Fix call to aux window clobbered by merge.

This commit is contained in:
Ray 2008-12-12 20:05:23 -05:00
parent b80dc2fb38
commit b37913f279

View File

@ -227,7 +227,7 @@ class Hud:
game_params = config.get_game_parameters(self.poker_game) game_params = config.get_game_parameters(self.poker_game)
if not game_params['aux'] == "": if not game_params['aux'] == "":
aux_params = config.get_aux_parameters(game_params['aux']) aux_params = config.get_aux_parameters(game_params['aux'])
self.aux_windows.append(eval("%s.%s(gtk.Window(), config, 'fpdb')" % (aux_params['module'], aux_params['class']))) self.aux_windows.append(eval("%s.%s(gtk.Window(), self, config, 'fpdb')" % (aux_params['module'], aux_params['class'])))
# gobject.timeout_add(500, self.update_table_position) # gobject.timeout_add(500, self.update_table_position)