Added validation to blind detection
Included checks for any ring game hands if there's a blind could be found and if either SB or BB detection fails then determineGameType will return None. It's needed for handling some invalid ring hands (e.g. table closed messages at the end of a HH file). Signed-off-by: steffen123 <steffen@schaumburger.info>
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@ -219,8 +219,11 @@ class PartyPoker(HandHistoryConverter):
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info['type'] = 'ring'
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info['type'] = 'ring'
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if info['type'] == 'ring':
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if info['type'] == 'ring':
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info['sb'] = m_sb.group('RINGSB')
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if (m_sb is None) or (m_bb is None):
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info['bb'] = m_bb.group('RINGBB')
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return None
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else:
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info['sb'] = m_sb.group('RINGSB')
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info['bb'] = m_bb.group('RINGBB')
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info['currency'] = currencies[mg['CURRENCY']]
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info['currency'] = currencies[mg['CURRENCY']]
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else:
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else:
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info['sb'] = clearMoneyString(mg['SB'])
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info['sb'] = clearMoneyString(mg['SB'])
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