l10n: some missing gettexts in winamax

This commit is contained in:
steffen123 2010-10-10 17:29:52 +02:00
parent 284021f207
commit b0dd8cb36f

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@ -213,7 +213,7 @@ class Winamax(HandHistoryConverter):
hand.mixed = None
def readPlayerStacks(self, hand):
log.debug("readplayerstacks: re is '%s'" % self.re_PlayerInfo)
log.debug(_("readplayerstacks: re is '%s'" % self.re_PlayerInfo))
m = self.re_PlayerInfo.finditer(hand.handText)
for a in m:
hand.addPlayer(int(a.group('SEAT')), a.group('PNAME'), a.group('CASH'))
@ -230,7 +230,7 @@ class Winamax(HandHistoryConverter):
# print "adding street", m.group(0)
# print "---"
except:
print ("Failed to add streets. handtext=%s")
print (_("Failed to add streets. handtext=%s"))
#Needs to return a list in the format
# ['player1name', 'player2name', ...] where player1name is the sb and player2name is bb,
@ -240,7 +240,7 @@ class Winamax(HandHistoryConverter):
m = self.re_Button.search(hand.handText)
if m:
hand.buttonpos = int(m.group('BUTTON'))
log.debug('readButton: button on pos %d'%hand.buttonpos)
log.debug(_('readButton: button on pos %d'%hand.buttonpos))
else:
log.warning(_('readButton: not found'))
@ -292,13 +292,13 @@ class Winamax(HandHistoryConverter):
if street in hand.streets.keys():
m = self.re_HeroCards.finditer(hand.streets[street])
if m == []:
log.debug("No hole cards found for %s"%street)
log.debug(_("No hole cards found for %s"%street))
for found in m:
hand.hero = found.group('PNAME')
newcards = found.group('CARDS').split(' ')
# print "DEBUG: addHoleCards(%s, %s, %s)" %(street, hand.hero, newcards)
hand.addHoleCards(street, hand.hero, closed=newcards, shown=False, mucked=False, dealt=True)
log.debug("Hero cards %s: %s"%(hand.hero, newcards))
log.debug(_("Hero cards %s: %s"%(hand.hero, newcards)))
def readAction(self, hand, street):
m = self.re_Action.finditer(hand.streets[street])
@ -319,13 +319,13 @@ class Winamax(HandHistoryConverter):
elif action.group('ATYPE') == ' stands pat':
hand.addStandsPat( street, action.group('PNAME'))
else:
log.fatal("DEBUG: unimplemented readAction: '%s' '%s'") %(action.group('PNAME'),action.group('ATYPE'),)
log.fatal(_("DEBUG: unimplemented readAction: '%s' '%s'")) %(action.group('PNAME'),action.group('ATYPE'),)
# print "Processed %s"%acts
# print "committed=",hand.pot.committed
def readShowdownActions(self, hand):
for shows in self.re_ShowdownAction.finditer(hand.handText):
log.debug("add show actions %s"%shows)
log.debug(_("add show actions %s"%shows))
cards = shows.group('CARDS')
cards = cards.split(' ')
# print "DEBUG: addShownCards(%s, %s)" %(cards, shows.group('PNAME'))
@ -371,7 +371,7 @@ class Winamax(HandHistoryConverter):
def readShownCards(self,hand):
for m in self.re_ShownCards.finditer(hand.handText):
log.debug("Read shown cards: %s"%m.group(0))
log.debug(_("Read shown cards: %s"%m.group(0)))
cards = m.group('CARDS')
cards = cards.split(' ') # needs to be a list, not a set--stud needs the order
(shown, mucked) = (False, False)