Config: Add default config for player stats columns

This commit is contained in:
Worros 2010-08-04 16:18:22 +08:00
parent bc06e031fa
commit c0f8f2be2a

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@ -11,6 +11,36 @@
<import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import> <import callFpdbHud = "True" interval = "10" fastStoreHudCache="False" hhArchiveBase="~/.fpdb/HandHistories/" saveActions="True"></import>
<gui_cash_stats>
<col col_name="game" disp_all="True" disp_posn="True" col_title="Game" xalignment="0.0" field_format="%s" field_type="str" xalignment="0.0" />
<col col_name="hand" disp_all="False" disp_posn="False" col_title="Hand" xalignment="0.0" field_format="%s" field_type="str" />
<col col_name="plposition" disp_all="False" disp_posn="False" col_title="Posn" xalignment="1.0" field_format="%s" field_type="str" />
<col col_name="pname" disp_all="False" disp_posn="False" col_title="Name" xalignment="0.0" field_format="%s" field_type="str" />
<col col_name="n" disp_all="True" disp_posn="True" col_title="Hds" xalignment="1.0" field_format="%1.0f" field_type="str" />
<col col_name="avgseats" disp_all="False" disp_posn="False" col_title="Seats" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="vpip" disp_all="True" disp_posn="True" col_title="VPIP" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="pfr" disp_all="True" disp_posn="True" col_title="PFR" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="pf3" disp_all="True" disp_posn="True" col_title="PF3" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="aggfac" disp_all="True" disp_posn="True" col_title="AggFac" xalignment="1.0" field_format="%2.2f" field_type="str" />
<col col_name="aggfrq" disp_all="True" disp_posn="True" col_title="AggFreq" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="conbet" disp_all="True" disp_posn="True" col_title="ContBet" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="rfi" disp_all="True" disp_posn="True" col_title="RFI" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="steals" disp_all="True" disp_posn="True" col_title="Steals" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="saw_f" disp_all="True" disp_posn="True" col_title="Saw_F" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="sawsd" disp_all="True" disp_posn="True" col_title="SawSD" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="wtsdwsf" disp_all="True" disp_posn="True" col_title="WtSDwsF" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="wmsd" disp_all="True" disp_posn="True" col_title="W$SD" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="flafq" disp_all="True" disp_posn="True" col_title="FlAFq" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="tuafq" disp_all="True" disp_posn="True" col_title="TuAFq" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="rvafq" disp_all="True" disp_posn="True" col_title="RvAFq" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="pofafq" disp_all="False" disp_posn="False" col_title="PoFAFq" xalignment="1.0" field_format="%3.1f" field_type="str" />
<col col_name="net" disp_all="True" disp_posn="True" col_title="Net($)" xalignment="1.0" field_format="%6.2f" field_type="cash" />
<col col_name="bbper100" disp_all="True" disp_posn="True" col_title="bb/100" xalignment="1.0" field_format="%4.2f" field_type="str" />
<col col_name="rake" disp_all="True" disp_posn="True" col_title="Rake($)" xalignment="1.0" field_format="%6.2f" field_type="cash" />
<col col_name="bb100xr" disp_all="True" disp_posn="True" col_title="bbxr/100" xalignment="1.0" field_format="%4.2f" field_type="str" />
<col col_name="variance" disp_all="True" disp_posn="True" col_title="Variance" xalignment="1.0" field_format="%5.2f" field_type="str" />
</gui_cash_stats>
<!-- These values determine what stats are displayed in the HUD <!-- These values determine what stats are displayed in the HUD
The following values define how opponents' stats are done, the first 2 determine The following values define how opponents' stats are done, the first 2 determine