OnGame: Fix readSupprtedGames and currency
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@@ -107,7 +107,10 @@ class OnGame(HandHistoryConverter):
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re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
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re_sitsOut = re.compile('(?P<PNAME>.*) sits out')
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def readSupportedGames(self):
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def readSupportedGames(self):
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pass
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return [
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["ring", "hold", "fl"],
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["ring", "hold", "nl"],
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]
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def determineGameType(self, handText):
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def determineGameType(self, handText):
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# Inspect the handText and return the gametype dict
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# Inspect the handText and return the gametype dict
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@@ -124,6 +127,7 @@ class OnGame(HandHistoryConverter):
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mg = m.groupdict()
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mg = m.groupdict()
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info['type'] = 'ring'
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info['type'] = 'ring'
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info['currency'] = 'USD'
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if 'LIMIT' in mg:
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if 'LIMIT' in mg:
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info['limitType'] = self.limits[mg['LIMIT']]
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info['limitType'] = self.limits[mg['LIMIT']]
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