self.posted = node.getAttribute('POSTED')
|
||||
self.live = node.getAttribute('LIVE')
|
||||
|
||||
def __str__(self):
|
||||
return ("%s posted %s %s %s") % (self.player, self.amount, self.posted, self.live)
|
||||
|
||||
class Betting:
|
||||
def __init__(self, node):
|
||||
self.rounds = [] # a Betting object is just an array of rounds
|
||||
for r in node.getElementsByTagName('ROUND'):
|
||||
self.rounds.append(Round(r))
|
||||
|
||||
def __str__(self):
|
||||
temp = ""
|
||||
for r in self.rounds:
|
||||
temp = temp + "%s\n" % (r)
|
||||
return temp
|
||||
|
||||
class Round:
|
||||
def __init__(self, node):
|
||||
self.name = node.getAttribute('ROUND_NAME')
|
||||
self.action = []
|
||||
for a in node.getElementsByTagName('ACTION'):
|
||||
self.action.append(Action(a))
|
||||
|
||||
def __str__(self):
|
||||
temp = self.name + "\n"
|
||||
for a in self.action:
|
||||
temp = temp + " %s\n" % (a)
|
||||
return temp
|
||||
|
||||
class Action:
|
||||
def __init__(self, node):
|
||||
self.player = node.getAttribute('PLAYER')
|
||||
self.action = node.getAttribute('ACT')
|
||||
self.amount = node.getAttribute('AMOUNT')
|
||||
self.allin = node.getAttribute('ALLIN')
|
||||
|
||||
def __str__(self):
|
||||
return self.player + " " + self.action + " " + self.amount + " " + self.allin
|
||||
|
||||
if __name__== "__main__":
|
||||
file = open('test.xml', 'r')
|
||||
xml_string = file.read()
|
||||
file.close()
|
||||
|
||||
print xml_string + "\n\n\n"
|
||||
h = HandHistory(xml_string, ('ALL'))
|
||||
print h.GAME
|
||||
print h.POSTS
|
||||
print h.BETTING
|
||||
print h.AWARDS
|
||||
|
||||
for p in h.PLAYERS.keys():
|
||||
print h.PLAYERS[p]
|
449
pyfpdb/Hud.py
Normal file
|
@ -0,0 +1,449 @@
|
|||
#!/usr/bin/env python
|
||||
"""Hud.py
|
||||
|
||||
Create and manage the hud overlays.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
# Standard Library modules
|
||||
import os
|
||||
|
||||
# pyGTK modules
|
||||
import pygtk
|
||||
import gtk
|
||||
import pango
|
||||
import gobject
|
||||
|
||||
# win32 modules -- only imported on windows systems
|
||||
if os.name == 'nt':
|
||||
import win32gui
|
||||
import win32con
|
||||
|
||||
# FreePokerTools modules
|
||||
import Tables # needed for testing only
|
||||
import Configuration
|
||||
import Stats
|
||||
import Mucked
|
||||
import Database
|
||||
import HUD_main
|
||||
|
||||
class Hud:
|
||||
|
||||
def __init__(self, table, max, poker_game, config, db_name):
|
||||
self.table = table
|
||||
self.config = config
|
||||
self.poker_game = poker_game
|
||||
self.max = max
|
||||
self.db_name = db_name
|
||||
self.deleted = False
|
||||
|
||||
self.stat_windows = {}
|
||||
self.popup_windows = {}
|
||||
self.font = pango.FontDescription("Sans 8")
|
||||
|
||||
# Set up a main window for this this instance of the HUD
|
||||
self.main_window = gtk.Window()
|
||||
# self.window.set_decorated(0)
|
||||
self.main_window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
||||
self.main_window.set_keep_above(1)
|
||||
self.main_window.set_title(table.name)
|
||||
self.main_window.connect("destroy", self.kill_hud)
|
||||
|
||||
self.ebox = gtk.EventBox()
|
||||
self.label = gtk.Label("Close this window to\nkill the HUD for\n %s" % (table.name))
|
||||
self.main_window.add(self.ebox)
|
||||
self.ebox.add(self.label)
|
||||
self.main_window.move(self.table.x, self.table.y)
|
||||
|
||||
# A popup window for the main window
|
||||
self.menu = gtk.Menu()
|
||||
self.item1 = gtk.MenuItem('Kill this HUD')
|
||||
self.menu.append(self.item1)
|
||||
self.item1.connect("activate", self.kill_hud)
|
||||
self.item1.show()
|
||||
self.item2 = gtk.MenuItem('Save Layout')
|
||||
self.menu.append(self.item2)
|
||||
self.item2.connect("activate", self.save_layout)
|
||||
self.item2.show()
|
||||
self.ebox.connect_object("button-press-event", self.on_button_press, self.menu)
|
||||
|
||||
self.main_window.show_all()
|
||||
# set_keep_above(1) for windows
|
||||
if os.name == 'nt': self.topify_window(self.main_window)
|
||||
|
||||
def on_button_press(self, widget, event):
|
||||
if event.button == 3:
|
||||
widget.popup(None, None, None, event.button, event.time)
|
||||
return True
|
||||
return False
|
||||
|
||||
def kill_hud(self, args):
|
||||
for k in self.stat_windows.keys():
|
||||
self.stat_windows[k].window.destroy()
|
||||
self.main_window.destroy()
|
||||
self.deleted = True
|
||||
|
||||
def save_layout(self, *args):
|
||||
new_layout = []
|
||||
for sw in self.stat_windows:
|
||||
loc = self.stat_windows[sw].window.get_position()
|
||||
new_loc = (loc[0] - self.table.x, loc[1] - self.table.y)
|
||||
new_layout.append(new_loc)
|
||||
# print new_layout
|
||||
self.config.edit_layout(self.table.site, self.max, locations = new_layout)
|
||||
self.config.save()
|
||||
|
||||
def create(self, hand, config):
|
||||
# update this hud, to the stats and players as of "hand"
|
||||
# hand is the hand id of the most recent hand played at this table
|
||||
#
|
||||
# this method also manages the creating and destruction of stat
|
||||
# windows via calls to the Stat_Window class
|
||||
for i in range(1, self.max + 1):
|
||||
(x, y) = config.supported_sites[self.table.site].layout[self.max].location[i]
|
||||
self.stat_windows[i] = Stat_Window(game = config.supported_games[self.poker_game],
|
||||
parent = self,
|
||||
table = self.table,
|
||||
x = x,
|
||||
y = y,
|
||||
seat = i,
|
||||
player_id = 'fake',
|
||||
font = self.font)
|
||||
|
||||
self.stats = []
|
||||
for i in range(0, config.supported_games[self.poker_game].rows + 1):
|
||||
row_list = [''] * config.supported_games[self.poker_game].cols
|
||||
self.stats.append(row_list)
|
||||
for stat in config.supported_games[self.poker_game].stats.keys():
|
||||
self.stats[config.supported_games[self.poker_game].stats[stat].row] \
|
||||
[config.supported_games[self.poker_game].stats[stat].col] = \
|
||||
config.supported_games[self.poker_game].stats[stat].stat_name
|
||||
|
||||
# self.mucked_window = gtk.Window()
|
||||
# self.m = Mucked.Mucked(self.mucked_window, self.db_connection)
|
||||
# self.mucked_window.show_all()
|
||||
|
||||
def update(self, hand, db, config):
|
||||
self.hand = hand # this is the last hand, so it is available later
|
||||
stat_dict = db.get_stats_from_hand(hand)
|
||||
for s in stat_dict.keys():
|
||||
self.stat_windows[stat_dict[s]['seat']].player_id = stat_dict[s]['player_id']
|
||||
for r in range(0, config.supported_games[self.poker_game].rows):
|
||||
for c in range(0, config.supported_games[self.poker_game].cols):
|
||||
number = Stats.do_stat(stat_dict, player = stat_dict[s]['player_id'], stat = self.stats[r][c])
|
||||
self.stat_windows[stat_dict[s]['seat']].label[r][c].set_text(number[1])
|
||||
tip = stat_dict[s]['screen_name'] + "\n" + number[5] + "\n" + \
|
||||
number[3] + ", " + number[4]
|
||||
Stats.do_tip(self.stat_windows[stat_dict[s]['seat']].e_box[r][c], tip)
|
||||
# self.m.update(hand)
|
||||
|
||||
def topify_window(self, window):
|
||||
"""Set the specified gtk window to stayontop in MS Windows."""
|
||||
|
||||
def windowEnumerationHandler(hwnd, resultList):
|
||||
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
||||
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
||||
|
||||
unique_name = 'unique name for finding this window'
|
||||
real_name = window.get_title()
|
||||
window.set_title(unique_name)
|
||||
tl_windows = []
|
||||
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
||||
|
||||
for w in tl_windows:
|
||||
if w[1] == unique_name:
|
||||
win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
||||
# notify_id = (w[0],
|
||||
# 0,
|
||||
# win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
|
||||
# win32con.WM_USER+20,
|
||||
# 0,
|
||||
# '')
|
||||
# win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, notify_id)
|
||||
#
|
||||
window.set_title(real_name)
|
||||
|
||||
class Stat_Window:
|
||||
|
||||
def button_press_cb(self, widget, event, *args):
|
||||
# This handles all callbacks from button presses on the event boxes in
|
||||
# the stat windows. There is a bit of an ugly kludge to separate single-
|
||||
# and double-clicks.
|
||||
if event.button == 1: # left button event
|
||||
if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
|
||||
if self.sb_click > 0: return
|
||||
self.sb_click = gobject.timeout_add(250, self.single_click, widget)
|
||||
elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
|
||||
if self.sb_click > 0:
|
||||
gobject.source_remove(self.sb_click)
|
||||
self.sb_click = 0
|
||||
self.double_click(widget, event, *args)
|
||||
|
||||
if event.button == 2: # middle button event
|
||||
pass
|
||||
# print "middle button clicked"
|
||||
|
||||
if event.button == 3: # right button event
|
||||
pass
|
||||
# print "right button clicked"
|
||||
|
||||
def single_click(self, widget):
|
||||
# Callback from the timeout in the single-click finding part of the
|
||||
# button press call back. This needs to be modified to get all the
|
||||
# arguments from the call.
|
||||
# print "left button clicked"
|
||||
self.sb_click = 0
|
||||
Popup_window(widget, self)
|
||||
return False
|
||||
|
||||
def double_click(self, widget, event, *args):
|
||||
self.toggle_decorated(widget)
|
||||
|
||||
def toggle_decorated(self, widget):
|
||||
top = widget.get_toplevel()
|
||||
(x, y) = top.get_position()
|
||||
|
||||
if top.get_decorated():
|
||||
top.set_decorated(0)
|
||||
top.move(x, y)
|
||||
else:
|
||||
top.set_decorated(1)
|
||||
top.move(x, y)
|
||||
|
||||
def __init__(self, parent, game, table, seat, x, y, player_id, font):
|
||||
self.parent = parent # Hud object that this stat window belongs to
|
||||
self.game = game # Configuration object for the curren
|
||||
self.table = table # Table object where this is going
|
||||
self.x = x + table.x # table.x and y are the location of the table
|
||||
self.y = y + table.y # x and y are the location relative to table.x & y
|
||||
self.player_id = player_id # looks like this isn't used ;)
|
||||
self.sb_click = 0 # used to figure out button clicks
|
||||
|
||||
self.window = gtk.Window()
|
||||
self.window.set_decorated(0)
|
||||
self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
||||
self.window.set_keep_above(1)
|
||||
self.window.set_title("%s" % seat)
|
||||
self.window.set_property("skip-taskbar-hint", True)
|
||||
|
||||
self.grid = gtk.Table(rows = self.game.rows, columns = self.game.cols, homogeneous = False)
|
||||
self.window.add(self.grid)
|
||||
|
||||
self.e_box = []
|
||||
self.frame = []
|
||||
self.label = []
|
||||
for r in range(self.game.rows):
|
||||
self.e_box.append([])
|
||||
self.label.append([])
|
||||
for c in range(self.game.cols):
|
||||
self.e_box[r].append( gtk.EventBox() )
|
||||
Stats.do_tip(self.e_box[r][c], 'farts')
|
||||
self.grid.attach(self.e_box[r][c], c, c+1, r, r+1, xpadding = 0, ypadding = 0)
|
||||
self.label[r].append( gtk.Label('xxx') )
|
||||
self.e_box[r][c].add(self.label[r][c])
|
||||
self.e_box[r][c].connect("button_press_event", self.button_press_cb)
|
||||
# font = pango.FontDescription("Sans 8")
|
||||
self.label[r][c].modify_font(font)
|
||||
self.window.realize
|
||||
self.window.move(self.x, self.y)
|
||||
self.window.show_all()
|
||||
# set_keep_above(1) for windows
|
||||
if os.name == 'nt': self.topify_window(self.window)
|
||||
|
||||
def topify_window(self, window):
|
||||
"""Set the specified gtk window to stayontop in MS Windows."""
|
||||
|
||||
def windowEnumerationHandler(hwnd, resultList):
|
||||
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
||||
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
||||
|
||||
unique_name = 'unique name for finding this window'
|
||||
real_name = window.get_title()
|
||||
window.set_title(unique_name)
|
||||
tl_windows = []
|
||||
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
||||
|
||||
for w in tl_windows:
|
||||
if w[1] == unique_name:
|
||||
win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
||||
# notify_id = (w[0],
|
||||
# 0,
|
||||
# win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
|
||||
# win32con.WM_USER+20,
|
||||
# 0,
|
||||
# '')
|
||||
# win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, notify_id)
|
||||
#
|
||||
window.set_title(real_name)
|
||||
|
||||
def destroy(*args): # call back for terminating the main eventloop
|
||||
gtk.main_quit()
|
||||
|
||||
class Popup_window:
|
||||
def __init__(self, parent, stat_window):
|
||||
self.sb_click = 0
|
||||
|
||||
# create the popup window
|
||||
self.window = gtk.Window()
|
||||
self.window.set_decorated(0)
|
||||
self.window.set_gravity(gtk.gdk.GRAVITY_STATIC)
|
||||
self.window.set_keep_above(1)
|
||||
self.window.set_title("popup")
|
||||
self.window.set_property("skip-taskbar-hint", True)
|
||||
self.window.set_transient_for(parent.get_toplevel())
|
||||
self.window.set_position(gtk.WIN_POS_CENTER_ON_PARENT)
|
||||
|
||||
self.ebox = gtk.EventBox()
|
||||
self.ebox.connect("button_press_event", self.button_press_cb)
|
||||
self.lab = gtk.Label("stuff\nstuff\nstuff")
|
||||
|
||||
# need an event box so we can respond to clicks
|
||||
self.window.add(self.ebox)
|
||||
self.ebox.add(self.lab)
|
||||
self.window.realize
|
||||
|
||||
# figure out the row, col address of the click that activated the popup
|
||||
row = 0
|
||||
col = 0
|
||||
for r in range(0, stat_window.game.rows):
|
||||
for c in range(0, stat_window.game.cols):
|
||||
if stat_window.e_box[r][c] == parent:
|
||||
row = r
|
||||
col = c
|
||||
break
|
||||
|
||||
# figure out what popup format we're using
|
||||
popup_format = "default"
|
||||
for stat in stat_window.game.stats.keys():
|
||||
if stat_window.game.stats[stat].row == row and stat_window.game.stats[stat].col == col:
|
||||
popup_format = stat_window.game.stats[stat].popup
|
||||
break
|
||||
|
||||
# get the list of stats to be presented from the config
|
||||
stat_list = []
|
||||
for w in stat_window.parent.config.popup_windows.keys():
|
||||
if w == popup_format:
|
||||
stat_list = stat_window.parent.config.popup_windows[w].pu_stats
|
||||
break
|
||||
|
||||
# get a database connection
|
||||
db_connection = Database.Database(stat_window.parent.config, stat_window.parent.db_name, 'temp')
|
||||
|
||||
# calculate the stat_dict and then create the text for the pu
|
||||
# stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand, stat_window.player_id)
|
||||
stat_dict = db_connection.get_stats_from_hand(stat_window.parent.hand)
|
||||
db_connection.close_connection()
|
||||
|
||||
pu_text = ""
|
||||
for s in stat_list:
|
||||
number = Stats.do_stat(stat_dict, player = int(stat_window.player_id), stat = s)
|
||||
pu_text += number[3] + "\n"
|
||||
|
||||
self.lab.set_text(pu_text)
|
||||
self.window.show_all()
|
||||
# set_keep_above(1) for windows
|
||||
if os.name == 'nt': self.topify_window(self.window)
|
||||
|
||||
def button_press_cb(self, widget, event, *args):
|
||||
# This handles all callbacks from button presses on the event boxes in
|
||||
# the popup windows. There is a bit of an ugly kludge to separate single-
|
||||
# and double-clicks. This is the same code as in the Stat_window class
|
||||
if event.button == 1: # left button event
|
||||
if event.type == gtk.gdk.BUTTON_PRESS: # left button single click
|
||||
if self.sb_click > 0: return
|
||||
self.sb_click = gobject.timeout_add(250, self.single_click, widget)
|
||||
elif event.type == gtk.gdk._2BUTTON_PRESS: # left button double click
|
||||
if self.sb_click > 0:
|
||||
gobject.source_remove(self.sb_click)
|
||||
self.sb_click = 0
|
||||
self.double_click(widget, event, *args)
|
||||
|
||||
if event.button == 2: # middle button event
|
||||
pass
|
||||
# print "middle button clicked"
|
||||
|
||||
if event.button == 3: # right button event
|
||||
pass
|
||||
# print "right button clicked"
|
||||
|
||||
def single_click(self, widget):
|
||||
# Callback from the timeout in the single-click finding part of the
|
||||
# button press call back. This needs to be modified to get all the
|
||||
# arguments from the call.
|
||||
self.sb_click = 0
|
||||
self.window.destroy()
|
||||
return False
|
||||
|
||||
def double_click(self, widget, event, *args):
|
||||
self.toggle_decorated(widget)
|
||||
|
||||
def toggle_decorated(self, widget):
|
||||
top = widget.get_toplevel()
|
||||
(x, y) = top.get_position()
|
||||
|
||||
if top.get_decorated():
|
||||
top.set_decorated(0)
|
||||
top.move(x, y)
|
||||
else:
|
||||
top.set_decorated(1)
|
||||
top.move(x, y)
|
||||
|
||||
def topify_window(self, window):
|
||||
"""Set the specified gtk window to stayontop in MS Windows."""
|
||||
|
||||
def windowEnumerationHandler(hwnd, resultList):
|
||||
'''Callback for win32gui.EnumWindows() to generate list of window handles.'''
|
||||
resultList.append((hwnd, win32gui.GetWindowText(hwnd)))
|
||||
|
||||
unique_name = 'unique name for finding this window'
|
||||
real_name = window.get_title()
|
||||
window.set_title(unique_name)
|
||||
tl_windows = []
|
||||
win32gui.EnumWindows(windowEnumerationHandler, tl_windows)
|
||||
|
||||
for w in tl_windows:
|
||||
if w[1] == unique_name:
|
||||
win32gui.SetWindowPos(w[0], win32con.HWND_TOPMOST, 0, 0, 0, 0, win32con.SWP_NOMOVE|win32con.SWP_NOSIZE)
|
||||
# notify_id = (w[0],
|
||||
# 0,
|
||||
# win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP,
|
||||
# win32con.WM_USER+20,
|
||||
# 0,
|
||||
# '')
|
||||
# win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, notify_id)
|
||||
#
|
||||
window.set_title(real_name)
|
||||
|
||||
if __name__== "__main__":
|
||||
main_window = gtk.Window()
|
||||
main_window.connect("destroy", destroy)
|
||||
label = gtk.Label('Fake main window, blah blah, blah\nblah, blah')
|
||||
main_window.add(label)
|
||||
main_window.show_all()
|
||||
|
||||
c = Configuration.Config()
|
||||
tables = Tables.discover(c)
|
||||
db = Database.Database(c, 'fpdb', 'holdem')
|
||||
|
||||
for t in tables:
|
||||
win = Hud(t, 8, c, db)
|
||||
# t.get_details()
|
||||
win.update(8300, db, c)
|
||||
|
||||
gtk.main()
|
243
pyfpdb/Mucked.py
Normal file
|
@ -0,0 +1,243 @@
|
|||
#!/usr/bin/env python
|
||||
"""Mucked.py
|
||||
|
||||
Mucked cards display for FreePokerTools HUD.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# to do
|
||||
# problem with hand 30586
|
||||
|
||||
# Standard Library modules
|
||||
import sys
|
||||
import os
|
||||
import string
|
||||
import xml.dom.minidom
|
||||
from xml.dom.minidom import Node
|
||||
|
||||
# pyGTK modules
|
||||
import pygtk
|
||||
import gtk
|
||||
import gobject
|
||||
|
||||
# FreePokerTools modules
|
||||
import Configuration
|
||||
import Database
|
||||
import Tables
|
||||
import Hud
|
||||
import Mucked
|
||||
import HandHistory
|
||||
|
||||
class Mucked:
|
||||
def __init__(self, parent, db_connection):
|
||||
|
||||
self.parent = parent #this is the parent of the mucked cards widget
|
||||
self.db_connection = db_connection
|
||||
|
||||
self.vbox = gtk.VBox()
|
||||
self.parent.add(self.vbox)
|
||||
|
||||
self.mucked_list = MuckedList (self.vbox, db_connection)
|
||||
self.mucked_cards = MuckedCards(self.vbox, db_connection)
|
||||
self.mucked_list.mucked_cards = self.mucked_cards
|
||||
|
||||
def update(self, new_hand_id):
|
||||
self.mucked_list.update(new_hand_id)
|
||||
|
||||
class MuckedList:
|
||||
def __init__(self, parent, db_connection):
|
||||
|
||||
self.parent = parent
|
||||
self.db_connection = db_connection
|
||||
|
||||
# set up a scrolled window to hold the listbox
|
||||
self.scrolled_window = gtk.ScrolledWindow()
|
||||
self.scrolled_window.set_policy(gtk.POLICY_NEVER, gtk.POLICY_ALWAYS)
|
||||
self.parent.add(self.scrolled_window)
|
||||
|
||||
# create a ListStore to use as the model
|
||||
self.liststore = gtk.ListStore(str, str, str)
|
||||
self.treeview = gtk.TreeView(self.liststore)
|
||||
self.tvcolumn0 = gtk.TreeViewColumn('HandID')
|
||||
self.tvcolumn1 = gtk.TreeViewColumn('Cards')
|
||||
self.tvcolumn2 = gtk.TreeViewColumn('Net')
|
||||
|
||||
# add tvcolumn to treeview
|
||||
self.treeview.append_column(self.tvcolumn0)
|
||||
self.treeview.append_column(self.tvcolumn1)
|
||||
self.treeview.append_column(self.tvcolumn2)
|
||||
|
||||
# create a CellRendererText to render the data
|
||||
self.cell = gtk.CellRendererText()
|
||||
|
||||
# add the cell to the tvcolumn and allow it to expand
|
||||
self.tvcolumn0.pack_start(self.cell, True)
|
||||
self.tvcolumn1.pack_start(self.cell, True)
|
||||
self.tvcolumn2.pack_start(self.cell, True)
|
||||
self.tvcolumn0.add_attribute(self.cell, 'text', 0)
|
||||
self.tvcolumn1.add_attribute(self.cell, 'text', 1)
|
||||
self.tvcolumn2.add_attribute(self.cell, 'text', 2)
|
||||
# resize the cols if nec
|
||||
self.tvcolumn0.set_resizable(True)
|
||||
self.treeview.connect("row-activated", self.activated_event)
|
||||
|
||||
self.scrolled_window.add_with_viewport(self.treeview)
|
||||
|
||||
def activated_event(self, path, column, data=None):
|
||||
sel = self.treeview.get_selection()
|
||||
(model, iter) = sel.get_selected()
|
||||
self.mucked_cards.update(model.get_value(iter, 0))
|
||||
|
||||
def update(self, new_hand_id):
|
||||
# info_row = self.db_connection.get_hand_info(new_hand_id)
|
||||
info_row = ((new_hand_id, "xxxx", 0), )
|
||||
iter = self.liststore.append(info_row[0])
|
||||
sel = self.treeview.get_selection()
|
||||
sel.select_iter(iter)
|
||||
|
||||
vadj = self.scrolled_window.get_vadjustment()
|
||||
vadj.set_value(vadj.upper)
|
||||
self.mucked_cards.update(new_hand_id)
|
||||
|
||||
class MuckedCards:
|
||||
def __init__(self, parent, db_connection):
|
||||
|
||||
self.parent = parent #this is the parent of the mucked cards widget
|
||||
self.db_connection = db_connection
|
||||
|
||||
self.card_images = self.get_card_images()
|
||||
self.seen_cards = {}
|
||||
self.grid_contents = {}
|
||||
self.eb = {}
|
||||
|
||||
self.rows = 8
|
||||
self.cols = 7
|
||||
self.grid = gtk.Table(self.rows, self.cols + 4, homogeneous = False)
|
||||
|
||||
for r in range(0, self.rows):
|
||||
for c in range(0, self.cols):
|
||||
self.seen_cards[(c, r)] = gtk.image_new_from_pixbuf(self.card_images[('B', 'S')])
|
||||
self.eb[(c, r)]= gtk.EventBox()
|
||||
|
||||
# set up the contents for the cells
|
||||
for r in range(0, self.rows):
|
||||
self.grid_contents[( 0, r)] = gtk.Label("%d" % (r + 1))
|
||||
self.grid_contents[( 1, r)] = gtk.Label("player %d" % (r + 1))
|
||||
self.grid_contents[( 4, r)] = gtk.Label("-")
|
||||
self.grid_contents[( 9, r)] = gtk.Label("-")
|
||||
self.grid_contents[( 2, r)] = self.eb[( 0, r)]
|
||||
self.grid_contents[( 3, r)] = self.eb[( 1, r)]
|
||||
self.grid_contents[( 5, r)] = self.eb[( 2, r)]
|
||||
self.grid_contents[( 6, r)] = self.eb[( 3, r)]
|
||||
self.grid_contents[( 7, r)] = self.eb[( 4, r)]
|
||||
self.grid_contents[( 8, r)] = self.eb[( 5, r)]
|
||||
self.grid_contents[(10, r)] = self.eb[( 6, r)]
|
||||
for c in range(0, self.cols):
|
||||
self.eb[(c, r)].add(self.seen_cards[(c, r)])
|
||||
|
||||
# add the cell contents to the table
|
||||
for c in range(0, self.cols + 4):
|
||||
for r in range(0, self.rows):
|
||||
self.grid.attach(self.grid_contents[(c, r)], c, c+1, r, r+1, xpadding = 1, ypadding = 1)
|
||||
|
||||
self.parent.add(self.grid)
|
||||
|
||||
def translate_cards(self, old_cards):
|
||||
pass
|
||||
|
||||
def update(self, new_hand_id):
|
||||
cards = self.db_connection.get_cards(new_hand_id)
|
||||
self.clear()
|
||||
|
||||
cards = self.translate_cards(cards)
|
||||
for c in cards.keys():
|
||||
self.grid_contents[(1, cards[c]['seat_number'] - 1)].set_text(cards[c]['screen_name'])
|
||||
|
||||
for i in ((0, 'hole_card_1'), (1, 'hole_card_2'), (2, 'hole_card_3'), (3, 'hole_card_4'),
|
||||
(4, 'hole_card_5'), (5, 'hole_card_6'), (6, 'hole_card_7')):
|
||||
if not cards[c][i[1]] == "":
|
||||
self.seen_cards[(i[0], cards[c]['seat_number'] - 1)]. \
|
||||
set_from_pixbuf(self.card_images[self.split_cards(cards[c][i[1]])])
|
||||
|
||||
xml_text = self.db_connection.get_xml(new_hand_id)
|
||||
hh = HandHistory.HandHistory(xml_text, ('BETTING'))
|
||||
|
||||
# action in tool tips for 3rd street cards
|
||||
tip = "%s" % hh.BETTING.rounds[0]
|
||||
for c in (0, 1, 2):
|
||||
for r in range(0, self.rows):
|
||||
self.eb[(c, r)].set_tooltip_text(tip)
|
||||
|
||||
# action in tools tips for later streets
|
||||
round_to_col = (0, 3, 4, 5, 6)
|
||||
for round in range(1, len(hh.BETTING.rounds)):
|
||||
tip = "%s" % hh.BETTING.rounds[round]
|
||||
for r in range(0, self.rows):
|
||||
self.eb[(round_to_col[round], r)].set_tooltip_text(tip)
|
||||
|
||||
def split_cards(self, card):
|
||||
return (card[0], card[1].upper())
|
||||
|
||||
def clear(self):
|
||||
for r in range(0, self.rows):
|
||||
self.grid_contents[(1, r)].set_text(" ")
|
||||
for c in range(0, 7):
|
||||
self.seen_cards[(c, r)].set_from_pixbuf(self.card_images[('B', 'S')])
|
||||
self.eb[(c, r)].set_tooltip_text('')
|
||||
def get_card_images(self):
|
||||
card_images = {}
|
||||
suits = ('S', 'H', 'D', 'C')
|
||||
ranks = ('A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2', 'B')
|
||||
pb = gtk.gdk.pixbuf_new_from_file("Cards01.png")
|
||||
|
||||
for j in range(0, 14):
|
||||
for i in range(0, 4):
|
||||
temp_pb = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, pb.get_has_alpha(), pb.get_bits_per_sample(), 30, 42)
|
||||
pb.copy_area(30*j, 42*i, 30, 42, temp_pb, 0, 0)
|
||||
card_images[(ranks[j], suits[i])] = temp_pb
|
||||
return(card_images)
|
||||
|
||||
# cards are 30 wide x 42 high
|
||||
|
||||
if __name__== "__main__":
|
||||
|
||||
def destroy(*args): # call back for terminating the main eventloop
|
||||
gtk.main_quit() # used only for testing
|
||||
|
||||
def process_new_hand(source, condition): #callback from stdin watch -- testing only
|
||||
# there is a new hand_id to be processed
|
||||
# just read it and pass it to update
|
||||
new_hand_id = sys.stdin.readline()
|
||||
new_hand_id = new_hand_id.rstrip() # remove trailing whitespace
|
||||
m.update(new_hand_id)
|
||||
return(True)
|
||||
|
||||
config = Configuration.Config()
|
||||
db_connection = Database.Database(config, 'fpdb', '')
|
||||
|
||||
main_window = gtk.Window()
|
||||
main_window.set_keep_above(True)
|
||||
main_window.connect("destroy", destroy)
|
||||
|
||||
m = Mucked(main_window, db_connection)
|
||||
main_window.show_all()
|
||||
|
||||
s_id = gobject.io_add_watch(sys.stdin, gobject.IO_IN, process_new_hand)
|
||||
|
||||
gtk.main()
|
290
pyfpdb/SQL.py
Normal file
|
@ -0,0 +1,290 @@
|
|||
#!/usr/bin/env python
|
||||
"""SQL.py
|
||||
|
||||
Set up all of the SQL statements for a given game and database type.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# Standard Library modules
|
||||
|
||||
# pyGTK modules
|
||||
|
||||
# FreePokerTools modules
|
||||
|
||||
class Sql:
|
||||
|
||||
def __init__(self, game = 'holdem', type = 'PT3'):
