Merge branch 'master' of git://git.assembla.com/fpdb-sql

This commit is contained in:
Ray 2009-08-08 09:21:17 -04:00
commit b3e6b1e510
15 changed files with 1830 additions and 632 deletions

335
pyfpdb/AbsoluteToFpdb.py Normal file
View File

@ -0,0 +1,335 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Copyright 2008, Carl Gherardi
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
# TODO: I have no idea if AP has multi-currency options, i just copied the regex out of Everleaf converter for the currency symbols.. weeeeee - Eric
import sys
import logging
from HandHistoryConverter import *
# Class for converting Absolute HH format.
class Absolute(HandHistoryConverter):
# Static regexes
re_SplitHands = re.compile(r"\n\n\n+")
re_TailSplitHands = re.compile(r"(\n\n\n+)")
#Stage #1571362962: Holdem No Limit $0.02 - 2009-08-05 15:24:06 (ET)
#Table: TORONTO AVE (Real Money) Seat #6 is the dealer
#Seat 6 - FETS63 ($0.75 in chips)
#Board [10s 5d Kh Qh 8c]
re_GameInfo = re.compile(ur"^Stage #([0-9]+): (?P<GAME>Holdem|) (?P<LIMIT>No Limit|) (?P<CURRENCY>\$| €|)(?P<BB>[0-9]*[.0-9]+)", re.MULTILINE)
re_HandInfo = re.compile(ur"^Stage #(?P<HID>[0-9]+): .*(?P<DATETIME>\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d).*\nTable: (?P<TABLE>.*) \(Real Money\)", re.MULTILINE)
re_Button = re.compile(ur"Seat #(?P<BUTTON>[0-9]) is the ?[dead]* dealer$", re.MULTILINE) # TODO: that's not the right way to match for "dead" dealer is it?
re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]) - (?P<PNAME>.*) \((?:\$| €|)(?P<CASH>[0-9]*[.0-9]+) in chips\)", re.MULTILINE)
re_Board = re.compile(ur"\[(?P<CARDS>[^\]]*)\]? *$", re.MULTILINE)
# re_GameInfo = re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) ?(?P<GAME>(Holdem|Omaha|7 Card Stud))", re.MULTILINE)
#re.compile(ur"^(Blinds )?(?P<CURRENCY>\$| €|)(?P<SB>[.0-9]+)/(?:\$| €)?(?P<BB>[.0-9]+) (?P<LIMIT>NL|PL|) (?P<GAME>(Hold\'em|Omaha|7 Card Stud))", re.MULTILINE)
# re_HandInfo = re.compile(ur".*#(?P<HID>[0-9]+)\n.*\n(Blinds )?(?:\$| €|)(?P<SB>[.0-9]+)/(?:\$| €|)(?P<BB>[.0-9]+) (?P<GAMETYPE>.*) - (?P<DATETIME>\d\d\d\d/\d\d/\d\d - \d\d:\d\d:\d\d)\nTable (?P<TABLE>.+$)", re.MULTILINE)
# re_Button = re.compile(ur"^Seat (?P<BUTTON>\d+) is the button", re.MULTILINE)
# re_PlayerInfo = re.compile(ur"^Seat (?P<SEAT>[0-9]+): (?P<PNAME>.*) \(\s+((?:\$| €|) (?P<CASH>[.0-9]+) (USD|EUR|)|new player|All-in) \)", re.MULTILINE)
# re_Board = re.compile(ur"\[ (?P<CARDS>.+) \]")
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, debugging=False, index=0):
"""\
in_path (default '-' = sys.stdin)
out_path (default '-' = sys.stdout)
follow : whether to tail -f the input
autostart: whether to run the thread (or you can call start() yourself)
debugging: if False, pass on partially supported game types. If true, have a go and error..."""
#print "DEBUG: XXXXXXXXXXXXXXX"
HandHistoryConverter.__init__(self, in_path, out_path, sitename="Absolute", follow=follow, index=index)
logging.info("Initialising Absolute converter class")
self.filetype = "text"
self.codepage = "cp1252"
self.siteId = 3 # Needs to match id entry in Sites database
self.debugging = debugging
if autostart:
self.start()
# otherwise you need to call start yourself.
def compilePlayerRegexs(self, hand):
players = set([player[1] for player in hand.players])
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
# we need to recompile the player regexs.
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
logging.debug("player_re: "+ player_re)
#(?P<CURRENCY>\$| €|)(?P<BB>[0-9]*[.0-9]+)
self.re_PostSB = re.compile(ur"^%s - Posts small blind (?:\$| €|)(?P<SB>[0-9]*[.0-9]+)" % player_re, re.MULTILINE)
self.re_PostBB = re.compile(ur"^%s - Posts big blind (?:\$| €|)(?P<BB>[0-9]*[.0-9]+)" % player_re, re.MULTILINE)
# TODO: Absolute posting when coming in new: %s - Posts $0.02 .. should that be a new Post line? where do we need to add support for that? *confused*
self.re_PostBoth = re.compile(ur"^%s - Posts dead (?:\$| €|)(?P<SBBB>[0-9]*[.0-9]+)" % player_re, re.MULTILINE)
self.re_Action = re.compile(ur"^%s - (?P<ATYPE>Bets |Raises |All-In |All-In\(Raise\) |Calls |Folds|Checks)?\$?(?P<BET>[0-9]*[.0-9]+)?" % player_re, re.MULTILINE)
print "^%s - (?P<ATYPE>Bets |Raises |All-In |All-In\(Raise\) |Calls |Folds|Checks)?\$?(?P<BET>[0-9]*[.0-9]+)?" % player_re
self.re_ShowdownAction = re.compile(ur"^%s - Shows \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
self.re_CollectPot = re.compile(ur"^Seat [0-9]: %s(?: \(dealer\)| \(big blind\)| \(small blind\)|) (?:won|collected) Total \((?:\$| €|)(?P<POT>[0-9]*[.0-9]+)\)" % player_re, re.MULTILINE)
#self.re_PostSB = re.compile(ur"^%s: posts small blind \[(?:\$| €|) (?P<SB>[.0-9]+)" % player_re, re.MULTILINE)
#self.re_PostBB = re.compile(ur"^%s: posts big blind \[(?:\$| €|) (?P<BB>[.0-9]+)" % player_re, re.MULTILINE)
#self.re_PostBoth = re.compile(ur"^%s: posts both blinds \[(?:\$| €|) (?P<SBBB>[.0-9]+)" % player_re, re.MULTILINE)
#self.re_Antes = re.compile(ur"^%s: posts ante \[(?:\$| €|) (?P<ANTE>[.0-9]+)" % player_re, re.MULTILINE)
#self.re_BringIn = re.compile(ur"^%s posts bring-in (?:\$| €|)(?P<BRINGIN>[.0-9]+)\." % player_re, re.MULTILINE)
self.re_HeroCards = re.compile(ur"^Dealt to %s \[(?P<CARDS>.*)\]" % player_re, re.MULTILINE)
#self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds)(\s\[(?:\$| €|) (?P<BET>[.\d]+) (USD|EUR|)\])?" % player_re, re.MULTILINE)
#self.re_Action = re.compile(ur"^%s(?P<ATYPE>: bets| checks| raises| calls| folds| complete to)(\s\[?(?:\$| €|) ?(?P<BET>\d+\.?\d*)\.?\s?(USD|EUR|)\]?)?" % player_re, re.MULTILINE)
#self.re_ShowdownAction = re.compile(ur"^%s shows \[ (?P<CARDS>.*) \]" % player_re, re.MULTILINE)
#self.re_CollectPot = re.compile(ur"^%s wins (?:\$| €|) (?P<POT>[.\d]+) (USD|EUR|chips)(.*?\[ (?P<CARDS>.*?) \])?" % player_re, re.MULTILINE)
#self.re_SitsOut = re.compile(ur"^%s sits out" % player_re, re.MULTILINE)
def readSupportedGames(self):
return [["ring", "hold", "nl"],
["ring", "hold", "pl"],
["ring", "hold", "fl"],
["ring", "studhi", "fl"],
["ring", "omahahi", "pl"]
]
def determineGameType(self, handText):
"""return dict with keys/values:
'type' in ('ring', 'tour')
'limitType' in ('nl', 'cn', 'pl', 'cp', 'fl')
'base' in ('hold', 'stud', 'draw')
'category' in ('holdem', 'omahahi', omahahilo', 'razz', 'studhi', 'studhilo', 'fivedraw', '27_1draw', '27_3draw', 'badugi')
'hilo' in ('h','l','s')
'smallBlind' int?
'bigBlind' int?
'smallBet'
'bigBet'
'currency' in ('USD', 'EUR', 'T$', <countrycode>)
or None if we fail to get the info """
info = {'type':'ring'}
m = self.re_GameInfo.search(handText)
if not m:
return None
mg = m.groupdict()
# translations from captured groups to our info strings
limits = { 'No Limit':'nl', 'PL':'pl', '':'fl' }
games = { # base, category
"Holdem" : ('hold','holdem'),
'Omaha' : ('hold','omahahi'),
'Razz' : ('stud','razz'),
'7 Card Stud' : ('stud','studhi')
}
currencies = { u'':'EUR', '$':'USD', '':'T$' }
if 'LIMIT' in mg:
info['limitType'] = limits[mg['LIMIT']]
if 'GAME' in mg:
(info['base'], info['category']) = games[mg['GAME']]
if 'SB' in mg:
info['sb'] = mg['SB']
else:
info['sb'] = str(float(mg['BB']) * 0.5) # TODO: Apparently AP doesn't provide small blind info!? must search to see if it's posted, I guess
if 'BB' in mg:
info['bb'] = mg['BB']
if 'CURRENCY' in mg:
info['currency'] = currencies[mg['CURRENCY']]
if info['currency'] == 'T$':
info['type'] = 'tour'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info
def readHandInfo(self, hand):
m = self.re_HandInfo.search(hand.handText)
if(m == None):
logging.info("Didn't match re_HandInfo")
logging.info(hand.handText)
return None
logging.debug("HID %s, Table %s" % (m.group('HID'), m.group('TABLE')))
hand.handid = m.group('HID')
hand.tablename = m.group('TABLE')
hand.maxseats = 6 # assume 6-max unless we have proof it's a larger/smaller game, since absolute doesn't give seat max info
hand.starttime = datetime.datetime.strptime(m.group('DATETIME'), "%Y-%m-%d %H:%M:%S")
return
def readPlayerStacks(self, hand):
m = self.re_PlayerInfo.finditer(hand.handText)
for a in m:
seatnum = int(a.group('SEAT'))
hand.addPlayer(seatnum, a.group('PNAME'), a.group('CASH'))
if seatnum > 6:
hand.maxseats = 10 # absolute does 2/4/6/8/10 games
# TODO: implement lookup list by table-name to determine maxes, then fall back to 6 default/10 here, if there's no entry in the list?
def markStreets(self, hand):
# PREFLOP = ** Dealing down cards **
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
#m = re.search('(\*\* Dealing down cards \*\*\n)(?P<PREFLOP>.*?\n\*\*)?( Dealing Flop \*\* \[ (?P<FLOP1>\S\S), (?P<FLOP2>\S\S), (?P<FLOP3>\S\S) \])?(?P<FLOP>.*?\*\*)?( Dealing Turn \*\* \[ (?P<TURN1>\S\S) \])?(?P<TURN>.*?\*\*)?( Dealing River \*\* \[ (?P<RIVER1>\S\S) \])?(?P<RIVER>.*)', hand.handText,re.DOTALL)
if hand.gametype['base'] == 'hold':
m = re.search(r"\*\*\* POCKET CARDS \*\*\*(?P<PREFLOP>.+(?=\*\*\* FLOP \*\*\*)|.+)"
r"(\*\*\* FLOP \*\*\*(?P<FLOP>.+(?=\*\*\* TURN \*\*\*)|.+))?"
r"(\*\*\* TURN \*\*\*(?P<TURN>.+(?=\*\*\* RIVER \*\*\*)|.+))?"
r"(\*\*\* RIVER \*\*\*(?P<RIVER>.+))?", hand.handText, re.DOTALL)
elif hand.gametype['base'] == 'stud': # TODO: Not implemented yet
m = re.search(r"(?P<ANTES>.+(?=\*\* Dealing down cards \*\*)|.+)"
r"(\*\* Dealing down cards \*\*(?P<THIRD>.+(?=\*\*\*\* dealing 4th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 4th street \*\*\*\*(?P<FOURTH>.+(?=\*\*\*\* dealing 5th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 5th street \*\*\*\*(?P<FIFTH>.+(?=\*\*\*\* dealing 6th street \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing 6th street \*\*\*\*(?P<SIXTH>.+(?=\*\*\*\* dealing river \*\*\*\*)|.+))?"
r"(\*\*\*\* dealing river \*\*\*\*(?P<SEVENTH>.+))?", hand.handText,re.DOTALL)
hand.addStreets(m)
def readCommunityCards(self, hand, street): # street has been matched by markStreets, so exists in this hand
# If this has been called, street is a street which gets dealt community cards by type hand
# but it might be worth checking somehow.
# if street in ('FLOP','TURN','RIVER'): # a list of streets which get dealt community cards (i.e. all but PREFLOP)
logging.debug("readCommunityCards (%s)" % street)
m = self.re_Board.search(hand.streets[street])
cards = m.group('CARDS')
cards = [validCard(card) for card in cards.split(' ')]
hand.setCommunityCards(street=street, cards=cards)
def readAntes(self, hand):
logging.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
def readBringIn(self, hand):
m = self.re_BringIn.search(hand.handText,re.DOTALL)
if m:
logging.debug("Player bringing in: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
else:
logging.warning("No bringin found.")
def readBlinds(self, hand):
m = self.re_PostSB.search(hand.handText)
if m is not None:
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
else:
logging.debug("No small blind")
hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
for a in self.re_PostBoth.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'both', a.group('SBBB'))
def readButton(self, hand):
hand.buttonpos = int(self.re_Button.search(hand.handText).group('BUTTON'))
def readHeroCards(self, hand):
m = self.re_HeroCards.search(hand.handText)
if m:
hand.hero = m.group('PNAME')
# "2c, qh" -> ["2c","qc"]
# Also works with Omaha hands.
cards = m.group('CARDS')
cards = [validCard(card) for card in cards.split(' ')]
# hand.addHoleCards(cards, m.group('PNAME'))
hand.addHoleCards('PREFLOP', hand.hero, closed=cards, shown=False, mucked=False, dealt=True)
else:
#Not involved in hand
hand.involved = False
def readStudPlayerCards(self, hand, street):
# lol. see Plymouth.txt
logging.warning("Absolute readStudPlayerCards is only a stub.")
#~ if street in ('THIRD', 'FOURTH', 'FIFTH', 'SIXTH'):
#~ hand.addPlayerCards(player = player.group('PNAME'), street = street, closed = [], open = [])
def readAction(self, hand, street):
logging.debug("readAction (%s)" % street)
m = self.re_Action.finditer(hand.streets[street])
for action in m:
logging.debug("%s %s" % (action.group('ATYPE'), action.groupdict()))
if action.group('ATYPE') == 'Raises ' or action.group('ATYPE') == 'All-In(Raise) ':
hand.addCallandRaise( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'Calls ':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'Bets ' or action.group('ATYPE') == 'All-In ':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'Folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == 'Checks':
hand.addCheck( street, action.group('PNAME'))
elif action.group('ATYPE') == ' complete to': # TODO: not supported yet ?
hand.addComplete( street, action.group('PNAME'), action.group('BET'))
else:
logging.debug("Unimplemented readAction: %s %s" %(action.group('PNAME'),action.group('ATYPE'),))
def readShowdownActions(self, hand):
"""Reads lines where holecards are reported in a showdown"""
logging.debug("readShowdownActions")
for shows in self.re_ShowdownAction.finditer(hand.handText):
cards = shows.group('CARDS')
cards = [validCard(card) for card in cards.split(' ')]
logging.debug("readShowdownActions %s %s" %(cards, shows.group('PNAME')))
hand.addShownCards(cards, shows.group('PNAME'))
def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText):
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
def readShownCards(self,hand):
"""Reads lines where hole & board cards are mixed to form a hand (summary lines)"""
for m in self.re_CollectPot.finditer(hand.handText):
try:
if m.group('CARDS') is not None:
cards = m.group('CARDS')
cards = [validCard(card) for card in cards.split(' ')]
player = m.group('PNAME')
logging.debug("readShownCards %s cards=%s" % (player, cards))
# hand.addShownCards(cards=None, player=m.group('PNAME'), holeandboard=cards)
hand.addShownCards(cards=cards, player=m.group('PNAME'))
except IndexError:
pass # there's no "PLAYER - Mucks" at AP that I can see
def validCard(card):
card = card.strip()
if card == '10s': card = 'Ts'
if card == '10h': card = 'Th'
if card == '10d': card = 'Td'
if card == '10c': card = 'Tc'
return card
if __name__ == "__main__":
parser = OptionParser()
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="-")
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
parser.add_option("-q", "--quiet",
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
parser.add_option("-v", "--verbose",
action="store_const", const=logging.INFO, dest="verbosity")
parser.add_option("--vv",
action="store_const", const=logging.DEBUG, dest="verbosity")
(options, args) = parser.parse_args()
LOG_FILENAME = './logging.out'
logging.basicConfig(filename=LOG_FILENAME,level=options.verbosity)
e = Absolute(in_path = options.ipath, out_path = options.opath, follow = options.follow, autostart=True, debugging=True)

