Merge branch 'master' of git://git.assembla.com/fpdb-sql

This commit is contained in:
Worros 2010-02-04 00:36:51 +08:00
commit b2e409ae00
12 changed files with 124 additions and 79 deletions

7
pyfpdb/Configuration.py Normal file → Executable file
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@ -38,6 +38,10 @@ from xml.dom.minidom import Node
import logging, logging.config
import ConfigParser
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("config")
##############################################################################
# Functions for finding config files and setting up logging
# Also used in other modules that use logging.
@ -138,8 +142,6 @@ def check_dir(path, create = True):
else:
return False
# find a logging.conf file and set up logging
log = get_logger("logging.conf", "config")
########################################################################
# application wide consts
@ -458,6 +460,7 @@ class Config:
self.dir_config = os.path.dirname(self.file)
self.dir_log = os.path.join(self.dir_config, 'log')
self.dir_database = os.path.join(self.dir_config, 'database')
self.log_file = os.path.join(self.dir_log, 'logging.out')
log = get_logger("logging.conf", "config", log_dir=self.dir_log)
# Parse even if there was no real config file found and we are using the example

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@ -41,6 +41,10 @@ import Queue
import codecs
import math
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("db")
# pyGTK modules
@ -52,7 +56,6 @@ import Tourney
import Charset
from Exceptions import *
import Configuration
log = Configuration.get_logger("logging.conf","db")
# Other library modules
@ -224,8 +227,8 @@ class Database:
def __init__(self, c, sql = None):
log = Configuration.get_logger("logging.conf", "db", log_dir=c.dir_log)
log.info("Creating Database instance, sql = %s" % sql)
#log = Configuration.get_logger("logging.conf", "db", log_dir=c.dir_log)
log.debug("Creating Database instance, sql = %s" % sql)
self.config = c
self.__connected = False
self.settings = {}
@ -236,6 +239,7 @@ class Database:
self.db_server = db_params['db-server']
self.database = db_params['db-databaseName']
self.host = db_params['db-host']
self.db_path = ''
# where possible avoid creating new SQL instance by using the global one passed in
if sql is None:
@ -385,9 +389,9 @@ class Database:
log.info("Creating directory: '%s'" % (self.config.dir_database))
os.mkdir(self.config.dir_database)
database = os.path.join(self.config.dir_database, database)
log.info("Connecting to SQLite: %(database)s" % {'database':database})
print "Connecting to SQLite: %(database)s" % {'database':database}
self.connection = sqlite3.connect(database, detect_types=sqlite3.PARSE_DECLTYPES )
self.db_path = database
log.info("Connecting to SQLite: %(database)s" % {'database':self.db_path})
self.connection = sqlite3.connect(self.db_path, detect_types=sqlite3.PARSE_DECLTYPES )
sqlite3.register_converter("bool", lambda x: bool(int(x)))
sqlite3.register_adapter(bool, lambda x: "1" if x else "0")
self.connection.create_function("floor", 1, math.floor)
@ -788,11 +792,10 @@ class Database:
def get_player_id(self, config, site, player_name):
c = self.connection.cursor()
print "get_player_id: player_name =", player_name, type(player_name)
#print "get_player_id: player_name =", player_name, type(player_name)
p_name = Charset.to_utf8(player_name)
c.execute(self.sql.query['get_player_id'], (p_name, site))
row = c.fetchone()
print "player id =", row
if row:
return row[0]
else:

