some more sqlite work
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@ -452,7 +452,7 @@ class Database:
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def get_player_id(self, config, site, player_name):
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def get_player_id(self, config, site, player_name):
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c = self.connection.cursor()
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c = self.connection.cursor()
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c.execute(self.sql.query['get_player_id'], {'player': player_name, 'site': site})
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c.execute(self.sql.query['get_player_id'], (player_name, site))
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row = c.fetchone()
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row = c.fetchone()
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if row:
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if row:
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return row[0]
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return row[0]
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125
pyfpdb/SQL.py
125
pyfpdb/SQL.py
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@ -19,6 +19,11 @@ Set up all of the SQL statements for a given game and database type.
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# along with this program; if not, write to the Free Software
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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# NOTES: The sql statements use the placeholder %s for bind variables
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# which is then replaced by ? for sqlite. Comments can be included
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# within sql statements using C style /* ... */ comments, BUT
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# THE COMMENTS MUST NOT INCLUDE %s OR ?.
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########################################################################
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########################################################################
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# Standard Library modules
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# Standard Library modules
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@ -190,11 +195,11 @@ class Sql:
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version SMALLINT NOT NULL)
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version SMALLINT NOT NULL)
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ENGINE=INNODB"""
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ENGINE=INNODB"""
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elif db_server == 'postgresql':
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elif db_server == 'postgresql':
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self.query['createSettingsTable'] = """CREATE TABLE Settings (version SMALLINT)"""
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self.query['createSettingsTable'] = """CREATE TABLE Settings (version SMALLINT NOT NULL)"""
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elif db_server == 'sqlite':
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elif db_server == 'sqlite':
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self.query['createSettingsTable'] = """CREATE TABLE Settings
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self.query['createSettingsTable'] = """CREATE TABLE Settings
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(version INTEGER) """
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(version INTEGER NOT NULL) """
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################################
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################################
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@ -319,7 +324,14 @@ class Sql:
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ratingTime timestamp without time zone,
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ratingTime timestamp without time zone,
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handCount int)"""
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handCount int)"""
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elif db_server == 'sqlite':
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elif db_server == 'sqlite':
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self.query['createAutoratesTable'] = """ """
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self.query['createAutoratesTable'] = """CREATE TABLE Autorates (
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id INTEGER PRIMARY KEY,
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playerId INT,
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gametypeId INT,
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description TEXT,
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shortDesc TEXT,
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ratingTime REAL,
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handCount int)"""
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################################
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################################
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@ -1097,7 +1109,105 @@ class Sql:
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street4Raises INT)
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street4Raises INT)
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"""
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"""
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elif db_server == 'sqlite':
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elif db_server == 'sqlite':
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self.query['createHudCacheTable'] = """ """
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self.query['createHudCacheTable'] = """CREATE TABLE HudCache (
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id INTEGER PRIMARY KEY,
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gametypeId INT,
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playerId INT,
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activeSeats INT,
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position TEXT,
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tourneyTypeId INT,
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styleKey TEXT NOT NULL, /* 1st char is style (A/T/H/S), other 6 are the key */
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HDs INT,
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wonWhenSeenStreet1 REAL NOT NULL,
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wonWhenSeenStreet2 REAL,
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wonWhenSeenStreet3 REAL,
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wonWhenSeenStreet4 REAL,
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wonAtSD REAL NOT NULL,
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street0VPI INT NOT NULL,
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street0Aggr INT,
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street0_3BChance INT NOT NULL,
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street0_3BDone INT NOT NULL,
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street0_4BChance INT,
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street0_4BDone INT,
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other3BStreet0 INT,
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other4BStreet0 INT,
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street1Seen INT,
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street2Seen INT,
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street3Seen INT,
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street4Seen INT,
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sawShowdown INT,
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street1Aggr INT,
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street2Aggr INT,
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street3Aggr INT,
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street4Aggr INT,
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otherRaisedStreet0 INT,
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otherRaisedStreet1 INT,
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otherRaisedStreet2 INT,
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otherRaisedStreet3 INT,
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otherRaisedStreet4 INT,
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foldToOtherRaisedStreet0 INT,
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foldToOtherRaisedStreet1 INT,
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foldToOtherRaisedStreet2 INT,
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foldToOtherRaisedStreet3 INT,
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foldToOtherRaisedStreet4 INT,
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stealAttemptChance INT,
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stealAttempted INT,
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foldBbToStealChance INT,
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foldedBbToSteal INT,
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foldSbToStealChance INT,
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foldedSbToSteal INT,
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street1CBChance INT,
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street1CBDone INT,
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street2CBChance INT,
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street2CBDone INT,
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street3CBChance INT,
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street3CBDone INT,
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street4CBChance INT,
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street4CBDone INT,
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foldToStreet1CBChance INT,
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foldToStreet1CBDone INT,
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foldToStreet2CBChance INT,
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foldToStreet2CBDone INT,
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foldToStreet3CBChance INT,
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foldToStreet3CBDone INT,
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foldToStreet4CBChance INT,
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foldToStreet4CBDone INT,
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totalProfit INT,
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street1CheckCallRaiseChance INT,
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street1CheckCallRaiseDone INT,
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street2CheckCallRaiseChance INT,
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street2CheckCallRaiseDone INT,
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street3CheckCallRaiseChance INT,
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street3CheckCallRaiseDone INT,
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street4CheckCallRaiseChance INT,
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street4CheckCallRaiseDone INT,
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street0Calls INT,
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street1Calls INT,
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street2Calls INT,
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street3Calls INT,
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street4Calls INT,
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street0Bets INT,
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street1Bets INT,
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street2Bets INT,
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street3Bets INT,
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street4Bets INT,
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street0Raises INT,
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street1Raises INT,
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street2Raises INT,
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street3Raises INT,
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street4Raises INT)
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"""
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if db_server == 'mysql':
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if db_server == 'mysql':
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self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
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self.query['addTourneyIndex'] = """ALTER TABLE Tourneys ADD INDEX siteTourneyNo(siteTourneyNo)"""
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@ -1124,9 +1234,10 @@ class Sql:
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self.query['get_last_hand'] = "select max(id) from Hands"
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self.query['get_last_hand'] = "select max(id) from Hands"
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self.query['get_player_id'] = """
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self.query['get_player_id'] = """
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select Players.id AS player_id from Players, Sites
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select Players.id AS player_id
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where Players.name = %(player)s
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from Players, Sites
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and Sites.name = %(site)s
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where Players.name = %s
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and Sites.name = %s
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and Players.SiteId = Sites.id
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and Players.SiteId = Sites.id
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"""
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"""
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