View File

@ -98,7 +98,7 @@ class Database:
foreignKeys = [
[ ] # no db with index 0
, [ ] # no db with index 1
, [ # foreign keys for mysql
, [ # foreign keys for mysql (index 2)
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
@ -107,7 +107,7 @@ class Database:
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
]
, [ # foreign keys for postgres
, [ # foreign keys for postgres (index 3)
{'fktab':'Hands', 'fkcol':'gametypeId', 'rtab':'Gametypes', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'handId', 'rtab':'Hands', 'rcol':'id', 'drop':1}
, {'fktab':'HandsPlayers', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':1}
@ -116,6 +116,8 @@ class Database:
, {'fktab':'HudCache', 'fkcol':'playerId', 'rtab':'Players', 'rcol':'id', 'drop':0}
, {'fktab':'HudCache', 'fkcol':'tourneyTypeId', 'rtab':'TourneyTypes', 'rcol':'id', 'drop':1}
]
, [ # no foreign keys in sqlite (index 4)
]
]
@ -233,9 +235,15 @@ class Database:
self.fdb.reconnect(due_to_error=False)
def get_backend_name(self):
"""Reconnects the DB"""
return self.fdb.get_backend_name()
"""Returns the name of the currently used backend"""
if self.backend==2:
return "MySQL InnoDB"
elif self.backend==3:
return "PostgreSQL"
elif self.backend==4:
return "SQLite"
else:
raise fpdb_simple.FpdbError("invalid backend")
def get_table_name(self, hand_id):
c = self.connection.cursor()
@ -465,11 +473,39 @@ class Database:
result = c.fetchall()
return result
def get_last_insert_id(self):
def get_last_insert_id(self, cursor=None):
ret = None
try:
ret = self.fdb.getLastInsertId()
if self.backend == self.MYSQL_INNODB:
ret = self.connection.insert_id()
if ret < 1 or ret > 999999999:
print "getLastInsertId(): problem fetching insert_id? ret=", ret
ret = -1
elif self.backend == self.PGSQL:
# some options:
# currval(hands_id_seq) - use name of implicit seq here
# lastval() - still needs sequences set up?
# insert ... returning is useful syntax (but postgres specific?)
# see rules (fancy trigger type things)
c = self.get_cursor()
ret = c.execute ("SELECT lastval()")
row = c.fetchone()
if not row:
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
ret = -1
else:
ret = row[0]
elif self.backend == self.SQLITE:
ret = cursor.lastrowid
else:
print "getLastInsertId(): unknown backend ", self.backend
ret = -1
except:
print "get_last_insert_id error:", str(sys.exc_value)
ret = -1
err = traceback.extract_tb(sys.exc_info()[2])
print "***get_last_insert_id error: " + str(sys.exc_info()[1])
print "\n".join( [e[0]+':'+str(e[1])+" "+e[2] for e in err] )
raise
return ret
@ -847,6 +883,7 @@ class Database:
self.commit()
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error dropping tables: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
self.rollback()
raise
@ -920,6 +957,11 @@ class Database:
c.execute("INSERT INTO Sites (name,currency) VALUES ('PokerStars', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Everleaf', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Win2day', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('OnGame', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('UltimateBet', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Betfair', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('Absolute', 'USD')")
c.execute("INSERT INTO Sites (name,currency) VALUES ('PartyPoker', 'USD')")
if self.backend == self.SQLITE:
c.execute("INSERT INTO TourneyTypes VALUES (NULL, 1, 0, 0, 0, 0);")
else:
@ -934,12 +976,14 @@ class Database:
try:
stime = time()
self.connection.cursor().execute(self.sql.query['clearHudCache'])
self.connection.cursor().execute(self.sql.query['rebuildHudCache'])
self.get_cursor().execute(self.sql.query['clearHudCache'])
self.get_cursor().execute(self.sql.query['rebuildHudCache'])
self.commit()
print "Rebuild hudcache took %.1f seconds" % (time() - stime,)
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "Error rebuilding hudcache:", str(sys.exc_value)
print err
#end def rebuild_hudcache
@ -996,15 +1040,21 @@ class Database:
def insertPlayer(self, name, site_id):
result = None
c = self.get_cursor()
c.execute ("SELECT id FROM Players WHERE name=%s", (name,))
tmp=c.fetchall()
c.execute ("SELECT id FROM Players WHERE name=%s".replace('%s',self.sql.query['placeholder'])
,(name,))
tmp = c.fetchone()
if (len(tmp)==0): #new player
c.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)", (name, site_id))
c.execute ("INSERT INTO Players (name, siteId) VALUES (%s, %s)".replace('%s',self.sql.query['placeholder'])
,(name, site_id))
#Get last id might be faster here.
c.execute ("SELECT id FROM Players WHERE name=%s", (name,))
tmp=c.fetchall()
return tmp[0][0]
#c.execute ("SELECT id FROM Players WHERE name=%s", (name,))
tmp = [self.get_last_insert_id(c)]
return tmp[0]
def insertGameTypes(self, row):
c = self.get_cursor()
c.execute( self.sql.query['insertGameTypes'], row )
return [self.get_last_insert_id(c)]
def store_the_hand(self, h):
"""Take a HandToWrite object and store it in the db"""
@ -1064,6 +1114,76 @@ class Database:
return result
#end def store_the_hand
def storeHand(self, p):
#stores into table hands:
self.cursor.execute ("""INSERT INTO Hands (
tablename,
sitehandno,
gametypeid,
handstart,
importtime,
seats,
maxseats,
boardcard1,
boardcard2,
boardcard3,
boardcard4,
boardcard5,
-- texture,
playersVpi,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
-- street1Pot,
-- street2Pot,
-- street3Pot,
-- street4Pot,
-- showdownPot
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s)""",
(
p['tablename'],
p['sitehandno'],
p['gametypeid'],
p['handStart'],
datetime.datetime.today(),
len(p['names']),
p['maxSeats'],
p['boardcard1'],
p['boardcard2'],
p['boardcard3'],
p['boardcard4'],
p['boardcard5'],
hudCache['playersVpi'],
hudCache['playersAtStreet1'],
hudCache['playersAtStreet2'],
hudCache['playersAtStreet3'],
hudCache['playersAtStreet4'],
hudCache['playersAtShowdown'],
hudCache['street0Raises'],
hudCache['street1Raises'],
hudCache['street2Raises'],
hudCache['street3Raises'],
hudCache['street4Raises'],
hudCache['street1Pot'],
hudCache['street2Pot'],
hudCache['street3Pot'],
hudCache['street4Pot'],
hudCache['showdownPot']
)
)
#return getLastInsertId(backend, conn, cursor)
# def storeHand
def storeHands(self, backend, site_hand_no, gametype_id
,hand_start_time, names, tableName, maxSeats, hudCache
,board_values, board_suits):
@ -1071,7 +1191,8 @@ class Database:
cards = [Card.cardFromValueSuit(v,s) for v,s in zip(board_values,board_suits)]
#stores into table hands:
try:
self.get_cursor().execute ("""INSERT INTO Hands
c = self.get_cursor()
c.execute ("""INSERT INTO Hands
(siteHandNo, gametypeId, handStart, seats, tableName, importTime, maxSeats
,boardcard1,boardcard2,boardcard3,boardcard4,boardcard5
,playersVpi, playersAtStreet1, playersAtStreet2
@ -1084,7 +1205,7 @@ class Database:
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)
"""
""".replace('%s', self.sql.query['placeholder'])
, (site_hand_no, gametype_id, hand_start_time, len(names), tableName, datetime.today(), maxSeats
,cards[0], cards[1], cards[2], cards[3], cards[4]
,hudCache['playersVpi'], hudCache['playersAtStreet1'], hudCache['playersAtStreet2']
@ -1094,7 +1215,7 @@ class Database:
,hudCache['street2Pot'], hudCache['street3Pot'], hudCache['street4Pot']
,hudCache['showdownPot']
))
ret = self.get_last_insert_id()
ret = self.get_last_insert_id(c)
except:
ret = -1
raise fpdb_simple.FpdbError( "storeHands error: " + str(sys.exc_value) )
@ -1163,7 +1284,8 @@ class Database:
hudCache['street0Calls'][i], hudCache['street1Calls'][i], hudCache['street2Calls'][i], hudCache['street3Calls'][i], hudCache['street4Calls'][i],
hudCache['street0Bets'][i], hudCache['street1Bets'][i], hudCache['street2Bets'][i], hudCache['street3Bets'][i], hudCache['street4Bets'][i]
) )
self.get_cursor().executemany ("""
c = self.get_cursor()
c.executemany ("""
INSERT INTO HandsPlayers
(handId, playerId, startCash, position, tourneyTypeId,
card1, card2, card3, card4, startCards, winnings, rake, seatNo, totalProfit,
@ -1186,13 +1308,9 @@ class Database:
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder'])
,inserts )
result.append( self.get_last_insert_id() )
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( self.get_last_insert_id() )
result.append( self.get_last_insert_id(c) ) # wrong? not used currently
except:
raise fpdb_simple.FpdbError( "store_hands_players_holdem_omaha error: " + str(sys.exc_value) )
@ -1215,13 +1333,14 @@ class Database:
card6 = Card.cardFromValueSuit(card_values[i][5], card_suits[i][5])
card7 = Card.cardFromValueSuit(card_values[i][6], card_suits[i][6])
self.get_cursor().execute ("""INSERT INTO HandsPlayers
c = self.get_cursor()
c.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante, tourneyTypeId,
card1, card2,
card3, card4,
card5, card6,
card7, winnings, rake, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""",
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder']),
(hands_id, player_ids[i], start_cashes[i], antes[i], 1,
card1, card2,
card3, card4,
