Remove a tonne of debug, neaten output

This commit is contained in:
Worros 2009-02-22 14:37:38 +09:00
parent 3febe073cc
commit baae7af5e0
4 changed files with 23 additions and 29 deletions

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@ -85,7 +85,7 @@ class Everleaf(HandHistoryConverter):
def compile_player_regexs(self): def compile_player_regexs(self):
player_re = "(?P<PNAME>" + "|".join(map(re.escape, self.players)) + ")" player_re = "(?P<PNAME>" + "|".join(map(re.escape, self.players)) + ")"
print "DEBUG player_re: " + player_re #print "DEBUG player_re: " + player_re
self.re_PostSB = re.compile(r"^%s: posts small blind \[\$? (?P<SB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostSB = re.compile(r"^%s: posts small blind \[\$? (?P<SB>[.0-9]+)" % player_re, re.MULTILINE)
self.re_PostBB = re.compile(r"^%s: posts big blind \[\$? (?P<BB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBB = re.compile(r"^%s: posts big blind \[\$? (?P<BB>[.0-9]+)" % player_re, re.MULTILINE)
self.re_PostBoth = re.compile(r"^%s: posts both blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE) self.re_PostBoth = re.compile(r"^%s: posts both blinds \[\$? (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
@ -148,8 +148,8 @@ class Everleaf(HandHistoryConverter):
def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
print "DEBUG " + street + ":" #print "DEBUG " + street + ":"
print hand.streets.group(street) + "\n" #print hand.streets.group(street) + "\n"
if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP) if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
m = self.re_Board.search(hand.streets.group(street)) m = self.re_Board.search(hand.streets.group(street))
hand.setCommunityCards(street, m.group('CARDS').split(', ')) hand.setCommunityCards(street, m.group('CARDS').split(', '))
@ -159,7 +159,7 @@ class Everleaf(HandHistoryConverter):
m = self.re_PostSB.search(hand.string) m = self.re_PostSB.search(hand.string)
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB')) hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
except Exception, e: # no small blind except Exception, e: # no small blind
print e #print e
hand.addBlind(None, None, None) hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.string): for a in self.re_PostBB.finditer(hand.string):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB')) hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))

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@ -82,7 +82,7 @@ class FullTilt(HandHistoryConverter):
def compile_player_regexs(self): def compile_player_regexs(self):
player_re = "(?P<PNAME>" + "|".join(map(re.escape, self.players)) + ")" player_re = "(?P<PNAME>" + "|".join(map(re.escape, self.players)) + ")"
print "DEBUG player_re: " + player_re #print "DEBUG player_re: " + player_re
self.re_PostSB = re.compile('.*\n(?P<PNAME>.*) posts the small blind of \$?(?P<SB>[.0-9]+)') self.re_PostSB = re.compile('.*\n(?P<PNAME>.*) posts the small blind of \$?(?P<SB>[.0-9]+)')
self.re_PostBB = re.compile('.*\n(?P<PNAME>.*) posts (the big blind of )?\$?(?P<BB>[.0-9]+)') self.re_PostBB = re.compile('.*\n(?P<PNAME>.*) posts (the big blind of )?\$?(?P<BB>[.0-9]+)')
self.re_PostBoth = re.compile('.*\n(?P<PNAME>.*) posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)') self.re_PostBoth = re.compile('.*\n(?P<PNAME>.*) posts small \& big blinds \[\$? (?P<SBBB>[.0-9]+)')