|
||||
self.query = {}
|
||||
|
||||
############################################################################
|
||||
#
|
||||
# Support for the ptracks database, a cut down PT2 stud database.
|
||||
# You can safely ignore this unless you are me.
|
||||
#
|
||||
if game == 'razz' and type == 'ptracks':
|
||||
|
||||
self.query['get_table_name'] = "select table_name from game where game_id = %s"
|
||||
|
||||
self.query['get_last_hand'] = "select max(game_id) from game"
|
||||
|
||||
self.query['get_recent_hands'] = "select game_id from game where game_id > %(last_hand)d"
|
||||
|
||||
self.query['get_xml'] = "select xml from hand_history where game_id = %s"
|
||||
|
||||
self.query['get_player_id'] = """
|
||||
select player_id from players
|
||||
where screen_name = %(player)s
|
||||
"""
|
||||
|
||||
self.query['get_hand_info'] = """
|
||||
SELECT
|
||||
game_id,
|
||||
CONCAT(hole_card_1, hole_card_2, hole_card_3, hole_card_4, hole_card_5, hole_card_6, hole_card_7) AS hand,
|
||||
total_won-total_bet AS net
|
||||
FROM game_players
|
||||
WHERE game_id = %s AND player_id = 3
|
||||
"""
|
||||
|
||||
self.query['get_cards'] = """
|
||||
select
|
||||
seat_number,
|
||||
screen_name,
|
||||
hole_card_1,
|
||||
hole_card_2,
|
||||
hole_card_3,
|
||||
hole_card_4,
|
||||
hole_card_5,
|
||||
hole_card_6,
|
||||
hole_card_7
|
||||
from game_players, players
|
||||
where game_id = %s and game_players.player_id = players.player_id
|
||||
order by seat_number
|
||||
"""
|
||||
|
||||
self.query['get_stats_from_hand'] = """
|
||||
SELECT player_id,
|
||||
count(*) AS n,
|
||||
sum(pre_fourth_raise_n) AS pfr,
|
||||
sum(fourth_raise_n) AS raise_n_2,
|
||||
sum(fourth_ck_raise_n) AS cr_n_2,
|
||||
sum(fifth_bet_raise_n) AS br_n_3,
|
||||
sum(fifth_bet_ck_raise_n) AS cr_n_3,
|
||||
sum(sixth_bet_raise_n) AS br_n_4,
|
||||
sum(sixth_bet_ck_raise_n) AS cr_n_4,
|
||||
sum(river_bet_raise_n) AS br_n_5,
|
||||
sum(river_bet_ck_raise_n) AS cr_n_5,
|
||||
sum(went_to_showdown_n) AS sd,
|
||||
sum(saw_fourth_n) AS saw_f,
|
||||
sum(raised_first_pf) AS first_pfr,
|
||||
sum(vol_put_money_in_pot) AS vpip,
|
||||
sum(limp_with_prev_callers) AS limp_w_callers,
|
||||
|
||||
sum(ppossible_actions) AS poss_a_pf,
|
||||
sum(pfold) AS fold_pf,
|
||||
sum(pcheck) AS check_pf,
|
||||
sum(praise) AS raise_pf,
|
||||
sum(pcall) AS raise_pf,
|
||||
sum(limp_call_reraise_pf) AS limp_call_pf,
|
||||
|
||||
sum(pfr_check) AS check_after_raise,
|
||||
sum(pfr_call) AS call_after_raise,
|
||||
sum(pfr_fold) AS fold_after_raise,
|
||||
sum(pfr_bet) AS bet_after_raise,
|
||||
sum(pfr_raise) AS raise_after_raise,
|
||||
sum(folded_to_river_bet) AS fold_to_r_bet,
|
||||
|
||||
sum(fpossible_actions) AS poss_a_2,
|
||||
sum(ffold) AS fold_2,
|
||||
sum(fcheck) AS check_2,
|
||||
sum(fbet) AS bet_2,
|
||||
sum(fraise) AS raise_2,
|
||||
sum(fcall) AS raise_2,
|
||||
|
||||
sum(fifpossible_actions) AS poss_a_3,
|
||||
sum(fiffold) AS fold_3,
|
||||
sum(fifcheck) AS check_3,
|
||||
sum(fifbet) AS bet_3,
|
||||
sum(fifraise) AS raise_3,
|
||||
sum(fifcall) AS call_3,
|
||||
|
||||
sum(spossible_actions) AS poss_a_4,
|
||||
sum(sfold) AS fold_4,
|
||||
sum(scheck) AS check_4,
|
||||
sum(sbet) AS bet_4,
|
||||
sum(sraise) AS raise_4,
|
||||
sum(scall) AS call_4,
|
||||
|
||||
sum(rpossible_actions) AS poss_a_5,
|
||||
sum(rfold) AS fold_5,
|
||||
sum(rcheck) AS check_5,
|
||||
sum(rbet) AS bet_5,
|
||||
sum(rraise) AS raise_5,
|
||||
sum(rcall) AS call_5,
|
||||
|
||||
sum(cold_call_pf) AS cc_pf,
|
||||
sum(saw_fifth_n) AS saw_3,
|
||||
sum(saw_sixth_n) AS saw_4,
|
||||
sum(saw_river_n) AS saw_5
|
||||
FROM game_players
|
||||
WHERE player_id in
|
||||
(SELECT player_id FROM game_players
|
||||
WHERE game_id = %s AND NOT player_id = %s)
|
||||
GROUP BY player_id
|
||||
"""
|
||||
# alternate form of WHERE for above
|
||||
# WHERE game_id = %(hand)d AND NOT player_id = %(hero)d)
|
||||
# WHERE game_id = %s AND NOT player_id = %s)
|
||||
|
||||
self.query['get_players_from_hand'] = """
|
||||
SELECT game_players.player_id, seat_number, screen_name
|
||||
FROM game_players INNER JOIN players ON (game_players.player_id = players.player_id)
|
||||
WHERE game_id = %s
|
||||
"""
|
||||
|
||||
###############################################################################3
|
||||
# Support for the Free Poker DataBase = fpdb http://fpdb.sourceforge.net/
|
||||
#
|
||||
if type == 'fpdb':
|
||||
|
||||
self.query['get_last_hand'] = "select max(id) from Hands"
|
||||
|
||||
self.query['get_player_id'] = """
|
||||
select Players.id AS player_id from Players, Sites
|
||||
where Players.name = %(player)s
|
||||
and Sites.name = %(site)s
|
||||
and Players.SiteId = Sites.id
|
||||
"""
|
||||
|
||||
self.query['get_stats_from_hand'] = """
|
||||
SELECT HudCache.playerId AS player_id,
|
||||
sum(HDs) AS n,
|
||||
sum(street0VPI) AS vpip,
|
||||
sum(street0Aggr) AS pfr,
|
||||
sum(street0_3B4BChance) AS TB_opp_0,
|
||||
sum(street0_3B4BDone) AS TB_0,
|
||||
sum(street1Seen) AS saw_f,
|
||||
sum(street1Seen) AS saw_1,
|
||||
sum(street2Seen) AS saw_2,
|
||||
sum(street3Seen) AS saw_3,
|
||||
sum(street4Seen) AS saw_4,
|
||||
sum(sawShowdown) AS sd,
|
||||
sum(street1Aggr) AS aggr_1,
|
||||
sum(street2Aggr) AS aggr_2,
|
||||
sum(street3Aggr) AS aggr_3,
|
||||
sum(street4Aggr) AS aggr_4,
|
||||
sum(otherRaisedStreet1) AS was_raised_1,
|
||||
sum(otherRaisedStreet2) AS was_raised_2,
|
||||
sum(otherRaisedStreet3) AS was_raised_3,
|
||||
sum(otherRaisedStreet4) AS was_raised_4,
|
||||
sum(foldToOtherRaisedStreet1) AS f_freq_1,
|
||||
sum(foldToOtherRaisedStreet2) AS f_freq_2,
|
||||
sum(foldToOtherRaisedStreet3) AS f_freq_3,
|
||||
sum(foldToOtherRaisedStreet4) AS f_freq_4,
|
||||
sum(wonWhenSeenStreet1) AS w_w_s_1,
|
||||
sum(wonAtSD) AS wmsd,
|
||||
sum(stealAttemptChance) AS steal_opp,
|
||||
sum(stealAttempted) AS steal,
|
||||
sum(foldBbToStealChance) AS SBstolen,
|
||||
sum(foldedBbToSteal) AS BBnotDef,
|
||||
sum(foldBbToStealChance) AS BBstolen,
|
||||
sum(foldedSbToSteal) AS SBnotDef,
|
||||
sum(street1CBChance) AS CB_opp_1,
|
||||
sum(street1CBDone) AS CB_1,
|
||||
sum(street2CBChance) AS CB_opp_2,
|
||||
sum(street2CBDone) AS CB_2,
|
||||
sum(street3CBChance) AS CB_opp_3,
|
||||
sum(street3CBDone) AS CB_3,
|
||||
sum(street4CBChance) AS CB_opp_4,
|
||||
sum(street4CBDone) AS CB_4,
|
||||
sum(foldToStreet1CBChance) AS f_cb_opp_1,
|
||||
sum(foldToStreet1CBDone) AS f_cb_1,
|
||||
sum(foldToStreet2CBChance) AS f_cb_opp_2,
|
||||
sum(foldToStreet2CBDone) AS f_cb_2,
|
||||
sum(foldToStreet3CBChance) AS f_cb_opp_3,
|
||||
sum(foldToStreet3CBDone) AS f_cb_3,
|
||||
sum(foldToStreet4CBChance) AS f_cb_opp_4,
|
||||
sum(foldToStreet4CBDone) AS f_cb_4,
|
||||
sum(totalProfit) AS net,
|
||||
sum(street1CheckCallRaiseChance) AS ccr_opp_1,
|
||||
sum(street1CheckCallRaiseDone) AS ccr_1,
|
||||
sum(street2CheckCallRaiseChance) AS ccr_opp_2,
|
||||
sum(street2CheckCallRaiseDone) AS ccr_2,
|
||||
sum(street3CheckCallRaiseChance) AS ccr_opp_3,
|
||||
sum(street3CheckCallRaiseDone) AS ccr_3,
|
||||
sum(street4CheckCallRaiseChance) AS ccr_opp_4,
|
||||
sum(street4CheckCallRaiseDone) AS ccr_4
|
||||
FROM HudCache, Hands
|
||||
WHERE HudCache.PlayerId in
|
||||
(SELECT PlayerId FROM HandsPlayers
|
||||
WHERE handId = %s)
|
||||
AND Hands.id = %s
|
||||
AND Hands.gametypeId = HudCache.gametypeId
|
||||
GROUP BY HudCache.PlayerId
|
||||
"""
|
||||
# AND PlayerId LIKE %s
|
||||
# HudCache.gametypeId AS gametypeId,
|
||||
# activeSeats AS n_active,
|
||||
# position AS position,
|
||||
# HudCache.tourneyTypeId AS tourneyTypeId,
|
||||
|
||||
self.query['get_players_from_hand'] = """
|
||||
SELECT HandsPlayers.playerId, seatNo, name
|
||||
FROM HandsPlayers INNER JOIN Players ON (HandsPlayers.playerId = Players.id)
|
||||
WHERE handId = %s
|
||||
"""
|
||||
# WHERE handId = %s AND Players.id LIKE %s
|
||||
|
||||
self.query['get_table_name'] = """
|
||||
select tableName, maxSeats, category
|
||||
from Hands,Gametypes
|
||||
where Hands.id = %s
|
||||
and Gametypes.id = Hands.gametypeId
|
||||
"""
|
||||
|
||||
self.query['get_cards'] = """
|
||||
select
|
||||
seatNo AS seat_number,
|
||||
name AS screen_name,
|
||||
card1Value, card1Suit,
|
||||
card2Value, card2Suit,
|
||||
card3Value, card3Suit,
|
||||
card4Value, card4Suit,
|
||||
card5Value, card5Suit,
|
||||
card6Value, card6Suit,
|
||||
card7Value, card7Suit
|
||||
from HandsPlayers, Players
|
||||
where handID = %s and HandsPlayers.playerId = Players.id
|
||||
order by seatNo
|
||||
"""
|
||||
|
||||
# self.query['get_hand_info'] = """
|
||||
# SELECT
|
||||
# game_id,
|
||||
# CONCAT(hole_card_1, hole_card_2, hole_card_3, hole_card_4, hole_card_5, hole_card_6, hole_card_7) AS hand,
|
||||
# total_won-total_bet AS net
|
||||
# FROM game_players
|
||||
# WHERE game_id = %s AND player_id = 3
|
||||
# """
|
||||
|
||||
if __name__== "__main__":
|
||||
# just print the default queries and exit
|
||||
s = Sql(game = 'razz', type = 'ptracks')
|
||||
for key in s.query:
|
||||
print "For query " + key + ", sql ="
|
||||
print s.query[key]
|
618
pyfpdb/Stats.py
Normal file
|
@ -0,0 +1,618 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
"""Manage collecting and formatting of stats and tooltips.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# How to write a new stat:
|
||||
# 1 You can see a listing of all the raw stats (e.g., from the HudCache table)
|
||||
# by running Database.py as a stand along program. You need to combine
|
||||
# those raw stats to get stats to present to the HUD. If you need more
|
||||
# information than is in the HudCache table, then you have to write SQL.
|
||||
# 2 The raw stats seen when you run Database.py are available in the Stats.py
|
||||
# in the stat_dict dict. For example the number of vpips would be
|
||||
# stat_dict[player]['vpip']. So the % vpip is
|
||||
# float(stat_dict[player]['vpip'])/float(stat_dict[player]['n']). You can see how the
|
||||
# keys of stat_dict relate to the column names in HudCache by inspecting
|
||||
# the proper section of the SQL.py module.
|
||||
# 3 You have to write a small function for each stat you want to add. See
|
||||
# the vpip() function for example. This function has to be protected from
|
||||
# exceptions, using something like the try:/except: paragraphs in vpip.
|
||||
# 4 The name of the function has to be the same as the of the stat used
|
||||
# in the config file.
|
||||
# 5 The stat functions have a peculiar return value, which is outlined in
|
||||
# the do_stat function. This format is useful for tool tips and maybe
|
||||
# other stuff.
|
||||
# 6 For each stat you make add a line to the __main__ function to test it.
|
||||
|
||||
# Standard Library modules
|
||||
#import sys
|
||||
|
||||
# pyGTK modules
|
||||
import pygtk
|
||||
import gtk
|
||||
|
||||
# FreePokerTools modules
|
||||
import Configuration
|
||||
import Database
|
||||
|
||||
def do_tip(widget, tip):
|
||||
widget.set_tooltip_text(tip)
|
||||
|
||||
def do_stat(stat_dict, player = 24, stat = 'vpip'):
|
||||
return eval("%(stat)s(stat_dict, %(player)d)" % {'stat': stat, 'player': player})
|
||||
# OK, for reference the tuple returned by the stat is:
|
||||
# 0 - The stat, raw, no formating, eg 0.33333333
|
||||
# 1 - formatted stat with appropriate precision and punctuation, eg 33%
|
||||
# 2 - formatted stat with appropriate precision, punctuation and a hint, eg v=33%
|
||||
# 3 - same as #2 except name of stat instead of hint, eg vpip=33%
|
||||
# 4 - the calculation that got the stat, eg 9/27
|
||||
# 5 - the name of the stat, useful for a tooltip, eg vpip
|
||||
|
||||
###########################################
|
||||
# functions that return individual stats
|
||||
def vpip(stat_dict, player):
|
||||
""" Voluntarily put $ in the pot."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['vpip'])/float(stat_dict[player]['n'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'v=%3.1f' % (100*stat) + '%',
|
||||
'vpip=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['vpip'], stat_dict[player]['n']),
|
||||
'vpip'
|
||||
)
|
||||
except: return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'w=%3.1f' % (0) + '%',
|
||||
'wtsd=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'wtsd'
|
||||
)
|
||||
|
||||
def pfr(stat_dict, player):
|
||||
""" Preflop (3rd street) raise."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['pfr'])/float(stat_dict[player]['n'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'p=%3.1f' % (100*stat) + '%',
|
||||
'pfr=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['pfr'], stat_dict[player]['n']),
|
||||
'pfr'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'p=%3.1f' % (0) + '%',
|
||||
'pfr=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'pfr'
|
||||
)
|
||||
|
||||
def wtsd(stat_dict, player):
|
||||
""" Went to SD when saw flop/4th."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['sd'])/float(stat_dict[player]['saw_f'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'w=%3.1f' % (100*stat) + '%',
|
||||
'wtsd=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['sd'], stat_dict[player]['saw_f']),
|
||||
'% went to showdown'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'w=%3.1f' % (0) + '%',
|
||||
'wtsd=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% went to showdown'
|
||||
)
|
||||
|
||||
def wmsd(stat_dict, player):
|
||||
""" Won $ at showdown."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['wmsd'])/float(stat_dict[player]['sd'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'w=%3.1f' % (100*stat) + '%',
|
||||
'wmsd=%3.1f' % (100*stat) + '%',
|
||||
'(%f5.0/%d)' % (stat_dict[player]['wmsd'], stat_dict[player]['sd']),
|
||||
'% won money at showdown'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'w=%3.1f' % (0) + '%',
|
||||
'wmsd=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% won money at showdown'
|
||||
)
|
||||
|
||||
def saw_f(stat_dict, player):
|
||||
""" Saw flop/4th."""
|
||||
try:
|
||||
num = float(stat_dict[player]['saw_f'])
|
||||
den = float(stat_dict[player]['n'])
|
||||
stat = num/den
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'sf=%3.1f' % (100*stat) + '%',
|
||||
'saw_f=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['saw_f'], stat_dict[player]['n']),
|
||||
'saw_f'
|
||||
)
|
||||
except:
|
||||
stat = 0.0
|
||||
num = 0
|
||||
den = 0
|
||||
return (stat,
|
||||
'%3.1f' % (stat) + '%',
|
||||
'sf=%3.1f' % (stat) + '%',
|
||||
'saw_f=%3.1f' % (stat) + '%',
|
||||
'(%d/%d)' % (num, den),
|
||||
'saw_f'
|
||||
)
|
||||
|
||||
def n(stat_dict, player):
|
||||
""" Number of hands played."""
|
||||
try:
|
||||
return (stat_dict[player]['n'],
|
||||
'%d' % (stat_dict[player]['n']),
|
||||
'n=%d' % (stat_dict[player]['n']),
|
||||
'n=%d' % (stat_dict[player]['n']),
|
||||
'(%d)' % (stat_dict[player]['n']),
|
||||
'number hands seen'
|
||||
)
|
||||
except:
|
||||
return (0,
|
||||
'%d' % (0),
|
||||
'n=%d' % (0),
|
||||
'n=%d' % (0),
|
||||
'(%d)' % (0),
|
||||
'number hands seen'
|
||||
)
|
||||
|
||||
def fold_f(stat_dict, player):
|
||||
""" Folded flop/4th."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['fold_2'])/fold(stat_dict[player]['saw_f'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'ff=%3.1f' % (100*stat) + '%',
|
||||
'fold_f=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['fold_2'], stat_dict[player]['saw_f']),
|
||||
'folded flop/4th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'ff=%3.1f' % (0) + '%',
|
||||
'fold_f=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'folded flop/4th'
|
||||
)
|
||||
|
||||
def steal(stat_dict, player):
|
||||
""" Steal %."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['steal'])/float(stat_dict[player]['steal_opp'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'st=%3.1f' % (100*stat) + '%',
|
||||
'steal=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['steal'], stat_dict[player]['steal_opp']),
|
||||
'% steal attempted'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'st=%3.1f' % (0) + '%',
|
||||
'steal=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% steal attempted'
|
||||
)
|
||||
|
||||
def f_SB_steal(stat_dict, player):
|
||||
""" Folded SB to steal."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['SBnotDef'])/float(stat_dict[player]['SBstolen'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'fSB=%3.1f' % (100*stat) + '%',
|
||||
'fSB_s=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['SBnotDef'], stat_dict[player]['SBstolen']),
|
||||
'% folded SB to steal'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'fSB=%3.1f' % (0) + '%',
|
||||
'fSB_s=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% folded SB to steal'
|
||||
)
|
||||
|
||||
def f_BB_steal(stat_dict, player):
|
||||
""" Folded BB to steal."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['BBnotDef'])/float(stat_dict[player]['BBstolen'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'fBB=%3.1f' % (100*stat) + '%',
|
||||
'fBB_s=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['BBnotDef'], stat_dict[player]['BBstolen']),
|
||||
'% folded BB to steal'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'fBB=%3.1f' % (0) + '%',
|
||||
'fBB_s=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% folded BB to steal'
|
||||
)
|
||||
|
||||
def three_B_0(stat_dict, player):
|
||||
""" Three bet preflop/3rd."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['TB_0'])/float(stat_dict[player]['TB_opp_0'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'3B=%3.1f' % (100*stat) + '%',
|
||||
'3B_pf=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['TB_0'], stat_dict[player]['TB_opp_0']),
|
||||
'% 3/4 Bet preflop/3rd'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'3B=%3.1f' % (0) + '%',
|
||||
'3B_pf=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% 3/4 Bet preflop/3rd'
|
||||
)
|
||||
|
||||
def WMsF(stat_dict, player):
|
||||
""" Won $ when saw flop/4th."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['w_w_s_1'])/float(stat_dict[player]['saw_1'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'wf=%3.1f' % (100*stat) + '%',
|
||||
'w_w_f=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['w_w_s_1'], stat_dict[player]['saw_f']),
|
||||
'% won$/saw flop/4th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'wf=%3.1f' % (0) + '%',
|
||||
'w_w_f=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% won$/saw flop/4th'
|
||||
)
|
||||
|
||||
def a_freq_1(stat_dict, player):
|
||||
""" Flop/4th aggression frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['aggr_1'])/float(stat_dict[player]['saw_f'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'a1=%3.1f' % (100*stat) + '%',
|
||||
'a_fq_1=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['aggr_1'], stat_dict[player]['saw_f']),
|
||||
'Aggression Freq flop/4th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'a1=%3.1f' % (0) + '%',
|
||||
'a_fq_1=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Aggression Freq flop/4th'
|
||||
)
|
||||
|
||||
def a_freq_2(stat_dict, player):
|
||||
""" Turn/5th aggression frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['aggr_2'])/float(stat_dict[player]['saw_2'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'a2=%3.1f' % (100*stat) + '%',
|
||||
'a_fq_2=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['aggr_2'], stat_dict[player]['saw_2']),
|
||||
'Aggression Freq turn/5th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'a2=%3.1f' % (0) + '%',
|
||||
'a_fq_2=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Aggression Freq turn/5th'
|
||||
)
|
||||
|
||||
def a_freq_3(stat_dict, player):
|
||||
""" River/6th aggression frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['aggr_3'])/float(stat_dict[player]['saw_3'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'a3=%3.1f' % (100*stat) + '%',
|
||||
'a_fq_3=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['aggr_1'], stat_dict[player]['saw_1']),
|
||||
'Aggression Freq river/6th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'a3=%3.1f' % (0) + '%',
|
||||
'a_fq_3=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Aggression Freq river/6th'
|
||||
)
|
||||
|
||||
def a_freq_4(stat_dict, player):
|
||||
""" 7th street aggression frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['aggr_4'])/float(stat_dict[player]['saw_4'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'a4=%3.1f' % (100*stat) + '%',
|
||||
'a_fq_4=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['aggr_4'], stat_dict[player]['saw_4']),
|
||||
'Aggression Freq 7th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'a4=%3.1f' % (0) + '%',
|
||||
'a_fq_4=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'Aggression Freq flop/4th'
|
||||
)
|
||||
|
||||
def cb_1(stat_dict, player):
|
||||
""" Flop continuation bet."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['CB_1'])/float(stat_dict[player]['CB_opp_1'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'cb1=%3.1f' % (100*stat) + '%',
|
||||
'cb_1=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['CB_1'], stat_dict[player]['CB_opp_1']),
|
||||
'% continuation bet flop/4th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'cb1=%3.1f' % (0) + '%',
|
||||
'cb_1=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% continuation bet flop/4th'
|
||||
)
|
||||
|
||||
def cb_2(stat_dict, player):
|
||||
""" Turn continuation bet."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['CB_2'])/float(stat_dict[player]['CB_opp_2'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'cb2=%3.1f' % (100*stat) + '%',
|
||||
'cb_2=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['CB_2'], stat_dict[player]['CB_opp_2']),
|
||||
'% continuation bet turn/5th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'cb2=%3.1f' % (0) + '%',
|
||||
'cb_2=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% continuation bet turn/5th'
|
||||
)
|
||||
|
||||
def cb_3(stat_dict, player):
|
||||
""" River continuation bet."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['CB_3'])/float(stat_dict[player]['CB_opp_3'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'cb3=%3.1f' % (100*stat) + '%',
|
||||
'cb_3=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['CB_3'], stat_dict[player]['CB_opp_3']),
|
||||
'% continuation bet river/6th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'cb3=%3.1f' % (0) + '%',
|
||||
'cb_3=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% continuation bet river/6th'
|
||||
)
|
||||
|
||||
def cb_4(stat_dict, player):
|
||||
""" 7th street continuation bet."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['CB_4'])/float(stat_dict[player]['CB_opp_4'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'cb4=%3.1f' % (100*stat) + '%',
|
||||
'cb_4=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['CB_4'], stat_dict[player]['CB_opp_4']),
|
||||
'% continuation bet 7th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'cb4=%3.1f' % (0) + '%',
|
||||
'cb_4=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% continuation bet 7th'
|
||||
)
|
||||
|
||||
def ffreq_1(stat_dict, player):
|
||||
""" Flop/4th fold frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['f_freq_1'])/float(stat_dict[player]['was_raised_1'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'ff1=%3.1f' % (100*stat) + '%',
|
||||
'ff_1=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['f_freq_1'], stat_dict[player]['was_raised_1']),
|
||||
'% fold frequency flop/4th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'ff1=%3.1f' % (0) + '%',
|
||||
'ff_1=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% fold frequency flop/4th'
|
||||
)
|
||||
|
||||
def ffreq_2(stat_dict, player):
|
||||
""" Turn/5th fold frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['f_freq_2'])/float(stat_dict[player]['was_raised_2'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'ff2=%3.1f' % (100*stat) + '%',
|
||||
'ff_2=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['f_freq_2'], stat_dict[player]['was_raised_2']),
|
||||
'% fold frequency turn/5th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'ff2=%3.1f' % (0) + '%',
|
||||
'ff_2=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% fold frequency turn/5th'
|
||||
)
|
||||
|
||||
def ffreq_3(stat_dict, player):
|
||||
""" River/6th fold frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['f_freq_3'])/float(stat_dict[player]['was_raised_3'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'ff3=%3.1f' % (100*stat) + '%',
|
||||
'ff_3=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['f_freq_3'], stat_dict[player]['was_raised_3']),
|
||||
'% fold frequency river/6th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'ff3=%3.1f' % (0) + '%',
|
||||
'ff_3=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% fold frequency river/6th'
|
||||
)
|
||||
|
||||
def ffreq_4(stat_dict, player):
|
||||
""" 7th fold frequency."""
|
||||
stat = 0.0
|
||||
try:
|
||||
stat = float(stat_dict[player]['f_freq_4'])/float(stat_dict[player]['was_raised_4'])
|
||||
return (stat,
|
||||
'%3.1f' % (100*stat) + '%',
|
||||
'ff4=%3.1f' % (100*stat) + '%',
|
||||
'ff_4=%3.1f' % (100*stat) + '%',
|
||||
'(%d/%d)' % (stat_dict[player]['f_freq_4'], stat_dict[player]['was_raised_4']),
|
||||
'% fold frequency 7th'
|
||||
)
|
||||
except:
|
||||
return (stat,
|
||||
'%3.1f' % (0) + '%',
|
||||
'ff4=%3.1f' % (0) + '%',
|
||||
'ff_4=%3.1f' % (0) + '%',
|
||||
'(%d/%d)' % (0, 0),
|
||||
'% fold frequency 7th'
|
||||
)
|
||||
|
||||
if __name__== "__main__":
|
||||
c = Configuration.Config()
|
||||
db_connection = Database.Database(c, 'fpdb', 'holdem')
|
||||
h = db_connection.get_last_hand()
|
||||
stat_dict = db_connection.get_stats_from_hand(h)
|
||||
|
||||
for player in stat_dict.keys():
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'vpip')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'pfr')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wtsd')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'saw_f')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'n')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'fold_f')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'wmsd')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'steal')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_SB_steal')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'f_BB_steal')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'three_B_0')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'WMsF')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_1')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_3')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'a_freq_4')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_1')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_3')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'cb_4')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_1')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_2')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_3')
|
||||
print "player = ", player, do_stat(stat_dict, player = player, stat = 'ffreq_4')
|
||||
|
||||
print "\n\nLegal stats:"
|
||||
for attr in dir():
|
||||
if attr.startswith('__'): continue
|
||||
if attr in ("Configuration", "Database", "GInitiallyUnowned", "gtk", "pygtk",
|
||||
"player", "c", "db_connection", "do_stat", "do_tip", "stat_dict",
|
||||
"h"): continue
|
||||
print attr, eval("%s.__doc__" % (attr))
|
||||
# print " <pu_stat pu_stat_name = \"%s\"> </pu_stat>" % (attr)
|
||||
|
||||
db_connection.close
|
||||
|
231
pyfpdb/Tables.py
Normal file
|
@ -0,0 +1,231 @@
|
|||
#!/usr/bin/env python
|
||||
"""Discover_Tables.py
|
||||
|
||||
Inspects the currently open windows and finds those of interest to us--that is
|
||||
poker table windows from supported sites. Returns a list
|
||||
of Table_Window objects representing the windows found.
|
||||
"""
|
||||
# Copyright 2008, Ray E. Barker
|
||||
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
########################################################################
|
||||
|
||||
# Standard Library modules
|
||||
import os
|
||||
import sys
|
||||
import re
|
||||
|
||||
# Win32 modules
|
||||
|
||||
if os.name == 'nt':
|
||||
import win32gui
|
||||
|
||||
# FreePokerTools modules
|
||||
import Configuration
|
||||
|
||||
class Table_Window:
|
||||
def __str__(self):
|
||||
# __str__ method for testing
|
||||
temp = 'TableWindow object\n'
|
||||
temp = temp + " name = %s\n site = %s\n number = %s\n title = %s\n" % (self.name, self.site, self.number, self.title)
|
||||
# temp = temp + " game = %s\n structure = %s\n max = %s\n" % (self.game, self.structure, self.max)
|
||||
temp = temp + " width = %d\n height = %d\n x = %d\n y = %d\n" % (self.width, self.height, self.x, self.y)
|
||||
if getattr(self, 'tournament', 0):
|
||||
temp = temp + " tournament = %d\n table = %d" % (self.tournament, self.table)
|
||||
return temp
|
||||
|
||||
def get_details(table):
|
||||
table.game = 'razz'
|
||||
table.max = 8
|
||||
table.struture = 'limit'
|
||||
table.tournament = 0
|
||||
|
||||
def discover(c):
|
||||
if os.name == 'posix':
|
||||
tables = discover_posix(c)
|
||||
return tables
|
||||
elif os.name == 'nt':
|
||||
tables = discover_nt(c)
|
||||
return tables
|
||||
elif ox.name == 'mac':
|
||||
tables = discover_mac(c)
|
||||
return tables
|
||||
else: tables = {}
|
||||
|
||||
return(tables)
|
||||
|
||||
def discover_posix(c):
|
||||
""" Poker client table window finder for posix/Linux = XWindows."""
|
||||
tables = {}
|
||||
for listing in os.popen('xwininfo -root -tree').readlines():
|
||||
# xwininfo -root -tree -id 0xnnnnn gets the info on a single window
|
||||
if re.search('Lobby', listing): continue
|
||||
if re.search('Instant Hand History', listing): continue
|
||||
if not re.search('Logged In as ', listing, re.IGNORECASE): continue
|
||||
if re.search('\"Full Tilt Poker\"', listing): continue # FTP Lobby
|
||||
for s in c.supported_sites.keys():
|
||||
if re.search(c.supported_sites[s].table_finder, listing):
|
||||
mo = re.match('\s+([\dxabcdef]+) (.+):.+ (\d+)x(\d+)\+\d+\+\d+ \+(\d+)\+(\d+)', listing)
|
||||
if mo.group(2) == '(has no name)': continue
|
||||
if re.match('[\(\)\d\s]+', mo.group(2)): continue # this is a popup
|
||||
tw = Table_Window()
|
||||
tw.site = c.supported_sites[s].site_name
|
||||
tw.number = mo.group(1)
|
||||
tw.title = mo.group(2)
|
||||
tw.width = int( mo.group(3) )
|
||||
tw.height = int( mo.group(4) )
|
||||
tw.x = int (mo.group(5) )
|
||||
tw.y = int (mo.group(6) )
|
||||
tw.title = re.sub('\"', '', tw.title)
|
||||
|
||||
# use this eval thingie to call the title bar decoder specified in the config file
|
||||
eval("%s(tw)" % c.supported_sites[s].decoder)
|
||||
tables[tw.name] = tw
|
||||
return tables
|
||||
#
|
||||
# The discover_xx functions query the system and report on the poker clients
|
||||
# currently displayed on the screen. The discover_posix should give you
|
||||
# some idea how to support other systems.
|
||||
#
|
||||
# discover_xx() returns a dict of TableWindow objects--one TableWindow
|
||||
# object for each poker client table on the screen.
|
||||
#
|
||||
# Each TableWindow object must have the following attributes correctly populated:
|
||||
# tw.site = the site name, e.g. PokerStars, FullTilt. This must match the site
|
||||
# name specified in the config file.
|
||||
# tw.number = This is the system id number for the client table window in the
|
||||
# format that the system presents it.
|
||||
# tw.title = The full title from the window title bar.
|
||||
# tw.width, tw.height = The width and height of the window in pixels. This is
|
||||
# the internal width and height, not including the title bar and
|
||||
# window borders.
|
||||
# tw.x, tw.y = The x, y (horizontal, vertical) location of the window relative
|
||||
# to the top left of the display screen. This also does not include the
|
||||
# title bar and window borders. To put it another way, this is the
|
||||
# screen location of (0, 0) in the working window.
|
||||
|
||||
def win_enum_handler(hwnd, titles):
|
||||
titles[hwnd] = win32gui.GetWindowText(hwnd)
|
||||
|
||||
def child_enum_handler(hwnd, children):
|
||||
print hwnd, win32.GetWindowRect(hwnd)
|
||||
|
||||
def discover_nt(c):
|
||||
""" Poker client table window finder for Windows."""