@ -1229,7 +1348,7 @@ class Database:
card7, winnings[i], rakes[i], seatNos[i]))
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( self.get_last_insert_id() )
result.append( self.get_last_insert_id(c) )
except:
raise fpdb_simple.FpdbError( "store_hands_players_stud error: " + str(sys.exc_value) )
@ -1292,7 +1411,8 @@ class Database:
hudCache['street3Bets'][i], hudCache['street4Bets'][i]
) )
self.get_cursor().executemany ("""
c = self.get_cursor()
c.executemany ("""
INSERT INTO HandsPlayers
(handId, playerId, startCash, position, tourneyTypeId,
card1, card2, card3, card4, startCards, winnings, rake, tourneysPlayersId, seatNo, totalProfit,
@ -1316,10 +1436,10 @@ class Database:
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder'])
,inserts )
result.append( self.get_last_insert_id() )
result.append( self.get_last_insert_id(c) )
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
except:
@ -1335,14 +1455,15 @@ class Database:
try:
result=[]
for i in xrange(len(player_ids)):
self.get_cursor().execute ("""INSERT INTO HandsPlayers
c = self.get_cursor()
c.execute ("""INSERT INTO HandsPlayers
(handId, playerId, startCash, ante,
card1Value, card1Suit, card2Value, card2Suit,
card3Value, card3Suit, card4Value, card4Suit,
card5Value, card5Suit, card6Value, card6Suit,
card7Value, card7Suit, winnings, rake, tourneysPlayersId, seatNo)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s)""",
%s, %s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder']),
(hands_id, player_ids[i], start_cashes[i], antes[i],
card_values[i][0], card_suits[i][0], card_values[i][1], card_suits[i][1],
card_values[i][2], card_suits[i][2], card_values[i][3], card_suits[i][3],
@ -1350,7 +1471,7 @@ class Database:
card_values[i][6], card_suits[i][6], winnings[i], rakes[i], tourneys_players_ids[i], seatNos[i]))
#cursor.execute("SELECT id FROM HandsPlayers WHERE handId=%s AND playerId+0=%s", (hands_id, player_ids[i]))
#result.append(cursor.fetchall()[0][0])
result.append( self.get_last_insert_id() )
result.append( self.get_last_insert_id(c) )
except:
raise fpdb_simple.FpdbError( "store_hands_players_stud_tourney error: " + str(sys.exc_value) )
@ -1488,7 +1609,8 @@ class Database:
AND position=%s
AND tourneyTypeId+0=%s
AND styleKey=%s
""", (row[6], row[7], row[8], row[9], row[10],
""".replace('%s', self.sql.query['placeholder'])
,(row[6], row[7], row[8], row[9], row[10],
row[11], row[12], row[13], row[14], row[15],
row[16], row[17], row[18], row[19], row[20],
row[21], row[22], row[23], row[24], row[25],
@ -1501,11 +1623,14 @@ class Database:
row[56], row[57], row[58], row[59], row[60],
row[1], row[2], row[3], str(row[4]), row[5], styleKey))
# Test statusmessage to see if update worked, do insert if not
#print "storehud2, upd num =", num
#print "storehud2, upd num =", num.rowcount
# num is a cursor in sqlite
if ( (backend == self.PGSQL and cursor.statusmessage != "UPDATE 1")
or (backend == self.MYSQL_INNODB and num == 0) ):
or (backend == self.MYSQL_INNODB and num == 0)
or (backend == self.SQLITE and num.rowcount == 0)
):
#print "playerid before insert:",row[2]," num = ", num
cursor.execute("""INSERT INTO HudCache
num = cursor.execute("""INSERT INTO HudCache
(gametypeId, playerId, activeSeats, position, tourneyTypeId, styleKey,
HDs, street0VPI, street0Aggr, street0_3BChance, street0_3BDone,
street1Seen, street2Seen, street3Seen, street4Seen, sawShowdown,
@ -1529,14 +1654,14 @@ class Database:
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s,
%s, %s, %s, %s, %s)"""
%s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder'])
, (row[1], row[2], row[3], row[4], row[5], styleKey, row[6], row[7], row[8], row[9], row[10]
,row[11], row[12], row[13], row[14], row[15], row[16], row[17], row[18], row[19], row[20]
,row[21], row[22], row[23], row[24], row[25], row[26], row[27], row[28], row[29], row[30]
,row[31], row[32], row[33], row[34], row[35], row[36], row[37], row[38], row[39], row[40]
,row[41], row[42], row[43], row[44], row[45], row[46], row[47], row[48], row[49], row[50]
,row[51], row[52], row[53], row[54], row[55], row[56], row[57], row[58], row[59], row[60]) )
#print "hopefully inserted hud data line: ", cursor.statusmessage
#print "hopefully inserted hud data line: ", cursor.rowcount
# message seems to be "INSERT 0 1"
else:
#print "updated(2) hud data line"
@ -1552,7 +1677,8 @@ class Database:
def store_tourneys(self, tourneyTypeId, siteTourneyNo, entries, prizepool, startTime):
try:
cursor = self.get_cursor()
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s".replace('%s', self.sql.query['placeholder'])
, (siteTourneyNo, tourneyTypeId))
tmp=cursor.fetchone()
#print "tried SELECTing tourneys.id, result:",tmp
@ -1561,7 +1687,8 @@ class Database:
except TypeError:#means we have to create new one
cursor.execute("""INSERT INTO Tourneys
(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime)
VALUES (%s, %s, %s, %s, %s)""", (tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
VALUES (%s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder'])
,(tourneyTypeId, siteTourneyNo, entries, prizepool, startTime))
cursor.execute("SELECT id FROM Tourneys WHERE siteTourneyNo=%s AND tourneyTypeId+0=%s", (siteTourneyNo, tourneyTypeId))
tmp=cursor.fetchone()
#print "created new tourneys.id:",tmp
@ -1581,7 +1708,8 @@ class Database:
#print "ranks:",ranks
#print "winnings:",winnings
for i in xrange(len(player_ids)):
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s", (tourney_id, player_ids[i]))
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s".replace('%s', self.sql.query['placeholder'])
,(tourney_id, player_ids[i]))
tmp=cursor.fetchone()
#print "tried SELECTing tourneys_players.id:",tmp
@ -1589,10 +1717,10 @@ class Database:
len(tmp)
except TypeError:
cursor.execute("""INSERT INTO TourneysPlayers
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""",
(tourneyId, playerId, payinAmount, rank, winnings) VALUES (%s, %s, %s, %s, %s)""".replace('%s', self.sql.query['placeholder']),
(tourney_id, player_ids[i], payin_amounts[i], ranks[i], winnings[i]))
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s",
cursor.execute("SELECT id FROM TourneysPlayers WHERE tourneyId=%s AND playerId+0=%s".replace('%s', self.sql.query['placeholder']),
(tourney_id, player_ids[i]))
tmp=cursor.fetchone()
#print "created new tourneys_players.id:",tmp

View File

@ -74,7 +74,10 @@ class GuiBulkImport():
cb_hmodel = self.cb_drophudcache.get_model()
cb_hindex = self.cb_drophudcache.get_active()
self.lab_info.set_text("Importing") # doesn't display :-(
self.lab_info.set_markup('<span foreground="blue">Importing ...</span>') # uses pango markup!
while gtk.events_pending(): # see http://faq.pygtk.org/index.py?req=index for more hints (3.7)
gtk.main_iteration(False)
if cb_index:
self.importer.setDropIndexes(cb_model[cb_index][0])
else:

View File

@ -72,20 +72,19 @@ class GuiGraphViewer (threading.Thread):
self.mainHBox.show()
self.leftPanelBox = self.filters.get_vbox()
self.graphBox = gtk.VBox(False, 0)
self.graphBox.show()
self.hpane = gtk.HPaned()
self.hpane.pack1(self.leftPanelBox)
self.mainHBox.add(self.hpane)
# hierarchy: self.mainHBox / self.hpane / self.graphBox / self.canvas / self.fig / self.ax
self.graphBox = gtk.VBox(False, 0)
self.graphBox.show()
self.hpane.pack2(self.graphBox)
self.hpane.show()
self.mainHBox.add(self.hpane)
self.fig = None
#self.exportButton.set_sensitive(False)
self.fig = Figure(figsize=(5,4), dpi=100)
self.canvas = None
@ -125,14 +124,31 @@ class GuiGraphViewer (threading.Thread):
#end def get_vbox
def clearGraphData(self):
try:
try:
if self.canvas:
self.graphBox.remove(self.canvas)
except:
pass
if self.fig != None:
self.fig.clear()
self.fig = Figure(figsize=(5,4), dpi=100)
if self.canvas is not None:
self.canvas.destroy()
self.canvas = FigureCanvas(self.fig) # a gtk.DrawingArea
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
raise
def generateGraph(self, widget, data):
print "generateGraph: start"
try:
self.clearGraphData()
print "after cleardata"
sitenos = []
playerids = []
@ -141,6 +157,7 @@ class GuiGraphViewer (threading.Thread):
heroes = self.filters.getHeroes()
siteids = self.filters.getSiteIds()
limits = self.filters.getLimits()
print "got filter data"
# Which sites are selected?
for site in sites:
if sites[site] == True:
@ -164,10 +181,12 @@ class GuiGraphViewer (threading.Thread):
return
#Set graph properties
print "add_subplot"
self.ax = self.fig.add_subplot(111)
#Get graph data from DB
starttime = time()
print "get line: playerids =", playerids, "sitenos =", sitenos, "limits =", limits
line = self.getRingProfitGraph(playerids, sitenos, limits)
print "Graph generated in: %s" %(time() - starttime)
@ -198,6 +217,10 @@ class GuiGraphViewer (threading.Thread):
self.canvas.show()
self.canvas.draw()
#self.exportButton.set_sensitive(True)
except:
err = traceback.extract_tb(sys.exc_info()[2])[-1]
print "***Error: "+err[2]+"("+str(err[1])+"): "+str(sys.exc_info()[1])
#end of def showClicked
def getRingProfitGraph(self, names, sites, limits):