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@ -135,7 +135,7 @@ Assigns observed holecards to a player.
cards set of card bigrams e.g. set(['2h','Jc']) cards set of card bigrams e.g. set(['2h','Jc'])
player (string) name of player player (string) name of player
""" """
print "DEBUG: addHoleCards", cards,player #print "DEBUG: addHoleCards", cards,player
try: try:
self.checkPlayerExists(player) self.checkPlayerExists(player)
cards = set([self.card(c) for c in cards]) cards = set([self.card(c) for c in cards])
@ -148,7 +148,7 @@ player (string) name of player
For when a player shows cards for any reason (for showdown or out of choice). For when a player shows cards for any reason (for showdown or out of choice).
Card ranks will be uppercased Card ranks will be uppercased
""" """
print "DEBUG: addShownCards", cards,player,holeandboard #print "DEBUG: addShownCards", cards,player,holeandboard
if cards is not None: if cards is not None:
self.shown.add(player) self.shown.add(player)
self.addHoleCards(cards,player) self.addHoleCards(cards,player)
@ -194,7 +194,7 @@ Card ranks will be uppercased
# If a player posts a big & small blind # If a player posts a big & small blind
# - FIXME: We dont record this for later printing yet # - FIXME: We dont record this for later printing yet
print "DEBUG addBlind: %s posts %s, %s" % (player, blindtype, amount) #print "DEBUG addBlind: %s posts %s, %s" % (player, blindtype, amount)
if player is not None: if player is not None:
self.bets['PREFLOP'][player].append(Decimal(amount)) self.bets['PREFLOP'][player].append(Decimal(amount))
self.stacks[player] -= Decimal(amount) self.stacks[player] -= Decimal(amount)
@ -208,7 +208,7 @@ Card ranks will be uppercased
# extra small blind is 'dead' # extra small blind is 'dead'
self.lastBet['PREFLOP'] = Decimal(self.bb) self.lastBet['PREFLOP'] = Decimal(self.bb)
self.posted = self.posted + [[player,blindtype]] self.posted = self.posted + [[player,blindtype]]
print "DEBUG: self.posted: %s" %(self.posted) #print "DEBUG: self.posted: %s" %(self.posted)
def addCall(self, street, player=None, amount=None): def addCall(self, street, player=None, amount=None):
@ -218,7 +218,7 @@ Card ranks will be uppercased
self.bets[street][player].append(Decimal(amount)) self.bets[street][player].append(Decimal(amount))
#self.lastBet[street] = Decimal(amount) #self.lastBet[street] = Decimal(amount)
self.stacks[player] -= Decimal(amount) self.stacks[player] -= Decimal(amount)
print "DEBUG %s calls %s, stack %s" % (player, amount, self.stacks[player]) #print "DEBUG %s calls %s, stack %s" % (player, amount, self.stacks[player])
act = (player, 'calls', amount, self.stacks[player]==0) act = (player, 'calls', amount, self.stacks[player]==0)
self.actions[street].append(act) self.actions[street].append(act)
self.pot.addMoney(player, Decimal(amount)) self.pot.addMoney(player, Decimal(amount))
@ -290,7 +290,7 @@ Add a raise on [street] by [player] to [amountTo]
self.checkPlayerExists(player) self.checkPlayerExists(player)
self.bets[street][player].append(Decimal(amount)) self.bets[street][player].append(Decimal(amount))
self.stacks[player] -= Decimal(amount) self.stacks[player] -= Decimal(amount)
print "DEBUG %s bets %s, stack %s" % (player, amount, self.stacks[player]) #print "DEBUG %s bets %s, stack %s" % (player, amount, self.stacks[player])
act = (player, 'bets', amount, self.stacks[player]==0) act = (player, 'bets', amount, self.stacks[player]==0)
self.actions[street].append(act) self.actions[street].append(act)
self.lastBet[street] = Decimal(amount) self.lastBet[street] = Decimal(amount)
@ -298,7 +298,7 @@ Add a raise on [street] by [player] to [amountTo]
def addFold(self, street, player): def addFold(self, street, player):
print "DEBUG: %s %s folded" % (street, player) #print "DEBUG: %s %s folded" % (street, player)
self.checkPlayerExists(player) self.checkPlayerExists(player)
self.folded.add(player) self.folded.add(player)
self.pot.addFold(player) self.pot.addFold(player)
@ -306,19 +306,13 @@ Add a raise on [street] by [player] to [amountTo]
def addCheck(self, street, player): def addCheck(self, street, player):
print "DEBUG: %s %s checked" % (street, player) #print "DEBUG: %s %s checked" % (street, player)
self.checkPlayerExists(player) self.checkPlayerExists(player)
self.actions[street].append((player, 'checks')) self.actions[street].append((player, 'checks'))
# dart1 wins $ 51.09 USD from main pot with a full house, queens full of threes [ Qh, Qc, Qd, 3c, 3s ]
# dart1 wins $ 41.07 USD from side pot with a full house, queens full of threes [ Qh, Qc, Qd, 3c, 3s ]
# DEBUG: dart1 collected 51.09
# DEBUG: dart1 collected 41.07
# [WARNING] %s collected pot more than once; avoidable by reading winnings only from summary lines?
# TODO: Should we just add the pots together??
def addCollectPot(self,player, pot): def addCollectPot(self,player, pot):
print "DEBUG: %s collected %s" % (player, pot) #print "DEBUG: %s collected %s" % (player, pot)
self.checkPlayerExists(player) self.checkPlayerExists(player)
self.collected = self.collected + [[player, pot]] self.collected = self.collected + [[player, pot]]
if player not in self.collectees: if player not in self.collectees:
@ -424,7 +418,7 @@ Map the tuple self.gametype onto the pokerstars string describing it
# we probably don't need a showdown section in pseudo stars format for our filtering purposes # we probably don't need a showdown section in pseudo stars format for our filtering purposes
if 'SHOWDOWN' in self.actions: if 'SHOWDOWN' in self.actions:
print >>fh, _("*** SHOW DOWN ***") print >>fh, _("*** SHOW DOWN ***")
print >>fh, "DEBUG: what do they show" # print >>fh, "DEBUG: what do they show"
# Current PS format has the lines: # Current PS format has the lines:
# Uncalled bet ($111.25) returned to s0rrow # Uncalled bet ($111.25) returned to s0rrow