|
||||
#
|
||||
# I cannot figure out how to get the inside dimensions of the poker table
|
||||
# windows. So I just assume all borders are 3 thick and all title bars
|
||||
# are 29 high. No doubt this will be off when used with certain themes.
|
||||
#
|
||||
b_width = 3
|
||||
tb_height = 29
|
||||
titles = {}
|
||||
tables = {}
|
||||
win32gui.EnumWindows(win_enum_handler, titles)
|
||||
for hwnd in titles.keys():
|
||||
if re.search('Logged In as', titles[hwnd], re.IGNORECASE) and not re.search('Lobby', titles[hwnd]):
|
||||
if re.search('Full Tilt Poker', titles[hwnd]):
|
||||
continue
|
||||
tw = Table_Window()
|
||||
tw.number = hwnd
|
||||
(x, y, width, height) = win32gui.GetWindowRect(hwnd)
|
||||
tw.title = titles[hwnd]
|
||||
tw.width = int( width ) - 2*b_width
|
||||
tw.height = int( height ) - b_width - tb_height
|
||||
tw.x = int( x ) + b_width
|
||||
tw.y = int( y ) + tb_height
|
||||
if re.search('Logged In as', titles[hwnd]):
|
||||
tw.site = "PokerStars"
|
||||
elif re.search('Logged In As', titles[hwnd]):
|
||||
tw.site = "Full Tilt"
|
||||
else:
|
||||
tw.site = "Unknown"
|
||||
sys.stderr.write("Found unknown table = %s" % tw.title)
|
||||
if not tw.site == "Unknown":
|
||||
eval("%s(tw)" % c.supported_sites[tw.site].decoder)
|
||||
else:
|
||||
tw.name = "Unknown"
|
||||
tables[tw.name] = tw
|
||||
return tables
|
||||
|
||||
def discover_mac(c):
|
||||
""" Poker client table window finder for Macintosh."""
|
||||
tables = {}
|
||||
return tables
|
||||
|
||||
def pokerstars_decode_table(tw):
|
||||
# extract the table name OR the tournament number and table name from the title
|
||||
# other info in title is redundant with data in the database
|
||||
title_bits = re.split(' - ', tw.title)
|
||||
name = title_bits[0]
|
||||
mo = re.search('Tournament (\d+) Table (\d+)', name)
|
||||
if mo:
|
||||
tw.tournament = int( mo.group(1) )
|
||||
tw.table = int( mo.group(2) )
|
||||
tw.name = name
|
||||
else:
|
||||
tw.tournament = None
|
||||
for pattern in [' no all-in', ' fast', ',', ' 50BB min']:
|
||||
name = re.sub(pattern, '', name)
|
||||
name = re.sub('\s+$', '', name)
|
||||
tw.name = name
|
||||
|
||||
mo = re.search('(Razz|Stud H/L|Stud|Omaha H/L|Omaha|Hold\'em|5-Card Draw|Triple Draw 2-7 Lowball)', tw.title)
|
||||
|
||||
tw.game = mo.group(1).lower()
|
||||
tw.game = re.sub('\'', '', tw.game)
|
||||
tw.game = re.sub('h/l', 'hi/lo', tw.game)
|
||||
|
||||
mo = re.search('(No Limit|Pot Limit)', tw.title)
|
||||
if mo:
|
||||
tw.structure = mo.group(1).lower()
|
||||
else:
|
||||
tw.structure = 'limit'
|
||||
|
||||
tw.max = None
|
||||
if tw.game in ('razz', 'stud', 'stud hi/lo'):
|
||||
tw.max = 8
|
||||
elif tw.game in ('5-card draw', 'triple draw 2-7 lowball'):
|
||||
tw.max = 6
|
||||
elif tw.game == 'holdem':
|
||||
pass
|
||||
elif tw.game in ('omaha', 'omaha hi/lo'):
|
||||
pass
|
||||
|
||||
def fulltilt_decode_table(tw):
|
||||
# extract the table name OR the tournament number and table name from the title
|
||||
# other info in title is redundant with data in the database
|
||||
title_bits = re.split(' - ', tw.title)
|
||||
name = title_bits[0]
|
||||
tw.tournament = None
|
||||
for pattern in [r' \(6 max\)', r' \(heads up\)', r' \(deep\)',
|
||||
r' \(deep hu\)', r' \(deep 6\)', r' \(2\)',
|
||||
r' \(edu\)', r' \(edu, 6 max\)', r' \(6\)' ]:
|
||||
name = re.sub(pattern, '', name)
|
||||
# (tw.name, trash) = name.split(r' (', 1)
|
||||
tw.name = name.rstrip()
|
||||
|
||||
if __name__=="__main__":
|
||||
c = Configuration.Config()
|
||||
tables = discover(c)
|
||||
|
||||
for t in tables.keys():
|
||||
print "t = ", t
|
||||
print tables[t]
|
||||
|
||||
print "press enter to continue"
|
||||
sys.stdin.readline()
|
506
pyfpdb/fpdb.py
Executable file
|
@ -0,0 +1,506 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
errorfile = open('fpdb-error.log', 'w')
|
||||
sys.stderr = errorfile
|
||||
|
||||
import pygtk
|
||||
pygtk.require('2.0')
|
||||
import gtk
|
||||
|
||||
import fpdb_db
|
||||
import fpdb_simple
|
||||
import GuiBulkImport
|
||||
import GuiTableViewer
|
||||
import GuiAutoImport
|
||||
import GuiGraphViewer
|
||||
|
||||
class fpdb:
|
||||
def tab_clicked(self, widget, tab_name):
|
||||
"""called when a tab button is clicked to activate that tab"""
|
||||
#print "start of tab_clicked"
|
||||
self.display_tab(tab_name)
|
||||
#end def tab_clicked
|
||||
|
||||
def add_and_display_tab(self, new_tab, new_tab_name):
|
||||
"""just calls the component methods"""
|
||||
self.add_tab(new_tab, new_tab_name)
|
||||
self.display_tab(new_tab_name)
|
||||
#end def add_and_display_tab
|
||||
|
||||
def add_tab(self, new_tab, new_tab_name):
|
||||
"""adds a tab, namely creates the button and displays it and appends all the relevant arrays"""
|
||||
#print "start of add_tab"
|
||||
for i in self.tab_names: #todo: check this is valid
|
||||
if i==new_tab_name:
|
||||
raise fpdb_simple.FpdbError("duplicate tab_name not permitted")
|
||||
|
||||
self.tabs.append(new_tab)
|
||||
self.tab_names.append(new_tab_name)
|
||||
|
||||
new_tab_sel_button=gtk.ToggleButton(new_tab_name)
|
||||
new_tab_sel_button.connect("clicked", self.tab_clicked, new_tab_name)
|
||||
self.tab_box.add(new_tab_sel_button)
|
||||
new_tab_sel_button.show()
|
||||
self.tab_buttons.append(new_tab_sel_button)
|
||||
#end def add_tab
|
||||
|
||||
def display_tab(self, new_tab_name):
|
||||
"""displays the indicated tab"""
|
||||
#print "start of display_tab, len(self.tab_names):",len(self.tab_names)
|
||||
tab_no=-1
|
||||
#if len(self.tab_names)>1:
|
||||
for i in range(len(self.tab_names)):
|
||||
#print "display_tab, new_tab_name:",new_tab_name," self.tab_names[i]:", self.tab_names[i]
|
||||
if (new_tab_name==self.tab_names[i]):
|
||||
tab_no=i
|
||||
#self.tab_buttons[i].set_active(False)
|
||||
#else:
|
||||
# tab_no=0
|
||||
|
||||
#current_tab_no=-1
|
||||
for i in range(len(self.tab_names)):
|
||||
if self.current_tab==self.tabs[i]:
|
||||
#self.tab_buttons[i].set_active(False)
|
||||
pass
|
||||
|
||||
if tab_no==-1:
|
||||
raise fpdb_simple.FpdbError("invalid tab_no")
|
||||
else:
|
||||
self.main_vbox.remove(self.current_tab)
|
||||
#self.current_tab.destroy()
|
||||
self.current_tab=self.tabs[tab_no]
|
||||
self.main_vbox.add(self.current_tab)
|
||||
self.tab_buttons[tab_no].set_active(True)
|
||||
self.current_tab.show()
|
||||
#end def display_tab
|
||||
|
||||
def delete_event(self, widget, event, data=None):
|
||||
return False
|
||||
#end def delete_event
|
||||
|
||||
def destroy(self, widget, data=None):
|
||||
self.quit(widget, data)
|
||||
#end def destroy
|
||||
|
||||
def dia_about(self, widget, data):
|
||||
print "todo: implement dia_about"
|
||||
#end def dia_about
|
||||
|
||||
def dia_create_del_database(self, widget, data):
|
||||
print "todo: implement dia_create_del_database"
|
||||
obtain_global_lock()
|
||||
#end def dia_create_del_database
|
||||
|
||||
def dia_create_del_user(self, widget, data):
|
||||
print "todo: implement dia_create_del_user"
|
||||
obtain_global_lock()
|
||||
#end def dia_create_del_user
|
||||
|
||||
def dia_database_stats(self, widget, data):
|
||||
print "todo: implement dia_database_stats"
|
||||
#string=fpdb_db.getDbStats(db, cursor)
|
||||
#end def dia_database_stats
|
||||
|
||||
def dia_delete_db_parts(self, widget, data):
|
||||
print "todo: implement dia_delete_db_parts"
|
||||
obtain_global_lock()
|
||||
#end def dia_delete_db_parts
|
||||
|
||||
def dia_edit_profile(self, widget=None, data=None, create_default=False, path=None):
|
||||
print "todo: implement dia_edit_profile"
|
||||
obtain_global_lock()
|
||||
#end def dia_edit_profile
|
||||
|
||||
def dia_export_db(self, widget, data):
|
||||
print "todo: implement dia_export_db"
|
||||
obtain_global_lock()
|
||||
#end def dia_export_db
|
||||
|
||||
def dia_get_db_root_credentials(self):
|
||||
"""obtains db root credentials from user"""
|
||||
print "todo: implement dia_get_db_root_credentials"
|
||||
# user, pw=None, None
|
||||
#
|
||||
# dialog=gtk.Dialog(title="DB Credentials needed", parent=None, flags=0,
|
||||
# buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,"Connect and recreate",gtk.RESPONSE_OK))
|
||||
#
|
||||
# label_warning1=gtk.Label("Please enter credentials for a database user for "+self.host+" that has permissions to create a database.")
|
||||
#
|
||||
#
|
||||
# label_user=gtk.Label("Username")
|
||||
# dialog.vbox.add(label_user)
|
||||
# label_user.show()
|
||||
#
|
||||
# response=dialog.run()
|
||||
# dialog.destroy()
|
||||
# return (user, pw, response)
|
||||
#end def dia_get_db_root_credentials
|
||||
|
||||
def dia_import_db(self, widget, data):
|
||||
print "todo: implement dia_import_db"
|
||||
obtain_global_lock()
|
||||
#end def dia_import_db
|
||||
|
||||
def dia_licensing(self, widget, data):
|
||||
print "todo: implement dia_licensing"
|
||||
#end def dia_licensing
|
||||
|
||||
def dia_load_profile(self, widget, data):
|
||||
"""Dialogue to select a file to load a profile from"""
|
||||
self.obtain_global_lock()
|
||||
chooser = gtk.FileChooserDialog(title="Please select a profile file to load",
|
||||
action=gtk.FILE_CHOOSER_ACTION_OPEN,
|
||||
buttons=(gtk.STOCK_CANCEL,gtk.RESPONSE_CANCEL,gtk.STOCK_OPEN,gtk.RESPONSE_OK))
|
||||
chooser.set_filename(self.profile)
|
||||
|
||||
response = chooser.run()
|
||||
chooser.destroy()
|
||||
if response == gtk.RESPONSE_OK:
|
||||
self.load_profile(chooser.get_filename())
|
||||
elif response == gtk.RESPONSE_CANCEL:
|
||||
print 'User cancelled loading profile'
|
||||
#end def dia_load_profile
|
||||
|
||||
def dia_recreate_tables(self, widget, data):
|
||||
"""Dialogue that asks user to confirm that he wants to delete and recreate the tables"""
|
||||
self.obtain_global_lock()
|
||||
dia_confirm=gtk.MessageDialog(parent=None, flags=0, type=gtk.MESSAGE_WARNING,
|
||||
buttons=(gtk.BUTTONS_YES_NO), message_format="Confirm deleting and recreating tables")
|
||||
diastring=("Please confirm that you want to (re-)create the tables. If there already are tables in the database "+self.db.database+" on "+self.db.host+" they will be deleted.")
|
||||
dia_confirm.format_secondary_text(diastring)#todo: make above string with bold for db, host and deleted
|
||||
|
||||
response=dia_confirm.run()
|
||||
dia_confirm.destroy()
|
||||
if response == gtk.RESPONSE_YES:
|
||||
self.db.recreate_tables()
|
||||
elif response == gtk.RESPONSE_NO:
|
||||
print 'User cancelled recreating tables'
|
||||
#end def dia_recreate_tables
|
||||
|
||||
def dia_regression_test(self, widget, data):
|
||||
print "todo: implement dia_regression_test"
|
||||
self.obtain_global_lock()
|
||||
#end def dia_regression_test
|
||||
|
||||
def dia_save_profile(self, widget, data):
|
||||
print "todo: implement dia_save_profile"
|
||||
#end def dia_save_profile
|
||||
|
||||
def diaSetupWizard(self, path):
|
||||
print "todo: implement setup wizard"
|
||||
print "setup wizard not implemented - please create the default configuration file:", path
|
||||
diaSetupWizard = gtk.Dialog(title="Fatal Error - Config File Missing", parent=None, flags=0, buttons=(gtk.STOCK_QUIT,gtk.RESPONSE_OK))
|
||||
|
||||
label = gtk.Label("Please copy the config file from the docs folder to:")
|
||||
diaSetupWizard.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
label = gtk.Label(path)
|
||||
diaSetupWizard.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
label = gtk.Label("and edit it according to the install documentation at http://fpdb.sourceforge.net")
|
||||
diaSetupWizard.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
response = diaSetupWizard.run()
|
||||
sys.exit(1)
|
||||
#end def diaSetupWizard
|
||||
|
||||
def get_menu(self, window):
|
||||
"""returns the menu for this program"""
|
||||
accel_group = gtk.AccelGroup()
|
||||
self.item_factory = gtk.ItemFactory(gtk.MenuBar, "<main>", accel_group)
|
||||
self.item_factory.create_items(self.menu_items)
|
||||
window.add_accel_group(accel_group)
|
||||
return self.item_factory.get_widget("<main>")
|
||||
#end def get_menu
|
||||
|
||||
def load_default_profile(self):
|
||||
"""Loads the defaut profile"""
|
||||
defaultpath=os.path.expanduser("~")
|
||||
if not defaultpath.endswith(os.sep):#todo: check if this is needed in *nix, if not delete it
|
||||
defaultpath+=(os.sep)
|
||||
|
||||
if (os.sep=="\\"):#ie. if Windows use application data folder
|
||||
defaultpath=os.environ["APPDATA"]+os.sep
|
||||
else:#ie. if POSIX OS prefix fpdb with a .
|
||||
defaultpath+="."
|
||||
defaultpath+=("fpdb"+os.sep+"default.conf")
|
||||
|
||||
if os.path.exists(defaultpath):
|
||||
self.load_profile(defaultpath)
|
||||
else:
|
||||
self.diaSetupWizard(path=defaultpath)
|
||||
#end def load_default_profile
|
||||
|
||||
def load_profile(self, filename):
|
||||
"""Loads profile from the provided path name. also see load_default_profile"""
|
||||
self.obtain_global_lock()
|
||||
file=open(filename, "rU")
|
||||
lines=file.readlines()
|
||||
print "Opened and read profile file", filename
|
||||
self.profile=filename
|
||||
|
||||
self.settings={'db-host':"localhost", 'db-backend':2, 'db-databaseName':"fpdb", 'db-user':"fpdb"}
|
||||
if (os.sep=="/"):
|
||||
self.settings['os']="linuxmac"
|
||||
else:
|
||||
self.settings['os']="windows"
|
||||
self.settings['tv-combinedStealFold']=True
|
||||
self.settings['tv-combined2B3B']=True
|
||||
self.settings['imp-callFpdbHud']=True
|
||||
|
||||
if self.settings['os']=="windows":
|
||||
self.settings['bulkImport-defaultPath']="C:\\Program Files\\PokerStars\\HandHistory\\filename.txt"
|
||||
self.settings['hud-defaultPath']="C:\\Program Files\\PokerStars\\HandHistory\\"
|
||||
else:
|
||||
self.settings['bulkImport-defaultPath'] = os.path.expanduser("~") + "/.wine/drive_c/Program Files/PokerStars/HandHistory/filename.txt"
|
||||
self.settings['hud-defaultPath'] = os.path.expanduser("~")+"/.wine/drive_c/Program Files/PokerStars/HandHistory/"
|
||||
|
||||
self.settings['hud-defaultInterval']=10
|
||||
|
||||
for i in range(len(lines)):
|
||||
if lines[i].startswith("db-backend="):
|
||||
self.settings['db-backend']=int(lines[i][11:-1])
|
||||
elif lines[i].startswith("db-host="):
|
||||
self.settings['db-host']=lines[i][8:-1]
|
||||
elif lines[i].startswith("db-databaseName="):
|
||||
self.settings['db-databaseName']=lines[i][16:-1]
|
||||
elif lines[i].startswith("db-user="):
|
||||
self.settings['db-user']=lines[i][8:-1]
|
||||
elif lines[i].startswith("db-password="):
|
||||
self.settings['db-password']=lines[i][12:-1]
|
||||
elif lines[i].startswith("imp-callFpdbHud="):
|
||||
if lines[i].find("True")!=-1:
|
||||
self.settings['imp-callFpdbHud']=True
|
||||
else:
|
||||
self.settings['imp-callFpdbHud']=False
|
||||
elif lines[i].startswith("tv-combinedPostflop="):
|
||||
if lines[i].find("True")!=-1:
|
||||
self.settings['tv-combinedPostflop']=True
|
||||
else:
|
||||
self.settings['tv-combinedPostflop']=False
|
||||
elif lines[i].startswith("tv-combinedStealFold="):
|
||||
if lines[i].find("True")!=-1:
|
||||
self.settings['tv-combinedStealFold']=True
|
||||
else:
|
||||
self.settings['tv-combinedStealFold']=False
|
||||
elif lines[i].startswith("tv-combined2B3B="):
|
||||
if lines[i].find("True")!=-1:
|
||||
self.settings['tv-combined2B3B']=True
|
||||
else:
|
||||
self.settings['tv-combined2B3B']=False
|
||||
elif lines[i].startswith("bulkImport-defaultPath="):
|
||||
if lines[i][23:-1]!="default":
|
||||
self.settings['bulkImport-defaultPath']=lines[i][23:-1]
|
||||
elif lines[i].startswith("hud-defaultPath="):
|
||||
if lines[i][15:-1]!="default":
|
||||
self.settings['hud-defaultPath']=lines[i][16:-1]
|
||||
elif lines[i].startswith("#"):
|
||||
pass #comment - dont parse
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("invalid line in profile file: "+lines[i]+" if you don't know what to do just remove it from "+filename)
|
||||
|
||||
if self.db!=None:
|
||||
self.db.disconnect()
|
||||
|
||||
self.db = fpdb_db.fpdb_db()
|
||||
#print "end of fpdb.load_profile, databaseName:",self.settings['db-databaseName']
|
||||
self.db.connect(self.settings['db-backend'], self.settings['db-host'], self.settings['db-databaseName'], self.settings['db-user'], self.settings['db-password'])
|
||||
if self.db.wrongDbVersion:
|
||||
diaDbVersionWarning = gtk.Dialog(title="Strong Warning - Invalid database version", parent=None, flags=0, buttons=(gtk.STOCK_OK,gtk.RESPONSE_OK))
|
||||
|
||||
label = gtk.Label("An invalid DB version or missing tables have been detected.")
|
||||
diaDbVersionWarning.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
label = gtk.Label("This error is not necessarily fatal but it is strongly recommended that you recreate the tables by using the Database menu.")
|
||||
diaDbVersionWarning.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
label = gtk.Label("Not doing this will likely lead to misbehaviour including fpdb crashes, corrupt data etc.")
|
||||
diaDbVersionWarning.vbox.add(label)
|
||||
label.show()
|
||||
|
||||
response = diaDbVersionWarning.run()
|
||||
diaDbVersionWarning.destroy()
|
||||
#end def load_profile
|
||||
|
||||
def not_implemented(self):
|
||||
print "todo: called unimplemented menu entry"#remove this once more entries are implemented
|
||||
#end def not_implemented
|
||||
|
||||
def obtain_global_lock(self):
|
||||
print "todo: implement obtain_global_lock"
|
||||
#end def obtain_global_lock
|
||||
|
||||
def quit(self, widget, data):
|
||||
print "Quitting normally"
|
||||
#check if current settings differ from profile, if so offer to save or abort
|
||||
self.db.disconnect()
|
||||
gtk.main_quit()
|
||||
#end def quit_cliecked
|
||||
|
||||
def release_global_lock(self):
|
||||
print "todo: implement release_global_lock"
|
||||
#end def release_global_lock
|
||||
|
||||
def tab_abbreviations(self, widget, data):
|
||||
print "todo: implement tab_abbreviations"
|
||||
#end def tab_abbreviations
|
||||
|
||||
def tab_auto_import(self, widget, data):
|
||||
"""opens the auto import tab"""
|
||||
new_aimp_thread=GuiAutoImport.GuiAutoImport(self.settings)
|
||||
self.threads.append(new_aimp_thread)
|
||||
aimp_tab=new_aimp_thread.get_vbox()
|
||||
self.add_and_display_tab(aimp_tab, "Auto Import")
|
||||
#end def tab_auto_import
|
||||
|
||||
def tab_bulk_import(self, widget, data):
|
||||
"""opens a tab for bulk importing"""
|
||||
#print "start of tab_bulk_import"
|
||||
new_import_thread=GuiBulkImport.GuiBulkImport(self.db, self.settings)
|
||||
self.threads.append(new_import_thread)
|
||||
bulk_tab=new_import_thread.get_vbox()
|
||||
self.add_and_display_tab(bulk_tab, "Bulk Import")
|
||||
#end def tab_bulk_import
|
||||
|
||||
def tab_main_help(self, widget, data):
|
||||
"""Displays a tab with the main fpdb help screen"""
|
||||
#print "start of tab_main_help"
|
||||
mh_tab=gtk.Label("""Welcome to Fpdb!
|
||||
For documentation please visit our website at http://fpdb.sourceforge.net/ or check the docs directory in the fpdb folder.
|
||||
This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
|
||||
self.add_and_display_tab(mh_tab, "Help")
|
||||
#end def tab_main_help
|
||||
|
||||
def tab_table_viewer(self, widget, data):
|
||||
"""opens a table viewer tab"""
|
||||
#print "start of tab_table_viewer"
|
||||
new_tv_thread=GuiTableViewer.GuiTableViewer(self.db, self.settings)
|
||||
self.threads.append(new_tv_thread)
|
||||
tv_tab=new_tv_thread.get_vbox()
|
||||
self.add_and_display_tab(tv_tab, "Table Viewer")
|
||||
#end def tab_table_viewer
|
||||
|
||||
def tabGraphViewer(self, widget, data):
|
||||
"""opens a graph viewer tab"""
|
||||
#print "start of tabGraphViewer"
|
||||
new_gv_thread=GuiGraphViewer.GuiGraphViewer(self.db, self.settings)
|
||||
self.threads.append(new_gv_thread)
|
||||
gv_tab=new_gv_thread.get_vbox()
|
||||
self.add_and_display_tab(gv_tab, "Graphs")
|
||||
#end def tabGraphViewer
|
||||
|
||||
def __init__(self):
|
||||
self.threads=[]
|
||||
self.db=None
|
||||
self.load_default_profile()
|
||||
|
||||
self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
|
||||
self.window.connect("delete_event", self.delete_event)
|
||||
self.window.connect("destroy", self.destroy)
|
||||
self.window.set_title("Free Poker DB - version: alpha4+, p102 or higher")
|
||||
self.window.set_border_width(1)
|
||||
self.window.set_size_request(1020,400)
|
||||
self.window.set_resizable(True)
|
||||
|
||||
self.menu_items = (
|
||||
( "/_Main", None, None, 0, "<Branch>" ),
|
||||
( "/Main/_Load Profile (broken)", "<control>L", self.dia_load_profile, 0, None ),
|
||||
( "/Main/_Edit Profile (todo)", "<control>E", self.dia_edit_profile, 0, None ),
|
||||
( "/Main/_Save Profile (todo)", None, self.dia_save_profile, 0, None ),
|
||||
("/Main/sep1", None, None, 0, "<Separator>" ),
|
||||
("/Main/_Quit", "<control>Q", self.quit, 0, None ),
|
||||
("/_Import", None, None, 0, "<Branch>" ),
|
||||
("/Import/_Bulk Import", "<control>B", self.tab_bulk_import, 0, None ),
|
||||
("/Import/_Auto Import and HUD", "<control>A", self.tab_auto_import, 0, None ),
|
||||
("/Import/Auto _Rating (todo)", "<control>R", self.not_implemented, 0, None ),
|
||||
("/_Viewers", None, None, 0, "<Branch>" ),
|
||||
("/_Viewers/_Auto Import and HUD", "<control>A", self.tab_auto_import, 0, None ),
|
||||
("/Viewers/_Graphs", "<control>G", self.tabGraphViewer, 0, None ),
|
||||
("/Viewers/Hand _Replayer (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/Player _Details (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/_Player Stats (tabulated view) (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/Starting _Hands (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/_Session Replayer (todo)", None, self.not_implemented, 0, None ),
|
||||
("/Viewers/Poker_table Viewer", "<control>T", self.tab_table_viewer, 0, None ),
|
||||
#( "/Viewers/Tourney Replayer
|
||||
( "/_Database", None, None, 0, "<Branch>" ),
|
||||
( "/Database/Create or Delete _Database (todo)", None, self.dia_create_del_database, 0, None ),
|
||||
( "/Database/Create or Delete _User (todo)", None, self.dia_create_del_user, 0, None ),
|
||||
( "/Database/Create or Recreate _Tables", None, self.dia_recreate_tables, 0, None ),
|
||||
( "/Database/_Statistics (todo)", None, self.dia_database_stats, 0, None ),
|
||||
( "/D_ebugging", None, None, 0, "<Branch>" ),
|
||||
( "/Debugging/_Delete Parts of Database (todo)", None, self.dia_delete_db_parts, 0, None ),
|
||||
( "/Debugging/_Export DB (todo)", None, self.dia_export_db, 0, None ),
|
||||
( "/Debugging/_Import DB (todo)", None, self.dia_import_db, 0, None ),
|
||||
( "/Debugging/_Regression test (todo)", None, self.dia_regression_test, 0, None ),
|
||||
( "/_Help", None, None, 0, "<LastBranch>" ),
|
||||
( "/Help/_Main Help", "<control>H", self.tab_main_help, 0, None ),
|
||||
( "/Help/_Abbrevations (todo)", None, self.tab_abbreviations, 0, None ),
|
||||
( "/Help/sep1", None, None, 0, "<Separator>" ),
|
||||
( "/Help/A_bout (todo)", None, self.dia_about, 0, None ),
|
||||
( "/Help/_License and Copying (todo)", None, self.dia_licensing, 0, None )
|
||||
)
|
||||
|
||||
self.main_vbox = gtk.VBox(False, 1)
|
||||
self.main_vbox.set_border_width(1)
|
||||
self.window.add(self.main_vbox)
|
||||
self.main_vbox.show()
|
||||
|
||||
menubar = self.get_menu(self.window)
|
||||
self.main_vbox.pack_start(menubar, False, True, 0)
|
||||
menubar.show()
|
||||
#done menubar
|
||||
|
||||
self.tabs=[]
|
||||
self.tab_names=[]
|
||||
self.tab_buttons=[]
|
||||
self.tab_box = gtk.HBox(False,1)
|
||||
self.main_vbox.pack_start(self.tab_box, False, True, 0)
|
||||
self.tab_box.show()
|
||||
#done tab bar
|
||||
|
||||
self.current_tab = gtk.VBox(False,1)
|
||||
self.current_tab.set_border_width(1)
|
||||
self.main_vbox.add(self.current_tab)
|
||||
self.current_tab.show()
|
||||
|
||||
self.tab_main_help(None, None)
|
||||
|
||||
self.status_bar = gtk.Label("Status: Connected to "+self.db.get_backend_name()+" database named "+self.db.database+" on host "+self.db.host)
|
||||
self.main_vbox.pack_end(self.status_bar, False, True, 0)
|
||||
self.status_bar.show()
|
||||
|
||||
self.window.show()
|
||||
#end def __init__
|
||||
|
||||
def main(self):
|
||||
gtk.main()
|
||||
return 0
|
||||
#end def main
|
||||
|
||||
if __name__ == "__main__":
|
||||
me = fpdb()
|
||||
me.main()
|
394
pyfpdb/fpdb_db.py
Normal file
|
@ -0,0 +1,394 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import os
|
||||
import fpdb_simple
|
||||
|
||||
class fpdb_db:
|
||||
def __init__(self):
|
||||
"""Simple constructor, doesnt really do anything"""
|
||||
self.db=None
|
||||
self.cursor=None
|
||||
self.MYSQL_INNODB=2
|
||||
self.PGSQL=3
|
||||
self.SQLITE=4
|
||||
#end def __init__
|
||||
|
||||
def connect(self, backend, host, database, user, password):
|
||||
"""Connects a database with the given parameters"""
|
||||
self.backend=backend
|
||||
self.host=host
|
||||
self.database=database
|
||||
self.user=user
|
||||
self.password=password
|
||||
if backend==self.MYSQL_INNODB:
|
||||
import MySQLdb
|
||||
self.db=MySQLdb.connect(host = host, user = user, passwd = password, db = database)
|
||||
elif backend==self.PGSQL:
|
||||
import psycopg2
|
||||
self.db = psycopg2.connect(host = host, user = user, password = password, database = database)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("unrecognised database backend:"+backend)
|
||||
self.cursor=self.db.cursor()
|
||||
self.wrongDbVersion=False
|
||||
try:
|
||||
self.cursor.execute("SELECT * FROM Settings")
|
||||
settings=self.cursor.fetchone()
|
||||
if settings[0]!=76:
|
||||
print "outdated or too new database version - please recreate tables"
|
||||
self.wrongDbVersion=True
|
||||
except:# _mysql_exceptions.ProgrammingError:
|
||||
print "failed to read settings table - please recreate tables"
|
||||
self.wrongDbVersion=True
|
||||
#end def connect
|
||||
|
||||
def create_table(self, string):
|
||||
"""creates a table for the given string
|
||||
The string should the name of the table followed by the column list
|
||||
in brackets as if it were an SQL command. Do NOT include the "CREATE TABLES"
|
||||
bit at the beginning nor the ";" or ENGINE= at the end"""
|
||||
string="CREATE TABLE "+string
|
||||
if (self.backend==self.MYSQL_INNODB):
|
||||
string+=" ENGINE=INNODB"
|
||||
string+=";"
|
||||
#print "create_table, string:", string
|
||||
self.cursor.execute(string)
|
||||
self.db.commit()
|
||||
#end def create_table
|
||||
|
||||
def disconnect(self, due_to_error=False):
|
||||
"""Disconnects the DB"""
|
||||
if due_to_error:
|
||||
self.db.rollback()
|
||||
else:
|
||||
self.db.commit()
|
||||
self.cursor.close()
|
||||
self.db.close()
|
||||
#end def disconnect
|
||||
|
||||
def reconnect(self, due_to_error=False):
|
||||
"""Reconnects the DB"""
|
||||
#print "started fpdb_db.reconnect"
|
||||
self.disconnect(due_to_error)
|
||||
self.connect(self.backend, self.host, self.database, self.user, self.password)
|
||||
#end def disconnect
|
||||
|
||||
def drop_tables(self):
|
||||