View File

@ -81,7 +81,7 @@ class GuiPlayerStats (threading.Thread):
, ["hand", False, "Hand", 0.0, "%s"] # true not allowed for this line
, ["plposition", False, "Posn", 1.0, "%s"] # true not allowed for this line (set in code)
, ["n", True, "Hds", 1.0, "%d"]
, ["avgseats", True, "Seats", 1.0, "%3.1f"]
, ["avgseats", False, "Seats", 1.0, "%3.1f"]
, ["vpip", True, "VPIP", 1.0, "%3.1f"]
, ["pfr", True, "PFR", 1.0, "%3.1f"]
, ["pf3", True, "PF3", 1.0, "%3.1f"]

View File

@ -22,25 +22,11 @@ import gtk
import os
import fpdb_simple
try:
import MySQLdb
except:
diaSQLLibMissing = gtk.Dialog(title="Fatal Error - SQL interface library missing", parent=None, flags=0, buttons=(gtk.STOCK_QUIT,gtk.RESPONSE_OK))
label = gtk.Label("Please note that the table viewer only works with MySQL, if you use PostgreSQL this error is expected.")
diaSQLLibMissing.vbox.add(label)
label.show()
label = gtk.Label("Since the HUD now runs on all supported plattforms I do not see any point in table viewer anymore, if you disagree please send a message to steffen@sycamoretest.info")
diaSQLLibMissing.vbox.add(label)
label.show()
response = diaSQLLibMissing.run()
#sys.exit(1)
import fpdb_import
import fpdb_db
class GuiTableViewer (threading.Thread):
def hudDivide (self, a, b):
if b==0:
@ -196,25 +182,25 @@ class GuiTableViewer (threading.Thread):
"""runs when user clicks read names"""
#print "start of table_viewer.read_names_clicked"
self.db.reconnect()
self.cursor=self.db.cursor
self.cursor=self.db.get_cursor()
#self.hands_id=self.last_read_hand_id
self.db.cursor.execute("SELECT gametypeId FROM Hands WHERE id=%s", (self.hands_id, ))
self.gametype_id=self.db.cursor.fetchone()[0]
self.cursor.execute("SELECT gametypeId FROM Hands WHERE id=%s", (self.hands_id, ))
self.gametype_id=self.cursor.fetchone()[0]
self.cursor.execute("SELECT category FROM Gametypes WHERE id=%s", (self.gametype_id, ))
self.category=self.db.cursor.fetchone()[0]
self.category=self.cursor.fetchone()[0]
#print "self.gametype_id", self.gametype_id," category:", self.category, " self.hands_id:", self.hands_id
self.db.cursor.execute("""SELECT DISTINCT Players.id FROM HandsPlayers
self.cursor.execute("""SELECT DISTINCT Players.id FROM HandsPlayers
INNER JOIN Players ON HandsPlayers.playerId=Players.id
WHERE handId=%s""", (self.hands_id, ))
self.player_ids=self.db.cursor.fetchall()
self.player_ids=self.cursor.fetchall()
#print "self.player_ids:",self.player_ids
self.db.cursor.execute("""SELECT DISTINCT Players.name FROM HandsPlayers
self.cursor.execute("""SELECT DISTINCT Players.name FROM HandsPlayers
INNER JOIN Players ON HandsPlayers.playerId=Players.id
WHERE handId=%s""", (self.hands_id, ))
self.player_names=self.db.cursor.fetchall()
self.player_names=self.cursor.fetchall()
#print "self.player_names:",self.player_names
#end def table_viewer.read_names_clicked
@ -223,12 +209,7 @@ class GuiTableViewer (threading.Thread):
#print "start of table_viewer.import_clicked"
self.inputFile=self.filename_tbuffer.get_text(self.filename_tbuffer.get_start_iter(), self.filename_tbuffer.get_end_iter())
self.server=self.db.host
self.database=self.db.database
self.user=self.db.user
self.password=self.db.password
self.importer = fpdb_import.Importer(self, self.settings)
self.importer = fpdb_import.Importer(self, self.settings, self.config)
self.importer.setMinPrint(0)
self.importer.setQuiet(False)
self.importer.setFailOnError(False)
@ -252,13 +233,14 @@ class GuiTableViewer (threading.Thread):
return self.main_vbox
#end def get_vbox
def __init__(self, db, settings, debug=True):
def __init__(self, db, settings, config=None, debug=True):
"""Constructor for table_viewer"""
self.debug=debug
#print "start of table_viewer constructor"
self.db = db
self.cursor=db.cursor
self.cursor = db.get_cursor()
self.settings = settings
self.config = config
self.main_vbox = gtk.VBox(False, 0)
self.main_vbox.show()

View File

@ -203,6 +203,96 @@
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
<site enabled="False"
site_name="Absolute"
table_finder="AbsolutePoker.exe"
screen_name="YOUR SCREEN NAME HERE"
site_path=""
HH_path=""
decoder="everleaf_decode_table"
converter="AbsoluteToFpdb"
supported_games="holdem">
<layout fav_seat="0" height="547" max="8" width="794">
<location seat="1" x="640" y="64"> </location>
<location seat="2" x="650" y="230"> </location>
<location seat="3" x="650" y="385"> </location>
<location seat="4" x="588" y="425"> </location>
<location seat="5" x="92" y="425"> </location>
<location seat="6" x="0" y="373"> </location>
<location seat="7" x="0" y="223"> </location>
<location seat="8" x="25" y="50"> </location>
</layout>
<layout fav_seat="0" height="547" max="6" width="794">
<location seat="1" x="640" y="58"> </location>
<location seat="2" x="654" y="288"> </location>
<location seat="3" x="615" y="424"> </location>
<location seat="4" x="70" y="421"> </location>
<location seat="5" x="0" y="280"> </location>
<location seat="6" x="70" y="58"> </location>
</layout>
<layout fav_seat="0" height="547" max="2" width="794">
<location seat="1" x="651" y="288"> </location>
<location seat="2" x="10" y="288"> </location>
</layout>
<layout fav_seat="0" height="547" max="9" width="794">
<location seat="1" x="634" y="38"> </location>
<location seat="2" x="667" y="184"> </location>
<location seat="3" x="667" y="321"> </location>
<location seat="4" x="667" y="445"> </location>
<location seat="5" x="337" y="459"> </location>
<location seat="6" x="0" y="400"> </location>
<location seat="7" x="0" y="322"> </location>
<location seat="8" x="0" y="181"> </location>
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
<site enabled="False"
site_name="PartyPoker"
table_finder="PartyPoker.exe"
screen_name="YOUR SCREEN NAME HERE"
site_path=""
HH_path=""
decoder="everleaf_decode_table"
converter="PartyPokerToFpdb"
supported_games="holdem">
<layout fav_seat="0" height="547" max="8" width="794">
<location seat="1" x="640" y="64"> </location>
<location seat="2" x="650" y="230"> </location>
<location seat="3" x="650" y="385"> </location>
<location seat="4" x="588" y="425"> </location>
<location seat="5" x="92" y="425"> </location>
<location seat="6" x="0" y="373"> </location>
<location seat="7" x="0" y="223"> </location>
<location seat="8" x="25" y="50"> </location>
</layout>
<layout fav_seat="0" height="547" max="6" width="794">
<location seat="1" x="640" y="58"> </location>
<location seat="2" x="654" y="288"> </location>
<location seat="3" x="615" y="424"> </location>
<location seat="4" x="70" y="421"> </location>
<location seat="5" x="0" y="280"> </location>
<location seat="6" x="70" y="58"> </location>
</layout>
<layout fav_seat="0" height="547" max="2" width="794">
<location seat="1" x="651" y="288"> </location>
<location seat="2" x="10" y="288"> </location>
</layout>
<layout fav_seat="0" height="547" max="9" width="794">
<location seat="1" x="634" y="38"> </location>
<location seat="2" x="667" y="184"> </location>
<location seat="3" x="667" y="321"> </location>
<location seat="4" x="667" y="445"> </location>
<location seat="5" x="337" y="459"> </location>
<location seat="6" x="0" y="400"> </location>
<location seat="7" x="0" y="322"> </location>
<location seat="8" x="0" y="181"> </location>
<location seat="9" x="70" y="53"> </location>
</layout>
</site>
</supported_sites>
<supported_games>
@ -337,6 +427,8 @@
<hhc site="Full Tilt Poker" converter="FulltiltToFpdb"/>
<hhc site="Everleaf" converter="EverleafToFpdb"/>
<hhc site="Win2day" converter="Win2dayToFpdb"/>
<hhc site="Absolute" converter="AbsoluteToFpdb"/>
<hhc site="PartyPoker" converter="PartyPokerToFpdb"/>
</hhcs>
<supported_databases>

View File

@ -40,7 +40,7 @@ class Hand(object):
LCS = {'H':'h', 'D':'d', 'C':'c', 'S':'s'}
SYMBOL = {'USD': '$', 'EUR': u'$', 'T$': '', 'play': ''}
MS = {'horse' : 'HORSE', '8game' : '8-Game', 'hose' : 'HOSE', 'ha': 'HA'}
SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7}
SITEIDS = {'Fulltilt':1, 'PokerStars':2, 'Everleaf':3, 'Win2day':4, 'OnGame':5, 'UltimateBet':6, 'Betfair':7, 'Absolute':8, 'PartyPoker':9 }
def __init__(self, sitename, gametype, handText, builtFrom = "HHC"):