View File

@ -56,7 +56,6 @@ class DerivedStats():
self.handsplayers[player[1]]['stealAttemptChance'] = False
self.handsplayers[player[1]]['stealAttempted'] = False
self.handsplayers[player[1]]['foldBbToStealChance'] = False
self.handsplayers[player[1]]['foldBbToStealChance'] = False
self.handsplayers[player[1]]['foldSbToStealChance'] = False
self.handsplayers[player[1]]['foldedSbToSteal'] = False
self.handsplayers[player[1]]['foldedBbToSteal'] = False
@ -281,33 +280,37 @@ class DerivedStats():
def calcSteals(self, hand):
"""Fills stealAttempt(Chance|ed, fold(Bb|Sb)ToSteal(Chance|)
Steal attemp - open raise on positions 2 1 0 S - i.e. MP3, CO, BU, SB
Steal attempt - open raise on positions 1 0 S - i.e. MP3, CO, BU, SB
Fold to steal - folding blind after steal attemp wo any other callers or raisers
"""
steal_attemp = False
steal_positions = ('2', '1', '0', 'S')
steal_attempt = False
steal_positions = (1, 0, 'S')
if hand.gametype['base'] == 'stud':
steal_positions = ('2', '1', '0')
steal_positions = (2, 1, 0)
for action in hand.actions[hand.actionStreets[1]]:
pname, act = action[0], action[1]
#print action[0], hp.position, steal_attemp, act
if self.handsplayers[pname]['position'] == 'B':
posn = self.handsplayers[pname]['position']
#print "\naction:", action[0], posn, type(posn), steal_attempt, act
if posn == 'B':
#NOTE: Stud games will never hit this section
self.handsplayers[pname]['foldBbToStealChance'] = steal_attemp
self.handsplayers[pname]['foldBbToSteal'] = self.handsplayers[pname]['foldBbToStealChance'] and act == 'folds'
self.handsplayers[pname]['foldBbToStealChance'] = steal_attempt
self.handsplayers[pname]['foldedBbToSteal'] = steal_attempt and act == 'folds'
break
elif self.handsplayers[pname]['position'] == 'S':
self.handsplayers[pname]['foldSbToStealChance'] = steal_attemp
self.handsplayers[pname]['foldSbToSteal'] = self.handsplayers[pname]['foldSbToStealChance'] and act == 'folds'
elif posn == 'S':
self.handsplayers[pname]['foldSbToStealChance'] = steal_attempt
self.handsplayers[pname]['foldedSbToSteal'] = steal_attempt and act == 'folds'
if steal_attemp and act != 'folds':
if steal_attempt and act != 'folds':
break
if self.handsplayers[pname]['position'] in steal_positions and not steal_attemp:
if posn in steal_positions and not steal_attempt:
self.handsplayers[pname]['stealAttemptChance'] = True
if act in ('bets', 'raises'):
self.handsplayers[pname]['stealAttempted'] = True
steal_attemp = True
steal_attempt = True
if posn not in steal_positions and act != 'folds':
break
def calc34BetStreet0(self, hand):
"""Fills street0_(3|4)B(Chance|Done), other(3|4)BStreet0"""

