OnGame: Fix readSupprtedGames and currency

This commit is contained in:
Worros 2010-08-20 18:05:25 +08:00
parent 5f425e0910
commit c77cf55104

View File

@ -107,7 +107,10 @@ class OnGame(HandHistoryConverter):
re_sitsOut = re.compile('(?P<PNAME>.*) sits out') re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
def readSupportedGames(self): def readSupportedGames(self):
pass return [
["ring", "hold", "fl"],
["ring", "hold", "nl"],
]
def determineGameType(self, handText): def determineGameType(self, handText):
# Inspect the handText and return the gametype dict # Inspect the handText and return the gametype dict
@ -124,6 +127,7 @@ class OnGame(HandHistoryConverter):
mg = m.groupdict() mg = m.groupdict()
info['type'] = 'ring' info['type'] = 'ring'
info['currency'] = 'USD'
if 'LIMIT' in mg: if 'LIMIT' in mg:
info['limitType'] = self.limits[mg['LIMIT']] info['limitType'] = self.limits[mg['LIMIT']]