521
pyfpdb/PartyPokerToFpdb.py Normal file
View File

@ -0,0 +1,521 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Copyright 2009, Grigorij Indigirkin
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
########################################################################
import sys
from collections import defaultdict
from HandHistoryConverter import *
# PartyPoker HH Format
class PartyPoker(HandHistoryConverter):
class ParsingException(Exception):
"Usage: raise ParsingException(<msg>[, hh=<hh>])"
def __init__(self, *args, **kwargs):
if len(args)==0: args=[''] + list(args)
msg, args = args[0], args[1:]
if 'hh' in kwargs:
msg += self.wrapHh(kwargs['hh'])
del kwargs['hh']
return Exception.__init__(self, msg, *args, **kwargs)
def wrapHh(self, hh):
return ("\n\nHand history attached below:\n"
"%(DELIMETER)s\n%(HH)s\n%(DELIMETER)s") % \
{'DELIMETER': '#'*50, 'HH': hh}
############################################################
# Class Variables
sym = {'USD': "\$", }
# Static regexes
# $5 USD NL Texas Hold'em - Saturday, July 25, 07:53:52 EDT 2009
# NL Texas Hold'em $1 USD Buy-in Trny:45685440 Level:8 Blinds-Antes(600/1 200 -50) - Sunday, May 17, 11:25:07 MSKS 2009
re_GameInfoRing = re.compile("""
(?P<CURRENCY>\$|)\s*(?P<RINGLIMIT>\d+)\s*(?:USD)?\s*
(?P<LIMIT>(NL))\s+
(?P<GAME>(Texas\ Hold\'em))
\s*\-\s*
(?P<DATETIME>.+)
""", re.VERBOSE)
re_GameInfoTrny = re.compile("""
(?P<LIMIT>(NL))\s+
(?P<GAME>(Texas\ Hold\'em))\s+
(?P<BUYIN>\$?[.0-9]+)\s*(?P<BUYIN_CURRENCY>USD)?\s*Buy-in\s+
Trny:\s?(?P<TOURNO>\d+)\s+
Level:\s*(?P<LEVEL>\d+)\s+
Blinds(?:-Antes)?\(
(?P<SB>[.0-9 ]+)\s*
/(?P<BB>[.0-9 ]+)
(?:\s*-\s*(?P<ANTE>[.0-9 ]+)\$?)?
\)
\s*\-\s*
(?P<DATETIME>.+)
""", re.VERBOSE)
re_Hid = re.compile("^Game \#(?P<HID>\d+) starts.")
#re_GameInfo = re.compile("""
#PartyPoker\sGame\s\#(?P<HID>[0-9]+):\s+
#(Tournament\s\# # open paren of tournament info
#(?P<TOURNO>\d+),\s
#(?P<BUYIN>[%(LS)s\+\d\.]+ # here's how I plan to use LS
#\s?(?P<TOUR_ISO>%(LEGAL_ISO)s)?
#)\s)? # close paren of tournament info
#(?P<MIXED>HORSE|8\-Game|HOSE)?\s?\(?
#(?P<GAME>Hold\'em|Razz|7\sCard\sStud|7\sCard\sStud\sHi/Lo|Omaha|Omaha\sHi/Lo|Badugi|Triple\sDraw\s2\-7\sLowball)\s
#(?P<LIMIT>No\sLimit|Limit|Pot\sLimit)\)?,?\s
#(-\sLevel\s(?P<LEVEL>[IVXLC]+)\s)?
#\(? # open paren of the stakes
#(?P<CURRENCY>%(LS)s|)?
#(?P<SB>[.0-9]+)/(%(LS)s)?
#(?P<BB>[.0-9]+)
#\s?(?P<ISO>%(LEGAL_ISO)s)?
#\)\s-\s # close paren of the stakes
#(?P<DATETIME>.*$)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_PlayerInfo = re.compile("""
Seat\s(?P<SEAT>\d+):\s
(?P<PNAME>.*)\s
\(\s*\$?(?P<CASH>[0-9,.]+)\s*(?:USD|)\s*\)
""" ,
re.VERBOSE)
#re_PlayerInfo = re.compile("""
#^Seat\s(?P<SEAT>[0-9]+):\s
#(?P<PNAME>.*)\s
#\((%(LS)s)?(?P<CASH>[.0-9]+)\sin\schips\)""" % substitutions,
#re.MULTILINE|re.VERBOSE)
re_HandInfo = re.compile("""
^Table\s+
(?P<TTYPE>[a-zA-Z0-9 ]+)\s+
(?: \#|\(|)(?P<TABLE>\d+)\)?\s+
(?:[^ ]+\s+\#(?P<MTTTABLE>\d+).+)? # table number for mtt
\((?P<PLAY>Real|Play)\s+Money\)\s+ # FIXME: check if play money is correct
Seat\s+(?P<BUTTON>\d+)\sis\sthe\sbutton
""",
re.MULTILINE|re.VERBOSE)
#re_HandInfo = re.compile("""
#^Table\s\'(?P<TABLE>[-\ a-zA-Z\d]+)\'\s
#((?P<MAX>\d+)-max\s)?
#(?P<PLAY>\(Play\sMoney\)\s)?
#(Seat\s\#(?P<BUTTON>\d+)\sis\sthe\sbutton)?""",
#re.MULTILINE|re.VERBOSE)
re_SplitHands = re.compile('\x00+')
re_TailSplitHands = re.compile('(\x00+)')
lineSplitter = '\n'
re_Button = re.compile('Seat (?P<BUTTON>\d+) is the button', re.MULTILINE)
re_Board = re.compile(r"\[(?P<CARDS>.+)\]")
re_NoSmallBlind = re.compile('^There is no Small Blind in this hand as the Big Blind of the previous hand left the table')
# self.re_setHandInfoRegex('.*#(?P<HID>[0-9]+): Table (?P<TABLE>[ a-zA-Z]+) - \$?(?P<SB>[.0-9]+)/\$?(?P<BB>[.0-9]+) - (?P<GAMETYPE>.*) - (?P<HR>[0-9]+):(?P<MIN>[0-9]+) ET - (?P<YEAR>[0-9]+)/(?P<MON>[0-9]+)/(?P<DAY>[0-9]+)Table (?P<TABLE>[ a-zA-Z]+)\nSeat (?P<BUTTON>[0-9]+)')
def __init__(self, in_path = '-', out_path = '-', follow = False, autostart=True, index=0):
"""\
in_path (default '-' = sys.stdin)
out_path (default '-' = sys.stdout)
follow : whether to tail -f the input"""
HandHistoryConverter.__init__(self, in_path, out_path, sitename="PartyPoker", follow=follow, index=index)
logging.info("Initialising PartyPoker converter class")
self.filetype = "text"
self.codepage = "cp1252" # FIXME: wtf?
self.siteId = 9 # Needs to match id entry in Sites database
self._gameType = None # cached reg-parse result
if autostart:
self.start()
def allHandsAsList(self):
list = HandHistoryConverter.allHandsAsList(self)
return filter(lambda text: len(text.strip()), list)
def compilePlayerRegexs(self, hand):
players = set([player[1] for player in hand.players])
if not players <= self.compiledPlayers: # x <= y means 'x is subset of y'
# we need to recompile the player regexs.
# TODO: should probably rename re_HeroCards and corresponding method,
# since they are used to find all cards on lines starting with "Dealt to:"
# They still identify the hero.
self.compiledPlayers = players
player_re = "(?P<PNAME>" + "|".join(map(re.escape, players)) + ")"
subst = {'PLYR': player_re, 'CUR_SYM': hand.SYMBOL[hand.gametype['currency']],
'CUR': hand.gametype['currency'] if hand.gametype['currency']!='T$' else ''}
logging.debug("player_re: " + subst['PLYR'])
logging.debug("CUR_SYM: " + subst['CUR_SYM'])
logging.debug("CUR: " + subst['CUR'])
self.re_PostSB = re.compile(
r"^%(PLYR)s posts small blind \[%(CUR_SYM)s(?P<SB>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
self.re_PostBB = re.compile(
r"^%(PLYR)s posts big blind \[%(CUR_SYM)s(?P<BB>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
self.re_Antes = re.compile(
r"^%(PLYR)s posts ante \[%(CUR_SYM)s(?P<ANTE>[.0-9]+) ?%(CUR)s\]\." % subst,
re.MULTILINE)
#self.re_BringIn = re.compile(
#r"^%(PLYR)s: brings[- ]in( low|) for %(CUR)s(?P<BRINGIN>[.0-9]+)" % subst,
#re.MULTILINE)
#self.re_PostBoth = re.compile(
#r"^%(PLYR)s: posts small \& big blinds \[%(CUR)s (?P<SBBB>[.0-9]+)" % subst,
#re.MULTILINE)
self.re_HeroCards = re.compile(
r"^Dealt to %(PLYR)s \[\s*(?P<NEWCARDS>.+)\s*\]" % subst,
re.MULTILINE)
self.re_Action = re.compile(r"""
^%(PLYR)s\s+(?P<ATYPE>bets|checks|raises|calls|folds|is\sall-In)
(?:\s+\[%(CUR_SYM)s(?P<BET>[.,\d]+)\s*%(CUR)s\])?
""" % subst,
re.MULTILINE|re.VERBOSE)
self.re_ShownCards = re.compile(
r"^%s (?P<SHOWED>(?:doesn\'t )?shows?) " % player_re +
r"\[ *(?P<CARDS>.+) *\](?P<COMBINATION>.+)\.",
re.MULTILINE)
self.re_CollectPot = re.compile(
r""""^%(PLYR)s \s+ wins \s+
%(CUR_SYM)s(?P<POT>[.\d]+)\s*%(CUR)s""" % subst,
re.MULTILINE|re.VERBOSE)
#self.re_sitsOut = re.compile("^%s sits out" % player_re, re.MULTILINE)
#self.re_ShownCards = re.compile(
#"^Seat (?P<SEAT>[0-9]+): %s (\(.*\) )?
#(?P<SHOWED>showed|mucked) \[(?P<CARDS>.*)\].*" % player_re,
#re.MULTILINE)
def readSupportedGames(self):
return [["ring", "hold", "nl"],
#["ring", "hold", "pl"],
#["ring", "hold", "fl"],
["tour", "hold", "nl"],
#["tour", "hold", "pl"],
#["tour", "hold", "fl"],
]
def _getGameType(self, handText):
if self._gameType is None:
# let's determine whether hand is trny
# and whether 5-th line contains head line
headLine = handText.split(self.lineSplitter)[4]
#print headLine
#sys.exit(1)
for headLineContainer in headLine, handText:
for regexp in self.re_GameInfoTrny, self.re_GameInfoRing:
m = regexp.search(headLineContainer)
if m is not None:
self._gameType = m
return self._gameType
return self._gameType
def determineGameType(self, handText):
# inspect the handText and return the gametype dict
# gametype dict is:
# {'limitType': xxx, 'base': xxx, 'category': xxx}
print self.ParsingException().wrapHh( handText )
info = {}
m = self._getGameType(handText)
if m is None:
return None
mg = m.groupdict()
# translations from captured groups to fpdb info strings
limits = { 'NL':'nl',
# 'Pot Limit':'pl', 'Limit':'fl'
}
games = { # base, category
"Texas Hold'em" : ('hold','holdem'),
#'Omaha' : ('hold','omahahi'),
}
currencies = { '$':'USD', '':'T$' }
for expectedField in ['LIMIT', 'GAME']:
if mg[expectedField] is None:
raise self.ParsingException(
"Cannot fetch field '%s'" % expectedField,
hh = handText)
try:
info['limitType'] = limits[mg['LIMIT']]
except:
raise self.ParsingException(
"Unknown limit '%s'" % mg['LIMIT'],
hh = handText)
try:
(info['base'], info['category']) = games[mg['GAME']]
except:
raise self.ParsingException(
"Unknown game type '%s'" % mg['GAME'],
hh = handText)
if 'TOURNO' in mg:
info['type'] = 'tour'
else:
info['type'] = 'ring'
if info['type'] == 'ring':