"""Drops the fpdb tables from the current db"""
|
||||
oldDbVersion=0
|
||||
try:
|
||||
self.cursor.execute("SELECT * FROM settings") #for alpha1
|
||||
oldDbVersion=self.cursor.fetchone()[0]
|
||||
except:# _mysql_exceptions.ProgrammingError:
|
||||
pass
|
||||
try:
|
||||
self.cursor.execute("SELECT * FROM Settings")
|
||||
oldDbVersion=self.cursor.fetchone()[0]
|
||||
except:# _mysql_exceptions.ProgrammingError:
|
||||
pass
|
||||
|
||||
if oldDbVersion<=34:
|
||||
self.cursor.execute("DROP TABLE IF EXISTS settings;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS HudDataHoldemOmaha;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS autorates;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS board_cards;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS hands_actions;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS hands_players;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS hands;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS tourneys_players;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS tourneys;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS players;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS gametypes;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS sites;")
|
||||
|
||||
if oldDbVersion>34 and oldDbVersion<=45:
|
||||
self.cursor.execute("DROP TABLE IF EXISTS HudDataHoldemOmaha;")
|
||||
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Settings;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS HudCache;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Autorates;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS BoardCards;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS HandsActions;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS HandsPlayers;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Hands;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS TourneysPlayers;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Tourneys;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Players;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Gametypes;")
|
||||
if oldDbVersion>45 and oldDbVersion<=51:
|
||||
self.cursor.execute("DROP TABLE IF EXISTS TourneysGametypes;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS TourneyTypes;")
|
||||
self.cursor.execute("DROP TABLE IF EXISTS Sites;")
|
||||
|
||||
self.db.commit()
|
||||
#end def drop_tables
|
||||
|
||||
def get_backend_name(self):
|
||||
"""Returns the name of the currently used backend"""
|
||||
if self.backend==2:
|
||||
return "MySQL InnoDB"
|
||||
elif self.backend==3:
|
||||
return "PostgreSQL"
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("invalid backend")
|
||||
#end def get_backend_name
|
||||
|
||||
def get_db_info(self):
|
||||
return (self.host, self.database, self.user, self.password)
|
||||
#end def get_db_info
|
||||
|
||||
def fillDefaultData(self):
|
||||
self.cursor.execute("INSERT INTO Settings VALUES (76);")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, \"Full Tilt Poker\", 'USD');")
|
||||
self.cursor.execute("INSERT INTO Sites VALUES (DEFAULT, \"PokerStars\", 'USD');")
|
||||
self.cursor.execute("INSERT INTO TourneyTypes VALUES (DEFAULT, 1, 0, 0, 0, False);")
|
||||
#end def fillDefaultData
|
||||
|
||||
def recreate_tables(self):
|
||||
"""(Re-)creates the tables of the current DB"""
|
||||
|
||||
if self.backend == 3:
|
||||
# postgresql
|
||||
print "recreating tables in postgres db"
|
||||
schema_file = open('schema.postgres.sql', 'r')
|
||||
schema = schema_file.read()
|
||||
schema_file.close()
|
||||
curse = self.db.cursor()
|
||||
# curse.executemany(schema, [1, 2])
|
||||
for sql in schema.split(';'):
|
||||
sql = sql.rstrip()
|
||||
if sql == '':
|
||||
continue
|
||||
curse.execute(sql)
|
||||
#self.fillDefaultData()
|
||||
self.db.commit()
|
||||
curse.close()
|
||||
return
|
||||
|
||||
self.drop_tables()
|
||||
|
||||
self.create_table("""Settings (
|
||||
version SMALLINT NOT NULL)""")
|
||||
|
||||
self.create_table("""Sites (
|
||||
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
name varchar(32) NOT NULL,
|
||||
currency char(3) NOT NULL)""")
|
||||
|
||||
self.create_table("""Gametypes (
|
||||
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
type char(4) NOT NULL,
|
||||
base char(4) NOT NULL,
|
||||
category varchar(9) NOT NULL,
|
||||
limitType char(2) NOT NULL,
|
||||
hiLo char(1) NOT NULL,
|
||||
smallBlind int,
|
||||
bigBlind int,
|
||||
smallBet int NOT NULL,
|
||||
bigBet int NOT NULL)""")
|
||||
#NOT NULL not set for small/bigBlind as they are not existent in all games
|
||||
|
||||
self.create_table("""Players (
|
||||
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
name VARCHAR(32) CHARACTER SET utf8 NOT NULL,
|
||||
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
comment text,
|
||||
commentTs DATETIME)""")
|
||||
|
||||
self.create_table("""Autorates (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
description varchar(50) NOT NULL,
|
||||
shortDesc char(8) NOT NULL,
|
||||
ratingTime DATETIME NOT NULL,
|
||||
handCount int NOT NULL)""")
|
||||
|
||||
self.create_table("""Hands (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
tableName VARCHAR(20) NOT NULL,
|
||||
siteHandNo BIGINT NOT NULL,
|
||||
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
handStart DATETIME NOT NULL,
|
||||
importTime DATETIME NOT NULL,
|
||||
seats SMALLINT NOT NULL,
|
||||
maxSeats SMALLINT NOT NULL,
|
||||
comment TEXT,
|
||||
commentTs DATETIME)""")
|
||||
|
||||
self.create_table("""BoardCards (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
|
||||
card1Value smallint NOT NULL,
|
||||
card1Suit char(1) NOT NULL,
|
||||
card2Value smallint NOT NULL,
|
||||
card2Suit char(1) NOT NULL,
|
||||
card3Value smallint NOT NULL,
|
||||
card3Suit char(1) NOT NULL,
|
||||
card4Value smallint NOT NULL,
|
||||
card4Suit char(1) NOT NULL,
|
||||
card5Value smallint NOT NULL,
|
||||
card5Suit char(1) NOT NULL)""")
|
||||
|
||||
self.create_table("""TourneyTypes (
|
||||
id SMALLINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
siteId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
buyin INT NOT NULL,
|
||||
fee INT NOT NULL,
|
||||
knockout INT NOT NULL,
|
||||
rebuyOrAddon BOOLEAN NOT NULL)""")
|
||||
|
||||
self.create_table("""Tourneys (
|
||||
id INT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
|
||||
siteTourneyNo BIGINT NOT NULL,
|
||||
entries INT NOT NULL,
|
||||
prizepool INT NOT NULL,
|
||||
startTime DATETIME NOT NULL,
|
||||
comment TEXT,
|
||||
commentTs DATETIME)""")
|
||||
|
||||
self.create_table("""TourneysPlayers (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
tourneyId INT UNSIGNED NOT NULL, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
|
||||
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
payinAmount INT NOT NULL,
|
||||
rank INT NOT NULL,
|
||||
winnings INT NOT NULL,
|
||||
comment TEXT,
|
||||
commentTs DATETIME)""")
|
||||
|
||||
self.create_table("""HandsPlayers (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
handId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handId) REFERENCES Hands(id),
|
||||
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
startCash INT NOT NULL,
|
||||
position CHAR(1),
|
||||
seatNo SMALLINT NOT NULL,
|
||||
ante INT,
|
||||
|
||||
card1Value smallint NOT NULL,
|
||||
card1Suit char(1) NOT NULL,
|
||||
card2Value smallint NOT NULL,
|
||||
card2Suit char(1) NOT NULL,
|
||||
card3Value smallint,
|
||||
card3Suit char(1),
|
||||
card4Value smallint,
|
||||
card4Suit char(1),
|
||||
card5Value smallint,
|
||||
card5Suit char(1),
|
||||
card6Value smallint,
|
||||
card6Suit char(1),
|
||||
card7Value smallint,
|
||||
card7Suit char(1),
|
||||
|
||||
winnings int NOT NULL,
|
||||
rake int NOT NULL,
|
||||
comment text,
|
||||
commentTs DATETIME,
|
||||
|
||||
tourneysPlayersId BIGINT UNSIGNED, FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id))""")
|
||||
#NOT NULL not set on cards 3-7 as they dont exist in all games
|
||||
|
||||
self.create_table("""HandsActions (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
handPlayerId BIGINT UNSIGNED NOT NULL, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
|
||||
street SMALLINT NOT NULL,
|
||||
actionNo SMALLINT NOT NULL,
|
||||
action CHAR(5) NOT NULL,
|
||||
amount INT NOT NULL,
|
||||
comment TEXT,
|
||||
commentTs DATETIME)""")
|
||||
|
||||
self.create_table("""HudCache (
|
||||
id BIGINT UNSIGNED UNIQUE AUTO_INCREMENT NOT NULL, PRIMARY KEY (id),
|
||||
gametypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
playerId INT UNSIGNED NOT NULL, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
activeSeats SMALLINT NOT NULL,
|
||||
position CHAR(1),
|
||||
tourneyTypeId SMALLINT UNSIGNED NOT NULL, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
|
||||
|
||||
HDs INT NOT NULL,
|
||||
street0VPI INT NOT NULL,
|
||||
street0Aggr INT NOT NULL,
|
||||
street0_3B4BChance INT NOT NULL,
|
||||
street0_3B4BDone INT NOT NULL,
|
||||
|
||||
street1Seen INT NOT NULL,
|
||||
street2Seen INT NOT NULL,
|
||||
street3Seen INT NOT NULL,
|
||||
street4Seen INT NOT NULL,
|
||||
sawShowdown INT NOT NULL,
|
||||
|
||||
street1Aggr INT NOT NULL,
|
||||
street2Aggr INT NOT NULL,
|
||||
street3Aggr INT NOT NULL,
|
||||
street4Aggr INT NOT NULL,
|
||||
|
||||
otherRaisedStreet1 INT NOT NULL,
|
||||
otherRaisedStreet2 INT NOT NULL,
|
||||
otherRaisedStreet3 INT NOT NULL,
|
||||
otherRaisedStreet4 INT NOT NULL,
|
||||
foldToOtherRaisedStreet1 INT NOT NULL,
|
||||
foldToOtherRaisedStreet2 INT NOT NULL,
|
||||
foldToOtherRaisedStreet3 INT NOT NULL,
|
||||
foldToOtherRaisedStreet4 INT NOT NULL,
|
||||
wonWhenSeenStreet1 FLOAT NOT NULL,
|
||||
wonAtSD FLOAT NOT NULL,
|
||||
|
||||
stealAttemptChance INT NOT NULL,
|
||||
stealAttempted INT NOT NULL,
|
||||
foldBbToStealChance INT NOT NULL,
|
||||
foldedBbToSteal INT NOT NULL,
|
||||
foldSbToStealChance INT NOT NULL,
|
||||
foldedSbToSteal INT NOT NULL,
|
||||
|
||||
street1CBChance INT NOT NULL,
|
||||
street1CBDone INT NOT NULL,
|
||||
street2CBChance INT NOT NULL,
|
||||
street2CBDone INT NOT NULL,
|
||||
street3CBChance INT NOT NULL,
|
||||
street3CBDone INT NOT NULL,
|
||||
street4CBChance INT NOT NULL,
|
||||
street4CBDone INT NOT NULL,
|
||||
|
||||
foldToStreet1CBChance INT NOT NULL,
|
||||
foldToStreet1CBDone INT NOT NULL,
|
||||
foldToStreet2CBChance INT NOT NULL,
|
||||
foldToStreet2CBDone INT NOT NULL,
|
||||
foldToStreet3CBChance INT NOT NULL,
|
||||
foldToStreet3CBDone INT NOT NULL,
|
||||
foldToStreet4CBChance INT NOT NULL,
|
||||
foldToStreet4CBDone INT NOT NULL,
|
||||
|
||||
totalProfit INT NOT NULL,
|
||||
|
||||
street1CheckCallRaiseChance INT NOT NULL,
|
||||
street1CheckCallRaiseDone INT NOT NULL,
|
||||
street2CheckCallRaiseChance INT NOT NULL,
|
||||
street2CheckCallRaiseDone INT NOT NULL,
|
||||
street3CheckCallRaiseChance INT NOT NULL,
|
||||
street3CheckCallRaiseDone INT NOT NULL,
|
||||
street4CheckCallRaiseChance INT NOT NULL,
|
||||
street4CheckCallRaiseDone INT NOT NULL)""")
|
||||
|
||||
self.fillDefaultData()
|
||||
self.db.commit()
|
||||
print "finished recreating tables"
|
||||
#end def recreate_tables
|
||||
#end class fpdb_db
|
228
pyfpdb/fpdb_import.py
Executable file
|
@ -0,0 +1,228 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#see status.txt for site/games support info
|
||||
|
||||
import sys
|
||||
|
||||
try:
|
||||
import MySQLdb
|
||||
mysqlLibFound=True
|
||||
except:
|
||||
pass
|
||||
|
||||
try:
|
||||
import psycopg2
|
||||
pgsqlLibFound=True
|
||||
except:
|
||||
pass
|
||||
|
||||
import math
|
||||
import os
|
||||
import datetime
|
||||
import fpdb_simple
|
||||
import fpdb_parse_logic
|
||||
from optparse import OptionParser
|
||||
|
||||
|
||||
def import_file(server, database, user, password, inputFile):
|
||||
self.server=server
|
||||
self.database=database
|
||||
self.user=user
|
||||
self.password=password
|
||||
self.inputFile=inputFile
|
||||
self.settings={'imp-callFpdbHud':False}
|
||||
import_file_dict(self, settings)
|
||||
|
||||
def import_file_dict(options, settings, callHud=False):
|
||||
last_read_hand=0
|
||||
if (options.inputFile=="stdin"):
|
||||
inputFile=sys.stdin
|
||||
else:
|
||||
inputFile=open(options.inputFile, "rU")
|
||||
|
||||
#connect to DB
|
||||
if options.settings['db-backend'] == 2:
|
||||
if not mysqlLibFound:
|
||||
raise fpdb_simple.FpdbError("interface library MySQLdb not found but MySQL selected as backend - please install the library or change the config file")
|
||||
db = MySQLdb.connect(host = options.server, user = options.user,
|
||||
passwd = options.password, db = options.database)
|
||||
elif options.settings['db-backend'] == 3:
|
||||
if not pgsqlLibFound:
|
||||
raise fpdb_simple.FpdbError("interface library psycopg2 not found but PostgreSQL selected as backend - please install the library or change the config file")
|
||||
db = psycopg2.connect(host = options.server, user = options.user,
|
||||
password = options.password, database = options.database)
|
||||
elif options.settings['db-backend'] == 4:
|
||||
pass
|
||||
else:
|
||||
pass
|
||||
cursor = db.cursor()
|
||||
|
||||
if (not options.quiet):
|
||||
print "Opened file", options.inputFile, "and connected to MySQL on", options.server
|
||||
|
||||
line=inputFile.readline()
|
||||
|
||||
if line.find("Tournament Summary")!=-1:
|
||||
print "TODO: implement importing tournament summaries"
|
||||
inputFile.close()
|
||||
cursor.close()
|
||||
db.close()
|
||||
return 0
|
||||
|
||||
site=fpdb_simple.recogniseSite(line)
|
||||
category=fpdb_simple.recogniseCategory(line)
|
||||
inputFile.seek(0)
|
||||
lines=fpdb_simple.removeTrailingEOL(inputFile.readlines())
|
||||
|
||||
startpos=0
|
||||
stored=0 #counter
|
||||
duplicates=0 #counter
|
||||
partial=0 #counter
|
||||
errors=0 #counter
|
||||
|
||||
for i in range (len(lines)): #main loop, iterates through the lines of a file and calls the appropriate parser method
|
||||
if (len(lines[i])<2):
|
||||
endpos=i
|
||||
hand=lines[startpos:endpos]
|
||||
|
||||
if (len(hand[0])<2):
|
||||
hand=hand[1:]
|
||||
|
||||
cancelled=False
|
||||
damaged=False
|
||||
if (site=="ftp"):
|
||||
for i in range (len(hand)):
|
||||
if (hand[i].endswith(" has been canceled")): #this is their typo. this is a typo, right?
|
||||
cancelled=True
|
||||
|
||||
seat1=hand[i].find("Seat ") #todo: make this recover by skipping this line
|
||||
if (seat1!=-1):
|
||||
if (hand[i].find("Seat ", seat1+3)!=-1):
|
||||
damaged=True
|
||||
|
||||
if (len(hand)<3):
|
||||
pass
|
||||
#todo: the above 2 lines are kind of a dirty hack, the mentioned circumstances should be handled elsewhere but that doesnt work with DOS/Win EOL. actually this doesnt work.
|
||||
elif (hand[0].endswith(" (partial)")): #partial hand - do nothing
|
||||
partial+=1
|
||||
elif (hand[1].find("Seat")==-1 and hand[2].find("Seat")==-1 and hand[3].find("Seat")==-1):#todo: should this be or instead of and?
|
||||
partial+=1
|
||||
elif (cancelled or damaged):
|
||||
partial+=1
|
||||
else: #normal processing
|
||||
isTourney=fpdb_simple.isTourney(hand[0])
|
||||
if not isTourney:
|
||||
fpdb_simple.filterAnteBlindFold(site,hand)
|
||||
hand=fpdb_simple.filterCrap(site, hand, isTourney)
|
||||
|
||||
try:
|
||||
handsId=fpdb_parse_logic.mainParser(db, cursor, site, category, hand)
|
||||
db.commit()
|
||||
|
||||
stored+=1
|
||||
db.commit()
|
||||
# if settings['imp-callFpdbHud'] and callHud and os.sep=='/':
|
||||
if settings['imp-callFpdbHud'] and callHud:
|
||||
#print "call to HUD here. handsId:",handsId
|
||||
#pipe the Hands.id out to the HUD
|
||||
# options.pipe_to_hud.write("%s" % (handsId) + os.linesep)
|
||||
options.pipe_to_hud.stdin.write("%s" % (handsId) + os.linesep)
|
||||
except fpdb_simple.DuplicateError:
|
||||
duplicates+=1
|
||||
except (ValueError), fe:
|
||||
errors+=1
|
||||
print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it."
|
||||
print "Filename:",options.inputFile
|
||||
print "Here is the first line so you can identify it. Please mention that the error was a ValueError:"
|
||||
print hand[0]
|
||||
|
||||
if (options.failOnError):
|
||||
db.commit() #dont remove this, in case hand processing was cancelled this ties up any open ends.
|
||||
inputFile.close()
|
||||
cursor.close()
|
||||
db.close()
|
||||
raise
|
||||
except (fpdb_simple.FpdbError), fe:
|
||||
errors+=1
|
||||
print "Error No.",errors,", please send the hand causing this to steffen@sycamoretest.info so I can fix it."
|
||||
print "Filename:",options.inputFile
|
||||
print "Here is the first line so you can identify it."
|
||||
print hand[0]
|
||||
#fe.printStackTrace() #todo: get stacktrace
|
||||
db.rollback()
|
||||
|
||||
if (options.failOnError):
|
||||
db.commit() #dont remove this, in case hand processing was cancelled this ties up any open ends.
|
||||
inputFile.close()
|
||||
cursor.close()
|
||||
db.close()
|
||||
raise
|
||||
if (options.minPrint!=0):
|
||||
if ((stored+duplicates+partial+errors)%options.minPrint==0):
|
||||
print "stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors
|
||||
|
||||
if (options.handCount!=0):
|
||||
if ((stored+duplicates+partial+errors)>=options.handCount):
|
||||
if (not options.quiet):
|
||||
print "quitting due to reaching the amount of hands to be imported"
|
||||
print "Total stored:", stored, "duplicates:", duplicates, "partial/damaged:", partial, "errors:", errors
|
||||
sys.exit(0)
|
||||
startpos=endpos
|
||||
print "Total stored:", stored, "duplicates:", duplicates, "partial:", partial, "errors:", errors
|
||||
|
||||
if stored==0 and duplicates>0:
|
||||
for line_no in range(len(lines)):
|
||||
if lines[line_no].find("Game #")!=-1:
|
||||
final_game_line=lines[line_no]
|
||||
handsId=fpdb_simple.parseSiteHandNo(final_game_line)
|
||||
#todo: this will cause return of an unstored hand number if the last hadn was error or partial
|
||||
db.commit()
|
||||
inputFile.close()
|
||||
cursor.close()
|
||||
db.close()
|
||||
return handsId
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
failOnError=False
|
||||
quiet=False
|
||||
|
||||
#process CLI parameters
|
||||
parser = OptionParser()
|
||||
parser.add_option("-c", "--handCount", default="0", type="int",
|
||||
help="Number of hands to import (default 0 means unlimited)")
|
||||
parser.add_option("-d", "--database", default="fpdb", help="The MySQL database to use (default fpdb)")
|
||||
parser.add_option("-e", "--errorFile", default="failed.txt",
|
||||
help="File to store failed hands into. (default: failed.txt) Not implemented.")
|
||||
parser.add_option("-f", "--inputFile", "--file", "--inputfile", default="stdin",
|
||||
help="The file you want to import (remember to use quotes if necessary)")
|
||||
parser.add_option("-m", "--minPrint", "--status", default="50", type="int",
|
||||
help="How often to print a one-line status report (0 means never, default is 50)")
|
||||
parser.add_option("-p", "--password", help="The password for the MySQL user")
|
||||
parser.add_option("-q", "--quiet", action="store_true",
|
||||
help="If this is passed it doesn't print a total at the end nor the opening line. Note that this purposely does NOT change --minPrint")
|
||||
parser.add_option("-s", "--server", default="localhost",
|
||||
help="Hostname/IP of the MySQL server (default localhost)")
|
||||
parser.add_option("-u", "--user", default="fpdb", help="The MySQL username (default fpdb)")
|
||||
parser.add_option("-x", "--failOnError", action="store_true",
|
||||
help="If this option is passed it quits when it encounters any error")
|
||||
|
||||
(options, sys.argv) = parser.parse_args()
|
||||
|
||||
settings={'imp-callFpdbHud':False}
|
||||
import_file_dict(options, settings, False)
|
162
pyfpdb/fpdb_parse_logic.py
Normal file
|
@ -0,0 +1,162 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#methods that are specific to holdem but not trivial
|
||||
|
||||
import fpdb_simple
|
||||
import fpdb_save_to_db
|
||||
|
||||
#parses a holdem hand
|
||||
def mainParser(db, cursor, site, category, hand):
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
base="hold"
|
||||
else:
|
||||
base="stud"
|
||||
#part 0: create the empty arrays
|
||||
lineTypes=[] #char, valid values: header, name, cards, action, win, rake, ignore
|
||||
lineStreets=[] #char, valid values: (predeal, preflop, flop, turn, river)
|
||||
|
||||
cardValues, cardSuits, boardValues, boardSuits, antes, actionTypes, actionAmounts, actionNos, actionTypeByNo, seatLines, winnings, rakes=[], [],[],[],[],[],[],[],[],[],[],[]
|
||||
|
||||
#part 1: read hand no and check for duplicate
|
||||
siteHandNo=fpdb_simple.parseSiteHandNo(hand[0])
|
||||
handStartTime=fpdb_simple.parseHandStartTime(hand[0], site)
|
||||
siteID=fpdb_simple.recogniseSiteID(cursor, site)
|
||||
#print "parse logic, siteID:",siteID,"site:",site
|
||||
|
||||
isTourney=fpdb_simple.isTourney(hand[0])
|
||||
smallBlindLine=0
|
||||
for i in range(len(hand)):
|
||||
if hand[i].find("posts small blind")!=-1 or hand[i].find("posts the small blind")!=-1:
|
||||
smallBlindLine=i
|
||||
#print "found small blind line:",smallBlindLine
|
||||
break
|
||||
#print "small blind line:",smallBlindLine
|
||||
gametypeID=fpdb_simple.recogniseGametypeID(cursor, hand[0], hand[smallBlindLine], siteID, category, isTourney)
|
||||
if isTourney:
|
||||
if site!="ps":
|
||||
raise fpdb_simple.FpdbError("tourneys are only supported on PS right now")
|
||||
siteTourneyNo=fpdb_simple.parseTourneyNo(hand[0])
|
||||
buyin=fpdb_simple.parseBuyin(hand[0])
|
||||
fee=fpdb_simple.parseFee(hand[0])
|
||||
entries=-1 #todo: parse this
|
||||
prizepool=-1 #todo: parse this
|
||||
knockout=0
|
||||
tourneyStartTime=handStartTime #todo: read tourney start time
|
||||
rebuyOrAddon=fpdb_simple.isRebuyOrAddon(hand[0])
|
||||
|
||||
tourneyTypeId=fpdb_simple.recogniseTourneyTypeId(cursor, siteID, buyin, fee, knockout, rebuyOrAddon)
|
||||
fpdb_simple.isAlreadyInDB(cursor, gametypeID, siteHandNo)
|
||||
|
||||
#part 2: classify lines by type (e.g. cards, action, win, sectionchange) and street
|
||||
fpdb_simple.classifyLines(hand, category, lineTypes, lineStreets)
|
||||
|
||||
#part 3: read basic player info
|
||||
#3a read player names, startcashes
|
||||
for i in range (len(hand)): #todo: use maxseats+1 here.
|
||||
if (lineTypes[i]=="name"):
|
||||
seatLines.append(hand[i])
|
||||
names=fpdb_simple.parseNames(seatLines)
|
||||
playerIDs = fpdb_simple.recognisePlayerIDs(cursor, names, siteID)
|
||||
tmp=fpdb_simple.parseCashesAndSeatNos(seatLines, site)
|
||||
startCashes=tmp['startCashes']
|
||||
seatNos=tmp['seatNos']
|
||||
|
||||
fpdb_simple.createArrays(category, len(names), cardValues, cardSuits, antes, winnings, rakes, actionTypes, actionAmounts, actionNos, actionTypeByNo)
|
||||
|
||||
#3b read positions
|
||||
if base=="hold":
|
||||
positions = fpdb_simple.parsePositions (hand, names)
|
||||
|
||||
#part 4: take appropriate action for each line based on linetype
|
||||
for i in range(len(hand)):
|
||||
if (lineTypes[i]=="cards"):
|
||||
fpdb_simple.parseCardLine (site, category, lineStreets[i], hand[i], names, cardValues, cardSuits, boardValues, boardSuits)
|
||||
elif (lineTypes[i]=="action"):
|
||||
fpdb_simple.parseActionLine (site, base, hand[i], lineStreets[i], playerIDs, names, actionTypes, actionAmounts, actionNos, actionTypeByNo)
|
||||
elif (lineTypes[i]=="win"):
|
||||
fpdb_simple.parseWinLine (hand[i], site, names, winnings, isTourney)
|
||||
elif (lineTypes[i]=="rake"):
|
||||
if isTourney:
|
||||
totalRake=0
|
||||
else:
|
||||
totalRake=fpdb_simple.parseRake(hand[i])
|
||||
fpdb_simple.splitRake(winnings, rakes, totalRake)
|
||||
elif (lineTypes[i]=="header" or lineTypes[i]=="rake" or lineTypes[i]=="name" or lineTypes[i]=="ignore"):
|
||||
pass
|
||||
elif (lineTypes[i]=="ante"):
|
||||
fpdb_simple.parseAnteLine(hand[i], site, names, antes)
|
||||
elif (lineTypes[i]=="table"):
|
||||
tableResult=fpdb_simple.parseTableLine(site, base, hand[i])
|
||||
else:
|
||||
raise fpdb_simple.FpdbError("unrecognised lineType:"+lineTypes[i])
|
||||
if site=="ftp":
|
||||
tableResult=fpdb_simple.parseTableLine(site, base, hand[0])
|
||||
maxSeats=tableResult['maxSeats']
|
||||
tableName=tableResult['tableName']
|
||||
|
||||
#part 5: final preparations, then call fpdb_save_to_db.saveHoldem with
|
||||
# the arrays as they are - that file will fill them.
|
||||
fpdb_simple.convertCardValues(cardValues)
|
||||
if base=="hold":
|
||||
fpdb_simple.convertCardValuesBoard(boardValues)
|
||||
fpdb_simple.convertBlindBet(actionTypes, actionAmounts)
|
||||
fpdb_simple.checkPositions(positions)
|
||||
|
||||
cursor.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
|
||||
limit_type=cursor.fetchone()[0]
|
||||
fpdb_simple.convert3B4B(site, category, limit_type, actionTypes, actionAmounts)
|
||||
|
||||
totalWinnings=0
|
||||
for i in range(len(winnings)):
|
||||
totalWinnings+=winnings[i]
|
||||
|
||||
if base=="hold":
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, actionTypeByNo, winnings, totalWinnings, positions)
|
||||
else:
|
||||
hudImportData=fpdb_simple.generateHudCacheData(playerIDs, base, category, actionTypes, actionTypeByNo, winnings, totalWinnings, None)
|
||||
|
||||
if isTourney:
|
||||
ranks=[]
|
||||
for i in range (len(names)):
|
||||
ranks.append(0)
|
||||
payin_amounts=fpdb_simple.calcPayin(len(names), buyin, fee)
|
||||
|
||||
if base=="hold":
|
||||
result = fpdb_save_to_db.tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks, tourneyTypeId, siteID,
|
||||
siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base=="stud":
|
||||
result = fpdb_save_to_db.tourney_stud(cursor, base, category, siteTourneyNo, buyin, fee,
|
||||
knockout, entries, prizepool, tourneyStartTime, payin_amounts, ranks,
|
||||
siteHandNo, siteID, gametypeID, handStartTime, names, playerIDs,
|
||||
startCashes, antes, cardValues, cardSuits, winnings, rakes,
|
||||
actionTypes, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
else:
|
||||
if base=="hold":
|
||||
result = fpdb_save_to_db.ring_holdem_omaha(cursor, base, category, siteHandNo, gametypeID, handStartTime, names, playerIDs, startCashes, positions, cardValues, cardSuits, boardValues, boardSuits, winnings, rakes, actionTypes, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
elif base=="stud":
|
||||
result = fpdb_save_to_db.ring_stud(cursor, base, category, siteHandNo, gametypeID,
|
||||
handStartTime, names, playerIDs, startCashes, antes, cardValues,
|
||||
cardSuits, winnings, rakes, actionTypes, actionAmounts, actionNos, hudImportData, maxSeats, tableName, seatNos)
|
||||
else:
|
||||
raise fpdb_simple.FpdbError ("unrecognised category")
|
||||
db.commit()
|
||||
return result
|
||||
#end def mainParser
|
||||
|
97
pyfpdb/fpdb_save_to_db.py
Normal file
|
@ -0,0 +1,97 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#This file contains methods to store hands into the db. decides to move this
|
||||
#into a seperate file since its ugly, fairly long and just generally in the way.
