Comment old windows only Table moving function.
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@ -630,8 +630,8 @@ class Hud:
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[config.supported_games[self.poker_game].stats[stat].col] = \
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[config.supported_games[self.poker_game].stats[stat].col] = \
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config.supported_games[self.poker_game].stats[stat].stat_name
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config.supported_games[self.poker_game].stats[stat].stat_name
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if os.name == "nt": # we call update_table_position() regularly in Windows to see if we're moving around. See comments on that function for why this isn't done in X.
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# if os.name == "nt": # we call update_table_position() regularly in Windows to see if we're moving around. See comments on that function for why this isn't done in X.
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gobject.timeout_add(500, self.update_table_position)
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# gobject.timeout_add(500, self.update_table_position)
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def update(self, hand, config):
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def update(self, hand, config):
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self.hand = hand # this is the last hand, so it is available later
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self.hand = hand # this is the last hand, so it is available later
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