info['sb'], info['bb'] = ringBlinds(mg['RINGLIMIT'])
# FIXME: there are only $ and play money availible for cash
info['currency'] = currencies(mg['CURRENCY'])
else:
info['sb'] = renderTrnyMoney(mg['SB'])
info['bb'] = renderTrnyMoney(mg['BB'])
info['currency'] = 'T$'
# NB: SB, BB must be interpreted as blinds or bets depending on limit type.
return info
def readHandInfo(self, hand):
info = {}
m = self.re_HandInfo.search(hand.handText,re.DOTALL)
if m:
info.update(m.groupdict())
else:
raise self.ParsingException("Cannot read Handinfo for current hand", hh=hand.handText)
m = self._getGameType(hand.handText)
if m: info.update(m.groupdict())
m = self.re_Hid.search(hand.handText)
if m: info.update(m.groupdict())
# FIXME: it's a hack cause party doesn't supply hand.maxseats info
#hand.maxseats = '9'
hand.mixed = None
# TODO : I rather like the idea of just having this dict as hand.info
logging.debug("readHandInfo: %s" % info)
for key in info:
if key == 'DATETIME':
#Saturday, July 25, 07:53:52 EDT 2009
#Thursday, July 30, 21:40:41 MSKS 2009
m2 = re.search("\w+, (?P<M>\w+) (?P<D>\d+), (?P<H>\d+):(?P<MIN>\d+):(?P<S>\d+) (?P<TZ>[A-Z]+) (?P<Y>\d+)", info[key])
# we cant use '%B' due to locale problems
months = ['January', 'February', 'March', 'April','May', 'June',
'July','August','September','October','November','December']
month = months.index(m2.group('M')) + 1
datetimestr = "%s/%s/%s %s:%s:%s" % (m2.group('Y'), month,m2.group('D'),m2.group('H'),m2.group('MIN'),m2.group('S'))
hand.starttime = datetime.datetime.strptime(datetimestr, "%Y/%m/%d %H:%M:%S")
#tzShift = defaultdict(lambda:0, {'EDT': -5, 'EST': -6, 'MSKS': 3})
#hand.starttime -= datetime.timedelta(hours=tzShift[m2.group('TZ')])
if key == 'HID':
hand.handid = info[key]
if key == 'TABLE':
hand.tablename = info[key]
if key == 'BUTTON':
hand.buttonpos = info[key]
if key == 'TOURNO':
hand.tourNo = info[key]
if key == 'BUYIN':
#FIXME: it's dirty hack T_T
cur = info[key][0] if info[key][0] not in '0123456789' else ''
hand.buyin = info[key] + '+%s0' % cur
if key == 'LEVEL':
hand.level = info[key]
if key == 'PLAY' and info['PLAY'] != 'Real':
# TODO: play money wasn't tested
# hand.currency = 'play' # overrides previously set value
hand.gametype['currency'] = 'play'
def readButton(self, hand):
m = self.re_Button.search(hand.handText)
if m:
hand.buttonpos = int(m.group('BUTTON'))
else:
logging.info('readButton: not found')
def readPlayerStacks(self, hand):
logging.debug("readPlayerStacks")
m = self.re_PlayerInfo.finditer(hand.handText)
players = []
for a in m:
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'),
renderTrnyMoney(a.group('CASH')))
def markStreets(self, hand):
# PREFLOP = ** Dealing down cards **
# This re fails if, say, river is missing; then we don't get the ** that starts the river.
assert hand.gametype['base'] == "hold", \
"wtf! There're no %s games on party" % hand.gametype['base']
m = re.search(
r"\*{2} Dealing down cards \*{2}"
r"(?P<PREFLOP>.+?)"
r"(?:\*{2} Dealing Flop \*{2} (?P<FLOP>\[ \S\S, \S\S, \S\S \].+?))?"
r"(?:\*{2} Dealing Turn \*{2} (?P<TURN>\[ \S\S \].+?))?"
r"(?:\*{2} Dealing River \*{2} (?P<RIVER>\[ \S\S \].+?))?$"
, hand.handText,re.DOTALL)
hand.addStreets(m)
def readCommunityCards(self, hand, street):
if street in ('FLOP','TURN','RIVER'):
m = self.re_Board.search(hand.streets[street])
hand.setCommunityCards(street, renderCards(m.group('CARDS')))
def readAntes(self, hand):
logging.debug("reading antes")
m = self.re_Antes.finditer(hand.handText)
for player in m:
#~ logging.debug("hand.addAnte(%s,%s)" %(player.group('PNAME'), player.group('ANTE')))
hand.addAnte(player.group('PNAME'), player.group('ANTE'))
def readBringIn(self, hand):
m = self.re_BringIn.search(hand.handText,re.DOTALL)
if m:
#~ logging.debug("readBringIn: %s for %s" %(m.group('PNAME'), m.group('BRINGIN')))
hand.addBringIn(m.group('PNAME'), m.group('BRINGIN'))
def readBlinds(self, hand):
noSmallBlind = bool(self.re_NoSmallBlind.search(hand.handText))
if hand.gametype['type'] == 'ring':
try:
assert noSmallBlind==False
m = self.re_PostSB.search(hand.handText)
hand.addBlind(m.group('PNAME'), 'small blind', m.group('SB'))
except: # no small blind
hand.addBlind(None, None, None)
for a in self.re_PostBB.finditer(hand.handText):
hand.addBlind(a.group('PNAME'), 'big blind', a.group('BB'))
else:
# party doesn't track blinds for tournaments
# so there're some cra^Wcaclulations
if hand.buttonpos == 0:
self.readButton(hand)
# NOTE: code below depends on Hand's implementation
# playersMap - dict {seat: (pname,stack)}
playersMap = dict([(f[0], f[1:3]) for f in hand.players])
maxSeat = max(playersMap)
def findFirstNonEmptySeat(startSeat):
while startSeat not in playersMap:
if startSeat >= maxSeat:
startSeat = 0
startSeat += 1
return startSeat
smartMin = lambda A,B: A if float(A) <= float(B) else B
if noSmallBlind:
hand.addBlind(None, None, None)
else:
smallBlindSeat = findFirstNonEmptySeat(int(hand.buttonpos) + 1)
blind = smartMin(hand.sb, playersMap[smallBlindSeat][1])
hand.addBlind(playersMap[smallBlindSeat][0], 'small blind', blind)
bigBlindSeat = findFirstNonEmptySeat(smallBlindSeat + 1)
blind = smartMin(hand.bb, playersMap[bigBlindSeat][1])
hand.addBlind(playersMap[bigBlindSeat][0], 'small blind', blind)
def readHeroCards(self, hand):
# streets PREFLOP, PREDRAW, and THIRD are special cases beacause
# we need to grab hero's cards
for street in ('PREFLOP',):
if street in hand.streets.keys():
m = self.re_HeroCards.finditer(hand.streets[street])
for found in m:
# if m == None:
# hand.involved = False
# else:
hand.hero = found.group('PNAME')
newcards = renderCards(found.group('NEWCARDS'))
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets[street])
for action in m:
acts = action.groupdict()
if action.group('ATYPE') in ('raises','is all-In'):
#print action.groupdict()
#sys.exit(1)
hand.addRaiseBy( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'calls':
hand.addCall( street, action.group('PNAME'), action.group('BET') )
#print action.groupdict()
#sys.exit(1)
elif action.group('ATYPE') == 'bets':
hand.addBet( street, action.group('PNAME'), action.group('BET') )
elif action.group('ATYPE') == 'folds':
hand.addFold( street, action.group('PNAME'))
elif action.group('ATYPE') == 'checks':
hand.addCheck( street, action.group('PNAME'))
else:
print "DEBUG: unimplemented readAction: '%s' '%s'" %(action.group('PNAME'),action.group('ATYPE'),)
def readShowdownActions(self, hand):
# all action in readShownCards
pass
## TODO: pick up mucks also??
#for shows in self.re_ShowdownAction.finditer(hand.handText):
#cards = shows.group('CARDS').split(' ')
#hand.addShownCards(cards, shows.group('PNAME'))
def readCollectPot(self,hand):
for m in self.re_CollectPot.finditer(hand.handText):
hand.addCollectPot(player=m.group('PNAME'),pot=m.group('POT'))
def readShownCards(self,hand):
for m in self.re_ShownCards.finditer(hand.handText):
if m.group('CARDS') is not None:
cards = renderCards(m.group('CARDS'))
(shown, mucked) = (False, False)
if m.group('SHOWED') == "show": shown = True
else: mucked = True
hand.addShownCards(cards=cards, player=m.group('PNAME'), shown=shown, mucked=mucked)
def ringBlinds(ringLimit):
"Returns blinds for current limit"
ringLimit = float(ringLimit)
if ringLimit == 5.: ringLimit = 4.
return ('%.2f' % (ringLimit/200.), '%.2f' % (ringLimit/100.) )
def renderTrnyMoney(money):
"renders 'numbers' like '1 200' and '2,000'"
return money.replace(' ', '').replace(',', '')
def renderCards(string):
"splits strings like ' Js, 4d '"
cards = string.strip().split(' ')
return filter(len, map(lambda x: x.strip(' ,'), cards))
if __name__ == "__main__":
parser = OptionParser()
parser.add_option("-i", "--input", dest="ipath", help="parse input hand history", default="regression-test-files/stars/horse/HH20090226 Natalie V - $0.10-$0.20 - HORSE.txt")
parser.add_option("-o", "--output", dest="opath", help="output translation to", default="-")
parser.add_option("-f", "--follow", dest="follow", help="follow (tail -f) the input", action="store_true", default=False)
parser.add_option("-q", "--quiet",
action="store_const", const=logging.CRITICAL, dest="verbosity", default=logging.INFO)
parser.add_option("-v", "--verbose",
action="store_const", const=logging.INFO, dest="verbosity")
parser.add_option("--vv",
action="store_const", const=logging.DEBUG, dest="verbosity")
(options, args) = parser.parse_args()
#LOG_FILENAME = './logging.out'
logging.basicConfig(level=options.verbosity)
e = PartyPoker(in_path = options.ipath, out_path = options.opath, follow = options.follow)

