slight formatting changes to agree with PEP8 moar closely
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4b3fe3dfa2
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@ -64,14 +64,16 @@ import locale
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lang = locale.getdefaultlocale()[0][0:2]
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lang = locale.getdefaultlocale()[0][0:2]
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print "lang:", lang
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print "lang:", lang
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if lang == "en":
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if lang == "en":
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def _(string): return string
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def _(string):
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return string
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else:
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else:
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import gettext
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import gettext
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try:
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try:
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trans = gettext.translation("fpdb", localedir="locale", languages=[lang])
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trans = gettext.translation("fpdb", localedir="locale", languages=[lang])
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trans.install()
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trans.install()
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except IOError:
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except IOError:
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def _(string): return string
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def _(string):
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return string
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# get config and set up logger
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# get config and set up logger
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c = Configuration.Config(file=options.config, dbname=options.dbname)
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c = Configuration.Config(file=options.config, dbname=options.dbname)
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@ -295,8 +297,8 @@ class HUD_main(object):
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self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
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self.db_connection.init_hud_stat_vars( self.hud_dict[temp_key].hud_params['hud_days']
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, self.hud_dict[temp_key].hud_params['h_hud_days'])
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, self.hud_dict[temp_key].hud_params['h_hud_days'])
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t2 = time.time()
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t2 = time.time()
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_dict[temp_key].hud_params,
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,self.hero_ids[site_id], num_seats)
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self.hero_ids[site_id], num_seats)
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t3 = time.time()
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t3 = time.time()
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try:
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try:
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@ -321,8 +323,8 @@ class HUD_main(object):
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else:
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else:
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# get stats using default params--also get cards
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# get stats using default params--also get cards
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self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
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self.db_connection.init_hud_stat_vars( self.hud_params['hud_days'], self.hud_params['h_hud_days'] )
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params
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stat_dict = self.db_connection.get_stats_from_hand(new_hand_id, type, self.hud_params,
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,self.hero_ids[site_id], num_seats)
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self.hero_ids[site_id], num_seats)
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cards = self.db_connection.get_cards(new_hand_id)
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cards = self.db_connection.get_cards(new_hand_id)
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comm_cards = self.db_connection.get_common_cards(new_hand_id)
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comm_cards = self.db_connection.get_common_cards(new_hand_id)
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if comm_cards != {}: # stud!
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if comm_cards != {}: # stud!
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@ -53,6 +53,7 @@ import Mucked
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import Database
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import Database
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#import HUD_main
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#import HUD_main
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def importName(module_name, name):
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def importName(module_name, name):
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"""Import a named object 'name' from module 'module_name'."""
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"""Import a named object 'name' from module 'module_name'."""
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# Recipe 16.3 in the Python Cookbook, 2nd ed. Thanks!!!!
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# Recipe 16.3 in the Python Cookbook, 2nd ed. Thanks!!!!
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@ -63,8 +64,8 @@ def importName(module_name, name):
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return None
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return None
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return(getattr(module, name))
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return(getattr(module, name))
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class Hud:
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class Hud:
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def __init__(self, parent, table, max, poker_game, config, db_connection):
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def __init__(self, parent, table, max, poker_game, config, db_connection):
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# __init__ is (now) intended to be called from the stdin thread, so it
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# __init__ is (now) intended to be called from the stdin thread, so it
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# cannot touch the gui
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# cannot touch the gui
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@ -83,7 +84,6 @@ class Hud:
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self.mw_created = False
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self.mw_created = False
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self.hud_params = parent.hud_params
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self.hud_params = parent.hud_params
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self.stat_windows = {}
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self.stat_windows = {}
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self.popup_windows = {}
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self.popup_windows = {}
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self.aux_windows = []
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self.aux_windows = []
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