View File

@ -26,16 +26,21 @@ from time import *
import gobject
#import pokereval
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("filter")
import Configuration
import Database
import SQL
import Charset
class Filters(threading.Thread):
def __init__(self, db, config, qdict, display = {}, debug=True):
# config and qdict are now redundant
self.debug = debug
#print "start of GraphViewer constructor"
self.db = db
self.cursor = db.cursor
self.sql = db.sql
@ -268,10 +273,10 @@ class Filters(threading.Thread):
self.callback['button2'] = callback
def cardCallback(self, widget, data=None):
print "DEBUG: %s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()])
log.debug( "%s was toggled %s" % (data, ("OFF", "ON")[widget.get_active()]) )
def createPlayerLine(self, hbox, site, player):
print 'DEBUG :: add:"%s"' % player
log.debug('add:"%s"' % player)
label = gtk.Label(site +" id:")
hbox.pack_start(label, False, False, 3)
@ -300,14 +305,14 @@ class Filters(threading.Thread):
# get_text() returns a str but we want internal variables to be unicode:
_guiname = unicode(_name)
self.heroes[site] = _guiname
# print "DEBUG: setting heroes[%s]: %s"%(site, self.heroes[site])
# log.debug("setting heroes[%s]: %s"%(site, self.heroes[site]))
def __set_num_hands(self, w, val):
try:
self.numHands = int(w.get_text())
except:
self.numHands = 0
# print "DEBUG: setting numHands:", self.numHands
# log.debug("setting numHands:", self.numHands)
def createSiteLine(self, hbox, site):
cb = gtk.CheckButton(site)
@ -332,17 +337,17 @@ class Filters(threading.Thread):
def __set_site_select(self, w, site):
#print w.get_active()
self.sites[site] = w.get_active()
print "self.sites[%s] set to %s" %(site, self.sites[site])
log.debug("self.sites[%s] set to %s" %(site, self.sites[site]))
def __set_game_select(self, w, game):
#print w.get_active()
self.games[game] = w.get_active()
print "self.games[%s] set to %s" %(game, self.games[game])
log.debug("self.games[%s] set to %s" %(game, self.games[game]))
def __set_limit_select(self, w, limit):
#print w.get_active()
self.limits[limit] = w.get_active()
print "self.limit[%s] set to %s" %(limit, self.limits[limit])
log.debug("self.limit[%s] set to %s" %(limit, self.limits[limit]))
if limit.isdigit() or (len(limit) > 2 and (limit[-2:] == 'nl' or limit[-2:] == 'fl' or limit[-2:] == 'pl')):
if self.limits[limit]:
if self.cbNoLimits is not None:
@ -428,8 +433,10 @@ class Filters(threading.Thread):
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
if 'tour' in self.rb:
self.rb['tour'].set_active(True)
elif self.type == 'tour':
if 'ring' in self.rb:
self.rb['ring'].set_active(True)
elif limit == "pl":
if not self.limits[limit]:
@ -452,11 +459,13 @@ class Filters(threading.Thread):
if self.limits[limit]:
if not found[self.type]:
if self.type == 'ring':
if 'tour' in self.rb:
self.rb['tour'].set_active(True)
elif self.type == 'tour':
if 'ring' in self.rb:
self.rb['ring'].set_active(True)
elif limit == "ring":
print "set", limit, "to", self.limits[limit]
log.debug("set", limit, "to", self.limits[limit])
if self.limits[limit]:
self.type = "ring"
for cb in self.cbLimits.values():
@ -464,7 +473,7 @@ class Filters(threading.Thread):
if self.types[cb.get_children()[0].get_text()] == 'tour':
cb.set_active(False)
elif limit == "tour":
print "set", limit, "to", self.limits[limit]
log.debug( "set", limit, "to", self.limits[limit] )
if self.limits[limit]:
self.type = "tour"
for cb in self.cbLimits.values():
@ -475,12 +484,12 @@ class Filters(threading.Thread):
def __set_seat_select(self, w, seat):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.seats[seat] = w.get_active()
print "self.seats[%s] set to %s" %(seat, self.seats[seat])
log.debug( "self.seats[%s] set to %s" %(seat, self.seats[seat]) )
def __set_group_select(self, w, group):
#print "__set_seat_select: seat =", seat, "active =", w.get_active()
self.groups[group] = w.get_active()
print "self.groups[%s] set to %s" %(group, self.groups[group])
log.debug( "self.groups[%s] set to %s" %(group, self.groups[group]) )
def fillPlayerFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
@ -579,6 +588,7 @@ class Filters(threading.Thread):
self.createGameLine(hbox, line[0])
else:
print "INFO: No games returned from database"
log.info("No games returned from database")
def fillLimitsFrame(self, vbox, display):
top_hbox = gtk.HBox(False, 0)
@ -660,6 +670,7 @@ class Filters(threading.Thread):
dest = vbox2 # for ring/tour buttons
else:
print "INFO: No games returned from database"
log.info("No games returned from database")
if "Type" in display and display["Type"] == True and found['ring'] and found['tour']:
rb1 = gtk.RadioButton(None, self.filterText['ring'])

View File

@ -26,13 +26,13 @@ import gtk
import gobject
import pango
import Configuration
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("logview")
log = Configuration.get_logger("logging.conf", "logview")
MAX_LINES = 100000 # max lines to display in window
EST_CHARS_PER_LINE = 150 # used to guesstimate number of lines in log file
logfile = 'logging.out' # name of logfile
class GuiLogView:
@ -41,6 +41,7 @@ class GuiLogView:
self.main_window = mainwin
self.closeq = closeq
self.logfile = self.config.log_file # name of logfile
self.dia = gtk.Dialog(title="Log Messages"
,parent=None
,flags=gtk.DIALOG_DESTROY_WITH_PARENT
@ -117,10 +118,10 @@ class GuiLogView:
self.listcols = []
# guesstimate number of lines in file
if os.path.exists(logfile):
stat_info = os.stat(logfile)
if os.path.exists(self.logfile):
stat_info = os.stat(self.logfile)
lines = stat_info.st_size / EST_CHARS_PER_LINE
print "logview: size =", stat_info.st_size, "lines =", lines
#print "logview: size =", stat_info.st_size, "lines =", lines
# set startline to line number to start display from
startline = 0
@ -129,7 +130,7 @@ class GuiLogView:
startline = lines - MAX_LINES
l = 0
for line in open(logfile):
for line in open(self.logfile):
# eg line:
# 2009-12-02 15:23:21,716 - config DEBUG config logger initialised
l = l + 1