View File

@ -410,16 +410,37 @@ class Sql:
elif db_server == 'sqlite':
self.query['createHandsTable'] = """CREATE TABLE Hands (
id INTEGER PRIMARY KEY,
tableName TEXT(20),
siteHandNo INTEGER,
gametypeId INTEGER,
handStart REAL,
importTime REAL,
seats INTEGER,
maxSeats INTEGER,
tableName TEXT(20) NOT NULL,
siteHandNo INT NOT NULL,
gametypeId INT NOT NULL,
handStart REAL NOT NULL,
importTime REAL NOT NULL,
seats INT NOT NULL,
maxSeats INT NOT NULL,
boardcard1 INT, /* 0=none, 1-13=2-Ah 14-26=2-Ad 27-39=2-Ac 40-52=2-As */
boardcard2 INT,
boardcard3 INT,
boardcard4 INT,
boardcard5 INT,
texture INT,
playersVpi INT NOT NULL, /* num of players vpi */
playersAtStreet1 INT NOT NULL, /* num of players seeing flop/street4 */
playersAtStreet2 INT NOT NULL,
playersAtStreet3 INT NOT NULL,
playersAtStreet4 INT NOT NULL,
playersAtShowdown INT NOT NULL,
street0Raises INT NOT NULL, /* num small bets paid to see flop/street4, including blind */
street1Raises INT NOT NULL, /* num small bets paid to see turn/street5 */
street2Raises INT NOT NULL, /* num big bets paid to see river/street6 */
street3Raises INT NOT NULL, /* num big bets paid to see sd/street7 */
street4Raises INT NOT NULL, /* num big bets paid to see showdown */
street1Pot INT, /* pot size at flop/street4 */
street2Pot INT, /* pot size at turn/street5 */
street3Pot INT, /* pot size at river/street6 */
street4Pot INT, /* pot size at sd/street7 */
showdownPot INT, /* pot size at sd/street7 */
comment TEXT,
commentTs REAL,
FOREIGN KEY(gametypeId) REFERENCES Gametypes(id) ON DELETE CASCADE)"""
commentTs REAL)"""
################################
@ -919,78 +940,78 @@ class Sql:
styleKey CHAR(7) NOT NULL, /* 1st char is style (A/T/H/S), other 6 are the key */
HDs INT NOT NULL,
wonWhenSeenStreet1 FLOAT NOT NULL,
wonWhenSeenStreet1 FLOAT,
wonWhenSeenStreet2 FLOAT,
wonWhenSeenStreet3 FLOAT,
wonWhenSeenStreet4 FLOAT,
wonAtSD FLOAT NOT NULL,
wonAtSD FLOAT,
street0VPI INT NOT NULL,
street0Aggr INT NOT NULL,
street0_3BChance INT NOT NULL,
street0_3BDone INT NOT NULL,
street0VPI INT,
street0Aggr INT,
street0_3BChance INT,
street0_3BDone INT,
street0_4BChance INT,
street0_4BDone INT,
other3BStreet0 INT,
other4BStreet0 INT,
street1Seen INT NOT NULL,
street2Seen INT NOT NULL,
street3Seen INT NOT NULL,
street4Seen INT NOT NULL,
sawShowdown INT NOT NULL,
street1Seen INT,
street2Seen INT,
street3Seen INT,
street4Seen INT,
sawShowdown INT,
street1Aggr INT NOT NULL,
street2Aggr INT NOT NULL,
street3Aggr INT NOT NULL,
street4Aggr INT NOT NULL,
street1Aggr INT,
street2Aggr INT,
street3Aggr INT,
street4Aggr INT,
otherRaisedStreet0 INT,
otherRaisedStreet1 INT NOT NULL,
otherRaisedStreet2 INT NOT NULL,
otherRaisedStreet3 INT NOT NULL,
otherRaisedStreet4 INT NOT NULL,
otherRaisedStreet1 INT,
otherRaisedStreet2 INT,
otherRaisedStreet3 INT,
otherRaisedStreet4 INT,
foldToOtherRaisedStreet0 INT,
foldToOtherRaisedStreet1 INT NOT NULL,
foldToOtherRaisedStreet2 INT NOT NULL,
foldToOtherRaisedStreet3 INT NOT NULL,
foldToOtherRaisedStreet4 INT NOT NULL,
foldToOtherRaisedStreet1 INT,
foldToOtherRaisedStreet2 INT,
foldToOtherRaisedStreet3 INT,
foldToOtherRaisedStreet4 INT,
stealAttemptChance INT NOT NULL,
stealAttempted INT NOT NULL,
foldBbToStealChance INT NOT NULL,
foldedBbToSteal INT NOT NULL,
foldSbToStealChance INT NOT NULL,
foldedSbToSteal INT NOT NULL,
stealAttemptChance INT,
stealAttempted INT,
foldBbToStealChance INT,
foldedBbToSteal INT,
foldSbToStealChance INT,
foldedSbToSteal INT,
street1CBChance INT NOT NULL,
street1CBDone INT NOT NULL,
street2CBChance INT NOT NULL,
street2CBDone INT NOT NULL,
street3CBChance INT NOT NULL,
street3CBDone INT NOT NULL,
street4CBChance INT NOT NULL,
street4CBDone INT NOT NULL,
street1CBChance INT,
street1CBDone INT,
street2CBChance INT,
street2CBDone INT,
street3CBChance INT,
street3CBDone INT,
street4CBChance INT,
street4CBDone INT,
foldToStreet1CBChance INT NOT NULL,
foldToStreet1CBDone INT NOT NULL,
foldToStreet2CBChance INT NOT NULL,
foldToStreet2CBDone INT NOT NULL,
foldToStreet3CBChance INT NOT NULL,
foldToStreet3CBDone INT NOT NULL,
foldToStreet4CBChance INT NOT NULL,
foldToStreet4CBDone INT NOT NULL,
foldToStreet1CBChance INT,
foldToStreet1CBDone INT,
foldToStreet2CBChance INT,
foldToStreet2CBDone INT,
foldToStreet3CBChance INT,
foldToStreet3CBDone INT,
foldToStreet4CBChance INT,
foldToStreet4CBDone INT,
totalProfit INT NOT NULL,
totalProfit INT,
street1CheckCallRaiseChance INT NOT NULL,
street1CheckCallRaiseDone INT NOT NULL,
street2CheckCallRaiseChance INT NOT NULL,
street2CheckCallRaiseDone INT NOT NULL,
street3CheckCallRaiseChance INT NOT NULL,
street3CheckCallRaiseDone INT NOT NULL,
street4CheckCallRaiseChance INT NOT NULL,
street4CheckCallRaiseDone INT NOT NULL,
street1CheckCallRaiseChance INT,
street1CheckCallRaiseDone INT,
street2CheckCallRaiseChance INT,
street2CheckCallRaiseDone INT,
street3CheckCallRaiseChance INT,
street3CheckCallRaiseDone INT,
street4CheckCallRaiseChance INT,
street4CheckCallRaiseDone INT,
street0Calls INT,
street1Calls INT,
@ -1020,16 +1041,16 @@ class Sql:
styleKey CHAR(7) NOT NULL, /* 1st char is style (A/T/H/S), other 6 are the key */
HDs INT,
wonWhenSeenStreet1 FLOAT NOT NULL,
wonWhenSeenStreet1 FLOAT,
wonWhenSeenStreet2 FLOAT,
wonWhenSeenStreet3 FLOAT,
wonWhenSeenStreet4 FLOAT,
wonAtSD FLOAT NOT NULL,
wonAtSD FLOAT,
street0VPI INT NOT NULL,
street0VPI INT,
street0Aggr INT,
street0_3BChance INT NOT NULL,
street0_3BDone INT NOT NULL,
street0_3BChance INT,
street0_3BDone INT,
street0_4BChance INT,
street0_4BDone INT,
other3BStreet0 INT,
@ -1119,16 +1140,16 @@ class Sql:
styleKey TEXT NOT NULL, /* 1st char is style (A/T/H/S), other 6 are the key */
HDs INT,
wonWhenSeenStreet1 REAL NOT NULL,
wonWhenSeenStreet1 REAL,
wonWhenSeenStreet2 REAL,
wonWhenSeenStreet3 REAL,
wonWhenSeenStreet4 REAL,
wonAtSD REAL NOT NULL,
wonAtSD REAL,
street0VPI INT NOT NULL,
street0VPI INT,
street0Aggr INT,
street0_3BChance INT NOT NULL,
street0_3BDone INT NOT NULL,
street0_3BChance INT,
street0_3BDone INT,
street0_4BChance INT,
street0_4BDone INT,
other3BStreet0 INT,
@ -1646,6 +1667,11 @@ class Sql:
select coalesce(max(id),0)
from Hands
where handStart < now() at time zone 'UTC' - interval '1 day'"""
elif db_server == 'sqlite':
self.query['get_hand_1day_ago'] = """
select coalesce(max(id),0)
from Hands
where handStart < strftime('%J', 'now') - 1"""
# not used yet ...
# gets a date, would need to use handsplayers (not hudcache) to get exact hand Id
@ -2084,7 +2110,7 @@ class Sql:
when stats.PlPosition = 1 then 'CO'
when stats.PlPosition = 2 then 'MP'
when stats.PlPosition = 5 then 'EP'
else '??'
else 'xx'
end AS PlPosition
,stats.n
,stats.vpip
@ -2218,7 +2244,7 @@ class Sql:
when stats.PlPosition = 1 then 'CO'
when stats.PlPosition = 2 then 'MP'
when stats.PlPosition = 5 then 'EP'
else '??'
else 'xx'
end AS PlPosition
,stats.n
,stats.vpip
@ -2515,7 +2541,7 @@ class Sql:
,hp.tourneyTypeId
,date_format(h.handStart, 'd%y%m%d')
"""
else: # assume postgres
elif db_server == 'postgresql':
self.query['rebuildHudCache'] = """
INSERT INTO HudCache
(gametypeId
@ -2663,6 +2689,154 @@ class Sql:
,hp.tourneyTypeId
,to_char(h.handStart, 'YYMMDD')
"""
else: # assume sqlite
self.query['rebuildHudCache'] = """
INSERT INTO HudCache
(gametypeId
,playerId
,activeSeats
,position
,tourneyTypeId
,styleKey
,HDs
,wonWhenSeenStreet1
,wonAtSD
,street0VPI
,street0Aggr
,street0_3BChance
,street0_3BDone
,street1Seen
,street2Seen
,street3Seen
,street4Seen
,sawShowdown
,street1Aggr
,street2Aggr
,street3Aggr
,street4Aggr
,otherRaisedStreet1
,otherRaisedStreet2
,otherRaisedStreet3
,otherRaisedStreet4
,foldToOtherRaisedStreet1
,foldToOtherRaisedStreet2
,foldToOtherRaisedStreet3
,foldToOtherRaisedStreet4
,stealAttemptChance
,stealAttempted
,foldBbToStealChance
,foldedBbToSteal
,foldSbToStealChance
,foldedSbToSteal
,street1CBChance
,street1CBDone
,street2CBChance
,street2CBDone
,street3CBChance
,street3CBDone
,street4CBChance
,street4CBDone
,foldToStreet1CBChance
,foldToStreet1CBDone
,foldToStreet2CBChance
,foldToStreet2CBDone
,foldToStreet3CBChance
,foldToStreet3CBDone
,foldToStreet4CBChance
,foldToStreet4CBDone
,totalProfit
,street1CheckCallRaiseChance
,street1CheckCallRaiseDone
,street2CheckCallRaiseChance
,street2CheckCallRaiseDone
,street3CheckCallRaiseChance
,street3CheckCallRaiseDone
,street4CheckCallRaiseChance
,street4CheckCallRaiseDone
)
SELECT h.gametypeId
,hp.playerId
,h.seats
,case when hp.position = 'B' then 'B'
when hp.position = 'S' then 'S'
when hp.position = '0' then 'D'
when hp.position = '1' then 'C'
when hp.position = '2' then 'M'
when hp.position = '3' then 'M'
when hp.position = '4' then 'M'
when hp.position = '5' then 'E'
when hp.position = '6' then 'E'
when hp.position = '7' then 'E'
when hp.position = '8' then 'E'
when hp.position = '9' then 'E'
else 'E'
end AS hc_position
,hp.tourneyTypeId
,'d' || substr(strftime('%Y%m%d', h.handStart),3,7)
,count(1)
,sum(wonWhenSeenStreet1)
,sum(wonAtSD)
,sum(CAST(street0VPI as integer))
,sum(CAST(street0Aggr as integer))
,sum(CAST(street0_3BChance as integer))
,sum(CAST(street0_3BDone as integer))
,sum(CAST(street1Seen as integer))
,sum(CAST(street2Seen as integer))
,sum(CAST(street3Seen as integer))
,sum(CAST(street4Seen as integer))
,sum(CAST(sawShowdown as integer))
,sum(CAST(street1Aggr as integer))
,sum(CAST(street2Aggr as integer))
,sum(CAST(street3Aggr as integer))
,sum(CAST(street4Aggr as integer))
,sum(CAST(otherRaisedStreet1 as integer))
,sum(CAST(otherRaisedStreet2 as integer))
,sum(CAST(otherRaisedStreet3 as integer))
,sum(CAST(otherRaisedStreet4 as integer))
,sum(CAST(foldToOtherRaisedStreet1 as integer))
,sum(CAST(foldToOtherRaisedStreet2 as integer))
,sum(CAST(foldToOtherRaisedStreet3 as integer))
,sum(CAST(foldToOtherRaisedStreet4 as integer))
,sum(CAST(stealAttemptChance as integer))
,sum(CAST(stealAttempted as integer))
,sum(CAST(foldBbToStealChance as integer))
,sum(CAST(foldedBbToSteal as integer))
,sum(CAST(foldSbToStealChance as integer))
,sum(CAST(foldedSbToSteal as integer))
,sum(CAST(street1CBChance as integer))
,sum(CAST(street1CBDone as integer))
,sum(CAST(street2CBChance as integer))
,sum(CAST(street2CBDone as integer))
,sum(CAST(street3CBChance as integer))
,sum(CAST(street3CBDone as integer))
,sum(CAST(street4CBChance as integer))
,sum(CAST(street4CBDone as integer))
,sum(CAST(foldToStreet1CBChance as integer))
,sum(CAST(foldToStreet1CBDone as integer))
,sum(CAST(foldToStreet2CBChance as integer))
,sum(CAST(foldToStreet2CBDone as integer))
,sum(CAST(foldToStreet3CBChance as integer))
,sum(CAST(foldToStreet3CBDone as integer))
,sum(CAST(foldToStreet4CBChance as integer))
,sum(CAST(foldToStreet4CBDone as integer))
,sum(CAST(totalProfit as integer))
,sum(CAST(street1CheckCallRaiseChance as integer))
,sum(CAST(street1CheckCallRaiseDone as integer))
,sum(CAST(street2CheckCallRaiseChance as integer))
,sum(CAST(street2CheckCallRaiseDone as integer))
,sum(CAST(street3CheckCallRaiseChance as integer))
,sum(CAST(street3CheckCallRaiseDone as integer))
,sum(CAST(street4CheckCallRaiseChance as integer))
,sum(CAST(street4CheckCallRaiseDone as integer))
FROM HandsPlayers hp
INNER JOIN Hands h ON (h.id = hp.handId)
GROUP BY h.gametypeId
,hp.playerId
,h.seats
,hc_position
,hp.tourneyTypeId
,'d' || substr(strftime('%Y%m%d', h.handStart),3,7)
"""
if db_server == 'mysql':
self.query['analyze'] = """
@ -2681,6 +2855,44 @@ class Sql:
else: # assume postgres
self.query['lockForInsert'] = ""
self.query['getGametypeFL'] = """SELECT id
FROM Gametypes
WHERE siteId=%s
AND type=%s
AND category=%s
AND limitType=%s
AND smallBet=%s
AND bigBet=%s
"""
self.query['getGametypeNL'] = """SELECT id
FROM Gametypes
WHERE siteId=%s
AND type=%s
AND category=%s
AND limitType=%s
AND smallBlind=%s
AND bigBlind=%s
"""
self.query['insertGameTypes'] = """INSERT INTO Gametypes
(siteId, type, base, category, limitType
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
self.query['isAlreadyInDB'] = """SELECT id FROM Hands
WHERE gametypeId=%s AND siteHandNo=%s
"""
if db_server == 'mysql':
self.query['placeholder'] = u'%s'
elif db_server == 'postgresql':
self.query['placeholder'] = u'%s'
elif db_server == 'sqlite':
self.query['placeholder'] = u'?'
# If using sqlite, use the ? placeholder instead of %s
if db_server == 'sqlite':
for k,q in self.query.iteritems():
self.query[k] = re.sub('%s','?',q)