|
||||
|
||||
import fpdb_simple
|
||||
|
||||
#stores a stud/razz hand into the database
|
||||
def ring_stud(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, antes, card_values, card_suits, winnings, rakes, action_types, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud(cursor, hands_id, player_ids,
|
||||
start_cashes, antes, card_values, card_suits, winnings, rakes, seatNos)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def ring_stud
|
||||
|
||||
def ring_holdem_omaha(cursor, base, category, site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a holdem/omaha hand into the database"""
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def ring_holdem_omaha
|
||||
|
||||
def tourney_holdem_omaha(cursor, base, category, siteTourneyNo, buyin, fee, knockout, entries, prizepool, tourney_start, payin_amounts, ranks, tourneyTypeId, siteId, #end of tourney specific params
|
||||
site_hand_no, gametype_id, hand_start_time, names, player_ids, start_cashes, positions, card_values, card_suits, board_values, board_suits, winnings, rakes, action_types, action_amounts, actionNos, hudImportData, maxSeats, tableName, seatNos):
|
||||
"""stores a tourney holdem/omaha hand into the database"""
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
fpdb_simple.fill_board_cards(board_values, board_suits)
|
||||
|
||||
tourney_id=fpdb_simple.store_tourneys(cursor, tourneyTypeId, siteTourneyNo, entries, prizepool, tourney_start)
|
||||
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names, tableName, maxSeats)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_holdem_omaha_tourney(cursor, category, hands_id, player_ids, start_cashes, positions, card_values, card_suits, winnings, rakes, seatNos, tourneys_players_ids)
|
||||
|
||||
fpdb_simple.storeHudCache(cursor, base, category, gametype_id, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.store_board_cards(cursor, hands_id, board_values, board_suits)
|
||||
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts, actionNos)
|
||||
return hands_id
|
||||
#end def tourney_holdem_omaha
|
||||
|
||||
def tourney_stud(cursor, base, category, site_tourney_no, buyin, fee, knockout, entries, prizepool,
|
||||
tourney_start, payin_amounts, ranks, #end of tourney specific params
|
||||
site_hand_no, site_id, gametype_id, hand_start_time, names, player_ids,
|
||||
start_cashes, antes, card_values, card_suits, winnings, rakes,
|
||||
action_types, action_amounts, hudImportData):
|
||||
#stores a tourney stud/razz hand into the database
|
||||
fpdb_simple.fillCardArrays(len(names), base, category, card_values, card_suits)
|
||||
|
||||
tourney_id=fpdb_simple.store_tourneys(cursor, site_id, site_tourney_no, buyin, fee, knockout, entries, prizepool, tourney_start)
|
||||
|
||||
tourneys_players_ids=fpdb_simple.store_tourneys_players(cursor, tourney_id, player_ids, payin_amounts, ranks, winnings)
|
||||
|
||||
hands_id=fpdb_simple.storeHands(cursor, site_hand_no, gametype_id, hand_start_time, names)
|
||||
|
||||
hands_players_ids=fpdb_simple.store_hands_players_stud_tourney(cursor, hands_id, player_ids,
|
||||
start_cashes, antes, card_values, card_suits, winnings, rakes, tourneys_players_ids)
|
||||
|
||||
fpdb_simple.storeHudData(cursor, base, category, player_ids, hudImportData)
|
||||
|
||||
fpdb_simple.storeActions(cursor, hands_players_ids, action_types, action_amounts)
|
||||
return hands_id
|
||||
#end def tourney_stud
|
2043
pyfpdb/fpdb_simple.py
Normal file
217
pyfpdb/schema.postgres.sql
Normal file
|
@ -0,0 +1,217 @@
|
|||
|
||||
DROP TABLE IF EXISTS Settings CASCADE;
|
||||
CREATE TABLE Settings (version SMALLINT);
|
||||
|
||||
DROP TABLE IF EXISTS Sites CASCADE;
|
||||
CREATE TABLE Sites (
|
||||
id SERIAL UNIQUE, PRIMARY KEY (id),
|
||||
name varchar(32),
|
||||
currency char(3));
|
||||
|
||||
DROP TABLE IF EXISTS Gametypes CASCADE;
|
||||
CREATE TABLE Gametypes (
|
||||
id SERIAL UNIQUE, PRIMARY KEY (id),
|
||||
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
type char(4),
|
||||
base char(4),
|
||||
category varchar(9),
|
||||
limitType char(2),
|
||||
hiLo char(1),
|
||||
smallBlind int,
|
||||
bigBlind int,
|
||||
smallBet int,
|
||||
bigBet int);
|
||||
|
||||
DROP TABLE IF EXISTS Players CASCADE;
|
||||
CREATE TABLE Players (
|
||||
id SERIAL UNIQUE, PRIMARY KEY (id),
|
||||
name VARCHAR(32),
|
||||
siteId INTEGER, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
comment text,
|
||||
commentTs timestamp without time zone);
|
||||
|
||||
DROP TABLE IF EXISTS Autorates CASCADE;
|
||||
CREATE TABLE Autorates (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
description varchar(50),
|
||||
shortDesc char(8),
|
||||
ratingTime timestamp without time zone,
|
||||
handCount int);
|
||||
|
||||
DROP TABLE IF EXISTS Hands CASCADE;
|
||||
CREATE TABLE Hands (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
tableName VARCHAR(20),
|
||||
siteHandNo BIGINT,
|
||||
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
handStart timestamp without time zone,
|
||||
importTime timestamp without time zone,
|
||||
seats SMALLINT,
|
||||
maxSeats SMALLINT,
|
||||
comment TEXT,
|
||||
commentTs timestamp without time zone);
|
||||
|
||||
DROP TABLE IF EXISTS BoardCards CASCADE;
|
||||
CREATE TABLE BoardCards (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
|
||||
card1Value smallint,
|
||||
card1Suit char(1),
|
||||
card2Value smallint,
|
||||
card2Suit char(1),
|
||||
card3Value smallint,
|
||||
card3Suit char(1),
|
||||
card4Value smallint,
|
||||
card4Suit char(1),
|
||||
card5Value smallint,
|
||||
card5Suit char(1));
|
||||
|
||||
DROP TABLE IF EXISTS TourneyTypes CASCADE;
|
||||
CREATE TABLE TourneyTypes (
|
||||
id SERIAL, PRIMARY KEY (id),
|
||||
siteId INT, FOREIGN KEY (siteId) REFERENCES Sites(id),
|
||||
buyin INT,
|
||||
fee INT,
|
||||
knockout INT,
|
||||
rebuyOrAddon BOOLEAN);
|
||||
|
||||
DROP TABLE IF EXISTS Tourneys CASCADE;
|
||||
CREATE TABLE Tourneys (
|
||||
id SERIAL UNIQUE, PRIMARY KEY (id),
|
||||
tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
|
||||
siteTourneyNo BIGINT,
|
||||
entries INT,
|
||||
prizepool INT,
|
||||
startTime timestamp without time zone,
|
||||
comment TEXT,
|
||||
commentTs timestamp without time zone);
|
||||
|
||||
DROP TABLE IF EXISTS TourneysPlayers CASCADE;
|
||||
CREATE TABLE TourneysPlayers (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
tourneyId INT, FOREIGN KEY (tourneyId) REFERENCES Tourneys(id),
|
||||
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
payinAmount INT,
|
||||
rank INT,
|
||||
winnings INT,
|
||||
comment TEXT,
|
||||
commentTs timestamp without time zone);
|
||||
|
||||
DROP TABLE IF EXISTS HandsPlayers CASCADE;
|
||||
CREATE TABLE HandsPlayers (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
handId BIGINT, FOREIGN KEY (handId) REFERENCES Hands(id),
|
||||
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
startCash INT,
|
||||
position CHAR(1),
|
||||
seatNo SMALLINT,
|
||||
ante INT,
|
||||
|
||||
card1Value smallint,
|
||||
card1Suit char(1),
|
||||
card2Value smallint,
|
||||
card2Suit char(1),
|
||||
card3Value smallint,
|
||||
card3Suit char(1),
|
||||
card4Value smallint,
|
||||
card4Suit char(1),
|
||||
card5Value smallint,
|
||||
card5Suit char(1),
|
||||
card6Value smallint,
|
||||
card6Suit char(1),
|
||||
card7Value smallint,
|
||||
card7Suit char(1),
|
||||
|
||||
winnings int,
|
||||
rake int,
|
||||
comment text,
|
||||
commentTs timestamp without time zone,
|
||||
tourneysPlayersId BIGINT, FOREIGN KEY (tourneysPlayersId) REFERENCES TourneysPlayers(id));
|
||||
|
||||
DROP TABLE IF EXISTS HandsActions CASCADE;
|
||||
CREATE TABLE HandsActions (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
handPlayerId BIGINT, FOREIGN KEY (handPlayerId) REFERENCES HandsPlayers(id),
|
||||
street SMALLINT,
|
||||
actionNo SMALLINT,
|
||||
action CHAR(5),
|
||||
amount INT,
|
||||
comment TEXT,
|
||||
commentTs timestamp without time zone);
|
||||
|
||||
DROP TABLE IF EXISTS HudCache CASCADE;
|
||||
CREATE TABLE HudCache (
|
||||
id BIGSERIAL UNIQUE, PRIMARY KEY (id),
|
||||
gametypeId INT, FOREIGN KEY (gametypeId) REFERENCES Gametypes(id),
|
||||
playerId INT, FOREIGN KEY (playerId) REFERENCES Players(id),
|
||||
activeSeats SMALLINT,
|
||||
position CHAR(1),
|
||||
tourneyTypeId INT, FOREIGN KEY (tourneyTypeId) REFERENCES TourneyTypes(id),
|
||||
|
||||
HDs INT,
|
||||
street0VPI INT,
|
||||
street0Aggr INT,
|
||||
street0_3B4BChance INT,
|
||||
street0_3B4BDone INT,
|
||||
street1Seen INT,
|
||||
street2Seen INT,
|
||||
street3Seen INT,
|
||||
street4Seen INT,
|
||||
sawShowdown INT,
|
||||
street1Aggr INT,
|
||||
street2Aggr INT,
|
||||
street3Aggr INT,
|
||||
street4Aggr INT,
|
||||
otherRaisedStreet1 INT,
|
||||
otherRaisedStreet2 INT,
|
||||
otherRaisedStreet3 INT,
|
||||
otherRaisedStreet4 INT,
|
||||
foldToOtherRaisedStreet1 INT,
|
||||
foldToOtherRaisedStreet2 INT,
|
||||
foldToOtherRaisedStreet3 INT,
|
||||
foldToOtherRaisedStreet4 INT,
|
||||
wonWhenSeenStreet1 FLOAT,
|
||||
wonAtSD FLOAT,
|
||||
|
||||
stealAttemptChance INT,
|
||||
stealAttempted INT,
|
||||
foldBbToStealChance INT,
|
||||
foldedBbToSteal INT,
|
||||
foldSbToStealChance INT,
|
||||
foldedSbToSteal INT,
|
||||
|
||||
street1CBChance INT,
|
||||
street1CBDone INT,
|
||||
street2CBChance INT,
|
||||
street2CBDone INT,
|
||||
street3CBChance INT,
|
||||
street3CBDone INT,
|
||||
street4CBChance INT,
|
||||
street4CBDone INT,
|
||||
|
||||
foldToStreet1CBChance INT,
|
||||
foldToStreet1CBDone INT,
|
||||
foldToStreet2CBChance INT,
|
||||
foldToStreet2CBDone INT,
|
||||
foldToStreet3CBChance INT,
|
||||
foldToStreet3CBDone INT,
|
||||
foldToStreet4CBChance INT,
|
||||
foldToStreet4CBDone INT,
|
||||
|
||||
totalProfit INT,
|
||||
|
||||
street1CheckCallRaiseChance INT,
|
||||
street1CheckCallRaiseDone INT,
|
||||
street2CheckCallRaiseChance INT,
|
||||
street2CheckCallRaiseDone INT,
|
||||
street3CheckCallRaiseChance INT,
|
||||
street3CheckCallRaiseDone INT,
|
||||
street4CheckCallRaiseChance INT,
|
||||
street4CheckCallRaiseDone INT);
|
||||
|
||||
INSERT INTO Settings VALUES (76);
|
||||
INSERT INTO Sites ("name", currency) VALUES ('Full Tilt Poker', 'USD');
|
||||
INSERT INTO Sites ("name", currency) VALUES ('PokerStars', 'USD');
|
||||
INSERT INTO TourneyTypes (buyin, fee, knockout, rebuyOrAddon) VALUES (0, 0, 0, FALSE);
|
175
regression-test/PrintHand.py
Executable file
|
@ -0,0 +1,175 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#This is intended mostly for regression testing
|
||||
|
||||
import sys
|
||||
import MySQLdb
|
||||
from optparse import OptionParser
|
||||
import fpdb_util_lib as ful
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-n", "--handNumber", "--hand", type="int",
|
||||
help="Number of the hand to print")
|
||||
parser.add_option("-p", "--password", help="The password for the MySQL user")
|
||||
parser.add_option("-s", "--site", default="PokerStars",
|
||||
help="Name of the site (as written in the history files)")
|
||||
|
||||
(options, sys.argv) = parser.parse_args()
|
||||
|
||||
if options.handNumber==None or options.site==None:
|
||||
print "please supply a hand number and site name. TODO: make this work"
|
||||
|
||||
db = MySQLdb.connect("localhost", "fpdb", options.password, "fpdb")
|
||||
cursor = db.cursor()
|
||||
print "Connected to MySQL on localhost. Print Hand Utility"
|
||||
|
||||
cursor.execute("SELECT id FROM Sites WHERE name=%s", (options.site,))
|
||||
siteId=cursor.fetchone()[0]
|
||||
print "options.site:",options.site,"siteId:",siteId
|
||||
|
||||
print ""
|
||||
print "From Table Hands"
|
||||
print "================"
|
||||
|
||||
cursor.execute("""SELECT Hands.* FROM Hands INNER JOIN Gametypes
|
||||
ON Hands.gametypeId = Gametypes.id WHERE Gametypes.siteId=%s AND Hands.siteHandNo=%s""",
|
||||
(siteId, options.handNumber))
|
||||
handsResult=cursor.fetchone()
|
||||
handId=handsResult[0]
|
||||
tableName=handsResult[1]
|
||||
siteHandNo=options.handNumber
|
||||
gametypeId=handsResult[3]
|
||||
handStart=handsResult[4]
|
||||
#skip importTime
|
||||
seats=handsResult[6]
|
||||
maxSeats=handsResult[7]
|
||||
print "handId:", handId, " tableName:", tableName, " siteHandNo:", siteHandNo, " gametypeId:", gametypeId, " handStart:", handStart, " seats:", seats, " maxSeats:", maxSeats
|
||||
|
||||
|
||||
print ""
|
||||
print "From Table Gametypes"
|
||||
print "===================="
|
||||
|
||||
cursor.execute("""SELECT type, base, category, limitType, hiLo FROM Gametypes WHERE id=%s""", (gametypeId, ))
|
||||
typeEtc=cursor.fetchone()
|
||||
type=typeEtc[0]
|
||||
base=typeEtc[1]
|
||||
category=typeEtc[2]
|
||||
limitType=typeEtc[3]
|
||||
hiLo=typeEtc[4]
|
||||
print "type:", type, " base:", base, " category:", category, " limitType:", limitType, " hiLo:", hiLo
|
||||
|
||||
gtString=""
|
||||
doBets=False
|
||||
if base=="hold":
|
||||
cursor.execute("SELECT smallBlind FROM Gametypes WHERE id=%s", (gametypeId, ))
|
||||
sb=cursor.fetchone()[0]
|
||||
cursor.execute("SELECT bigBlind FROM Gametypes WHERE id=%s", (gametypeId, ))
|
||||
bb=cursor.fetchone()[0]
|
||||
gtString=("sb: "+str(sb)+" bb: "+str(bb))
|
||||
if (limitType=="fl"):
|
||||
doBets=True
|
||||
elif base=="stud":
|
||||
doBets=True
|
||||
|
||||
if doBets:
|
||||
cursor.execute("SELECT smallBet FROM Gametypes WHERE id=%s", (gametypeId, ))
|
||||
sbet=cursor.fetchone()[0]
|
||||
cursor.execute("SELECT bigBet FROM Gametypes WHERE id=%s", (gametypeId, ))
|
||||
bbet=cursor.fetchone()[0]
|
||||
gtString+=(" sbet: "+str(sbet)+" bbet: "+str(bbet))
|
||||
print gtString
|
||||
|
||||
if type=="ring":
|
||||
pass
|
||||
elif type=="tour":
|
||||
#cursor.execute("SELECT tourneys_players_id FROM hands
|
||||
cursor.execute("""SELECT DISTINCT TourneysPlayers.id
|
||||
FROM Hands JOIN HandsPlayers ON HandsPlayers.handId=Hands.id
|
||||
JOIN TourneysPlayers ON HandsPlayers.tourneysPlayersId=TourneysPlayers.id
|
||||
WHERE Hands.id=%s""", (hand_id,))
|
||||
handsPlayersIds=cursor.fetchall()
|
||||
print "dbg hands_players_ids:",handsPlayersIds
|
||||
|
||||
print ""
|
||||
print "From Table Tourneys"
|
||||
print "==================="
|
||||
print "TODO"
|
||||
|
||||
|
||||
print ""
|
||||
print "From Table TourneysPlayers"
|
||||
print "=========================="
|
||||
print "TODO"
|
||||
else:
|
||||
print "invalid type:",type
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
print ""
|
||||
print "From Table BoardCards"
|
||||
print "====================="
|
||||
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
cursor.execute("""SELECT * FROM BoardCards WHERE handId=%s""",(handId, ))
|
||||
bc=cursor.fetchone()
|
||||
print "Board cards:", ful.cards2String(bc[2:])
|
||||
|
||||
|
||||
print ""
|
||||
print "From Table HandsPlayers"
|
||||
print "======================="
|
||||
cursor.execute("""SELECT * FROM HandsPlayers WHERE handId=%s""",(handId, ))
|
||||
handsPlayers=cursor.fetchall()
|
||||
playerNames=[]
|
||||
for i in range (len(handsPlayers)):
|
||||
line=handsPlayers[i][2:]
|
||||
playerNames.append(ful.id_to_player_name(cursor, line[0]))
|
||||
printstr="playerName:"+playerNames[i]+" playerStartcash:"+str(line[1])
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
printstr+=" position:"+ful.position2String(line[2])+" cards:"
|
||||
if (category=="holdem"):
|
||||
printstr+=ful.cards2String(line[5:9])
|
||||
else:
|
||||
printstr+=ful.cards2String(line[5:13])
|
||||
elif (category=="razz" or category=="studhi" or category=="studhilo"):
|
||||
printstr+=" ante:"+str(line[3])+" cards:"
|
||||
printstr+=ful.cards2String(line[5:19])
|
||||
else:
|
||||
print "TODO: raise error, print_hand.py"
|
||||
sys.exit(1)
|
||||
printstr+=" winnings:"+str(line[19])+" rake:"+str(line[20])
|
||||
print printstr
|
||||
|
||||
|
||||
print ""
|
||||
print "From Table HandsActions"
|
||||
print "======================="
|
||||
for i in range (len(handsPlayers)):
|
||||
cursor.execute("""SELECT * FROM HandsActions WHERE handPlayerId=%s""",(handsPlayers[i][0], ))
|
||||
handsActions=cursor.fetchall()
|
||||
for j in range (len(handsActions)):
|
||||
line=handsActions[j][2:]
|
||||
printstr="playerName:"+playerNames[i]
|
||||
printstr+=" street:"+ful.street_int2String(category, line[0])+" streetActionNo:"+str(line[1])+" action:"+line[2]
|
||||
printstr+=" amount:"+str(line[3])
|
||||
print printstr
|
||||
|
||||
cursor.close()
|
||||
db.close()
|
||||
sys.exit(0)
|
157
regression-test/PrintPlayerHudData.py
Executable file
|
@ -0,0 +1,157 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
#This is intended mostly for regression testing
|
||||
|
||||
import sys
|
||||
import MySQLdb
|
||||
from optparse import OptionParser
|
||||
import fpdb_util_lib as ful
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-b", "--bigblind", default="2", type="int", help="big blinds in cent")
|
||||
parser.add_option("-c", "--cat", "--category", default="holdem", help="Category, e.g. holdem or studhilo")
|
||||
parser.add_option("-e", "--seats", default="7", type="int", help="number of active seats")
|
||||
parser.add_option("-g", "--gameType", default="ring", help="Whether its a ringgame (ring) or a tournament (tour)")
|
||||
parser.add_option("-l", "--limit", "--limitType", default="fl", help="Limit Type, one of: nl, pl, fl, cn, cp")
|
||||
parser.add_option("-n", "--name", "--playername", default="Player_1", help="Name of the player to print")
|
||||
parser.add_option("-o", "--position", default="B", help="Position, can be B, S, or a number between 0 and 7")
|
||||
parser.add_option("-p", "--password", help="The password for the MySQL user")
|
||||
parser.add_option("-s", "--site", default="PokerStars", help="Name of the site (as written in the history files)")
|
||||
|
||||
(options, sys.argv) = parser.parse_args()
|
||||
|
||||
db = MySQLdb.connect("localhost", "fpdb", options.password, "fpdb")
|
||||
cursor = db.cursor()
|
||||
print "Connected to MySQL on localhost. Print Player Flags Utility"
|
||||
|
||||
print ""
|
||||
print "Basic Data"
|
||||
print "=========="
|
||||
print "bigblind:",options.bigblind, "category:",options.cat, "limitType:", options.limit, "name:", options.name, "gameType:", options.gameType, "site:", options.site
|
||||
|
||||
cursor.execute("SELECT id FROM Sites WHERE name=%s", (options.site,))
|
||||
siteId=cursor.fetchone()[0]
|
||||
|
||||
cursor.execute("SELECT id FROM Gametypes WHERE bigBlind=%s AND category=%s AND siteId=%s AND limitType=%s AND type=%s", (options.bigblind, options.cat, siteId, options.limit, options.gameType))
|
||||
gametypeId=cursor.fetchone()[0]
|
||||
|
||||
cursor.execute("SELECT id FROM Players WHERE name=%s", (options.name,))
|
||||
playerId=cursor.fetchone()[0]
|
||||
|
||||
cursor.execute("SELECT id FROM HudCache WHERE gametypeId=%s AND playerId=%s AND activeSeats=%s AND position=%s",(gametypeId, playerId, options.seats, options.position))
|
||||
hudDataId=cursor.fetchone()[0]
|
||||
|
||||
print "siteId:", siteId, "gametypeId:", gametypeId, "playerId:", playerId, "hudDataId:", hudDataId
|
||||
|
||||
print ""
|
||||
print "HUD Raw Hand Counts"
|
||||
print "==================="
|
||||
|
||||
cursor.execute ("SELECT HDs, street0VPI, street0Aggr, street0_3B4BChance, street0_3B4BDone FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "HDs:",fields[0]
|
||||
print "street0VPI:",fields[1]
|
||||
print "street0Aggr:",fields[2]
|
||||
print "street0_3B4BChance:",fields[3]
|
||||
print "street0_3B4BDone:",fields[4]
|
||||
print ""
|
||||
|
||||
cursor.execute ("SELECT street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "street1Seen:",fields[0]
|
||||
print "street2Seen:",fields[1]
|
||||
print "street3Seen:",fields[2]
|
||||
print "street4Seen:",fields[3]
|
||||
print "sawShowdown:",fields[4]
|
||||
print ""
|
||||
|
||||
cursor.execute ("SELECT street1Aggr, street2Aggr, street3Aggr, street4Aggr FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "street1Aggr:",fields[0]
|
||||
print "street2Aggr:",fields[1]
|
||||
print "street3Aggr:",fields[2]
|
||||
print "street4Aggr:",fields[3]
|
||||
print ""
|
||||
|
||||
cursor.execute ("SELECT otherRaisedStreet1, otherRaisedStreet2, otherRaisedStreet3, otherRaisedStreet4, foldToOtherRaisedStreet1, foldToOtherRaisedStreet2, foldToOtherRaisedStreet3, foldToOtherRaisedStreet4 FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "otherRaisedStreet1:",fields[0]
|
||||
print "otherRaisedStreet2:",fields[1]
|
||||
print "otherRaisedStreet3:",fields[2]
|
||||
print "otherRaisedStreet4:",fields[3]
|
||||
print "foldToOtherRaisedStreet1:",fields[4]
|
||||
print "foldToOtherRaisedStreet2:",fields[5]
|
||||
print "foldToOtherRaisedStreet3:",fields[6]
|
||||
print "foldToOtherRaisedStreet4:",fields[7]
|
||||
print ""
|
||||
|
||||
cursor.execute ("SELECT wonWhenSeenStreet1, wonAtSD FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "wonWhenSeenStreet1:",fields[0]
|
||||
print "wonAtSD:",fields[1]
|
||||
|
||||
cursor.execute ("SELECT stealAttemptChance, stealAttempted, foldBbToStealChance, foldedBbToSteal, foldSbToStealChance, foldedSbToSteal FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "stealAttemptChance:",fields[0]
|
||||
print "stealAttempted:",fields[1]
|
||||
print "foldBbToStealChance:",fields[2]
|
||||
print "foldedBbToSteal:",fields[3]
|
||||
print "foldSbToStealChance:",fields[4]
|
||||
print "foldedSbToSteal:",fields[5]
|
||||
|
||||
cursor.execute ("SELECT street1CBChance, street1CBDone, street2CBChance, street2CBDone, street3CBChance, street3CBDone, street4CBChance, street4CBDone FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "street1CBChance:",fields[0]
|
||||
print "street1CBDone:",fields[1]
|
||||
print "street2CBChance:",fields[2]
|
||||
print "street2CBDone:",fields[3]
|
||||
print "street3CBChance:",fields[4]
|
||||
print "street3CBDone:",fields[5]
|
||||
print "street4CBChance:",fields[6]
|
||||
print "street4CBDone:",fields[7]
|
||||
|
||||
cursor.execute ("SELECT foldToStreet1CBChance, foldToStreet1CBDone, foldToStreet2CBChance, foldToStreet2CBDone, foldToStreet3CBChance, foldToStreet3CBDone, foldToStreet4CBChance, foldToStreet4CBDone FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "foldToStreet1CBChance:",fields[0]
|
||||
print "foldToStreet1CBDone:",fields[1]
|
||||
print "foldToStreet2CBChance:",fields[2]
|
||||
print "foldToStreet2CBDone:",fields[3]
|
||||
print "foldToStreet3CBChance:",fields[4]
|
||||
print "foldToStreet3CBDone:",fields[5]
|
||||
print "foldToStreet4CBChance:",fields[6]
|
||||
print "foldToStreet4CBDone:",fields[7]
|
||||
|
||||
cursor.execute ("SELECT totalProfit FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "totalProfit:",fields[0]
|
||||
|
||||
cursor.execute ("SELECT street1CheckCallRaiseChance, street1CheckCallRaiseDone, street2CheckCallRaiseChance, street2CheckCallRaiseDone, street3CheckCallRaiseChance, street3CheckCallRaiseDone, street4CheckCallRaiseChance, street4CheckCallRaiseDone FROM HudCache WHERE id=%s", (hudDataId,))
|
||||
fields=cursor.fetchone()
|
||||
print "street1CheckCallRaiseChance:",fields[0]
|
||||
print "street1CheckCallRaiseDone:",fields[1]
|
||||
print "street2CheckCallRaiseChance:",fields[2]
|
||||
print "street2CheckCallRaiseDone:",fields[3]
|
||||
print "street3CheckCallRaiseChance:",fields[4]
|
||||
print "street3CheckCallRaiseDone:",fields[5]
|
||||
print "street4CheckCallRaiseChance:",fields[6]
|
||||
print "street4CheckCallRaiseDone:",fields[7]
|
||||
|
||||
|
||||
cursor.close()
|
||||
db.close()
|
||||
sys.exit(0)
|
80
regression-test/fpdb_util_lib.py
Normal file
|
@ -0,0 +1,80 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import sys
|
||||
|
||||
def cards2String(arr):
|
||||
if (len(arr)%2!=0):
|
||||
print "TODO: raise error, cards2String failed, uneven length of arr"
|
||||
sys.exit(1)
|
||||
result = ""
|
||||
for i in range (len(arr)/2):
|
||||
if arr[i*2]==0:
|
||||
result+="??"
