Minor update to Carbon poker - read gametype + sb/bb

This commit is contained in:
Worros 2008-11-09 16:27:27 +10:00
parent 43f8620dea
commit c53d78491a
2 changed files with 41 additions and 7 deletions

View File

@ -22,6 +22,7 @@
import Configuration import Configuration
import traceback import traceback
import sys import sys
import re
import xml.dom.minidom import xml.dom.minidom
from xml.dom.minidom import Node from xml.dom.minidom import Node
from HandHistoryConverter import HandHistoryConverter from HandHistoryConverter import HandHistoryConverter
@ -56,11 +57,29 @@ class CarbonPoker(HandHistoryConverter):
def readSupportedGames(self): def readSupportedGames(self):
pass pass
def determineGameType(self): def determineGameType(self):
desc_node = doc.getElementsByTagName("description") gametype = []
type = desc_node.getAttribute("type") desc_node = self.doc.getElementsByTagName("description")
stakes = desc_node.getAttribute("stakes") #TODO: no examples of non ring type yet
gametype = gametype + ["ring"]
type = desc_node[0].getAttribute("type")
if(type == "Holdem"):
gametype = gametype + ["hold"]
else:
print "Unknown gametype: '%s'" % (type)
stakes = desc_node[0].getAttribute("stakes")
#TODO: no examples of anything except nlhe
m = re.match('(?P<LIMIT>No Limit)\s\(\$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+)\)', stakes)
if(m.group('LIMIT') == "No Limit"):
gametype = gametype + ["nl"]
gametype = gametype + [self.float2int(m.group('SB'))]
gametype = gametype + [self.float2int(m.group('BB'))]
return gametype
def readPlayerStacks(self): def readPlayerStacks(self):
pass pass
def readBlinds(self): def readBlinds(self):

View File

@ -49,7 +49,7 @@ class HandHistoryConverter:
tmp = tmp + "\tgametype: '%s'\n" % (self.gametype[0]) tmp = tmp + "\tgametype: '%s'\n" % (self.gametype[0])
tmp = tmp + "\tgamebase: '%s'\n" % (self.gametype[1]) tmp = tmp + "\tgamebase: '%s'\n" % (self.gametype[1])
tmp = tmp + "\tlimit: '%s'\n" % (self.gametype[2]) tmp = tmp + "\tlimit: '%s'\n" % (self.gametype[2])
tmp = tmp + "\tsb/bb: '%s'\n" % (self.gametype[3], self.gametype[4]) tmp = tmp + "\tsb/bb: '%s/%s'\n" % (self.gametype[3], self.gametype[4])
return tmp return tmp
# Functions to be implemented in the inheriting class # Functions to be implemented in the inheriting class
@ -94,7 +94,7 @@ class HandHistoryConverter:
print "Cowardly refusing to continue after failed sanity check" print "Cowardly refusing to continue after failed sanity check"
return return
self.readFile(self.file) self.readFile(self.file)
gametype = self.determineGameType() self.gametype = self.determineGameType()
def readFile(self, filename): def readFile(self, filename):
"""Read file""" """Read file"""
@ -133,3 +133,18 @@ class HandHistoryConverter:
# #
## SUMMARY STUFF ## SUMMARY STUFF
#takes a poker float (including , for thousand seperator and converts it to an int
def float2int (self, string):
pos=string.find(",")
if (pos!=-1): #remove , the thousand seperator
string=string[0:pos]+string[pos+1:]
pos=string.find(".")
if (pos!=-1): #remove decimal point
string=string[0:pos]+string[pos+1:]
result = int(string)
if pos==-1: #no decimal point - was in full dollars - need to multiply with 100
result*=100
return result
#end def float2int