View File

@ -531,7 +531,7 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
def tab_table_viewer(self, widget, data=None):
"""opens a table viewer tab"""
#print "start of tab_table_viewer"
new_tv_thread=GuiTableViewer.GuiTableViewer(self.db.fdb, self.settings)
new_tv_thread = GuiTableViewer.GuiTableViewer(self.db, self.settings, self.config)
self.threads.append(new_tv_thread)
tv_tab=new_tv_thread.get_vbox()
self.add_and_display_tab(tv_tab, "Table Viewer")

View File

@ -155,105 +155,4 @@ class fpdb_db:
return (self.host, self.database, self.user, self.password)
#end def get_db_info
def getLastInsertId(self, cursor=None):
try:
if self.backend == self.MYSQL_INNODB:
ret = self.db.insert_id()
if ret < 1 or ret > 999999999:
print "getLastInsertId(): problem fetching insert_id? ret=", ret
ret = -1
elif self.backend == self.PGSQL:
# some options:
# currval(hands_id_seq) - use name of implicit seq here
# lastval() - still needs sequences set up?
# insert ... returning is useful syntax (but postgres specific?)
# see rules (fancy trigger type things)
c = self.db.cursor()
ret = c.execute ("SELECT lastval()")
row = c.fetchone()
if not row:
print "getLastInsertId(%s): problem fetching lastval? row=" % seq, row
ret = -1
else:
ret = row[0]
elif self.backend == fpdb_db.SQLITE:
ret = cursor.lastrowid
else:
print "getLastInsertId(): unknown backend ", self.backend
ret = -1
except:
ret = -1
print "getLastInsertId error:", str(sys.exc_value), " ret =", ret
raise fpdb_simple.FpdbError( "getLastInsertId error: " + str(sys.exc_value) )
return ret
def storeHand(self, p):
#stores into table hands:
self.cursor.execute ("""INSERT INTO Hands (
tablename,
sitehandno,
gametypeid,
handstart,
importtime,
seats,
maxseats,
boardcard1,
boardcard2,
boardcard3,
boardcard4,
boardcard5,
-- texture,
playersVpi,
playersAtStreet1,
playersAtStreet2,
playersAtStreet3,
playersAtStreet4,
playersAtShowdown,
street0Raises,
street1Raises,
street2Raises,
street3Raises,
street4Raises,
-- street1Pot,
-- street2Pot,
-- street3Pot,
-- street4Pot,
-- showdownPot
)
VALUES
(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s,
%s, %s, %s, %s, %s, %s, %s)""",
(
p['tablename'],
p['sitehandno'],
p['gametypeid'],
p['handStart'],
datetime.datetime.today(),
len(p['names']),
p['maxSeats'],
p['boardcard1'],
p['boardcard2'],
p['boardcard3'],
p['boardcard4'],
p['boardcard5'],
hudCache['playersVpi'],
hudCache['playersAtStreet1'],
hudCache['playersAtStreet2'],
hudCache['playersAtStreet3'],
hudCache['playersAtStreet4'],
hudCache['playersAtShowdown'],
hudCache['street0Raises'],
hudCache['street1Raises'],
hudCache['street2Raises'],
hudCache['street3Raises'],
hudCache['street4Raises'],
hudCache['street1Pot'],
hudCache['street2Pot'],
hudCache['street3Pot'],
hudCache['street4Pot'],
hudCache['showdownPot']
)
)
#return getLastInsertId(backend, conn, cursor)
#end class fpdb_db

View File

@ -85,6 +85,8 @@ class Importer:
#self.settings.setdefault("forceThreads", 2) # NOT USED NOW
self.settings.setdefault("writeQSize", 1000) # no need to change
self.settings.setdefault("writeQMaxWait", 10) # not used
self.settings.setdefault("dropIndexes", "don't drop")
self.settings.setdefault("dropHudCache", "don't drop")
self.writeq = None
self.database = Database.Database(self.config, sql = self.sql)
@ -130,6 +132,9 @@ class Importer:
# self.updated = time()
def clearFileList(self):
self.updatedsize = {}
self.updatetime = {}
self.pos_in_file = {}
self.filelist = {}
def closeDBs(self):
@ -197,7 +202,7 @@ class Importer:
print "Started at", start, "--", len(self.filelist), "files to import.", self.settings['dropIndexes']
if self.settings['dropIndexes'] == 'auto':
self.settings['dropIndexes'] = self.calculate_auto2(self.database, 12.0, 500.0)
if self.settings['dropHudCache'] == 'auto':
if 'dropHudCache' in self.settings and self.settings['dropHudCache'] == 'auto':
self.settings['dropHudCache'] = self.calculate_auto2(self.database, 25.0, 500.0) # returns "drop"/"don't drop"
if self.settings['dropIndexes'] == 'drop':
@ -239,7 +244,7 @@ class Importer:
self.database.afterBulkImport()
else:
print "No need to rebuild indexes."
if self.settings['dropHudCache'] == 'drop':
if 'dropHudCache' in self.settings and self.settings['dropHudCache'] == 'drop':
self.database.rebuild_hudcache()
else:
print "No need to rebuild hudcache."
@ -377,7 +382,7 @@ class Importer:
# Load filter, process file, pass returned filename to import_fpdb_file
if self.writeq != None:
if self.settings['threads'] > 0 and self.writeq != None:
print "\nConverting " + file + " (" + str(q.qsize()) + ")"
else:
print "\nConverting " + file

View File

@ -79,7 +79,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
rebuyOrAddon = -1
tourneyTypeId = 1
fpdb_simple.isAlreadyInDB(db.get_cursor(), gametypeID, siteHandNo)
fpdb_simple.isAlreadyInDB(db, gametypeID, siteHandNo)
hand = fpdb_simple.filterCrap(hand, isTourney)
@ -93,7 +93,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
seatLines.append(line)
names = fpdb_simple.parseNames(seatLines)
playerIDs = fpdb_simple.recognisePlayerIDs(db.get_cursor(), names, siteID) # inserts players as needed
playerIDs = fpdb_simple.recognisePlayerIDs(db, names, siteID) # inserts players as needed
tmp = fpdb_simple.parseCashesAndSeatNos(seatLines)
startCashes = tmp['startCashes']
seatNos = tmp['seatNos']
@ -141,7 +141,7 @@ def mainParser(settings, siteID, category, hand, config, db = None, writeq = Non
fpdb_simple.checkPositions(positions)
c = db.get_cursor()
c.execute("SELECT limitType FROM Gametypes WHERE id=%s",(gametypeID, ))
c.execute("SELECT limitType FROM Gametypes WHERE id=%s" % (db.sql.query['placeholder'],), (gametypeID, ))
limit_type = c.fetchone()[0]
fpdb_simple.convert3B4B(category, limit_type, actionTypes, actionAmounts)

View File

@ -400,10 +400,11 @@ def isActionLine(line):
#end def isActionLine
#returns whether this is a duplicate
def isAlreadyInDB(cursor, gametypeID, siteHandNo):
def isAlreadyInDB(db, gametypeID, siteHandNo):
#print "isAlreadyInDB gtid,shand:",gametypeID, siteHandNo
cursor.execute ("SELECT id FROM Hands WHERE gametypeId=%s AND siteHandNo=%s", (gametypeID, siteHandNo))
result=cursor.fetchall()
c = db.get_cursor()
c.execute( db.sql.query['isAlreadyInDB'], (gametypeID, siteHandNo))
result = c.fetchall()
if (len(result)>=1):
raise DuplicateError ("dupl")
#end isAlreadyInDB
@ -898,9 +899,11 @@ def recogniseGametypeID(backend, db, cursor, topline, smallBlindLine, site_id, c
#print "recogniseGametypeID small_bet/blind:",small_bet,"big bet/blind:", big_bet,"limit type:",limit_type
if (limit_type=="fl"):
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
cursor.execute ( db.sql.query['getGametypeFL']
, (site_id, type, category, limit_type, small_bet, big_bet))
else:
cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
cursor.execute ( db.sql.query['getGametypeNL']
, (site_id, type, category, limit_type, small_bet, big_bet))
result=cursor.fetchone()
#print "recgt1 result=",result
#ret=result[0]
@ -935,25 +938,16 @@ def recogniseGametypeID(backend, db, cursor, topline, smallBlindLine, site_id, c
small_blind=float2int(smallBlindLine[pos:])
else:
small_blind=0
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
, (site_id, type, base, category, limit_type, hiLo
result = db.insertGameTypes( (site_id, type, base, category, limit_type, hiLo
,small_blind, big_blind, small_bet, big_bet) )
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBet=%s AND bigBet=%s", (site_id, type, category, limit_type, small_bet, big_bet))
else:
cursor.execute( """INSERT INTO Gametypes(siteId, type, base, category, limitType
,hiLo, smallBlind, bigBlind, smallBet, bigBet)
VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)"""
, (site_id, type, base, category, limit_type
,hiLo, small_bet, big_bet, 0, 0))#remember, for these bet means blind
result = db.insertGameTypes( (site_id, type, base, category, limit_type, hiLo
,small_bet, big_bet, 0, 0) )#remember, for these bet means blind
#cursor.execute ("SELECT id FROM Gametypes WHERE siteId=%s AND type=%s AND category=%s
#AND limitType=%s AND smallBlind=%s AND bigBlind=%s", (site_id, type, category, limit_type, small_bet, big_bet))
#result=(db.insert_id(),)
result=(db.get_last_insert_id(),)
return result[0]
#end def recogniseGametypeID
@ -990,17 +984,21 @@ def recogniseTourneyTypeId(cursor, siteId, buyin, fee, knockout, rebuyOrAddon):
# result.append(tmp[0][0])
# return result
def recognisePlayerIDs(cursor, names, site_id):
q = "SELECT name,id FROM Players WHERE name=%s" % " OR name=".join(["%s" for n in names])
cursor.execute(q, names) # get all playerids by the names passed in
ids = dict(cursor.fetchall()) # convert to dict
def recognisePlayerIDs(db, names, site_id):
q = "SELECT name,id FROM Players WHERE name=" + " OR name=".join([db.sql.query['placeholder'] for n in names])
c = db.get_cursor()
c.execute(q, names) # get all playerids by the names passed in
ids = dict(c.fetchall()) # convert to dict
if len(ids) != len(names):
notfound = [n for n in names if n not in ids] # make list of names not in database
if notfound: # insert them into database
cursor.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", [(n,) for n in notfound])
#q_ins = "INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")"
#q_ins = q_ins.replace('%s', db.sql.query['placeholder'])
c.executemany("INSERT INTO Players (name, siteId) VALUES (%s, "+str(site_id)+")", [(n,) for n in notfound])
q2 = "SELECT name,id FROM Players WHERE name=%s" % " OR name=".join(["%s" for n in notfound])
cursor.execute(q2, notfound) # get their new ids
tmp = cursor.fetchall()
q2 = q2.replace('%s', db.sql.query['placeholder'])
c.execute(q2, notfound) # get their new ids
tmp = c.fetchall()
for n,id in tmp: # put them all into the same dict
ids[n] = id
# return them in the SAME ORDER that they came in in the names argument, rather than the order they came out of the DB