|
||||
else:
|
||||
if arr[i*2]==14:
|
||||
result+="A"
|
||||
elif arr[i*2]==13:
|
||||
result+="K"
|
||||
elif arr[i*2]==12:
|
||||
result+="Q"
|
||||
elif arr[i*2]==11:
|
||||
result+="J"
|
||||
elif arr[i*2]==10:
|
||||
result+="T"
|
||||
elif (arr[i*2]>=2 and arr[i*2]<=9):
|
||||
result+=str(arr[i*2])
|
||||
else:
|
||||
print "TODO: raise error, cards2String failed, arr[i*2]:", arr[i*2], "len(arr):", len(arr)
|
||||
print "arr:",arr
|
||||
sys.exit(1)
|
||||
result+=arr[i*2+1]
|
||||
result+=" "
|
||||
return result[:-1]
|
||||
|
||||
def id_to_player_name(cursor, id):
|
||||
cursor.execute("SELECT name FROM Players WHERE id=%s", (id, ))
|
||||
return cursor.fetchone()[0]
|
||||
|
||||
def position2String(pos):
|
||||
if pos=="B":
|
||||
return "BB"
|
||||
elif pos=="S":
|
||||
return "SB"
|
||||
elif pos=="0":
|
||||
return "Btn"
|
||||
else:
|
||||
return (pos+" off Btn")
|
||||
|
||||
def street_int2String(category, street):
|
||||
if (category=="holdem" or category=="omahahi" or category=="omahahilo"):
|
||||
if street==0:
|
||||
return "Preflop"
|
||||
elif street==1:
|
||||
return "Flop "
|
||||
elif street==2:
|
||||
return "Turn "
|
||||
elif street==3:
|
||||
return "River "
|
||||
else:
|
||||
print "TODO: raise error, fpdb_util_lib.py street_int2String invalid street no"
|
||||
sys.exit(1)
|
||||
elif (category=="razz" or category=="studhi" or category=="studhilo"):
|
||||
return str(street)
|
||||
else:
|
||||
print "TODO: raise error, fpdb_util_lib.py street_int2String invalid category"
|
||||
sys.exit(1)
|
271
regression-test/known-broken/ftp-omaha-hi-pl-ring-001-005.txt
Normal file
|
@ -0,0 +1,271 @@
|
|||
Full Tilt Poker Game #6929537410: Table Green (deep) - $0.50/$1 - Pot Limit Omaha Hi - 17:15:44 ET - 2008/06/22
|
||||
Seat 1: player16 ($94.90)
|
||||
Seat 2: player25 ($147)
|
||||
Seat 3: player18 ($62.80)
|
||||
Seat 4: player19 ($136.55)
|
||||
Seat 5: play-er26 ($56.05)
|
||||
Seat 6: player21 ($252.95)
|
||||
Seat 7: player22 ($200)
|
||||
Seat 8: player23 ($162.50)
|
||||
Seat 9: player24 ($270.70)
|
||||
player24 posts the small blind of $0.50
|
||||
player16 posts the big blind of $1
|
||||
player22 posts $1
|
||||
The button is in seat #8
|
||||
*** HOLE CARDS ***
|
||||
player25 folds
|
||||
player25 stands up
|
||||
player18 folds
|
||||
player19 folds
|
||||
play-er26 folds
|
||||
player21 folds
|
||||
player22 checks
|
||||
player23 calls $1
|
||||
player17 adds $100
|
||||
player24 calls $0.50
|
||||
player16 checks
|
||||
*** FLOP *** [4s Kc 8s]
|
||||
player24 has 15 seconds left to act
|
||||
player24 checks
|
||||
player16 checks
|
||||
player22 checks
|
||||
player23 checks
|
||||
*** TURN *** [4s Kc 8s] [6s]
|
||||
player24 checks
|
||||
player16 checks
|
||||
player22 checks
|
||||
player23 bets $4
|
||||
player24 calls $4
|
||||
player16 folds
|
||||
player22 folds
|
||||
*** RIVER *** [4s Kc 8s 6s] [Qc]
|
||||
player24 checks
|
||||
player23 checks
|
||||
*** SHOW DOWN ***
|
||||
player23 shows [Td 5s 3d Js] a flush, Jack high
|
||||
player24 mucks
|
||||
player23 wins the pot ($11.40) with a flush, Jack high
|
||||
*** SUMMARY ***
|
||||
Total pot $12 | Rake $0.60
|
||||
Board: [4s Kc 8s 6s Qc]
|
||||
Seat 1: player16 (big blind) folded on the Turn
|
||||
Seat 2: player25 didn't bet (folded)
|
||||
Seat 3: player18 didn't bet (folded)
|
||||
Seat 4: player19 didn't bet (folded)
|
||||
Seat 5: play-er26 didn't bet (folded)
|
||||
Seat 6: player21 didn't bet (folded)
|
||||
Seat 7: player22 folded on the Turn
|
||||
Seat 8: player23 (button) collected ($11.40)
|
||||
Seat 9: player24 (small blind) mucked
|
||||
|
||||
|
||||
|
||||
Full Tilt Poker Game #6929553738: Table Green (deep) - $0.50/$1 - Pot Limit Omaha Hi - 17:17:06 ET - 2008/06/22
|
||||
Seat 1: player16 ($93.90)
|
||||
Seat 2: player17 ($100)
|
||||
Seat 3: player18 ($62.80)
|
||||
Seat 4: player19 ($136.55)
|
||||
Seat 5: play-er26 ($56.05)
|
||||
Seat 6: player21 ($252.95)
|
||||
Seat 7: player22 ($199)
|
||||
Seat 8: player23 ($168.90)
|
||||
Seat 9: player24 ($265.70)
|
||||
player16 posts the small blind of $0.50
|
||||
player17 posts the big blind of $1
|
||||
The button is in seat #9
|
||||
*** HOLE CARDS ***
|
||||
player18 folds
|
||||
play-er26 stands up
|
||||
player19 raises to $2
|
||||
play-er26 folds
|
||||
player21 calls $2
|
||||
player22 has 15 seconds left to act
|
||||
player22 folds
|
||||
player23 folds
|
||||
player24 folds
|
||||
player16 calls $1.50
|
||||
player17 calls $1
|
||||
*** FLOP *** [Jc 4c Kc]
|
||||
player16 checks
|
||||
player17 checks
|
||||
player19 checks
|
||||
player21 checks
|
||||
*** TURN *** [Jc 4c Kc] [7h]
|
||||
player16 checks
|
||||
player17 checks
|
||||
player19 bets $3.50
|
||||
player21 folds
|
||||
player16 folds
|
||||
player17 calls $3.50
|
||||
*** RIVER *** [Jc 4c Kc 7h] [8s]
|
||||
player17 checks
|
||||
player19 has 15 seconds left to act
|
||||
player19 bets $10
|
||||
player17 calls $10
|
||||
*** SHOW DOWN ***
|
||||
player19 shows [4s Tc As Ac] a flush, Ace high
|
||||
player17 mucks
|
||||
player19 wins the pot ($33.25) with a flush, Ace high
|
||||
*** SUMMARY ***
|
||||
Total pot $35 | Rake $1.75
|
||||
Board: [Jc 4c Kc 7h 8s]
|
||||
Seat 1: player16 (small blind) folded on the Turn
|
||||
Seat 2: player17 (big blind) mucked
|
||||
Seat 3: player18 didn't bet (folded)
|
||||
Seat 4: player19 collected ($33.25)
|
||||
Seat 5: play-er26 didn't bet (folded)
|
||||
Seat 6: player21 folded on the Turn
|
||||
Seat 7: player22 didn't bet (folded)
|
||||
Seat 8: player23 didn't bet (folded)
|
||||
Seat 9: player24 (button) didn't bet (folded)
|
||||
|
||||
|
||||
|
||||
Full Tilt Poker Game #6929572212: Table Green (deep) - $0.50/$1 - Pot Limit Omaha Hi - 17:18:40 ET - 2008/06/22
|
||||
Seat 1: player16 ($91.90)
|
||||
Seat 2: player17 ($84.50)
|
||||
Seat 3: player18 ($62.80)
|
||||
Seat 4: player19 ($154.30)
|
||||
Seat 6: player21 ($250.95)
|
||||
Seat 7: player22 ($199)
|
||||
Seat 8: player23 ($168.90)
|
||||
Seat 9: player24 ($265.70)
|
||||
player17 posts the small blind of $0.50
|
||||
player18 posts the big blind of $1
|
||||
The button is in seat #1
|
||||
*** HOLE CARDS ***
|
||||
player19 folds
|
||||
player21 folds
|
||||
player20 adds $50
|
||||
player22 folds
|
||||
player23 folds
|
||||
player24 folds
|
||||
player20 is sitting out
|
||||
player16 raises to $2
|
||||
player17 folds
|
||||
player18 folds
|
||||
Uncalled bet of $1 returned to player16
|
||||
player16 mucks
|
||||
player16 wins the pot ($2.50)
|
||||
*** SUMMARY ***
|
||||
Total pot $2.50 | Rake $0
|
||||
Seat 1: player16 (button) collected ($2.50), mucked
|
||||
Seat 2: player17 (small blind) folded before the Flop
|
||||
Seat 3: player18 (big blind) folded before the Flop
|
||||
Seat 4: player19 didn't bet (folded)
|
||||
Seat 6: player21 didn't bet (folded)
|
||||
Seat 7: player22 didn't bet (folded)
|
||||
Seat 8: player23 didn't bet (folded)
|
||||
Seat 9: player24 didn't bet (folded)
|
||||
|
||||
|
||||
|
||||
Full Tilt Poker Game #6929576743: Table Green (deep) - $0.50/$1 - Pot Limit Omaha Hi - 17:19:03 ET - 2008/06/22
|
||||
Seat 1: player16 ($93.40)
|
||||
Seat 2: player17 ($84)
|
||||
Seat 3: player18 ($61.80)
|
||||
Seat 4: player19 ($154.30)
|
||||
Seat 5: player20 ($50), is sitting out
|
||||
Seat 6: player21 ($250.95)
|
||||
Seat 7: player22 ($199)
|
||||
Seat 8: player23 ($168.90)
|
||||
Seat 9: player24 ($265.70)
|
||||
player18 posts the small blind of $0.50
|
||||
player19 posts the big blind of $1
|
||||
The button is in seat #2
|
||||
*** HOLE CARDS ***
|
||||
player20 has returned
|
||||
player21 calls $1
|
||||
player22 folds
|
||||
player23 calls $1
|
||||
player24 calls $1
|
||||
player16 raises to $4
|
||||
player17 folds
|
||||
player18 folds
|
||||
player19 folds
|
||||
player21 folds
|
||||
player23 folds
|
||||
player17 is sitting out
|
||||
player24 has 15 seconds left to act
|
||||
player24 calls $3
|
||||
*** FLOP *** [Tc 9s 7h]
|
||||
player24 checks
|
||||
player16 has 15 seconds left to act
|
||||
player16 bets $8
|
||||
player24 folds
|
||||
Uncalled bet of $8 returned to player16
|
||||
player16 mucks
|
||||
player16 wins the pot ($10.95)
|
||||
*** SUMMARY ***
|
||||
Total pot $11.50 | Rake $0.55
|
||||
Board: [Tc 9s 7h]
|
||||
Seat 1: player16 collected ($10.95), mucked
|
||||
Seat 2: player17 (button) didn't bet (folded)
|
||||
Seat 3: player18 (small blind) folded before the Flop
|
||||
Seat 4: player19 (big blind) folded before the Flop
|
||||
Seat 5: player20 is sitting out
|
||||
Seat 6: player21 folded before the Flop
|
||||
Seat 7: player22 didn't bet (folded)
|
||||
Seat 8: player23 folded before the Flop
|
||||
Seat 9: player24 folded on the Flop
|
||||
|
||||
|
||||
|
||||
Full Tilt Poker Game #6929587483: Table Green (deep) - $0.50/$1 - Pot Limit Omaha Hi - 17:19:57 ET - 2008/06/22
|
||||
Seat 1: player16 ($100.35)
|
||||
Seat 2: player17 ($84), is sitting out
|
||||
Seat 3: player18 ($61.30)
|
||||
Seat 4: player19 ($153.30)
|
||||
Seat 5: player20 ($50)
|
||||
Seat 6: player21 ($249.95)
|
||||
Seat 7: player22 ($199)
|
||||
Seat 8: player23 ($167.90)
|
||||
Seat 9: player24 ($261.70)
|
||||
player19 posts the small blind of $0.50
|
||||
player20 posts the big blind of $1
|
||||
The button is in seat #3
|
||||
*** HOLE CARDS ***
|
||||
player21 folds
|
||||
player22 folds
|
||||
player21 stands up
|
||||
player23 calls $1
|
||||
player24 calls $1
|
||||
player16 folds
|
||||
player18 folds
|
||||
player19 calls $0.50
|
||||
player20 checks
|
||||
*** FLOP *** [Jd Td 2c]
|
||||
roguern adds $100
|
||||
player19 bets $3
|
||||
player20 folds
|
||||
player23 folds
|
||||
player24 has 15 seconds left to act
|
||||
player24 raises to $11
|
||||
player19 raises to $37
|
||||
player24 raises to $115
|
||||
player19 raises to $152.30, and is all in
|
||||
player24 calls $37.30
|
||||
player19 shows [Jc Jh 7s 5h]
|
||||
player24 shows [Kh Ad 6h Qd]
|
||||
*** TURN *** [Jd Td 2c] [As]
|
||||
*** RIVER *** [Jd Td 2c As] [8s]
|
||||
player19 shows three of a kind, Jacks
|
||||
player24 shows a straight, Ace high
|
||||
player24 wins the pot ($305.60) with a straight, Ace high
|
||||
player19 is sitting out
|
||||
*** SUMMARY ***
|
||||
Total pot $308.60 | Rake $3
|
||||
Board: [Jd Td 2c As 8s]
|
||||
Seat 1: player16 didn't bet (folded)
|
||||
Seat 2: player17 is sitting out
|
||||
Seat 3: player18 (button) didn't bet (folded)
|
||||
Seat 4: player19 (small blind) showed [Jc Jh 7s 5h] and lost with three of a kind, Jacks
|
||||
Seat 5: player20 (big blind) folded on the Flop
|
||||
Seat 6: player21 didn't bet (folded)
|
||||
Seat 7: player22 didn't bet (folded)
|
||||
Seat 8: player23 folded on the Flop
|
||||
Seat 9: player24 showed [Kh Ad 6h Qd] and won ($305.60) with a straight, Ace high
|
||||
|
||||
|
||||
|
||||
|
61
regression-test/known-broken/ftp-stud-hilo-ring-001.txt
Normal file
|
@ -0,0 +1,61 @@
|
|||
Full Tilt Poker Game #6367428246: Table Mountain Mesa - $15/$30 Ante $3 - Limit Stud H/L - 23:47:38 ET - 2008/05/10
|
||||
Seat 1: Player_8 ($446), is sitting out
|
||||
Seat 2: Play er9 ($303.50)
|
||||
Seat 3: P layer10 ($613), is sitting out
|
||||
Seat 4: Player_11 ($164)
|
||||
Seat 5: Player1 2 ($543.50), is sitting out
|
||||
Seat 6: Player13 ($912.50)
|
||||
Seat 7: Player14 ($430), is sitting out
|
||||
Seat 8: Player15 ($531.50)
|
||||
Player15 antes $3
|
||||
Player_11 antes $3
|
||||
Player13 antes $3
|
||||
Play er9 antes $3
|
||||
*** 3RD STREET ***
|
||||
Dealt to Play er9 [2s]
|
||||
Dealt to Player_11 [3c]
|
||||
Dealt to Player13 [8c]
|
||||
Dealt to Player15 [Jc]
|
||||
Play er9 is low with [2s]
|
||||
Play er9 brings in for $5
|
||||
Player_11 folds
|
||||
Player13 completes it to $15
|
||||
Player15 folds
|
||||
Play er9 calls $10
|
||||
*** 4TH STREET ***
|
||||
Dealt to Play er9 [2s] [6c]
|
||||
Dealt to Player13 [8c] [5h]
|
||||
Player13 bets $15
|
||||
Play er9 calls $15
|
||||
*** 5TH STREET ***
|
||||
Dealt to Play er9 [2s 6c] [Ac]
|
||||
Dealt to Player13 [8c 5h] [Ah]
|
||||
Player13 bets $30
|
||||
Play er9 calls $30
|
||||
*** 6TH STREET ***
|
||||
Dealt to Play er9 [2s 6c Ac] [2c]
|
||||
Dealt to Player13 [8c 5h Ah] [Jd]
|
||||
Play er9 bets $30
|
||||
Player13 calls $30
|
||||
*** 7TH STREET ***
|
||||
Play er9 bets $30
|
||||
Player13 calls $30
|
||||
*** SHOW DOWN ***
|
||||
Play er9 shows [5c 4h 2s 6c Ac 2c 2h] three of a kind, Twos, for high and 6,5,4,2,A, for low
|
||||
Player13 mucks
|
||||
Play er9 wins the high pot ($125) with three of a kind, Twos
|
||||
Play er9 wins the low pot ($125) with 6,5,4,2,A
|
||||
*** SUMMARY ***
|
||||
Total pot $252 | Rake $2
|
||||
Seat 1: Player_8 is sitting out
|
||||
Seat 2: Play er9 collected ($250)
|
||||
Seat 3: P layer10 is sitting out
|
||||
Seat 4: Player_11 folded on 3rd St.
|
||||
Seat 5: Player1 2 is sitting out
|
||||
Seat 6: Player13 mucked
|
||||
Seat 7: Player14 is sitting out
|
||||
Seat 8: Player15 folded on 3rd St.
|
||||
|
||||
|
||||
|
||||
|
40
regression-test/known-broken/ftp.6367428246.expected.txt
Normal file
|
@ -0,0 +1,40 @@
|
|||
This file is outdated!
|
||||
|
||||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: Full Tilt Poker site_id: 1
|
||||
|
||||
From Table sites
|
||||
====================
|
||||
site_name: Full Tilt Poker
|
||||
|
||||
From Table gametypes
|
||||
====================
|
||||
type: category: studhilo limit_type:
|
||||
sb: bb: sbet: bbet:
|
||||
|
||||
From Table hands
|
||||
================
|
||||
site_hand_no: 6367428246 hand_start: 2008-05-11 04:47:38 seat_count: 4
|
||||
|
||||
From Table hands_players
|
||||
========================
|
||||
player_name:Play er9 player_startcash:30350 ante:300 cards:5c 4h 2s 6c Ac 2c 2h winnings:25000 rake:200
|
||||
player_name:Player_11 player_startcash:16400 ante:300 cards:?? ?? 3c ?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:Player13 player_startcash:91250 ante:300 cards:?? ?? 8c 5h Ah Jd ?? winnings:0 rake:0
|
||||
player_name:Player15 player_startcash:53150 ante:300 cards:?? ?? Jc ?? ?? ?? ?? winnings:0 rake:0
|
||||
|
||||
From Table hands_actions
|
||||
========================
|
||||
player_name:Play er9 actionCount:0 street:3 streetActionNo:0 action:blind amount:500
|
||||
player_name:Play er9 actionCount:1 street:3 streetActionNo:1 action:call amount:1000
|
||||
player_name:Play er9 actionCount:2 street:4 streetActionNo:0 action:call amount:1500
|
||||
player_name:Play er9 actionCount:3 street:5 streetActionNo:0 action:call amount:3000
|
||||
player_name:Play er9 actionCount:4 street:6 streetActionNo:0 action:bet amount:3000
|
||||
player_name:Play er9 actionCount:5 street:7 streetActionNo:0 action:bet amount:3000
|
||||
player_name:Player_11 actionCount:0 street:3 streetActionNo:0 action:fold amount:0
|
||||
player_name:Player13 actionCount:0 street:3 streetActionNo:0 action:bet amount:1500
|
||||
player_name:Player13 actionCount:1 street:4 streetActionNo:0 action:bet amount:1500
|
||||
player_name:Player13 actionCount:2 street:5 streetActionNo:0 action:bet amount:3000
|
||||
player_name:Player13 actionCount:3 street:6 streetActionNo:0 action:call amount:3000
|
||||
player_name:Player13 actionCount:4 street:7 streetActionNo:0 action:call amount:3000
|
||||
player_name:Player15 actionCount:0 street:3 streetActionNo:0 action:fold amount:0
|
48
regression-test/known-broken/ftp.6929537410.expected.txt
Normal file
|
@ -0,0 +1,48 @@
|
|||
This file is outdated!
|
||||
|
||||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: Full Tilt Poker site_id: 1
|
||||
From Table hands
|
||||
================
|
||||
site_hand_no: 6929537410 hand_start: 2008-06-22 22:15:44 seat_count: 9 category: omahahi
|
||||
Board cards: 4s Kc 8s 6s Qc
|
||||
|
||||
From Table hands_players
|
||||
========================
|
||||
player_name:player16 player_startcash:9490 position:BB cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player25 player_startcash:14700 position:6 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player18 player_startcash:6280 position:5 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player19 player_startcash:13655 position:4 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:play-er26 player_startcash:5605 position:3 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player21 player_startcash:25295 position:2 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player22 player_startcash:20000 position:1 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player23 player_startcash:16250 position:Btn cards:Td 5s 3d Js winnings:1140 rake:60
|
||||
player_name:player24 player_startcash:27070 position:SB cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
|
||||
From Table hands_actions
|
||||
========================
|
||||
player_name:player16 actionCount:0 street:Preflop streetActionNo:0 action:blind amount:100
|
||||
player_name:player16 actionCount:1 street:Preflop streetActionNo:1 action:check amount:0
|
||||
player_name:player16 actionCount:2 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player16 actionCount:3 street:Turn streetActionNo:0 action:check amount:0
|
||||
player_name:player16 actionCount:4 street:Turn streetActionNo:1 action:fold amount:0
|
||||
player_name:player25 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player18 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player19 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:play-er26 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player21 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player22 actionCount:0 street:Preflop streetActionNo:0 action:blind amount:100
|
||||
player_name:player22 actionCount:1 street:Preflop streetActionNo:1 action:check amount:0
|
||||
player_name:player22 actionCount:2 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player22 actionCount:3 street:Turn streetActionNo:0 action:check amount:0
|
||||
player_name:player22 actionCount:4 street:Turn streetActionNo:1 action:fold amount:0
|
||||
player_name:player23 actionCount:0 street:Preflop streetActionNo:0 action:call amount:100
|
||||
player_name:player23 actionCount:1 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player23 actionCount:2 street:Turn streetActionNo:0 action:bet amount:400
|
||||
player_name:player23 actionCount:3 street:River streetActionNo:0 action:check amount:0
|
||||
player_name:player24 actionCount:0 street:Preflop streetActionNo:0 action:blind amount:50
|
||||
player_name:player24 actionCount:1 street:Preflop streetActionNo:1 action:call amount:50
|
||||
player_name:player24 actionCount:2 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player24 actionCount:3 street:Turn streetActionNo:0 action:check amount:0
|
||||
player_name:player24 actionCount:4 street:Turn streetActionNo:1 action:call amount:400
|
||||
player_name:player24 actionCount:5 street:River streetActionNo:0 action:check amount:0
|
47
regression-test/known-broken/ftp.6929553738.expected.txt
Normal file
|
@ -0,0 +1,47 @@
|
|||
This file is outdated!
|
||||
|
||||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: Full Tilt Poker site_id: 1
|
||||
From Table hands
|
||||
================
|
||||
site_hand_no: 6929553738 hand_start: 2008-06-22 22:17:06 seat_count: 9 category: omahahi
|
||||
Board cards: Jc 4c Kc 7h 8s
|
||||
|
||||
From Table hands_players
|
||||
========================
|
||||
player_name:player16 player_startcash:9390 position:SB cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player17 player_startcash:10000 position:BB cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player18 player_startcash:6280 position:6 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player19 player_startcash:13655 position:5 off Btn cards:4s Tc As Ac winnings:3325 rake:175
|
||||
player_name:play-er26 player_startcash:5605 position:4 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player21 player_startcash:25295 position:3 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player22 player_startcash:19900 position:2 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player23 player_startcash:16890 position:1 off Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
player_name:player24 player_startcash:26570 position:Btn cards:?? ?? ?? ?? winnings:0 rake:0
|
||||
|
||||
From Table hands_actions
|
||||
========================
|
||||
player_name:player16 actionCount:0 street:Preflop streetActionNo:0 action:blind amount:50
|
||||
player_name:player16 actionCount:1 street:Preflop streetActionNo:1 action:call amount:150
|
||||
player_name:player16 actionCount:2 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player16 actionCount:3 street:Turn streetActionNo:0 action:check amount:0
|
||||
player_name:player16 actionCount:4 street:Turn streetActionNo:1 action:fold amount:0
|
||||
player_name:player17 actionCount:0 street:Preflop streetActionNo:0 action:blind amount:100
|
||||
player_name:player17 actionCount:1 street:Preflop streetActionNo:1 action:call amount:100
|
||||
player_name:player17 actionCount:2 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player17 actionCount:3 street:Turn streetActionNo:0 action:check amount:0
|
||||
player_name:player17 actionCount:4 street:Turn streetActionNo:1 action:call amount:350
|
||||
player_name:player17 actionCount:5 street:River streetActionNo:0 action:check amount:0
|
||||
player_name:player17 actionCount:6 street:River streetActionNo:1 action:call amount:1000
|
||||
player_name:player18 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player19 actionCount:0 street:Preflop streetActionNo:0 action:bet amount:200
|
||||
player_name:player19 actionCount:1 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player19 actionCount:2 street:Turn streetActionNo:0 action:bet amount:350
|
||||
player_name:player19 actionCount:3 street:River streetActionNo:0 action:bet amount:1000
|
||||
player_name:play-er26 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player21 actionCount:0 street:Preflop streetActionNo:0 action:call amount:200
|
||||
player_name:player21 actionCount:1 street:Flop streetActionNo:0 action:check amount:0
|
||||
player_name:player21 actionCount:2 street:Turn streetActionNo:0 action:fold amount:0
|
||||
player_name:player22 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player23 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
||||
player_name:player24 actionCount:0 street:Preflop streetActionNo:0 action:fold amount:0
|
376
regression-test/mysql-dump.sql
Normal file
169
regression-test/ps-lhe-ring-3hands.txt
Normal file
|
@ -0,0 +1,169 @@
|
|||
PokerStars Game #14519394979: Hold'em Limit ($0.02/$0.04) - 2008/01/13 - 00:22:15 (ET)
|
||||
Table 'Merope' 10-max Seat #1 is the button
|
||||
Seat 1: Player_1 ($0.75 in chips)
|
||||
Seat 3: Player_2 ($0.59 in chips)
|
||||
Seat 4: Player_3 ($1.47 in chips)
|
||||
Seat 6: Player_4 ($1.98 in chips)
|
||||
Seat 7: Player_5 ($1.22 in chips)
|
||||
Seat 8: Player_6 ($0.48 in chips)
|
||||
Seat 9: Player_7 ($1.39 in chips)
|
||||
Player_2: posts small blind $0.01
|
||||
Player_3: posts big blind $0.02
|
||||
*** HOLE CARDS ***
|
||||
Dealt to Player_7 [Ts Jh]
|
||||
Player_4: raises $0.02 to $0.04
|
||||
Player_5: folds
|
||||
Player_6: folds
|
||||
Player_7: folds
|
||||
Player_1: calls $0.04
|
||||
Player_2: calls $0.03
|
||||
Player_3: folds
|
||||
*** FLOP *** [Qd Th Js]
|
||||
Player_2: checks
|
||||
Player_4: bets $0.02
|
||||
Player_1: calls $0.02
|
||||
Player_2: calls $0.02
|
||||
*** TURN *** [Qd Th Js] [2s]
|
||||
Player_2: checks
|
||||
Player_4: bets $0.04
|
||||
Player_1: calls $0.04
|
||||
Player_2: calls $0.04
|
||||
*** RIVER *** [Qd Th Js 2s] [7s]
|
||||
Player_2: checks
|
||||
Player_4: bets $0.04
|
||||
Player_1: folds
|
||||
Player_2: folds
|
||||
Player_4 collected $0.31 from pot
|
||||
*** SUMMARY ***
|
||||
Total pot $0.32 | Rake $0.01
|
||||
Board [Qd Th Js 2s 7s]
|
||||
Seat 1: Player_1 (button) folded on the River
|
||||
Seat 3: Player_2 (small blind) folded on the River
|
||||
Seat 4: Player_3 (big blind) folded before Flop
|
||||
Seat 6: Player_4 collected ($0.31)
|
||||
Seat 7: Player_5 folded before Flop (didn't bet)
|
||||
Seat 8: Player_6 folded before Flop (didn't bet)
|
||||
Seat 9: Player_7 folded before Flop (didn't bet)
|
||||
|
||||
|
||||
|
||||
PokerStars Game #14519420999: Hold'em Limit ($0.02/$0.04) - 2008/01/13 - 00:23:43 (ET)
|
||||
Table 'Merope' 10-max Seat #4 is the button
|
||||
Seat 1: Player_1 ($0.65 in chips)
|
||||
Seat 3: Player_2 ($0.49 in chips)
|
||||
Seat 4: Player_3 ($1.79 in chips)
|
||||
Seat 6: Player_4 ($2.05 in chips)
|
||||
Seat 7: Player_5 ($1.18 in chips)
|
||||
Seat 8: Player_6 ($0.34 in chips)
|
||||
Seat 9: Player_7 ($1.35 in chips)
|
||||
wakked13 will be allowed to play after the button
|
||||
Player_4: posts small blind $0.01
|
||||
Player_5: posts big blind $0.02
|
||||
*** HOLE CARDS ***
|
||||
Dealt to Player_7 [8d 5d]
|
||||
Player_6 said, "vn"
|
||||
Player_6: folds
|
||||
Player_7: folds
|
||||
Player_1: folds
|
||||
Player_2: calls $0.02
|
||||
Player_3: folds
|
||||
Player_4: calls $0.01
|
||||
Player_5: checks
|
||||
*** FLOP *** [Th Jd 3c]
|
||||
Player_3 said, "ty"
|
||||
Player_4: checks
|
||||
Player_5: bets $0.02
|
||||
Player_2: calls $0.02
|
||||
Player_4: calls $0.02
|
||||
*** TURN *** [Th Jd 3c] [7c]
|
||||
Player_4: checks
|
||||
Player_5: bets $0.04
|
||||
Player_2: raises $0.04 to $0.08
|
||||
Player_4: folds
|
||||
Player_5: calls $0.04
|
||||
*** RIVER *** [Th Jd 3c 7c] [4s]
|
||||
Player_5: checks
|
||||
Player_2: bets $0.04
|
||||
Player_5: calls $0.04
|
||||
*** SHOW DOWN ***
|
||||
Player_2: shows [8s 9s] (a straight, Seven to Jack)
|
||||
Player_5: mucks hand
|
||||
Player_2 collected $0.35 from pot
|
||||
*** SUMMARY ***
|
||||
Total pot $0.36 | Rake $0.01
|
||||
Board [Th Jd 3c 7c 4s]
|
||||
Seat 1: Player_1 folded before Flop (didn't bet)
|
||||
Seat 3: Player_2 showed [8s 9s] and won ($0.35) with a straight, Seven to Jack
|
||||
Seat 4: Player_3 (button) folded before Flop (didn't bet)
|
||||
Seat 6: Player_4 (small blind) folded on the Turn
|
||||
Seat 7: Player_5 (big blind) mucked [Qh Js]
|
||||
Seat 8: Player_6 folded before Flop (didn't bet)
|
||||
Seat 9: Player_7 folded before Flop (didn't bet)
|
||||
|
||||
|
||||
|
||||
PokerStars Game #14519433154: Hold'em Limit ($0.02/$0.04) - 2008/01/13 - 00:24:25 (ET)
|
||||
Table 'Merope' 10-max Seat #6 is the button
|
||||
Seat 1: Player_1 ($0.65 in chips)
|
||||
Seat 3: Player_2 ($0.68 in chips)
|
||||
Seat 4: Player_3 ($1.79 in chips)
|
||||
Seat 6: Player_4 ($2.01 in chips)
|
||||
Seat 7: Player_5 ($1.02 in chips)
|
||||
Seat 8: Player_6 ($0.34 in chips)
|
||||
Seat 9: Player_7 ($1.35 in chips)
|
||||
Player_5: posts small blind $0.01
|
||||
Player_6: posts big blind $0.02
|
||||
wakked13: sits out
|
||||
*** HOLE CARDS ***
|
||||
Dealt to Player_7 [7c Jh]
|
||||
Player_7: folds
|
||||
Player_1: folds
|
||||
Player_2: folds
|
||||
Player_3: calls $0.02
|
||||
Player_4: calls $0.02
|
||||
Player_5: raises $0.02 to $0.04
|
||||
Player_6: calls $0.02
|
||||
Player_3: calls $0.02
|
||||
Player_4: calls $0.02
|
||||
*** FLOP *** [4h 9s Ad]
|
||||
Player_5: checks
|
||||
Player_6: checks
|
||||
Player_3: bets $0.02
|
||||
Player_4: raises $0.02 to $0.04
|
||||
Player_5: folds
|
||||
Player_6: folds
|
||||
Player_3: raises $0.02 to $0.06
|
||||
Player_4: raises $0.02 to $0.08
|
||||
Betting is capped
|
||||
Player_3: calls $0.02
|
||||
*** TURN *** [4h 9s Ad] [Qc]
|
||||
Player_3: bets $0.04
|
||||
Player_4: raises $0.04 to $0.08
|
||||
Player_3: raises $0.04 to $0.12
|
||||
Player_4: raises $0.04 to $0.16
|
||||
Betting is capped
|
||||
Player_3: calls $0.04
|
||||
*** RIVER *** [4h 9s Ad Qc] [Ks]
|
||||
Player_3: bets $0.04
|
||||
Player_4: raises $0.04 to $0.08
|
||||
Player_3: raises $0.04 to $0.12
|
||||
Player_4: raises $0.04 to $0.16
|
||||
Betting is capped
|
||||
Player_3: calls $0.04
|
||||
*** SHOW DOWN ***
|
||||
Player_4: shows [Ac Td] (a pair of Aces)
|
||||
Player_3: shows [Ah 9d] (two pair, Aces and Nines)
|
||||
Player_3 collected $0.92 from pot
|
||||
*** SUMMARY ***
|
||||
Total pot $0.96 | Rake $0.04
|
||||
Board [4h 9s Ad Qc Ks]
|
||||
Seat 1: Player_1 folded before Flop (didn't bet)
|
||||
Seat 3: Player_2 folded before Flop (didn't bet)
|
||||
Seat 4: Player_3 showed [Ah 9d] and won ($0.92) with two pair, Aces and Nines
|
||||
Seat 6: Player_4 (button) showed [Ac Td] and lost with a pair of Aces
|
||||
Seat 7: Player_5 (small blind) folded on the Flop
|
||||
Seat 8: Player_6 (big blind) folded on the Flop
|
||||
Seat 9: Player_7 folded before Flop (didn't bet)
|
||||
|
||||
|
||||
|
62
regression-test/ps-lhe-ring-call-3B-preflop-cb-no2b.txt
Normal file
|
@ -0,0 +1,62 @@
|
|||
PokerStars Game #19546605871: Hold'em Limit ($0.25/$0.50) - 2008/08/11 - 20:15:41 (ET)
|
||||
Table 'Pyxis' 10-max Seat #1 is the button
|
||||
Seat 1: player10 ($7.75 in chips)
|
||||
Seat 2: player1 ($11.55 in chips)
|
||||
Seat 3: player2 ($8.25 in chips)
|
||||
Seat 4: player3 ($0.90 in chips)
|
||||
Seat 5: player4 ($10003.50 in chips)
|
||||
Seat 6: player5 ($13.50 in chips)
|
||||
Seat 7: player6 ($8 in chips)
|
||||
Seat 8: player7 ($11.80 in chips)
|
||||
Seat 9: player8 ($11.05 in chips)
|
||||
Seat 10: player9 ($11.85 in chips)
|
||||
player1: posts small blind $0.10
|
||||
player1 said, "little holy water on the river lol"
|
||||
player2: posts big blind $0.25
|
||||
*** HOLE CARDS ***
|
||||
Dealt to player6 [Ad Ts]
|
||||
player3: calls $0.25
|
||||
player4: folds
|
||||
player5: raises $0.25 to $0.50
|
||||
player6: calls $0.50
|
||||
player7: folds
|
||||
player8: folds
|
||||
player9: folds
|
||||
player10: folds
|
||||
player1: folds
|
||||
player2: folds
|
||||
player3: raises $0.25 to $0.75
|
||||
player5: calls $0.25
|
||||
player6: calls $0.25
|
||||
*** FLOP *** [Js 5d 4c]
|
||||
player3: bets $0.15 and is all-in
|
||||
player5: calls $0.15
|
||||
player6: calls $0.15
|
||||
*** TURN *** [Js 5d 4c] [4s]
|
||||
player5: bets $0.50
|
||||
player6: calls $0.50
|
||||
*** RIVER *** [Js 5d 4c 4s] [6d]
|
||||
player5: bets $0.50
|
||||
player6: calls $0.50
|
||||
*** SHOW DOWN ***
|
||||
player5: shows [Qc Ac] (a pair of Fours)
|
||||
player6: mucks hand
|
||||
player5 collected $1.90 from side pot
|
||||
player3: shows [9c 7c] (a pair of Fours - lower kicker)
|
||||
player5 collected $2.95 from main pot
|
||||
*** SUMMARY ***
|
||||
Total pot $5.05 Main pot $2.95. Side pot $1.90. | Rake $0.20
|
||||
Board [Js 5d 4c 4s 6d]
|
||||
Seat 1: player10 (button) folded before Flop (didn't bet)
|
||||
Seat 2: player1 (small blind) folded before Flop
|
||||
Seat 3: player2 (big blind) folded before Flop
|
||||
Seat 4: player3 showed [9c 7c] and lost with a pair of Fours
|
||||
Seat 5: player4 folded before Flop (didn't bet)
|
||||
Seat 6: player5 showed [Qc Ac] and won ($4.85) with a pair of Fours
|
||||
Seat 7: player6 mucked [Ad Ts]
|
||||
Seat 8: player7 folded before Flop (didn't bet)
|
||||
Seat 9: player8 folded before Flop (didn't bet)
|
||||
Seat 10: player9 folded before Flop (didn't bet)
|
||||
|
||||
|
||||
|
42
regression-test/ps-lhe-ring-successful-steal-by-cutoff.txt
Normal file
|
@ -0,0 +1,42 @@
|
|||
PokerStars Game #19546637866: Hold'em Limit ($0.25/$0.50) - 2008/08/11 - 20:17:04 (ET)
|
||||
Table 'Pyxis' 10-max Seat #2 is the button
|
||||
Seat 1: player1 ($7.75 in chips)
|
||||
Seat 2: player2 ($11.45 in chips)
|
||||
Seat 5: player3 ($10003.50 in chips)
|
||||
Seat 6: player4 ($16.45 in chips)
|
||||
Seat 7: player5 ($6.10 in chips)
|
||||
Seat 8: player6 ($11.80 in chips)
|
||||
Seat 9: player7 ($11.05 in chips)
|
||||
Seat 10: player8 ($11.85 in chips)
|
||||
player9 leaves the table
|
||||
player10: is sitting out
|
||||
player10 leaves the table
|
||||
player3: posts small blind $0.10
|
||||
player4: posts big blind $0.25
|
||||
*** HOLE CARDS ***
|
||||
Dealt to player5 [Jh 5d]
|
||||
Mac Fun K joins the table at seat #4
|
||||
player5: folds
|
||||
player6: folds
|
||||
player7: folds
|
||||
player8: folds
|
||||
player1: raises $0.25 to $0.50
|
||||
player2: folds
|
||||
player3: folds
|
||||
player4: folds
|
||||
Uncalled bet ($0.25) returned to player1
|
||||
player1 collected $0.60 from pot
|
||||
player1: doesn't show hand
|
||||
*** SUMMARY ***
|
||||
Total pot $0.60 | Rake $0
|
||||
Seat 1: player1 collected ($0.60)
|
||||
Seat 2: player2 (button) folded before Flop (didn't bet)
|
||||
Seat 5: player3 (small blind) folded before Flop
|
||||
Seat 6: player4 (big blind) folded before Flop
|
||||
Seat 7: player5 folded before Flop (didn't bet)
|
||||
Seat 8: player6 folded before Flop (didn't bet)
|
||||
Seat 9: player7 folded before Flop (didn't bet)
|
||||
Seat 10: player8 folded before Flop (didn't bet)
|
||||
|
||||
|
||||
|
49
regression-test/ps.14519394979.expected.txt
Normal file
|
@ -0,0 +1,49 @@
|
|||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: PokerStars siteId: 2
|
||||
|
||||
From Table Hands
|
||||
================
|
||||
handId: 1 tableName: Merope siteHandNo: 14519394979 gametypeId: 1 handStart: 2008-01-13 05:22:15 seats: 7 maxSeats: 10
|
||||
|
||||
From Table Gametypes
|
||||
====================
|
||||
type: ring base: hold category: holdem limitType: fl hiLo: h
|
||||
sb: 1 bb: 2 sbet: 2 bbet: 4
|
||||
|
||||
From Table BoardCards
|
||||
=====================
|
||||
Board cards: Qd Th Js 2s 7s
|
||||
|
||||
From Table HandsPlayers
|
||||
=======================
|
||||
playerName:Player_1 playerStartcash:75 position:Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_2 playerStartcash:59 position:SB cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_3 playerStartcash:147 position:BB cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_4 playerStartcash:198 position:4 off Btn cards:?? ?? winnings:31 rake:1
|
||||
playerName:Player_5 playerStartcash:122 position:3 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_6 playerStartcash:48 position:2 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_7 playerStartcash:139 position:1 off Btn cards:Ts Jh winnings:0 rake:0
|
||||
|
||||
From Table HandsActions
|
||||
=======================
|
||||
playerName:Player_1 street:Preflop streetActionNo:6 action:call amount:4
|
||||
playerName:Player_1 street:Flop streetActionNo:2 action:call amount:2
|
||||
playerName:Player_1 street:Turn streetActionNo:2 action:call amount:4
|
||||
playerName:Player_1 street:River streetActionNo:2 action:fold amount:0
|
||||
playerName:Player_2 street:Preflop streetActionNo:0 action:blind amount:1
|
||||
playerName:Player_2 street:Preflop streetActionNo:7 action:call amount:3
|
||||
playerName:Player_2 street:Flop streetActionNo:0 action:check amount:0
|
||||