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@ -98,7 +98,7 @@ class HandHistoryConverter:
tmp = tmp + "\thhdir: '%s'\n" % (self.hhdir) tmp = tmp + "\thhdir: '%s'\n" % (self.hhdir)
tmp = tmp + "\tfiletype: '%s'\n" % (self.filetype) tmp = tmp + "\tfiletype: '%s'\n" % (self.filetype)
tmp = tmp + "\tinfile: '%s'\n" % (self.file) tmp = tmp + "\tinfile: '%s'\n" % (self.file)
# tmp = tmp + "\toutfile: '%s'\n" % (self.ofile) tmp = tmp + "\toutfile: '%s'\n" % (self.ofile)
#tmp = tmp + "\tgametype: '%s'\n" % (self.gametype[0]) #tmp = tmp + "\tgametype: '%s'\n" % (self.gametype[0])
#tmp = tmp + "\tgamebase: '%s'\n" % (self.gametype[1]) #tmp = tmp + "\tgamebase: '%s'\n" % (self.gametype[1])
#tmp = tmp + "\tlimit: '%s'\n" % (self.gametype[2]) #tmp = tmp + "\tlimit: '%s'\n" % (self.gametype[2])
@ -120,11 +120,11 @@ class HandHistoryConverter:
self.gametype = self.determineGameType() self.gametype = self.determineGameType()
self.hands = self.splitFileIntoHands() self.hands = self.splitFileIntoHands()
for hand in self.hands: for hand in self.hands:
# print "\nInput:\n"+hand.string #print "\nDEBUG: Input:\n"+hand.string
self.readHandInfo(hand) self.readHandInfo(hand)
self.readPlayerStacks(hand) self.readPlayerStacks(hand)
print "DEBUG stacks:", hand.stacks #print "DEBUG stacks:", hand.stacks
# at this point we know the player names, they are in hand.players # at this point we know the player names, they are in hand.players
playersThisHand = set([player[1] for player in hand.players]) playersThisHand = set([player[1] for player in hand.players])
if playersThisHand <= self.players: # x <= y means 'x is subset of y' if playersThisHand <= self.players: # x <= y means 'x is subset of y'
@ -164,7 +164,7 @@ class HandHistoryConverter:
outfile.close() outfile.close()
endtime = time.time() endtime = time.time()
print "Processed %d hands in %d seconds" % (len(self.hands), endtime-starttime) print "Processed %d hands in %.3f seconds" % (len(self.hands), endtime - starttime)
##### #####
# These functions are parse actions that may be overridden by the inheriting class # These functions are parse actions that may be overridden by the inheriting class