remove another method from TF - this was only an almost-dupe
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@ -325,6 +325,7 @@ class Filters(threading.Thread):
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liststore.append(_nt)
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liststore.append(_nt)
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self.__set_hero_name(pname, site)
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self.__set_hero_name(pname, site)
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#end def createPlayerLine
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def __set_hero_name(self, w, site):
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def __set_hero_name(self, w, site):
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_name = w.get_text()
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_name = w.get_text()
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@ -112,32 +112,6 @@ class TourneyFilters(Filters.Filters):
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widget.set_label("hide")
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widget.set_label("hide")
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#end def __toggle_box
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#end def __toggle_box
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def createPlayerLine(self, hbox, site, player):
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log.debug('add:"%s"' % player)
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label = gtk.Label(site +" id:")
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hbox.pack_start(label, False, False, 3)
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pname = gtk.Entry()
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pname.set_text(player)
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pname.set_width_chars(20)
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hbox.pack_start(pname, False, True, 0)
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#pname.connect("changed", self.__set_hero_name, site)
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# Added EntryCompletion but maybe comboBoxEntry is more flexible? (e.g. multiple choices)
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completion = gtk.EntryCompletion()
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pname.set_completion(completion)
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liststore = gtk.ListStore(gobject.TYPE_STRING)
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completion.set_model(liststore)
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completion.set_text_column(0)
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names = self.db.get_player_names(self.conf, self.siteid[site]) # (config=self.conf, site_id=None, like_player_name="%")
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for n in names: # list of single-element "tuples"
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_n = Charset.to_gui(n[0])
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_nt = (_n, )
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liststore.append(_nt)
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self.__set_hero_name(pname, site)
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#end def createPlayerLine
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def createTourneyTypeLine(self, hbox, tourneyType):
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def createTourneyTypeLine(self, hbox, tourneyType):
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cb = gtk.CheckButton(str(tourneyType))
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cb = gtk.CheckButton(str(tourneyType))
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cb.connect('clicked', self.__set_tourney_type_select, tourneyType)
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cb.connect('clicked', self.__set_tourney_type_select, tourneyType)
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