playerName:Player_2 street:Flop streetActionNo:3 action:call amount:2
|
||||
playerName:Player_2 street:Turn streetActionNo:0 action:check amount:0
|
||||
playerName:Player_2 street:Turn streetActionNo:3 action:call amount:4
|
||||
playerName:Player_2 street:River streetActionNo:0 action:check amount:0
|
||||
playerName:Player_2 street:River streetActionNo:3 action:fold amount:0
|
||||
playerName:Player_3 street:Preflop streetActionNo:1 action:blind amount:2
|
||||
playerName:Player_3 street:Preflop streetActionNo:8 action:fold amount:0
|
||||
playerName:Player_4 street:Preflop streetActionNo:2 action:bet amount:4
|
||||
playerName:Player_4 street:Flop streetActionNo:1 action:bet amount:2
|
||||
playerName:Player_4 street:Turn streetActionNo:1 action:bet amount:4
|
||||
playerName:Player_4 street:River streetActionNo:1 action:bet amount:4
|
||||
playerName:Player_5 street:Preflop streetActionNo:3 action:fold amount:0
|
||||
playerName:Player_6 street:Preflop streetActionNo:4 action:fold amount:0
|
||||
playerName:Player_7 street:Preflop streetActionNo:5 action:fold amount:0
|
49
regression-test/ps.14519420999.expected.txt
Normal file
|
@ -0,0 +1,49 @@
|
|||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: PokerStars siteId: 2
|
||||
|
||||
From Table Hands
|
||||
================
|
||||
handId: 2 tableName: Merope siteHandNo: 14519420999 gametypeId: 1 handStart: 2008-01-13 05:23:43 seats: 7 maxSeats: 10
|
||||
|
||||
From Table Gametypes
|
||||
====================
|
||||
type: ring base: hold category: holdem limitType: fl hiLo: h
|
||||
sb: 1 bb: 2 sbet: 2 bbet: 4
|
||||
|
||||
From Table BoardCards
|
||||
=====================
|
||||
Board cards: Th Jd 3c 7c 4s
|
||||
|
||||
From Table HandsPlayers
|
||||
=======================
|
||||
playerName:Player_1 playerStartcash:65 position:2 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_2 playerStartcash:49 position:1 off Btn cards:8s 9s winnings:35 rake:1
|
||||
playerName:Player_3 playerStartcash:179 position:Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_4 playerStartcash:205 position:SB cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_5 playerStartcash:118 position:BB cards:Qh Js winnings:0 rake:0
|
||||
playerName:Player_6 playerStartcash:34 position:4 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_7 playerStartcash:135 position:3 off Btn cards:8d 5d winnings:0 rake:0
|
||||
|
||||
From Table HandsActions
|
||||
=======================
|
||||
playerName:Player_1 street:Preflop streetActionNo:4 action:fold amount:0
|
||||
playerName:Player_2 street:Preflop streetActionNo:5 action:call amount:2
|
||||
playerName:Player_2 street:Flop streetActionNo:2 action:call amount:2
|
||||
playerName:Player_2 street:Turn streetActionNo:2 action:bet amount:8
|
||||
playerName:Player_2 street:River streetActionNo:1 action:bet amount:4
|
||||
playerName:Player_3 street:Preflop streetActionNo:6 action:fold amount:0
|
||||
playerName:Player_4 street:Preflop streetActionNo:0 action:blind amount:1
|
||||
playerName:Player_4 street:Preflop streetActionNo:7 action:call amount:1
|
||||
playerName:Player_4 street:Flop streetActionNo:0 action:check amount:0
|
||||
playerName:Player_4 street:Flop streetActionNo:3 action:call amount:2
|
||||
playerName:Player_4 street:Turn streetActionNo:0 action:check amount:0
|
||||
playerName:Player_4 street:Turn streetActionNo:3 action:fold amount:0
|
||||
playerName:Player_5 street:Preflop streetActionNo:1 action:blind amount:2
|
||||
playerName:Player_5 street:Preflop streetActionNo:8 action:check amount:0
|
||||
playerName:Player_5 street:Flop streetActionNo:1 action:bet amount:2
|
||||
playerName:Player_5 street:Turn streetActionNo:1 action:bet amount:4
|
||||
playerName:Player_5 street:Turn streetActionNo:4 action:call amount:4
|
||||
playerName:Player_5 street:River streetActionNo:0 action:check amount:0
|
||||
playerName:Player_5 street:River streetActionNo:2 action:call amount:4
|
||||
playerName:Player_6 street:Preflop streetActionNo:2 action:fold amount:0
|
||||
playerName:Player_7 street:Preflop streetActionNo:3 action:fold amount:0
|
58
regression-test/ps.14519433154.expected.txt
Normal file
|
@ -0,0 +1,58 @@
|
|||
Connected to MySQL on localhost. Print Hand Utility
|
||||
options.site: PokerStars siteId: 2
|
||||
|
||||
From Table Hands
|
||||
================
|
||||
handId: 3 tableName: Merope siteHandNo: 14519433154 gametypeId: 1 handStart: 2008-01-13 05:24:25 seats: 7 maxSeats: 10
|
||||
|
||||
From Table Gametypes
|
||||
====================
|
||||
type: ring base: hold category: holdem limitType: fl hiLo: h
|
||||
sb: 1 bb: 2 sbet: 2 bbet: 4
|
||||
|
||||
From Table BoardCards
|
||||
=====================
|
||||
Board cards: 4h 9s Ad Qc Ks
|
||||
|
||||
From Table HandsPlayers
|
||||
=======================
|
||||
playerName:Player_1 playerStartcash:65 position:3 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_2 playerStartcash:68 position:2 off Btn cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_3 playerStartcash:179 position:1 off Btn cards:Ah 9d winnings:92 rake:4
|
||||
playerName:Player_4 playerStartcash:201 position:Btn cards:Ac Td winnings:0 rake:0
|
||||
playerName:Player_5 playerStartcash:102 position:SB cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_6 playerStartcash:34 position:BB cards:?? ?? winnings:0 rake:0
|
||||
playerName:Player_7 playerStartcash:135 position:4 off Btn cards:7c Jh winnings:0 rake:0
|
||||
|
||||
From Table HandsActions
|
||||
=======================
|
||||
playerName:Player_1 street:Preflop streetActionNo:3 action:fold amount:0
|
||||
playerName:Player_2 street:Preflop streetActionNo:4 action:fold amount:0
|
||||
playerName:Player_3 street:Preflop streetActionNo:5 action:call amount:2
|
||||
playerName:Player_3 street:Preflop streetActionNo:9 action:call amount:2
|
||||
playerName:Player_3 street:Flop streetActionNo:2 action:bet amount:2
|
||||
playerName:Player_3 street:Flop streetActionNo:6 action:bet amount:4
|
||||
playerName:Player_3 street:Flop streetActionNo:8 action:call amount:2
|
||||
playerName:Player_3 street:Turn streetActionNo:0 action:bet amount:4
|
||||
playerName:Player_3 street:Turn streetActionNo:2 action:bet amount:8
|
||||
playerName:Player_3 street:Turn streetActionNo:4 action:call amount:4
|
||||
playerName:Player_3 street:River streetActionNo:0 action:bet amount:4
|
||||
playerName:Player_3 street:River streetActionNo:2 action:bet amount:8
|
||||
playerName:Player_3 street:River streetActionNo:4 action:call amount:4
|
||||
playerName:Player_4 street:Preflop streetActionNo:6 action:call amount:2
|
||||
playerName:Player_4 street:Preflop streetActionNo:10 action:call amount:2
|
||||
playerName:Player_4 street:Flop streetActionNo:3 action:bet amount:4
|
||||
playerName:Player_4 street:Flop streetActionNo:7 action:bet amount:4
|
||||
playerName:Player_4 street:Turn streetActionNo:1 action:bet amount:8
|
||||
playerName:Player_4 street:Turn streetActionNo:3 action:bet amount:8
|
||||
playerName:Player_4 street:River streetActionNo:1 action:bet amount:8
|
||||
playerName:Player_4 street:River streetActionNo:3 action:bet amount:8
|
||||
playerName:Player_5 street:Preflop streetActionNo:0 action:blind amount:1
|
||||
playerName:Player_5 street:Preflop streetActionNo:7 action:bet amount:3
|
||||
playerName:Player_5 street:Flop streetActionNo:0 action:check amount:0
|
||||
playerName:Player_5 street:Flop streetActionNo:4 action:fold amount:0
|
||||
playerName:Player_6 street:Preflop streetActionNo:1 action:blind amount:2
|
||||
playerName:Player_6 street:Preflop streetActionNo:8 action:call amount:2
|
||||
playerName:Player_6 street:Flop streetActionNo:1 action:check amount:0
|
||||
playerName:Player_6 street:Flop streetActionNo:5 action:fold amount:0
|
||||
playerName:Player_7 street:Preflop streetActionNo:2 action:fold amount:0
|
43
regression-test/regression-test.sh
Executable file
|
@ -0,0 +1,43 @@
|
|||
#!/bin/sh
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
echo "Please note for this to work you need to work on an empty database, otherwise some info (the id fields) will be off"
|
||||
|
||||
rm *.found.txt
|
||||
../pyfpdb/fpdb_import.py -p$1 --file=ps-lhe-ring-3hands.txt -x
|
||||
../pyfpdb/fpdb_import.py -p$1 --file=ps-lhe-ring-3hands.txt -x
|
||||
#../pyfpdb/fpdb_import.py -p$1 --file=ftp-stud-hilo-ring-001.txt -x
|
||||
#../pyfpdb/fpdb_import.py -p$1 --file=ftp-omaha-hi-pl-ring-001-005.txt -x
|
||||
|
||||
echo "it should've reported first that it stored 3, then that it had 3 duplicates"
|
||||
#echo " then 1 stored, then 5 stored"
|
||||
|
||||
./PrintHand.py -p$1 --hand=14519394979 > ps.14519394979.found.txt && colordiff ps.14519394979.found.txt ps.14519394979.expected.txt
|
||||
./PrintHand.py -p$1 --hand=14519420999 > ps.14519420999.found.txt && colordiff ps.14519420999.found.txt ps.14519420999.expected.txt
|
||||
./PrintHand.py -p$1 --hand=14519433154 > ps.14519433154.found.txt && colordiff ps.14519433154.found.txt ps.14519433154.expected.txt
|
||||
|
||||
./PrintPlayerHudData.py -p$1 > ps-flags-3hands.found.txt && colordiff ps-flags-3hands.found.txt ps-flags-3hands.expected.txt
|
||||
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6367428246 > ftp.6367428246.found.txt && colordiff ftp.6367428246.found.txt ftp.6367428246.expected.txt
|
||||
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6929537410 > ftp.6929537410.found.txt && colordiff ftp.6929537410.found.txt ftp.6929537410.expected.txt
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6929553738 > ftp.6929553738.found.txt && colordiff ftp.6929553738.found.txt ftp.6929553738.expected.txt
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6929572212 > ftp.6929572212.found.txt && colordiff ftp.6929572212.found.txt ftp.6929572212.expected.txt
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6929576743 > ftp.6929576743.found.txt && colordiff ftp.6929576743.found.txt ftp.6929576743.expected.txt
|
||||
#./print_hand.py -p$1 --site="Full Tilt Poker" --hand=6929587483 > ftp.6929587483.found.txt && colordiff ftp.6929587483.found.txt ftp.6929587483.expected.txt
|
||||
|
||||
echo "if everything was printed as expected this worked"
|
38
utils/dump_db_basedata.py
Executable file
|
@ -0,0 +1,38 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import sys
|
||||
import MySQLdb
|
||||
|
||||
db = MySQLdb.connect("localhost", "fpdb", sys.argv[1], "fpdb")
|
||||
cursor = db.cursor()
|
||||
print "Connected to MySQL on localhost. Printing dev-supplied base data:"
|
||||
|
||||
cursor.execute("SELECT * FROM sites")
|
||||
print "Sites"
|
||||
print "====="
|
||||
print cursor.fetchall()
|
||||
|
||||
cursor.execute("SELECT * FROM gametypes")
|
||||
print "Gametypes"
|
||||
print "========="
|
||||
result=cursor.fetchall()
|
||||
for i in range (len(result)):
|
||||
print result[i]
|
||||
|
||||
cursor.close()
|
||||
db.close()
|
83
utils/get_db_stats.py
Executable file
|
@ -0,0 +1,83 @@
|
|||
#!/usr/bin/python
|
||||
|
||||
#Copyright 2008 Steffen Jobbagy-Felso
|
||||
#This program is free software: you can redistribute it and/or modify
|
||||
#it under the terms of the GNU Affero General Public License as published by
|
||||
#the Free Software Foundation, version 3 of the License.
|
||||
#
|
||||
#This program is distributed in the hope that it will be useful,
|
||||
#but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#GNU General Public License for more details.
|
||||
#
|
||||
#You should have received a copy of the GNU Affero General Public License
|
||||
#along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#In the "official" distribution you can find the license in
|
||||
#agpl-3.0.txt in the docs folder of the package.
|
||||
|
||||
import sys
|
||||
import MySQLdb
|
||||
|
||||
db = MySQLdb.connect("localhost", "fpdb", sys.argv[1], "fpdb")
|
||||
cursor = db.cursor()
|
||||
print "Connected to MySQL on localhost. Printing summary stats:"
|
||||
|
||||
cursor.execute("SELECT id FROM Players")
|
||||
print "Players:",cursor.rowcount
|
||||
cursor.execute("SELECT id FROM Autorates")
|
||||
print "Autorates:",cursor.rowcount
|
||||
|
||||
cursor.execute("SELECT id FROM Sites")
|
||||
print "Sites:",cursor.rowcount
|
||||
cursor.execute("SELECT id FROM Gametypes")
|
||||
print "Gametypes:",cursor.rowcount
|
||||
|
||||
cursor.execute("SELECT id FROM Hands")
|
||||
print "Total Hands:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.type='ring'")
|
||||
print "Hands, Ring:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.type='stt'")
|
||||
print "Hands, STT:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.type='mtt'")
|
||||
print "Hands, MTT:",cursor.rowcount
|
||||
|
||||
print ""
|
||||
print "Hands per category and type"
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.limitType='cn'")
|
||||
print "Hands, Cap No Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.limitType='cp'")
|
||||
print "Hands, Cap Pot Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='holdem' AND Gametypes.limitType='nl'")
|
||||
print "Hands, Holdem No Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='holdem' AND Gametypes.limitType='pl'")
|
||||
print "Hands, Holdem Pot Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='holdem' AND Gametypes.limitType='fl'")
|
||||
print "Hands, Holdem Fixed Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahi' AND Gametypes.limitType='nl'")
|
||||
print "Hands, Omaha Hi No Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahi' AND Gametypes.limitType='pl'")
|
||||
print "Hands, Omaha Hi Pot Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahi' AND Gametypes.limitType='fl'")
|
||||
print "Hands, Omaha Hi Fixed Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahilo' AND Gametypes.limitType='nl'")
|
||||
print "Hands, Omaha Hi/Lo No Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahilo' AND Gametypes.limitType='pl'")
|
||||
print "Hands, Omaha Hi/Lo Pot Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='omahahilo' AND Gametypes.limitType='fl'")
|
||||
print "Hands, Omaha Hi/Lo Fixed Limit:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='razz'")
|
||||
print "Hands, Razz:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='studhi'")
|
||||
print "Hands, Stud Hi:",cursor.rowcount
|
||||
cursor.execute("SELECT Hands.id FROM Hands INNER JOIN Gametypes ON Hands.gametypeId = Gametypes.id WHERE Gametypes.category='studhilo'")
|
||||
print "Hands, Stud Hi/Lo:",cursor.rowcount
|
||||
print ""
|
||||
cursor.execute("SELECT id FROM BoardCards")
|
||||
print "Board_cards:",cursor.rowcount
|
||||
cursor.execute("SELECT id FROM HandsPlayers")
|
||||
print "Hands_players:",cursor.rowcount
|
||||
cursor.execute("SELECT id FROM HandsActions")
|
||||
print "Hands_actions:",cursor.rowcount
|
||||
|
||||
cursor.close()
|
||||
db.close()
|
29
website/contact.php
Normal file
|
@ -0,0 +1,29 @@
|
|||
<?php
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Contact</h1>
|
||||
|
||||
<p>The best means of contact are on the <a href="http://sourceforge.net/projects/fpdb/">sourceforge page</a>: Use the bug, feature request or patch functions or just post in the forum. The forum requires a sourceforge account, but bug, feature request and patches don't seem to.</p>
|
||||
<p>We also have a mailing list, to subscribe please <a href="https://lists.sourceforge.net/lists/listinfo/fpdb-main">click here</a>. This is used for development purposes and you can also ask for help using the mailing list.</p>
|
||||
<p>To be informed of fpdb updates please visit <a href="https://sourceforge.net/project/showfiles.php?group_id=226872">the sf download page</a> and click on the little envelope with a plus sign in the line of the package that you want be informed off. For Windows user that will be both, Linux users should only subscribe to fpdb itself. This requires a sourceforge account, sorry.</p>
|
||||
|
||||
<p>Alternatively feel free to contact me directly:</p>
|
||||
|
||||
<p>mail: steffen(at)sycamoretest.info<br>
|
||||
jabber/xmpp/Google Talk: steffen-laptop-temp(at)sycamoretest.info (don't email that)<br>
|
||||
ICQ: 7806355<br>
|
||||
MSN: steffen(at)sycamoretest.info</p>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
8
website/default.conf
Normal file
|
@ -0,0 +1,8 @@
|
|||
db-backend=2
|
||||
db-host=localhost
|
||||
db-databaseName=fpdb
|
||||
db-user=fpdb
|
||||
db-password=enterYourPwHere
|
||||
tv-combinedPostflop=True
|
||||
bulkImport-defaultPath=default
|
||||
tv-defaultPath=default
|
65
website/docs-abreviations.php
Normal file
|
@ -0,0 +1,65 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Abreviations';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Abreviations</h1>
|
||||
|
||||
<p>HUD/table viewer<br>
|
||||
================<br>
|
||||
A3-7=3rd-7th street Complete/Raise percentage<br>
|
||||
AF=Flop Bet/Raise percentage<br>
|
||||
AT=River Bet/Raise percentage<br>
|
||||
AR=Turn Bet/Raise percentage<br>
|
||||
F3-7=3rd-7th street Fold percentage<br>
|
||||
FF=Flop Fold percentage<br>
|
||||
FR=River Fold percentage<br>
|
||||
FT=Turn Fold percentage<br>
|
||||
HD=Hands<br>
|
||||
PF3B4B=Pre Flop 3Bet or 4Bet<br>
|
||||
PFR=Pre Flop Raise<br>
|
||||
Postf A=Postflop (ie. flop+turn+river) Aggression%<br>
|
||||
Postf F=Postflop Fold %<br>
|
||||
SD/F=Showdown/Flop=WtSD=How often player went to showdown when he saw the flop<br>
|
||||
W$wsF=Won $ when he saw flop<br>
|
||||
W$@SD=Won $ at showdown<br>
|
||||
VPI3=Voluntary Put In on 3rd Street (ie. call+complete+raise)<br>
|
||||
VPIP=Voluntary Put In Preflop (ie. call+raise)<br>
|
||||
<br>
|
||||
Other<br>
|
||||
=====<br>
|
||||
CLI=Command Line Interface (Shell, Terminal, "DOS-window")<br>
|
||||
FTP=Full Tilt Poker<br>
|
||||
GUI=Graphical User Interface (normal interface with buttons and menus)<br>
|
||||
HUD=Heads-Up Display (shows stats directly in the poker software)<br>
|
||||
PS=PokerStars<br>
|
||||
MTT=Multi Table Tournament<br>
|
||||
SnG=Sit and Go<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt<br>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
23
website/docs-benchmarks.php
Normal file
|
@ -0,0 +1,23 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Abreviations';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Benchmarks</h1>
|
||||
|
||||
<p>Check this page from time to time and they will come.</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
61
website/docs-git-instructions.php
Normal file
|
@ -0,0 +1,61 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Git Instructions';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Git Instructions</h1>
|
||||
|
||||
<p>Hi, welcome to my minimal git guide for fpdb devs!<br>
|
||||
You can use a git version just as user as well of course, but as there are generally hardly tested it is not advised.<br>
|
||||
I'll expand this on request, if you have any questions just send me a mail at steffen(at)sycamoretest.info. There's also a bunch of instructions at http://www.assembla.com/spaces/fpdb/trac_git_tool</p>
|
||||
|
||||
<h2>0. Getting it</h2>
|
||||
<p>To get git for gentoo just do emerge git -av<br>
|
||||
To get it for Windows go to http://code.google.com/p/msysgit/downloads/list and install it.
|
||||
<h2>1. Cloning the fpdb git tree</h2>
|
||||
<p>Just create a new directory (lets say ~/fpdb/ ), go into it and type:<br>
|
||||
git clone git://git.assembla.com/fpdb.git</p>
|
||||
<h2>2. Making your changes</h2>
|
||||
<p>You can use whatever you want to do edit the files. I personally use nedit and occassionally Eclipse.</p>
|
||||
<h2>3. Making a (local) commit</h2>
|
||||
<p>Unlike in svn you don't need to be online to make your commits. First we need to tell git what to commit, so go to the root of your fpdb directory and type:<br>
|
||||
git-add--interactive<br>
|
||||
Now press u and enter. It will display a list of all changed files. If you want to commit all files just press * and enter twice to return to the main menu. If you want to commit only certain ones press the number of the file and enter and repeat until you have all the files. Then press enter again to return to the main menu.<br>
|
||||
If you added any new files press a and Enter, then type the number of your new file and press Enter twice. Press q to leave git-add--interactive.<br>
|
||||
Now create a file for your commit message (I call it since_last_commit.txt) but don't add this to the repository. In the first line of this file put a summary of your changes. Then give some details of your changes, try to mention anything non-trivial and definitely any user-visible bug fixes.<br>
|
||||
Then run this:<br>
|
||||
git-commit -F since_last_commit.txt <br>
|
||||
<h2>4a. Pushing the changes to your own public git tree</h2>
|
||||
<p>Do this OR 4b, not both.<br>
|
||||
todo</p>
|
||||
<h2>4b. Preparing changeset for emailing/uploading</h2>
|
||||
<p>Do this OR 4a, not both.<br>
|
||||
todo</p>
|
||||
<h2>5. Pulling updates from the main tree</h2>
|
||||
<p>todo</p>
|
||||
<h2>License</h2>
|
||||
<p>Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
169
website/docs-hudHowTo.php
Normal file
|
@ -0,0 +1,169 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Windows';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h2> How To Use the HUD</h2>
|
||||
|
||||
<h4>3 September, 2008</h4>
|
||||
|
||||
<h4>fpdb version alpha 3</h4>
|
||||
|
||||
<h3>Initial Configuration</h3>
|
||||
|
||||
<p>Install and configure the import/tracker program as detailed elsewhere. You should have this line in your default.conf file.</p>
|
||||
|
||||
<code>imp-callFpdbHud=True</code>
|
||||
|
||||
<p>When you downloaded fpdb you got an example HUD configuration file named HUD_config.xml.</p>
|
||||
|
||||
<p>1. Open the subdirectory where you installed fpdb.</p>
|
||||
|
||||
<p>2. Make a backup copy of HUD_config.xml.</p>
|
||||
|
||||
<p>3. Check that the db_user and db_pass parameters are the ones you specified during database setup. This line is near the bottom of your config file and specifies the database parameters to be used.</p>
|
||||
|
||||
<code><database db_name="fpdb" db_server="mysql" db_ip="localhost" db_user="fpdb" db_pass="fpdb" db_type="fpdb"></database></code>
|
||||
|
||||
<p>This should allow you to use the HUD with the stats and layout in the example configuration file.</p>
|
||||
|
||||
<h3>Running the HUD</h3>
|
||||
|
||||
<p>1. Open fpdb and select Auto Import from the menu. The fpdb main screen will change to show the autoimport dialog.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo1.png" alt="Image of HUD" />
|
||||
|
||||
<p>Check that the path is pointing to your hand history subdirectory, if it is not, then click the browse button and select it. ?You can also adjust the interval between imports. Smaller intervals will get your updated HUD data more often, but might cause lag. If you experience lag, increase the interval.</p>
|
||||
|
||||
<p>2. Click "Start Autoimport" to start the import. fpdb will automatically start the HUD. When the HUD starts it will open a HUD main window.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo2.png" alt="Image of HUD" />
|
||||
|
||||
<p>2. This window currently has no purpose other than providing a close button that will cause the HUD to exit.</p>
|
||||
|
||||
<p>3. Play a hand of poker (good luck). A few seconds after the completion of the hand the stat windows should overlay the poker client window.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo3.png" alt="Image of HUD" />
|
||||
|
||||
<p>You will also see a small main window for each table that has a HUD. Clicking the close button on that window will kill the HUD stat windows for that table. The stat windows will not go away automatically when you close the table.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo4.png" />
|
||||
|
||||
<p>4. Adjust the positions of the stat windows. By default, the stat windows are created without decorations (title bar, border, etc.). Double clicking on a stat will add the decorations to that stat window. You can then use the title bar to move the window and double click again to make the decorations disappear.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo5.png" />
|
||||
|
||||
<img src="img/docs.HudHowTo6.png" />
|
||||
|
||||
<p>5. So play some poker: raise, bet, float, get all-in. You can find out what each stat is by hovering the mouse over the stat and looking at the tool tip. The tool tip also has the name of the player that the stat corresponds to, so it is useful in figuring out which stat window goes where if your windows are not in the right place. You can also get a pop up window with additional stats by single clicking on a stat.</p>
|
||||
|
||||
<img src="img/docs.HudHowTo7.png" />
|
||||
|
||||
<p>These windows do not automatically update when a new hand is imported, but they can be moved around the same way the stat window are moved. Single clicking anywhere on the popup will make it disappear.</p>
|
||||
|
||||
<h3>Configuring Stat Layouts</h3>
|
||||
|
||||
<p>OK, back to the HUD_config.xml file--saving a backup would be a good idea. Before you ask, yes, there will be a neat configuration function in the HUD, to make this quicker and easier. We thought you would prefer to have the HUD now rather than wait for us to write the configuration code.</p>
|
||||
|
||||
<p>1. Open your HUD_config.xml file in you text editor and scroll down to site entry for the layout you want to configure. For example, if you want to change a layout for Pokerstars, find the line that starts like this.</p>
|
||||
|
||||
<code><site site_name="PokerStars" ...</code>
|
||||
|
||||
<p>Below that line you will find several blocks of lines defining the stat layouts for tables with the various numbers of seats. For example the layout for 6-seated tables looks like this:</p>
|
||||
|
||||
<code><layout max="6" width="792" height="546" fav_seat="0><br>
|
||||
<location seat="1" x="681" y="119"> </location><br>
|
||||
<location seat="2" x="681" y="301"> </location><br>
|
||||
<location seat="3" x="487" y="369"> </location><br>
|
||||
<location seat="4" x="226" y="369"> </location><br>
|
||||
<location seat="5" x="0" y="301"> </location><br>
|
||||
<location seat="6" x="0" y="119"> </location><br>
|
||||
</layout></code>
|
||||
|
||||
<p>The first line of this layout specifies that it is for a 6-max (max="6") table that has been sized to 792 x 546 (width="792" height="546"). The fav_seat parameter is not used at this time.</p>
|
||||
|
||||
<p>The next 6 lines specify where the stat windows are placed on the poker client window. The x and y positions are measured from the inside upper left of the poker client window. That is x = 0, y = 0 would be the first usable pixel to the right of the window border and below the title bar.</p>
|
||||
|
||||
<p>So if you are using the layout in the example above and decide that the stat window for seat 3 is being place 9 pixels too high, you would change the line for seat="3" to be:</p>
|
||||
|
||||
<code><location seat="3" x="487" y="378"> </location></code>
|
||||
|
||||
<p>If you use smaller or larger client windows you should correct the width and height parameters so that they are up-to-date when automatic resizing is implemented.</p>
|
||||
|
||||
<h3>Configuring the Stats Shown in the stat windows</h3>
|
||||
|
||||
<p>The definition of the stat window stats is in the "supported games" paragraph of the HUD_config.xml file. For example:</p>
|
||||
|
||||
<code><game game_name="studhilo" db="fpdb" rows="2" cols="3"><br>
|
||||
<stat row="0" col="0" stat_name="vpip" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="0" col="1" stat_name="pfr" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="0" col="2" stat_name="ffreq_1" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="0" stat_name="n" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="1" stat_name="wtsd" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
<stat row="1" col="2" stat_name="wmsd" tip="tip1" click="tog_decorate" popup="default"> </stat><br>
|
||||
</game></code>
|
||||
|
||||
<p>The first line specifies the game that this stat paragraph is used for (game = "studhilo") and the number of rows and columns in the stat window. In this case we have specified 2 rows and 3 columns so we can have 2x3 = 6 stats. Rows and columns are numbered from 0, so the 3 columns are numbered 0, 1, and 2.</p>
|
||||
|
||||
<p>The subsequent lines in the stat paragraph specify which stats are displayed in the various parts of the window. In this example, vpip is displayed in col 0, row 0.</p>
|
||||
|
||||
<p>So to create stat windows with 4 columns of 2 rows you would change the cols parameter in the first line to cols = "4" and add 2 additional rows to specify the stats for row 2, col 3 and row 1, col 3.</p>
|
||||
|
||||
<p>The click and tip parameters in this paragraph are not currently used. The popup parameter is explained in the next section.</p>
|
||||
|
||||
<h3>Configuring Popup Windows</h3>
|
||||
|
||||
<p>Each stat location can display a different popup window when clicked. In the example just above, each of the stats has the "default" popup specified. You can see the definition of the default popup by scrolling farther down in your config file. It should look like this.</p>
|
||||
|
||||
<code><popup_windows><br>
|
||||
<pu pu_name="default"><br>
|
||||
<pu_stat pu_stat_name = "n"> </pu_stat><br>
|
||||
<pu_stat pu_stat_name = "vpip"> </pu_stat><br>
|
||||
<pu_stat pu_stat_name = "pfr"> </pu_stat><br>
|
||||
...<br>
|
||||
<pu_stat pu_stat_name = "ffreq_4"> </pu_stat><br>
|
||||
</pu><br>
|
||||
</popup_windows></code>
|
||||
|
||||
<p>You can create a new popup by making a new pu elelment, with a new name and a new list of stats. You then specify that popup name in the popup parameter in one or more of your stats.</p>
|
||||
|
||||
<h3>Currently Supported Stats</h3>
|
||||
|
||||
<dl>
|
||||
<dt>a_freq_1</dt> <dd>Flop/4th aggression frequency.</dd>
|
||||
<dt>a_freq_2</dt> <dd>Turn/5th aggression frequency.</dd>
|
||||
<dt>a_freq_3</dt> <dd>River/6th aggression frequency.</dd>
|
||||
<dt>a_freq_4</dt> <dd>7th street aggression frequency.</dd>
|
||||
<dt>cb_1</dt> <dd>Flop continuation bet.</dd>
|
||||
<dt>cb_2</dt> <dd>Turn continuation bet.</dd>
|
||||
<dt>cb_3</dt> <dd>River continuation bet.</dd>
|
||||
<dt>cb_4</dt> <dd>7th street continuation bet.</dd>
|
||||
<dt>f_BB_steal</dt> <dd>Folded BB to steal.</dd>
|
||||
<dt>f_SB_steal</dt> <dd>Folded SB to steal.</dd>
|
||||
<dt>ffreq_1</dt> <dd>Flop/4th fold frequency.</dd>
|
||||
<dt>ffreq_2</dt> <dd>Turn/5th fold frequency.</dd>
|
||||
<dt>ffreq_3</dt> <dd>River/6th fold frequency.</dd>
|
||||
<dt>ffreq_4</dt> <dd>7th fold frequency.</dd>
|
||||
<dt>n</dt> <dd>Number of hands played.</dd>
|
||||
<dt>pfr</dt> <dd>Preflop (3rd street) raise.</dd>
|
||||
<dt>saw_f</dt> <dd>Saw flop/4th.</dd>
|
||||
<dt>steal</dt> <dd>Steal %.</dd>
|
||||
<dt>three_B_0</dt> <dd>Three bet preflop/3rd.</dd>
|
||||
<dt>vpip</dt> <dd>Voluntarily put $ in the pot.</dd>
|
||||
<dt>wmsd</dt> <dd>Won $ at showdown.</dd>
|
||||
<dt>wtsd</dt> <dd>Went to SD when saw flop/4th.</dd>
|
||||
<dt>WMsF</dt> <dd>Won $ when saw flop/4th.</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
85
website/docs-install-gentoo.php
Normal file
|
@ -0,0 +1,85 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Gentoo';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Installing in Gentoo Linux</h1>
|
||||
|
||||
<p>Last checked: 3 Aug 2008, git99<br><br>
|
||||
|
||||
These instructions are for Gentoo GNU/Linux, but if you adapt the steps installing and starting stuff it should work on any other OS as well.<br><br>
|
||||
|
||||
1. Install everything. Check if anything is already installed and if it is remove it from the command.<br><br>
|
||||
|
||||
For mysql:<br>
|
||||
emerge mysql mysql-python pygtk -av<br>
|
||||
/etc/init.d/mysql start<br>
|
||||
rc-update add mysql default<br><br>
|
||||
|
||||
For postgresql:<br>
|
||||
emerge postgresql pygresql pygtk <br>
|
||||
/etc/init.d/postgresql start<br>
|
||||
rc-update add postgresql default<br>
|
||||
|
||||
<br><br>
|
||||
2. Manual configuration steps<br>
|
||||
<br>
|
||||
emerge --config mysql<br>
|
||||
The --config step will ask you for the mysql root user - set this securely, we will create a seperate account for fpdb<br>
|
||||
<br><br>
|
||||
3. Create a mysql user and a database<br>
|
||||
Now open a shell (aka command prompt aka DOS window):<br>
|
||||
Click Start, then Run. In the opening window type "cmd" (without the inverted commas) and then click OK. A windows with a black background should open.<br><br>
|
||||
|
||||
Type (replacing yourPassword with the root password for MySQL you specified during installation):<br>
|
||||
mysql --user=root --password=yourPassword<br><br>
|
||||
|
||||
It should say something like this:<br>
|
||||
Welcome to the MySQL monitor. Commands end with ; or \g.<br>
|
||||
Your MySQL connection id is 4<br>
|
||||
Server version: 5.0.60-log Gentoo Linux mysql-5.0.60-r1<br>
|
||||
<br>
|
||||
Type 'help;' or '\h' for help. Type '\c' to clear the buffer.<br>
|
||||
<br>
|
||||
mysql><br>
|
||||
<br>
|
||||
Now create the actual database. The default name is fpdb, I recommend you keep it. Type this:<br>
|
||||
CREATE DATABASE fpdb;<br>
|
||||
|
||||
Next you need to create a user. I recommend you use the default fpdb. Type this (replacing newPassword with the password you want the fpdb user to have - this can, but for security shouldn't, be the same as the root mysql password):<br>
|
||||
GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;<br><br>
|
||||
|
||||
Copy the .conf file from this directory to ~/.fpdb/profiles/default.conf and edit it according to what you configured just now, in particular you will definitely have to put in the password you configured. I know this is insecure, will fix it before stable release.<br>
|
||||
<br>
|
||||
4. Guided installation steps<br>
|
||||
Run the GUI as described in readme-user and click the menu database -> recreate tables<br>
|
||||
<br>
|
||||
That's it! Now see readme-user.txt for usage instructions.<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
203
website/docs-install-windows.php
Normal file
|
@ -0,0 +1,203 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Installing in Windows';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Installing in Windows</h1>
|
||||
|
||||
<div class="winInst">
|
||||
<p>These instructions were made with Windows XP. They should also work with Windows NT / 2000 / 2003 / Vista and 2008. Please report any differences to gmic at users.sourceforge.net.