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@ -35,9 +35,6 @@ import traceback
(options, argv) = Options.fpdb_options()
if not options.errorsToConsole:
print "Note: error output is being logged. Any major error will be reported there _only_."
import thread
import time
import string
@ -51,9 +48,6 @@ import gobject
# FreePokerTools modules
import Configuration
log = Configuration.get_logger("logging.conf", config = 'hud')
log.debug("%s logger initialized." % "hud")
import Database
from HandHistoryConverter import getTableTitleRe
@ -66,6 +60,10 @@ elif os.name == 'nt':
import Hud
# logger is set up in __init__, create temp logger here
log = Configuration.get_logger("logging.conf", config = 'hud')
class HUD_main(object):
"""A main() object to own both the read_stdin thread and the gui."""
# This class mainly provides state for controlling the multiple HUDs.
@ -74,9 +72,18 @@ class HUD_main(object):
try:
print "HUD_main: starting ..."
self.db_name = db_name
self.config = Configuration.Config(file=options.config, dbname=options.dbname)
self.config = Configuration.Config(file=options.config, dbname=db_name)
log = Configuration.get_logger("logging.conf", "hud", log_dir=self.config.dir_log)
log.debug("starting ...")
log.info("HUD_main starting")
log.info("Using db name = %s" % (db_name))
if not options.errorsToConsole:
fileName = os.path.join(self.config.dir_log, 'HUD-errors.txt')
print "Note: error output is being diverted to\n"+fileName \
+ "\nAny major error will be reported there _only_.\n"
errorFile = open(fileName, 'w', 0)
sys.stderr = errorFile
self.hud_dict = {}
self.hud_params = self.config.get_hud_ui_parameters()
@ -295,9 +302,6 @@ class HUD_main(object):
if __name__== "__main__":
log.info("HUD_main starting")
log.info("Using db name = %s" % (options.dbname))
# start the HUD_main object
hm = HUD_main(db_name = options.dbname)

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@ -21,7 +21,6 @@
import re
import sys
import traceback
import logging
import os
import os.path
from decimal import Decimal
@ -30,12 +29,16 @@ import time,datetime
from copy import deepcopy
import pprint
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("parser")
import Configuration
from Exceptions import *
import DerivedStats
import Card
log = Configuration.get_logger("logging.conf", "parser")
class Hand(object):
@ -50,7 +53,7 @@ class Hand(object):
def __init__(self, config, sitename, gametype, handText, builtFrom = "HHC"):
self.config = config
log = Configuration.get_logger("logging.conf", "db", log_dir=self.config.dir_log)
#log = Configuration.get_logger("logging.conf", "db", log_dir=self.config.dir_log)
self.sitename = sitename
self.siteId = self.SITEIDS[sitename]
self.stats = DerivedStats.DerivedStats(self)

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@ -30,6 +30,11 @@ from xml.dom.minidom import Node
import time
import datetime
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("parser")
import Hand
import Tourney
from Exceptions import FpdbParseError
@ -38,7 +43,6 @@ import Configuration
import gettext
gettext.install('fpdb')
log = Configuration.get_logger("logging.conf", "parser")
import pygtk
import gtk
@ -65,7 +69,7 @@ out_path (default '-' = sys.stdout)
follow : whether to tail -f the input"""
self.config = config
log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log)
#log = Configuration.get_logger("logging.conf", "parser", log_dir=self.config.dir_log)
log.info("HandHistory init - %s subclass, in_path '%s'; out_path '%s'" % (self.sitename, in_path, out_path) )
self.index = index

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@ -1849,9 +1849,9 @@ class Sql:
from Gametypes
ORDER by type, limitType DESC, bigBlind DESC"""
self.query['getLimits3'] = """select DISTINCT type
, limittype
, limitType
, case type
when 'ring' then bigblind
when 'ring' then bigBlind
else buyin
end as bb_or_buyin
from Gametypes gt

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@ -53,7 +53,7 @@ if os.name == 'nt':
raw_input("Press ENTER to continue.")
exit()
print "Python " + sys.version[0:3] + '...\n'
print "Python " + sys.version[0:3] + '...'
import traceback
import threading
@ -62,12 +62,6 @@ import string
cl_options = string.join(sys.argv[1:])
(options, argv) = Options.fpdb_options()
if not options.errorsToConsole:
print "Note: error output is being diverted to fpdb-error-log.txt and HUD-error.txt. Any major error will be reported there _only_."
errorFile = open('fpdb-error-log.txt', 'w', 0)
sys.stderr = errorFile
#import logging
import logging, logging.config
try:
@ -117,7 +111,6 @@ import Exceptions
VERSION = "0.12"
log = Configuration.get_logger("logging.conf", "fpdb")
class fpdb:
def tab_clicked(self, widget, tab_name):
@ -696,6 +689,7 @@ class fpdb:
"""Loads profile from the provided path name."""
self.config = Configuration.Config(file=options.config, dbname=options.dbname)
log = Configuration.get_logger("logging.conf", "fpdb", log_dir=self.config.dir_log)
print "Logfile is " + os.path.join(self.config.dir_log, 'logging.out') + "\n"
if self.config.example_copy:
self.info_box( "Config file"
, "has been created at:\n%s.\n" % self.config.file
@ -721,6 +715,9 @@ class fpdb:
err_msg = None
try:
self.db = Database.Database(self.config, sql = self.sql)
if self.db.get_backend_name() == 'SQLite':
# tell sqlite users where the db file is
print "Connected to SQLite: %(database)s" % {'database':self.db.db_path}
except Exceptions.FpdbMySQLAccessDenied:
err_msg = "MySQL Server reports: Access denied. Are your permissions set correctly?"
except Exceptions.FpdbMySQLNoDatabase:
@ -907,6 +904,13 @@ This program is licensed under the AGPL3, see docs"""+os.sep+"agpl-3.0.txt")
self.window.show()
self.load_profile()
if not options.errorsToConsole:
fileName = os.path.join(self.config.dir_log, 'fpdb-errors.txt')
print "\nNote: error output is being diverted to fpdb-errors.txt and HUD-errors.txt in\n" \
+ self.config.dir_log + "Any major error will be reported there _only_.\n"
errorFile = open(fileName, 'w', 0)
sys.stderr = errorFile
self.statusIcon = gtk.StatusIcon()
if os.path.exists(os.path.join(sys.path[0], '../gfx/fpdb-cards.png')):
self.statusIcon.set_from_file(os.path.join(sys.path[0], '../gfx/fpdb-cards.png'))

9
pyfpdb/fpdb_import.py Normal file → Executable file
View File

@ -30,6 +30,10 @@ import Queue
from collections import deque # using Queue for now
import threading
import logging
# logging has been set up in fpdb.py or HUD_main.py, use their settings:
log = logging.getLogger("importer")
import pygtk
import gtk
@ -39,7 +43,6 @@ import Database
import Configuration
import Exceptions
log = Configuration.get_logger("logging.conf", "importer")
# database interface modules
try:
@ -65,7 +68,7 @@ class Importer:
self.config = config
self.sql = sql
log = Configuration.get_logger("logging.conf", "importer", log_dir=self.config.dir_log)
#log = Configuration.get_logger("logging.conf", "importer", log_dir=self.config.dir_log)
self.filelist = {}
self.dirlist = {}
self.siteIds = {}
@ -448,7 +451,7 @@ class Importer:
to_hud.append(hand.dbid_hands)
else: # TODO: Treat empty as an error, or just ignore?
log.error("Hand processed but empty")
self.database.commit()
# Call hudcache update if not in bulk import mode
# FIXME: Need to test for bulk import that isn't rebuilding the cache
if self.callHud:

View File

@ -1,5 +1,5 @@
[loggers]
keys=root,fpdb,logview,parser,importer,config,db,hud
keys=root,fpdb,logview,parser,importer,config,db,hud,filter
[handlers]
keys=consoleHandler,rotatingFileHandler
@ -53,6 +53,12 @@ handlers=consoleHandler,rotatingFileHandler
qualname=hud
propagate=0
[logger_filter]
level=INFO
handlers=consoleHandler,rotatingFileHandler
qualname=filter
propagate=0
[handler_consoleHandler]
class=StreamHandler
level=ERROR