|
||||
<p>If you're still using Win3/95/98/ME then you should switch to GNU/Linux, *BSD or WinXP.</p>
|
||||
<p>An Installer will be made at some point.</p>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/00.mySqlWebsite1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>1.</strong> Click <a href="http://dev.mysql.com/get/Downloads/MySQL-5.0/mysql-5.0.67-win32.zip/from/pick#mirrors">here</a> to open the <a href="http://dev.mysql.com/get/Downloads/MySQL-5.0/mysql-5.0.67-win32.zip/from/pick#mirrors">MySQL Download Page</a>. Click on the "No, thanks..." link to see the download links for the MySQL installer.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/01.mySqlWebsite2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>2.</strong> Click on one of the HTTP or FTP download links to download the zip file (mysql-5.0.67-win32.zip).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/02.mySqlSetup1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>3.</strong> Unzip the setup file to a folder of your choice and double-click on it. On the welcome screen click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/03.mySqlSetup3.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>4.</strong> As the setup type "Typical" should be selected. Then click "Next". On the following screen click "Install" and installation will begin.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/04.mySqlSetup5.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>5.</strong> Before the installation ends an ad for MySQL Enterprise edition will appear. Just click "Next" two times.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/05.mySqlSetup7.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>6.</strong> Now make sure that "Configure the MySQL Server now" is checked and click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/06.mySqlConfig1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>7.</strong> You are now looking at the MySQL Configuration Wizard. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/07.mySqlConfig2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>8.</strong> Make sure "Detailed Configuration" is selected. Then click "Next. Now "Developer machine" should be selected. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/08.mySqlConfig4.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>9.</strong> On this screen "Multifunctional Database should be selected. Click "Next". On the next screen (InnoDB Tablespace) just click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/09.mySqlConfig7.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>10.</strong> Now "Decision Support" should be selected. Click "Next". Now make sure "Enable TCP/IP Networking" <strong>IS</strong> selected. Then click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/10.mySqlConfig8.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>11.</strong> Here "Standard Character Set" should be selected. Click "Next". Now make sure <strong>"Install As Windows Service"</strong> is selected.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/11.mySqlConfig10.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>12.</strong> Now choose a root password. This will <strong>NOT</strong> be the password for your poker database. Click "Next".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/12.mySqlConfig11.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>13.</strong> On this last screen of the Configuration Wizard just click "Execute." A few success messages will appear. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/13.run.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>14.</strong> Now click the Windows Start Button and then click "Run". Click into the white space of the new window, type <code>cmd</code> and hit ENTER.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/14.shellCdToMySql.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>15.</strong> In the newly appeared console window type <code>cd "%PROGRAMFILES%\MySQL\MySQL Server 5.0\bin"</code> and hit ENTER.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/15.shellMySqlRootLogin.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>16.</strong> Type <code>mysql --user=root --password=yourPassword</code> and hit ENTER (replace <code>yourPassword</code> with your chosen root password).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/16.shellMySqlPrompt.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>17.</strong> A few lines followed by <code>mysql></code> will appear. This is the MySQL command prompt.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/17.shellMySqlCreateDB.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>18.</strong> We will now create your poker database. Type <code>CREATE DATABASE fpdb;</code> and hit ENTER. "Query OK" says we were successful.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/18.shellMySqlCreateUser.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>19.</strong> Type the following, <strong>replace</strong> <code>newPassword</code> with a password of your choice and hit ENTER:</p>
|
||||
<p><code>GRANT ALL PRIVILEGES ON fpdb.* TO 'fpdb'@'localhost' IDENTIFIED BY 'newPassword' WITH GRANT OPTION;</code></p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/19.shellMySqlUserCreated.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>20.</strong> Again it says "Query OK". Type <code>exit</code> and hit ENTER to exit the MySQL prompt. <strong>Leave this window open.</strong> We will need it later.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/20.pythonInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>21.</strong> Click <a href="http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi">here</a>, save the file python-2.5.2.msi where you want and double-click on it. In case of a warning window click "Execute".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/21.pythonInst4.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>22.</strong>Click "Next" three times. Python will install. Then click finish.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/22.mySqlPythonInst1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>23.</strong> Click <a href="http://downloads.sourceforge.net/mysql-python/MySQL-python-1.2.2.win32-py2.5.exe?modtime=1173863337&big_mirror=0">here</a>, save MySQL-python-1.2.2.win32-py2.5.exe to a folder of your choice and double click it. In case of a warning window click "Execute". Click "Next" three times. The Python API for MySQL will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/23.shellMkDirGtk.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>24.</strong> In the console window (which we left open) now type: <code>mkdir c:\gtk</code> and hit ENTER. Leave the window open again, we'll need it.</p>
|
||||
<p>Now click <a href="http://ftp.gnome.org/pub/gnome/binaries/win32/gtk+/2.12/gtk+-bundle-2.12.11.zip">here</a> and save the gtk zip file gtk+-bundle-2.12.11.zip to a folder of your choice. Unzip its contents to C:\gtk</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/24.setGtkPath1.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>25.</strong> Now <strong>right-click</strong> "My Computer" (on your Desktop) and click on "Properties". Now click on the tab "Advanced".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/25.setGtkPath2.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>26.</strong> Click the button "Environ Variables". In the lower list of the new window click on "Path" (possibly you need to scroll).</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/26.setGtkPath3.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>27.</strong>Now click on the"Edit" button and a new window will pop up. To the value of the variable append <code>;C:\gtk\bin</code> Click Ok three times.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/27.pycairoInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>28.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pycairo/1.4/pycairo-1.4.12-1.win32-py2.5.exe">here</a>, save the file pycairo-1.4.12-1.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning window click "Execute". Now click "Next" three times. The pycairo graphics library API for Python will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/28.pygobjectInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>29.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pygobject/2.14/pygobject-2.14.1-1.win32-py2.5.exe">here</a>, save the file pygobject-2.14.1-1.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning click "Execute". Now click "Next" three times. The Python Gobject API will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/29.pyGtkInst.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>30.</strong> Click <a href="http://ftp.gnome.org/pub/GNOME/binaries/win32/pygtk/2.12/pygtk-2.12.1-2.win32-py2.5.exe">here</a>, save the file pygtk-2.12.1-2.win32-py2.5.exe to a folder of your choice and double click on it. In case of a warning click "Execute". Now click "Next" three times. The Python API for Gtk+ will install. Click "Finish".</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot"> <img src="img/30.shellMkDirProfiles.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>31.</strong> In the console window now type: <code>mkdir "%homepath%\Application Data\fpdb"</code> and hit ENTER. Copy the file "default.conf" from the docs folder of your fpdb git to the directory C:\%homepath%\Application Data\fpdb\.</p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/31.editDbProfile.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>32.</strong> Now open the file "default.conf" in WordPad (Start > Programs > Accessoirs > WordPad) and replace the password in the <code>dbpassword</code> line with your chosen password for the fpdb user. </p>
|
||||
</div>
|
||||
|
||||
<div class="screenshot">
|
||||
<img src="img/32.startFpdb.jpg" alt="windows install guide screenshot" />
|
||||
<p><strong>33.</strong> Now start FPDB by double-clicking on the file fpdb.py in the folder fpdb. A console window should open up and shortly thereafter the fpdb application window should be visible. Click on the menu "Database" and select "Create or Recreate Tables".</p>
|
||||
</div
|
||||
|
||||
<div class="screenshot">
|
||||
<p><strong>Congratulations! Your fpdb installation is complete! Now you can use the bulk importer to import your hands into fpdb.</strong>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p>A word on privelege separation: fpdb should not require root/Administrator rights to run. If it does it is a bug or serious misconfiguration, please let us know.</p>
|
||||
<h4>License</h4>
|
||||
<p>Trademarks of third parties have been used under Fair Use or similar laws.</p>
|
||||
<p>Copyright 2008 Steffen Jobbagy-Felso</p>
|
||||
<p>Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 as published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license can be found in fdl-1.2.txt. The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
84
website/docs-overview.php
Normal file
|
@ -0,0 +1,84 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Overview';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Overview</h1>
|
||||
<p>
|
||||
Summary<br>
|
||||
=======<br>
|
||||
A database program to track your online poker games, the behaviour of the other players and your winnings/losses. Supports Holdem, Omaha, Stud and Razz for cash games as well as SnG and MTT tournaments with more possibly coming in the future. Some of this is not yet working though, please see status.txt and known-bugs-and-planned-features.txt<br>
|
||||
<br>
|
||||
But you could send all my hand histories to yourself!<br>
|
||||
=====================================================<br>
|
||||
At the end of the day this comes down to a question of trust, but unlike Windows and the poker client software you don't have to trust fpdb blindly. You can:<br>
|
||||
- Verify the source code yourself.<br>
|
||||
- Convince or pay someone to verify the source code for you.<br>
|
||||
- Use a personal firewall to completely block fpdb from the Internet<br>
|
||||
- (for the uber-paranoid) Get yourself the free virtualisation software VirtualBox, set up a VM (virtual machine) to run fpdb but run the poker software on your real PC. Then cut the VM off the Internet, fpdb doesn't need it. If you have a PC made in the last few years this should run fast enough as well. Note that most Windows licenses do NOT permit you to use two Windows installations at once, even if they are on the same PC.<br>
|
||||
<br>
|
||||
Requirements<br>
|
||||
============<br>
|
||||
Software requirements are listed in requirements.txt<br>
|
||||
As for hardware, my main test machine is a Pentium 3-M 800 with 256 RAM and Gentoo GNU/Linux<br>
|
||||
(running the poker client through what most people will call emulation). So this<br>
|
||||
program will have to work on that. If you run an even more ancient machine and<br>
|
||||
its too slow let me know and I'll see what I can do :)<br>
|
||||
<br>
|
||||
Why Free Software?<br>
|
||||
==================<br>
|
||||
This program is released under the terms of the free/libre software license AGPL3 as released by the FSF. The AGPL3 protects your rights and those of the wider community. As Richard Stallman, one of the founders of the free software movement, put it: "Free software is a matter of liberty, not price. To understand the concept, you should think of free as in free speech, not as in free beer." (well, it is both really, like the right to vote used to be free)<br>
|
||||
<br>
|
||||
For example, a "pirated" copy of proprietary software X is free of charge, but you don't actually have a legal right to use it, you don't have any possibility to fix its bugs and you certainly don't have any legal right to share it with your friends. You also won't be able to get support, often not even security fixes. Actually, even if you pay hundreds of pounds for your program they deny your right to fix their errors for them. Imagine buying a car where you're not permitted (under threat of jail) to replace broken parts..<br>
|
||||
<br>
|
||||
With free/libre software (also known as open source software, or short FOSS or FLOSS) on the other hand you get all these freedoms:<br>
|
||||
(note: the legally binding terms are in the license text, this is merely an amateur summary so normal people don't have to read pages of legalese)<br>
|
||||
<br>
|
||||
Freedom 0: The freedom to use: To run the program, for any purpose. Free of Charge.<br>
|
||||
Freedom 1: The freedom to study and help yourself. This freedom guarantees your right to study and learn from the source code of the program, and to fix it if it is broken. If you're not a programmer yourself the developers will generally be happy to fix it for you, often even for free. Failing that you can always pay someone from the money you saved on not having to pay for it.<br>
|
||||
Freedom 2: The freedom to be a decent human being and help your neighbour: I don't threaten you with lawsuits or jail time if you share with your friends and neighbours, subject to the very modest restrictions of the AGPL3.<br>
|
||||
Freedom 3: The freedom to improve the program and release your improvements to the public (or parts thereof) so that the whole community benefits. Note that you are PERMITTED, but not REQUIRED to distribute your changes. If you do distribute your changes you must do so under the terms of the AGPL3 however.<br>
|
||||
<br>
|
||||
Note that this is the license - I retain full copyright over my code, including the right to change the license for future versions. I do not intend to do this however. In any case, any version I released under AGPL3 remains available under that license forever, or more accurately until my copyright expires at which point it goes into the public domain.<br>
|
||||
<br>
|
||||
I reject the concept of software patents as a crime and under the European Patent Agreement software patents - even if you mislabel them as "computer-implemented inventions" or whatever - are explicitly prohibited.<br>
|
||||
<br>
|
||||
Can I get/use this under a different license?<br>
|
||||
=============================================<br>
|
||||
The short answer: Maybe.<br>
|
||||
The long one: As detailed, I fully support what the FSF does and aims to achieve with the GPL. However, I realise that many free software developers don't object to closed source, some don't even object to closed source profiteering of their charity, and I don't think I have any right to go and tell them they're wrong.<br>
|
||||
So if anyone wishes to use all or part of my code in another free software/open source project with an AGPL3-incompatible license such as BSD then let me know and we'll figure out a solution that makes everyone happy.<br>
|
||||
If you wish to use all or part of this in closed source let me know how much if anything that is worth to you and I'm sure we'll be able to reach an agreement. Note that you are NOT permitted to just use fpdb code in closed source development whether in-house or by an independent software developer, you will NEED an additionally agreement with me to get fpdb under different licensing conditions.<br>
|
||||
<br>
|
||||
<br>
|
||||
License of this Document<br>
|
||||
========================<br>
|
||||
The views expressed in this document are those of Steffen Jobbagy-Felso, other members of the fpdb team and external contributors may or may not agree.<br>
|
||||
<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt<br>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
170
website/docs-requirements.php
Normal file
|
@ -0,0 +1,170 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Requirements';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Requirements</h1>
|
||||
<p>
|
||||
I recommend using a free/libre operating system, meaning a GNU/Linux distribution or a BSD variant (e.g. Gentoo GNU/Linux or OpenBSD) for ethical and practical reasons. Would you buy a car where you're prohibited from opening the bonnet under threat of jail? If the answer is no you should by the same logic not use closed source software for real money Poker :)<br>
|
||||
<br>
|
||||
Unfortunately you will always need one piece of unfree software: The poker client itself. Although not a direct dependency of fpdb you obviously will have a hard time putting this to productive use without running some poker client. As far as I know, only unfree clients are available. If you know better please let me know!<br>
|
||||
<br>
|
||||
If you can be bothered please do contact your poker site(s) and ask them to release free/libre clients, even if it is only for Windows. But lets be realistic, the chance of a positive answer is very low. Also, even unfree Linux client would of course be a great step forward<br>
|
||||
<br>
|
||||
In Windows use of the environment installer is recommended, pls see our sf download page. For Gentoo Linux we have an ebuild and for Ubuntu Linux we have (partial) instructions. If you use a different Linux or a BSD and have trouble please IM, email or post in the forums. Fpdb has been reported to work on MacOSX, but installation of the requirements is relatively painful. Any instructions for people to use would be much appreciated.<br>
|
||||
<br>
|
||||
Make new entries in this format:<br>
|
||||
<b>Program Name</b><br>
|
||||
a. Optional?<br>
|
||||
b. Required Version and Why<br>
|
||||
c. Project Webpage<br>
|
||||
d. License</p>
|
||||
<h2>Database backend - MySQL</h2>
|
||||
<p>These two are required if you want to use MySQL as backend, which is the recommended choice due to lack of testing and polish of PostgreSQL support.</p>
|
||||
<p><b>MySQL</b><br>
|
||||
a. Optional?<br>
|
||||
Choose MySQL or PostgreSQL<br>
|
||||
b. Required Version and Why<br>
|
||||
At least 3.23 required due to mysql-python.<br>
|
||||
I use 5.0.54 and 5.0.60-r1 (GNU/Linux) and 5.0.51b (Windows).<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.mysql.com<br>
|
||||
d. License<br>
|
||||
GPL2<br>
|
||||
<br>
|
||||
<b>mysql-python</b><br>
|
||||
a. Optional?<br>
|
||||
Required if you want to use MySQL backend<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 1.2.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://sourceforge.net/projects/mysql-python/<br>
|
||||
d. License<br>
|
||||
SF lists GNU General Public License (GPL), Python License (CNRI Python License), Zope Public License.<br>
|
||||
Project states GPL without version in Pkg-info.</p>
|
||||
|
||||
<h2>Database backend - PostgreSQL</h2>
|
||||
<p>These two are required if you want to use PostgreSQL as backend</p>
|
||||
<p><b>PostgreSQL</b><br>
|
||||
a. Optional?<br>
|
||||
Choose MySQL or PostgreSQL<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 8.0.15 (GNU/Linux) and 8.3.3 (Windows) but I am not aware of any incompatibilities<br>
|
||||
with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.postgresql.org<br>
|
||||
d. License<br>
|
||||
BSD License<br>
|
||||
<br>
|
||||
<b>psycopg</b><br>
|
||||
a. Optional?<br>
|
||||
Required if you want to use PostgreSQL backend<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.0.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://initd.org/projects/psycopg2<br>
|
||||
d. License<br>
|
||||
GPL2 according to Gentoo's ebuilds<br>
|
||||
<br>
|
||||
<h2>Required for everyone</h2>
|
||||
<p><b>Python</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.4.4 and 2.5.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://www.python.org<br>
|
||||
d. License<br>
|
||||
Python License<br>
|
||||
<br>
|
||||
<p><b>GTK+ and dependencies</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 2.12.9 but it should run with 2.10 or higher. That is needed as I used MessageDialog updates<br>
|
||||
c. Project Webpage<br>
|
||||
Main: http://www.gtk.org/<br>
|
||||
API spec: http://library.gnome.org/devel/gtk/2.12/<br>
|
||||
Windows DLs (get the bundle unless you know what you're doing): http://www.gtk.org/download-windows.html<br>
|
||||
d. License<br>
|
||||
LGPL2<br>
|
||||
<br>
|
||||
<b>PyCairo</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1<br>
|
||||
<br>
|
||||
<b>PyGObject</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1<br>
|
||||
<br>
|
||||
<b>PyGTK</b><br>
|
||||
a. Optional?<br>
|
||||
Required.<br>
|
||||
b. Required Version and Why<br>
|
||||
?<br>
|
||||
c. Project Webpage<br>
|
||||
main: http://www.pygtk.org<br>
|
||||
d. License<br>
|
||||
LGPL2.1</p>
|
||||
<h2>Requirements for the graphing function</h2>
|
||||
<p>These are only required if you wish to use the graphing function, and fpdb will otherwise function without them</p>
|
||||
<p><b>Numpy</b><br>
|
||||
a. Optional?<br>
|
||||
Optional.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 1.0.4 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://numeric.scipy.org/<br>
|
||||
d. License<br>
|
||||
BSD according to Gentoo's ebuild<br>
|
||||
<br>
|
||||
<b>matplotlib</b><br>
|
||||
a. Optional?<br>
|
||||
Optional.<br>
|
||||
b. Required Version and Why<br>
|
||||
I use 0.91.2 but I am not aware of any incompatibilities with older or newer versions, pls report success/failure.<br>
|
||||
c. Project Webpage<br>
|
||||
http://matplotlib.sourceforge.net/<br>
|
||||
d. License<br>
|
||||
BSD according to Gentoo's ebuild</p>
|
||||
|
||||
License (of this file)<br>
|
||||
=======<br>
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
64
website/docs-usage.php
Normal file
|
@ -0,0 +1,64 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Usage instructions';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Usage instructions</h1>
|
||||
|
||||
<p>Before you do this make sure you setup the dependencies, the database, user, tables and config file.<br>
|
||||
<br>
|
||||
Running it<br>
|
||||
==========<br>
|
||||
If you have python setup properly you can execute it by double clicking pyfpdb/fpdb.py.<br>
|
||||
<br>
|
||||
Note however that all error messages are currently only printed if you call it from a shell. It'll be much easier to diagnose possible problems (which are likely in alpha stage) if you run it from a shell. In Windows XP it seems to automatically open a shell window with the fpdb window where you can see the command line output.<br>
|
||||
<br>
|
||||
In Linux/MacOS/*BSD, e.g. if its in /home/sycamore/fpdb/, do this:<br>
|
||||
cd /home/sycamore/fpdb/pyfpdb<br>
|
||||
python fpdb.py<br>
|
||||
<br>
|
||||
That will start the main GUI.<br>
|
||||
<br>
|
||||
Have a look at the menus, the stuff that is marked todo is not yet implemented.<br>
|
||||
<br>
|
||||
The main things are the bulk importer and the table viewer. To use the importer open it from the menu (import files and directories). You can set a few options at the bottom, then select a folder or single file in the main are and click Import. Please report any errors by one of the contacts listed in readme-overview.txt.<br>
|
||||
Currently this will block the interface, but you can open another instance of this program e.g. if you wanna play whilst a big import is running. <br>
|
||||
<br>
|
||||
Please check the output at the shell for errors, if there are any please get in touch by one of the methods listed in readme-overview.txt<br>
|
||||
<br>
|
||||
Table Viewer (tv)<br>
|
||||
=================v
|
||||
To use the table viewer open it from the menu, select the hand history file of the table you're at, and click the Import&Read&Refresh button. The abbreviations there are explained in abbreviations.txt, but feel free to ask. Note that most poker software will only create the file once the first hand you payed to play is finished.<br>
|
||||
In each column there is either just the number (hand count for current stake, range of seats and type of game) or a percentage and the number of hands that this percentage is based on. For example, in W$@SD (won $ at shodown) the number in brackets is how many showdowns that player has seen.<br>
|
||||
<br>
|
||||
Reimporting<br>
|
||||
===========<br>
|
||||
Currently on most updates a reimport of the whole database is required. To do this open fpdb, click the menu Database and select Create/Recreate tables. Then import all your history files again.<br>
|
||||
<br>
|
||||
License<br>
|
||||
=======
|
||||
Trademarks of third parties have been used under Fair Use or similar laws.<br>
|
||||
<br>
|
||||
Copyright 2008 Steffen Jobbagy-Felso<br>
|
||||
Permission is granted to copy, distribute and/or modify this<br>
|
||||
document under the terms of the GNU Free Documentation License,<br>
|
||||
Version 1.2 as published by the Free Software Foundation; with<br>
|
||||
no Invariant Sections, no Front-Cover Texts, and with no Back-Cover<br>
|
||||
Texts. A copy of the license can be found in fdl-1.2.txt<br>
|
||||
<br>
|
||||
The program itself is licensed under AGPLv3, see agpl-3.0.txt</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
37
website/docs.php
Normal file
|
@ -0,0 +1,37 @@
|
|||
<?php
|
||||
$PAGE_TITLE='Documentation';
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Documentation</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-overview.php">Overview</a></li>
|
||||
<li><a href="docs-requirements.php">Requirements</a></li>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-install-windows.php">Install in Windows</a></li>
|
||||
<li><a href="docs-install-gentoo.php">Install in Gentoo Linux</a></li>
|
||||
<li><a href="default.conf">Default configuration file</a> (read the installation instructions)</li>
|
||||
<li><a href="docs-git-instructions.php">Git instructions</a></li>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li><a href="docs-hudHowTo.php">HOW TO Use the HUD</a></li>
|
||||
<li><a href="docs-usage.php">Usage instructions</a></li>
|
||||
<li><a href="docs-abreviations.php">Abreviations</a></li>
|
||||
<li><a href="docs-benchmarks.php">Benchmarks</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
47
website/features.php
Normal file
|
@ -0,0 +1,47 @@
|
|||
<?php
|
||||
|
||||
$PAGE_TITLE = 'Features';
|
||||
|
||||
require 'header.php';
|
||||
require 'sidebar.php';
|
||||
|
||||
?>
|
||||
|
||||
<div id="main">
|
||||
|
||||
<h1>Features</h1>
|
||||
|
||||
<p>Backend, Distribution<br>
|
||||
=====================<br>
|
||||
- Choice of MySQL/InnoDB or PostgreSQL. (not tested on PostgreSQL)<br>
|
||||
- It is possible to run the database on one PC, the importer on another, and then access the database with the table viewer or HUD from a third PC. (note: do NOT do this unencrypted over an untrusted network like your employer's LAN or the Internet!)<br>
|
||||
<br>
|
||||
Site/Game Support<br>
|
||||
=================<br>
|
||||
- Initially only full support for PS, FTP coming soon<br>
|
||||
- Supports Holdem, Omaha Hi and Omaha Hi/Lo. Stud and Razz coming soon.<br>
|
||||
|
||||
- Supports No Limit, Pot Limit, Fixed Limit NL, Cap NL and Cap PL<br>
|
||||
Note that currently it does not display extra stats for NL/PL so usefulness is limited for these limit types. Suggestions welcome, I don't play these.<br>
|
||||
- Supports ring/cash games, SnG/MTT coming soon<br>
|
||||
<br>
|
||||
Tableviewer (tv)<br>
|
||||
===========<br>
|
||||
Tv takes a history filename and loads the appropriate players' stats and displays them in a tabular format. These stats currently are:<br>
|
||||
- VPIP, PFR and Preflop 3B/4B (3B/4B is not quite correct I think)<br>
|
||||
|
||||
- Raise and Fold % on flop, turn and river. Fold only counts hands when someone raised. This can be displayed per street or as one combined value each for aggression and folding.<br>
|
||||
- Number of hands this is based on.<br>
|
||||
- SD/F (aka WtSD, proportion of hands where player went to showdown after seeing flop)<br>
|
||||
- W$wSF (Won $ when seen Flop)<br>
|
||||
- W$@SD (Won $ at showdown)<br>
|
||||
For all stats it also displays how many hands this particular is based on</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
|
||||
require 'footer.php';
|
||||
|
||||
?>
|
1
website/footer.php
Normal file
|
@ -0,0 +1 @@
|
|||
<div id="footer"> <a href="http://sourceforge.net"> <img src="http://sflogo.sourceforge.net/sflogo.php?group_id=226872&type=2"> </a> </div> </body> </html>
|
BIN
website/fpdb.png
Normal file
After Width: | Height: | Size: 26 KiB |
17
website/header.php
Normal file
|
@ -0,0 +1,17 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
|
||||
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>fpdb - The free poker database - <?php echo ($PAGE_TITLE) ?></title>
|
||||
<meta name="description" content="Home of fpdb, an open source and free poker tracking software.">
|
||||
<meta name="keywords" content="fpdb, freepokerdb, poker, tracking, software">
|
||||
<link rel="stylesheet" type="text/css" href="style.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="header">
|
||||
<div id="logo"><img src="fpdb.png"></div>
|
||||
</div>
|
BIN
website/img/00.mySqlWebsite1.jpg
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
website/img/01.mySqlWebsite2.jpg
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
website/img/02.mySqlSetup1.jpg
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
website/img/03.mySqlSetup3.jpg
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After Width: | Height: | Size: 10 KiB |
BIN
website/img/04.mySqlSetup5.jpg
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After Width: | Height: | Size: 10 KiB |
BIN
website/img/05.mySqlSetup7.jpg
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
website/img/06.mySqlConfig1.jpg
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
website/img/07.mySqlConfig2.jpg
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
website/img/08.mySqlConfig4.jpg
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
website/img/09.mySqlConfig7.jpg
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
website/img/10.mySqlConfig8.jpg
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
website/img/11.mySqlConfig10.jpg
Normal file
After Width: | Height: | Size: 9.2 KiB |
BIN
website/img/12.mySqlConfig11.jpg
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
website/img/13.run.jpg
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
website/img/14.shellCdToMySql.jpg
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
website/img/15.shellMySqlRootLogin.jpg
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
website/img/16.shellMySqlPrompt.jpg
Normal file
After Width: | Height: | Size: 8.8 KiB |
BIN
website/img/17.shellMySqlCreateDB.jpg
Normal file
After Width: | Height: | Size: 4.9 KiB |
BIN
website/img/18.shellMySqlCreateUser.jpg
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
website/img/19.shellMySqlUserCreated.jpg
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
website/img/20.pythonInst.jpg
Normal file
After Width: | Height: | Size: 12 KiB |